StuckTojo (Axis +6) vs. Karl (Allies) BML19

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Holland Belgium to France
            2 infantry moved from Western Germany to France
            2 mech_infantrys moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to Ukraine
            1 fighter moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Samara to Bryansk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 armour and 2 mech_infantrys moved from Volgograd to Rostov
            1 fighter moved from Ukraine to Rostov
            1 bomber moved from Novgorod to Volgograd
            1 bomber moved from Ukraine to Western Germany
            1 bomber moved from Ukraine to Western Germany
            1 fighter moved from Western Germany to 113 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 fighters and 2 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,6,3,2,1,4,5,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Holland Belgium to France
            2 infantry moved from Western Germany to France
            2 mech_infantrys moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to Ukraine
            1 fighter moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Samara to Bryansk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 armour and 2 mech_infantrys moved from Volgograd to Rostov
            1 fighter moved from Ukraine to Rostov
            1 bomber moved from Novgorod to Volgograd
            1 bomber moved from Ukraine to Western Germany
            1 bomber moved from Ukraine to Western Germany
            1 fighter moved from Western Germany to 113 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 fighters and 2 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,6,3,2,1,4,5,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    @Karl7

    Use 2nd Germany file, please.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 18 PUs; 
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Urals to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 artillery and 1 mech_infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 tactical_bomber moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 armour and 22 mech_infantrys moved from Szechwan to Kazakhstan
            2 mech_infantrys moved from Sikang to Turkmenistan
            1 aaGun moved from Kazakhstan to Turkmenistan
            1 tactical_bomber moved from French Indo China to Sikang
            1 infantry moved from Shensi to Sikang
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Anhwe to Kweichow
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to 2 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Alaska: 1 infantry
            EDIT: Changing ownership of Alaska from Americans to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : -1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            6 bombers moved from Caroline Islands to 6 Sea Zone
            4 bombers moved from Western United States to 6 Sea Zone
    
        Combat - Americans
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    scram Kamikaze?

  • '19 '17 '16

    @Karl7

    No scramble. 2 kamis on each of your two cruisers.

  • '19 '17 '16

    @Karl7

    Shit, that should be 3 kami’s on each of your 2 cruisers.

    Hope it’s not too late.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            6 bombers moved from Caroline Islands to 6 Sea Zone
            4 bombers moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,6
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 7 destroyers, 11 fighters, 8 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 7 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 19/31 hits, 16.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 10/23 hits, 11.17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    3 tactical_bombers owned by the Japanese, 5 submarines owned by the Americans, 3 destroyers owned by the Americans, 5 carriers owned by the Japanese and 5 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 4 destroyers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 20/28 hits, 15.33 expected hits
                    Japanese roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in 6 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    6 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 battleships owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 10 bombers, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 175
                Casualties for Americans: 5 destroyers, 2 fighters and 7 submarines
                Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 3 tactical_bombers
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Japanese to Americans
            EDIT: Removing units owned by Americans from Kiangsu: 1 factory_minor
            EDIT: Turning off Edit Mode
            1 aaGun moved from Iwo Jima to 17 Sea Zone
            4 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 aaGun, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            3 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            6 bombers moved from 6 Sea Zone to Guam
            4 bombers moved from 6 Sea Zone to Iwo Jima
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 5 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            4 fighters and 3 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Guam: 2 bombers
            EDIT: Adding units owned by Americans to Midway: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Americans to Chinese
            EDIT: Turning off Edit Mode
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Shan State to French Indo China
            2 fighters and 1 tactical_bomber moved from India to French Indo China
            1 infantry moved from Burma to Yunnan
            8 artilleries and 29 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 8 artilleries and 30 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 8 artilleries and 30 infantry in Yunnan, round 2 : 6/38 hits, 9.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 8 artilleries and 29 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in French Indo China
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries, 1 factory_minor and 1 mech_infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            3 aaGuns moved from Burma to Yunnan
            1 armour moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Iraq
            2 armour, 1 artillery, 1 bomber, 3 infantry and 8 mech_infantrys moved from Northwest Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from India to Iraq
            1 armour moved from Burma to Yunnan
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 armour placed in Persia
            British undo move 1.
            2 artilleries and 1 infantry placed in Persia
            2 artilleries and 1 infantry placed in Iraq
            3 armour placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northwest Persia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Americans to Iraq: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 6 infantry
            EDIT: Adding units owned by British to West India: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 17 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            8 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 8 infantry
    

    Combat Hit Differential Summary :

    British : -4.00
    Americans : 5.67
    Japanese : -2.00
    

    Savegame


  • @StuckTojo said in StuckTojo (Axis +6) vs. Karl (Allies) BML19:

    @Karl7

    Shit, that should be 3 kami’s on each of your 2 cruisers.

    Hope it’s not too late.

    oh whoops, I just did 2. You killed one though. Feel free to roll the other on the dice roller?

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 mech_infantry moved from Kazakhstan to Eastern Persia
                  Italians take Eastern Persia from British
            2 artilleries moved from Caucasus to Northwest Persia
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Kazakhstan to Caucasus
            1 aaGun moved from Caucasus to Northwest Persia
            3 armour moved from Volgograd to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Volgograd to Caucasus
            2 fighters moved from Ukraine to Southern Italy
            1 bomber moved from Ukraine to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Western Germany
            1 armour moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,3,2,1,1,4,3,4,3,6
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @Karl7

    You’re up.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Philippines to Burma
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
            1 cruiser and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            2 fighters moved from Queensland to Shan State
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Adding units owned by French to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Tsinghai
            1 infantry moved from Vologda to Samara
            1 mech_infantry moved from Rostov to Samara
            1 armour moved from Volgograd to Tsinghai
            1 bomber moved from Volgograd to Tsinghai
            1 fighter moved from Volgograd to Samara
            1 tactical_bomber moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Samara
    
        Combat - Germans
            Battle in Tsinghai
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Volgograd to Caucasus
            1 aaGun, 1 armour and 3 mech_infantrys moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            20 armour and 36 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Novgorod to Eastern Poland
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Rostov to Volgograd
            2 fighters and 2 tactical_bombers moved from Samara to Volgograd
            1 bomber moved from Tsinghai to Volgograd
            2 fighters moved from Bryansk to Volgograd
            2 tactical_bombers moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Ukraine
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun, 1 artillery and 4 infantry moved from France to Normandy Bordeaux
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Poland
            2 aaGuns, 12 artilleries and 17 infantry moved from Bryansk to Western Ukraine
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            1 fighter, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
            Germans undo move 3.
            1 infantry placed in Normandy Bordeaux
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Normandy Bordeaux
            2 mech_infantrys placed in Germany
            1 bomber and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,4,1,1,5,4,5,4,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Chinese : -0.67
    Russians : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Timguska to Evenkiyskiy
            1 infantry moved from Timguska to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Japanese
            3 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            12 artilleries and 30 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 12 artilleries and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 artilleries and 30 infantry in Tambov, round 2 : 12/42 hits, 11.00 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 12 artilleries and 29 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Evenkiyskiy
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Evenkiyskiy, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            4 infantry moved from Russia to Vologda
            2 aaGuns and 6 infantry moved from Timguska to Urals
            11 infantry moved from Russia to Tambov
            20 infantry moved from Russia to Tambov
            2 aaGuns moved from Russia to Tambov
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Samara to Russia
            3 armour moved from Russia to Tambov
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : 0.67
    Russians : 2.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 fighters and 5 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
            1 bomber moved from Shensi to India
            1 bomber moved from Shensi to India
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
            1 transport moved from 2 Sea Zone to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in India causes 9 damage total. 
            Battle in Aleutian Islands
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Aleutian Islands from Americans, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Hunan to Hopei
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Sikang to Shensi
            1 tactical_bomber moved from Sikang to Eastern Persia
            1 aaGun and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
            3 armour and 22 mech_infantrys moved from Kazakhstan to Eastern Persia
            2 bombers moved from India to Eastern Persia
            1 aaGun and 2 artilleries moved from Kwangsi to Kiangsi
    
        Place Units - Japanese
            3 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 22
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,2,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,3,4,4,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,4,1,3,4,1,3,2,5,6,5,2,2,2,2,5,1,5,3,5,6,4,5,4,6,2,3
            Japanese collect 16 PUs (22 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    AA fire in India : : -0.33
    Japanese : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            2 bombers moved from Midway to Aleutian Islands
            1 bomber moved from Iwo Jima to 8 Sea Zone
            3 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 18 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 marine moved from 6 Sea Zone to Korea
            3 bombers moved from Iwo Jima to Manchuria
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Korea
            Battle in Manchuria
                Americans attack with 3 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun and 3 infantry
                    AA fire in Manchuria : 2/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in Manchuria
                    Americans roll dice for 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 3/9 hits, 3.83 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 5/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Korea from Japanese, taking Manchuria from Japanese with 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in Aleutian Islands
                Americans attack with 2 bombers and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Aleutian Islands, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Manchuria to Siberia
            4 fighters moved from Manchuria to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            4 bombers moved from Guam to Yunnan
            4 bombers moved from Yunnan to India
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 bombers moved from Aleutian Islands to British Columbia
            1 bomber moved from 8 Sea Zone to British Columbia
            1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            3 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from 98 Sea Zone to Egypt
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to Tunisia
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            4 fighters moved from Eastern United States to 91 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Eastern United States
            Americans undo move 2.
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Central United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
            Chinese creates battle in territory Anhwe
            Battle in Suiyuyan
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 armour and 1 fighter; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 18 PUs; 
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 armour moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            3 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            3 artilleries and 8 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Kweichow
            5 infantry moved from Iraq to Northwest Persia
            1 bomber and 2 fighters moved from Iraq to Northwest Persia
            2 fighters moved from Persia to Northwest Persia
    
        Combat - British
            Battle in Szechwan
                British attack with 1 artillery and 5 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Szechwan
                British win, taking Szechwan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kweichow
                British attack with 3 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries and 12 infantry in Kweichow, round 2 : 2/15 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 1 tactical_bomber
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Northwest Persia
                British attack with 1 bomber, 4 fighters and 5 infantry
                Italians defend with 1 aaGun, 2 artilleries and 1 mech_infantry
                    AA fire in Northwest Persia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Northwest Persia
                    British roll dice for 1 bomber, 3 fighters and 5 infantry in Northwest Persia, round 2 : 5/9 hits, 3.00 expected hits
                    Italians roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 2 artilleries owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 fighter
                Casualties for Italians: 1 aaGun, 2 artilleries and 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Northwest Persia to Trans-Jordan
            2 armour, 4 artilleries, 5 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            3 infantry moved from West India to India
            1 infantry moved from India to West India
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from Shan State to Burma
            2 mech_infantrys moved from French Indo China to Kwangtung
            1 aaGun moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Kweichow
            1 aaGun, 4 artilleries and 12 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Northwest Persia to Egypt
            1 artillery moved from Persia to Northwest Persia
    
        Place Units - British
            1 airfield and 3 armour placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -1.33
    Italians : -1.00
    Americans : 0.83
    Chinese : -0.50
    AA fire in Manchuria : : 1.50
    Japanese : -0.33
    AA fire in Northwest Persia : : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            4 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery and 5 infantry
                    Italians roll dice for 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 5/8 hits, 3.50 expected hits
                    British roll dice for 1 artillery and 5 infantry in Northwest Persia, round 2 : 0/6 hits, 2.00 expected hits
                    5 infantry owned by the British lost in Northwest Persia
                    Italians roll dice for 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Northwest Persia, round 3 : 3/8 hits, 3.50 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 4 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for British: 1 artillery and 5 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northwest Persia to Kazakhstan
            1 bomber moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Ukraine
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,1,1,5,3,4,3,2,5
            Italians collect 10 PUs (8 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -2.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            3 fighters moved from Burma to India
            2 fighters moved from Shan State to Kwangtung
            1 fighter moved from Philippines to Kwangtung
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            2 fighters moved from Queensland to Shan State
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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