Wiz (L+10) vs Shin-JI (x) BM3 G1



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 infantry moved from Finland to Norway
            1 mech_infantry moved from Finland to Norway
            1 mech_infantry moved from Romania to Poland
            1 mech_infantry moved from Novgorod to Poland
            2 infantry moved from Romania to Bulgaria
            2 infantry moved from Romania to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
            1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia
            1 fighter moved from Novgorod to Poland
            1 mech_infantry moved from Romania to Poland
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yugoslavia
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 3 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 5 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Norway
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
            1 fighter moved from Ukraine to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
            1 fighter moved from Poland to Romania
            1 infantry moved from Bessarabia to Eastern Poland
            5 artilleries and 5 infantry moved from Bessarabia to Romania
            2 artilleries moved from Ukraine to Bessarabia
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            2 armour moved from Ukraine to Romania
            1 infantry moved from Novgorod to Baltic States
            5 mech_infantrys moved from Russia to Ukraine
            2 aaGuns and 3 infantry moved from Jehol to Anhwe
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour, 1 bomber and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 51 PUs; end with 51 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 1.33
    Russians : -1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 infantry moved from Finland to Norway
            1 mech_infantry moved from Finland to Norway
            1 mech_infantry moved from Romania to Poland
            1 mech_infantry moved from Novgorod to Poland
            2 infantry moved from Romania to Bulgaria
            2 infantry moved from Romania to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
            1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia
            1 fighter moved from Novgorod to Poland
            1 mech_infantry moved from Romania to Poland
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yugoslavia
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 3 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 mech_infantrys in Poland, round 5 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Norway
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
            1 fighter moved from Ukraine to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
            1 fighter moved from Poland to Romania
            1 infantry moved from Bessarabia to Eastern Poland
            5 artilleries and 5 infantry moved from Bessarabia to Romania
            2 artilleries moved from Ukraine to Bessarabia
            3 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            2 armour moved from Ukraine to Romania
            1 infantry moved from Novgorod to Baltic States
            5 mech_infantrys moved from Russia to Ukraine
            2 aaGuns and 3 infantry moved from Jehol to Anhwe
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour, 1 bomber and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 51 PUs; end with 51 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Volgograd: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 1.33
    Russians : -1.33
    

    Savegame



  • @Shin-Ji Sorry did an edit on placement…very late here so apologies for missing it. If you go for the US fleet in NZ…max def but kill fighters last…not the battleship 👍

    Off to bed now


  • 2015

    Night! I might sleep on this move myself.


  • 2015

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Western Australia to 56 Sea Zone
            2 artilleries, 2 battleships and 2 transports moved from 56 Sea Zone to 62 Sea Zone
            2 artilleries moved from 62 Sea Zone to New South Wales
            1 tactical_bomber moved from 56 Sea Zone to New South Wales
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
            2 bombers moved from Java to New South Wales
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            2 artilleries and 2 mech_infantrys moved from Burma to India
            2 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            2 armour, 1 fighter and 1 tactical_bomber moved from Shantung to Jehol
            3 fighters and 3 tactical_bombers moved from Japan to Jehol
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in Korea
            Battle in New South Wales
                Japanese attack with 2 artilleries, 2 bombers, 7 fighters and 2 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    AA fire in New South Wales : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Japanese lost in New South Wales
                    Japanese roll dice for 2 battleships in New South Wales, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 2 tactical_bombers in New South Wales, round 2 : 7/10 hits, 5.33 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 armour, 4 artilleries and 4 infantry in New South Wales, round 2 : 4/9 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 2 bombers owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in New South Wales, round 3 : 5/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 armour and 2 artilleries in New South Wales, round 3 : 2/3 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC and 2 artilleries owned by the ANZAC lost in New South Wales
                Japanese captures 10PUs while taking ANZAC capital
                Japanese win, taking Korea from Russians, taking New South Wales from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is -46
                Casualties for Japanese: 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers
                Casualties for ANZAC: 2 aaGuns, 1 armour, 4 artilleries and 4 infantry
            Battle in 46 Sea Zone
                Japanese attack with 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 2 artilleries and 2 mech_infantrys
                British defend with 2 mech_infantrys; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries and 2 mech_infantrys in India, round 2 : 0/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in India, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese lost in India
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in India, round 3 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in India, round 3 : 2/3 hits, 1.33 expected hits
                    2 artilleries owned by the Japanese lost in India
                1 mech_infantry owned by the Japanese retreated to Burma
                UK_Pacific win with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 artilleries and 1 mech_infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Jehol
                Japanese attack with 2 armour, 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 7 infantry
                    Japanese roll dice for 2 armour, 4 fighters, 2 infantry and 4 tactical_bombers in Jehol, round 2 : 8/12 hits, 6.00 expected hits
                    Chinese roll dice for 7 infantry in Jehol, round 2 : 3/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Chinese: 7 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Japan
            3 fighters and 3 tactical_bombers moved from Jehol to Shantung
            8 submarines moved from 34 Sea Zone to 62 Sea Zone
            4 carriers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser moved from 56 Sea Zone to 62 Sea Zone
            1 carrier moved from 56 Sea Zone to 62 Sea Zone
            3 fighters moved from New South Wales to 62 Sea Zone
            1 cruiser moved from 56 Sea Zone to 62 Sea Zone
            2 transports moved from 56 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            1 armour and 2 mech_infantrys placed in French Indo China
            1 destroyer and 1 transport placed in 6 Sea Zone
            2 artilleries and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.33
    Americans : -0.33
    Chinese : 0.67
    AA fire in New South Wales : : 2.00
    UK_Pacific : 0.33
    Japanese : 2.67
    

    Savegame


  • 2015

    Ouch! That hurt a lot more than I planned for.



  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                  Americans take 54 Sea Zone from Japanese
            5 fighters moved from 63 Sea Zone to 46 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                  Americans take 54 Sea Zone from Japanese
            5 fighters moved from 63 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 3 submarines
                    Americans roll dice for 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 46 Sea Zone
                 retreated to 46 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - Americans
            5 fighters moved from 46 Sea Zone to Queensland
            1 fighter moved from Johnston Island to Queensland
            1 artillery, 4 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 63 Sea Zone to 54 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 battleship, 3 carriers, 2 cruisers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            4 fighters moved from Western United States to 26 Sea Zone
            1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports moved from 91 Sea Zone to 92 Sea Zone
            3 bombers moved from Morocco to Malta
            1 infantry and 1 mech_infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Japanese : 1.50
    

    Savegame



  • TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Jehol
    

    Savegame



  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            10 infantry moved from Hopei to Anhwe
            1 fighter moved from Jehol to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.50
    

    Savegame



  • TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Malta: 3 bombers
            EDIT: Adding units owned by Americans to Tunisia: 3 bombers
            EDIT: Removing units owned by Americans from Tunisia: 3 bombers
            EDIT: Adding units owned by Americans to Algeria: 3 bombers
            EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery and 2 mech_infantrys
            EDIT: Adding units owned by Americans to Algeria: 1 armour, 1 artillery and 2 mech_infantrys
            EDIT: Removing units owned by Americans from Morocco: 6 infantry
            EDIT: Adding units owned by Americans to Algeria: 6 infantry
            EDIT: Turning off Edit Mode
            2 mech_infantrys moved from India to Burma
            2 fighters and 2 tactical_bombers moved from West India to Burma
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                  Americans take 54 Sea Zone from Japanese
            5 fighters moved from 63 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 3 submarines
                    Americans roll dice for 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 46 Sea Zone
                 retreated to 46 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - Americans
            5 fighters moved from 46 Sea Zone to Queensland
            1 fighter moved from Johnston Island to Queensland
            1 artillery, 4 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 63 Sea Zone to 54 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 battleship, 3 carriers, 2 cruisers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            4 fighters moved from Western United States to 26 Sea Zone
            1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports moved from 91 Sea Zone to 92 Sea Zone
            3 bombers moved from Morocco to Malta
            1 infantry and 1 mech_infantry moved from Quebec to Eastern United States
            1 transport moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            10 infantry moved from Hopei to Anhwe
            1 fighter moved from Jehol to Anhwe
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Malta: 3 bombers
            EDIT: Adding units owned by Americans to Tunisia: 3 bombers
            EDIT: Removing units owned by Americans from Tunisia: 3 bombers
            EDIT: Adding units owned by Americans to Algeria: 3 bombers
            EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery and 2 mech_infantrys
            EDIT: Adding units owned by Americans to Algeria: 1 armour, 1 artillery and 2 mech_infantrys
            EDIT: Removing units owned by Americans from Morocco: 6 infantry
            EDIT: Adding units owned by Americans to Algeria: 6 infantry
            EDIT: Turning off Edit Mode
            2 mech_infantrys moved from India to Burma
            2 fighters and 2 tactical_bombers moved from West India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Burma to India
            3 aaGuns, 3 artilleries and 12 infantry moved from West India to India
            1 infantry moved from Eastern Persia to West India
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
            2 fighters moved from Romania to Eastern Persia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -0.83
    Chinese : 0.17
    Japanese : 0.67
    

    Savegame


  • 2015

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Greater Southern Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • @Shin-Ji Getting tense in the pac now…bad rolling for my anzac attack made up for by the stubborn defence of NSW…Indians defended like bosses so you still have work to do to get those 6 VCs


  • 2015

    Yep! I predict victory in round 10.



  • @Shin-Ji I missed moving the UK ships into the med…ok if I edit them in?



  • @Shin-Ji For you? might be optimistic


  • 2015

    Sure, I thought you might want to move them. ANd yea, for me. But hey, been wrong before!



  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 2 destroyers and 2 transports
            EDIT: Adding units owned by British to 92 Sea Zone: 2 destroyers and 2 transports
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Algeria: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2015

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            4 fighters moved from 110 Sea Zone to Norway
            1 armour moved from Eire to United Kingdom
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to Norway
            1 bomber moved from Western Germany to Poland
            1 mech_infantry moved from Slovakia Hungary to Bulgaria
            1 armour moved from Slovakia Hungary to Bulgaria
            1 bomber moved from Western Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 6 fighters and 1 infantry
                Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 6 fighters and 1 infantry in Norway, round 2 : 4/8 hits, 3.67 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Russians with 1 armour and 6 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Eastern Poland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 3 mech_infantrys
                    Germans roll dice for 2 bombers and 3 infantry in Poland, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 3 mech_infantrys in Poland, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 bombers and 3 infantry in Poland, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 mech_infantrys in Poland, round 3 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 bombers and 2 infantry in Poland, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 mech_infantrys
            Battle in Bulgaria
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                Germans win, taking Bulgaria from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Yugoslavia
            5 infantry moved from Germany to Slovakia Hungary
            2 bombers moved from Poland to Western Germany
            1 infantry moved from France to Western Germany
            9 infantry moved from France to Northern Italy
            6 fighters moved from Norway to Western Germany
            1 fighter moved from 104 Sea Zone to Western Germany
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    French : 0.67
    Russians : -0.17
    

    Savegame



  • TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Finland to Norway
            1 bomber moved from Russia to Norway
            1 infantry moved from Baltic States to Poland
            1 mech_infantry moved from Novgorod to Poland
            1 fighter and 1 tactical_bomber moved from Romania to Poland
            1 artillery moved from Bessarabia to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            2 infantry moved from Romania to Yugoslavia
            3 infantry moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
            1 fighter moved from Romania to Yugoslavia
            3 infantry moved from Anhwe to Hunan
    

    Savegame



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Finland to Norway
            1 bomber moved from Russia to Norway
            1 infantry moved from Baltic States to Poland
            1 mech_infantry moved from Novgorod to Poland
            1 fighter and 1 tactical_bomber moved from Romania to Poland
            1 artillery moved from Bessarabia to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            2 infantry moved from Romania to Yugoslavia
            3 infantry moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
            1 fighter moved from Romania to Yugoslavia
            3 infantry moved from Anhwe to Hunan
    
        Combat - Russians
            Battle in Norway
                Russians attack with 1 bomber and 2 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 bomber and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Hunan
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Hunan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Hunan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Hunan
                    Russians roll dice for 2 infantry in Hunan, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Hunan, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Russians win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yugoslavia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Poland
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            1 fighter moved from Eastern Persia to India
            1 bomber moved from Norway to Karelia
            3 armour moved from Novgorod to Karelia
            4 aaGuns, 7 armour, 15 artilleries, 29 infantry and 2 mech_infantrys moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bulgaria to Bessarabia
            1 fighter moved from Yugoslavia to Bessarabia
            1 fighter and 1 tactical_bomber moved from Poland to Bessarabia
            2 armour and 6 mech_infantrys moved from Ukraine to Bessarabia
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 50 PUs; end with 50 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Italians : -0.33
    Russians : -1.50
    Japanese : -1.00
    

    Savegame


  • 2015

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Shantung to Jehol
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 tactical_bomber moved from Shantung to Hunan
            1 mech_infantry moved from French Indo China to Kiangsi
            1 fighter moved from Shantung to Kiangsi
            1 artillery moved from Shantung to Kiangsu
            1 fighter moved from Shantung to Hunan
            1 tactical_bomber moved from Shantung to Kiangsu
            1 fighter and 1 tactical_bomber moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Jehol
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kiangsi to Shantung
            1 tactical_bomber moved from Kiangsu to Shantung
            1 tactical_bomber moved from Hunan to Shantung
            1 fighter moved from Hunan to Shantung
            1 aaGun, 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 17 Sea Zone to 19 Sea Zone
            1 aaGun, 2 artilleries and 7 infantry moved from 19 Sea Zone to Shantung
            1 fighter moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Japan
            1 fighter moved from Jehol to Shantung
            1 tactical_bomber moved from Jehol to Shantung
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 submarines and 2 transports moved from 62 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 8 submarines and 2 transports moved from 46 Sea Zone to 34 Sea Zone
            2 artilleries moved from 34 Sea Zone to Paulau Island
            2 transports moved from 43 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 16 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in Shantung
            1 factory_minor placed in Korea
            10 infantry placed in Japan
            3 infantry placed in Shantung
            3 mech_infantrys placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 1.50
    

    Savegame



  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 mech_infantrys moved from Algeria to 92 Sea Zone
            5 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Queensland to Western Australia
                  Americans take Western Australia from Japanese
            1 infantry moved from Queensland to New South Wales
                  ANZAC take New South Wales from Japanese
                  ANZAC take Western Australia from Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            6 fighters moved from Queensland to 54 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 mech_infantrys moved from Algeria to 92 Sea Zone
            5 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Queensland to Western Australia
                  Americans take Western Australia from Japanese
            1 infantry moved from Queensland to New South Wales
                  ANZAC take New South Wales from Japanese
                  ANZAC take Western Australia from Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            6 fighters moved from Queensland to 54 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 54 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 54 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to South Australia
            6 fighters moved from 54 Sea Zone to South Australia
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Algeria to Morocco
            2 bombers moved from Algeria to Morocco
            1 bomber moved from Algeria to Morocco
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 battleship and 1 carrier placed in 101 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -0.17
    

    Savegame


Log in to reply
 

Suggested Topics

  • 21
  • 76
  • 40
  • 31
  • 137
  • 73
  • 103
  • 446
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

40
Online

13.7k
Users

34.1k
Topics

1.3m
Posts