G40 BM L19 Karl7 Axis vs StuckTojo Allies

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries, 1 fighter and 8 infantry moved from Sikang to Shensi
            1 artillery and 2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry and 1 mech_infantry moved from French Madagascar to 72 Sea Zone
            1 fighter moved from Trans-Jordan to Iraq
            1 infantry and 1 mech_infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Trans-Jordan to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
    

    Savegame

  • '19 '17 '16

    @Karl7

    Scramble in sz 97, Il Duce?


  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 41 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Central United States to 91 Sea Zone
            2 mech_infantrys moved from Central United States to Eastern United States
            2 aaGuns moved from Western United States to British Columbia
            1 fighter moved from 16 Sea Zone to Midway
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 artilleries, 1 fighter and 8 infantry moved from Sikang to Shensi
            1 artillery and 2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry and 1 mech_infantry moved from French Madagascar to 72 Sea Zone
            1 fighter moved from Trans-Jordan to Iraq
            1 infantry and 1 mech_infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Trans-Jordan to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Kenya
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Italians defend with 1 cruiser, 1 fighter and 1 transport
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                British win, taking Kenya from Italians with 1 bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 cruiser, 1 fighter and 1 transport
            Battle in Shan State
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 3 : 2/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Egypt
            1 armour and 1 mech_infantry moved from Alexandria to Egypt
            1 fighter moved from Iraq to Eastern Persia
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4,2,2,5,6,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 2.83
    Italians : 0.17
    Americans : -0.50
    Neutral_Axis : 2.33
    Japanese : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
    
        Non Combat Move - Italians
            2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Romania to Slovakia Hungary
            1 aaGun and 1 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery and 2 infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in Ukraine : : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7 This is a remarkable bad dice game for me… wow!

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Syria
                1 infantry owned by the ANZAC retreated to Trans-Jordan
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Neutral_Axis : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Syria
                1 infantry owned by the ANZAC retreated to Trans-Jordan
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Neutral_Axis : 0.67
    

    Savegame

  • '19 '17 '16

    @Karl7 said in G40 BM L19 Karl7 Axis vs StuckTojo Allies:

    @Karl7 This is a remarkable bad dice game for me… wow!

    @Karl7

    Meh, makes up for the difference in skill level. :grin:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x airfield; Remaining resources: 95 PUs; 
            Germans buy 8 artilleries, 1 carrier, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 infantry moved from Norway to Finland
            2 bombers moved from Western Germany to Finland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from United Kingdom to Scotland
                  Germans take Scotland from British
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Finland to Western Germany
            1 artillery and 9 infantry moved from Germany to Slovakia Hungary
            3 aaGuns, 2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
            2 mech_infantrys moved from Poland to Slovakia Hungary
            4 infantry moved from Poland to Slovakia Hungary
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns and 4 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns and 4 infantry moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 tactical_bombers moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            3 infantry moved from Normandy Bordeaux to France
            3 armour moved from Greece to Yugoslavia
            3 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            1 carrier and 2 fighters placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            8 artilleries and 2 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    

    Savegame


  • @StuckTojo said in G40 BM L19 Karl7 Axis vs StuckTojo Allies:

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 2 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Syria
                1 infantry owned by the ANZAC retreated to Trans-Jordan
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 mech_infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Neutral_Axis : 0.67
    

    Savegame

    ha! maybe… the dice cane be evil!

  • '19 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Romania
            4 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            2 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 4/6 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 fighter moved from Baltic States to Novgorod
            1 fighter moved from Romania to Western Ukraine
            4 aaGuns, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 infantry moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Vologda to Belarus
            1 fighter moved from Novgorod to Belarus
            2 infantry moved from Tsinghai to Shensi
            2 aaGuns and 6 infantry moved from Yakut S.S.R. to Dzavhan
            2 infantry moved from Timguska to Yenisey
            1 infantry moved from Timguska to Kansu
            2 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Ukraine to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            1 infantry placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.50
    

    Savegame

  • '19 '17 '16

    @Karl7

    Hold on. Want to move Russians into Karelia.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Romania
            4 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            2 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 4/6 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 fighter moved from Baltic States to Novgorod
            1 fighter moved from Romania to Western Ukraine
            4 aaGuns, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 infantry moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Vologda to Belarus
            1 fighter moved from Novgorod to Belarus
            2 infantry moved from Tsinghai to Shensi
            2 aaGuns and 6 infantry moved from Yakut S.S.R. to Dzavhan
            2 infantry moved from Timguska to Yenisey
            1 infantry moved from Timguska to Kansu
            2 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Ukraine to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            1 infantry placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 4 infantry
            EDIT: Adding units owned by Russians to Karelia: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 2 infantry moved from Siberia to Soviet Far East
            1 tactical_bomber moved from Japan to Soviet Far East
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 37 Sea Zone to Sumatra
            1 marine moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Siam to Sumatra
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Philippines
            1 artillery moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
            Battle in Soviet Far East
                Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                    Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Soviet Far East, round 4 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Java from ANZAC, taking Soviet Far East from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Sumatra
                Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 5/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the UK_Pacific lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 42 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            2 infantry moved from Manchuria to Amur
            1 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from Soviet Far East to Amur
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber and 1 tactical_bomber moved from Burma to French Indo China
            1 artillery moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Manchuria
            3 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    ANZAC : -0.67
    UK_Pacific : -0.67
    Russians : -1.33
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
                  Americans take 35 Sea Zone from Japanese
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 54 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 mech_infantry moved from Eastern United States to Western United States
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Shensi to Kweichow
            2 artilleries and 9 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 9 infantry in Hopei, round 2 : 4/12 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 21 Sea Zone to 44 Sea Zone
                  Americans take 35 Sea Zone from Japanese
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 54 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to Hawaiian Islands
            1 mech_infantry moved from Eastern United States to Western United States
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 119 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Shensi to Kweichow
            2 artilleries and 9 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 9 infantry in Hopei, round 2 : 4/12 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 fighter moved from Eastern Persia to Burma
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery, 1 battleship and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to British Somaliland
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 bomber moved from Egypt to British Somaliland
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in Burma
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in British Somaliland
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from British Somaliland to Trans-Jordan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Burma to Hopei
            2 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.83
    Italians : -0.33
    Americans : 0.67
    Chinese : 1.00
    Japanese : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 5 infantry moved from Slovakia Hungary to Romania
            1 artillery and 2 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Romania
                Italians attack with 1 armour, 1 artillery and 5 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 5 infantry in Romania, round 2 : 0/7 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Romania
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Romania, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Romania, round 4 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 artillery moved from Southern Italy to Northern Italy
            1 armour moved from Western Germany to Slovakia Hungary
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    Russians : 0.33
    

    Savegame

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