G40 BM L SovietishCat Allies v. Karl7 Axis


  • 2019

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            12 infantry moved from Amur to Korea
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
    
        Combat - Russians
            Battle in Korea
                Russians attack with 12 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    Russians roll dice for 12 infantry in Korea, round 2 : 0/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 11 infantry in Korea, round 3 : 5/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 aaGun and 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            6 infantry moved from Novosibirsk to Kazakhstan
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5,3,6,1,5
            Russians collect 19 PUs (3 lost to blockades); end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Russians : 1,17
    Japanese : 0,00
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 36 Sea Zone to Philippines
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from French Indo China to Philippines
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 30 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from India to West India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Siberia
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 30 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 30 Sea Zone
                    Japanese roll dice for 1 fighter in 30 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 30 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Philippines, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Java
                Japanese attack with 1 artillery, 5 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 5 infantry and 1 marine in Java, round 2 : 2/7 hits, 1.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in West India
                Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in West India, round 2 : 5/10 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 40 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            2 bombers moved from Philippines to French Indo China
            1 fighter moved from 31 Sea Zone to Marshall Islands
            1 fighter moved from 30 Sea Zone to Marshall Islands
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 mech_infantrys moved from Kiangsu to Jehol
            1 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Yunnan to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Jehol
            4 infantry moved from Burma to Yunnan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
            3 armour placed in Kiangsu
            2 artilleries and 4 infantry placed in Japan
            1 infantry placed in India
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 1.67
    ANZAC : 0.67
    UK_Pacific : 0.67
    Japanese : 3.83
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            2 transports moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            6 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            7 fighters moved from Western United States to Hawaiian Islands
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 marines moved from Tunisia to Libya
            2 fighters moved from Gibraltar to Egypt
            1 bomber moved from Gibraltar to Egypt
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            5 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            3 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            3 mech_infantrys moved from Iraq to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Caucasus
                British attack with 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Caucasus to Russia
            2 fighters moved from Persia to Russia
            1 infantry moved from Persia to Eastern Persia
            3 fighters moved from Egypt to Persia
            3 aaGuns, 2 artilleries, 3 fighters and 7 infantry moved from Persia to Northwest Persia
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            2 infantry moved from Tunisia to Libya
            2 fighters moved from Tunisia to Libya
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 1,00
    Americans : 0,67
    

    Savegame


  • 2019

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            2 transports moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            6 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            7 fighters moved from Western United States to Hawaiian Islands
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 marines moved from Tunisia to Libya
            2 fighters moved from Gibraltar to Egypt
            1 bomber moved from Gibraltar to Egypt
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            5 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            3 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            3 mech_infantrys moved from Iraq to Caucasus
            1 tactical_bomber moved from Northwest Persia to Caucasus
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Caucasus
                British attack with 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Caucasus to Russia
            2 fighters moved from Persia to Russia
            1 infantry moved from Persia to Eastern Persia
            3 fighters moved from Egypt to Persia
            3 aaGuns, 2 artilleries, 3 fighters and 7 infantry moved from Persia to Northwest Persia
            1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            2 infantry moved from Tunisia to Libya
            2 fighters moved from Tunisia to Libya
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            3 fighters placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 2 infantry
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Adding units owned by British to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 1,00
    Americans : 0,67
    

    Savegame


  • 2019

    @Karl7 Please use last file.


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 artillery, 4 infantry and 2 mech_infantrys moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Rostov to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns moved from Rostov to Volgograd
            5 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,2,6,2,3,6,3,3,1,1,5,3,5,2
            Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Caucasus
            12 armour moved from Bryansk to Caucasus
            8 mech_infantrys moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            2 infantry moved from Volgograd to Kazakhstan
            4 fighters and 5 tactical_bombers moved from Bryansk to Kazakhstan
            1 bomber moved from Bryansk to Western Germany
            1 bomber moved from Bryansk to Kazakhstan
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers
                Russians defend with 6 infantry
                    Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers in Kazakhstan, round 2 : 7/12 hits, 6.17 expected hits
                    Russians roll dice for 6 infantry in Kazakhstan, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 6 infantry
            Battle in Caucasus
                Germans attack with 15 armour and 8 mech_infantrys
                British defend with 2 mech_infantrys
                    Germans roll dice for 15 armour and 8 mech_infantrys in Caucasus, round 2 : 10/23 hits, 8.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 15 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Germans
            8 mech_infantrys moved from Bryansk to Caucasus
            6 armour and 5 mech_infantrys moved from Bryansk to Volgograd
            3 armour moved from Western Ukraine to Rostov
            3 aaGuns, 5 armour, 12 artilleries, 23 infantry and 4 mech_infantrys moved from Bryansk to Rostov
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Western Germany
            2 tactical_bombers moved from Novgorod to Volgograd
            4 fighters and 5 tactical_bombers moved from Kazakhstan to Volgograd
            1 bomber moved from Kazakhstan to Volgograd
            3 infantry moved from Bryansk to Belarus
    
        Place Units - Germans
            3 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Western Ukraine
            Germans undo move 3.
            Germans undo move 2.
            3 armour placed in Ukraine
            2 artilleries and 1 infantry placed in Western Ukraine
            3 infantry placed in Novgorod
            4 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Rostov: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Caucasus: 4 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1,5,4,4,3,6,3,2,6,2,4,1,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : -1.67
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            2 infantry moved from Russia to Bryansk
            5 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 3,50 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns and 10 infantry moved from Korea to Amur
    
        Place Units - Russians
            6 artilleries placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,4,2,3,4,4
            Russians collect 18 PUs (3 lost to blockades); end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : -1,50
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Chahar
            2 tactical_bombers moved from Kweichow to Chahar
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Korea
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Korea from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Eastern Persia
                Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 : 3/9 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Sumatra, round 2 : 6/8 hits, 4.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 bombers and 1 tactical_bomber moved from French Indo China to Shensi
            2 tactical_bombers moved from Chahar to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Jehol to Chahar
            3 armour moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Jehol to Suiyuyan
            1 infantry moved from Suiyuyan to Shensi
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            3 fighters moved from Sumatra to 37 Sea Zone
            3 tactical_bombers moved from Sumatra to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to Java
            1 infantry moved from India to West India
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 37 Sea Zone
            3 infantry placed in French Indo China
            3 armour placed in Kiangsu
            2 mech_infantrys placed in India
            1 submarine placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    ANZAC : -0.33
    Americans : -0.83
    Chinese : 0.67
    Japanese : 1.00
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            4 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            5 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone
            4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 92 Sea Zone to 96 Sea Zone
            2 marines moved from Libya to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Tobruk
            1 artillery and 2 infantry moved from Libya to Tobruk
            1 bomber and 2 fighters moved from Egypt to Tobruk
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 4 infantry and 3 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Tobruk
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 marines
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Tobruk, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 marines in Tobruk, round 2 : 4/8 hits, 3,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 marines in Tobruk, round 3 : 3/7 hits, 3,00 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 21
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in 42 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 7 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            3 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            6 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            2 fighters moved from Tobruk to 96 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Tobruk to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 7 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 22 infantry moved from Tsinghai to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from Egypt to Alexandria
            2 fighters moved from Libya to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 3/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Alexandria to Egypt
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Persia to Iraq
            3 aaGuns moved from Northwest Persia to Iraq
            3 artilleries moved from Northwest Persia to Iraq
            1 marine moved from Northwest Persia to Iraq
            2 fighters moved from Northwest Persia to Iraq
            3 fighters moved from Persia to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Northwest Persia to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tobruk: 1 aaGun
            EDIT: Removing units owned by Americans from Libya: 1 aaGun
            EDIT: Turning off Edit Mode
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -2,00
    British : 1,67
    Americans : 2,33
    Japanese : -0,50
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            5 infantry moved from Yugoslavia to Bulgaria
            1 artillery and 2 infantry moved from Northern Italy to France
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,5,5,1,2,2,2,6,3,6,2,1,4
            Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            5 infantry moved from Yugoslavia to Bulgaria
            1 artillery and 2 infantry moved from Northern Italy to France
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,5,5,1,2,2,2,6,3,6,2,1,4
            Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 2 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win, taking Paulau Island from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 infantry moved from Belarus to Bryansk
            6 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Vologda
                  Germans take Vologda from Russians
            7 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
            4 armour moved from Caucasus to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 bomber moved from Volgograd to Bryansk
            2 fighters and 4 tactical_bombers moved from Volgograd to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 4 fighters, 2 infantry and 7 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 7 tactical_bombers in Bryansk, round 2 : 7/14 hits, 7.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 4 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 11 armour and 6 mech_infantrys
                British defend with 1 aaGun, 1 fighter and 7 infantry
                    Germans roll dice for 11 armour and 6 mech_infantrys in Northwest Persia, round 2 : 8/17 hits, 6.50 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 7 infantry in Northwest Persia, round 2 : 3/8 hits, 3.00 expected hits
                    1 aaGun owned by the British, 3 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Northwest Persia
                11 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Caucasus
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 1 aaGun and 7 infantry
    
        Non Combat Move - Germans
            3 armour moved from Ukraine to Rostov
            2 artilleries moved from Western Ukraine to Ukraine
            1 bomber moved from Bryansk to Ukraine
            4 fighters moved from Bryansk to Ukraine
            7 tactical_bombers moved from Bryansk to Ukraine
            1 mech_infantry moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Novgorod to Belarus
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,6,4,4,6,4,1,6,5,5,2,6,5
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.00
    Russians : 0.33
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Amur to Korea
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Samara
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 10 infantry
                Japanese defend with 2 artilleries and 4 infantry
                    Russians roll dice for 10 infantry in Korea, round 2 : 2/10 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 4/6 hits, 2,00 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
                    Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 3 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                    Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Korea, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 4 infantry in Korea, round 5 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Korea, round 5 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Korea
                    Russians roll dice for 4 infantry in Korea, round 6 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Korea, round 7 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 3 infantry in Korea, round 8 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 8 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 7 infantry
                Casualties for Japanese: 2 artilleries and 4 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns moved from Amur to Korea
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,6,2,6,5,1
            Russians collect 14 PUs (3 lost to blockades); end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Italians : -0,33
    Russians : 0,50
    Japanese : 1,33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from Marshall Islands to 34 Sea Zone
            4 fighters moved from Java to 42 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            2 armour, 2 artilleries, 2 bombers, 10 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Shensi to Kansu
            2 mech_infantrys moved from Suiyuyan to Kansu
            3 armour moved from Kweichow to Kansu
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kansu
                Japanese attack with 5 armour, 2 artilleries, 2 bombers, 10 infantry, 9 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 23 infantry
                    Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 10 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 11/31 hits, 10.00 expected hits
                    Chinese roll dice for 1 fighter and 23 infantry in Kansu, round 2 : 5/24 hits, 8.33 expected hits
                    5 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 5 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 12/26 hits, 9.17 expected hits
                    Chinese roll dice for 1 fighter and 12 infantry in Kansu, round 3 : 2/13 hits, 4.67 expected hits
                    2 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 3 infantry, 9 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 5/24 hits, 8.83 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 5 armour, 2 artilleries, 2 bombers, 2 infantry, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 8 infantry
                Casualties for Chinese: 1 fighter and 23 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Persia from British to Japanese
            EDIT: Turning off Edit Mode
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 16 Sea Zone to 5 Sea Zone
            3 armour moved from Kiangsu to Jehol
            1 infantry moved from French Indo China to Yunnan
            3 tactical_bombers moved from Kansu to Hunan
            2 bombers moved from Kansu to Hunan
    
        Place Units - Japanese
            2 fighters and 5 infantry placed in Japan
            3 armour placed in Kiangsu
            3 mech_infantrys placed in India
            3 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Americans : -0.67
    Chinese : -5.67
    Japanese : 1.33
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 22 Sea Zone
            3 infantry and 3 mech_infantrys moved from 22 Sea Zone to Marianas
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 bomber moved from Gibraltar to 124 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Marianas
            Battle in 124 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 124 Sea Zone to Iceland
            2 marines moved from Tobruk to 96 Sea Zone
            2 cruisers and 2 marines moved from 96 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Morocco
            1 carrier and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            3 carriers, 2 destroyers, 6 fighters and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
    
        Place Units - Americans
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Iraq to Persia
            5 fighters moved from Iraq to Persia
    
        Combat - British
            Battle in Persia
                British attack with 5 fighters and 2 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 5 fighters and 2 infantry in Persia, round 2 : 3/7 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            5 fighters moved from Persia to Trans-Jordan
            3 aaGuns, 1 armour, 3 artilleries, 1 infantry, 1 marine and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter moved from Northwest Persia to Trans-Jordan
            3 armour moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            2 fighters moved from Egypt to Trans-Jordan
            1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            2 infantry moved from Tobruk to Alexandria
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 fighters placed in Union of South Africa
            3 mech_infantrys placed in Egypt
            British undo move 2.
            British undo move 1.
            3 fighters placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,17
    Americans : 1,00
    Japanese : 0,67
    

    Savegame


  • 2019

    TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    @Karl7 Please use last file.


  • 2020 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 92 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Romania
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,4,6,4,3,5,4,2,1,5,2,2,1
            Italians collect 5 PUs (13 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            7 submarines moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Trans-Jordan
    

    Savegame


  • 2019

    @Karl7 scramble sz 6?


  • 2020 2019 2018 2017 '16 '15 '14 '12

    @Sovietishcat

    yes full scram!


  • 2019

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            7 submarines moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Trans-Jordan
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 7 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    ANZAC roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 6 Sea Zone
                3 submarines owned by the ANZAC Submerged
                Japanese win with 3 fighters remaining. Battle score for attacker is -16
                Casualties for ANZAC: 4 submarines
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to Marianas
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            2 mech_infantrys moved from New South Wales to South Australia
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : 1,67
    

    Savegame


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