Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUstrulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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Happened to click ok, but air, ac and a cr.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is -2 Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers Non Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from 91 Sea Zone to Morocco 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 fighters moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.33 Japanese : 0.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is -2 Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers Non Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from 91 Sea Zone to Morocco 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 fighters moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.33 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is -2 Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers Non Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from 91 Sea Zone to Morocco 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 fighters moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 8 infantry moved from United Kingdom to 110 Sea Zone 3 battleships, 2 carriers, 2 cruisers, 4 destroyers, 8 infantry, 1 submarine and 5 transports moved from 110 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Iraq 1 fighter moved from India to 42 Sea Zone 1 destroyer moved from 81 Sea Zone to 77 Sea Zone 2 mech_infantrys moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 3 artilleries and 4 infantry moved from Eastern Persia to West India Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Shan State British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 3 aaGuns, 4 armour, 2 artilleries, 22 infantry and 7 mech_infantrys moved from India to Burma 2 fighters moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Burma 8 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from 42 Sea Zone to Western Australia Place Units - British 2 fighters and 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 1.00 Americans : -0.33 Japanese : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 infantry moved from Northern Italy to Southern Italy 5 artilleries moved from Normandy Bordeaux to France 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 armour, 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : -0,17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 33 Sea Zone 3 infantry moved from India to Burma 3 fighters moved from India to Burma Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 3 fighters Japanese defend with 2 battleships ANZAC roll dice for 3 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 battleships in 33 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC and 1 battleship owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 20 Casualties for ANZAC: 2 fighters Casualties for Japanese: 2 battleships Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 mech_infantry moved from Queensland to Western Australia 1 armour moved from New South Wales to Western Australia 1 armour moved from Queensland to Western Australia 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 bomber and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Combat Move - French 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 119 Sea Zone to 117 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 2 infantry moved from Bessarabia to Western Ukraine 6 artilleries moved from Bessarabia to Eastern Poland 4 armour moved from Bessarabia to Eastern Poland 2 armour and 3 mech_infantrys moved from Romania to Eastern Poland 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 2 bombers moved from Bessarabia to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 8 armour, 8 artilleries, 1 infantry and 7 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 8 armour, 8 artilleries, 1 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 13/24 hits, 9,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Eastern Poland 1 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 2 bombers moved from Western Ukraine to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery moved from Western Germany to Germany 2 artilleries and 2 infantry moved from France to Western Germany Place Units - Germans 2 fighters and 1 infantry placed in Western Germany 3 infantry placed in France 2 armour, 2 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 3,83 Russians : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Samara to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Baltic States 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Novosibirsk from Japanese to Russians EDIT: Turning off Edit Mode 2 fighters moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Belarus to Novgorod 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Baltic States to Novgorod 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Samara to Timguska 2 mech_infantrys moved from Kazakhstan to Timguska Place Units - Russians 3 infantry placed in Novgorod 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans
Combat Hit Differential Summary :
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Sorry, pressed done instead of post.
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I have to consider NCMs in Asia. Where do I really want my fast-movers to be?
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And that sub…
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 106 Sea Zone to 64 Sea Zone 6 fighters moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in Sicily Battle in Sardinia Battle in Malta Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone Italians win, taking Sicily from Italians, taking Sardinia from Italians, taking Malta from Italians with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 aaGuns and 1 infantry moved from Morocco to Algeria 3 carriers, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.67
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Shensi: 3 armour and 2 mech_infantrys EDIT: Adding units owned by Japanese to French Indo China: 3 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Ok, that’s the NCMs I wanted to do anyway. Perhaps you can do them during the China turn or something?
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 destroyer moved from 106 Sea Zone to 64 Sea Zone 6 fighters moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in Sicily Battle in Sardinia Battle in Malta Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone Italians win, taking Sicily from Italians, taking Sardinia from Italians, taking Malta from Italians with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 aaGuns and 1 infantry moved from Morocco to Algeria 3 carriers, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 8 infantry moved from Morocco to 92 Sea Zone 1 destroyer moved from 77 Sea Zone to 75 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 battleships, 2 cruisers, 8 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 8 infantry moved from 98 Sea Zone to Egypt 1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 destroyer and 1 transport moved from 92 Sea Zone to 107 Sea Zone 2 carriers and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 3 armour and 3 mech_infantrys moved from Burma to Malaya 1 tactical_bomber moved from Burma to Malaya 1 mech_infantry moved from Burma to Malaya Combat - British Battle in Egypt British attack with 8 infantry Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber British roll dice for 3 battleships and 2 cruisers in Egypt, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 8 infantry in Egypt, round 2 : 1/8 hits, 1.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits, 2.67 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 6 infantry in Egypt, round 3 : 0/6 hits, 1.00 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 5 infantry in Egypt, round 4 : 1/5 hits, 0.83 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 : 0/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Italians lost in Egypt British roll dice for 5 infantry in Egypt, round 5 : 1/5 hits, 0.83 expected hits Italians roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Egypt British win, taking Egypt from Italians with 5 infantry remaining. Battle score for attacker is 28 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Battle in Trans-Jordan British attack with 1 armour and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 3 armour, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 5/8 hits, 2.83 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya British win, taking Malaya from Japanese with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 mech_infantrys Casualties for Japanese: 3 infantry Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 75 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 75 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 75 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 3 aaGuns, 1 armour, 2 artilleries, 20 infantry and 3 mech_infantrys moved from Burma to Shan State 1 artillery and 1 infantry moved from India to Burma 3 artilleries and 4 infantry moved from West India to India 1 tactical_bomber moved from Malaya to Shan State 2 fighters moved from Yunnan to Shan State Place Units - British 3 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians : -2.33 British : 0.67 Americans : 0.67 Japanese : 0.00
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SOrry, missed all those other posts. WHat did you want to do?
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Lol, I guess. :)
Posted 3 min after your US post:
“EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to French Indo China: 3 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode” -
Axis is very hard pressed in Europe, so still looks pretty bleak.
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Eh, the sub thing I already rolled for, and putting more stuff in Vietnam would affect my move. It makes it less safe for me to press on like I did.