@Karl7 said in L24 bm4 axis-dom (axis) vs karl7ish (allies+21) - rematch:
Dice are slapping me hard here… lol
yea lol that’s why i typically hate those kinds of island raids
@farmboy I made a purchase error. One of those subs on the West coast should ahve been a transport along with one extra ipc. Was assuming in my head that I had bought one as well. No worries if it is too late, but thought I would check if you are open to me swapping the units.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 infantry moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Northwest Persia
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Greece
1 fighter moved from Rostov to Greece
1 armour and 1 mech_infantry moved from Romania to Greece
1 aaGun moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -0.33
@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
@farmboy I made a purchase error. One of those subs on the West coast should ahve been a transport along with one extra ipc. Was assuming in my head that I had bought one as well. No worries if it is too late, but thought I would check if you are open to me swapping the units.
yep go for it. I did wonder about that lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to 39 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 infantry moved from Burma to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
there is an error I think. I don’t think I had an extra IPC so I will have to make another adjustment to have a transport.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to 39 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 infantry moved from Burma to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Changing PUs for Americans from 91 to 97
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
So I dropped another sub in order to have the 1 I needed for the transport. That meant I had 5 left over but I had already reduced my ipcs by 1 on the first edit, thinking I had an extra one, so I added 6. Hope that makes sense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
4 infantry moved from Rostov to Volgograd
2 fighters moved from Rostov to Volgograd
2 tactical_bombers moved from Rostov to Volgograd
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 fighters moved from Yugoslavia to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 bomber moved from French Indo China to 34 Sea Zone
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Germans attack with 3 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Volgograd to Greece
2 fighters moved from Greece to Southern Italy
3 fighters moved from Eastern Poland to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
10 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Volgograd to Greece
1 fighter moved from Greece to Southern Italy
2 fighters moved from Yugoslavia to 97 Sea Zone
5 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 artilleries moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Novgorod to Belarus
1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus
4 infantry moved from Vyborg to Novgorod
2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Romania to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from Germany to 114 Sea Zone
5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Western Germany to Germany
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 marine moved from Novgorod to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Western Germany
1 bomber moved from 34 Sea Zone to French Indo China
3 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - Germans
1 carrier placed in 97 Sea Zone
2 fighters placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Germany
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 4.00
Russians : 1.33
I will likely get to the USSR today but it might be a few hours.
@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
I will likely get to the USSR today but it might be a few hours.
yah I’ll be away on errands too
hold on a sec, might adjust something
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
4 infantry moved from Rostov to Volgograd
2 fighters moved from Rostov to Volgograd
2 tactical_bombers moved from Rostov to Volgograd
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 fighters moved from Yugoslavia to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 bomber moved from French Indo China to 34 Sea Zone
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Germans attack with 3 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Volgograd to Greece
2 fighters moved from Greece to Southern Italy
3 fighters moved from Eastern Poland to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
10 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Volgograd to Greece
1 fighter moved from Greece to Southern Italy
2 fighters moved from Yugoslavia to 97 Sea Zone
5 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 artilleries moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Novgorod to Belarus
1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus
4 infantry moved from Vyborg to Novgorod
2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Romania to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from Germany to 114 Sea Zone
5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Western Germany to Germany
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 marine moved from Novgorod to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Western Germany
1 bomber moved from 34 Sea Zone to French Indo China
3 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from France to Northern Italy
2 tactical_bombers moved from Rostov to Greece
Place Units - Germans
1 carrier placed in 97 Sea Zone
2 fighters placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
3 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 4.00
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 aaGun, 14 artilleries and 28 infantry moved from Samara to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Olgiy to Yenisey
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 aaGun, 14 artilleries and 28 infantry moved from Samara to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Olgiy to Yenisey
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.00
reposted with a minor ncm change
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 armour moved from Szechwan to Anhwe
Japanese take Kweichow from Chinese
1 bomber moved from Manchuria to Yunnan
1 tactical_bomber moved from Hunan to Shan State
2 infantry moved from French Indo China to Yunnan
2 fighters moved from Japan to 21 Sea Zone
2 tactical_bombers moved from Manchuria to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Shan State
1 bomber moved from Manchuria to Yunnan
1 fighter moved from Manchuria to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers and 4 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 4 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
5 fighters moved from Manchuria to 35 Sea Zone
1 artillery moved from Amur to Buryatia
6 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Japan to French Indo China
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kweichow
1 artillery moved from Szechwan to Yunnan
1 tactical_bomber moved from Manchuria to Hunan
1 tactical_bomber moved from Manchuria to French Indo China
2 tactical_bombers moved from Manchuria to Hunan
1 mech_infantry moved from Amur to Manchuria
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
1 tactical_bomber placed in Japan
1 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 52 PUs (9 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -0.67
UK_Pacific : -0.33
Japanese : -1.50
hey before you make any move, I just noticed I forgot to place another fig or tac on the carriers. I originally had 14 but after some noncom reshuffling I made that mistake. I’m going to edit that now and repost
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 armour moved from Szechwan to Anhwe
Japanese take Kweichow from Chinese
1 bomber moved from Manchuria to Yunnan
1 tactical_bomber moved from Hunan to Shan State
2 infantry moved from French Indo China to Yunnan
2 fighters moved from Japan to 21 Sea Zone
2 tactical_bombers moved from Manchuria to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Shan State
1 bomber moved from Manchuria to Yunnan
1 fighter moved from Manchuria to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers and 4 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 4 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
5 fighters moved from Manchuria to 35 Sea Zone
1 artillery moved from Amur to Buryatia
6 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Japan to French Indo China
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kweichow
1 artillery moved from Szechwan to Yunnan
1 tactical_bomber moved from Manchuria to Hunan
1 tactical_bomber moved from Manchuria to French Indo China
2 tactical_bombers moved from Manchuria to Hunan
1 mech_infantry moved from Amur to Manchuria
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
1 tactical_bomber placed in Japan
1 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 52 PUs (9 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -0.67
UK_Pacific : -0.33
Japanese : -1.50
ok use latest map. I just moved another tac onto sz35
if it’s not too late, I’d like one tp that was moved to 35 to stay in 36. if you’ve already started your move and it impacts it, no worries.