Whack Allies WAW vs dawg Axis


  • 2020 2018 2017 '15

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            3 units repaired.
    
        Purchase Units - Dutch
            Dutch buy 3 Bunkers; Remaining resources: 1 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            1 Bunker placed in Flores
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from Lombok: 2 Tanks
            EDIT: Adding units owned by Anzac to Sumatra: 2 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            4 Infantrys moved from Oulu to Vyborg
            1 Artillery and 2 Infantrys moved from Tampere to Oulu
            2 Elites moved from Helsinki to 24 Sea Zone
            2 Elites moved from 24 Sea Zone to Vyborg
            1 Elite moved from Oslo to Nordland
            1 Tank moved from Helsinki to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Nordland
                Finns attack with 1 Elite
                Neutral defend with 1 Infantry
                    Finns roll dice for 1 Elite in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Nordland
                Neutral win with 1 Infantry remaining. Battle score for attacker is -3
                Casualties for Finns: 1 Elite
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Finns : -0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            1 Elite and 2 Infantrys moved from Vinnytsia to Kiev
            2 Elites moved from Brest to Minsk
            1 Tank moved from Latvia to Minsk
            2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
            1 Elite moved from E.Romania to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Elite and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Romanians roll dice for 1 Elite and 2 Infantrys in Kiev, round 3 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Kiev
                    Romanians roll dice for 1 Elite and 1 Infantry in Kiev, round 4 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Kiev
                    Romanians roll dice for 1 Elite in Kiev, round 5 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 Infantrys
            Battle in Minsk
                Romanians attack with 2 Elites and 1 Tank
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 Elites and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Romanians lost in Minsk
                    Romanians roll dice for 1 Elite and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Elite and 1 Tank in Minsk, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 4 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Minsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -9
                Casualties for Romanians: 2 Elites and 1 Tank
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Elite and 1 Tank placed in Brest
            4 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Romanians : -2.00
    Russians : 1.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            4 Infantrys, 1 Marine and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 ArmoredCar moved from Kolyma to Yakutsk
            1 ArmoredCar moved from Olyokminsk to Yakutsk
            2 Artillerys, 3 Elites and 6 Infantrys moved from Kolyma to Okhotsk
            6 ArmoredCars moved from Koryakia to Kamchatka
            1 Adv.Fighter and 2 Fighters moved from 72 Sea Zone to 75 Sea Zone
            1 Destroyer and 1 Submarine moved from 102 Sea Zone to 109 Sea Zone
            1 Destroyer and 1 Submarine moved from 102 Sea Zone to 101 Sea Zone
            2 S.Submarines moved from 102 Sea Zone to 87 Sea Zone
            2 S.Submarines moved from 87 Sea Zone to 76 Sea Zone
            1 Infantry moved from Ponape to 102 Sea Zone
            3 Battleships, 2 Carriers, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            4 ArmoredCars moved from San Francisco to 83 Sea Zone
            4 ArmoredCars and 1 B.Transport moved from 83 Sea Zone to 74 Sea Zone
            4 ArmoredCars moved from 74 Sea Zone to Umnak
            1 B.Carrier, 1 Battleship and 1 Destroyer moved from 74 Sea Zone to 72 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
            2 Infantrys moved from Amazon to Rio De Janeiro
            1 Destroyer and 1 Transport moved from 100 Sea Zone to 98 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 4 Elites, 3 S.Bombers and 3 S.Submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 75 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Hisaichi defend with 3 Transports
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 75 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Transports in 75 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 3 Transports owned by the Hisaichi lost in 75 Sea Zone
                Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Fighter
                Casualties for Hisaichi: 3 Transports
            Battle in 101 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in 86 Sea Zone
                Americans attack with 3 Battleships, 2 Carriers, 1 Destroyer, 2 Submarines and 1 Transport
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 3 Battleships, 2 Carriers, 1 Destroyer, 2 Submarines and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 76 Sea Zone
                Americans attack with 2 S.Submarines
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 S.Submarines in 76 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 2 S.Submarines remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in Saipan
            Battle in Okhotsk
                Americans attack with 2 Artillerys, 3 Elites and 6 Infantrys
                Hisaichi defend with 2 ArmoredCars
                    Americans roll dice for 2 Artillerys, 3 Elites and 6 Infantrys in Okhotsk, round 2 : 1/11 hits, 3.00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Okhotsk, round 2 : 1/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Americans lost in Okhotsk
                    Americans roll dice for 2 Artillerys, 3 Elites and 5 Infantrys in Okhotsk, round 3 : 2/10 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Okhotsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Okhotsk
                Americans win, taking Saipan from Yamamoto, taking Okhotsk from Hisaichi with 2 Artillerys, 3 Elites and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Kamchatka
                Americans attack with 6 ArmoredCars
                Hisaichi defend with 1 Marine and 2 Tanks
                    Americans roll dice for 6 ArmoredCars in Kamchatka, round 2 : 1/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Marine and 2 Tanks in Kamchatka, round 2 : 1/3 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Americans and 1 Marine owned by the Hisaichi lost in Kamchatka
                    Americans roll dice for 5 ArmoredCars in Kamchatka, round 3 : 0/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 Tanks in Kamchatka, round 3 : 2/2 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Americans lost in Kamchatka
                    Americans roll dice for 3 ArmoredCars in Kamchatka, round 4 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Tanks in Kamchatka, round 4 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Kamchatka
                    Americans roll dice for 2 ArmoredCars in Kamchatka, round 5 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Kamchatka, round 5 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Americans lost in Kamchatka
                    Americans roll dice for 1 ArmoredCar in Kamchatka, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Kamchatka, round 6 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 ArmoredCar in Kamchatka, round 7 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Kamchatka, round 7 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Americans lost in Kamchatka
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -15
                Casualties for Americans: 6 ArmoredCars
                Casualties for Hisaichi: 1 Marine and 1 Tank
            Battle in Rio De Janeiro
                Americans attack with 2 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 2 Infantrys in Rio De Janeiro, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 2 Infantrys in Rio De Janeiro, round 3 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Yakutsk
                Americans attack with 2 ArmoredCars
                Hisaichi defend with 1 ArmoredCar
                    Americans roll dice for 2 ArmoredCars in Yakutsk, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 ArmoredCars in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Yakutsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Yakutsk
                Americans win, taking Yakutsk from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to 86 Sea Zone
            2 Carriers, 1 Destroyer and 3 Transports moved from 72 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            3 S.Bombers placed in Pearl Harbor
            3 S.Submarines placed in 74 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            4 Elites placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 109 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Hisaichi : 1.83
    Yamamoto : 1.67
    Americans : -1.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Whackamatt i think, this one is done.


  • 2020 2018 2017 '15

    Fire up another!


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