Giallo (Allies+8) vs Simon33 (Axis) BM3


  • 2019 2017 2016

    Must have been a miscue there, more than one I think.


  • 2019 2017 2016

    Scramble 3 fighters SZ42 on ANZAC.


  • 2019 2018 2017 2016

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Scramble 3 fighters SZ42 on ANZAC.

    I see the remaining us fleet is in 54 but I rather have them in 63 can i edit that


  • 2019 2017 2016

    Yeah ok.


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by Americans to New Zealand: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport
            EDIT: Turning off Edit Mode
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
            Battle in 42 Sea Zone
                ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
                Japanese defend with 2 carriers, 3 fighters and 1 transport
                    ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2,67 expected hits
                    Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    2 fighters owned by the Japanese, 2 destroyers owned by the ANZAC and 2 carriers owned by the Japanese lost in 42 Sea Zone
                    ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 53
                Casualties for ANZAC: 2 destroyers
                Casualties for Japanese: 2 carriers, 3 fighters and 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Western Australia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -1,33
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 bomber and 1 infantry moved from Western Ukraine to Bryansk
            2 bombers moved from Novgorod to Bryansk
            6 armour, 5 artilleries and 24 infantry moved from Western Ukraine to Ukraine
            6 mech_infantrys moved from Western Ukraine to Ukraine
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 3 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys in Ukraine, round 2 : 15/41 hits, 10.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour, 5 artilleries, 24 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Bessarabia
            1 aaGun moved from Western Ukraine to Ukraine
            3 bombers moved from Bryansk to Bessarabia
            1 armour moved from Poland to Bessarabia
            4 mech_infantrys moved from Western Ukraine to Bessarabia
            1 fighter moved from Novgorod to Western Germany
            2 mech_infantrys moved from Western Germany to Southern Italy
            7 mech_infantrys moved from Western Germany to Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from Novgorod to Poland
            5 artilleries and 8 infantry moved from Novgorod to Vyborg
            1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
            1 infantry moved from Western Germany to Germany
            1 submarine moved from 123 Sea Zone to 121 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in France
            10 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.33
    Russians : 0.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Eastern Poland
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Russians
            2 aaGuns, 2 armour, 4 artilleries, 33 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 mech_infantry moved from Bryansk to Rostov
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Russia to Bryansk
            12 artilleries moved from Russia to Bryansk
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Russians
            6 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            1 battleship moved from 38 Sea Zone to 39 Sea Zone
            2 bombers moved from French Indo China to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 armour, 5 artilleries and 11 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Ceylon
            Battle in India
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
            1 fighter moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 42 Sea Zone to Java
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 3 tactical_bombers moved from French Indo China to Hopei
            1 infantry moved from Anhwe to Hopei
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Yunnan to Hopei
            1 infantry and 1 mech_infantry moved from Burma to India
            2 bombers moved from 39 Sea Zone to Burma
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 armour and 1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.33
    ANZAC : 0.50
    Japanese : 0.50
    

    Savegame


  • 2019 2017 2016

    Scramble Java if you attack.


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 marine moved from Morocco to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 carrier and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
    
        Non Combat Move - Americans
            2 fighters moved from Gibraltar to Eastern United States
            1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            3 bombers moved from Gibraltar to Western United States
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 transport moved from 63 Sea Zone to 26 Sea Zone
            1 carrier moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 63 Sea Zone to 55 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
            15 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Combat Move - British
            3 armour moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 118 Sea Zone to 106 Sea Zone
            1 battleship moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to Norway
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            3 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
            4 mech_infantrys moved from Eastern Persia to Iraq
            2 fighters moved from Iraq to Persia
            1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            3 mech_infantrys moved from Persia to Iraq
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from Persia to 80 Sea Zone
    
        Place Units - British
            1 carrier placed in 80 Sea Zone
            2 artilleries placed in Persia
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    Japanese : -1,00
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Rostov
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
            2 fighters and 4 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Rostov
            1 armour moved from Egypt to Anglo Egyptian Sudan
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 2 fighters and 4 infantry
                British defend with 4 mech_infantrys; Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits
                    2 mech_infantrys owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.83 expected hits
                    British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 3 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 4 mech_infantrys
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Bessarabia
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            2 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Egypt to Tobruk
            2 fighters moved from Southern Italy to Egypt
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            4 infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.67
    Russians : 0.67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 artillery and 4 infantry moved from Queensland to New South Wales
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            3 fighters moved from Western Australia to New South Wales
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - French
            Battle in 125 Sea Zone
                French attack with 1 destroyer
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                French win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0,17
    French : 0,67
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            6 artilleries and 9 infantry moved from Vyborg to Novgorod
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 mech_infantry moved from 113 Sea Zone to Denmark
            1 fighter moved from Western Germany to Denmark
            1 bomber moved from Bessarabia to Denmark
            1 armour and 7 mech_infantrys moved from Bessarabia to Eastern Poland
            2 bombers moved from Bessarabia to Eastern Poland
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Americans defend with 1 marine
                    Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 marine owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Novgorod
                Germans attack with 6 artilleries and 9 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 6 artilleries and 9 infantry in Novgorod, round 2 : 7/15 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour, 2 bombers and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Eastern Poland, round 2 : 1/10 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Eastern Poland to Southern Italy
            1 infantry moved from Ukraine to Rostov
            4 armour and 6 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 5 artilleries and 23 infantry moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Southern Italy to Western Germany
            1 bomber and 1 fighter moved from Denmark to Western Germany
            1 armour and 7 mech_infantrys moved from Poland to Bessarabia
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in France
            2 fighters, 4 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 52 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 0.67
    Russians : -0.67
    

    Savegame


  • 2019 2017 2016

    I think the G2 DOW experiment isn’t working.


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
            3 infantry moved from Samara to Volgograd
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            6 armour and 5 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Bryansk to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            2 fighters moved from Russia to Rostov
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 8 armour, 3 infantry and 7 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 8 armour, 3 infantry and 7 mech_infantrys in Volgograd, round 2 : 5/18 hits, 5,67 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 8 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 6/7 hits, 3,00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Rostov to Russia
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
            1 infantry moved from Samara to Volgograd
    
        Place Units - Russians
            3 armour, 1 artillery and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Belarus: 2 aaGuns, 16 artilleries and 31 infantry
            EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns, 16 artilleries and 31 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Belarus: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : 2,33
    

    Savegame


  • 2019 2018 2017 2016

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    I think the G2 DOW experiment isn’t working.

    Germany is in bad condition


  • 2019 2017 2016

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 121 Sea Zone to 120 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hopei to Chahar
            1 mech_infantry moved from Hunan to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 fighter and 1 tactical_bomber moved from Hopei to Chahar
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
            1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
            2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Northern Territory
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Northern Territory from ANZAC, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            1 fighter and 2 tactical_bombers moved from Hopei to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 carrier moved from 42 Sea Zone to 56 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 39 Sea Zone to 55 Sea Zone
            1 destroyer moved from 39 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 carrier moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 2 tactical_bombers moved from Java to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Java
            1 artillery and 1 infantry moved from India to Burma
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in India
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            2 artilleries and 1 infantry placed in Kiangsu
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.33
    Japanese : -2.67
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 121 Sea Zone to 120 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hopei to Chahar
            1 mech_infantry moved from Hunan to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 fighter and 1 tactical_bomber moved from Hopei to Chahar
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Northern Territory
            1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
            2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 55 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Northern Territory
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Northern Territory from ANZAC, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            1 fighter and 2 tactical_bombers moved from Hopei to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 carrier moved from 42 Sea Zone to 56 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 39 Sea Zone to 55 Sea Zone
            1 destroyer moved from 39 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 carrier moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 2 tactical_bombers moved from Java to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Java
            1 artillery and 1 infantry moved from India to Burma
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in India
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            2 artilleries and 1 infantry placed in Kiangsu
            4 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Burma: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.33
    Japanese : -2.67
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 5 fighters and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 120 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 120 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Eastern United States to 29 Sea Zone
            2 carriers moved from 26 Sea Zone to 29 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 29 Sea Zone
            3 bombers moved from Western United States to Line Islands
            3 fighters moved from Western United States to 29 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
            2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
            2 fighters moved from Hawaiian Islands to New Zealand
    
        Place Units - Americans
            1 harbour placed in Line Islands
            5 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Combat Move - Chinese
            1 fighter and 16 infantry moved from Kansu to Shensi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Combat Move - British
            1 fighter moved from Norway to 110 Sea Zone
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            3 armour moved from Belgian Congo to Rhodesia
            6 mech_infantrys moved from Iraq to Persia
            2 infantry moved from Eastern Persia to Persia
            3 artilleries moved from Persia to Eastern Persia
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 destroyer moved from 106 Sea Zone to 64 Sea Zone
            2 fighters moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from Persia to 80 Sea Zone
    
        Purchase Units - British
            British buy 4 armour and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 transports moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 armour placed in Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -0,67
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            4 fighters and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Americans
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Trans-Jordan
                Italians attack with 4 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win with 4 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Holland Belgium to Western Germany
            3 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            4 fighters moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Egypt
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.67
    Americans : -0.33
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            4 fighters and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Americans
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Trans-Jordan
                Italians attack with 4 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win with 4 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Holland Belgium to Western Germany
            3 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            4 fighters moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Egypt
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Removing units owned by Italians from Egypt: 1 artillery
            EDIT: Adding units owned by Italians to Egypt: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.67
    Americans : -0.33
    

    Savegame


  • 2019 2017 2016

    @Giallo said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    I think the G2 DOW experiment isn’t working.

    Germany is in bad condition

    But I don’t think you have enough USN in the Pacific.

    Wrote that before USA moved. You might give Japan some trouble. We’ll soon see if it’s enough.


  • 2019 2018 2017 2016

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 submarine moved from 63 Sea Zone to 29 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Caucasus to Sikang
                  Germans take Kazakhstan from Russians
            7 artilleries and 1 infantry moved from France to Normandy Bordeaux
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 fighters, 8 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Finland
            Battle in Normandy Bordeaux
                Germans attack with 7 artilleries, 3 infantry and 7 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 7 artilleries, 3 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 4/17 hits, 5.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Finland from Americans, taking Normandy Bordeaux from Americans with 7 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            6 artilleries and 9 infantry moved from Novgorod to Vyborg
            1 aaGun, 1 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Bessarabia to Eastern Poland
            1 fighter moved from Southern Italy to Eastern Poland
            3 fighters moved from Western Germany to Eastern Poland
            1 mech_infantry moved from Caucasus to Kazakhstan
            4 armour and 5 mech_infantrys moved from Caucasus to Sikang
            1 aaGun, 1 infantry and 8 mech_infantrys moved from Western Germany to Denmark
    
        Place Units - Germans
            2 artilleries and 2 infantry placed in Germany
            1 transport placed in 113 Sea Zone
            3 fighters and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Americans : -0.33
    

    Savegame


  • 2019 2018 2017 2016

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Volgograd to Kazakhstan
            8 armour and 7 mech_infantrys moved from Volgograd to Kazakhstan
            3 armour and 4 mech_infantrys moved from Russia to Kazakhstan
            1 tactical_bomber moved from Belarus to 115 Sea Zone
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Kazakhstan
                Russians attack with 11 armour, 1 infantry and 11 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 11 armour, 1 infantry and 11 mech_infantrys in Kazakhstan, round 2 : 10/23 hits, 7,50 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 11 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Volgograd to Tambov
            1 aaGun moved from Samara to Kazakhstan
            1 aaGun and 14 infantry moved from Samara to Russia
            1 tactical_bomber moved from 115 Sea Zone to Norway
            2 aaGuns, 16 artilleries and 28 infantry moved from Belarus to Bryansk
            2 aaGuns and 1 artillery moved from Russia to Bryansk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 4 fighters
            EDIT: Adding units owned by Russians to Shensi: 4 fighters
            EDIT: Turning off Edit Mode
            1 artillery and 9 infantry placed in Russia
            1 armour and 1 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters could not land in Shensi and were removed
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Shensi: 4 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 2,50
    

    Savegame


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