StuckTojo (Axis +6) vs. Karl (Allies) BML19


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 artilleries placed in Queensland
            1 transport placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            4 mech_infantrys moved from Poland to Western Ukraine
            2 infantry moved from Novgorod to Archangel
            2 fighters and 1 tactical_bomber moved from Belarus to Archangel
            1 fighter moved from Western Germany to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Eastern Poland to Bryansk
            3 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 armour and 4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Smolensk to Bryansk
            4 aaGuns, 8 armour, 10 artilleries, 15 infantry and 9 mech_infantrys moved from Belarus to Bryansk
            2 artilleries and 7 infantry moved from Novgorod to Belarus
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            3 fighters and 2 tactical_bombers moved from Archangel to Bryansk
    
        Place Units - Germans
            3 armour placed in Novgorod
            6 mech_infantrys placed in Germany
            1 bomber and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.67
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                 retreated to Rostov
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Tambov to Samara
            2 infantry moved from Vologda to Russia
            1 aaGun, 9 artilleries and 29 infantry moved from Tambov to Russia
            1 tactical_bomber moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            Russians undo move 1.
            2 artilleries and 8 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.67
    Russians : -1.17
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from Philippines to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 3 tactical_bombers moved from Shan State to Burma
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from French Indo China to Shan State
            2 mech_infantrys moved from French Indo China to Yunnan
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 aaGun moved from Kweichow to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            3 mech_infantrys moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 bombers moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
            Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : 0.67
    UK_Pacific : 0.67
    Japanese : 0.83
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Algeria to Libya
            1 marine moved from Algeria to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Libya
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Libya
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to 55 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                 retreated to 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 4 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 4 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries and 2 infantry
                    Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/8 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone
            1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to Tunisia
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 bomber moved from 55 Sea Zone to Queensland
            4 fighters moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Adding units owned by Americans to Trans-Jordan: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Persia to 96 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
    
        Combat - British
            Battle in Tobruk
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Tobruk from Italians, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Eastern Persia to India
            1 armour, 3 infantry and 1 mech_infantry moved from West India to India
            2 fighters moved from Persia to India
            1 armour moved from Iraq to Eastern Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 submarines moved from 81 Sea Zone to 96 Sea Zone
            2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 destroyer and 2 transports moved from 79 Sea Zone to 80 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            3 submarines placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -1.00
    Americans : 0.00
    Japanese : 0.33
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Romania to Caucasus
            1 infantry moved from Bryansk to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Ukraine
            1 armour moved from Romania to Ukraine
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 1.33
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Java
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 0.67
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Caucasus
            1 bomber moved from Southern Italy to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers
                Russians defend with 1 tactical_bomber
                    Germans roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Russians and 1 bomber owned by the Germans lost in Northwest Persia
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 bomber
                Casualties for Russians: 1 tactical_bomber
    
        Non Combat Move - Germans
            1 bomber moved from Northwest Persia to Rostov
            3 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 infantry moved from Belarus to Archangel
            2 artilleries and 6 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 bomber moved from Western Germany to Southern Italy
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            2 infantry moved from Finland to Norway
            3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Romania
            2 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Caucasus to Ukraine
            2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
            1 mech_infantry moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            3 armour placed in Novgorod
            6 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.50
    Russians : -0.67
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters moved from Volgograd to Russia
            2 infantry moved from Samara to Novosibirsk
            4 infantry moved from Russia to Samara
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.50
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
            2 bombers moved from French Indo China to Kansu
            1 mech_infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 16 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 fighter moved from Shan State to 43 Sea Zone
            1 artillery moved from Shan State to Burma
            1 tactical_bomber moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 6/12 hits, 5.00 expected hits
                    Chinese roll dice for 8 infantry in Kansu, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 7/11 hits, 4.83 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 8 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Hopei to Shensi
            1 aaGun moved from Shensi to Kansu
            1 fighter and 1 tactical_bomber moved from Kansu to Jehol
            1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kweichow to Anhwe
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            2 artilleries and 1 mech_infantry moved from Shan State to Yunnan
            1 aaGun moved from Shan State to Yunnan
            2 battleships, 3 carriers, 2 cruisers, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Burma to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from 43 Sea Zone to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 armour moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            2 mech_infantrys moved from Yunnan to Szechwan
    
        Place Units - Japanese
            3 destroyers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in French Indo China
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
            EDIT: Adding units owned by Japanese to Jehol: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    UK_Pacific : 2.00
    Japanese : 3.67
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from 26 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Hawaiian Islands to 23 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 1 marine moved from Libya to 96 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 marine moved from 99 Sea Zone to Cyprus
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Cyprus
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in Cyprus
                Americans attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Cyprus, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans, 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Cyprus, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 marine
                Casualties for Italians: 2 infantry
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            3 fighters moved from 22 Sea Zone to 33 Sea Zone
            3 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from 23 Sea Zone to Caroline Islands
            1 aaGun moved from Western United States to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Tunisia to Morocco
            1 armour moved from Libya to Alexandria
            1 fighter and 1 tactical_bomber moved from Cyprus to 96 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 mech_infantry
            EDIT: Adding units owned by Americans to Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            British buy 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 fighter moved from Persia to Caucasus
            1 armour, 7 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            3 submarines moved from 96 Sea Zone to 97 Sea Zone
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 bomber and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
    
        Combat - British
            Battle in Cyprus
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 3 fighters, 6 submarines and 1 tactical_bomber
                Germans defend with 1 submarine; Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                    British roll dice for 6 submarines in 97 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
                British win, taking Cyprus from Italians, taking 97 Sea Zone from Italians with 1 bomber, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
            Battle in Burma
                British attack with 1 armour, 7 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 7 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 9/44 hits, 11.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 armour, 7 artilleries, 4 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Caucasus
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Persia
            1 armour moved from Eastern Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            3 aaGuns moved from India to Burma
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 fighter moved from Gibraltar to United Kingdom
            4 fighters and 1 tactical_bomber moved from Burma to India
            2 fighters moved from 97 Sea Zone to Syria
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from 97 Sea Zone to Iraq
            1 mech_infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Trans-Jordan to Syria
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Persia
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.83
    British : -3.17
    Americans : 1.50
    Japanese : -1.67
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport; Americans defend with 1 transport
                    1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for British: 1 transport
            Battle in Caucasus
                Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 4 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Tambov to Rostov
            1 aaGun, 2 artilleries and 3 infantry moved from Bryansk to Rostov
            1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Bryansk
            1 bomber moved from Caucasus to Ukraine
    
        Place Units - Italians
            1 mech_infantry placed in Ukraine
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,4,5,2,2,4,2,2
            Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.50
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            3 fighters moved from Caroline Islands to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from 46 Sea Zone to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 0.67
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Vologda to Samara
            4 mech_infantrys moved from Bryansk to Samara
            5 fighters and 3 tactical_bombers moved from Bryansk to Samara
            1 bomber moved from Rostov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 bomber moved from Southern Italy to Iraq
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            1 fighter moved from Ukraine to Volgograd
            1 bomber moved from Western Germany to Volgograd
            1 fighter moved from Western Germany to 104 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Samara
                Germans attack with 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun and 6 infantry
                    AA fire in Samara : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 9/15 hits, 6.17 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 5 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 6 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Volgograd to Bryansk
            5 fighters and 3 tactical_bombers moved from Samara to Bryansk
            3 armour moved from Novgorod to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Western Germany to Yugoslavia
            6 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Western Germany to France
            1 bomber moved from Volgograd to Rostov
            1 bomber moved from Samara to Romania
            1 bomber moved from Iraq to Rostov
            1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Romania to Ukraine
            1 tactical_bomber moved from Southern Italy to Rostov
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Western Germany
            3 armour placed in Novgorod
            1 infantry and 1 mech_infantry placed in France
            1 mech_infantry placed in France
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,2,1,2,6,1,5,1,3,6
            Germans collect 54 PUs (6 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Americans : 0.33
    AA fire in Samara : : -0.50
    AA fire in Iraq : : -0.17
    Russians : -0.33
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            1 fighter moved from Russia to Urals
            2 infantry moved from Russia to Samara
            2 artilleries moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 infantry moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Germans defend with 4 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Samara, round 2 : 4/6 hits, 2.00 expected hits
                    Germans roll dice for 4 mech_infantrys in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Urals to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 2.33
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Shensi to Sikang
            2 bombers moved from Chahar to Sikang
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Suiyuyan to Kansu
            1 aaGun moved from Kansu to Novosibirsk
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Shensi
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Manchuria
            2 armour and 4 mech_infantrys moved from Szechwan to French Indo China
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Hunan
            2 mech_infantrys moved from Kweichow to French Indo China
            1 aaGun, 1 armour, 4 artilleries and 8 mech_infantrys moved from Yunnan to French Indo China
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kansu to Kweichow
            1 mech_infantry moved from Hunan to Kwangsi
            2 bombers moved from Sikang to Anhwe
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 fighter and 1 tactical_bomber placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
            Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : 0.67
    Japanese : -0.50
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Western United States to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
            1 submarine moved from 23 Sea Zone to 22 Sea Zone
            1 bomber moved from Caroline Islands to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            5 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 109 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Philippines
            Battle in 22 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking 22 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
                EDIT: Changing ownership of Holland Belgium from Germans to Americans
                EDIT: Turning off Edit Mode
            Battle in Paulau Island
            Battle in Marianas
    
        Non Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 armour moved from Alexandria to Trans-Jordan
            1 mech_infantry moved from Persia to Northwest Persia
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 carrier moved from 30 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 22 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            4 bombers placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 35 PUs; 
            British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Syria to Caucasus
            1 fighter moved from Persia to Russia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Iraq to Volgograd
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Caucasus
                British attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Borneo
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 infantry moved from India to Burma
            3 aaGuns, 1 armour, 7 artilleries, 28 infantry and 2 mech_infantrys moved from Burma to Shan State
            2 fighters moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Persia to Northwest Persia
            1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Syria to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Egypt to Northwest Persia
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from Volgograd to Northwest Persia
    
        Place Units - British
            3 infantry placed in Persia
            British undo move 1.
            2 infantry and 1 mech_infantry placed in Persia
            1 infantry and 1 mech_infantry placed in Iraq
            1 fighter placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 0.50
    AA fire in Volgograd : : -0.17
    Americans : 2.00
    Japanese : -1.17
    

    Savegame


  • 2019 2017 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Rostov to Caucasus
            1 fighter moved from Bryansk to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 fighter moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber, 2 fighters and 4 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 4 infantry in Caucasus, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Southern Italy
            2 fighters moved from Caucasus to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
    
        Place Units - Italians
            1 mech_infantry placed in Ukraine
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,5,4,4,6,6,1,5,1,2
            Italians collect 11 PUs (8 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Russians : -1.00
    

    Savegame


  • 2019 2017 '16

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Rostov to Caucasus
            1 fighter moved from Bryansk to Caucasus
            1 bomber moved from Ukraine to Caucasus
            1 fighter moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber, 2 fighters and 4 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 4 infantry in Caucasus, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Southern Italy
            2 fighters moved from Caucasus to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 armour moved from Bryansk to Rostov
    
        Place Units - Italians
            1 mech_infantry placed in Ukraine
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,5,4,4,6,6,1,5,1,2
            Italians collect 11 PUs (8 lost to blockades); end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 2 fighters
            EDIT: Adding units owned by Italians to Volgograd: 2 fighters
            EDIT: Removing units owned by Italians from Rostov: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Volgograd: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.67
    Russians : -1.00
    

    Savegame


  • 2019 2017 '16

    @Karl7

    Use 2nd Ital. file, please.


  • 2019 2018 2017 '16 '15 '14 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • 2019 2017 '16

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 2 armour, 1 destroyer, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 tactical_bomber moved from Rostov to Samara
            3 tactical_bombers moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            2 bombers moved from Rostov to Russia
            1 bomber moved from Romania to Russia
            4 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            3 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 infantry and 4 mech_infantrys moved from France to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
    

    Savegame


  • 2019 2017 '16

    @Karl7

    intercept Moscow?


  • 2019 2018 2017 '16 '15 '14 '12


  • 2019 2017 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 68 PUs; 
            Germans buy 2 armour, 1 destroyer, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Samara
            1 tactical_bomber moved from Rostov to Samara
            3 tactical_bombers moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            2 bombers moved from Rostov to Russia
            1 bomber moved from Romania to Russia
            4 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            3 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 infantry and 4 mech_infantrys moved from France to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Samara
                Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Samara, round 2 : 3/9 hits, 3.83 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Samara, round 3 : 5/8 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 1 fighter and 4 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 carrier, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to Finland
            1 infantry moved from Smolensk to Vologda
            3 armour moved from Novgorod to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Germany to Romania
            6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
            2 fighters moved from Russia to Ukraine
            2 fighters and 4 tactical_bombers moved from Samara to Bryansk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Western Germany to 113 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Volgograd
            1 destroyer and 1 submarine placed in 113 Sea Zone
            2 infantry and 2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,2,1,1,6,1,5,4,4
            Germans collect 52 PUs (6 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.17
    Americans : 0.33
    Russians : 0.33
    

    Savegame


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