19L axis-dominion vs farmboy (allies+6) bm3


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Manchuria to Amur
            2 fighters and 1 tactical_bomber moved from Hunan to Amur
            2 bombers moved from French Indo China to Amur
            3 fighters and 2 tactical_bombers moved from 20 Sea Zone to Amur
            2 tactical_bombers moved from Japan to Amur
            1 fighter moved from Japan to Amur
            1 tactical_bomber moved from Japan to Amur
            2 infantry moved from Ceylon to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 fighters moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 armour moved from Hunan to Szechwan
            1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter moved from French Indo China to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 5 infantry, 2 mech_infantrys and 6 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 5 infantry, 2 mech_infantrys and 6 tactical_bombers in Amur, round 2 : 8/24 hits, 11.00 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 2 mech_infantrys and 6 tactical_bombers in Amur, round 3 : 14/19 hits, 10.17 expected hits
                    Russians roll dice for 6 infantry in Amur, round 3 : 1/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 5 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters in 19 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 3PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            6 fighters moved from Amur to Manchuria
            6 tactical_bombers moved from Amur to Manchuria
            1 bomber moved from Amur to Manchuria
            1 bomber moved from Amur to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 battleship, 1 carrier, 1 destroyer and 3 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 75 Sea Zone to 74 Sea Zone
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            3 infantry moved from Malaya to 37 Sea Zone
            3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Shan State to Yunnan
            1 artillery moved from Shan State to French Indo China
            4 infantry moved from Jehol to Manchuria
            1 armour and 1 mech_infantry moved from Anhwe to Hunan
            2 fighters moved from India to French Indo China
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            4 fighters moved from 19 Sea Zone to Japan
            1 destroyer moved from 20 Sea Zone to 17 Sea Zone
            1 destroyer moved from 20 Sea Zone to 18 Sea Zone
            1 battleship, 5 carriers, 1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Szechwan to Hunan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 aaGun and 3 fighters placed in Japan
            2 infantry placed in Japan
            Japanese undo move 2.
            1 infantry placed in Japan
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,6,1,5,3,1,3,3
            Japanese collect 49 PUs (11 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1.00
    Americans : -0.67
    Chinese : -0.67
    UK_Pacific : -0.33
    Russians : 0.00
    Japanese : 3.00
    

    Savegame


  • wow I couldn’t have asked for a more perfect round of combats there, well, except for the convoy damage. you got your 11 lol


  • and I’m finally gonna lose a tp, bummer

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 fighters moved from Midway to 17 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 artillery and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 22 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone
            1 fighter moved from 22 Sea Zone to 17 Sea Zone
            3 fighters moved from 22 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Philippines
            Battle in 17 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 17 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
            3 fighters moved from 21 Sea Zone to 33 Sea Zone
            4 fighters moved from 17 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Midway to Eastern United States
            3 fighters and 1 tactical_bomber moved from Western United States to Wake Island
            3 bombers moved from Western United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 aaGun and 4 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 aaGun, 4 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 marine moved from Gibraltar to 92 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Eastern United States
            2 infantry placed in Central United States
            2 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern Persia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Americans to Persia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Japanese : -0.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Tsinghai to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 fighters moved from Midway to 17 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 artillery and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 22 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone
            1 fighter moved from 22 Sea Zone to 17 Sea Zone
            3 fighters moved from 22 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Philippines
            Battle in 17 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 17 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 18 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
            3 fighters moved from 21 Sea Zone to 33 Sea Zone
            4 fighters moved from 17 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Midway to Eastern United States
            3 fighters and 1 tactical_bomber moved from Western United States to Wake Island
            3 bombers moved from Western United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 aaGun and 4 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 aaGun, 4 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 marine moved from Gibraltar to 92 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Eastern United States
            2 infantry placed in Central United States
            2 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern Persia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Americans to Persia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Tsinghai to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 42 PUs; 
            British buy 1 fighter, 5 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery and 16 infantry moved from Burma to India
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in India
                British attack with 1 artillery and 16 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery and 16 infantry in India, round 2 : 1/17 hits, 3.17 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    British roll dice for 1 artillery and 14 infantry in India, round 3 : 6/15 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 aaGuns and 8 infantry moved from Burma to India
            1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 carrier, 2 destroyers and 2 submarines moved from 80 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour moved from Libya to Alexandria
            1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Syria
            2 fighters moved from Persia to 98 Sea Zone
            1 fighter moved from Russia to 98 Sea Zone
            1 bomber moved from Persia to Iraq
            1 fighter moved from Egypt to Persia
            2 fighters moved from 80 Sea Zone to Persia
            9 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Persia to Iraq
            1 tactical_bomber moved from Tambov to Iraq
            2 infantry moved from Northwest Persia to Persia
            3 artilleries moved from Persia to Iraq
    
        Place Units - British
            2 marines placed in Egypt
            1 transport placed in 81 Sea Zone
            3 infantry placed in Persia
            1 fighter and 2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 3 infantry
            EDIT: Adding units owned by British to Iraq: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,1,3,3,2,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Americans : -1.67
    Chinese : -0.50
    Japanese : 2.17
    

    Savegame


  • @axis-dominion Yeah, at least I got the convoy damage. And your two inf in India combined for 3 hits against 15 or so units. Arrgh! But I’ve had some good rolls too so I can’t complaint too much.


  • @farmboy I made a purchase error. One of those subs on the West coast should ahve been a transport along with one extra ipc. Was assuming in my head that I had bought one as well. No worries if it is too late, but thought I would check if you are open to me swapping the units.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 bomber moved from Rostov to Northwest Persia
            1 infantry moved from Ukraine to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Greece
            1 fighter moved from Rostov to Greece
            1 armour and 1 mech_infantry moved from Romania to Greece
            1 aaGun moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun and 3 infantry moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            2 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.33
    

    Savegame


  • @farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:

    @farmboy I made a purchase error. One of those subs on the West coast should ahve been a transport along with one extra ipc. Was assuming in my head that I had bought one as well. No worries if it is too late, but thought I would check if you are open to me swapping the units.

    yep go for it. I did wonder about that lol

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Burma to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 infantry moved from Burma to India
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    there is an error I think. I don’t think I had an extra IPC so I will have to make another adjustment to have a transport.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Burma to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 infantry moved from Burma to India
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Changing PUs for Americans from 91 to 97
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    So I dropped another sub in order to have the 1 I needed for the transport. That meant I had 5 left over but I had already reduced my ipcs by 1 on the first edit, thinking I had an extra one, so I added 6. Hope that makes sense.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            4 infantry moved from Rostov to Volgograd
            2 fighters moved from Rostov to Volgograd
            2 tactical_bombers moved from Rostov to Volgograd
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            3 fighters moved from Yugoslavia to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 bomber moved from French Indo China to 34 Sea Zone
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 3.00 expected hits
                    Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Eastern Poland
                Germans attack with 3 fighters, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 tactical_bombers moved from Volgograd to Greece
            2 fighters moved from Greece to Southern Italy
            3 fighters moved from Eastern Poland to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Rostov to Northwest Persia
            3 armour moved from Rostov to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            5 mech_infantrys moved from Rostov to Northwest Persia
            10 mech_infantrys moved from Ukraine to Caucasus
            2 fighters moved from Volgograd to Greece
            1 fighter moved from Greece to Southern Italy
            2 fighters moved from Yugoslavia to 97 Sea Zone
            5 mech_infantrys moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            3 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            3 artilleries moved from Rostov to Caucasus
            3 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus
            4 infantry moved from Vyborg to Novgorod
            2 mech_infantrys moved from Poland to Belarus
            2 mech_infantrys moved from Romania to Belarus
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            5 infantry moved from Germany to 114 Sea Zone
            5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            5 infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Western Germany to Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 marine moved from Novgorod to 115 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Western Germany
            1 bomber moved from 34 Sea Zone to French Indo China
            3 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Germans
            1 carrier placed in 97 Sea Zone
            2 fighters placed in Yugoslavia
            1 armour and 2 mech_infantrys placed in Novgorod
            3 infantry placed in Germany
            1 infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    Russians : 1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I will likely get to the USSR today but it might be a few hours.


  • @farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:

    I will likely get to the USSR today but it might be a few hours.

    yah I’ll be away on errands too


  • hold on a sec, might adjust something


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            4 infantry moved from Rostov to Volgograd
            2 fighters moved from Rostov to Volgograd
            2 tactical_bombers moved from Rostov to Volgograd
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            3 fighters moved from Yugoslavia to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 bomber moved from French Indo China to 34 Sea Zone
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 3.00 expected hits
                    Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Eastern Poland
                Germans attack with 3 fighters, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            2 tactical_bombers moved from Volgograd to Greece
            2 fighters moved from Greece to Southern Italy
            3 fighters moved from Eastern Poland to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Rostov to Northwest Persia
            3 armour moved from Rostov to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            5 mech_infantrys moved from Rostov to Northwest Persia
            10 mech_infantrys moved from Ukraine to Caucasus
            2 fighters moved from Volgograd to Greece
            1 fighter moved from Greece to Southern Italy
            2 fighters moved from Yugoslavia to 97 Sea Zone
            5 mech_infantrys moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Rostov to Northwest Persia
            3 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            3 artilleries moved from Rostov to Caucasus
            3 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus
            4 infantry moved from Vyborg to Novgorod
            2 mech_infantrys moved from Poland to Belarus
            2 mech_infantrys moved from Romania to Belarus
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            5 infantry moved from Germany to 114 Sea Zone
            5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            5 infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Western Germany to Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 marine moved from Novgorod to 115 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Western Germany
            1 bomber moved from 34 Sea Zone to French Indo China
            3 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            2 tactical_bombers moved from Rostov to Greece
    
        Place Units - Germans
            1 carrier placed in 97 Sea Zone
            2 fighters placed in Yugoslavia
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            3 infantry placed in Germany
            1 infantry placed in Western Germany
            Germans undo move 4.
            1 mech_infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    Russians : 1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Archangel
            1 infantry moved from Smolensk to Archangel
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            2 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 aaGun, 14 artilleries and 28 infantry moved from Samara to Tambov
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Olgiy to Yenisey
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.00
    

    Savegame

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