1914 Whacka Allies vs dawg Axis

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Britain
                Britain roll 3,6,2,4,1 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover lateFighter
    
        Combat Move - Britain
            3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
            2 infantry moved from Orange River to Transvaal
            1 heavy_gun moved from Transvaal to Southern Rhodesia
            1 colonial moved from Southern Rhodesia to Northern Rhodesia
            7 cavalrys, 1 colonial and 4 infantry moved from Baluchistan to Sistan
            2 infantry moved from Gujarat to Sindh
            2 infantry moved from Madras to Deccan
    
        Purchase Units - Britain
            Britain buy 1 Factory, 2 cavalrys, 3 cruisers, 2 field_guns, 2 heavy_guns, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Sistan
                Britain attack with 7 cavalrys, 1 colonial and 4 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 7 cavalrys, 1 colonial and 4 infantry in Sistan, round 2 : 2/12 hits, 2.17 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Sistan
                Britain loses 0 PUs for violating Sistans neutrality.
                Britain win, taking Sistan from Neutral with 7 cavalrys, 1 colonial and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Sea Zone 12 Baltic Sea
                Britain attack with 3 battlecruisers, 2 battleships, 10 cruisers, 3 destroyers and 6 submarines
                Germany defend with 3 battlecruisers, 2 battleships, 8 cruisers, 1 destroyer and 4 submarines
                    Britain roll dice for 6 submarines in Sea Zone 12 Baltic Sea, round 2 : 2/6 hits, 2.00 expected hits
                Units damaged: 2 battleships owned by the Germany
                    Britain roll dice for 3 battlecruisers, 2 battleships, 10 cruisers and 3 destroyers in Sea Zone 12 Baltic Sea, round 2 : 10/18 hits, 9.33 expected hits
                    Germany roll dice for 4 submarines in Sea Zone 12 Baltic Sea, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Britain
                    Germany roll dice for 3 battlecruisers, 2 battleships, 8 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 9/14 hits, 7.67 expected hits
                Units damaged: 1 battleship owned by the Britain
                    6 submarines owned by the Britain, 4 submarines owned by the Germany, 6 cruisers owned by the Germany and 2 destroyers owned by the Britain lost in Sea Zone 12 Baltic Sea
                    Britain roll dice for 3 battlecruisers, 2 battleships, 10 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 7/16 hits, 8.67 expected hits
                    Germany roll dice for 3 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 5/8 hits, 4.67 expected hits
                    1 battleship owned by the Germany, 1 destroyer owned by the Germany, 3 battlecruisers owned by the Germany, 2 cruisers owned by the Germany, 1 destroyer owned by the Britain and 4 cruisers owned by the Britain lost in Sea Zone 12 Baltic Sea
                    Britain roll dice for 3 battlecruisers, 2 battleships and 6 cruisers in Sea Zone 12 Baltic Sea, round 4 : 5/11 hits, 6.33 expected hits
                    Germany roll dice for 1 battleship in Sea Zone 12 Baltic Sea, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 12 Baltic Sea
                Britain win with 3 battlecruisers, 2 battleships and 5 cruisers remaining. Battle score for attacker is 90
                Casualties for Britain: 5 cruisers, 3 destroyers and 6 submarines
                Casualties for Germany: 3 battlecruisers, 2 battleships, 8 cruisers, 1 destroyer and 4 submarines
    
        Non Combat Move - Britain
            4 cruisers and 3 submarines moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
            1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
    
        Place Units - Britain
            2 transports placed in Sea Zone 115 Tasman Sea
            3 cruisers placed in Sea Zone 25 Mid Atlantic
            1 Factory placed in Baluchistan
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            Britain undo move 2.
            2 cruisers placed in Sea Zone 84 Andaman Sea
            2 cavalrys placed in Calcutta
            2 heavy_guns placed in Cape Town
            1 cruiser placed in Sea Zone 25 Mid Atlantic
    
        Activate Technology - Britain
            Britain activating lateFighter
            Trigger BritainT3: buylate_fighter added to productionBritain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Britain
            Britain collect 94 PUs; end with 94 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Britain : -2.50
    Germany : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 4,3,6 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover mustardGas
    
        Combat Move - Russia
            1 zeppelin moved from Belarus to Galicia
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
    
        Purchase Units - Russia
            Russia buy 2 Factorys, 5 cavalrys, 4 gass, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Strategic bombing raid in Galicia
                Bombing raid in Galicia rolls: 3 and causes: 3 damage to unit: Factory
                Bombing raid in Galicia causes 3 damage total. 
    
        Non Combat Move - Russia
            1 zeppelin moved from Galicia to Belarus
            3 infantry moved from Minsk to Belarus
            3 infantry moved from Kiev to Odessa
            3 infantry moved from Moscow to Don
            2 cavalrys moved from Pskov to Lithuania
            5 conscripts moved from Pskov to Latvia
            1 cavalry and 1 field_gun moved from Latvia to Lithuania
            2 field_guns moved from Novosibirsk to Bratsk
            3 field_guns moved from Irkutsk to Bratsk
            3 field_guns moved from Primorsky to Khabarovsk
            3 field_guns moved from Vladivostok to Primorsky
            2 cavalrys moved from Oslo to Finland
            3 infantry moved from Sweden to Finland
            2 field_guns moved from Oslo to Sweden
    
        Place Units - Russia
            1 Factory and 3 trenchs placed in Caucasus
            1 Factory placed in Buryatia
            3 cavalrys placed in Irkutsk
            2 cavalrys placed in Vladivostok
            2 gass placed in Omsk
            Russia undo move 4.
            1 cavalry and 2 gass placed in Vladivostok
            1 cavalry and 1 infantry placed in Minsk
    
        Activate Technology - Russia
            Russia activating mustardGas
    
        Turn Complete - Russia
            Russia collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Communists round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Purchase Units - Communists
            Communists buy 8 conscripts and 3 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Communists
            1 infantry moved from Sakhe to Chukotka
    
        Place Units - Communists
            Turning on Edit Mode
            EDIT: Removing units owned by Communists from Yakutsk: 5 conscripts
            EDIT: Adding units owned by Communists to Aldan: 5 conscripts
            EDIT: Turning off Edit Mode
            2 trenchs placed in Aldan
            1 trench placed in Tiksi
            8 conscripts placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 1,3,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover merchantmarine
    
        Combat Move - USA
                USA loses 0 PUs for violating Madeiras neutrality.
            1 field_gun and 1 infantry moved from Leon to Sea Zone 26 Bay of Biscay
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel
            1 field_gun and 1 infantry moved from Sea Zone 15 English Channel to Amsterdam
            1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
            2 field_guns moved from Catalonia to Valencia
            1 infantry moved from Andalusia to Valencia
            1 field_gun, 3 heavy_guns and 1 infantry moved from Andalusia to Valencia
            1 heavy_gun moved from Castile to Catalonia
            2 battlecruisers and 1 submarine moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea
            2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic
            1 battlecruiser and 1 battleship moved from Sea Zone 27 Mid Atlantic to Sea Zone 54 Alboran Sea
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
                  USA take Madeira from Neutral
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 31 Mid Atlantic
            1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry moved from Luzon to Manila
            1 infantry moved from Mindanao to Manila
            1 field_gun and 2 infantry moved from Guadalahara to Veracruz
            4 cavalrys and 1 infantry moved from Acapulco to Veracruz
    
        Purchase Units - USA
            USA buy 2 Factorys, 1 battlecruiser, 1 cruiser, 2 heavy_guns and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Amsterdam
                USA attack with 1 field_gun and 1 infantry
                Germany defend with 5 trenchs
                    5 trenchs owned by the Germany lost in Amsterdam
                USA win, taking Amsterdam from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Germany: 5 trenchs
            Battle in Valencia
                USA attack with 3 field_guns, 3 heavy_guns and 2 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 3 field_guns, 3 heavy_guns and 2 infantry in Valencia, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 6 infantry in Valencia, round 2 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Neutral and 2 infantry owned by the USA lost in Valencia
                    USA roll dice for 3 field_guns and 3 heavy_guns in Valencia, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 3 infantry in Valencia, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral lost in Valencia
                    USA roll dice for 3 field_guns and 3 heavy_guns in Valencia, round 4 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 infantry in Valencia, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 2 field_guns owned by the USA lost in Valencia
                USA loses 0 PUs for violating Valencias neutrality.
                USA win, taking Valencia from Neutral with 1 field_gun and 3 heavy_guns remaining. Battle score for attacker is 4
                Casualties for USA: 2 field_guns and 2 infantry
                Casualties for Neutral: 6 infantry
            Battle in Veracruz
                USA attack with 4 cavalrys, 1 field_gun and 3 infantry
                Neutral defend with 4 infantry
                    USA roll dice for 4 cavalrys, 1 field_gun and 3 infantry in Veracruz, round 2 : 1/8 hits, 1.67 expected hits
                    Neutral roll dice for 4 infantry in Veracruz, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral lost in Veracruz
                    USA roll dice for 4 cavalrys, 1 field_gun and 3 infantry in Veracruz, round 3 : 2/8 hits, 1.67 expected hits
                    Neutral roll dice for 3 infantry in Veracruz, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral lost in Veracruz
                    USA roll dice for 4 cavalrys, 1 field_gun and 3 infantry in Veracruz, round 4 : 2/8 hits, 1.67 expected hits
                    Neutral roll dice for 1 infantry in Veracruz, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Veracruz
                USA loses 0 PUs for violating Veracruzs neutrality.
                USA win, taking Veracruz from Neutral with 4 cavalrys, 1 field_gun and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 Factory and 3 trenchs placed in Catalonia
            1 Factory placed in Andalusia
            1 battlecruiser and 1 cruiser placed in Sea Zone 27 Mid Atlantic
            2 heavy_guns placed in Castile
    
        Activate Technology - USA
            USA activating merchantmarine
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 98 PUs; end with 99 PUs
            USA collect 7 PUs from War Bonds; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.33
    USA : -0.67
    

    Savegame


  • TripleA Turn Summary: Germany round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 2,2,4,1 and gets 0 hits
    
        Combat Move - Germany
            2 infantry moved from Belgium to Amsterdam
            1 fighter moved from Belgium to Sea Zone 15 English Channel
            1 field_gun and 2 fighters moved from Belgium to Amsterdam
            1 field_gun moved from Hanover to Holland
            1 gas moved from Wurttemburg to Amsterdam
            6 field_guns and 6 infantry moved from Wurttemburg to Alsace
            3 field_guns and 3 infantry moved from Bavaria to Wurttemburg
            2 battlecruisers, 1 destroyer and 3 submarines moved from Sea Zone 104 Southern Ocean to Sea Zone 95 South Atlantic
            1 infantry moved from German East Africa to Rwanda
                  Germany take Rwanda from France
            1 field_gun and 1 infantry moved from German East Africa to British East Africa
            1 field_gun and 1 infantry moved from Dar es Salaam to German East Africa
    
        Purchase Units - Germany
            Germany buy 2 cavalrys, 8 field_guns, 3 heavy_guns, 14 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 15 English Channel
                Germany attack with 1 fighter
                USA defend with 1 transport
                    1 transport owned by the USA lost in Sea Zone 15 English Channel
                Germany win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for USA: 1 transport
            Battle in British East Africa
                Germany attack with 1 field_gun and 1 infantry
                France defend with 1 colonial
                    Germany roll dice for 1 field_gun and 1 infantry in British East Africa, round 2 : 0/2 hits, 0.83 expected hits
                    Britain roll dice for 1 colonial in British East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in British East Africa, round 3 : 0/2 hits, 0.83 expected hits
                    Britain roll dice for 1 colonial in British East Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in British East Africa, round 4 : 1/2 hits, 0.83 expected hits
                    Britain roll dice for 1 colonial in British East Africa, round 4 : 0/1 hits, 0.33 expected hits
                    1 colonial owned by the France lost in British East Africa
                Germany win, taking British East Africa from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 colonial
            Battle in Amsterdam
                Germany attack with 1 field_gun, 2 fighters, 1 gas and 2 infantry
                USA defend with 1 field_gun and 1 infantry
                    Germany roll dice for 1 gas in Amsterdam, round 2 : 0/1 hits, 0.83 expected hits
                    1 gas owned by the Germany lost in Amsterdam
                    Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Amsterdam, round 2 : 2/5 hits, 1.83 expected hits
                    USA roll dice for 1 field_gun and 1 infantry in Amsterdam, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germany, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Amsterdam
                Germany win, taking Amsterdam from USA with 1 field_gun and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Germany: 1 gas and 2 infantry
                Casualties for USA: 1 field_gun and 1 infantry
    
        Non Combat Move - Germany
            1 fighter moved from Sea Zone 15 English Channel to Belgium
            2 fighters moved from Amsterdam to Belgium
            1 field_gun moved from Rhine to Alsace
            1 heavy_gun moved from German New Guinea to Papua
    
        Place Units - Germany
            2 infantry placed in German New Guinea
            3 field_guns and 3 infantry placed in Wurttemburg
            3 field_guns and 3 infantry placed in Bavaria
            3 heavy_guns and 3 trenchs placed in Belgium
            3 trenchs placed in Eastern Poland
            2 cavalrys, 2 field_guns and 2 infantry placed in Mecklenburg
            2 infantry placed in Warsaw
            Germany undo move 7.
            3 infantry placed in Dar es Salaam
            Germany undo move 1.
            2 infantry placed in Warsaw
            1 infantry placed in German New Guinea
    
        Turn Complete - Germany
            Germany collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    USA : 1.33
    Britain : -1.00
    Germany : -2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 2,5 and gets 0 hits
    
        Combat Move - France
            1 battleship and 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean
            3 infantry moved from Rhone to Marseilles
            2 colonials moved from Tobruk to Cyrenaica
    
        Purchase Units - France
            France buy 12 infantry and 12 trenchs; Remaining resources: 2 PUs; 2 techTokens; 
    
        Non Combat Move - France
            11 infantry moved from Paris to Champagne
            3 infantry moved from Franche-Comte to Burgundy
    
        Place Units - France
            3 trenchs placed in Burgundy
            3 trenchs placed in Champagne
            3 infantry and 3 trenchs placed in Brittany
            8 infantry placed in Paris
            1 infantry and 3 trenchs placed in Marseilles
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 81 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Non Combat Move - Serbia
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Austria
            1 infantry moved from Greece to Sea Zone 61 Ionian Sea
            1 infantry moved from Sea Zone 61 Ionian Sea to Naples
                  Austria take Naples from Italy
            1 infantry moved from Greece to Sea Zone 61 Ionian Sea
            1 infantry moved from Sea Zone 61 Ionian Sea to Apulia
                  Austria take Apulia from Italy
            10 field_guns, 1 fighter, 2 gass and 10 infantry moved from Venice to Tuscany
            2 infantry moved from Piedmont to Tuscany
            4 field_guns moved from Piedmont to Tuscany
            3 field_guns moved from Piedmont to Tuscany
            1 field_gun moved from Serbia to Montenegro
            1 heavy_gun and 1 infantry moved from Serbia to Bosnia
            4 infantry moved from Carpathia to Galicia
            2 cavalrys moved from Vienna to Galicia
            3 field_guns moved from Piedmont to Tuscany
    
        Purchase Units - Austria
            Austria repair damage of 3x Factory; Remaining resources: 90 PUs; 1 techTokens; 
            Austria buy 9 field_guns, 3 heavy_guns, 5 infantry, 1 tank and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Austria
            Battle in Tuscany
                Austria attack with 20 field_guns, 1 fighter, 2 gass and 12 infantry
                Italy defend with 1 field_gun, 1 heavy_gun, 11 infantry and 11 trenchs
                    Austria roll dice for 2 gass in Tuscany, round 2 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Italy lost in Tuscany
                    2 gass owned by the Austria lost in Tuscany
                    Austria roll dice for 20 field_guns, 1 fighter and 12 infantry in Tuscany, round 2 : 14/33 hits, 14.33 expected hits
                Units damaged: 8 trenchs owned by the Italy
                    Italy roll dice for 1 field_gun, 1 heavy_gun, 10 infantry and 11 trenchs in Tuscany, round 2 : 4/12 hits, 4.33 expected hits
                    3 trenchs owned by the Italy and 4 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 20 field_guns, 1 fighter and 8 infantry in Tuscany, round 3 : 13/29 hits, 13.00 expected hits
                    Italy roll dice for 1 field_gun, 1 heavy_gun, 10 infantry and 8 trenchs in Tuscany, round 3 : 5/12 hits, 4.33 expected hits
                    8 trenchs owned by the Italy, 5 infantry owned by the Italy and 5 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 20 field_guns, 1 fighter and 3 infantry in Tuscany, round 4 : 14/24 hits, 11.33 expected hits
                    Italy roll dice for 1 field_gun, 1 heavy_gun and 5 infantry in Tuscany, round 4 : 2/7 hits, 2.67 expected hits
                    5 infantry owned by the Italy, 2 infantry owned by the Austria, 1 heavy_gun owned by the Italy and 1 field_gun owned by the Italy lost in Tuscany
                Austria win, taking Tuscany from Italy with 20 field_guns, 1 fighter and 1 infantry remaining. Battle score for attacker is 34
                Casualties for Italy: 1 field_gun, 1 heavy_gun, 11 infantry and 11 trenchs
                Casualties for Austria: 2 gass and 11 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Tuscany to Piedmont
            3 field_guns and 3 infantry moved from Trieste to Venice
    
        Place Units - Austria
            3 heavy_guns and 3 trenchs placed in Piedmont
            1 field_gun, 2 infantry and 1 tank placed in Venice
            3 field_guns and 3 infantry placed in Trieste
            5 field_guns and 3 trenchs placed in Galicia
    
        Turn Complete - Austria
            Austria collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Austria : 2.00
    Austria rolls : : 0.00
    Italy : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Purchase Units - Italy
            Italy buy 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            4 infantry and 3 trenchs placed in Rome
    
        Activate Technology - Italy
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Non Combat Move - Arabia
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 3,3 and gets 0 hits
    
        Combat Move - Turkey
            2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean
            1 infantry moved from Port Sudan to Eritrea
                  Turkey take Eritrea from Italy
            3 infantry moved from Mecca to Hejaz
            1 field_gun moved from Mecca to Hejaz
            1 field_gun and 2 infantry moved from Damascus to Mesopotamia
            4 field_guns and 8 infantry moved from Armenia to Georgia
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            8 gass moved from Constantinople to Georgia
            3 field_guns and 4 infantry moved from Anatolia to Armenia
            1 heavy_gun and 2 infantry moved from Smyrna to Armenia
            1 infantry moved from Tripoli to Tripolitania
                  Turkey take Tripolitania from Italy
            1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Cyrenaica
            7 field_guns, 1 heavy_gun and 13 infantry moved from Cairo-Suez to Lower Egypt
                  Turkey take Lower Egypt from Britain
    
        Purchase Units - Turkey
            Turkey buy 2 cavalrys and 9 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 55 Western Mediterranean
                Turkey attack with 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer
                France defend with 1 battleship and 2 cruisers
                    Turkey roll dice for 2 battlecruisers, 1 battleship, 5 cruisers and 1 destroyer in Sea Zone 55 Western Mediterranean, round 2 : 6/9 hits, 4.83 expected hits
                    France roll dice for 1 battleship and 2 cruisers in Sea Zone 55 Western Mediterranean, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    2 cruisers owned by the France, 1 battleship owned by the France and 1 cruiser owned by the Turkey lost in Sea Zone 55 Western Mediterranean
                Turkey win with 2 battlecruisers, 1 battleship, 4 cruisers and 1 destroyer remaining. Battle score for attacker is 32
                Casualties for Turkey: 1 cruiser
                Casualties for France: 1 battleship and 2 cruisers
            Battle in Cyrenaica
                Turkey attack with 1 field_gun and 1 infantry
                France defend with 2 colonials
                    Turkey roll dice for 1 field_gun and 1 infantry in Cyrenaica, round 2 : 0/2 hits, 0.83 expected hits
                    France roll dice for 2 colonials in Cyrenaica, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun and 1 infantry in Cyrenaica, round 3 : 0/2 hits, 0.83 expected hits
                    France roll dice for 2 colonials in Cyrenaica, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun and 1 infantry in Cyrenaica, round 4 : 2/2 hits, 0.83 expected hits
                    France roll dice for 2 colonials in Cyrenaica, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 2 colonials owned by the France lost in Cyrenaica
                Turkey win, taking Cyrenaica from France with 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
                Casualties for France: 2 colonials
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            8 transports placed in Sea Zone 68 Aegean Sea
            1 transport placed in Sea Zone 70 Eastern Mediterranean
            1 cavalry placed in Cairo-Suez
            1 cavalry placed in Baghdad
    
        Turn Complete - Turkey
            Turkey collect 79 PUs; end with 79 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Turkey : 0.67
    France : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Research Technology - Britain
            Britain spend 10 on tech rolls
                Britain roll 5,5,4 and gets 0 hits
    
        Combat Move - Britain
            3 battlecruisers and 2 battleships moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
            5 cruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
            3 battlecruisers and 2 battleships moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 heavy_gun moved from Southern Rhodesia to Northern Rhodesia
            2 infantry moved from Transvaal to Southern Rhodesia
            2 heavy_guns moved from Cape Town to Cape Colony
            1 infantry moved from Western Sudan to Port Sudan
                  Britain take Port Sudan from Turkey
            7 cavalrys, 1 colonial and 4 infantry moved from Sistan to Fars
            2 infantry moved from Sindh to Baluchistan
            2 infantry moved from Deccan to Gujarat
            1 field_gun and 1 infantry moved from Bombay to Gujarat
            1 field_gun and 1 infantry moved from Goa to Madras
            2 cavalrys moved from Calcutta to Gujarat
            2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
            3 colonials and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea
            2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            2 colonials moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to Caroline Islands
                  Britain take Caroline Islands from Germany
            1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 14 Helgoland Bight
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 2 cavalrys, 2 field_guns, 2 heavy_guns, 9 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - Britain
            Battle in Fars
                Britain attack with 7 cavalrys, 1 colonial and 4 infantry
                Neutral defend with 2 cavalrys
                    Britain roll dice for 7 cavalrys, 1 colonial and 4 infantry in Fars, round 2 : 0/12 hits, 2.17 expected hits
                    Neutral roll dice for 2 cavalrys in Fars, round 2 : 1/2 hits, 0.33 expected hits
                    1 cavalry owned by the Britain lost in Fars
                    Britain roll dice for 6 cavalrys, 1 colonial and 4 infantry in Fars, round 3 : 3/11 hits, 2.00 expected hits
                    Neutral roll dice for 2 cavalrys in Fars, round 3 : 0/2 hits, 0.33 expected hits
                    2 cavalrys owned by the Neutral lost in Fars
                Britain loses 0 PUs for violating Farss neutrality.
                Britain win, taking Fars from Neutral with 6 cavalrys, 1 colonial and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Britain: 1 cavalry
                Casualties for Neutral: 2 cavalrys
    
        Non Combat Move - Britain
    
        Place Units - Britain
            2 cavalrys and 2 infantry placed in Baluchistan
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            2 infantry placed in Calcutta
            2 heavy_guns placed in Cape Town
            1 battlecruiser and 1 submarine placed in Sea Zone 84 Andaman Sea
            1 transport placed in Sea Zone 24 Irish Sea
            2 infantry placed in England
            1 infantry placed in London
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 4 techTokens
    
        Turn Complete - Britain
            Britain collect 96 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Britain : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Research Technology - Russia
            Russia spend 15 on tech rolls
                Russia roll 3,1,1 and gets 0 hits
    
        Combat Move - Russia
            4 cavalrys, 1 conscript, 1 field_gun and 1 heavy_gun moved from Lithuania to East Prussia
            1 zeppelin moved from Belarus to East Prussia
            3 infantry moved from Don to Caucasus
            2 field_guns moved from Sweden to Finland
            3 infantry moved from Finland to St. Petersburg
            2 cavalrys moved from Finland to Pskov
            2 cavalrys moved from Pskov to Latvia
            5 conscripts moved from Latvia to Lithuania
            1 cavalry moved from Minsk to Lithuania
            1 infantry moved from Minsk to Belarus
            4 field_guns and 9 infantry moved from Khabarovsk to Aldan
            1 cavalry moved from Vladivostok to Aldan
            3 field_guns moved from Primorsky to Khabarovsk
            2 gass moved from Vladivostok to Aldan
            1 conscript and 1 infantry moved from Amur to Aldan
            1 conscript moved from Chita to Aldan
            3 cavalrys moved from Irkutsk to Aldan
            9 field_guns, 2 heavy_guns and 9 infantry moved from Bratsk to Aldan
            2 gass moved from Omsk to Aldan
            1 fighter moved from Evenkia to Aldan
            2 conscripts and 1 infantry moved from Norilsk to Evenkia
            1 conscript and 2 infantry moved from Evenkia to Bratsk
    
        Purchase Units - Russia
            Russia buy 10 cavalrys, 4 conscripts, 4 heavy_guns, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in East Prussia
                Russia attack with 4 cavalrys, 1 conscript, 1 field_gun, 1 heavy_gun and 1 zeppelin
                Germany defend with 3 infantry and 3 trenchs
                    Russia roll dice for 4 cavalrys, 1 conscript, 1 field_gun, 1 heavy_gun and 1 zeppelin in East Prussia, round 2 : 4/8 hits, 2.00 expected hits
                Units damaged: 2 trenchs owned by the Germany
                    Germany roll dice for 3 infantry and 3 trenchs in East Prussia, round 2 : 0/3 hits, 1.00 expected hits
                    1 trench owned by the Germany lost in East Prussia
                    Russia roll dice for 4 cavalrys, 1 conscript, 1 field_gun, 1 heavy_gun and 1 zeppelin in East Prussia, round 3 : 2/8 hits, 2.00 expected hits
                    Germany roll dice for 3 infantry and 2 trenchs in East Prussia, round 3 : 0/3 hits, 1.00 expected hits
                    2 trenchs owned by the Germany lost in East Prussia
                    Russia roll dice for 4 cavalrys, 1 conscript, 1 field_gun, 1 heavy_gun and 1 zeppelin in East Prussia, round 4 : 3/8 hits, 2.00 expected hits
                    Germany roll dice for 3 infantry in East Prussia, round 4 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germany and 1 conscript owned by the Russia lost in East Prussia
                Russia win, taking East Prussia from Germany with 4 cavalrys, 1 field_gun, 1 heavy_gun and 1 zeppelin remaining. Battle score for attacker is 16
                Casualties for Germany: 3 infantry and 3 trenchs
                Casualties for Russia: 1 conscript
            Battle in Aldan
                Russia attack with 4 cavalrys, 2 conscripts, 13 field_guns, 1 fighter, 4 gass, 2 heavy_guns and 19 infantry
                Communists defend with 22 conscripts, 3 field_guns, 3 infantry and 10 trenchs
                    Russia roll dice for 4 gass in Aldan, round 2 : 2/4 hits, 3.33 expected hits
                    2 conscripts owned by the Communists lost in Aldan
                    4 gass owned by the Russia lost in Aldan
                    Russia roll dice for 4 cavalrys, 2 conscripts, 13 field_guns, 1 fighter, 2 heavy_guns and 19 infantry in Aldan, round 2 : 13/41 hits, 11.83 expected hits
                Units damaged: 7 trenchs owned by the Communists
                    Communists roll dice for 20 conscripts, 3 field_guns, 3 infantry and 10 trenchs in Aldan, round 2 : 8/26 hits, 5.33 expected hits
                    6 infantry owned by the Russia, 3 trenchs owned by the Communists and 2 conscripts owned by the Russia lost in Aldan
                    Russia roll dice for 4 cavalrys, 13 field_guns, 1 fighter, 2 heavy_guns and 13 infantry in Aldan, round 3 : 11/33 hits, 10.83 expected hits
                    Communists roll dice for 20 conscripts, 3 field_guns, 3 infantry and 7 trenchs in Aldan, round 3 : 4/26 hits, 5.33 expected hits
                    7 trenchs owned by the Communists, 4 cavalrys owned by the Russia and 4 conscripts owned by the Communists lost in Aldan
                    Russia roll dice for 13 field_guns, 1 fighter, 2 heavy_guns and 13 infantry in Aldan, round 4 : 5/29 hits, 9.67 expected hits
                    Communists roll dice for 16 conscripts, 3 field_guns and 3 infantry in Aldan, round 4 : 8/22 hits, 4.67 expected hits
                    8 infantry owned by the Russia and 5 conscripts owned by the Communists lost in Aldan
                    Russia roll dice for 13 field_guns, 1 fighter, 2 heavy_guns and 5 infantry in Aldan, round 5 : 8/21 hits, 7.00 expected hits
                    Communists roll dice for 11 conscripts, 3 field_guns and 3 infantry in Aldan, round 5 : 4/17 hits, 3.83 expected hits
                    4 infantry owned by the Russia and 8 conscripts owned by the Communists lost in Aldan
                    Russia roll dice for 13 field_guns, 1 fighter, 2 heavy_guns and 1 infantry in Aldan, round 6 : 7/17 hits, 5.67 expected hits
                    Communists roll dice for 3 conscripts, 3 field_guns and 3 infantry in Aldan, round 6 : 2/9 hits, 2.50 expected hits
                    1 field_gun owned by the Russia, 1 infantry owned by the Russia, 3 infantry owned by the Communists, 3 conscripts owned by the Communists and 1 field_gun owned by the Communists lost in Aldan
                    Russia roll dice for 12 field_guns, 1 fighter and 2 heavy_guns in Aldan, round 7 : 5/15 hits, 5.00 expected hits
                    Communists roll dice for 2 field_guns in Aldan, round 7 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the Russia and 2 field_guns owned by the Communists lost in Aldan
                Russia win, taking Aldan from Communists with 11 field_guns, 1 fighter and 2 heavy_guns remaining. Battle score for attacker is -6
                Casualties for Communists: 22 conscripts, 3 field_guns, 3 infantry and 10 trenchs
                Casualties for Russia: 4 cavalrys, 2 conscripts, 2 field_guns, 4 gass and 19 infantry
    
        Non Combat Move - Russia
            1 fighter moved from Aldan to Bratsk
            1 zeppelin moved from East Prussia to Belarus
    
        Place Units - Russia
            3 heavy_guns and 3 trenchs placed in Caucasus
            2 conscripts and 1 heavy_gun placed in Minsk
            2 conscripts and 1 infantry placed in Kiev
            3 infantry placed in Moscow
            2 cavalrys placed in Omsk
            3 cavalrys placed in Irkutsk
            2 cavalrys placed in Buryatia
            3 cavalrys placed in Vladivostok
    
        Turn Complete - Russia
            Russia collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Communists : 4.67
    Germany : -2.00
    Russia : 0.67
    

    Savegame


  • TripleA Turn Summary: Communists round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Combat Move - Communists
            12 conscripts and 1 field_gun moved from Tiksi to Yakutsk
            2 conscripts moved from Sakhe to Yakutsk
            1 infantry moved from Chukotka to Koryak
            1 conscript moved from Magadan to Sakhe
    
        Purchase Units - Communists
            Communists buy 11 conscripts and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Communists
            Battle in Koryak
                Communists attack with 1 infantry
                Russia defend with 2 trenchs
                    2 trenchs owned by the Russia lost in Koryak
                Communists win, taking Koryak from Russia with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russia: 2 trenchs
    
        Non Combat Move - Communists
    
        Place Units - Communists
            11 conscripts and 1 trench placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 8
    
        Research Technology - USA
            USA spend 15 on tech rolls
                USA roll 5,6,2,1 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover fleetaction
    
        Combat Move - USA
            1 field_gun and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands
            1 heavy_gun moved from Castile to Sea Zone 26 Bay of Biscay
            1 heavy_gun and 1 transport moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
            1 heavy_gun moved from Sea Zone 25 Mid Atlantic to Normandy
            1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay
            1 heavy_gun moved from Castile to Sea Zone 26 Bay of Biscay
            1 heavy_gun and 1 transport moved from Sea Zone 26 Bay of Biscay to Sea Zone 25 Mid Atlantic
            1 heavy_gun moved from Sea Zone 25 Mid Atlantic to Normandy
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 54 Alboran Sea
            1 field_gun and 1 infantry moved from Sea Zone 54 Alboran Sea to Algeria
            3 heavy_guns moved from Valencia to Catalonia
            1 field_gun moved from Valencia to Sea Zone 54 Alboran Sea
            1 field_gun moved from Sea Zone 54 Alboran Sea to Algeria
            1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic
            1 battlecruiser and 1 cruiser moved from Sea Zone 27 Mid Atlantic to Sea Zone 54 Alboran Sea
            1 heavy_gun moved from New York to Sea Zone 29 Mid Atlantic
            1 heavy_gun and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 heavy_gun moved from Sea Zone 27 Mid Atlantic to Leon
    
        Purchase Units - USA
            USA buy 1 Factory, 2 battleships, 2 destroyers, 2 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Canary Islands
                USA attack with 1 field_gun and 1 infantry
                Neutral defend with 1 infantry
                    USA roll dice for 1 field_gun and 1 infantry in Canary Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 field_gun and 1 infantry in Canary Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Canary Islands, round 3 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 field_gun and 1 infantry in Canary Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Canary Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Canary Islands
                USA loses 0 PUs for violating Canary Islandss neutrality.
                USA win, taking Canary Islands from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            2 battleships placed in Sea Zone 54 Alboran Sea
            2 infantry and 1 trench placed in Catalonia
            1 Factory placed in Valencia
            2 destroyers placed in Sea Zone 27 Mid Atlantic
    
        Activate Technology - USA
            USA activating fleetaction
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 96 PUs; end with 96 PUs
            USA collect 8 PUs from War Bonds; end with 104 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    USA : -1.00
    

    Savegame


  • TripleA Turn Summary: Germany round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 3,3,5,2,6 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover armour
    
        Combat Move - Germany
            3 field_guns and 3 infantry moved from Eastern Poland to East Prussia
            21 field_guns and 20 infantry moved from Alsace to Champagne
            1 gas moved from Wurttemburg to Champagne
            5 field_guns, 3 fighters and 21 infantry moved from Belgium to Champagne
            1 infantry moved from Rhine to Champagne
            1 infantry moved from Eastern Poland to East Prussia
            2 infantry moved from Warsaw to Eastern Poland
            2 cavalrys moved from Mecklenburg to East Prussia
            2 battlecruisers, 1 destroyer and 3 submarines moved from Sea Zone 95 South Atlantic to Sea Zone 92 Mozambique Channel
            3 infantry moved from Dar es Salaam to German East Africa
            1 infantry moved from Rwanda to Congo
                  Germany take Congo from Britain
            1 infantry moved from German East Africa to Rwanda
            1 field_gun and 1 infantry moved from British East Africa to Uganda
    
        Purchase Units - Germany
            Germany buy 6 cavalrys, 2 field_guns, 9 gass, 13 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Champagne
                Germany attack with 26 field_guns, 3 fighters, 1 gas and 42 infantry
                Britain defend with 13 infantry; France defend with 1 colonial, 7 field_guns, 33 infantry and 9 trenchs
                    Germany roll dice for 1 gas in Champagne, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Britain lost in Champagne
                    1 gas owned by the Germany lost in Champagne
                    Germany roll dice for 26 field_guns, 3 fighters and 42 infantry in Champagne, round 2 : 27/71 hits, 25.83 expected hits
                    France roll dice for 1 colonial, 7 field_guns, 45 infantry and 9 trenchs in Champagne, round 2 : 13/62 hits, 19.17 expected hits
                    13 infantry owned by the Germany, 9 trenchs owned by the France and 9 infantry owned by the Britain lost in Champagne
                    Germany roll dice for 26 field_guns, 3 fighters and 29 infantry in Champagne, round 3 : 27/58 hits, 23.67 expected hits
                    France roll dice for 1 colonial, 7 field_guns and 36 infantry in Champagne, round 3 : 14/44 hits, 14.67 expected hits
                    14 infantry owned by the Germany, 3 infantry owned by the Britain and 24 infantry owned by the France lost in Champagne
                    Germany roll dice for 26 field_guns, 3 fighters and 15 infantry in Champagne, round 4 : 21/44 hits, 19.00 expected hits
                    France roll dice for 1 colonial, 7 field_guns and 9 infantry in Champagne, round 4 : 6/17 hits, 5.67 expected hits
                    6 infantry owned by the Germany, 7 field_guns owned by the France, 1 colonial owned by the France and 9 infantry owned by the France lost in Champagne
                Germany win, taking Champagne from France with 26 field_guns, 3 fighters and 9 infantry remaining. Battle score for attacker is 93
                Casualties for Britain: 13 infantry
                Casualties for Germany: 1 gas and 33 infantry
                Casualties for France: 1 colonial, 7 field_guns, 33 infantry and 9 trenchs
            Battle in Uganda
                Germany attack with 1 field_gun and 1 infantry
                Britain defend with 1 infantry
                    Germany roll dice for 1 field_gun and 1 infantry in Uganda, round 2 : 0/2 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Uganda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Uganda
                    Germany roll dice for 1 field_gun in Uganda, round 3 : 0/1 hits, 0.50 expected hits
                    Britain roll dice for 1 infantry in Uganda, round 3 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Uganda
                Britain win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germany: 1 field_gun and 1 infantry
            Battle in East Prussia
                Germany attack with 2 cavalrys, 3 field_guns and 4 infantry
                Russia defend with 4 cavalrys, 1 field_gun and 1 heavy_gun
                    Germany roll dice for 2 cavalrys, 3 field_guns and 4 infantry in East Prussia, round 2 : 4/9 hits, 3.00 expected hits
                    Russia roll dice for 4 cavalrys, 1 field_gun and 1 heavy_gun in East Prussia, round 2 : 2/6 hits, 1.67 expected hits
                    4 cavalrys owned by the Russia and 2 cavalrys owned by the Germany lost in East Prussia
                    Germany roll dice for 3 field_guns and 4 infantry in East Prussia, round 3 : 3/7 hits, 2.67 expected hits
                    Russia roll dice for 1 field_gun and 1 heavy_gun in East Prussia, round 3 : 2/2 hits, 1.00 expected hits
                    1 field_gun owned by the Russia, 2 infantry owned by the Germany and 1 heavy_gun owned by the Russia lost in East Prussia
                Germany win, taking East Prussia from Russia with 3 field_guns and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germany: 2 cavalrys and 2 infantry
                Casualties for Russia: 4 cavalrys, 1 field_gun and 1 heavy_gun
    
        Non Combat Move - Germany
            3 fighters moved from Champagne to Belgium
            6 field_guns and 6 infantry moved from Wurttemburg to Alsace
            3 field_guns and 3 infantry moved from Bavaria to Wurttemburg
            2 field_guns and 2 infantry moved from Mecklenburg to Hanover
            1 field_gun moved from Holland to Amsterdam
            2 heavy_guns moved from Belgium to Amsterdam
            1 infantry moved from German New Guinea to Papua
    
        Place Units - Germany
            2 infantry placed in German New Guinea
            3 trenchs placed in Belgium
            3 gass placed in Belgium
            6 gass placed in Wurttemburg
            6 cavalrys placed in Bavaria
            1 field_gun and 2 infantry placed in Dar es Salaam
            1 field_gun and 1 infantry placed in Warsaw
            6 infantry placed in Mecklenburg
            2 infantry placed in Berlin
    
        Activate Technology - Germany
            Germany activating armour
            Trigger GermanyT5: buytank added to productionGermany
    
        Turn Complete - Germany
            Germany collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Britain : 1.33
    France : -6.50
    Germany : 6.67
    Russia : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Research Technology - France
                France roll 2,1 and gets 0 hits
    
        Combat Move - France
            2 field_guns and 1 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
            1 cruiser, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
            3 infantry moved from Brittany to Burgundy
            1 fighter and 3 infantry moved from Picardy to Paris
    
        Purchase Units - France
            France buy 2 colonials, 8 heavy_guns and 12 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Non Combat Move - France
    
        Place Units - France
            2 colonials and 3 trenchs placed in Tobruk
            8 heavy_guns and 3 trenchs placed in Paris
            3 trenchs placed in Picardy
            3 trenchs placed in Burgundy
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 77 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Non Combat Move - Serbia
    
        Turn Complete - Serbia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Research Technology - Austria
                Austria rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Austria
            1 infantry moved from Tuscany to Latium
                  Austria take Latium from Italy
            1 infantry moved from Greece to Sea Zone 61 Ionian Sea
            1 infantry and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 62 Adriatic Sea
            1 field_gun moved from Montenegro to Sea Zone 62 Adriatic Sea
            1 field_gun and 1 infantry moved from Sea Zone 62 Adriatic Sea to Latium
            1 infantry moved from Apulia to Latium
            1 infantry moved from Albania to Sea Zone 61 Ionian Sea
            1 infantry and 1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 62 Adriatic Sea
            1 field_gun moved from Trieste to Sea Zone 62 Adriatic Sea
            1 field_gun and 1 infantry moved from Sea Zone 62 Adriatic Sea to Latium
            1 tank moved from Venice to Latium
            20 field_guns moved from Tuscany to Latium
            4 field_guns and 5 infantry moved from Venice to Tuscany
            4 field_guns moved from Piedmont to Tuscany
            2 field_guns and 3 infantry moved from Trieste to Venice
            1 heavy_gun moved from Bosnia to Baranya
            1 infantry moved from Bosnia to Croatia
    
        Purchase Units - Austria
            Austria buy 1 fighter, 3 heavy_guns, 1 infantry, 6 late_fighters and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
    
        Place Units - Austria
            1 infantry and 3 trenchs placed in Galicia
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Piedmont: 1 fighter
            EDIT: Adding units owned by Austria to Latium: 1 fighter
            EDIT: Turning off Edit Mode
            3 heavy_guns and 3 trenchs placed in Piedmont
            1 fighter and 3 late_fighters placed in Venice
            3 late_fighters placed in Trieste
            Austria undo move 3.
            Austria undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Latium: 1 fighter
            EDIT: Adding units owned by Austria to Tuscany: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 3 late_fighters placed in Venice
            3 late_fighters placed in Trieste
    
        Turn Complete - Austria
            Austria collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Austria rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 9
    
        Purchase Units - Italy
            Italy buy 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            1 infantry and 3 trenchs placed in Rome
    
        Activate Technology - Italy
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

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