Initial test. First time tries.
Whack anti-Roman vs. dawg 270
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TripleA Turn Summary: Seleucid round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Seleucid 1 hoplite moved from Damascus to Antioch 1 peltasts moved from Pessinus to Tavium Purchase Units - Seleucid Seleucid buy 9 hoplites and 2 legionaires; Remaining resources: 0 PUs; Combat - Seleucid Non Combat Move - Seleucid Place Units - Seleucid 9 hoplites and 2 legionaires placed in Antioch Turn Complete - Seleucid Seleucid collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Parthia 5 cavalrys and 3 spearmen moved from Hatra to Emesa 1 spearman moved from Emesa to Damascus Parthia take Damascus from Seleucid 9 horsearchers moved from Seleucia to Emesa Purchase Units - Parthia Parthia buy 2 cataphracts, 1 cavalry, 2 horsearchers and 13 spearmen; Remaining resources: 0 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 5 spearmen placed in Hatra 2 cataphracts and 8 spearmen placed in Seleucia 1 cavalry and 2 horsearchers placed in Persepolis Turn Complete - Parthia Parthia collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Numidia 2 cavalrys and 1 swordman moved from Oea to Leptis Magna 4 archers, 5 cavalrys and 8 swordmen moved from Leptis Magna to Berenice 1 archer, 1 spearman and 5 swordmen moved from Thenae to Sabrata 2 biremes moved from SZ 43 to SZ 50 Purchase Units - Numidia Numidia buy 7 archers; Remaining resources: 1 PUs; Combat - Numidia Battle in Berenice Numidia attack with 4 archers, 5 cavalrys and 8 swordmen Egypt defend with 1 spearman Numidia roll dice for 4 archers, 5 cavalrys and 8 swordmen in Berenice, round 2 : 5/17 hits, 5.00 expected hits Egypt roll dice for 1 spearman in Berenice, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Egypt lost in Berenice Numidia win, taking Berenice from Egypt with 4 archers, 5 cavalrys and 8 swordmen remaining. Battle score for attacker is 3 Casualties for Egypt: 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 1 archer placed in Oea 2 archers placed in Thenae Turn Complete - Numidia Numidia collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Numidia : 0.00 Egypt : -0.33
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TripleA Turn Summary: Carthage round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Carthage 6 spearmen moved from Thapsus to SZ 36 1 spearman moved from Thapsus to Thenae 6 spearmen and 2 triremes moved from SZ 36 to SZ 37 6 spearmen moved from SZ 37 to Sabrata 2 hoplites and 2 swordmen moved from Oea to SZ 39 1 bireme, 2 hoplites, 2 swordmen and 1 trireme moved from SZ 39 to SZ 41 2 hoplites and 2 swordmen moved from SZ 41 to Berenice 4 swordmen moved from Messana to SZ 35 4 swordmen and 4 triremes moved from SZ 35 to SZ 44 4 swordmen moved from SZ 44 to Tarentum 5 hoplites and 1 swordman moved from Croton to Tarentum 2 biremes and 1 trireme moved from SZ 44 to SZ 45 5 swordmen moved from Lilybaeum to SZ 34 5 biremes and 5 swordmen moved from SZ 34 to SZ 35 5 swordmen moved from SZ 35 to Croton 4 cavalrys moved from Carthago Nova to Tarraco 8 cavalrys and 6 swordmen moved from Valentia to Tarraco 1 trireme moved from SZ 25 to SZ 21 1 spearman and 2 swordmen moved from Aleria to SZ 21 1 spearman and 2 swordmen moved from SZ 21 to Genua 3 hoplites, 3 swordmen and 2 warelephants moved from Salapia to Ariminum Carthage take Ariminum from RomanRepublic 9 cavalrys moved from Roma to Genua 3 hoplites and 2 swordmen moved from Arretium to Genua 7 hoplites, 5 swordmen and 2 warelephants moved from Arretium to Ariminum Purchase Units - Carthage Carthage buy 1 bireme, 4 cavalrys, 13 hoplites, 6 spearmen and 2 triremes; Remaining resources: 1 PUs; Combat - Carthage Battle in Tarraco Carthage attack with 12 cavalrys and 6 swordmen Neutral defend with 3 axemen and 3 swordmen Carthage roll dice for 12 cavalrys and 6 swordmen in Tarraco, round 2 : 6/18 hits, 6.00 expected hits Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 1/6 hits, 1.50 expected hits 1 cavalry owned by the Carthage, 3 axemen owned by the Neutral and 3 swordmen owned by the Neutral lost in Tarraco Carthage loses 0 PUs for violating Tarracos neutrality. Carthage win, taking Tarraco from Neutral with 11 cavalrys and 6 swordmen remaining. Battle score for attacker is 17 Casualties for Carthage: 1 cavalry Casualties for Neutral: 3 axemen and 3 swordmen Battle in Genua Carthage attack with 9 cavalrys, 3 hoplites, 1 spearman and 4 swordmen Neutral defend with 3 cavalrys and 3 swordmen Carthage roll dice for 9 cavalrys, 3 hoplites, 1 spearman and 4 swordmen in Genua, round 2 : 8/17 hits, 5.50 expected hits Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 2 : 1/6 hits, 1.50 expected hits 3 cavalrys owned by the Neutral, 1 spearman owned by the Carthage and 3 swordmen owned by the Neutral lost in Genua Carthage loses 0 PUs for violating Genuas neutrality. Carthage win, taking Genua from Neutral with 9 cavalrys, 3 hoplites and 4 swordmen remaining. Battle score for attacker is 21 Casualties for Carthage: 1 spearman Casualties for Neutral: 3 cavalrys and 3 swordmen Non Combat Move - Carthage Place Units - Carthage 6 spearmen placed in Thapsus 1 bireme placed in SZ 37 2 triremes placed in SZ 45 4 hoplites placed in Tarentum 9 hoplites placed in Roma 4 cavalrys placed in Carthago Nova Turn Complete - Carthage Carthage collect 133 PUs; end with 134 PUs
Combat Hit Differential Summary :
Carthage : 2.50 Neutral : -1.00
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TripleA Turn Summary: RomanRepublic round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - RomanRepublic 7 cavalrys moved from Patavium to Senio 1 ballista and 7 legionaires moved from Salonae to Senio Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :
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TripleA Turn Summary: GreekCityStates round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - GreekCityStates 2 archers, 6 cavalrys, 12 hoplites and 7 slingerss moved from Byzantium to Odessus 3 slingerss moved from Thessalonica to Byzantium 1 hoplite moved from Thessalonica to Philippopolis GreekCityStates take Philippopolis from Macedonia 10 slingerss moved from Larissa to Dodona 7 slingerss moved from Athens to Delphi Purchase Units - GreekCityStates GreekCityStates buy 1 hoplite and 21 slingerss; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Odessus GreekCityStates attack with 2 archers, 6 cavalrys, 12 hoplites and 7 slingerss Neutral defend with 1 axeman and 3 swordmen GreekCityStates roll dice for 2 archers, 6 cavalrys, 12 hoplites and 7 slingerss in Odessus, round 2 : 8/27 hits, 7.50 expected hits Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 2/4 hits, 1.17 expected hits 1 axeman owned by the Neutral, 3 swordmen owned by the Neutral and 2 slingerss owned by the GreekCityStates lost in Odessus GreekCityStates loses 0 PUs for violating Odessuss neutrality. GreekCityStates win, taking Odessus from Neutral with 2 archers, 6 cavalrys, 12 hoplites and 5 slingerss remaining. Battle score for attacker is 11 Casualties for GreekCityStates: 2 slingerss Casualties for Neutral: 1 axeman and 3 swordmen Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 slingerss placed in Sparta 7 slingerss placed in Corinth 7 slingerss placed in Athens 1 hoplite and 1 slingers placed in Larissa GreekCityStates undo move 2. GreekCityStates undo move 3. GreekCityStates undo move 2. GreekCityStates undo move 1. 1 hoplite and 2 slingerss placed in Thessalonica 3 slingerss placed in Larissa 2 slingerss placed in Larissa 5 slingerss placed in Athens 4 slingerss placed in Corinth 5 slingerss placed in Sparta Turn Complete - GreekCityStates GreekCityStates collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral : 0.83 GreekCityStates : 0.50
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TripleA Turn Summary: Macedonia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Macedonia 1 bireme moved from SZ 70 to SZ 71 1 bireme moved from SZ 71 to SZ 72 1 bireme moved from SZ 69 to SZ 70 1 peltasts moved from Sardis to Pessinus 1 trireme moved from SZ 67 to SZ 68 1 bireme moved from SZ 68 to SZ 69 1 bireme moved from SZ 53 to SZ 67 1 bireme moved from SZ 50 to SZ 53 Non Combat Move - Macedonia Turn Complete - Macedonia
Combat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Egypt 1 spearman moved from Attalia to Tavium 1 spearman moved from Tarsus to Tavium 10 archers, 10 axemen, 4 chariots and 7 spearmen moved from Jerusalem to Sidon 1 spearman moved from Tarsus to Attalia 6 archers, 7 axemen and 6 spearmen moved from Paliurus to Siwa 6 axemen and 2 spearmen moved from Paraetonium to Siwa 1 archer and 8 axemen moved from Alexandria to Paraetonium 2 biremes moved from SZ 61 to SZ 62 1 bireme and 2 triremes moved from SZ 61 to SZ 62 Purchase Units - Egypt Egypt buy 2 archers, 7 axemen and 10 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Tavium Egypt attack with 2 spearmen Seleucid defend with 1 peltasts Egypt roll dice for 2 spearmen in Tavium, round 2 : 1/2 hits, 0.33 expected hits Seleucid roll dice for 1 peltasts in Tavium, round 2 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid lost in Tavium Egypt win, taking Tavium from Seleucid with 2 spearmen remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 peltasts Non Combat Move - Egypt Place Units - Egypt 2 archers, 1 axeman and 2 spearmen placed in Tarsus 4 axemen and 5 spearmen placed in Alexandria 2 axemen and 3 spearmen placed in Jerusalem Turn Complete - Egypt Egypt collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Egypt : 0.67 Seleucid : -0.17
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TripleA Turn Summary: Seleucid round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Purchase Units - Seleucid Seleucid buy 6 hoplites and 5 peltastss; Remaining resources: 0 PUs; Place Units - Seleucid 6 hoplites and 5 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Parthia 5 spearmen moved from Hatra to Emesa 2 cataphracts and 8 spearmen moved from Seleucia to Hatra 2 cataphracts moved from Hatra to Emesa 1 cavalry and 2 horsearchers moved from Persepolis to Seleucia 2 horsearchers moved from Seleucia to Hatra Purchase Units - Parthia Parthia buy 2 cavalrys, 1 city and 17 spearmen; Remaining resources: 0 PUs; Non Combat Move - Parthia Place Units - Parthia 1 city placed in Emesa 5 spearmen placed in Hatra 10 spearmen placed in Seleucia 2 cavalrys and 2 spearmen placed in Persepolis Turn Complete - Parthia Parthia collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 11
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11 Combat Move - Numidia 2 archers moved from Thenae to Sabrata 1 archer, 1 spearman and 5 swordmen moved from Sabrata to Oea 1 archer moved from Oea to Leptis Magna 4 archers and 1 swordman moved from Leptis Magna to Berenice 1 bireme moved from SZ 50 to SZ 45 Purchase Units - Numidia Numidia buy 6 archers and 1 spearman; Remaining resources: 0 PUs; Non Combat Move - Numidia Place Units - Numidia 1 archer and 1 spearman placed in Thenae 1 archer placed in Oea 4 archers placed in Leptis Magna Turn Complete - Numidia Numidia collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Carthage 6 spearmen moved from Thapsus to SZ 37 1 spearman moved from Thenae to SZ 37 1 bireme, 7 spearmen and 2 triremes moved from SZ 37 to SZ 39 7 spearmen moved from SZ 39 to Oea 6 spearmen moved from Sabrata to Oea 1 swordman moved from Berenice to Paliurus Numidia take Paliurus from Egypt 5 swordmen moved from Croton to SZ 44 5 hoplites moved from Tarentum to SZ 44 2 hoplites moved from Tarentum to SZ 44 3 hoplites and 6 swordmen moved from Tarentum to SZ 45 7 hoplites, 5 swordmen and 4 triremes moved from SZ 44 to SZ 45 10 hoplites and 11 swordmen moved from SZ 45 to Dodona 11 cavalrys and 6 swordmen moved from Tarraco to Barcino 4 cavalrys moved from Carthago Nova to Tarraco 1 cavalry moved from Genua to Veldidena Carthage take Verona from RomanRepublic Carthage take Veldidena from RomanRepublic 8 cavalrys moved from Genua to Patavium Carthage take Patavium from RomanRepublic 3 hoplites and 4 swordmen moved from Genua to Verona 10 hoplites, 8 swordmen and 4 warelephants moved from Ariminum to Patavium 9 hoplites moved from Roma to Salapia 1 trireme moved from SZ 21 to SZ 25 1 bireme moved from SZ 28 to SZ 34 3 biremes and 3 triremes moved from SZ 34 to SZ 35 5 biremes moved from SZ 35 to SZ 44 2 biremes moved from SZ 38 to SZ 37 Purchase Units - Carthage Carthage buy 6 cavalrys, 1 city and 19 hoplites; Remaining resources: 0 PUs; Combat - Carthage Battle in Dodona Carthage attack with 10 hoplites and 11 swordmen GreekCityStates defend with 11 slingerss Carthage roll dice for 10 hoplites and 11 swordmen in Dodona, round 2 : 7/21 hits, 7.00 expected hits GreekCityStates roll dice for 11 slingerss in Dodona, round 2 : 2/11 hits, 1.83 expected hits 2 swordmen owned by the Carthage and 7 slingerss owned by the GreekCityStates lost in Dodona Carthage roll dice for 10 hoplites and 9 swordmen in Dodona, round 3 : 7/19 hits, 6.33 expected hits GreekCityStates roll dice for 4 slingerss in Dodona, round 3 : 0/4 hits, 0.67 expected hits 4 slingerss owned by the GreekCityStates lost in Dodona Carthage win, taking Dodona from GreekCityStates with 10 hoplites and 9 swordmen remaining. Battle score for attacker is 14 Casualties for Carthage: 2 swordmen Casualties for GreekCityStates: 11 slingerss Battle in Barcino Carthage attack with 11 cavalrys and 6 swordmen Neutral defend with 1 axeman, 1 cavalry and 3 swordmen Carthage roll dice for 11 cavalrys and 6 swordmen in Barcino, round 2 : 5/17 hits, 5.67 expected hits Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 2 : 1/5 hits, 1.33 expected hits 1 cavalry owned by the Neutral, 1 cavalry owned by the Carthage, 1 axeman owned by the Neutral and 3 swordmen owned by the Neutral lost in Barcino Carthage loses 0 PUs for violating Barcinos neutrality. Carthage win, taking Barcino from Neutral with 10 cavalrys and 6 swordmen remaining. Battle score for attacker is 15 Casualties for Carthage: 1 cavalry Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen Non Combat Move - Carthage 1 bireme and 1 trireme moved from SZ 41 to SZ 40 Place Units - Carthage 4 cavalrys placed in Carthago Nova 2 cavalrys placed in Thapsus 1 city placed in Croton 6 hoplites placed in Tarentum 4 hoplites placed in Messana 9 hoplites placed in Roma Turn Complete - Carthage Carthage collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Carthage : 0.00 Neutral : -0.33 GreekCityStates : -0.50
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TripleA Turn Summary: RomanRepublic round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - RomanRepublic 1 cavalry moved from Senio to Aemona 21 cavalrys and 7 legionaires moved from Senio to Salonae Non Combat Move - RomanRepublic Turn Complete - RomanRepublic
Combat Hit Differential Summary :
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the greeks!
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TripleA Turn Summary: GreekCityStates round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - GreekCityStates 2 cavalrys, 1 hoplite and 2 slingerss moved from Thessalonica to Dodona 5 slingerss moved from Larissa to Dodona 1 hoplite and 11 slingerss moved from Delphi to Dodona 5 slingerss moved from Athens to Delphi 6 cavalrys moved from Odessus to Dodona 2 archers, 12 hoplites and 5 slingerss moved from Odessus to Philippopolis 1 hoplite moved from Philippopolis to Pella Purchase Units - GreekCityStates GreekCityStates buy 27 slingerss; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Dodona GreekCityStates attack with 8 cavalrys, 2 hoplites and 18 slingerss Carthage defend with 10 hoplites and 9 swordmen GreekCityStates roll dice for 8 cavalrys, 2 hoplites and 18 slingerss in Dodona, round 2 : 8/28 hits, 6.33 expected hits Carthage roll dice for 10 hoplites and 9 swordmen in Dodona, round 2 : 11/19 hits, 8.00 expected hits 8 swordmen owned by the Carthage and 11 slingerss owned by the GreekCityStates lost in Dodona GreekCityStates roll dice for 8 cavalrys, 2 hoplites and 7 slingerss in Dodona, round 3 : 4/17 hits, 4.50 expected hits Carthage roll dice for 10 hoplites and 1 swordman in Dodona, round 3 : 3/11 hits, 5.33 expected hits 3 hoplites owned by the Carthage, 1 swordman owned by the Carthage and 3 slingerss owned by the GreekCityStates lost in Dodona GreekCityStates roll dice for 8 cavalrys, 2 hoplites and 4 slingerss in Dodona, round 4 : 4/14 hits, 4.00 expected hits Carthage roll dice for 7 hoplites in Dodona, round 4 : 4/7 hits, 3.50 expected hits 4 hoplites owned by the Carthage and 4 slingerss owned by the GreekCityStates lost in Dodona GreekCityStates roll dice for 8 cavalrys and 2 hoplites in Dodona, round 5 : 2/10 hits, 3.33 expected hits Carthage roll dice for 3 hoplites in Dodona, round 5 : 1/3 hits, 1.50 expected hits 2 hoplites owned by the Carthage and 1 cavalry owned by the GreekCityStates lost in Dodona GreekCityStates roll dice for 7 cavalrys and 2 hoplites in Dodona, round 6 : 6/9 hits, 3.00 expected hits Carthage roll dice for 1 hoplite in Dodona, round 6 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Carthage lost in Dodona GreekCityStates win, taking Dodona from Carthage with 7 cavalrys and 2 hoplites remaining. Battle score for attacker is 46 Casualties for GreekCityStates: 1 cavalry and 18 slingerss Casualties for Carthage: 10 hoplites and 9 swordmen Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 slingerss placed in Thessalonica 6 slingerss placed in Larissa 7 slingerss placed in Athens 6 slingerss placed in Sparta 2 slingerss placed in Corinth Turn Complete - GreekCityStates GreekCityStates collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Carthage : 0.17 GreekCityStates : 2.83
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TripleA Turn Summary: Macedonia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Turn Complete - Macedonia
Combat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Egypt 2 spearmen moved from Tavium to Pessinus 2 axemen moved from Paraetonium to Paliurus 1 spearman moved from Siwa to Paliurus 1 archer and 6 axemen moved from Paraetonium to Siwa 4 axemen and 5 spearmen moved from Alexandria to Paraetonium 2 axemen and 3 spearmen moved from Jerusalem to Sidon 1 spearman moved from Attalia to SZ 62 3 biremes, 1 spearman and 2 triremes moved from SZ 62 to SZ 65 1 spearman moved from SZ 65 to Rhodos GreekCityStates take Rhodos from Macedonia Purchase Units - Egypt Egypt buy 2 archers and 18 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Pessinus Egypt attack with 2 spearmen Macedonia defend with 1 peltasts Egypt roll dice for 2 spearmen in Pessinus, round 2 : 0/2 hits, 0.33 expected hits Seleucid roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits, 0.17 expected hits Egypt roll dice for 2 spearmen in Pessinus, round 3 : 1/2 hits, 0.33 expected hits Seleucid roll dice for 1 peltasts in Pessinus, round 3 : 1/1 hits, 0.17 expected hits 1 spearman owned by the Egypt and 1 peltasts owned by the Macedonia lost in Pessinus Egypt win, taking Pessinus from Seleucid with 1 spearman remaining. Battle score for attacker is -1 Casualties for Egypt: 1 spearman Casualties for Macedonia: 1 peltasts Battle in Paliurus Egypt attack with 2 axemen and 1 spearman Carthage defend with 1 swordman Egypt roll dice for 2 axemen and 1 spearman in Paliurus, round 2 : 0/3 hits, 0.83 expected hits Numidia roll dice for 1 swordman in Paliurus, round 2 : 0/1 hits, 0.33 expected hits Egypt roll dice for 2 axemen and 1 spearman in Paliurus, round 3 : 0/3 hits, 0.83 expected hits Numidia roll dice for 1 swordman in Paliurus, round 3 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Egypt lost in Paliurus Egypt roll dice for 2 axemen in Paliurus, round 4 : 0/2 hits, 0.67 expected hits Numidia roll dice for 1 swordman in Paliurus, round 4 : 1/1 hits, 0.33 expected hits 1 axeman owned by the Egypt lost in Paliurus Egypt roll dice for 1 axeman in Paliurus, round 5 : 0/1 hits, 0.33 expected hits Numidia roll dice for 1 swordman in Paliurus, round 5 : 0/1 hits, 0.33 expected hits Egypt roll dice for 1 axeman in Paliurus, round 6 : 1/1 hits, 0.33 expected hits Numidia roll dice for 1 swordman in Paliurus, round 6 : 0/1 hits, 0.33 expected hits 1 swordman owned by the Carthage lost in Paliurus Egypt win, taking Paliurus from Numidia with 1 axeman remaining. Battle score for attacker is -2 Casualties for Egypt: 1 axeman and 1 spearman Casualties for Carthage: 1 swordman Non Combat Move - Egypt Place Units - Egypt 2 archers and 3 spearmen placed in Tarsus 9 spearmen placed in Alexandria 6 spearmen placed in Jerusalem Turn Complete - Egypt Egypt collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Egypt : -1.67 Numidia : 0.33 Seleucid : 0.67
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TripleA Turn Summary: Seleucid round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Purchase Units - Seleucid Seleucid buy 3 hoplites and 8 peltastss; Remaining resources: 0 PUs; Place Units - Seleucid 3 hoplites and 8 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Purchase Units - Parthia Parthia buy 2 cavalrys and 22 spearmen; Remaining resources: 0 PUs; Non Combat Move - Parthia 2 cavalrys and 2 spearmen moved from Persepolis to Babylon 2 cavalrys moved from Babylon to Seleucia 1 cavalry and 10 spearmen moved from Seleucia to Hatra 1 cavalry, 2 horsearchers and 13 spearmen moved from Hatra to Emesa Place Units - Parthia 4 spearmen placed in Emesa 5 spearmen placed in Hatra 10 spearmen placed in Seleucia 2 cavalrys and 3 spearmen placed in Persepolis Turn Complete - Parthia Parthia collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 12
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12 Combat Move - Numidia 1 archer and 1 spearman moved from Thenae to Sabrata 2 archers moved from Sabrata to Oea 2 archers, 1 spearman and 5 swordmen moved from Oea to Leptis Magna 5 archers moved from Leptis Magna to Berenice 3 cavalrys moved from Berenice to Paliurus Purchase Units - Numidia Numidia buy 2 spearmen and 5 swordmen; Remaining resources: 0 PUs; Combat - Numidia Battle in Paliurus Numidia attack with 3 cavalrys Egypt defend with 1 axeman Numidia roll dice for 3 cavalrys in Paliurus, round 2 : 1/3 hits, 1.00 expected hits Egypt roll dice for 1 axeman in Paliurus, round 2 : 1/1 hits, 0.17 expected hits 1 axeman owned by the Egypt and 1 cavalry owned by the Numidia lost in Paliurus Numidia win, taking Paliurus from Egypt with 2 cavalrys remaining. Battle score for attacker is -1 Casualties for Numidia: 1 cavalry Casualties for Egypt: 1 axeman Non Combat Move - Numidia Place Units - Numidia 2 spearmen placed in Thenae 1 swordman placed in Oea 4 swordmen placed in Leptis Magna Turn Complete - Numidia Numidia collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Numidia : 0.00 Egypt : 0.83