@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack Good vs dawg Evil
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TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 4 fortificationss, 1 orcs, 2 siegeTowers and 1 tower; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs moved from Udun to Dagorlad 2 orcss moved from S. Ithilien to Minas Morgul 2 orcss moved from Minas Morgul to Gorgoroth Non Combat Move - Mordor Place Units - Mordor Turning on Edit Mode EDIT: Removing units owned by Mordor from Dol Goldur: 1 orcs EDIT: Adding units owned by Mordor to S. Mirkwood: 1 orcs EDIT: Changing ownership of S. Mirkwood from Elves to Mordor EDIT: Turning off Edit Mode 1 tower placed in Udun 3 fortificationss and 2 siegeTowers placed in Minas Morgul 1 fortifications and 1 orcs placed in Dol Goldur Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from E. Emnet to S. Brown Lands Rohan take S. Brown Lands from Rhun 2 spearInfantrys moved from E. Emnet to S. Brown Lands 3 spearInfantrys moved from Westfold to Fangorn 2 spearInfantrys moved from Helms Deep to Westfold 4 spearInfantrys moved from Eastfold to Westfold 6 spearInfantrys moved from Anorien to W. Osg. Combat - Rohan Battle in Fangorn Rohan attack with 3 spearInfantrys Goblins defend with 1 wargs Rohan roll dice for 3 spearInfantrys in Fangorn, round 2 : 1/3 hits, 0.50 expected hits Goblins roll dice for 1 wargs in Fangorn, round 2 : 1/1 hits, 0.17 expected hits 1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Fangorn Rohan win, taking Fangorn from Goblins with 2 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Rohan: 1 spearInfantry Casualties for Goblins: 1 wargs Non Combat Move - Rohan Place Units - Rohan 2 heavyCavalrys and 2 lightCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : 0.83 Rohan : 0.50
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TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 8 shooterss; Remaining resources: 4 PUs; Combat Move - Goblins 1 wargs moved from E. Rhovanion to S. E. Rhovanion Combat - Goblins Battle in S. E. Rhovanion Goblins attack with 1 wargs Elves defend with 1 wizard Goblins roll dice for 1 wargs in S. E. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 wizard in S. E. Rhovanion, round 2 : 1/1 hits, 0.67 expected hits 1 wargs owned by the Goblins lost in S. E. Rhovanion Elves win with 1 wizard remaining. Battle score for attacker is -5 Casualties for Goblins: 1 wargs Non Combat Move - Goblins Place Units - Goblins 8 shooterss placed in Moria Turn Complete - Goblins Goblins collect 9 PUs; end with 13 PUs
Combat Hit Differential Summary :
Goblins : -0.33 Elves : 0.33
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TripleA Turn Summary: Elves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Elves Elves buy 5 hobbitss and 6 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 2 hunterss and 2 wizards moved from Celebran to S. Mirkwood 1 hunters moved from Drimrill Dale to Celebran 1 hunters moved from Drimrill Dale to S. Mirkwood 1 ents and 1 hunters moved from Gladden to S. Mirkwood 2 entss moved from Anduin East Bank to S. Mirkwood 1 wizard moved from S. E. Rhovanion to S. Rhun Elves take S. Rhun from Rhun 1 wizard moved from S. Rhun to Dagorlad 1 hunters moved from S. Rhovanion to Dagorlad 3 hobbitss moved from Carrock to Anduin West Bank 2 hunterss moved from High Mirkwood to Anduin West Bank 2 wizards moved from N. Caves to Anduin East Bank 4 eagless moved from Lorien to Rhovanion 4 hunterss moved from Lorien to Anduin East Bank Combat - Elves Battle in Rhovanion Elves attack with 4 eagless Rhun defend with 1 spearInfantry Elves roll dice for 4 eagless in Rhovanion, round 2 : 1/4 hits, 1.33 expected hits Rhun roll dice for 1 spearInfantry in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in Rhovanion Elves win with 4 eagless remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Battle in Dagorlad Elves attack with 1 hunters and 1 wizard Mordor defend with 1 orcs Elves roll dice for 1 hunters and 1 wizard in Dagorlad, round 2 : 0/2 hits, 1.00 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 2 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves lost in Dagorlad Elves roll dice for 1 wizard in Dagorlad, round 3 : 0/1 hits, 0.67 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 3 : 1/1 hits, 0.17 expected hits 1 wizard owned by the Elves lost in Dagorlad Mordor win with 1 orcs remaining. Battle score for attacker is -12 Casualties for Elves: 1 hunters and 1 wizard Battle in S. Mirkwood Elves attack with 3 entss, 4 hunterss and 2 wizards Mordor defend with 1 orcs Elves roll dice for 3 entss, 4 hunterss and 2 wizards in S. Mirkwood, round 2 : 5/9 hits, 4.17 expected hits Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Mirkwood Elves win, taking S. Mirkwood from Mordor with 3 entss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Elves 4 eagless moved from Rhovanion to Anduin East Bank Place Units - Elves 4 hunterss placed in Lorien 1 hobbits and 2 hunterss placed in High Mirkwood 2 hobbitss placed in N. Caves 2 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Mordor : 1.50 Elves : -1.17 Rhun : -0.33
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TripleA Turn Summary: Haradrim round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Haradrim Haradrim buy 3 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 4 corsairss and 4 oliphants moved from S. Ithilien to N. Ithilien 1 corsairs and 1 trebuche moved from Debatable Land to S. Ithilien 1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land 3 corsairss and 1 spearInfantry moved from City of Corsairs to Umbar 1 caravel moved from Bay of Harad to Umbar Peninsula Coast Combat - Haradrim Battle in N. Ithilien Haradrim attack with 4 corsairss and 4 oliphants Gondor defend with 8 heavyCavalrys and 2 trebuches Haradrim roll dice for 4 corsairss and 4 oliphants in N. Ithilien, round 2 : 5/8 hits, 4.00 expected hits Gondor roll dice for 8 heavyCavalrys and 2 trebuches in N. Ithilien, round 2 : 1/10 hits, 3.00 expected hits Units damaged: 1 oliphant owned by the Haradrim 2 trebuches owned by the Gondor and 3 heavyCavalrys owned by the Gondor lost in N. Ithilien Haradrim roll dice for 4 corsairss and 4 oliphants in N. Ithilien, round 3 : 3/8 hits, 4.00 expected hits Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 2 oliphants owned by the Haradrim 3 heavyCavalrys owned by the Gondor lost in N. Ithilien 4 corsairss and 4 oliphants retreated to S. Ithilien Gondor win with 2 heavyCavalrys remaining. Battle score for attacker is 38 Casualties for Gondor: 6 heavyCavalrys and 2 trebuches Non Combat Move - Haradrim Place Units - Haradrim 2 spearInfantrys placed in Andrast Turning on Edit Mode EDIT: Removing units owned by Haradrim from Lefnui: 2 caravels and 5 galleons EDIT: Adding units owned by Haradrim to S. E. Central Sea Zone: 2 caravels and 5 galleons EDIT: Turning off Edit Mode 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 24 PUs 3 units repaired.
Combat Hit Differential Summary :
Haradrim : 0.00 Gondor : -1.67
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TripleA Turn Summary: Gondor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Gondor Gondor buy 2 fortificationss, 4 spearInfantrys and 2 towers; Remaining resources: 1 PUs; Combat Move - Gondor 2 heavyCavalrys moved from N. Ithilien to Dagorlad 1 spearInfantry moved from E. Osg. to N. Ithilien 4 towerGuards moved from Anorien to Lower Anduin 4 towerGuards moved from Lower Anduin to E. Osg. 4 spearInfantrys moved from Minas Tirith to Anorien 3 trebuches and 8 undeads moved from Anfalas to Andrast 1 trebuche and 2 undeads moved from Anfalas to Andrast Combat - Gondor Battle in Andrast Gondor attack with 4 trebuches and 10 undeads Haradrim defend with 1 castle, 2 corsairss and 5 spearInfantrys Gondor roll dice for 4 trebuches and 10 undeads in Andrast, round 2 : 2/14 hits, 4.33 expected hits Haradrim roll dice for 2 corsairss and 5 spearInfantrys in Andrast, round 2 : 2/7 hits, 2.00 expected hits 2 corsairss owned by the Haradrim and 2 undeads owned by the Gondor lost in Andrast Gondor roll dice for 4 trebuches and 8 undeads in Andrast, round 3 : 6/12 hits, 4.00 expected hits Haradrim roll dice for 5 spearInfantrys in Andrast, round 3 : 2/5 hits, 1.67 expected hits 2 undeads owned by the Gondor and 5 spearInfantrys owned by the Haradrim lost in Andrast Gondor win, taking Andrast from Haradrim with 4 trebuches and 6 undeads remaining. Battle score for attacker is 15 Casualties for Gondor: 4 undeads Casualties for Haradrim: 2 corsairss and 5 spearInfantrys Battle in Dagorlad Gondor attack with 2 heavyCavalrys Mordor defend with 1 orcs Gondor roll dice for 2 heavyCavalrys in Dagorlad, round 2 : 1/2 hits, 1.00 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in Dagorlad Gondor win, taking Dagorlad from Mordor with 2 heavyCavalrys remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Gondor 3 galleons moved from Lower Anduin to Anduin Mouth Place Units - Gondor 2 fortificationss placed in W. Osg. 2 towers placed in E. Osg. 4 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Mordor : -0.17 Haradrim : 0.33 Gondor : -0.33
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TripleA Turn Summary: Rhun round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 trebuches; Remaining resources: 0 PUs; Place Units - Rhun 4 fortificationss and 2 trebuches placed in Rhun Turn Complete - Rhun Rhun collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dale Dale buy 1 galleon; Remaining resources: 1 PUs; Combat Move - Dale 1 spearInfantry moved from N. Dale to S. Dale 3 spearInfantrys moved from Lake Town to N. Dale Non Combat Move - Dale Place Units - Dale 1 galleon placed in Forest River Turn Complete - Dale Dale collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 1 raiders and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 1 raiders and 1 warWolves moved from S. Ithilien to N. Ithilien 1 xbowInfantry moved from Harad Road to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to Udun 1 warWolves moved from S. Ithilien to Gorgoroth 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Combat - Khand Battle in N. Ithilien Khand attack with 1 raiders and 1 warWolves Gondor defend with 1 spearInfantry Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 2 : 0/2 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 2 : 0/1 hits, 0.33 expected hits Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 3 : 0/2 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 3 : 0/1 hits, 0.33 expected hits Khand roll dice for 1 raiders and 1 warWolves in N. Ithilien, round 4 : 1/2 hits, 0.50 expected hits Gondor roll dice for 1 spearInfantry in N. Ithilien, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in N. Ithilien Khand win, taking N. Ithilien from Gondor with 1 raiders and 1 warWolves remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Khand Place Units - Khand 1 raiders and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : -1.00 Khand : -0.50
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TripleA Turn Summary: Dwarves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 2 phalanxs; Remaining resources: 0 PUs; Combat Move - Dwarves 3 phalanxs moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 2 phalanxs placed in Iron Hills Turn Complete - Dwarves Dwarves collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Saruman Saruman buy 1 raiders and 1 trolls; Remaining resources: 0 PUs; Place Units - Saruman 1 raiders and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Freefolk Freefolk buy 1 archers, 1 hobbits and 6 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers moved from Enedwaith to S. Dunland 2 lightCavalrys moved from Lond Daer to S. Dunland 2 lightCavalrys moved from Bree to Eregion 3 lightCavalrys moved from Cardolan to Eregion 2 lightCavalrys moved from Tharbad to Eregion 3 lightCavalrys moved from S. Caves to S. Dunland Combat - Freefolk Battle in S. Dunland Freefolk attack with 1 archers and 5 lightCavalrys Neutral defend with 1 spearInfantry Freefolk roll dice for 1 archers and 5 lightCavalrys in S. Dunland, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in S. Dunland Freefolk loses 0 PUs for violating S. Dunlands neutrality. Freefolk win, taking S. Dunland from Neutral with 1 archers and 5 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 archers and 1 hobbits placed in Tharbad 2 lightCavalrys placed in S. Caves 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Freefolk : 0.17
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TripleA Turn Summary: Mordor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Mordor Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs; Combat Move - Mordor 5 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien 2 orcss moved from Gorgoroth to Udun Non Combat Move - Mordor Place Units - Mordor 1 siegeTower placed in Udun 5 orcss placed in Minas Morgul 1 orcs placed in Dol Goldur Turn Complete - Mordor Mordor collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 3 spearInfantrys moved from S. Brown Lands to Dagorlad 2 heavyCavalrys and 2 lightCavalrys moved from Helms Deep to Westfold 6 spearInfantrys moved from W. Osg. to E. Osg. Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 6 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 1 stabbers moved from Moria to Drimrill Dale 1 stabbers moved from Moria to Celebran 1 bats moved from Moria to Drimrill Dale 1 wargs moved from Moria to Celebran Combat - Goblins Battle in Drimrill Dale Goblins attack with 1 bats and 1 stabbers Elves defend with 1 hunters Goblins roll dice for 1 bats and 1 stabbers in Drimrill Dale, round 2 : 2/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 stabbers remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Battle in Celebran Goblins attack with 1 stabbers and 1 wargs Elves defend with 1 hunters Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 2 : 0/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Celebran, round 2 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 3 : 0/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Celebran, round 3 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 4 : 1/2 hits, 0.50 expected hits Elves roll dice for 1 hunters in Celebran, round 4 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Celebran Goblins win, taking Celebran from Elves with 1 stabbers and 1 wargs remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Non Combat Move - Goblins 1 bats moved from Drimrill Dale to Moria Place Units - Goblins 6 shooterss placed in Moria Turn Complete - Goblins Goblins collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Goblins : 1.00 Elves : -2.00
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TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 4 hobbitss and 7 hunterss; Remaining resources: 1 PUs; Combat Move - Elves Elves loses 0 PUs for violating N. Brown Landss neutrality. 4 hunterss and 2 wizards moved from Anduin East Bank to Dol Goldur 2 hunterss moved from Lorien to Celebran 2 hunterss moved from Lorien to Celebran 3 hobbitss and 2 hunterss moved from Anduin West Bank to Drimrill Dale 2 hobbitss moved from N. Caves to Drimrill Dale 3 entss moved from S. Mirkwood to Dol Goldur 1 hunters moved from S. Mirkwood to E. Rhovanion Elves take Rhovanion from Rhun Elves take E. Rhovanion from Goblins 2 wizards moved from S. Mirkwood to Dol Goldur 2 hunterss moved from S. Mirkwood to Dol Goldur 2 hunterss moved from High Mirkwood to E. Mirkwood 1 hobbits moved from High Mirkwood to Carrock 2 hobbitss moved from Rivendell to Eregion 1 hunters moved from S. Mirkwood to N. Brown Lands Elves take N. Brown Lands from Neutral 4 eagless moved from Anduin East Bank to Anorien Combat - Elves Battle in Drimrill Dale Elves attack with 5 hobbitss and 2 hunterss Goblins defend with 1 stabbers Elves roll dice for 5 hobbitss and 2 hunterss in Drimrill Dale, round 2 : 1/4 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 5 hobbitss and 2 hunterss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in Dol Goldur Elves attack with 3 entss, 6 hunterss and 4 wizards Mordor defend with 1 castle, 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower Elves roll dice for 3 entss, 6 hunterss and 4 wizards in Dol Goldur, round 2 : 7/13 hits, 6.17 expected hits Mordor roll dice for 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 2 : 3/14 hits, 2.83 expected hits 3 hunterss owned by the Elves and 7 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 3 entss, 3 hunterss and 4 wizards in Dol Goldur, round 3 : 6/10 hits, 5.17 expected hits Mordor roll dice for 2 fortificationss, 3 orcss, 1 siegeTower and 1 tower in Dol Goldur, round 3 : 4/7 hits, 1.67 expected hits 3 hunterss owned by the Elves, 1 ents owned by the Elves, 1 siegeTower owned by the Mordor, 3 orcss owned by the Mordor and 2 fortificationss owned by the Mordor lost in Dol Goldur Elves roll dice for 2 entss and 4 wizards in Dol Goldur, round 4 : 4/6 hits, 3.67 expected hits Mordor roll dice for 1 tower in Dol Goldur, round 4 : 1/1 hits, 0.67 expected hits 1 tower owned by the Mordor and 1 ents owned by the Elves lost in Dol Goldur Elves win, taking Dol Goldur from Mordor with 1 ents and 4 wizards remaining. Battle score for attacker is 2 Casualties for Elves: 2 entss and 6 hunterss Casualties for Mordor: 9 fortificationss, 3 orcss, 1 siegeTower and 1 tower Battle in Celebran Elves attack with 4 hunterss Goblins defend with 1 stabbers and 1 wargs Elves roll dice for 4 hunterss in Celebran, round 2 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 2 : 0/2 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in Celebran Elves roll dice for 4 hunterss in Celebran, round 3 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 wargs in Celebran, round 3 : 1/1 hits, 0.17 expected hits 1 wargs owned by the Goblins and 1 hunters owned by the Elves lost in Celebran Elves win, taking Celebran from Goblins with 3 hunterss remaining. Battle score for attacker is 3 Casualties for Goblins: 1 stabbers and 1 wargs Casualties for Elves: 1 hunters Non Combat Move - Elves Place Units - Elves 2 hobbitss placed in N. Caves 2 hobbitss and 2 hunterss placed in Lorien 3 hunterss placed in High Mirkwood 2 hunterss placed in Rivendell Turn Complete - Elves Elves collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Goblins : 0.33 Mordor : 2.83 Elves : 1.33
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TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 6 corsairss; Remaining resources: 0 PUs; Combat Move - Haradrim 5 corsairss, 4 oliphants and 1 trebuche moved from S. Ithilien to N. Ithilien 1 corsairs and 3 spearInfantrys moved from Debatable Land to S. Ithilien 3 corsairss and 1 spearInfantry moved from Umbar to Debatable Land 3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar 4 caravels moved from Umbar Peninsula Coast to S. E. Central Sea Zone Non Combat Move - Haradrim Place Units - Haradrim 6 corsairss placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 3 spearInfantrys, 2 towers and 2 towerGuards; Remaining resources: 2 PUs; Combat Move - Gondor 1 trebuche and 3 undeads moved from Andrast to Pinnath Gelin 2 trebuches and 2 undeads moved from Andrast to Druwaith Laur 1 trebuche and 1 undead moved from Andrast to Pinnath Gelin 4 spearInfantrys moved from Minas Tirith to Anorien 2 caravels and 1 galleon moved from Lower Anduin to Anduin Mouth Combat - Gondor Battle in Pinnath Gelin Gondor attack with 2 trebuches and 4 undeads Haradrim defend with 1 corsairs Gondor roll dice for 2 trebuches and 4 undeads in Pinnath Gelin, round 2 : 1/6 hits, 2.00 expected hits Haradrim roll dice for 1 corsairs in Pinnath Gelin, round 2 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in Pinnath Gelin Gondor win, taking Pinnath Gelin from Haradrim with 2 trebuches and 4 undeads remaining. Battle score for attacker is 4 Casualties for Haradrim: 1 corsairs Battle in Druwaith Laur Gondor attack with 2 trebuches and 2 undeads Neutral defend with 1 spearInfantry Gondor roll dice for 2 trebuches and 2 undeads in Druwaith Laur, round 2 : 0/4 hits, 1.67 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 2 trebuches and 2 undeads in Druwaith Laur, round 3 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Druwaith Laur Gondor loses 0 PUs for violating Druwaith Laurs neutrality. Gondor win, taking Druwaith Laur from Neutral with 2 trebuches and 2 undeads remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Gondor Place Units - Gondor 2 towers placed in E. Osg. 2 towerGuards placed in W. Osg. 3 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Haradrim : -0.17 Gondor : -3.33
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TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 4 fortificationss; Remaining resources: 1 PUs; Place Units - Rhun 4 fortificationss placed in Rhun Turn Complete - Rhun Rhun collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 3 archerss; Remaining resources: 1 PUs; Combat Move - Dale 3 spearInfantrys moved from N. Dale to Celduin 1 archers moved from S. Dale to Celduin 1 archers and 2 spearInfantrys moved from N. Rhun to S. Dale Combat - Dale Battle in Celduin Dale attack with 1 archers and 3 spearInfantrys Neutral defend with 1 spearInfantry Dale roll dice for 1 archers and 3 spearInfantrys in Celduin, round 2 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale lost in Celduin Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 3 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 3 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 4 : 0/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 4 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 archers and 2 spearInfantrys in Celduin, round 5 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 5 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Dale loses 0 PUs for violating Celduins neutrality. Dale win, taking Celduin from Neutral with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 0 Casualties for Dale: 1 spearInfantry Casualties for Neutral: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 3 archerss placed in Lake Town Turn Complete - Dale Dale collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Dale : -1.83