G40 BM L19 Karl7 Axis vs StuckTojo Allies

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 1 harbour, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            3 armour moved from French Indo China to Burma
            3 armour moved from Hunan to Burma
            5 armour, 12 artilleries, 5 infantry and 4 mech_infantrys moved from Yunnan to Burma
            1 armour moved from Amur to Yakut S.S.R.
            5 infantry moved from Buryatia to Yakut S.S.R.
            1 armour and 2 mech_infantrys moved from Amur to Siberia
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 5 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Siberia
                Japanese attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 11 armour, 12 artilleries, 5 infantry and 4 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 11 armour, 12 artilleries, 5 infantry and 4 mech_infantrys in Burma, round 2 : 14/32 hits, 12.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 11 armour, 12 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 carrier, 4 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from Hunan to French Indo China
            3 mech_infantrys moved from Chahar to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Manchuria to Chahar
            1 aaGun moved from Manchuria to Jehol
            1 aaGun moved from Buryatia to Yakut S.S.R.
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            2 marines moved from Japan to 6 Sea Zone
            2 marines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to French Indo China
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Philippines to French Indo China
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            2 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            2 bombers placed in Kiangsu
            1 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Americans : -0.50
    UK_Pacific : 0.33
    Russians : 0.33
    Japanese : 2.17
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                  Americans take 39 Sea Zone from Japanese
            1 bomber moved from Gibraltar to United Kingdom
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
            4 fighters moved from Eire to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            2 armour, 1 artillery and 5 infantry moved from Eire to 109 Sea Zone
            2 armour, 1 artillery and 5 infantry moved from 109 Sea Zone to United Kingdom
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
    

    Savegame

  • '19 '17 '16

    @Karl7

    Scramble in sz 109?


  • @StuckTojo

    no! 76%! KILL!

  • '19 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                  Americans take 39 Sea Zone from Japanese
            1 bomber moved from Gibraltar to United Kingdom
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
            4 fighters moved from Eire to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            2 armour, 1 artillery and 5 infantry moved from Eire to 109 Sea Zone
            2 armour, 1 artillery and 5 infantry moved from 109 Sea Zone to United Kingdom
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in United Kingdom
                Americans attack with 2 armour, 3 artilleries, 1 bomber, 8 fighters, 9 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 2 tactical_bombers
                    AA fire in United Kingdom : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 9 infantry and 1 tactical_bomber in United Kingdom, round 2 : 7/21 hits, 7.83 expected hits
                    Germans roll dice for 2 aaGuns, 1 armour, 1 fighter, 17 infantry and 2 tactical_bombers in United Kingdom, round 2 : 7/21 hits, 7.83 expected hits
                    2 aaGuns owned by the Germans, 5 infantry owned by the Germans and 7 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 3 : 7/14 hits, 6.50 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 12 infantry and 2 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 6.17 expected hits
                    7 infantry owned by the Germans, 2 infantry owned by the Americans and 3 artilleries owned by the Americans lost in United Kingdom
                    Americans roll dice for 2 armour, 1 bomber, 5 fighters and 1 tactical_bomber in United Kingdom, round 4 : 5/9 hits, 4.83 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers in United Kingdom, round 4 : 5/9 hits, 3.83 expected hits
                    5 infantry owned by the Germans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in United Kingdom, round 5 : 4/4 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in United Kingdom, round 5 : 3/4 hits, 2.17 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Germans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 1 armour remaining. Battle score for attacker is -49
                Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 8 fighters, 9 infantry and 1 tactical_bomber
                Casualties for Germans: 2 aaGuns, 1 armour, 1 fighter, 17 infantry and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 109 Sea Zone to 107 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 mech_infantry moved from British Columbia to Western United States
            1 aaGun moved from British Columbia to Alaska
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 0.83
    Japanese : -0.50
    AA fire in United Kingdom : : 2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 7 infantry moved from Shensi to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                  Americans take 39 Sea Zone from Japanese
            1 bomber moved from Gibraltar to United Kingdom
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
            4 fighters moved from Eire to United Kingdom
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 91 Sea Zone to 109 Sea Zone
            2 armour, 1 artillery and 5 infantry moved from Eire to 109 Sea Zone
            2 armour, 1 artillery and 5 infantry moved from 109 Sea Zone to United Kingdom
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in United Kingdom
                Americans attack with 2 armour, 3 artilleries, 1 bomber, 8 fighters, 9 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 2 tactical_bombers
                    AA fire in United Kingdom : 3/6 hits, 1.00 expected hits
                    3 fighters owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 9 infantry and 1 tactical_bomber in United Kingdom, round 2 : 7/21 hits, 7.83 expected hits
                    Germans roll dice for 2 aaGuns, 1 armour, 1 fighter, 17 infantry and 2 tactical_bombers in United Kingdom, round 2 : 7/21 hits, 7.83 expected hits
                    2 aaGuns owned by the Germans, 5 infantry owned by the Germans and 7 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 3 : 7/14 hits, 6.50 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 12 infantry and 2 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 6.17 expected hits
                    7 infantry owned by the Germans, 2 infantry owned by the Americans and 3 artilleries owned by the Americans lost in United Kingdom
                    Americans roll dice for 2 armour, 1 bomber, 5 fighters and 1 tactical_bomber in United Kingdom, round 4 : 5/9 hits, 4.83 expected hits
                    Germans roll dice for 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers in United Kingdom, round 4 : 5/9 hits, 3.83 expected hits
                    5 infantry owned by the Germans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in United Kingdom, round 5 : 4/4 hits, 2.33 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in United Kingdom, round 5 : 3/4 hits, 2.17 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 armour owned by the Germans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 1 armour remaining. Battle score for attacker is -49
                Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 8 fighters, 9 infantry and 1 tactical_bomber
                Casualties for Germans: 2 aaGuns, 1 armour, 1 fighter, 17 infantry and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 109 Sea Zone to 107 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 mech_infantry moved from British Columbia to Western United States
            1 aaGun moved from British Columbia to Alaska
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 7 infantry moved from Shensi to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 infantry moved from Eire to Scotland
            1 fighter moved from Eire to Scotland
    
        Combat - British
            Battle in Scotland
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 battleship in Scotland, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Scotland, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Scotland to United Kingdom
            1 armour moved from Eire to United Kingdom
            2 fighters and 1 tactical_bomber moved from India to Eastern Persia
            3 armour and 2 mech_infantrys moved from India to Eastern Persia
            5 artilleries moved from India to West India
            3 aaGuns moved from India to West India
            3 infantry moved from India to West India
            2 infantry moved from India to West India
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -1.33
    Americans : 0.83
    Chinese : 0.17
    Japanese : 0.17
    AA fire in United Kingdom : : 2.00
    

    Savegame

  • '19 '17 '16

    @Karl7

    Those goddamn AA gunners ate their Wheaties today.


  • @StuckTojo

    london Liberated!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 artillery and 3 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Greece
            1 fighter moved from 92 Sea Zone to Southern France
            1 artillery moved from Southern France to France
            2 mech_infantrys moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from India to Kiangsu
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 4 damage total. 
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from Kiangsu to Kweichow
            1 fighter moved from India to Kweichow
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    AA fire in Kiangsu : : -0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from India to Kiangsu
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 4 damage total. 
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from Kiangsu to Kweichow
            1 fighter moved from India to Kweichow
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    AA fire in Kiangsu : : -0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    @Karl7 said in G40 BM L19 Karl7 Axis vs StuckTojo Allies:

    @StuckTojo

    london Liberated!

    @Karl7

    Just in time for India to fall!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 battleship, 2 carriers and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            2 bombers and 2 fighters moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                Germans win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from 112 Sea Zone to Western Germany
            6 transports moved from 113 Sea Zone to 112 Sea Zone
            3 transports moved from 115 Sea Zone to 112 Sea Zone
            6 infantry moved from France to Normandy Bordeaux
            3 artilleries moved from France to Western Germany
            1 infantry moved from France to Normandy Bordeaux
            5 infantry moved from France to Western Germany
            1 infantry moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            4 infantry moved from Finland to Norway
            4 infantry moved from Germany to Poland
            1 infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            2 destroyers and 2 submarines placed in 112 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,2,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 41 PUs (5 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Americans : -1.33
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            11 armour, 9 artilleries, 5 fighters, 19 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 11 armour, 9 artilleries, 5 fighters, 19 infantry, 13 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns, 4 armour, 17 artilleries, 1 fighter, 27 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 3 aaGuns, 2 armour and 2 artilleries
                    AA fire in Eastern Poland : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 11 armour, 9 artilleries, 5 fighters, 19 infantry, 13 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 21/58 hits, 18.50 expected hits
                    Italians roll dice for 5 aaGuns, 6 armour, 19 artilleries, 1 fighter, 27 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 15/55 hits, 19.83 expected hits
                    15 infantry owned by the Russians, 2 aaGuns owned by the Germans, 3 aaGuns owned by the Italians and 16 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 11 armour, 9 artilleries, 5 fighters, 4 infantry, 13 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 6/43 hits, 16.00 expected hits
                    Italians roll dice for 6 armour, 19 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 12/39 hits, 14.50 expected hits
                    8 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 6 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 11 armour, 9 artilleries, 5 fighters, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 9/31 hits, 13.33 expected hits
                    Italians roll dice for 6 armour, 19 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 4 : 14/33 hits, 12.50 expected hits
                    5 mech_infantrys owned by the Russians, 1 artillery owned by the Germans, 9 artilleries owned by the Russians, 5 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 11 armour, 5 fighters and 1 tactical_bomber in Eastern Poland, round 5 : 8/17 hits, 8.67 expected hits
                    Italians roll dice for 6 armour, 16 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 9/24 hits, 9.50 expected hits
                    9 armour owned by the Russians and 8 artilleries owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 armour, 5 fighters and 1 tactical_bomber in Eastern Poland, round 6 : 6/8 hits, 4.17 expected hits
                    Italians roll dice for 6 armour, 8 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 6 : 4/16 hits, 6.83 expected hits
                    2 fighters owned by the Russians, 2 armour owned by the Russians and 6 artilleries owned by the Germans lost in Eastern Poland
                 retreated to Eastern Poland
                Italians win with 6 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -53
                Casualties for Russians: 11 armour, 9 artilleries, 2 fighters, 19 infantry and 13 mech_infantrys
                Casualties for Germans: 2 aaGuns, 15 artilleries, 27 infantry and 1 mech_infantry
                Casualties for Italians: 3 aaGuns and 2 artilleries
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
    
        Place Units - Russians
            3 armour, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -9.17
    AA fire in Eastern Poland : : -1.00
    Russians : -10.67
    

    Savegame

  • '19 '17 '16

    @Karl7

    All right. Good game. That was humbling. F’ing hate sea lion. :b


  • @StuckTojo

    thanks for the game!

    want to switch sides? I;ll give axis 6 bid

  • '19 '17 '16

    @Karl7

    Sure, I suppose. I probably need a 60 bid but whatever. I’m not following the league this year anyway, just playing for the hell of it, so you get a couple easy wins for the standings and hopefully I’ll learn something.

    I’ll set it up tomorrow. Got to catch up on other stuff and then go to bed.


  • @StuckTojo said in G40 BM L19 Karl7 Axis vs StuckTojo Allies:

    @Karl7

    Sure, I suppose. I probably need a 60 bid but whatever. I’m not following the league this year anyway, just playing for the hell of it, so you get a couple easy wins for the standings and hopefully I’ll learn something.

    I’ll set it up tomorrow. Got to catch up on other stuff and then go to bed.

    cool!

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