@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Carthage
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 cavalrys, 1 spearman and 8 swordmen moved from Olisipo to Cale
2 biremes and 1 spearman moved from SZ 30 to SZ 31
EDIT: 2 biremes moved from SZ 30 to SZ 31
3 swordmen moved from Carthago to SZ 32
4 swordmen moved from Carthago to SZ 36
3 swordmen and 1 trireme moved from SZ 36 to SZ 38
1 bireme and 1 swordman moved from SZ 36 to SZ 38
4 swordmen moved from SZ 38 to Syracuse
3 swordmen and 1 trireme moved from SZ 32 to SZ 33
3 swordmen moved from SZ 33 to Lilybaeum
3 biremes moved from SZ 34 to SZ 28
3 triremes moved from SZ 34 to SZ 35
4 biremes moved from SZ 33 to SZ 34
1 bireme and 2 triremes moved from SZ 28 to SZ 25
Purchase Units - Carthage
Carthage buy 1 bireme, 2 hoplites, 1 spearman, 1 swordman and 3 warelephants; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Syracuse
Carthage attack with 4 swordmen
GreekCityStates defend with 1 slingers
Carthage roll dice for 4 swordmen in Syracuse, round 2 : 1/4 hits, 1.33 expected hits
GreekCityStates roll dice for 1 slingers in Syracuse, round 2 : 0/1 hits, 0.17 expected hits
1 slingers owned by the GreekCityStates lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 4 swordmen remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Cale
Carthage attack with 2 cavalrys, 1 spearman and 8 swordmen
Neutral defend with 3 swordmen
Carthage roll dice for 2 cavalrys, 1 spearman and 8 swordmen in Cale, round 2 : 2/11 hits, 3.50 expected hits
Neutral roll dice for 3 swordmen in Cale, round 2 : 1/3 hits, 1.00 expected hits
1 spearman owned by the Carthage and 2 swordmen owned by the Neutral lost in Cale
Carthage roll dice for 2 cavalrys and 8 swordmen in Cale, round 3 : 2/10 hits, 3.33 expected hits
Neutral roll dice for 1 swordman in Cale, round 3 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Carthage and 1 swordman owned by the Neutral lost in Cale
Carthage loses 0 PUs for violating Cales neutrality.
Carthage win, taking Cale from Neutral with 1 cavalry and 8 swordmen remaining. Battle score for attacker is 5
Casualties for Carthage: 1 cavalry and 1 spearman
Casualties for Neutral: 3 swordmen
Non Combat Move - Carthage
Place Units - Carthage
1 hoplite, 1 swordman and 3 warelephants placed in Lilybaeum
1 hoplite and 1 spearman placed in Carthago
1 bireme placed in SZ 36
Turn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Carthage : -3.17
Neutral : 0.67
GreekCityStates : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - RomanRepublic
1 ballista, 3 cavalrys, 7 legionaires and 2 velitess moved from Veldidena to Aemona
8 velitess moved from Patavium to Aemona
Purchase Units - RomanRepublic
RomanRepublic buy 8 cavalrys, 2 legionaires and 5 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Aemona
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess
Neutral defend with 3 archers, 1 axeman and 2 swordmen
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess in Aemona, round 2 : 8/21 hits, 5.83 expected hits
Neutral roll dice for 3 archers, 1 axeman and 2 swordmen in Aemona, round 2 : 1/6 hits, 2.33 expected hits
1 velites owned by the RomanRepublic, 1 axeman owned by the Neutral, 3 archers owned by the Neutral and 2 swordmen owned by the Neutral lost in Aemona
RomanRepublic loses 0 PUs for violating Aemonas neutrality.
RomanRepublic win, taking Aemona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 9 velitess remaining. Battle score for attacker is 20
Casualties for RomanRepublic: 1 velites
Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
8 cavalrys placed in Patavium
4 velitess placed in Messana
2 legionaires and 1 velites placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral : -1.33
RomanRepublic : 2.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - GreekCityStates
2 cavalrys and 2 hoplites moved from Messana to Syracuse
1 hoplite moved from Messana to Syracuse
4 hoplites and 3 slingerss moved from Corinth to Athens
1 cavalry and 5 slingerss moved from Sparta to SZ 67
3 biremes, 1 cavalry, 5 slingerss and 2 triremes moved from SZ 67 to SZ 66
1 cavalry and 5 slingerss moved from SZ 66 to Rhodos
Purchase Units - GreekCityStates
GreekCityStates buy 1 city, 1 hoplite and 12 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 2 cavalrys and 3 hoplites
Carthage defend with 4 swordmen
GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 2 : 1/5 hits, 1.67 expected hits
Carthage roll dice for 4 swordmen in Syracuse, round 2 : 0/4 hits, 1.33 expected hits
1 swordman owned by the Carthage lost in Syracuse
GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 3 : 2/5 hits, 1.67 expected hits
Carthage roll dice for 3 swordmen in Syracuse, round 3 : 0/3 hits, 1.00 expected hits
2 swordmen owned by the Carthage lost in Syracuse
GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 4 : 0/5 hits, 1.67 expected hits
Carthage roll dice for 1 swordman in Syracuse, round 4 : 0/1 hits, 0.33 expected hits
GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 5 : 3/5 hits, 1.67 expected hits
Carthage roll dice for 1 swordman in Syracuse, round 5 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Carthage lost in Syracuse
GreekCityStates win, taking Syracuse from Carthage with 2 cavalrys and 3 hoplites remaining. Battle score for attacker is 16
Casualties for Carthage: 4 swordmen
Battle in Rhodos
GreekCityStates attack with 1 cavalry and 5 slingerss
Seleucid defend with 3 legionaires
GreekCityStates roll dice for 1 cavalry and 5 slingerss in Rhodos, round 2 : 1/6 hits, 1.17 expected hits
Seleucid roll dice for 3 legionaires in Rhodos, round 2 : 1/3 hits, 1.00 expected hits
1 legionaire owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Rhodos
GreekCityStates roll dice for 1 cavalry and 4 slingerss in Rhodos, round 3 : 0/5 hits, 1.00 expected hits
Seleucid roll dice for 2 legionaires in Rhodos, round 3 : 1/2 hits, 0.67 expected hits
1 slingers owned by the GreekCityStates lost in Rhodos
GreekCityStates roll dice for 1 cavalry and 3 slingerss in Rhodos, round 4 : 0/4 hits, 0.83 expected hits
Seleucid roll dice for 2 legionaires in Rhodos, round 4 : 1/2 hits, 0.67 expected hits
1 slingers owned by the GreekCityStates lost in Rhodos
GreekCityStates roll dice for 1 cavalry and 2 slingerss in Rhodos, round 5 : 1/3 hits, 0.67 expected hits
Seleucid roll dice for 2 legionaires in Rhodos, round 5 : 0/2 hits, 0.67 expected hits
1 legionaire owned by the Seleucid lost in Rhodos
GreekCityStates roll dice for 1 cavalry and 2 slingerss in Rhodos, round 6 : 3/3 hits, 0.67 expected hits
Seleucid roll dice for 1 legionaire in Rhodos, round 6 : 0/1 hits, 0.33 expected hits
1 legionaire owned by the Seleucid lost in Rhodos
GreekCityStates win, taking Rhodos from Seleucid with 1 cavalry and 2 slingerss remaining. Battle score for attacker is 6
Casualties for GreekCityStates: 3 slingerss
Casualties for Seleucid: 3 legionaires
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Athens
1 hoplite and 6 slingerss placed in Corinth
6 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Carthage : -3.00
Seleucid : -0.33
GreekCityStates : 0.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Macedonia
5 peltastss moved from Thessalonica to Larissa
7 biremes and 1 trireme moved from SZ 69 to SZ 68
Purchase Units - Macedonia
Macedonia buy 11 peltastss and 1 swordman; Remaining resources: 0 PUs;
Combat - Macedonia
Non Combat Move - Macedonia
Place Units - Macedonia
5 peltastss and 1 swordman placed in Larissa
6 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Egypt
3 axemen moved from Jerusalem to Sidon
1 axeman moved from Paraetonium to Siwa
Egypt take Siwa from Numidia
4 axemen and 3 spearmen moved from Alexandria to Paraetonium
3 biremes and 2 triremes moved from SZ 63 to SZ 59
Purchase Units - Egypt
Egypt buy 4 axemen and 7 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Sidon
Egypt attack with 3 axemen
Seleucid defend with 1 cavalry
Egypt roll dice for 3 axemen in Sidon, round 2 : 1/3 hits, 1.00 expected hits
Seleucid roll dice for 1 cavalry in Sidon, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 3 axemen remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 cavalry
Non Combat Move - Egypt
Place Units - Egypt
4 axemen and 4 spearmen placed in Jerusalem
3 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Egypt : 0.00
Seleucid : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Seleucid
5 biremes and 1 trireme moved from SZ 65 to SZ 66
4 peltastss moved from Sardis to Pergamum
1 cavalry moved from Pessinus to Pergamum
3 cavalrys and 1 peltasts moved from Pessinus to Tavium
3 cavalrys moved from Damascus to Sidon
4 cavalrys moved from Damascus to Emesa
1 peltasts moved from Damascus to Emesa
1 peltasts moved from Damascus to Sidon
1 peltasts moved from Damascus to Emesa
1 peltasts moved from Damascus to Sidon
4 cataphracts, 5 cavalrys, 8 hoplites, 4 legionaires and 2 peltastss moved from Damascus to Antioch
4 peltastss moved from Tarsus to Tavium
1 peltasts moved from Tarsus to Antioch
Purchase Units - Seleucid
Seleucid buy 5 hoplites, 8 legionaires and 3 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Emesa
Seleucid attack with 4 cavalrys and 2 peltastss
Parthia defend with 1 cataphract and 2 spearmen
Seleucid roll dice for 4 cavalrys and 2 peltastss in Emesa, round 2 : 1/6 hits, 1.67 expected hits
Parthia roll dice for 1 cataphract and 2 spearmen in Emesa, round 2 : 0/3 hits, 1.17 expected hits
1 spearman owned by the Parthia lost in Emesa
Seleucid roll dice for 4 cavalrys and 2 peltastss in Emesa, round 3 : 3/6 hits, 1.67 expected hits
Parthia roll dice for 1 cataphract and 1 spearman in Emesa, round 3 : 0/2 hits, 0.83 expected hits
1 spearman owned by the Parthia and 1 cataphract owned by the Parthia lost in Emesa
Seleucid win, taking Emesa from Parthia with 4 cavalrys and 2 peltastss remaining. Battle score for attacker is 13
Casualties for Parthia: 1 cataphract and 2 spearmen
Battle in SZ 66
Seleucid attack with 5 biremes and 1 trireme
GreekCityStates defend with 3 biremes and 2 triremes
Seleucid roll dice for 5 biremes and 1 trireme in SZ 66, round 2 : 0/6 hits, 1.33 expected hits
GreekCityStates roll dice for 3 biremes and 2 triremes in SZ 66, round 2 : 1/5 hits, 1.67 expected hits
1 bireme owned by the Seleucid lost in SZ 66
Seleucid roll dice for 4 biremes and 1 trireme in SZ 66, round 3 : 2/5 hits, 1.17 expected hits
GreekCityStates roll dice for 3 biremes and 2 triremes in SZ 66, round 3 : 3/5 hits, 1.67 expected hits
2 biremes owned by the GreekCityStates and 3 biremes owned by the Seleucid lost in SZ 66
Seleucid roll dice for 1 bireme and 1 trireme in SZ 66, round 4 : 0/2 hits, 0.67 expected hits
GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 66, round 4 : 1/3 hits, 1.00 expected hits
1 bireme owned by the Seleucid lost in SZ 66
Seleucid roll dice for 1 trireme in SZ 66, round 5 : 0/1 hits, 0.50 expected hits
GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 66, round 5 : 1/3 hits, 1.00 expected hits
1 trireme owned by the Seleucid lost in SZ 66
GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is -33
Casualties for Seleucid: 5 biremes and 1 trireme
Casualties for GreekCityStates: 2 biremes
Battle in Tavium
Seleucid attack with 3 cavalrys and 5 peltastss
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 3 cavalrys and 5 peltastss in Tavium, round 2 : 2/8 hits, 1.83 expected hits
Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 2 : 1/4 hits, 1.17 expected hits
1 cavalry owned by the Neutral, 1 peltasts owned by the Seleucid and 1 spearman owned by the Neutral lost in Tavium
Seleucid roll dice for 3 cavalrys and 4 peltastss in Tavium, round 3 : 0/7 hits, 1.67 expected hits
Neutral roll dice for 2 spearmen in Tavium, round 3 : 0/2 hits, 0.67 expected hits
Seleucid roll dice for 3 cavalrys and 4 peltastss in Tavium, round 4 : 2/7 hits, 1.67 expected hits
Neutral roll dice for 2 spearmen in Tavium, round 4 : 2/2 hits, 0.67 expected hits
2 peltastss owned by the Seleucid and 2 spearmen owned by the Neutral lost in Tavium
Seleucid loses 0 PUs for violating Taviums neutrality.
Seleucid win, taking Tavium from Neutral with 3 cavalrys and 2 peltastss remaining. Battle score for attacker is 7
Casualties for Seleucid: 3 peltastss
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Pergamum
Seleucid attack with 1 cavalry and 4 peltastss
GreekCityStates defend with 1 hoplite
Seleucid roll dice for 1 cavalry and 4 peltastss in Pergamum, round 2 : 1/5 hits, 1.00 expected hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 2 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Seleucid lost in Pergamum
Seleucid win, taking Pergamum from GreekCityStates with 1 cavalry and 3 peltastss remaining. Battle score for attacker is 3
Casualties for Seleucid: 1 peltasts
Casualties for GreekCityStates: 1 hoplite
Battle in Sidon
Seleucid attack with 3 cavalrys and 2 peltastss
Egypt defend with 3 axemen
Seleucid roll dice for 3 cavalrys and 2 peltastss in Sidon, round 2 : 1/5 hits, 1.33 expected hits
Egypt roll dice for 3 axemen in Sidon, round 2 : 0/3 hits, 0.50 expected hits
1 axeman owned by the Egypt lost in Sidon
Seleucid roll dice for 3 cavalrys and 2 peltastss in Sidon, round 3 : 3/5 hits, 1.33 expected hits
Egypt roll dice for 2 axemen in Sidon, round 3 : 1/2 hits, 0.33 expected hits
2 axemen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 3 cavalrys and 1 peltasts remaining. Battle score for attacker is 7
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 1 peltasts
Non Combat Move - Seleucid
Place Units - Seleucid
2 hoplites and 3 peltastss placed in Tarsus
3 hoplites and 8 legionaires placed in Antioch
Turn Complete - Seleucid
Seleucid collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Neutral : 0.50
Egypt : 0.17
Parthia : -2.00
Seleucid : -0.83
GreekCityStates : 1.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Parthia
10 archers, 3 cataphracts, 6 horsearchers and 11 spearmen moved from Edessa to Emesa
4 cavalrys, 1 horsearcher and 10 spearmen moved from Hatra to Emesa
8 archers, 1 cataphract and 13 spearmen moved from Seleucia to Hatra
1 cataphract moved from Hatra to Emesa
5 spearmen moved from Babylon to Seleucia
1 cataphract, 2 cavalrys and 1 horsearcher moved from Persepolis to Seleucia
3 spearmen moved from Persepolis to Babylon
Purchase Units - Parthia
Parthia buy 1 city and 18 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Emesa
Parthia attack with 10 archers, 4 cataphracts, 4 cavalrys, 7 horsearchers and 21 spearmen
Seleucid defend with 4 cavalrys and 2 peltastss
Parthia roll dice for 10 archers, 4 cataphracts, 4 cavalrys, 7 horsearchers and 21 spearmen in Emesa, round 2 : 7/46 hits, 10.83 expected hits
Seleucid roll dice for 4 cavalrys and 2 peltastss in Emesa, round 2 : 2/6 hits, 1.00 expected hits
4 cavalrys owned by the Seleucid, 2 spearmen owned by the Parthia and 2 peltastss owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 10 archers, 4 cataphracts, 4 cavalrys, 7 horsearchers and 19 spearmen remaining. Battle score for attacker is 14
Casualties for Parthia: 2 spearmen
Casualties for Seleucid: 4 cavalrys and 2 peltastss
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Hatra
10 spearmen placed in Seleucia
7 spearmen placed in Persepolis
1 spearman were produced but were not placed
Turn Complete - Parthia
Parthia collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Parthia : -3.83
Seleucid : 1.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Numidia
4 cavalrys moved from Leptis Magna to Siwa
2 archers and 10 cavalrys moved from Paliurus to Siwa
2 archers, 1 cavalry and 1 spearman moved from Sabrata to Oea
1 archer, 1 spearman and 3 swordmen moved from Siga to Auzia
7 cavalrys moved from Auzia to Theveste
Purchase Units - Numidia
Numidia buy 2 cavalrys and 4 swordmen; Remaining resources: 6 PUs;
Combat - Numidia
Battle in Oea
Numidia attack with 2 archers, 1 cavalry and 1 spearman
Neutral defend with 1 spearman
Numidia roll dice for 2 archers, 1 cavalry and 1 spearman in Oea, round 2 : 1/4 hits, 0.83 expected hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Oea
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 2 archers, 1 cavalry and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Siwa
Numidia attack with 2 archers and 14 cavalrys
Egypt defend with 1 axeman
Numidia roll dice for 2 archers and 14 cavalrys in Siwa, round 2 : 5/16 hits, 5.00 expected hits
Egypt roll dice for 1 axeman in Siwa, round 2 : 0/1 hits, 0.17 expected hits
1 axeman owned by the Egypt lost in Siwa
Numidia win, taking Siwa from Egypt with 2 archers and 14 cavalrys remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Non Combat Move - Numidia
Place Units - Numidia
2 cavalrys placed in Thenae
4 swordmen placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 29 PUs; end with 35 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Numidia : 0.17
Egypt : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Carthage
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cavalry and 8 swordmen moved from Cale to Brigantium
3 cavalrys, 2 hoplites, 18 spearmen, 9 swordmen and 5 warelephants moved from Lilybaeum to Messana
1 bireme and 1 trireme moved from SZ 38 to SZ 40
2 biremes and 1 spearman moved from SZ 31 to SZ 32
EDIT: 2 biremes moved from SZ 31 to SZ 32
1 hoplite moved from Carthago to SZ 36
1 hoplite moved from SZ 36 to Lilybaeum
1 trireme moved from SZ 33 to SZ 36
1 spearman and 1 swordman moved from Carthago to SZ 36
1 spearman and 1 swordman moved from SZ 36 to Lilybaeum
2 triremes moved from SZ 35 to SZ 40
3 biremes moved from SZ 34 to SZ 33
2 biremes moved from SZ 28 to SZ 34
1 bireme moved from SZ 34 to SZ 35
Purchase Units - Carthage
Carthage buy 1 city, 5 hoplites and 8 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
Battle in SZ 40
Carthage attack with 1 bireme and 3 triremes
RomanRepublic defend with 1 bireme
Carthage roll dice for 1 bireme and 3 triremes in SZ 40, round 2 : 1/4 hits, 1.67 expected hits
RomanRepublic roll dice for 1 bireme in SZ 40, round 2 : 0/1 hits, 0.33 expected hits
1 bireme owned by the RomanRepublic lost in SZ 40
Carthage win with 1 bireme and 3 triremes remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 bireme
Battle in Messana
Carthage attack with 3 cavalrys, 2 hoplites, 18 spearmen, 9 swordmen and 5 warelephants
RomanRepublic defend with 1 city, 4 forts, 5 legionaires and 18 velitess; GreekCityStates defend with 2 hoplites and 3 slingerss
Carthage roll dice for 3 cavalrys, 2 hoplites, 18 spearmen, 9 swordmen and 5 warelephants in Messana, round 2 : 11/37 hits, 11.00 expected hits
Units damaged: 4 forts owned by the RomanRepublic
RomanRepublic roll dice for 4 forts, 2 hoplites, 5 legionaires, 3 slingerss and 18 velitess in Messana, round 2 : 11/32 hits, 11.83 expected hits
Units damaged: 5 warelephants owned by the Carthage
4 velitess owned by the RomanRepublic, 6 spearmen owned by the Carthage and 3 slingerss owned by the GreekCityStates lost in Messana
Carthage roll dice for 3 cavalrys, 2 hoplites, 12 spearmen, 9 swordmen and 5 warelephants in Messana, round 3 : 12/31 hits, 10.00 expected hits
RomanRepublic roll dice for 4 forts, 2 hoplites, 5 legionaires and 14 velitess in Messana, round 3 : 7/25 hits, 10.00 expected hits
12 velitess owned by the RomanRepublic and 7 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 3 cavalrys, 2 hoplites, 5 spearmen, 9 swordmen and 5 warelephants in Messana, round 4 : 11/24 hits, 8.83 expected hits
RomanRepublic roll dice for 4 forts, 2 hoplites, 5 legionaires and 2 velitess in Messana, round 4 : 7/13 hits, 6.00 expected hits
2 forts owned by the RomanRepublic, 2 velitess owned by the RomanRepublic, 2 hoplites owned by the GreekCityStates, 2 cavalrys owned by the Carthage, 5 spearmen owned by the Carthage and 5 legionaires owned by the RomanRepublic lost in Messana
Carthage roll dice for 1 cavalry, 2 hoplites, 9 swordmen and 5 warelephants in Messana, round 5 : 7/17 hits, 7.33 expected hits
RomanRepublic roll dice for 2 forts in Messana, round 5 : 2/2 hits, 1.33 expected hits
2 forts owned by the RomanRepublic, 1 cavalry owned by the Carthage and 1 swordman owned by the Carthage lost in Messana
Carthage win, taking Messana from RomanRepublic with 2 hoplites, 8 swordmen and 5 warelephants remaining. Battle score for attacker is 44
Casualties for Carthage: 3 cavalrys, 18 spearmen and 1 swordman
Casualties for GreekCityStates: 2 hoplites and 3 slingerss
Casualties for RomanRepublic: 4 forts, 5 legionaires and 18 velitess
Battle in Brigantium
Carthage attack with 1 cavalry and 8 swordmen
Neutral defend with 3 axemen
Carthage roll dice for 1 cavalry and 8 swordmen in Brigantium, round 2 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 3 axemen in Brigantium, round 2 : 1/3 hits, 0.50 expected hits
1 cavalry owned by the Carthage and 3 axemen owned by the Neutral lost in Brigantium
Carthage loses 0 PUs for violating Brigantiums neutrality.
Carthage win, taking Brigantium from Neutral with 8 swordmen remaining. Battle score for attacker is 5
Casualties for Carthage: 1 cavalry
Casualties for Neutral: 3 axemen
Non Combat Move - Carthage
Place Units - Carthage
1 city placed in Carthago Nova
5 hoplites placed in Lilybaeum
8 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs
5 units repaired.
Combat Hit Differential Summary :
Carthage : 3.17
Neutral : 0.50
RomanRepublic : -2.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - RomanRepublic
1 ballista, 3 cavalrys, 7 legionaires and 9 velitess moved from Aemona to Senio
8 cavalrys moved from Patavium to Senio
Purchase Units - RomanRepublic
RomanRepublic buy 8 cavalrys and 8 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Senio
RomanRepublic attack with 1 ballista, 11 cavalrys, 7 legionaires and 9 velitess
Neutral defend with 3 swordmen
RomanRepublic roll dice for 1 ballista, 11 cavalrys, 7 legionaires and 9 velitess in Senio, round 2 : 14/28 hits, 8.33 expected hits
Neutral roll dice for 3 swordmen in Senio, round 2 : 2/3 hits, 1.00 expected hits
2 velitess owned by the RomanRepublic and 3 swordmen owned by the Neutral lost in Senio
RomanRepublic loses 0 PUs for violating Senios neutrality.
RomanRepublic win, taking Senio from Neutral with 1 ballista, 11 cavalrys, 7 legionaires and 7 velitess remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 2 velitess
Casualties for Neutral: 3 swordmen
Non Combat Move - RomanRepublic
1 ballista and 5 legionaires moved from Roma to Salapia
2 legionaires moved from Capua to Salapia
Place Units - RomanRepublic
8 velitess placed in Roma
8 cavalrys placed in Patavium
Turn Complete - RomanRepublic
RomanRepublic collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Neutral : 1.00
RomanRepublic : 5.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - GreekCityStates
1 cavalry and 2 slingerss moved from Rhodos to SZ 66
1 bireme, 1 cavalry, 2 slingerss and 2 triremes moved from SZ 66 to SZ 64
1 hoplite and 6 slingerss moved from Corinth to Athens
6 slingerss moved from Sparta to Corinth
2 cavalrys and 3 hoplites moved from Syracuse to Lilybaeum
Purchase Units - GreekCityStates
GreekCityStates buy 1 hoplite and 16 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Lilybaeum
GreekCityStates attack with 2 cavalrys and 3 hoplites
Carthage defend with 1 city, 6 hoplites, 1 spearman and 1 swordman
GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Lilybaeum, round 2 : 1/5 hits, 1.67 expected hits
Carthage roll dice for 6 hoplites, 1 spearman and 1 swordman in Lilybaeum, round 2 : 4/8 hits, 3.67 expected hits
2 hoplites owned by the GreekCityStates, 1 spearman owned by the Carthage and 2 cavalrys owned by the GreekCityStates lost in Lilybaeum
GreekCityStates roll dice for 1 hoplite in Lilybaeum, round 3 : 0/1 hits, 0.33 expected hits
Carthage roll dice for 6 hoplites and 1 swordman in Lilybaeum, round 3 : 3/7 hits, 3.33 expected hits
1 hoplite owned by the GreekCityStates lost in Lilybaeum
Carthage win with 6 hoplites and 1 swordman remaining. Battle score for attacker is -20
Casualties for GreekCityStates: 2 cavalrys and 3 hoplites
Casualties for Carthage: 1 spearman
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 hoplite and 6 slingerss placed in Athens
7 slingerss placed in Corinth
3 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Carthage : 0.00
GreekCityStates : -1.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Macedonia
7 biremes and 1 trireme moved from SZ 68 to SZ 65
6 peltastss moved from Thessalonica to Larissa
Purchase Units - Macedonia
Macedonia buy 11 peltastss and 1 swordman; Remaining resources: 0 PUs;
Non Combat Move - Macedonia
Place Units - Macedonia
6 peltastss placed in Thessalonica
5 peltastss and 1 swordman placed in Larissa
Turn Complete - Macedonia
Macedonia collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Egypt
3 spearmen moved from Alexandria to Paraetonium
2 biremes and 2 triremes moved from SZ 59 to SZ 63
1 spearman moved from Jerusalem to SZ 59
1 bireme and 1 spearman moved from SZ 59 to SZ 60
1 spearman moved from SZ 60 to Salamis
Egypt take Salamis from Seleucid
2 axemen moved from Jerusalem to Sidon
1 axeman moved from Jerusalem to Sidon
1 axeman moved from Jerusalem to Damascus
2 spearmen moved from Jerusalem to Damascus
3 spearmen moved from Jerusalem to Sidon
2 archers moved from Jerusalem to Sidon
15 archers, 4 chariots and 2 spearmen moved from Jerusalem to Damascus
Purchase Units - Egypt
Egypt buy 1 archer and 13 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Sidon
Egypt attack with 2 archers, 3 axemen and 3 spearmen
Seleucid defend with 3 cavalrys and 1 peltasts
Egypt roll dice for 2 archers, 3 axemen and 3 spearmen in Sidon, round 2 : 1/8 hits, 1.83 expected hits
Seleucid roll dice for 3 cavalrys and 1 peltasts in Sidon, round 2 : 1/4 hits, 0.67 expected hits
1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Egypt roll dice for 2 archers, 2 axemen and 3 spearmen in Sidon, round 3 : 1/7 hits, 1.50 expected hits
Seleucid roll dice for 3 cavalrys in Sidon, round 3 : 0/3 hits, 0.50 expected hits
1 cavalry owned by the Seleucid lost in Sidon
Egypt roll dice for 2 archers, 2 axemen and 3 spearmen in Sidon, round 4 : 2/7 hits, 1.50 expected hits
Seleucid roll dice for 2 cavalrys in Sidon, round 4 : 0/2 hits, 0.33 expected hits
2 cavalrys owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 2 archers, 2 axemen and 3 spearmen remaining. Battle score for attacker is 11
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 3 cavalrys and 1 peltasts
Battle in Damascus
Egypt attack with 15 archers, 1 axeman, 4 chariots and 4 spearmen
Seleucid defend with 1 peltasts
Egypt roll dice for 15 archers, 1 axeman, 4 chariots and 4 spearmen in Damascus, round 2 : 4/24 hits, 4.33 expected hits
Seleucid roll dice for 1 peltasts in Damascus, round 2 : 1/1 hits, 0.17 expected hits
1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 15 archers, 4 chariots and 4 spearmen remaining. Battle score for attacker is -1
Casualties for Egypt: 1 axeman
Casualties for Seleucid: 1 peltasts
Non Combat Move - Egypt
Place Units - Egypt
1 archer and 8 spearmen placed in Alexandria
5 spearmen placed in Jerusalem
Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Egypt : -1.17
Seleucid : 0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Seleucid
1 cavalry and 3 peltastss moved from Pergamum to Nicaea
3 cavalrys moved from Tavium to Nicaea
2 peltastss moved from Tavium to Tarsus
2 hoplites and 3 peltastss moved from Tarsus to Antioch
1 cavalry, 1 hoplite and 1 peltasts moved from Antioch to Edessa
8 legionaires moved from Antioch to Sidon
4 cavalrys moved from Antioch to Sidon
4 legionaires and 2 peltastss moved from Antioch to Sidon
Purchase Units - Seleucid
Seleucid buy 11 hoplites and 4 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Nicaea
Seleucid attack with 4 cavalrys and 3 peltastss
Neutral defend with 4 spearmen
Seleucid roll dice for 4 cavalrys and 3 peltastss in Nicaea, round 2 : 1/7 hits, 1.83 expected hits
Neutral roll dice for 4 spearmen in Nicaea, round 2 : 0/4 hits, 1.33 expected hits
1 spearman owned by the Neutral lost in Nicaea
Seleucid roll dice for 4 cavalrys and 3 peltastss in Nicaea, round 3 : 1/7 hits, 1.83 expected hits
Neutral roll dice for 3 spearmen in Nicaea, round 3 : 0/3 hits, 1.00 expected hits
1 spearman owned by the Neutral lost in Nicaea
Seleucid roll dice for 4 cavalrys and 3 peltastss in Nicaea, round 4 : 1/7 hits, 1.83 expected hits
Neutral roll dice for 2 spearmen in Nicaea, round 4 : 1/2 hits, 0.67 expected hits
1 peltasts owned by the Seleucid and 1 spearman owned by the Neutral lost in Nicaea
Seleucid roll dice for 4 cavalrys and 2 peltastss in Nicaea, round 5 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 1 spearman in Nicaea, round 5 : 1/1 hits, 0.33 expected hits
1 peltasts owned by the Seleucid and 1 spearman owned by the Neutral lost in Nicaea
Seleucid loses 0 PUs for violating Nicaeas neutrality.
Seleucid win, taking Nicaea from Neutral with 4 cavalrys and 1 peltasts remaining. Battle score for attacker is 8
Casualties for Neutral: 4 spearmen
Casualties for Seleucid: 2 peltastss
Battle in Edessa
Seleucid attack with 1 cavalry, 1 hoplite and 1 peltasts
Parthia defend with 1 spearman
Seleucid roll dice for 1 cavalry, 1 hoplite and 1 peltasts in Edessa, round 2 : 1/3 hits, 0.83 expected hits
Parthia roll dice for 1 spearman in Edessa, round 2 : 1/1 hits, 0.33 expected hits
1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Edessa
Seleucid win, taking Edessa from Parthia with 1 cavalry and 1 hoplite remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Sidon
Seleucid attack with 4 cavalrys, 12 legionaires and 2 peltastss
Egypt defend with 2 archers, 2 axemen and 3 spearmen
Seleucid roll dice for 4 cavalrys, 12 legionaires and 2 peltastss in Sidon, round 2 : 5/18 hits, 5.67 expected hits
Egypt roll dice for 2 archers, 2 axemen and 3 spearmen in Sidon, round 2 : 3/7 hits, 2.33 expected hits
2 axemen owned by the Egypt, 1 cavalry owned by the Seleucid, 3 spearmen owned by the Egypt and 2 peltastss owned by the Seleucid lost in Sidon
Seleucid roll dice for 3 cavalrys and 12 legionaires in Sidon, round 3 : 4/15 hits, 5.00 expected hits
Egypt roll dice for 2 archers in Sidon, round 3 : 2/2 hits, 1.00 expected hits
2 cavalrys owned by the Seleucid and 2 archers owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 cavalry and 12 legionaires remaining. Battle score for attacker is 7
Casualties for Seleucid: 3 cavalrys and 2 peltastss
Casualties for Egypt: 2 archers, 2 axemen and 3 spearmen
Non Combat Move - Seleucid
Place Units - Seleucid
11 hoplites placed in Antioch
4 peltastss placed in Tarsus
Turn Complete - Seleucid
Seleucid collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Neutral : -1.33
Egypt : 1.67
Parthia : 0.67
Seleucid : -3.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Parthia
2 spearmen moved from Hatra to Edessa
1 spearman moved from Hatra to Edessa
2 cavalrys moved from Emesa to Edessa
8 archers and 10 spearmen moved from Hatra to Emesa
1 cataphract, 2 cavalrys and 1 horsearcher moved from Seleucia to Emesa
15 spearmen moved from Seleucia to Hatra
3 spearmen moved from Babylon to Seleucia
7 spearmen moved from Persepolis to Babylon
Purchase Units - Parthia
Parthia buy 3 archers, 1 cataphract, 2 cavalrys, 2 horsearchers and 10 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Edessa
Parthia attack with 2 cavalrys and 3 spearmen
Seleucid defend with 1 cavalry and 1 hoplite
Parthia roll dice for 2 cavalrys and 3 spearmen in Edessa, round 2 : 2/5 hits, 1.17 expected hits
Seleucid roll dice for 1 cavalry and 1 hoplite in Edessa, round 2 : 1/2 hits, 0.67 expected hits
1 cavalry owned by the Seleucid, 1 hoplite owned by the Seleucid and 1 spearman owned by the Parthia lost in Edessa
Parthia win, taking Edessa from Seleucid with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 6
Casualties for Parthia: 1 spearman
Casualties for Seleucid: 1 cavalry and 1 hoplite
Non Combat Move - Parthia
Place Units - Parthia
1 cataphract, 2 cavalrys and 2 horsearchers placed in Hatra
3 archers and 7 spearmen placed in Seleucia
3 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Parthia : 0.83
Seleucid : 0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Numidia
1 spearman and 3 swordmen moved from Auzia to Cirta
1 archer moved from Auzia to Cirta
7 cavalrys moved from Theveste to Thenae
2 cavalrys moved from Thenae to Oea
2 archers, 1 cavalry and 1 spearman moved from Oea to Leptis Magna
1 cavalry and 4 swordmen moved from Leptis Magna to Berenice
2 archers and 14 cavalrys moved from Siwa to Paraetonium
2 biremes moved from SZ 32 to SZ 36
Purchase Units - Numidia
Numidia buy 2 cavalrys and 4 swordmen; Remaining resources: 11 PUs;
Combat - Numidia
Battle in Paraetonium
Numidia attack with 2 archers and 14 cavalrys
Egypt defend with 6 archers, 5 axemen and 7 spearmen
Numidia roll dice for 2 archers and 14 cavalrys in Paraetonium, round 2 : 5/16 hits, 5.00 expected hits
Egypt roll dice for 6 archers, 5 axemen and 7 spearmen in Paraetonium, round 2 : 7/18 hits, 6.17 expected hits
2 archers owned by the Numidia, 5 axemen owned by the Egypt and 5 cavalrys owned by the Numidia lost in Paraetonium
Numidia roll dice for 9 cavalrys in Paraetonium, round 3 : 4/9 hits, 3.00 expected hits
Egypt roll dice for 6 archers and 7 spearmen in Paraetonium, round 3 : 5/13 hits, 5.33 expected hits
5 cavalrys owned by the Numidia and 4 spearmen owned by the Egypt lost in Paraetonium
Numidia roll dice for 4 cavalrys in Paraetonium, round 4 : 3/4 hits, 1.33 expected hits
Egypt roll dice for 6 archers and 3 spearmen in Paraetonium, round 4 : 4/9 hits, 4.00 expected hits
4 cavalrys owned by the Numidia and 3 spearmen owned by the Egypt lost in Paraetonium
Egypt win with 6 archers remaining. Battle score for attacker is -28
Casualties for Numidia: 2 archers and 14 cavalrys
Casualties for Egypt: 5 axemen and 7 spearmen
Non Combat Move - Numidia
Place Units - Numidia
4 swordmen placed in Leptis Magna
2 cavalrys placed in Thenae
Turn Complete - Numidia
Numidia collect 29 PUs; end with 40 PUs
Combat Hit Differential Summary :
Numidia : 2.67
Egypt : 0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Carthage
8 swordmen moved from Brigantium to Lucus Augusti
1 warelephant moved from Messana to SZ 35
3 triremes moved from SZ 40 to SZ 35
3 warelephants moved from Messana to SZ 35
1 bireme moved from SZ 40 to SZ 35
6 swordmen moved from Messana to SZ 35
2 hoplites moved from Lilybaeum to SZ 34
2 biremes and 2 hoplites moved from SZ 34 to SZ 35
1 trireme moved from SZ 25 to SZ 28
1 bireme and 2 triremes moved from SZ 28 to SZ 34
1 warelephant moved from Messana to SZ 34
2 hoplites and 2 swordmen moved from Messana to SZ 34
1 hoplite moved from Lilybaeum to SZ 34
2 hoplites and 1 swordman moved from Lilybaeum to SZ 33
3 biremes, 2 hoplites and 1 swordman moved from SZ 33 to SZ 34
5 hoplites, 3 swordmen and 1 warelephant moved from SZ 34 to Capua
2 hoplites, 6 swordmen and 4 warelephants moved from SZ 35 to Croton
Carthage take Croton from RomanRepublic
2 biremes and 1 spearman moved from SZ 32 to SZ 33
1 spearman moved from SZ 33 to Lilybaeum
1 hoplite moved from Lilybaeum to Messana
4 swordmen moved from Carthago to SZ 36
4 swordmen moved from SZ 36 to Lilybaeum
1 bireme moved from SZ 25 to SZ 21
1 spearman moved from Aleria to SZ 21
1 spearman moved from SZ 21 to Arretium
Carthage take Arretium from RomanRepublic
Purchase Units - Carthage
Carthage buy 3 cavalrys, 1 city and 9 hoplites; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Lucus Augusti
Carthage attack with 8 swordmen
Neutral defend with 1 swordman
Carthage roll dice for 8 swordmen in Lucus Augusti, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 1 swordman in Lucus Augusti, round 2 : 1/1 hits, 0.33 expected hits
1 swordman owned by the Carthage and 1 swordman owned by the Neutral lost in Lucus Augusti
Carthage loses 0 PUs for violating Lucus Augustis neutrality.
Carthage win, taking Lucus Augusti from Neutral with 7 swordmen remaining. Battle score for attacker is 0
Casualties for Carthage: 1 swordman
Casualties for Neutral: 1 swordman
Battle in Capua
Carthage attack with 5 hoplites, 3 swordmen and 1 warelephant
RomanRepublic defend with 4 legionaires and 5 velitess
Carthage roll dice for 5 hoplites, 3 swordmen and 1 warelephant in Capua, round 2 : 3/9 hits, 3.33 expected hits
RomanRepublic roll dice for 4 legionaires and 5 velitess in Capua, round 2 : 4/9 hits, 3.00 expected hits
Units damaged: 1 warelephant owned by the Carthage
3 velitess owned by the RomanRepublic and 3 swordmen owned by the Carthage lost in Capua
Carthage roll dice for 5 hoplites and 1 warelephant in Capua, round 3 : 2/6 hits, 2.33 expected hits
RomanRepublic roll dice for 4 legionaires and 2 velitess in Capua, round 3 : 2/6 hits, 2.00 expected hits
2 velitess owned by the RomanRepublic and 2 hoplites owned by the Carthage lost in Capua
Carthage roll dice for 3 hoplites and 1 warelephant in Capua, round 4 : 1/4 hits, 1.67 expected hits
RomanRepublic roll dice for 4 legionaires in Capua, round 4 : 2/4 hits, 1.33 expected hits
2 hoplites owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Capua
Carthage roll dice for 1 hoplite and 1 warelephant in Capua, round 5 : 1/2 hits, 0.83 expected hits
RomanRepublic roll dice for 3 legionaires in Capua, round 5 : 0/3 hits, 1.00 expected hits
1 legionaire owned by the RomanRepublic lost in Capua
Carthage roll dice for 1 hoplite and 1 warelephant in Capua, round 6 : 1/2 hits, 0.83 expected hits
RomanRepublic roll dice for 2 legionaires in Capua, round 6 : 1/2 hits, 0.67 expected hits
1 hoplite owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Capua
Carthage roll dice for 1 warelephant in Capua, round 7 : 0/1 hits, 0.33 expected hits
RomanRepublic roll dice for 1 legionaire in Capua, round 7 : 0/1 hits, 0.33 expected hits
Carthage roll dice for 1 warelephant in Capua, round 8 : 1/1 hits, 0.33 expected hits
RomanRepublic roll dice for 1 legionaire in Capua, round 8 : 0/1 hits, 0.33 expected hits
1 legionaire owned by the RomanRepublic lost in Capua
Carthage win, taking Capua from RomanRepublic with 1 warelephant remaining. Battle score for attacker is -6
Casualties for Carthage: 5 hoplites and 3 swordmen
Casualties for RomanRepublic: 4 legionaires and 5 velitess
Non Combat Move - Carthage
Place Units - Carthage
3 cavalrys placed in Carthago Nova
1 city placed in Aleria
4 hoplites placed in Messana
5 hoplites placed in Lilybaeum
Turn Complete - Carthage
Carthage collect 89 PUs; end with 89 PUs
1 unit repaired.
Combat Hit Differential Summary :
Carthage : -2.33
Neutral : 0.67
RomanRepublic : 0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - RomanRepublic
1 legionaire moved from Salapia to Capua
1 ballista moved from Salapia to Capua
2 velitess moved from Roma to Capua
2 velitess moved from Roma to Arretium
1 legionaire moved from Roma to Arretium
1 ballista, 11 cavalrys, 7 legionaires and 7 velitess moved from Senio to Salonae
8 cavalrys moved from Patavium to Senio
Purchase Units - RomanRepublic
RomanRepublic buy 7 cavalrys and 9 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Capua
RomanRepublic attack with 1 ballista, 1 legionaire and 2 velitess
Carthage defend with 1 warelephant
RomanRepublic roll dice for 1 ballista, 1 legionaire and 2 velitess in Capua, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 warelephant owned by the Carthage
Carthage roll dice for 1 warelephant in Capua, round 2 : 0/1 hits, 0.33 expected hits
RomanRepublic roll dice for 1 ballista, 1 legionaire and 2 velitess in Capua, round 3 : 3/4 hits, 1.50 expected hits
Carthage roll dice for 1 warelephant in Capua, round 3 : 0/1 hits, 0.33 expected hits
1 warelephant owned by the Carthage lost in Capua
RomanRepublic win, taking Capua from Carthage with 1 ballista, 1 legionaire and 2 velitess remaining. Battle score for attacker is 14
Casualties for Carthage: 1 warelephant
Battle in Arretium
RomanRepublic attack with 1 legionaire and 2 velitess
Carthage defend with 1 spearman
RomanRepublic roll dice for 1 legionaire and 2 velitess in Arretium, round 2 : 1/3 hits, 0.67 expected hits
Carthage roll dice for 1 spearman in Arretium, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Carthage lost in Arretium
RomanRepublic win, taking Arretium from Carthage with 1 legionaire and 2 velitess remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Salonae
RomanRepublic attack with 1 ballista, 11 cavalrys, 7 legionaires and 7 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic roll dice for 1 ballista, 11 cavalrys, 7 legionaires and 7 velitess in Salonae, round 2 : 8/26 hits, 8.00 expected hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 2/4 hits, 0.83 expected hits
2 velitess owned by the RomanRepublic, 3 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Salonae
RomanRepublic loses 0 PUs for violating Salonaes neutrality.
RomanRepublic win, taking Salonae from Neutral with 1 ballista, 11 cavalrys, 7 legionaires and 5 velitess remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 2 velitess
Casualties for Neutral: 3 axemen and 1 swordman
Non Combat Move - RomanRepublic
2 velitess moved from Roma to Salapia
Place Units - RomanRepublic
9 velitess placed in Roma
7 cavalrys placed in Patavium
Turn Complete - RomanRepublic
RomanRepublic collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Carthage : -1.00
Neutral : 1.17
RomanRepublic : 1.33
Don’t forget the Greek!
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - GreekCityStates
1 bireme, 1 cavalry, 2 slingerss and 2 triremes moved from SZ 64 to SZ 63
13 slingerss moved from Corinth to Athens
3 slingerss moved from Sparta to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 1 hoplite and 13 slingerss; Remaining resources: 0 PUs;
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 hoplite and 6 slingerss placed in Athens
7 slingerss placed in Corinth
Turn Complete - GreekCityStates
GreekCityStates collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :