StuckTojo (Axis +6) vs. Karl (Allies) BML19

  • '19 '17 '16

    @Karl7

    Scramble in sz 110?


  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Kazakhstan to Iraq
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Iraq causes 4 damage total. 
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
            4 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 aaGuns, 12 artilleries and 16 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            2 armour and 1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            2 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Romania
            2 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
            1 mech_infantry moved from Germany to 114 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
            1 bomber moved from Iraq to Caucasus
            1 fighter moved from Western Germany to Southern Italy
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            5 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Caucasus to Volgograd
            2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            2 aaGuns moved from Kazakhstan to Volgograd
            22 armour and 40 mech_infantrys moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            1 bomber moved from Southern Italy to Volgograd
            1 bomber moved from Caucasus to Volgograd
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Volgograd
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            3 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 bomber and 1 fighter placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,6,2,6,1,1,2,3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 51 PUs (7 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -0.33
    AA fire in Iraq : : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Bryansk to Russia
            1 infantry moved from Novosibirsk to Samara
            2 aaGuns and 2 infantry moved from Novosibirsk to Urals
            4 infantry moved from Timguska to Urals
            1 infantry moved from Novosibirsk to Urals
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Russians : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_major; Remaining resources: 6 PUs; 2 SuicideAttackTokens; 
            Japanese buy 2 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Kazakhstan to Iraq
            1 infantry moved from Suiyuyan to Shensi
            1 artillery and 1 mech_infantry moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Kansu
            1 bomber moved from Kazakhstan to Kansu
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
            1 armour moved from Kazakhstan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Tsinghai
            2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Shensi
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 2 : 2/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shensi
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Shensi to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
            1 bomber and 1 fighter moved from Kansu to Kazakhstan
            1 armour and 7 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 fighter moved from Kazakhstan to Northwest Persia
            1 infantry moved from Chahar to Suiyuyan
    
        Place Units - Japanese
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 16
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,3,5,3,4,6,2,4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,3,2,1,5,2,1,5,5,2,2,2,1,1,3,1,2,1,4,3,2,5,2
            Japanese collect 7 PUs (16 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    AA fire in Iraq : : 0.83
    Japanese : -4.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 96 PUs; 
            Americans buy 3 armour, 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 98 Sea Zone: 2 infantry
            EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            3 bombers moved from Eastern United States to 104 Sea Zone
            5 fighters moved from United Kingdom to 104 Sea Zone
            1 armour and 3 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            4 bombers moved from Egypt to Northwest Persia
            2 fighters moved from Egypt to Northwest Persia
            1 fighter moved from 80 Sea Zone to Northwest Persia
            9 fighters moved from 6 Sea Zone to Japan
            1 bomber moved from Korea to Japan
            1 mech_infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 battleship and 1 carrier moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 10 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
            Battle in 104 Sea Zone
                Americans attack with 3 bombers, 5 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers and 5 fighters in 104 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 3 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 1 armour, 4 bombers, 3 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 2 mech_infantrys; Japanese defend with 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                    Americans roll dice for 1 armour, 4 bombers, 3 fighters, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 5/12 hits, 5.33 expected hits
                    Italians roll dice for 1 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/12 hits, 4.67 expected hits
                    3 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the Italians, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia
                 retreated to Northwest Persia
                Italians win with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 armour, 3 infantry and 1 mech_infantry
                Casualties for Italians: 2 mech_infantrys
                Casualties for Japanese: 3 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Okinawa from Japanese to Americans
            EDIT: Turning off Edit Mode
            4 bombers and 3 fighters moved from Northwest Persia to Persia
            1 aaGun and 5 infantry moved from Trans-Jordan to 98 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
            1 aaGun and 5 infantry moved from 80 Sea Zone to Persia
            1 aaGun moved from Trans-Jordan to Iraq
            1 armour moved from Tobruk to Egypt
            1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            5 fighters moved from 104 Sea Zone to United Kingdom
            3 bombers moved from 104 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            9 fighters moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 bomber moved from Japan to Korea
            1 bomber moved from Korea to Kweichow
            1 mech_infantry moved from Korea to Buryatia
            1 marine moved from Korea to 6 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            3 armour placed in Persia
            3 fighters placed in Korea
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 38 PUs; 
            British buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 27 PUs; 
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 artilleries moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
            1 armour moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 armour moved from Kiangsu to Kiangsi
            2 mech_infantrys moved from Anhwe to Kiangsi
            4 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            2 fighters moved from Russia to Northwest Persia
    
        Combat - British
            Battle in Kiangsi
                British attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Kiangsi, round 2 : 3/8 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
            Battle in Northwest Persia
                British attack with 3 artilleries, 1 bomber, 7 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    British roll dice for 3 artilleries, 1 bomber, 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 6/15 hits, 6.83 expected hits
                    Italians roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the British lost in Northwest Persia
                    British roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 3/12 hits, 5.83 expected hits
                    Italians roll dice for 1 fighter in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery, 1 bomber, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for British: 2 artilleries and 2 mech_infantrys
                Casualties for Japanese: 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - British
            5 fighters moved from Northwest Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Iraq
            3 armour and 1 mech_infantry moved from Egypt to Iraq
            4 infantry moved from Eastern Persia to Persia
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from India to Eastern Persia
            14 infantry moved from West India to Eastern Persia
            1 aaGun, 4 artilleries and 19 infantry moved from India to West India
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Tunisia to Libya
    
        Place Units - British
            3 armour placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            British undo move 2.
            2 armour and 1 mech_infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 25 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    British : -2.67
    AA fire in Japan : : -0.17
    Americans : -0.17
    Japanese : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Kazakhstan to Shensi
                  Italians take Shensi from Chinese
            1 bomber moved from Kazakhstan to Northwest Persia
            2 fighters moved from Kazakhstan to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 armour moved from Kazakhstan to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 3/6 hits, 2.83 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for British: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Kazakhstan to Caucasus
            1 armour moved from Kazakhstan to Caucasus
    
        Place Units - Italians
            2 mech_infantrys placed in Ukraine
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,6,1,5,3,3,1,6,6
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 2 fighters and 1 infantry moved from Persia to Northwest Persia
            2 fighters moved from West India to Northwest Persia
            3 fighters moved from India to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in Northwest Persia
                ANZAC attack with 1 artillery, 7 fighters and 1 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 1 artillery, 7 fighters and 1 infantry in Northwest Persia, round 2 : 3/9 hits, 4.17 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Northwest Persia
                ANZAC win, taking Northwest Persia from Italians with 1 artillery and 7 fighters remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            6 fighters moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Persia
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            4 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Shan State to 80 Sea Zone
            2 fighters moved from Shan State to Eastern Persia
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            ANZAC undo move 1.
            2 fighters placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
            EDIT: Adding units owned by ANZAC to Shan State: 2 fighters
            EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 marine
            EDIT: Adding units owned by Americans to 19 Sea Zone: 1 marine
            EDIT: Adding units owned by British to 19 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.50
    ANZAC : -1.17
    

    Savegame

  • '19 '17 '16

    @Karl7

    %#$@ it. This is over with.

    Good game. I’ll post the result.


Suggested Topics

  • 6
  • 16
  • 146
  • 26
  • 95
  • 215
  • 77
  • 146
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.0k

Users

39.3k

Topics

1.7m

Posts