Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
1914 WhackAxis vs dawg
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TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Combat Move - Russia 1 conscript moved from Kazakhstan to Novosibirsk Russia take Novosibirsk from Communists 1 conscript moved from Kazan to Kazakhstan 3 conscripts moved from Primorsky to Khabarovsk Purchase Units - Russia Russia buy 3 conscripts, 4 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 2 conscripts, 4 heavy_guns and 3 trenchs placed in St. Petersburg 1 conscript and 2 infantry placed in Vladivostok Turn Complete - Russia Russia collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 1,1,2 and gets 0 hits Combat Move - Communists 4 cavalrys moved from Perm to Novosibirsk 2 cavalrys and 4 field_guns moved from Omsk to Kazakhstan Purchase Units - Communists Communists buy 1 heavy_gun, 2 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Novosibirsk Communists attack with 4 cavalrys Russia defend with 1 conscript Communists roll dice for 4 cavalrys in Novosibirsk, round 2 : 1/4 hits, 0.67 expected hits Russia roll dice for 1 conscript in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Novosibirsk Communists win, taking Novosibirsk from Russia with 4 cavalrys remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Kazakhstan Communists attack with 2 cavalrys and 4 field_guns Russia defend with 1 conscript and 1 trench Communists roll dice for 2 cavalrys and 4 field_guns in Kazakhstan, round 2 : 4/6 hits, 2.00 expected hits Russia roll dice for 1 conscript and 1 trench in Kazakhstan, round 2 : 0/2 hits, 0.33 expected hits 1 trench owned by the Russia and 1 conscript owned by the Russia lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 2 cavalrys and 4 field_guns remaining. Battle score for attacker is 5 Casualties for Russia: 1 conscript and 1 trench Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 3 trenchs placed in Aldan 1 trench placed in Chita 1 heavy_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Communists : 2.33 Russia : -0.50
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TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - USA USA spend 5 on tech rolls USA rolls : 1/1 hits, 0.00 expected hits USA removing all Technology Tokens after successful research. USA discover dockyards Combat Move - USA 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 1 destroyer moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 13 Skagerrak 1 cavalry, 11 field_guns and 11 infantry moved from Chukotka to Sakhe 4 field_guns and 5 infantry moved from Khabarovsk to Sakhe 1 infantry moved from Magadan to Sakhe Purchase Units - USA USA buy 1 cruiser, 1 destroyer, 6 field_guns and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sakhe USA attack with 1 cavalry, 15 field_guns and 17 infantry Communists defend with 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 12 trenchs USA roll dice for 1 cavalry, 15 field_guns and 17 infantry in Sakhe, round 2 : 13/33 hits, 10.50 expected hits Units damaged: 12 trenchs owned by the Communists Communists roll dice for 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 12 trenchs in Sakhe, round 2 : 6/22 hits, 5.50 expected hits 1 conscript owned by the Communists, 5 infantry owned by the USA and 1 cavalry owned by the USA lost in Sakhe USA roll dice for 15 field_guns and 12 infantry in Sakhe, round 3 : 8/27 hits, 9.00 expected hits Communists roll dice for 1 cavalry, 3 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 12 trenchs in Sakhe, round 3 : 7/21 hits, 5.33 expected hits 5 trenchs owned by the Communists, 3 conscripts owned by the Communists and 7 infantry owned by the USA lost in Sakhe USA roll dice for 15 field_guns and 5 infantry in Sakhe, round 4 : 9/20 hits, 6.67 expected hits Communists roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns, 2 infantry and 7 trenchs in Sakhe, round 4 : 4/13 hits, 4.00 expected hits 7 trenchs owned by the Communists, 1 infantry owned by the Communists, 1 cavalry owned by the Communists and 4 infantry owned by the USA lost in Sakhe USA roll dice for 15 field_guns and 1 infantry in Sakhe, round 5 : 9/16 hits, 5.33 expected hits Communists roll dice for 1 field_gun, 2 heavy_guns and 1 infantry in Sakhe, round 5 : 3/4 hits, 2.33 expected hits 2 field_guns owned by the USA, 2 heavy_guns owned by the Communists, 1 infantry owned by the Communists, 1 field_gun owned by the Communists and 1 infantry owned by the USA lost in Sakhe USA win, taking Sakhe from Communists with 13 field_guns remaining. Battle score for attacker is 5 Casualties for USA: 1 cavalry, 2 field_guns and 17 infantry Casualties for Communists: 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 12 trenchs Non Combat Move - USA 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry moved from California to Sea Zone 153 Pacific Ocean 3 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 3 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 1 heavy_gun and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean 1 heavy_gun moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk Place Units - USA 1 field_gun and 1 infantry placed in Manila 1 field_gun and 1 infantry placed in Honolulu 1 field_gun and 1 infantry placed in California 1 field_gun and 1 infantry placed in Oregon 2 field_guns and 2 infantry placed in San Francisco 1 cruiser and 1 destroyer placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating dockyards Trigger USAT2: buysubmarine_dy added to productionUSA Trigger USAT2: buydestroyer_dy added to productionUSA Trigger USAT2: buycruiser_dy added to productionUSA Trigger USAT2: buybattlecruiser_dy added to productionUSA Trigger USAT2: buybattleship_dy added to productionUSA Trigger USAT2: buytransport_dy added to productionUSA Trigger USAT2: buysubmarine removed from productionUSA Trigger USAT2: buydestroyer removed from productionUSA Trigger USAT2: buycruiser removed from productionUSA Trigger USAT2: buybattlecruiser removed from productionUSA Trigger USAT2: buybattleship removed from productionUSA Trigger USAT2: buytransport removed from productionUSA Turn Complete - USA USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
USA : 7.50 USA rolls : : 1.00 Communists : 2.83
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TripleA Turn Summary: Germany round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Germany Germany spend 20 on tech rolls Germany roll 1,6,5,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover industry Combat Move - Germany 8 field_guns and 2 heavy_guns moved from Smolensk to Pskov 1 fighter moved from Vladimir to Finland 1 infantry moved from Nizhni-Novgorod to Vladimir 3 infantry moved from Belarus to Latvia 3 infantry moved from Moscow to Smolensk 4 infantry moved from Lithuania to Latvia 1 heavy_gun and 3 stormtruppens moved from Finland to Sweden 3 heavy_guns moved from Wurttemburg to Rhine 3 heavy_guns moved from Wurttemburg to Rhine 2 infantry moved from Rhine to Westphalia 1 infantry moved from Rhine to Westphalia 2 fighters moved from Alsace to Hanover 10 field_guns and 4 infantry moved from Finland to Norway 1 field_gun and 1 infantry moved from Karelia to Finland 2 field_guns moved from Novgorod to Karelia Purchase Units - Germany Germany buy 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 late_fighter and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Norway Germany attack with 10 field_guns and 4 infantry Neutral defend with 2 infantry Germany roll dice for 10 field_guns and 4 infantry in Norway, round 2 : 4/14 hits, 4.67 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Norway Germany loses 0 PUs for violating Norways neutrality. Germany win, taking Norway from Neutral with 10 field_guns and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Germany Place Units - Germany 2 battleships, 1 cruiser and 1 destroyer placed in Sea Zone 11 Baltic Sea 6 infantry and 3 trenchs placed in Mecklenburg 1 late_fighter placed in Bavaria 3 trenchs placed in Rhine Activate Technology - Germany Germany activating industry Turn Complete - Germany Germany collect 135 PUs; end with 137 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Germany : -0.67
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TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - France France spend 5 on tech rolls France roll 5,4 and gets 0 hits Combat Move - France 4 field_guns and 4 infantry moved from Paris to Champagne 3 infantry moved from Burgundy to Champagne 2 infantry moved from Brittany to Burgundy 1 cavalry moved from Brittany to Champagne 2 infantry moved from Piedmont to Tuscany 1 field_gun and 2 infantry moved from Piedmont to Milan 1 field_gun, 2 heavy_guns and 1 infantry moved from Marseilles to Piedmont 1 heavy_gun moved from Algiers to Sea Zone 54 Alboran Sea 1 heavy_gun and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon 1 heavy_gun moved from Sea Zone 56 Gulf of Lyon to Marseilles 2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 2 colonials, 1 cruiser, 2 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 2 colonials and 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 field_guns and 2 infantry moved from Primorsky to Khabarovsk Purchase Units - France France buy 4 field_guns, 7 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - France Place Units - France 3 trenchs placed in Champagne 4 field_guns and 4 infantry placed in Paris 3 trenchs placed in German East Africa 2 heavy_guns placed in Tobruk 2 heavy_guns placed in Algiers 3 heavy_guns placed in Marseilles Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,4,1,6,1 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover industry Combat Move - Austria 12 field_guns, 6 gass and 16 infantry moved from Odessa to Kiev 4 cavalrys, 2 field_guns and 4 infantry moved from Dnieper to Kiev 1 infantry moved from Moldavia to Odessa 6 field_guns and 6 infantry moved from Trieste to Venice 1 zeppelin moved from Venice to Piedmont Purchase Units - Austria Austria buy 3 gass, 14 infantry and 7 tanks; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Strategic bombing raid in Piedmont Bombing raid in Piedmont rolls: 1 and causes: 1 damage to unit: Factory Bombing raid in Piedmont causes 1 damage total. Battle in Kiev Austria attack with 4 cavalrys, 14 field_guns, 6 gass and 20 infantry Russia defend with 1 Factory, 10 conscripts, 1 field_gun, 6 heavy_guns, 3 infantry and 10 trenchs Austria roll dice for 6 gass in Kiev, round 2 : 4/6 hits, 4.00 expected hits 4 conscripts owned by the Russia lost in Kiev 6 gass owned by the Austria lost in Kiev Austria roll dice for 4 cavalrys, 14 field_guns and 20 infantry in Kiev, round 2 : 18/38 hits, 11.00 expected hits Units damaged: 8 trenchs owned by the Russia Russia roll dice for 6 conscripts, 1 field_gun, 6 heavy_guns, 3 infantry and 10 trenchs in Kiev, round 2 : 10/26 hits, 9.00 expected hits 2 trenchs owned by the Russia, 6 conscripts owned by the Russia and 10 infantry owned by the Austria lost in Kiev Austria roll dice for 4 cavalrys, 14 field_guns and 10 infantry in Kiev, round 3 : 10/28 hits, 9.33 expected hits Russia roll dice for 1 field_gun, 6 heavy_guns, 3 infantry and 8 trenchs in Kiev, round 3 : 7/18 hits, 7.67 expected hits 2 infantry owned by the Russia, 8 trenchs owned by the Russia and 7 infantry owned by the Austria lost in Kiev Austria roll dice for 4 cavalrys, 14 field_guns and 3 infantry in Kiev, round 4 : 6/21 hits, 7.00 expected hits Russia roll dice for 1 field_gun, 6 heavy_guns and 1 infantry in Kiev, round 4 : 4/8 hits, 5.67 expected hits 1 field_gun owned by the Russia, 1 cavalry owned by the Austria, 1 infantry owned by the Russia, 4 heavy_guns owned by the Russia and 3 infantry owned by the Austria lost in Kiev Austria roll dice for 3 cavalrys and 14 field_guns in Kiev, round 5 : 4/17 hits, 5.67 expected hits Russia roll dice for 2 heavy_guns in Kiev, round 5 : 1/2 hits, 1.67 expected hits 1 cavalry owned by the Austria and 2 heavy_guns owned by the Russia lost in Kiev Austria win, taking Kiev from Russia with 2 cavalrys and 14 field_guns remaining. Battle score for attacker is 1 Casualties for Russia: 10 conscripts, 1 field_gun, 6 heavy_guns, 3 infantry and 10 trenchs Casualties for Austria: 2 cavalrys, 6 gass and 20 infantry Non Combat Move - Austria 1 zeppelin moved from Piedmont to Tyrol Place Units - Austria 6 infantry placed in Tyrol 4 infantry placed in Venice 4 infantry and 2 tanks placed in Trieste 2 gass and 5 tanks placed in Hungary 1 gas placed in Vienna Activate Technology - Austria Austria activating industry Turn Complete - Austria Austria collect 104 PUs; end with 106 PUs
Combat Hit Differential Summary :
Austria : 5.00 Russia : -2.00
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Italy Italy roll 1,2 and gets 0 hits Combat Move - Italy 3 infantry moved from Latium to Tuscany 3 infantry moved from Rome to Latium 1 heavy_gun moved from Piedmont to Milan Purchase Units - Italy Italy repair damage of 1x Factory; Remaining resources: 27 PUs; 2 techTokens; Italy buy 1 aaGun, 1 field_gun and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 1 aaGun and 1 field_gun placed in Piedmont Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Purchase Units - Arabia Arabia buy 1 Bedouin and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Arabia Place Units - Arabia 1 Bedouin and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,6,2,5,1 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover industry Combat Move - Turkey 1 infantry moved from Turkmenistan to Uzbekistan Turkey take Uzbekistan from Russia 2 field_guns, 4 heavy_guns and 14 infantry moved from Hejaz to Mecca 8 infantry moved from Arabia to Mecca 1 cavalry, 3 heavy_guns and 11 infantry moved from Palestine to Hejaz 3 infantry moved from Damascus to Palestine 3 infantry moved from Baghdad to Fars Purchase Units - Turkey Turkey buy 1 destroyer, 3 fighters, 3 heavy_guns and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 2 field_guns, 4 heavy_guns and 22 infantry Arabia defend with 12 Bedouins, 1 Factory and 7 trenchs; Serbia defend with 1 fighter Turkey roll dice for 2 field_guns, 4 heavy_guns and 22 infantry in Mecca, round 2 : 4/28 hits, 6.67 expected hits Units damaged: 4 trenchs owned by the Arabia Arabia roll dice for 12 Bedouins, 1 fighter and 7 trenchs in Mecca, round 2 : 4/13 hits, 4.50 expected hits 4 infantry owned by the Turkey lost in Mecca Turkey roll dice for 2 field_guns, 4 heavy_guns and 18 infantry in Mecca, round 3 : 7/24 hits, 6.00 expected hits Units damaged: 3 trenchs owned by the Arabia Arabia roll dice for 12 Bedouins, 1 fighter and 7 trenchs in Mecca, round 3 : 3/13 hits, 4.50 expected hits 4 trenchs owned by the Arabia and 3 infantry owned by the Turkey lost in Mecca Turkey roll dice for 2 field_guns, 4 heavy_guns and 15 infantry in Mecca, round 4 : 4/21 hits, 5.50 expected hits Arabia roll dice for 12 Bedouins, 1 fighter and 3 trenchs in Mecca, round 4 : 4/13 hits, 4.50 expected hits 3 trenchs owned by the Arabia, 4 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mecca Turkey roll dice for 2 field_guns, 4 heavy_guns and 11 infantry in Mecca, round 5 : 6/17 hits, 4.83 expected hits Arabia roll dice for 11 Bedouins and 1 fighter in Mecca, round 5 : 7/12 hits, 4.17 expected hits 7 infantry owned by the Turkey and 6 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 2 field_guns, 4 heavy_guns and 4 infantry in Mecca, round 6 : 0/10 hits, 3.33 expected hits Arabia roll dice for 5 Bedouins and 1 fighter in Mecca, round 6 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Turkey lost in Mecca Turkey roll dice for 2 field_guns, 4 heavy_guns and 3 infantry in Mecca, round 7 : 3/9 hits, 3.00 expected hits Arabia roll dice for 5 Bedouins and 1 fighter in Mecca, round 7 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 2 field_guns, 4 heavy_guns and 2 infantry in Mecca, round 8 : 3/8 hits, 2.67 expected hits Arabia roll dice for 2 Bedouins and 1 fighter in Mecca, round 8 : 2/3 hits, 1.17 expected hits 1 fighter owned by the Serbia, 2 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Mecca Turkey captures 5PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 2 field_guns and 4 heavy_guns remaining. Battle score for attacker is -13 Casualties for Turkey: 22 infantry Casualties for Arabia: 12 Bedouins and 7 trenchs Casualties for Serbia: 1 fighter Non Combat Move - Turkey 2 infantry moved from Fars to Sistan Place Units - Turkey 1 destroyer placed in Sea Zone 68 Aegean Sea 2 trenchs placed in Sistan 3 heavy_guns and 2 trenchs placed in Palestine 3 trenchs placed in Hejaz 3 fighters placed in Baghdad Activate Technology - Turkey Turkey activating industry Turn Complete - Turkey Turkey collect 82 PUs; end with 87 PUs
Combat Hit Differential Summary :
Turkey : -5.00 Arabia : -1.17
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TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 1,4 and gets 0 hits Purchase Units - Britain Britain buy 1 battleship, 2 cavalrys, 1 cruiser, 3 field_guns, 5 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Britain 5 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 2 field_guns and 8 infantry moved from London to Sea Zone 15 English Channel 2 field_guns and 8 infantry moved from Sea Zone 15 English Channel to Belgium 1 heavy_gun moved from Cairo-Suez to Sinai 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 85 Indian Ocean to Sea Zone 82 Bay of Bengal 1 transport moved from Sea Zone 89 Indian Ocean to Sea Zone 81 Bay of Bengal 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 89 Indian Ocean to Sea Zone 79 Arabian Sea 1 colonial and 1 field_gun moved from Sea Zone 79 Arabian Sea to Goa 2 battlecruisers and 3 cruisers moved from Sea Zone 89 Indian Ocean to Sea Zone 74 Gulf of Aden 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden 1 colonial and 1 field_gun moved from Sea Zone 82 Bay of Bengal to Calcutta 2 cavalrys moved from Cape Town to German Southwest Africa 2 cavalrys moved from German Southwest Africa to German East Africa Place Units - Britain 1 battleship and 1 cruiser placed in Sea Zone 15 English Channel 3 heavy_guns and 3 trenchs placed in Belgium 2 heavy_guns placed in Cairo-Suez 2 cavalrys placed in Cape Town 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Calcutta 3 infantry placed in London Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Britain Britain collect 99 PUs; end with 99 PUs Britain collect 6 PUs from War Bonds; end with 105 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Combat Move - Russia 1 conscript moved from Amur to Khabarovsk 2 infantry moved from Vladivostok to Primorsky 1 conscript moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 4 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia Place Units - Russia 4 heavy_guns, 1 infantry and 3 trenchs placed in St. Petersburg Turn Complete - Russia Russia collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Communists Communists roll 4,6,3 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover propaganda Combat Move - Communists 1 cavalry moved from Chita to Amur Communists take Amur from Russia 1 cavalry moved from Amur to Chita 4 field_guns moved from Kazakhstan to Novosibirsk 2 cavalrys moved from Kazakhstan to Bratsk 4 cavalrys moved from Novosibirsk to Aldan 2 heavy_guns moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 5 conscripts, 2 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 5 conscripts, 2 heavy_guns and 3 trenchs placed in Yakutsk 3 trenchs placed in Aldan Activate Technology - Communists Communists activating propaganda Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 1 field_gun moved from Sakhe to Tiksi Russia take Tiksi from Communists 3 field_guns and 4 infantry moved from Chukotka to Sakhe 1 field_gun, 1 heavy_gun and 1 infantry moved from Khabarovsk to Sakhe 1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 2 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun moved from California to Sea Zone 153 Pacific Ocean 1 field_gun moved from Oregon to Sea Zone 153 Pacific Ocean 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 infantry moved from California to Sea Zone 153 Pacific Ocean 1 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 cruiser moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea Purchase Units - USA USA buy 2 cruisers, 6 field_guns and 6 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat - USA Non Combat Move - USA Place Units - USA 1 field_gun and 1 infantry placed in Manila 1 field_gun and 1 infantry placed in Honolulu 4 field_guns placed in San Francisco 2 infantry placed in California 2 infantry placed in Oregon 2 cruisers placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA rolls : : 0.00
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TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,1,4 and gets 0 hits Combat Move - Germany 10 field_guns and 3 infantry moved from Norway to Oslo 1 heavy_gun, 4 infantry and 3 stormtruppens moved from Sweden to Stockholm 3 infantry moved from Smolensk to Pskov 7 infantry moved from Latvia to Pskov 9 field_guns, 2 heavy_guns and 1 infantry moved from Pskov to Novgorod 4 battleships, 3 cruisers and 1 destroyer moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 1 late_fighter moved from Bavaria to Sea Zone 12 Baltic Sea 2 fighters moved from Hanover to Sea Zone 12 Baltic Sea Purchase Units - Germany Germany buy 6 cruisers, 14 infantry and 6 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 12 Baltic Sea Germany attack with 4 battleships, 3 cruisers, 1 destroyer, 2 fighters and 1 late_fighter USA defend with 1 cruiser and 4 destroyers; Britain defend with 1 battlecruiser, 2 battleships and 1 cruiser; France defend with 1 cruiser and 1 destroyer Germany roll dice for 4 battleships, 3 cruisers, 1 destroyer, 2 fighters and 1 late_fighter in Sea Zone 12 Baltic Sea, round 2 : 8/11 hits, 5.67 expected hits Units damaged: 2 battleships owned by the Britain USA roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 5 destroyers in Sea Zone 12 Baltic Sea, round 2 : 5/11 hits, 6.00 expected hits Units damaged: 4 battleships owned by the Germany 4 destroyers owned by the USA, 1 cruiser owned by the France, 1 destroyer owned by the Germany and 1 destroyer owned by the France lost in Sea Zone 12 Baltic Sea Germany roll dice for 4 battleships, 3 cruisers, 2 fighters and 1 late_fighter in Sea Zone 12 Baltic Sea, round 3 : 4/10 hits, 5.33 expected hits USA roll dice for 1 battlecruiser, 2 battleships and 2 cruisers in Sea Zone 12 Baltic Sea, round 3 : 2/5 hits, 3.17 expected hits 2 fighters owned by the Germany, 1 battleship owned by the Britain, 1 cruiser owned by the USA, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 12 Baltic Sea Germany roll dice for 4 battleships, 3 cruisers and 1 late_fighter in Sea Zone 12 Baltic Sea, round 4 : 6/8 hits, 4.67 expected hits USA roll dice for 1 battleship in Sea Zone 12 Baltic Sea, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Britain and 1 cruiser owned by the Germany lost in Sea Zone 12 Baltic Sea Germany win with 4 battleships, 2 cruisers and 1 late_fighter remaining. Battle score for attacker is 84 Casualties for Germany: 1 cruiser, 1 destroyer and 2 fighters Casualties for France: 1 cruiser and 1 destroyer Casualties for USA: 1 cruiser and 4 destroyers Casualties for Britain: 1 battlecruiser, 2 battleships and 1 cruiser Battle in Stockholm Germany attack with 1 heavy_gun, 4 infantry and 3 stormtruppens Neutral defend with 3 infantry Germany roll dice for 1 heavy_gun, 4 infantry and 3 stormtruppens in Stockholm, round 2 : 3/8 hits, 2.17 expected hits Neutral roll dice for 3 infantry in Stockholm, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral lost in Stockholm Germany loses 0 PUs for violating Stockholms neutrality. Germany win, taking Stockholm from Neutral with 1 heavy_gun, 4 infantry and 3 stormtruppens remaining. Battle score for attacker is 9 Casualties for Neutral: 3 infantry Battle in Oslo Germany attack with 10 field_guns and 3 infantry Neutral defend with 3 infantry Germany roll dice for 10 field_guns and 3 infantry in Oslo, round 2 : 2/13 hits, 4.33 expected hits Neutral roll dice for 3 infantry in Oslo, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Oslo Germany roll dice for 10 field_guns and 2 infantry in Oslo, round 3 : 8/12 hits, 4.00 expected hits Neutral roll dice for 1 infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Oslo Germany loses 0 PUs for violating Oslos neutrality. Germany win, taking Oslo from Neutral with 10 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry Casualties for Neutral: 3 infantry Non Combat Move - Germany 1 late_fighter moved from Sea Zone 12 Baltic Sea to Mecklenburg 3 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 6 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 6 infantry moved from Sea Zone 12 Baltic Sea to Sweden Place Units - Germany 3 trenchs placed in Alsace 3 trenchs placed in Rhine 8 infantry placed in Wurttemburg 6 infantry placed in Bavaria 6 cruisers placed in Sea Zone 12 Baltic Sea Turn Complete - Germany Germany collect 143 PUs; end with 145 PUs 4 units repaired.
Combat Hit Differential Summary :
Neutral : -1.33 USA : -1.83 Germany : 4.83
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TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - France France spend 5 on tech rolls France roll 5,4,1 and gets 0 hits Combat Move - France 6 cavalrys, 24 field_guns, 18 heavy_guns and 33 infantry moved from Champagne to Alsace 1 fighter moved from Belgium to Alsace 2 cavalrys moved from Belgium to Alsace 1 infantry moved from Franche-Comte to Champagne 2 infantry moved from Burgundy to Champagne 4 field_guns and 4 infantry moved from Paris to Champagne 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 heavy_guns moved from Algiers to Sea Zone 55 Western Mediterranean 2 heavy_guns and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 2 heavy_guns moved from Sea Zone 56 Gulf of Lyon to Marseilles 4 heavy_guns moved from Marseilles to Piedmont 2 heavy_guns moved from Piedmont to Milan 1 field_gun and 1 infantry moved from Piedmont to Milan 2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai 1 infantry moved from Khabarovsk to Amur Russia take Amur from Communists 2 colonials and 2 infantry moved from Primorsky to Khabarovsk Purchase Units - France France buy 15 heavy_guns and 2 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Alsace France attack with 8 cavalrys, 24 field_guns, 1 fighter, 18 heavy_guns and 33 infantry Germany defend with 2 cavalrys, 1 field_gun, 11 heavy_guns, 23 infantry and 23 trenchs France roll dice for 8 cavalrys, 24 field_guns, 1 fighter, 18 heavy_guns and 33 infantry in Alsace, round 2 : 28/84 hits, 28.00 expected hits Units damaged: 18 trenchs owned by the Germany Germany roll dice for 2 cavalrys, 1 field_gun, 11 heavy_guns, 23 infantry and 23 trenchs in Alsace, round 2 : 21/60 hits, 21.33 expected hits 5 trenchs owned by the Germany and 21 infantry owned by the France lost in Alsace France roll dice for 8 cavalrys, 24 field_guns, 1 fighter, 18 heavy_guns and 12 infantry in Alsace, round 3 : 21/63 hits, 21.00 expected hits Germany roll dice for 2 cavalrys, 1 field_gun, 11 heavy_guns, 23 infantry and 18 trenchs in Alsace, round 3 : 17/55 hits, 20.50 expected hits 1 infantry owned by the Germany, 18 trenchs owned by the Germany, 2 cavalrys owned by the Germany, 12 infantry owned by the France and 5 cavalrys owned by the France lost in Alsace France roll dice for 3 cavalrys, 24 field_guns, 1 fighter and 18 heavy_guns in Alsace, round 4 : 10/46 hits, 15.33 expected hits Germany roll dice for 1 field_gun, 11 heavy_guns and 22 infantry in Alsace, round 4 : 16/34 hits, 16.83 expected hits 10 infantry owned by the Germany, 13 field_guns owned by the France and 3 cavalrys owned by the France lost in Alsace France roll dice for 11 field_guns, 1 fighter and 18 heavy_guns in Alsace, round 5 : 6/30 hits, 10.00 expected hits Germany roll dice for 1 field_gun, 11 heavy_guns and 12 infantry in Alsace, round 5 : 11/24 hits, 13.50 expected hits 6 infantry owned by the Germany and 11 field_guns owned by the France lost in Alsace France roll dice for 1 fighter and 18 heavy_guns in Alsace, round 6 : 5/19 hits, 6.33 expected hits Germany roll dice for 1 field_gun, 11 heavy_guns and 6 infantry in Alsace, round 6 : 12/18 hits, 11.50 expected hits 12 heavy_guns owned by the France and 5 infantry owned by the Germany lost in Alsace 6 heavy_guns owned by the France retreated to Champagne Germany win with 1 field_gun, 11 heavy_guns and 1 infantry remaining. Battle score for attacker is -144 Casualties for France: 8 cavalrys, 24 field_guns, 12 heavy_guns and 33 infantry Casualties for Germany: 2 cavalrys, 22 infantry and 23 trenchs Non Combat Move - France 1 fighter moved from Alsace to Champagne Place Units - France 8 heavy_guns placed in Paris 2 heavy_guns placed in Tobruk 2 heavy_guns placed in Algiers 3 heavy_guns placed in Marseilles 2 infantry placed in Shanghai 1 Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
France : -10.67 Germany : -6.67
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TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,4 and gets 0 hits Combat Move - Austria 5 tanks moved from Hungary to Trieste 4 infantry moved from Trieste to Venice 1 zeppelin moved from Tyrol to Belgium 2 tanks moved from Trieste to Venice 1 gas moved from Vienna to Tyrol 2 gass moved from Hungary to Tyrol 2 cavalrys and 14 field_guns moved from Kiev to Dnieper 1 infantry moved from Odessa to Dnieper Purchase Units - Austria Austria buy 8 field_guns, 1 gas, 4 infantry and 8 tanks; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Strategic bombing raid in Belgium Bombing raid in Belgium rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Belgium causes 3 damage total. Non Combat Move - Austria 1 zeppelin moved from Belgium to Rhine Place Units - Austria 4 field_guns and 4 infantry placed in Tyrol 4 field_guns and 2 tanks placed in Venice 1 gas and 6 tanks placed in Trieste Turn Complete - Austria Austria collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 6,4,1 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover industry Combat Move - Italy 3 infantry moved from Latium to Tuscany 1 field_gun moved from Piedmont to Milan 3 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 1 heavy_gun and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 1 heavy_gun placed in Piedmont Activate Technology - Italy Italy activating industry Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Non Combat Move - Arabia Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 2,4 and gets 0 hits Combat Move - Turkey 1 infantry moved from Uzbekistan to Turkmenistan 3 fighters moved from Baghdad to Sistan 2 field_guns moved from Mecca to Arabia 2 heavy_guns moved from Mecca to Arabia 2 heavy_guns moved from Mecca to Hejaz Purchase Units - Turkey Turkey buy 1 battlecruiser, 4 cavalrys, 3 field_guns, 6 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Turkey 1 infantry moved from Hejaz to Arabia 1 infantry moved from Palestine to Hejaz Place Units - Turkey 3 trenchs placed in Sistan 2 trenchs placed in Fars 4 cavalrys placed in Mecca 3 field_guns placed in Palestine 5 infantry placed in Damascus 1 infantry placed in Baghdad 1 battlecruiser placed in Sea Zone 68 Aegean Sea Turn Complete - Turkey Turkey collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :