• TripleA Turn Summary: France round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 2,3,5,1 and gets 0 hits
    
        Combat Move - France
            1 field_gun and 3 infantry moved from Champagne to Franche-Comte
            1 fighter moved from Champagne to Franche-Comte
            8 heavy_guns moved from Paris to Champagne
            4 field_guns, 1 heavy_gun and 7 infantry moved from Belgium to Champagne
            4 heavy_guns moved from Piedmont to Milan
            5 heavy_guns moved from Marseilles to Piedmont
            2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean
            2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
            2 heavy_guns moved from Sea Zone 56 Gulf of Lyon to Marseilles
            2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean
            2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai
            1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
            2 colonials, 2 field_guns and 3 infantry moved from Khabarovsk to Sakhe
    
        Purchase Units - France
            France buy 5 field_guns, 5 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - France
            Battle in Franche-Comte
                France attack with 1 field_gun, 1 fighter and 3 infantry
                Germany defend with 3 cavalrys and 1 infantry
                    France roll dice for 1 field_gun, 1 fighter and 3 infantry in Franche-Comte, round 2 : 2/5 hits, 1.50 expected hits
                    Germany roll dice for 3 cavalrys and 1 infantry in Franche-Comte, round 2 : 0/4 hits, 0.83 expected hits
                    2 cavalrys owned by the Germany lost in Franche-Comte
                    France roll dice for 1 field_gun, 1 fighter and 3 infantry in Franche-Comte, round 3 : 1/5 hits, 1.50 expected hits
                    Germany roll dice for 1 cavalry and 1 infantry in Franche-Comte, round 3 : 0/2 hits, 0.50 expected hits
                    1 cavalry owned by the Germany lost in Franche-Comte
                    France roll dice for 1 field_gun, 1 fighter and 3 infantry in Franche-Comte, round 4 : 1/5 hits, 1.50 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte
                France win, taking Franche-Comte from Germany with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germany: 3 cavalrys and 1 infantry
                Casualties for France: 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Franche-Comte to Champagne
    
        Place Units - France
            2 heavy_guns placed in Algiers
            2 heavy_guns placed in Tobruk
            1 heavy_gun and 2 infantry placed in Marseilles
            4 field_guns and 2 infantry placed in Paris
            2 infantry placed in Paris
            3 trenchs placed in German East Africa
            2 infantry placed in Shanghai 1
            1 field_gun and 1 infantry placed in Brittany
    
        Turn Complete - France
            France collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    France : -0.50
    Germany : -0.67
    

    Savegame


  • TripleA Turn Summary: Serbia round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Austria
            Austria spend 10 on tech rolls
                Austria roll 6,4,3,3 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover railwayGuns
    
        Combat Move - Austria
            2 cavalrys, 14 field_guns and 1 infantry moved from Dnieper to Don
            1 gas and 11 tanks moved from Trieste to Tuscany
            3 gass moved from Tyrol to Tuscany
            18 field_guns, 11 heavy_guns, 24 infantry and 4 tanks moved from Venice to Tuscany
            1 zeppelin moved from Rhine to Paris
    
        Purchase Units - Austria
            Austria buy 6 heavy_guns, 8 tanks and 1 zeppelin; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Strategic bombing raid in Paris
                Bombing raid in Paris rolls: 1 and causes: 1 damage to unit: Factory
                Bombing raid in Paris causes 1 damage total. 
            Battle in Tuscany
                Austria attack with 18 field_guns, 4 gass, 11 heavy_guns, 24 infantry and 15 tanks
                Italy defend with 2 field_guns, 1 heavy_gun, 27 infantry and 21 trenchs; France defend with 8 infantry
                    Austria roll dice for 4 gass in Tuscany, round 2 : 2/4 hits, 2.67 expected hits
                    2 infantry owned by the Italy lost in Tuscany
                    4 gass owned by the Austria lost in Tuscany
                    Austria roll dice for 18 field_guns, 11 heavy_guns, 24 infantry and 15 tanks in Tuscany, round 2 : 27/68 hits, 27.67 expected hits
                Units damaged: 15 trenchs owned by the Italy
                    Italy roll dice for 2 field_guns, 1 heavy_gun, 33 infantry and 21 trenchs in Tuscany, round 2 : 22/57 hits, 16.00 expected hits
                    6 trenchs owned by the Italy and 22 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 18 field_guns, 11 heavy_guns, 2 infantry and 15 tanks in Tuscany, round 3 : 20/46 hits, 20.33 expected hits
                    Italy roll dice for 2 field_guns, 1 heavy_gun, 33 infantry and 15 trenchs in Tuscany, round 3 : 13/51 hits, 15.00 expected hits
                    15 trenchs owned by the Italy, 3 infantry owned by the Italy, 11 field_guns owned by the Austria, 2 infantry owned by the Austria and 2 infantry owned by the France lost in Tuscany
                    Austria roll dice for 7 field_guns, 11 heavy_guns and 15 tanks in Tuscany, round 4 : 14/33 hits, 16.00 expected hits
                    Italy roll dice for 2 field_guns, 1 heavy_gun and 28 infantry in Tuscany, round 4 : 14/31 hits, 10.83 expected hits
                    10 infantry owned by the Italy, 7 field_guns owned by the Austria, 7 heavy_guns owned by the Austria and 4 infantry owned by the France lost in Tuscany
                    Austria roll dice for 4 heavy_guns and 15 tanks in Tuscany, round 5 : 11/19 hits, 11.33 expected hits
                    Italy roll dice for 2 field_guns, 1 heavy_gun and 14 infantry in Tuscany, round 5 : 5/17 hits, 6.17 expected hits
                    9 infantry owned by the Italy, 1 tank owned by the Austria, 4 heavy_guns owned by the Austria and 2 infantry owned by the France lost in Tuscany
                    Austria roll dice for 14 tanks in Tuscany, round 6 : 9/14 hits, 9.33 expected hits
                    Italy roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Tuscany, round 6 : 2/6 hits, 2.50 expected hits
                    3 infantry owned by the Italy, 1 heavy_gun owned by the Italy, 2 tanks owned by the Austria and 2 field_guns owned by the Italy lost in Tuscany
                Austria win, taking Tuscany from Italy with 12 tanks remaining. Battle score for attacker is -52
                Casualties for Italy: 2 field_guns, 1 heavy_gun, 27 infantry and 21 trenchs
                Casualties for Austria: 18 field_guns, 4 gass, 11 heavy_guns, 24 infantry and 3 tanks
                Casualties for France: 8 infantry
    
        Non Combat Move - Austria
            1 field_gun, 1 heavy_gun and 1 infantry moved from Tyrol to Venice
            1 zeppelin moved from Paris to Rhine
    
        Place Units - Austria
            6 heavy_guns placed in Venice
            8 tanks placed in Trieste
            1 zeppelin placed in Greece
    
        Activate Technology - Austria
            Austria activating railwayGuns
    
        Turn Complete - Austria
            Austria collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Austria : -4.33
    Italy : 5.50
    

    Savegame


  • TripleA Turn Summary: Italy round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Combat Move - Italy
            1 cavalry, 8 field_guns, 4 heavy_guns and 25 infantry moved from Milan to Tuscany
            1 heavy_gun moved from Piedmont to Tuscany
            3 infantry moved from Latium to Tuscany
            3 infantry moved from Rome to Latium
    
        Purchase Units - Italy
            Italy buy 2 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Italy
            Battle in Tuscany
                Italy attack with 1 cavalry, 8 field_guns, 5 heavy_guns and 28 infantry
                Austria defend with 12 tanks
                    Italy roll dice for 1 cavalry, 8 field_guns, 5 heavy_guns and 28 infantry in Tuscany, round 2 : 6/42 hits, 11.33 expected hits
                    Austria roll dice for 12 tanks in Tuscany, round 2 : 1/12 hits, 2.00 expected hits
                    6 tanks owned by the Austria and 1 cavalry owned by the Italy lost in Tuscany
                    Italy roll dice for 8 field_guns, 5 heavy_guns and 28 infantry in Tuscany, round 3 : 12/41 hits, 11.17 expected hits
                    Austria roll dice for 6 tanks in Tuscany, round 3 : 1/6 hits, 1.00 expected hits
                    1 infantry owned by the Italy and 6 tanks owned by the Austria lost in Tuscany
                Italy win, taking Tuscany from Austria with 8 field_guns, 5 heavy_guns and 27 infantry remaining. Battle score for attacker is 65
                Casualties for Italy: 1 cavalry and 1 infantry
                Casualties for Austria: 12 tanks
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 trenchs placed in Milan
            2 heavy_guns and 3 infantry placed in Piedmont
    
        Activate Technology - Italy
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Austria : -1.00
    Italy : -4.50
    

    Savegame


  • TripleA Turn Summary: Arabia round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Non Combat Move - Arabia
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 5,4,6 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover subwarfare
    
        Combat Move - Turkey
            5 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Turkmenistan to Kazakhstan
            1 fighter moved from Sistan to Sea Zone 73 Arabian Sea
            2 field_guns, 2 heavy_guns and 1 infantry moved from Arabia to Hejaz
            5 infantry moved from Damascus to Palestine
            1 infantry moved from Baghdad to Fars
            1 field_gun and 6 infantry moved from Fars to Sistan
    
        Purchase Units - Turkey
            Turkey buy 2 cavalrys, 3 cruisers, 5 field_guns, 2 tanks and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 73 Arabian Sea
                Turkey attack with 1 fighter
                Britain defend with 4 transports
                    4 transports owned by the Britain lost in Sea Zone 73 Arabian Sea
                Turkey win with 1 fighter remaining. Battle score for attacker is 28
                Casualties for Britain: 4 transports
            Battle in Kazakhstan
                Turkey attack with 6 infantry
                Russia defend with 1 field_gun
                    Turkey roll dice for 6 infantry in Kazakhstan, round 2 : 2/6 hits, 1.00 expected hits
                    Russia roll dice for 1 field_gun in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Kazakhstan
                Turkey win, taking Kazakhstan from Russia with 6 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 field_gun
    
        Non Combat Move - Turkey
            2 fighters moved from Sistan to Oman
            1 fighter moved from Sea Zone 73 Arabian Sea to Oman
    
        Place Units - Turkey
            2 trenchs placed in Oman
            3 cruisers placed in Sea Zone 68 Aegean Sea
            5 field_guns placed in Palestine
            2 cavalrys and 2 tanks placed in Mecca
    
        Activate Technology - Turkey
            Turkey activating subwarfare
    
        Turn Complete - Turkey
            Turkey collect 83 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing Technology subwarfare for Turkey
            EDIT: Adding Technology convoys for Turkey
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Turkey : 1.00
    Russia : -0.33
    

    Savegame


  • TripleA Turn Summary: Britain round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 2,4 and gets 0 hits
    
        Combat Move - Britain
            1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 1 cavalry, 2 cruisers, 2 destroyers, 2 field_guns, 2 heavy_guns, 5 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Britain
    
        Non Combat Move - Britain
            1 heavy_gun moved from Bombay to Gujarat
            1 colonial, 2 field_guns and 1 infantry moved from Madras to Deccan
            1 field_gun and 1 infantry moved from Goa to Madras
            2 heavy_guns moved from Calcutta to Sea Zone 81 Bay of Bengal
            2 heavy_guns moved from Sea Zone 81 Bay of Bengal to Madras
            1 cavalry and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal
            1 cavalry and 1 infantry moved from Sea Zone 82 Bay of Bengal to Calcutta
            2 cavalrys moved from German Southwest Africa to German East Africa
            1 heavy_gun and 1 infantry moved from Cairo-Suez to Sinai
            5 fighters moved from London to Belgium
            10 heavy_guns moved from Belgium to Champagne
            4 heavy_guns moved from Belgium to Champagne
            11 infantry moved from Belgium to Champagne
            6 field_guns moved from Belgium to Champagne
            2 cavalrys moved from Belgium to Champagne
            1 cavalry and 6 infantry moved from London to Sea Zone 15 English Channel
            1 cavalry and 6 infantry moved from Sea Zone 15 English Channel to Belgium
            1 cruiser and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 77 Indian Ocean
    
        Place Units - Britain
            1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport placed in Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry placed in Singapore
            1 field_gun and 1 infantry placed in Calcutta
            1 cavalry placed in Cape Town
            2 heavy_guns placed in Cairo-Suez
            3 infantry placed in Belgium
            1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Britain
            Britain collect 99 PUs; end with 99 PUs
            Britain collect 9 PUs from War Bonds; end with 108 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russia round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Combat Move - Russia
            1 conscript and 2 infantry moved from Primorsky to Khabarovsk
    
        Purchase Units - Russia
            Russia buy 9 conscripts and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russia
    
        Place Units - Russia
            6 conscripts and 3 trenchs placed in St. Petersburg
            3 conscripts placed in Vladivostok
            1 trench placed in Khabarovsk
    
        Turn Complete - Russia
            Russia collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            4 field_guns moved from Bratsk to Tiksi
            1 heavy_gun moved from Yakutsk to Tiksi
    
        Purchase Units - Communists
            Communists buy 2 conscripts and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Communists
    
        Place Units - Communists
            3 trenchs placed in Aldan
            3 trenchs placed in Tiksi
            2 conscripts and 3 trenchs placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: USA round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 11
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 2,1,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover mustardGas
    
        Combat Move - USA
            21 field_guns, 1 heavy_gun and 10 infantry moved from Sakhe to Yakutsk
            4 field_guns and 4 infantry moved from Chukotka to Sakhe
            2 field_guns and 3 infantry moved from Khabarovsk to Sakhe
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
            1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 141 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
            1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
            2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
            1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
            4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 infantry moved from California to Sea Zone 153 Pacific Ocean
            2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 149 Pacific Ocean
            4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
            2 cruisers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
    
        Purchase Units - USA
            USA buy 1 cruiser, 3 destroyers, 4 field_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Yakutsk
                USA attack with 21 field_guns, 1 heavy_gun and 10 infantry
                Communists defend with 1 Factory, 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs
                    USA roll dice for 21 field_guns, 1 heavy_gun and 10 infantry in Yakutsk, round 2 : 6/32 hits, 10.67 expected hits
                Units damaged: 6 trenchs owned by the Communists
                    Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 2 : 9/41 hits, 9.50 expected hits
                    9 infantry owned by the USA lost in Yakutsk
                    USA roll dice for 21 field_guns, 1 heavy_gun and 1 infantry in Yakutsk, round 3 : 5/23 hits, 7.67 expected hits
                Units damaged: 5 trenchs owned by the Communists
                    Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 3 : 8/41 hits, 9.50 expected hits
                    7 field_guns owned by the USA and 1 infantry owned by the USA lost in Yakutsk
                    USA roll dice for 14 field_guns and 1 heavy_gun in Yakutsk, round 4 : 5/15 hits, 5.00 expected hits
                Units damaged: 1 trench owned by the Communists
                    Communists roll dice for 16 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 4 : 9/41 hits, 9.50 expected hits
                    9 field_guns owned by the USA and 4 conscripts owned by the Communists lost in Yakutsk
                    USA roll dice for 5 field_guns and 1 heavy_gun in Yakutsk, round 5 : 1/6 hits, 2.00 expected hits
                    Communists roll dice for 12 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs in Yakutsk, round 5 : 9/37 hits, 8.83 expected hits
                    1 heavy_gun owned by the USA, 5 field_guns owned by the USA and 1 conscript owned by the Communists lost in Yakutsk
                Communists win with 11 conscripts, 1 heavy_gun, 12 infantry and 12 trenchs remaining. Battle score for attacker is -109
                Casualties for USA: 21 field_guns, 1 heavy_gun and 10 infantry
                Casualties for Communists: 5 conscripts
    
        Non Combat Move - USA
    
        Place Units - USA
            4 field_guns placed in San Francisco
            2 infantry placed in Oregon
            2 infantry placed in California
            1 cruiser and 3 destroyers placed in Sea Zone 29 Mid Atlantic
    
        Activate Technology - USA
            USA activating mustardGas
    
        Turn Complete - USA
            USA collect 66 PUs; end with 66 PUs
            12 units repaired.
    

    Combat Hit Differential Summary :

    USA : -8.33
    Communists : -2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 1,3,6 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover mobileWarfare
    
        Combat Move - Germany
            10 field_guns, 1 heavy_gun and 3 infantry moved from Sweden to Finland
            12 stormtruppens moved from Berlin to Mecklenburg
            6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
            4 battleships and 8 cruisers moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            5 field_guns moved from Moscow to Tver
            5 field_guns moved from Belarus to Latvia
            5 field_guns moved from Minsk to Belarus
            3 infantry moved from Ryazan to Kazan
            1 fighter moved from Finland to Vladimir
            1 gas moved from Smolensk to Pskov
            1 cavalry moved from Bavaria to Alsace
            12 infantry moved from Wurttemburg to Alsace
    
        Purchase Units - Germany
            Germany buy 1 Factory, 1 battleship, 15 field_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Kazan
                Germany attack with 3 infantry
                Russia defend with 1 trench
                    Germany roll dice for 3 infantry in Kazan, round 2 : 0/3 hits, 0.50 expected hits
                    Russia roll dice for 1 trench in Kazan, round 2 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 3 infantry in Kazan, round 3 : 0/3 hits, 0.50 expected hits
                    Russia roll dice for 1 trench in Kazan, round 3 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 3 infantry in Kazan, round 4 : 0/3 hits, 0.50 expected hits
                    Russia roll dice for 1 trench in Kazan, round 4 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Germany lost in Kazan
                    Germany roll dice for 2 infantry in Kazan, round 5 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 1 trench in Kazan, round 5 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 2 infantry in Kazan, round 6 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 trench in Kazan, round 6 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 2 infantry in Kazan, round 7 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 trench in Kazan, round 7 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 2 infantry in Kazan, round 8 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 trench in Kazan, round 8 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 2 infantry in Kazan, round 9 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 trench in Kazan, round 9 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 2 infantry in Kazan, round 10 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 trench in Kazan, round 10 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 2 infantry in Kazan, round 11 : 1/2 hits, 0.33 expected hits
                    Russia roll dice for 1 trench in Kazan, round 11 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Kazan
                Germany win, taking Kazan from Russia with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germany: 1 infantry
                Casualties for Russia: 1 trench
            Battle in Sea Zone 14 Helgoland Bight
                Germany attack with 4 battleships and 8 cruisers
                Britain defend with 1 destroyer
                    Germany roll dice for 4 battleships and 8 cruisers in Sea Zone 14 Helgoland Bight, round 2 : 6/12 hits, 6.67 expected hits
                    Britain roll dice for 1 destroyer in Sea Zone 14 Helgoland Bight, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Britain lost in Sea Zone 14 Helgoland Bight
                Germany win with 4 battleships and 8 cruisers remaining. Battle score for attacker is 9
                Casualties for Britain: 1 destroyer
    
        Non Combat Move - Germany
    
        Place Units - Germany
            3 trenchs placed in Alsace
            1 Factory placed in Hanover
            1 battleship placed in Sea Zone 12 Baltic Sea
            6 infantry placed in Wurttemburg
            5 field_guns placed in Moscow
            5 field_guns placed in Minsk
            5 field_guns placed in Belarus
    
        Activate Technology - Germany
            Germany activating mobileWarfare
    
        Turn Complete - Germany
            Germany collect 144 PUs; end with 144 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.33
    Germany : -2.50
    Russia : -0.67
    

    Savegame


  • TripleA Turn Summary: France round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 2,2,6,3,4 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover propaganda
    
        Combat Move - France
            4 field_guns and 4 infantry moved from Paris to Champagne
            1 field_gun and 1 infantry moved from Brittany to Burgundy
            1 field_gun moved from Franche-Comte to Champagne
            3 heavy_guns and 2 infantry moved from Marseilles to Piedmont
            5 heavy_guns moved from Piedmont to Milan
            2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean
            2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
            2 heavy_guns moved from Sea Zone 56 Gulf of Lyon to Marseilles
            1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            2 infantry moved from Primorsky to Khabarovsk
            2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
            2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean
            2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai
    
        Purchase Units - France
            France repair damage of 1x Factory; Remaining resources: 80 PUs; 0 techTokens; 
            France buy 6 field_guns, 4 heavy_guns and 12 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - France
    
        Place Units - France
            4 field_guns and 4 infantry placed in Paris
            2 heavy_guns placed in Algiers
            2 heavy_guns placed in Tobruk
            2 infantry placed in Shanghai 1
            1 field_gun and 2 infantry placed in Brittany
            3 infantry placed in Marseilles
            France undo move 4.
            2 infantry placed in Yanaon
            1 field_gun and 1 infantry placed in Shanghai 1
    
        Activate Technology - France
            France activating propaganda
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Serbia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Non Combat Move - Serbia
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Austria
            Austria spend 15 on tech rolls
                Austria roll 5,6,4 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover mustardGas
    
        Combat Move - Austria
            2 cavalrys, 3 field_guns and 1 infantry moved from Don to Volgograd
            11 field_guns moved from Don to Volgograd
            1 zeppelin moved from Greece to Tobruk
            8 tanks moved from Trieste to Milan
            1 zeppelin moved from Rhine to Paris
    
        Purchase Units - Austria
            Austria buy 8 field_guns, 3 gass, 8 infantry and 4 tanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Strategic bombing raid in Tobruk
                Bombing raid in Tobruk rolls: 2 and causes: 2 damage to unit: Factory
                Bombing raid in Tobruk causes 2 damage total. 
            Strategic bombing raid in Paris
                Bombing raid in Paris rolls: 3 and causes: 3 damage to unit: Factory
                Bombing raid in Paris causes 3 damage total. 
            Battle in Volgograd
                Austria attack with 2 cavalrys, 14 field_guns and 1 infantry
                Russia defend with 3 trenchs
                    Austria roll dice for 2 cavalrys, 14 field_guns and 1 infantry in Volgograd, round 2 : 4/17 hits, 5.67 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 3 trenchs in Volgograd, round 2 : 0/3 hits, 0.50 expected hits
                    1 trench owned by the Russia lost in Volgograd
                    Austria roll dice for 2 cavalrys, 14 field_guns and 1 infantry in Volgograd, round 3 : 5/17 hits, 5.67 expected hits
                    Russia roll dice for 2 trenchs in Volgograd, round 3 : 1/2 hits, 0.33 expected hits
                    2 trenchs owned by the Russia and 1 infantry owned by the Austria lost in Volgograd
                Austria win, taking Volgograd from Russia with 2 cavalrys and 14 field_guns remaining. Battle score for attacker is 6
                Casualties for Russia: 3 trenchs
                Casualties for Austria: 1 infantry
            Battle in Milan
                Austria attack with 8 tanks
                Italy defend with 27 trenchs; France defend with 2 colonials, 4 field_guns, 11 heavy_guns and 14 infantry
                    Austria roll dice for 8 tanks in Milan, round 2 : 4/8 hits, 5.33 expected hits
                Units damaged: 4 trenchs owned by the Italy
                    Italy roll dice for 2 colonials, 4 field_guns, 11 heavy_guns, 14 infantry and 27 trenchs in Milan, round 2 : 20/58 hits, 20.33 expected hits
                    8 tanks owned by the Austria lost in Milan
                Italy win with 2 colonials, 4 field_guns, 11 heavy_guns, 14 infantry and 27 trenchs remaining. Battle score for attacker is -48
                Casualties for Austria: 8 tanks
    
        Non Combat Move - Austria
            Turning on Edit Mode
            EDIT: Adding units owned by Austria to Venice: 8 tanks
            EDIT: Turning off Edit Mode
            1 zeppelin moved from Paris to Rhine
            1 zeppelin moved from Tobruk to Greece
    
        Place Units - Austria
            3 field_guns and 3 infantry placed in Venice
            4 field_guns and 4 infantry placed in Tyrol
            1 field_gun, 3 gass and 4 tanks placed in Trieste
            1 infantry placed in Greece
    
        Activate Technology - Austria
            Austria activating mustardGas
    
        Turn Complete - Austria
            Austria collect 108 PUs; end with 108 PUs
            4 units repaired.
    

    Combat Hit Differential Summary :

    Austria : -3.67
    Italy : -0.33
    Russia : 0.17
    

    Savegame


  • TripleA Turn Summary: Italy round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Purchase Units - Italy
            Italy buy 1 field_gun, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
            3 infantry moved from Latium to Tuscany
            3 infantry moved from Rome to Latium
            2 heavy_guns and 3 infantry moved from Piedmont to Milan
    
        Place Units - Italy
            3 trenchs placed in Tuscany
            1 field_gun and 4 infantry placed in Piedmont
            1 infantry placed in Rome
    
        Activate Technology - Italy
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Turkey
            Turkey spend 10 on tech rolls
                Turkey roll 6,5 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mobileWarfare
    
        Combat Move - Turkey
    
        Purchase Units - Turkey
            Turkey buy 2 cavalrys, 2 cruisers, 3 field_guns, 1 heavy_gun, 7 infantry and 2 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Turkey
    
        Non Combat Move - Turkey
            1 fighter moved from Oman to Fars
            2 cavalrys moved from Mecca to Oman
            2 cavalrys moved from Mecca to Al-Dammam
            2 tanks moved from Mecca to Al-Dammam
            2 cavalrys moved from Mecca to Oman
    
        Place Units - Turkey
            1 trench placed in Oman
            1 trench placed in Sistan
            2 cruisers placed in Sea Zone 68 Aegean Sea
            1 field_gun, 1 heavy_gun and 3 infantry placed in Palestine
            2 field_guns and 3 infantry placed in Baghdad
            2 cavalrys and 1 infantry placed in Mecca
    
        Activate Technology - Turkey
            Turkey activating mobileWarfare
    
        Turn Complete - Turkey
            Turkey collect 83 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Britain round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 4,4,5,4 and gets 0 hits
    
        Combat Move - Britain
            5 heavy_guns moved from Belgium to Sea Zone 15 English Channel
            5 heavy_guns moved from Sea Zone 15 English Channel to London
            1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            5 fighters moved from Belgium to London
            5 heavy_guns moved from Champagne to Belgium
            2 heavy_guns moved from Cairo-Suez to Sinai
            1 heavy_gun moved from Madras to Sea Zone 73 Arabian Sea
            1 heavy_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 heavy_gun moved from Gujarat to Sindh
            1 colonial, 2 field_guns and 1 infantry moved from Deccan to Gujarat
            1 field_gun, 1 heavy_gun and 1 infantry moved from Madras to Deccan
            1 cavalry, 1 field_gun and 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
            1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras
            1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 84 Andaman Sea
            1 field_gun and 1 infantry moved from Singapore to Sea Zone 84 Andaman Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal
            1 field_gun and 1 infantry moved from Sea Zone 82 Bay of Bengal to Calcutta
            1 cavalry moved from Cape Town to German Southwest Africa
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 1 battleship, 2 destroyers, 4 field_guns, 4 infantry and 3 transports; Remaining resources: 0 PUs; 4 techTokens; 
    
        Non Combat Move - Britain
    
        Place Units - Britain
            2 destroyers placed in Sea Zone 15 English Channel
            1 battlecruiser and 1 battleship placed in Sea Zone 70 Eastern Mediterranean
            3 transports placed in Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Singapore
            1 field_gun and 1 infantry placed in Calcutta
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Britain
            Britain collect 99 PUs; end with 99 PUs
            Britain collect 6 PUs from War Bonds; end with 105 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Purchase Units - Russia
            Russia buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russia
            3 conscripts moved from Vladivostok to Primorsky
            2 infantry moved from Khabarovsk to Sakhe
    
        Place Units - Russia
            3 trenchs placed in Sakhe
            6 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - Communists
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Communists
            Communists buy 6 conscripts and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Place Units - Communists
            2 trenchs placed in Chita
            3 trenchs placed in Tiksi
            1 trench placed in Aldan
            6 conscripts and 2 trenchs placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: USA round 12

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 12
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            2 field_guns and 2 infantry moved from Khabarovsk to Sakhe
            4 field_guns and 4 infantry moved from Chukotka to Sakhe
            4 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 infantry moved from California to Sea Zone 153 Pacific Ocean
            2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
            1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
            1 transport moved from Sea Zone 149 Pacific Ocean to Sea Zone 145 Pacific Ocean
            1 cruiser and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 cruiser and 3 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
    
        Purchase Units - USA
            USA buy 2 cruisers, 6 field_guns and 6 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Non Combat Move - USA
    
        Place Units - USA
            4 field_guns placed in San Francisco
            2 infantry placed in California
            2 infantry placed in Oregon
            1 field_gun and 1 infantry placed in Honolulu
            1 field_gun and 1 infantry placed in Manila
            2 cruisers placed in Sea Zone 29 Mid Atlantic
    
        Turn Complete - USA
            USA collect 66 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    USA rolls : : 0.00
    

    Savegame

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