Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Whack Allies WAW vs dawg Axis
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Manchester to 19 Sea Zone 3 Tanks moved from New Valley to Hun 6 Tanks moved from Kufra to Hun 3 Infantrys moved from Tobruk to El Agheila British take El Agheila from Germans 1 Infantry moved from Darfur to Kufra 2 Artillerys, 1 Elite and 3 Infantrys moved from Lower Egypt to Mersa Matruh 6 Infantrys moved from Cairo to Lower Egypt 2 Tanks moved from Palestine to Mersa Matruh 2 Mot.Infs moved from Cape Town to Kenya 4 Infantrys moved from Scotland to Northern Ireland 1 Tank moved from Scotland to Dublin 3 Infantrys moved from Wales to Manchester 1 Tank moved from Okhotsk to Khabarovsk 2 Infantrys moved from Okhotsk to Ayan 1 Infantry moved from Koryakia to Kolyma 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry moved from 72 Sea Zone to Koryakia 5 Fighters moved from S.Karelia to Kursk 1 Elite and 2 Infantrys moved from Assam to Burma 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Assam to N.Thailand 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Tank moved from Assam to 60 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 65 Sea Zone to Sumatra 5 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Bihar to Assam 2 Infantrys moved from Calcutta to Assam 3 Infantrys moved from Hyderabad to Calcutta 2 Infantrys moved from Rajputana to Hyderabad 1 Artillery and 1 Infantry moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Infantry moved from Baluchistan to Rajputana 1 T.Boat moved from 51 Sea Zone to 48 Sea Zone 8 Infantrys moved from London to Manchester 4 Infantrys moved from Manchester to Scotland Purchase Units - British British buy 2 ArmoredCars, 1 Bunker, 2 Cruisers, 1 Factory, 7 Infantrys and 6 Mech.Infs; Remaining resources: 1 PUs; Combat - British Battle in N.Thailand British attack with 1 Infantry and 2 Tanks Thai defend with 1 Infantry British roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Hun British attack with 9 Tanks Italians defend with 1 Factory, 3 HeavyTanks and 4 Mech.Infs British roll dice for 9 Tanks in Hun, round 2 : 4/9 hits, 4.50 expected hits Italians roll dice for 3 HeavyTanks and 4 Mech.Infs in Hun, round 2 : 2/7 hits, 3.33 expected hits 2 Tanks owned by the British and 4 Mech.Infs owned by the Italians lost in Hun British roll dice for 7 Tanks in Hun, round 3 : 4/7 hits, 3.50 expected hits Italians roll dice for 3 HeavyTanks in Hun, round 3 : 3/3 hits, 2.00 expected hits 3 HeavyTanks owned by the Italians and 3 Tanks owned by the British lost in Hun British win, taking Hun from Italians with 4 Tanks remaining. Battle score for attacker is 20 Casualties for British: 5 Tanks Casualties for Italians: 3 HeavyTanks and 4 Mech.Infs Battle in Sumatra British attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Hisaichi defend with 2 Artillerys and 3 Marines British roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Sumatra, round 2 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys and 3 Marines in Sumatra, round 2 : 3/5 hits, 1.67 expected hits 1 Elite owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra British roll dice for 1 Tank in Sumatra, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Marines in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Hisaichi lost in Sumatra British roll dice for 1 Tank in Sumatra, round 4 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Marine in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Marine owned by the Hisaichi lost in Sumatra Hisaichi win with no units remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Casualties for Hisaichi: 2 Artillerys and 3 Marines Battle in Khabarovsk British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk British win, taking Khabarovsk from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Burma British attack with 1 Elite and 2 Infantrys Thai defend with 3 Infantrys British roll dice for 1 Elite and 2 Infantrys in Burma, round 2 : 0/3 hits, 0.67 expected hits Thai roll dice for 3 Infantrys in Burma, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Elite and 2 Infantrys in Burma, round 3 : 2/3 hits, 0.67 expected hits Thai roll dice for 3 Infantrys in Burma, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Burma British roll dice for 1 Elite and 1 Infantry in Burma, round 4 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Elite and 1 Infantry in Burma, round 5 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma British roll dice for 1 Elite in Burma, round 6 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Burma, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Elite in Burma, round 7 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Burma, round 7 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British lost in Burma Thai win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for British: 1 Elite and 2 Infantrys Casualties for Thai: 2 Infantrys Battle in 19 Sea Zone British attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 Submarine owned by the Germans lost in 19 Sea Zone British win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - British 1 Adv.Fighter, 1 Bomber and 1 Fighter moved from 19 Sea Zone to Manchester Place Units - British 2 Cruisers placed in 56 Sea Zone 1 Bunker and 1 Factory placed in Kufra 6 Mech.Infs placed in Cairo 5 Infantrys placed in Delhi 2 ArmoredCars and 2 Infantrys placed in Madras Turn Complete - British British collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
British : 2.83 Italians : -0.33 Hisaichi : 0.67 Thai : -0.67
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Elite, 1 Infantry and 2 Tanks moved from Java to Sumatra Dutch take Sumatra from Hisaichi 3 Infantrys moved from Port Moresby to West Papua 2 Artillerys and 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from 113 Sea Zone to West Papua 2 Infantrys moved from Canberra to New South Wales 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 2 Elites moved from Townsville to 113 Sea Zone 2 Cruisers and 2 Elites moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Elites and 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Timor to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to West Papua Purchase Units - Anzac Anzac buy 1 Cruiser, 2 Destroyers and 4 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 1 Artillery, 2 Elites and 3 Infantrys Thai defend with 2 Artillerys and 1 Marine Anzac roll dice for 5 Cruisers in Lombok, round 2 : 2/5 hits, 2.50 expected hits Anzac roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Lombok, round 2 : 1/6 hits, 1.67 expected hits Thai roll dice for 2 Artillerys and 1 Marine in Lombok, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Artillery, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Infantry Casualties for Thai: 2 Artillerys and 1 Marine Battle in West Papua Anzac attack with 1 Artillery and 6 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 6 Infantrys in West Papua, round 2 : 1/7 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Cruiser and 2 Destroyers placed in 113 Sea Zone 3 Infantrys placed in Port Moresby 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Anzac : -1.67 Thai : 0.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 4 Bunkers; Remaining resources: 1 PUs; Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Java 1 Bunker placed in Sumatra 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Finns take Estonia from Russians 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone 3 Infantrys moved from Tampere to Oulu 2 Artillerys and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 ArmoredCar moved from Lithuania to Novgorod Romanians take Novgorod from Russians 1 Infantry moved from Lithuania to Minsk 2 ArmoredCars moved from Vinnytsia to Minsk 4 Tanks moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 1 Elite, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Mech.Inf and 1 Tank Romanians roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Mech.Inf and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 Mech.Inf and 1 Tank Non Combat Move - Romanians Place Units - Romanians 1 Factory placed in Brest 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 1.17 Russians : -0.83
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from Burma to Yunnan Thai take Yunnan from Chinese 2 Artillerys, 2 Infantrys and 2 Tanks moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Transports moved from 72 Sea Zone to 71 Sea Zone 1 ArmoredCar and 3 Infantrys moved from Umnak to 71 Sea Zone 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 72 Sea Zone to Koryakia 2 ArmoredCars and 2 Elites moved from Koryakia to Kolyma 2 ArmoredCars, 1 Elite and 1 Marine moved from Kolyma to Okhotsk 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Okhotsk to Ayan 1 Bomber moved from N.Buryat Mongolia to 92 Sea Zone 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan 2 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Marine moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Elite and 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Marine moved from 103 Sea Zone to Eniwetok 1 Infantry moved from 103 Sea Zone to Eniwetok 1 Battleship moved from 96 Sea Zone to 103 Sea Zone 1 Battleship moved from 98 Sea Zone to 96 Sea Zone 1 Elite moved from Pearl Harbor to 98 Sea Zone 1 Elite and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone 1 Elite moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone 2 Carriers, 5 Destroyers and 5 Submarines moved from 96 Sea Zone to 103 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Elite and 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 2 Artillerys, 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 74 Sea Zone 6 ArmoredCars moved from San Francisco to Northwest USA 2 Artillerys, 1 Elite and 3 Infantrys moved from 74 Sea Zone to Umnak 1 ArmoredCar moved from Northwest USA to Yukon 2 Transports moved from 74 Sea Zone to 83 Sea Zone 1 Cruiser and 2 S.Submarines moved from 74 Sea Zone to 72 Sea Zone 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from Ayan to 76 Sea Zone 1 Artillery moved from Colombia to Amazon 2 Infantrys moved from South Atlantic USA to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Suriname Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 3 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 92 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 1 Transport Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 92 Sea Zone Hisaichi win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 Bomber Casualties for Hisaichi: 1 Transport Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 2 L.Fighters Yamamoto defend with 1 Submarine Americans roll dice for 2 L.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 L.Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Eniwetok Americans attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 L.Fighters moved from 95 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to 72 Sea Zone 1 Destroyer moved from 72 Sea Zone to 76 Sea Zone Place Units - Americans 1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 74 Sea Zone 1 Transport placed in 83 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys placed in San Francisco 1 Battleship and 1 S.Submarine placed in 98 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83 Yamamoto : 0.33 Americans : -1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Transports moved from 72 Sea Zone to 71 Sea Zone 1 ArmoredCar and 3 Infantrys moved from Umnak to 71 Sea Zone 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 72 Sea Zone to Koryakia 2 ArmoredCars and 2 Elites moved from Koryakia to Kolyma 2 ArmoredCars, 1 Elite and 1 Marine moved from Kolyma to Okhotsk 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Okhotsk to Ayan 1 Bomber moved from N.Buryat Mongolia to 92 Sea Zone 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan 2 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Marine moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Elite and 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Marine moved from 103 Sea Zone to Eniwetok 1 Infantry moved from 103 Sea Zone to Eniwetok 1 Battleship moved from 96 Sea Zone to 103 Sea Zone 1 Battleship moved from 98 Sea Zone to 96 Sea Zone 1 Elite moved from Pearl Harbor to 98 Sea Zone 1 Elite and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone 1 Elite moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 2 L.Fighters moved from 96 Sea Zone to 95 Sea Zone 2 Carriers, 5 Destroyers and 5 Submarines moved from 96 Sea Zone to 103 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Elite and 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 2 Artillerys, 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 74 Sea Zone 6 ArmoredCars moved from San Francisco to Northwest USA 2 Artillerys, 1 Elite and 3 Infantrys moved from 74 Sea Zone to Umnak 1 ArmoredCar moved from Northwest USA to Yukon 2 Transports moved from 74 Sea Zone to 83 Sea Zone 1 Cruiser and 2 S.Submarines moved from 74 Sea Zone to 72 Sea Zone 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from Ayan to 76 Sea Zone 1 Artillery moved from Colombia to Amazon 2 Infantrys moved from South Atlantic USA to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Suriname Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Fighter, 3 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 92 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 1 Transport Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 92 Sea Zone Hisaichi win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 Bomber Casualties for Hisaichi: 1 Transport Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Destroyer in 76 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 2 L.Fighters Yamamoto defend with 1 Submarine Americans roll dice for 2 L.Fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 95 Sea Zone Americans win with 2 L.Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Eniwetok Americans attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 L.Fighters moved from 95 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to 72 Sea Zone 1 Destroyer moved from 72 Sea Zone to 76 Sea Zone Place Units - Americans 1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 74 Sea Zone 1 Transport placed in 83 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys placed in San Francisco 1 Battleship and 1 S.Submarine placed in 98 Sea Zone 1 Adv.Fighter placed in Pearl Harbor 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 103 Sea Zone: 1 Destroyer EDIT: Adding units owned by Americans to 109 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 0.83 Yamamoto : 0.33 Americans : -1.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 Infantry moved from Brest to Kiev 1 ArmoredCar moved from Latvia to Smolensk Germans take Smolensk from Russians 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Lapland 2 Infantrys moved from 24 Sea Zone to Lapland 3 Infantrys moved from Brest to Vinnytsia 4 HeavyTanks moved from Warsaw to Vinnytsia 8 Infantrys moved from Danzig to East Prussia 9 Infantrys moved from Pomerania to Danzig 3 Infantrys moved from Krakow to Vinnytsia 5 HeavyTanks moved from Bohemia to Vinnytsia 3 Mech.Infs moved from Bavaria to Vinnytsia 6 Destroyers moved from 22 Sea Zone to 5 Sea Zone 2 Destroyers moved from 18 Sea Zone to 20 Sea Zone 1 ArmoredCar and 2 Artillerys moved from Brittany to Aquitaine 4 Infantrys moved from Normandy to Picardy 3 Infantrys moved from Oulu to Lapland 1 Elite and 2 Infantrys moved from Burgundy to Lorraine 1 Tank moved from Lapland to Murmansk Germans take Murmansk from Russians 1 Tank moved from Murmansk to Lapland 1 Bomber and 2 Stukas moved from Netherlands to Lapland Purchase Units - Germans Germans buy 6 Artillerys, 1 Bunker, 1 Elite, 5 HeavyTanks, 10 Infantrys, 3 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 5 Infantrys moved from Brandenburg to Pomerania Place Units - Germans 4 Artillerys and 1 Bunker placed in Vinnytsia 2 Artillerys placed in Krakow 1 Elite placed in Krakow 5 HeavyTanks placed in Bohemia 3 Mech.Infs placed in Bavaria 3 Infantrys and 1 Tank placed in Warsaw 1 Transport placed in 20 Sea Zone 2 Infantrys placed in Normandy 5 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Donetsk to Vinnytsia 1 Fighter moved from Donetsk to Kiev 2 Elites moved from Georgia to 54 Sea Zone 2 Elites moved from 54 Sea Zone to Donetsk 1 Tank moved from Georgia to Donetsk 4 Tanks moved from Stalingrad to Donetsk 1 Bomber moved from Donetsk to Krakow 6 Infantrys moved from Rostov to Donetsk 4 Infantrys moved from S.Karelia to Novgorod 1 Fighter and 2 Infantrys moved from Leningrad to Estonia 1 Infantry and 1 Tank moved from Leningrad to Latvia 1 Mot.Inf moved from Vyborg to Latvia 2 Artillerys and 2 Elites moved from Arkhangelsk to S.Karelia 10 Infantrys moved from N.Karelia to S.Karelia 2 Tanks moved from Leningrad to Smolensk 1 Infantry moved from Yaroslavl to Smolensk 9 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Tula to Kursk 8 Infantrys and 2 Tanks moved from Kursk to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Stalingrad to Rostov 1 Mot.Inf moved from Irkutsk to Ufa 1 Mot.Inf moved from Sverdlovsk to Saratov 9 Infantrys moved from Vyborg to Leningrad 1 Mot.Inf moved from N.Karelia to Kursk 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Ningsia to Shensi 1 Infantry moved from Novosibirsk to Krasnoyarsk 3 Infantrys moved from Sverdlovsk to Perm Purchase Units - Russians Russians buy 4 Bunkers, 4 HeavyTanks, 26 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Krakow Bombing raid in Krakow rolls: 6 and causes: 3 damage to unit: Factory Bombing raid in Krakow causes 3 damage total. Strategic bombing raid in Vinnytsia Bombing raid in Vinnytsia rolls: 6 and causes: 4 damage to unit: Factory Bombing raid in Vinnytsia causes 4 damage total. Battle in Smolensk Russians attack with 1 Infantry and 2 Tanks Germans defend with 1 ArmoredCar Russians roll dice for 1 Infantry and 2 Tanks in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Fighter and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.50 expected hits Romanians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Estonia Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Estonia Russians win, taking Estonia from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Shensi Russians attack with 1 Tank Hisaichi defend with 2 ArmoredCars Russians roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 2 ArmoredCars in Shensi, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shensi Russians roll dice for 1 Tank in Shensi, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Shensi, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shensi Russians win, taking Shensi from Hisaichi with 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Latvia Russians attack with 1 Infantry, 1 Mot.Inf and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry, 1 Mot.Inf and 1 Tank in Latvia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Infantry, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 4 Infantrys Romanians defend with 1 ArmoredCar Russians roll dice for 4 Infantrys in Novgorod, round 2 : 0/4 hits, 0.67 expected hits Romanians roll dice for 1 ArmoredCar in Novgorod, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Novgorod Russians roll dice for 3 Infantrys in Novgorod, round 3 : 0/3 hits, 0.50 expected hits Romanians roll dice for 1 ArmoredCar in Novgorod, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 Infantrys in Novgorod, round 4 : 2/3 hits, 0.50 expected hits Romanians roll dice for 1 ArmoredCar in Novgorod, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Novgorod Russians win, taking Novgorod from Romanians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 ArmoredCar Non Combat Move - Russians 3 Infantrys moved from W.Iran to Erzurum 1 AAGun moved from Erzurum to Georgia 1 Fighter moved from Kiev to Donetsk 1 Bomber moved from Vinnytsia to Donetsk 1 Infantry moved from Sverdlovsk to Perm 1 AAGun moved from Alma Ata to Semipalatinsk 1 Fighter moved from Estonia to Leningrad 1 Bomber moved from Krakow to Donetsk Place Units - Russians 1 Bunker placed in Donetsk 1 Bunker placed in Kursk 1 Bunker placed in S.Karelia 1 Bunker and 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 HeavyTanks placed in Tula 2 HeavyTanks placed in Rostov 1 Mot.Inf placed in W.Iran Turn Complete - Russians Russians collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : -0.50 Romanians : 0.83 Hisaichi : -0.50 Finns : -0.33 Russians : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 Infantry moved from Tunis to S.Tunisia 1 Infantry moved from Tunis to N.Tunisia 1 Tank moved from Ghadames to Tripoli 1 Tank moved from Ghadames to Tunis 6 Destroyers moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Italians Italians buy 1 Bunker, 1 Destroyer, 4 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in 48 Sea Zone Italians attack with 6 Destroyers British defend with 1 Battleship, 1 Cruiser and 3 T.Boats Italians roll dice for 6 Destroyers in 48 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Cruiser and 3 T.Boats in 48 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Destroyer owned by the Italians and 2 T.Boats owned by the British lost in 48 Sea Zone Italians roll dice for 5 Destroyers in 48 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 1 Battleship, 1 Cruiser and 1 T.Boat in 48 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 Destroyer owned by the Italians, 1 T.Boat owned by the British and 1 Cruiser owned by the British lost in 48 Sea Zone Italians roll dice for 4 Destroyers in 48 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits British roll dice for 1 Battleship in 48 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Italians lost in 48 Sea Zone Italians roll dice for 3 Destroyers in 48 Sea Zone, round 5 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship in 48 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Italians lost in 48 Sea Zone Italians roll dice for 2 Destroyers in 48 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits British roll dice for 1 Battleship in 48 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the British lost in 48 Sea Zone Italians win with 2 Destroyers remaining. Battle score for attacker is 18 Casualties for Italians: 4 Destroyers Casualties for British: 1 Battleship, 1 Cruiser and 3 T.Boats Non Combat Move - Italians 9 Infantrys moved from Rome to Campania Place Units - Italians 1 Bunker and 4 Infantrys placed in Tunis 1 Destroyer and 2 S.Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -1.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 7 Tanks moved from N.Algeria to N.Tunisia 1 Artillery and 4 Tanks moved from S.Algeria to S.Tunisia 2 Artillerys and 4 Infantrys moved from E.Morocco to N.Algeria 1 Fighter moved from E.Morocco to 46 Sea Zone 1 Adv.Fighter moved from Sicily to 46 Sea Zone 4 Infantrys moved from Palestine to Syria 2 Infantrys moved from Kufra to Hun Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Combat - French Battle in 46 Sea Zone French attack with 1 Adv.Fighter and 1 Fighter Italians defend with 1 Destroyer and 2 S.Submarines French roll dice for 1 Adv.Fighter and 1 Fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 46 Sea Zone 2 S.Submarines owned by the Italians Submerged French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in N.Tunisia French attack with 7 Tanks Italians defend with 1 Infantry French roll dice for 7 Tanks in N.Tunisia, round 2 : 3/7 hits, 3.50 expected hits Italians roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Tunisia French win, taking N.Tunisia from Italians with 7 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in S.Tunisia French attack with 1 Artillery and 4 Tanks Italians defend with 1 Infantry French roll dice for 1 Artillery and 4 Tanks in S.Tunisia, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Tunisia French win, taking S.Tunisia from Germans with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter and 1 Fighter moved from 46 Sea Zone to Sicily Place Units - French 1 Artillery and 1 Infantry placed in Syria 1 Artillery and 1 Elite placed in N.Chile 2 ArmoredCars, 1 Fighter and 1 Tank placed in E.Morocco Turn Complete - French French collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 French : -1.67
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Elite and 1 Marine moved from West Borneo to 110 Sea Zone 2 Elites, 2 Marines and 1 Tank moved from Hollandia to 108 Sea Zone 1 Destroyer moved from 108 Sea Zone to 109 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to 109 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 85 Sea Zone to 76 Sea Zone 1 Bomber moved from Tokyo to 102 Sea Zone 1 ArmoredCar moved from Hollandia to 108 Sea Zone 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone 1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Elites, 3 Infantrys and 2 Marines moved from 110 Sea Zone to Java 1 Marine and 1 S.Submarine moved from 108 Sea Zone to 86 Sea Zone 1 Marine and 1 S.Submarine moved from 108 Sea Zone to 110 Sea Zone 1 Marine moved from 110 Sea Zone to Java 1 ArmoredCar, 2 Elites and 1 Tank moved from 108 Sea Zone to Woleai 1 Submarine moved from 107 Sea Zone to 109 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 4 Elites, 3 Infantrys, 3 Marines and 4 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 2 Elites, 3 Infantrys and 3 Marines Dutch defend with 3 Bunkers Yamamoto roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Elites, 3 Infantrys and 3 Marines in Java, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 3 Bunkers in Java, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 2 Elites, 2 Infantrys and 3 Marines in Java, round 3 : 2/7 hits, 2.50 expected hits Dutch roll dice for 3 Bunkers in Java, round 3 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Yamamoto and 2 Bunkers owned by the Dutch lost in Java Yamamoto roll dice for 2 Elites, 1 Infantry and 3 Marines in Java, round 4 : 3/6 hits, 2.33 expected hits Dutch roll dice for 1 Bunker in Java, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 2 Elites and 3 Marines remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Dutch: 3 Bunkers Battle in 102 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 Transport Yamamoto roll dice for 1 Bomber in 102 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Yamamoto lost in 102 Sea Zone Americans win with 1 Transport remaining. Battle score for attacker is -14 Casualties for Yamamoto: 1 Bomber Battle in Woleai Yamamoto attack with 1 ArmoredCar, 2 Elites and 1 Tank Americans defend with 1 Elite and 1 Infantry Yamamoto roll dice for 2 Battleships in Woleai, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 Elite and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Americans, 1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Woleai Yamamoto win, taking Woleai from Americans with 2 Elites and 1 Tank remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 ArmoredCar Casualties for Americans: 1 Elite and 1 Infantry Battle in 109 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 109 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 3 Fighters in 76 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 76 Sea Zone to 85 Sea Zone 1 Fighter moved from Tokyo to 85 Sea Zone 2 Adv.Fighters moved from 109 Sea Zone to 108 Sea Zone 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 86 Sea Zone: 1 Marine and 1 S.Submarine EDIT: Adding units owned by Yamamoto to 86 Sea Zone: 1 S.Submarine EDIT: Adding units owned by Yamamoto to Minamitori: 1 Infantry EDIT: Changing ownership of Minamitori from Americans to Yamamoto EDIT: Turning off Edit Mode 1 Carrier and 4 Submarines placed in 85 Sea Zone 3 Marines placed in West Borneo 4 Elites placed in Davao 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83 Americans : 2.50 Dutch : -0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 ArmoredCar moved from N.French Indochina to Yunnan 2 Artillerys and 1 Elite moved from Szechwan to Yunnan 2 Artillerys and 1 Elite moved from Szechwan to Hupeh 1 Fighter moved from Hsining to Suiyuan 1 Bomber moved from Ningsia to Hupeh 4 Infantrys moved from Ningsia to Suiyuan 4 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Qinghai to Sikang 2 Artillerys and 2 Infantrys moved from Lanchow to Shensi 2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 2 Artillerys, 1 Bomber and 1 Elite Hisaichi defend with 1 ArmoredCar and 2 Tanks Chinese roll dice for 2 Artillerys, 1 Bomber and 1 Elite in Hupeh, round 2 : 2/4 hits, 1.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hupeh, round 2 : 2/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh Chinese roll dice for 1 Artillery and 1 Bomber in Hupeh, round 3 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh Chinese win with 1 Bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 Artillerys and 1 Elite Casualties for Hisaichi: 1 ArmoredCar and 2 Tanks Battle in Suiyuan Chinese attack with 1 Fighter and 4 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Tank Chinese roll dice for 1 Fighter and 4 Infantrys in Suiyuan, round 2 : 0/5 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 3 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Battle in Yunnan Chinese attack with 1 ArmoredCar, 2 Artillerys and 1 Elite Thai defend with 1 Infantry Chinese roll dice for 1 ArmoredCar, 2 Artillerys and 1 Elite in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 ArmoredCar, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Chinese 1 Bomber moved from Hupeh to E.Qinghai 1 AAGun moved from Ningsia to Shensi 1 Fighter moved from Suiyuan to Ningsia Place Units - Chinese 3 Infantrys placed in Urumqi 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 3.00 Chinese : 1.00 Thai : -0.33
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 ArmoredCar moved from Shansi to Szechwan Hisaichi take Szechwan from Chinese 1 ArmoredCar moved from Hunan to Kweichow Hisaichi take Kweichow from Chinese 1 ArmoredCar moved from Kweichow to N.French Indochina Hisaichi take N.French Indochina from French 1 ArmoredCar moved from Hunan to Hupeh 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 2 Marines moved from 111 Sea Zone to Soembawa 1 Bomber moved from Banjarmasin to Soembawa 1 Transport moved from 110 Sea Zone to 92 Sea Zone 6 Infantrys moved from Kirin to Khabarovsk 1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita 3 Infantrys moved from Peking to Chahar 2 Artillerys moved from Peking to Chahar 1 Tank moved from Peking to Chita 1 Fighter moved from Peking to Chita 2 ArmoredCars moved from Changchun to Khabarovsk 3 Infantrys moved from Heilungchiang to Khabarovsk 1 Artillery and 5 Infantrys moved from Changchun to Kirin 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Kwangtung to 92 Sea Zone 2 Artillerys and 4 Infantrys moved from 92 Sea Zone to S.French Indochina 2 ArmoredCars moved from Hong Kong to Hunan Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 6 Artillerys, 3 Elites, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Soembawa Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Marines Dutch defend with 1 Bunker Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Marines in Soembawa, round 2 : 2/5 hits, 2.67 expected hits Dutch roll dice for 1 Bunker in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Artillery, 1 Bomber and 2 Marines remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Bunker Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars and 9 Infantrys British defend with 1 Tank Hisaichi roll dice for 2 ArmoredCars and 9 Infantrys in Khabarovsk, round 2 : 2/11 hits, 2.17 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars and 8 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Soembawa to Banjarmasin Place Units - Hisaichi 2 Artillerys and 2 Elites placed in Banjarmasin 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Hong Kong 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking Hisaichi undo move 3. Hisaichi undo move 2. 1 Artillery, 1 Infantry and 1 Tank placed in Peking 1 Elite, 1 Infantry and 1 Tank placed in Hulunbuir 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 4 ArmoredCars, 1 Artillery and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Russians : 0.50 Dutch : 0.50
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from E.Morocco to N.Algeria 3 Infantrys moved from El Agheila to Tripoli 3 Tanks moved from Hun to Ghadames 1 Tank moved from Hun to Tripoli 1 Infantry moved from Kufra to El Agheila 6 Infantrys moved from Lower Egypt to Mersa Matruh 2 Mot.Infs moved from Kenya to Nubia 2 Mot.Infs moved from Nubia to Lower Egypt 5 Infantrys moved from Assam to Burma British take Burma from Thai 3 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 2 ArmoredCars moved from Madras to Calcutta 2 Infantrys moved from Hyderabad to Calcutta 5 Infantrys moved from Delhi to Bihar 3 Infantrys moved from Rajputana to Hyderabad 1 Infantry moved from N.Thailand to S.Thailand 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 3 Infantrys moved from 61 Sea Zone to S.Thailand 2 Tanks moved from N.Thailand to S.Thailand 1 Infantry moved from Koryakia to Kolyma 2 Infantrys moved from Kolyma to Okhotsk Purchase Units - British British buy 1 Battleship, 1 Cruiser, 2 Destroyers, 12 Infantrys, 3 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Tripoli British attack with 3 Infantrys and 1 Tank Italians defend with 1 Tank British roll dice for 3 Infantrys and 1 Tank in Tripoli, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Tripoli, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Tripoli British win, taking Tripoli from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in S.Thailand British attack with 1 Artillery, 4 Infantrys and 2 Tanks Thai defend with 2 Artillerys, 2 Infantrys and 2 Tanks British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/7 hits, 2.17 expected hits Thai roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/6 hits, 2.33 expected hits 2 Infantrys owned by the Thai, 4 Infantrys owned by the British and 2 Artillerys owned by the Thai lost in S.Thailand British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 3 : 2/3 hits, 1.33 expected hits Thai roll dice for 2 Tanks in S.Thailand, round 3 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Thai and 1 Artillery owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 10 Casualties for British: 1 Artillery and 4 Infantrys Casualties for Thai: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in Ghadames British attack with 3 Tanks Italians defend with 1 Tank British roll dice for 3 Tanks in Ghadames, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Tank in Ghadames, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Ghadames British win, taking Ghadames from Italians with 3 Tanks remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Non Combat Move - British Place Units - British 1 Cruiser, 2 Destroyers, 2 S.Submarines and 1 Transport placed in 56 Sea Zone 1 Battleship and 1 S.Submarine placed in 56 Sea Zone 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay Turn Complete - British British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
British : 4.00 Italians : 0.00 Thai : 1.67
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Yamamoto 1 Artillery and 4 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 2 Destroyers moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 4 Infantrys moved from 67 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from Flores to Soembawa 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Java 1 Artillery and 2 Elites moved from Lombok to Java 1 Carrier moved from 65 Sea Zone to 61 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 6 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 2 Elites and 3 Infantrys Yamamoto defend with 2 Elites and 3 Marines Anzac roll dice for 3 Cruisers in Java, round 2 : 0/3 hits, 1.50 expected hits Anzac roll dice for 1 Artillery, 2 Elites and 3 Infantrys in Java, round 2 : 1/6 hits, 1.67 expected hits Yamamoto roll dice for 2 Elites and 3 Marines in Java, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac and 1 Elite owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 2 Elites and 1 Infantry in Java, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Elite and 3 Marines in Java, round 3 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac and 1 Elite owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery and 1 Elite in Java, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 3 Marines in Java, round 4 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Anzac and 1 Marine owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Marines in Java, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Marine owned by the Yamamoto lost in Java Yamamoto win with 1 Marine remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Artillery, 2 Elites and 3 Infantrys Casualties for Yamamoto: 2 Elites and 2 Marines Battle in Soembawa Anzac attack with 2 Artillerys and 5 Infantrys Hisaichi defend with 1 Artillery and 2 Marines Anzac roll dice for 3 Cruisers in Soembawa, round 2 : 2/3 hits, 1.50 expected hits Anzac roll dice for 2 Artillerys and 5 Infantrys in Soembawa, round 2 : 0/7 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Marines in Soembawa, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Soembawa Anzac roll dice for 2 Artillerys and 4 Infantrys in Soembawa, round 3 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Marine in Soembawa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Marines Non Combat Move - Anzac Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 3 Infantrys placed in Port Moresby 2 Elites placed in Broome 3 Elites placed in Townsville 1 Elite placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Yamamoto : 1.33 Anzac : -2.67
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 1 PUs; Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Soembawa 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Infantry moved from Oulu to Vyborg Finns take Vyborg from Russians 1 Infantry moved from Kotka to Oulu 2 Artillerys and 3 Infantrys moved from Tampere to Oulu 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Stockholm 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Stockholm Finns attack with 1 Elite and 1 Infantry Neutral defend with 1 Bunker Finns roll dice for 1 Elite and 1 Infantry in Stockholm, round 2 : 0/2 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits Finns roll dice for 1 Elite and 1 Infantry in Stockholm, round 3 : 0/2 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 3 : 0/1 hits, 0.50 expected hits Finns roll dice for 1 Elite and 1 Infantry in Stockholm, round 4 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Stockholm Finns loses 0 PUs for violating Stockholms neutrality. Finns win, taking Stockholm from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Non Combat Move - Finns Place Units - Finns 2 Artillerys and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral : -1.50 Finns : -0.50
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 2 ArmoredCars and 1 Infantry moved from Minsk to Kiev 1 Infantry moved from E.Romania to Bulgaria 1 Elite and 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 2 ArmoredCars, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Kiev, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Brest Place Units - Romanians 2 Tanks placed in Brest 1 Elite, 1 Infantry and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians : -0.17 Russians : -0.33