Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
G40 BM L SovietishCat Allies v. Karl7 Axis
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar 2 tactical_bombers moved from Kweichow to Chahar 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Korea from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Persia Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 : 3/9 hits, 2.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Chahar, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Sumatra, round 2 : 6/8 hits, 4.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 bombers and 1 tactical_bomber moved from French Indo China to Shensi 2 tactical_bombers moved from Chahar to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 3 armour moved from Kiangsu to Kweichow 2 mech_infantrys moved from Jehol to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Sumatra to 37 Sea Zone 3 tactical_bombers moved from Sumatra to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Java 1 infantry moved from India to West India 2 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 37 Sea Zone 3 infantry placed in French Indo China 3 armour placed in Kiangsu 2 mech_infantrys placed in India 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : -0.33 Americans : -0.83 Chinese : 0.67 Japanese : 1.00
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 4 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 5 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 92 Sea Zone to 96 Sea Zone 2 marines moved from Libya to 96 Sea Zone 2 marines moved from 96 Sea Zone to Tobruk 1 artillery and 2 infantry moved from Libya to Tobruk 1 bomber and 2 fighters moved from Egypt to Tobruk 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 4 infantry and 3 mech_infantrys Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Tobruk Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 marines Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Tobruk, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 marines in Tobruk, round 2 : 4/8 hits, 3,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2,17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tobruk Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 marines in Tobruk, round 3 : 3/7 hits, 3,00 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 21 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 7 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Tobruk to 96 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Tobruk to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 7 submarines and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Western United States 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 22 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 2 fighters moved from Libya to Alexandria Combat - British Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 3/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Alexandria to Egypt 2 infantry moved from Libya to Tobruk 1 infantry moved from Persia to Iraq 3 aaGuns moved from Northwest Persia to Iraq 3 artilleries moved from Northwest Persia to Iraq 1 marine moved from Northwest Persia to Iraq 2 fighters moved from Northwest Persia to Iraq 3 fighters moved from Persia to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Northwest Persia to Iraq Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Tobruk: 1 aaGun EDIT: Removing units owned by Americans from Libya: 1 aaGun EDIT: Turning off Edit Mode 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -2,00 British : 1,67 Americans : 2,33 Japanese : -0,50
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Samara Italians take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 5 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to France Combat - Italians Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,5,5,1,2,2,2,6,3,6,2,1,4 Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Samara Italians take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 5 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to France Combat - Italians Non Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,5,5,1,2,2,2,6,3,6,2,1,4 Italians collect 7 PUs (12 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking Paulau Island from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 6 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 mech_infantrys placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 infantry moved from Belarus to Bryansk 6 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Vologda Germans take Vologda from Russians 7 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia 4 armour moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 1 bomber moved from Volgograd to Bryansk 2 fighters and 4 tactical_bombers moved from Volgograd to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber, 4 fighters, 2 infantry and 7 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 7 tactical_bombers in Bryansk, round 2 : 7/14 hits, 7.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 4 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 11 armour and 6 mech_infantrys British defend with 1 aaGun, 1 fighter and 7 infantry Germans roll dice for 11 armour and 6 mech_infantrys in Northwest Persia, round 2 : 8/17 hits, 6.50 expected hits British roll dice for 1 aaGun, 1 fighter and 7 infantry in Northwest Persia, round 2 : 3/8 hits, 3.00 expected hits 1 aaGun owned by the British, 3 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Northwest Persia 11 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Caucasus British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 aaGun and 7 infantry Non Combat Move - Germans 3 armour moved from Ukraine to Rostov 2 artilleries moved from Western Ukraine to Ukraine 1 bomber moved from Bryansk to Ukraine 4 fighters moved from Bryansk to Ukraine 7 tactical_bombers moved from Bryansk to Ukraine 1 mech_infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 factory_minor placed in Caucasus 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,6,4,4,6,4,1,6,5,5,2,6,5 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : 0.00 Russians : 0.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 infantry moved from Amur to Korea 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 10 infantry Japanese defend with 2 artilleries and 4 infantry Russians roll dice for 10 infantry in Korea, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 4/6 hits, 2,00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Korea, round 5 : 1/4 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Korea, round 5 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Korea Russians roll dice for 4 infantry in Korea, round 6 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Korea, round 7 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Korea, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 3 infantry in Korea, round 8 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Korea, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 7 infantry Casualties for Japanese: 2 artilleries and 4 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Amur to Korea Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,6,2,6,5,1 Russians collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1,33 Italians : -0,33 Russians : 0,50 Japanese : 1,33
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from Marshall Islands to 34 Sea Zone 4 fighters moved from Java to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 2 armour, 2 artilleries, 2 bombers, 10 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Shensi to Kansu 2 mech_infantrys moved from Suiyuyan to Kansu 3 armour moved from Kweichow to Kansu 1 submarine moved from 79 Sea Zone to 80 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 5 armour, 2 artilleries, 2 bombers, 10 infantry, 9 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 23 infantry Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 10 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 11/31 hits, 10.00 expected hits Chinese roll dice for 1 fighter and 23 infantry in Kansu, round 2 : 5/24 hits, 8.33 expected hits 5 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 5 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 12/26 hits, 9.17 expected hits Chinese roll dice for 1 fighter and 12 infantry in Kansu, round 3 : 2/13 hits, 4.67 expected hits 2 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Kansu Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 5/24 hits, 8.83 expected hits Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 5 armour, 2 artilleries, 2 bombers, 2 infantry, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 8 infantry Casualties for Chinese: 1 fighter and 23 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Americans: 1 destroyer and 2 submarines Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Persia from British to Japanese EDIT: Turning off Edit Mode 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from India to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Eastern Persia to Persia 1 infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 3 armour moved from Kiangsu to Jehol 1 infantry moved from French Indo China to Yunnan 3 tactical_bombers moved from Kansu to Hunan 2 bombers moved from Kansu to Hunan Place Units - Japanese 2 fighters and 5 infantry placed in Japan 3 armour placed in Kiangsu 3 mech_infantrys placed in India 3 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Americans : -0.67 Chinese : -5.67 Japanese : 1.33
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 22 Sea Zone 3 infantry and 3 mech_infantrys moved from 22 Sea Zone to Marianas 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 bomber moved from Gibraltar to 124 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Marianas Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 124 Sea Zone to Iceland 2 marines moved from Tobruk to 96 Sea Zone 2 cruisers and 2 marines moved from 96 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Morocco 1 carrier and 2 fighters moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 3 carriers, 2 destroyers, 6 fighters and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 25 Sea Zone to 23 Sea Zone Place Units - Americans 1 destroyer and 3 submarines placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Persia 5 fighters moved from Iraq to Persia Combat - British Battle in Persia British attack with 5 fighters and 2 infantry Japanese defend with 1 factory_minor and 1 infantry British roll dice for 5 fighters and 2 infantry in Persia, round 2 : 3/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia British win, taking Persia from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 5 fighters moved from Persia to Trans-Jordan 3 aaGuns, 1 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter moved from Northwest Persia to Trans-Jordan 3 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 fighters moved from Egypt to Trans-Jordan 1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Tobruk to Alexandria 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 fighters placed in Union of South Africa 3 mech_infantrys placed in Egypt British undo move 2. British undo move 1. 3 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,17 British : 0,17 Americans : 1,00 Japanese : 0,67
-
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@Karl7 Please use last file.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports EDIT: Turning off Edit Mode Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,4,6,4,3,5,4,2,1,5,2,2,1 Italians collect 5 PUs (13 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 7 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Trans-Jordan
-
@Karl7 scramble sz 6?
-
yes full scram!
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 7 submarines moved from 33 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone ANZAC attack with 7 submarines Japanese defend with 1 destroyer and 3 fighters ANZAC roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits 1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 6 Sea Zone 3 submarines owned by the ANZAC Submerged Japanese win with 3 fighters remaining. Battle score for attacker is -16 Casualties for ANZAC: 4 submarines Casualties for Japanese: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to Marianas 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 mech_infantrys moved from New South Wales to South Australia 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 1,67
-
@Karl7 Is Germany taking a break before conquering the world?
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Volgograd to Samara 2 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Ukraine to Northwest Persia 2 fighters and 2 tactical_bombers moved from Ukraine to Samara 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Germans Battle in Northwest Persia Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Yenisey 4 armour and 1 mech_infantry moved from Novosibirsk to Volgograd 4 infantry moved from Kazakhstan to Volgograd 2 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Samara to Volgograd Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Western Ukraine 3 armour placed in Caucasus 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,3,2,2,6,6,6,6,1,1,6,5,3 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -0.33 Russians : -0.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 2 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 3 fighters moved from 35 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from Hunan to 6 Sea Zone 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 3 armour moved from Jehol to Manchuria 2 armour and 2 mech_infantrys moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 3 armour and 3 mech_infantrys moved from Tsinghai to Sikang 2 armour and 3 mech_infantrys moved from Kansu to Yenisey 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Sikang 3 mech_infantrys moved from Kansu to Shensi 3 mech_infantrys moved from Shensi to Sikang Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers ANZAC defend with 3 submarines Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 6 Sea Zone Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 3 submarines Battle in Manchuria Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Manchuria, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 1 artillery and 2 infantry British defend with 1 factory_minor and 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Persia, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Persia, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 19 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits ANZAC roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 3 armour, 1 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Sikang, round 2 : 3/10 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to India 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 aaGun moved from Kweichow to Anhwe 2 bombers moved from Hunan to Japan 1 artillery and 4 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 8 destroyers, 4 infantry, 1 submarine and 5 transports moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from 6 Sea Zone to Japan 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 2 fighters moved from Philippines to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 artilleries moved from Kansu to Tsinghai Place Units - Japanese 2 carriers and 4 destroyers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
British : -1.00 ANZAC : 1.00 Americans : -0.33 Chinese : 1.33 Japanese : 2.00