TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
Americans captures 96PUs while taking Yamamoto capital
1 Infantry moved from Wake to 87 Sea Zone
1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 75 Sea Zone
1 Infantry and 1 S.Submarine moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Tokyo
Americans take Tokyo from Yamamoto
1 Submarine moved from 103 Sea Zone to 86 Sea Zone
2 Infantrys moved from Kwajalein to 103 Sea Zone
1 Artillery and 2 Infantrys moved from Rongelap to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Battleship moved from 103 Sea Zone to 102 Sea Zone
1 Carrier moved from 103 Sea Zone to 102 Sea Zone
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ulithi
Americans take Ulithi from Yamamoto
1 Artillery, 1 B.Transport, 4 Infantrys and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Artillery and 4 Infantrys moved from 102 Sea Zone to Ponape
2 Fighters moved from 103 Sea Zone to Ponape
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
3 Infantrys and 3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone
3 Infantrys moved from 103 Sea Zone to Kusaie
2 Fighters moved from West Papua to Western Australia
3 Bombers moved from West Papua to Western Australia
1 S.Bomber moved from West Papua to Perth
1 Submarine moved from 87 Sea Zone to 76 Sea Zone
2 S.Submarines moved from 88 Sea Zone to 87 Sea Zone
1 Artillery, 3 Marines and 2 Tanks moved from Rio de Oro to 34 Sea Zone
1 Artillery, 3 Destroyers, 3 Marines, 2 Tanks and 3 Transports moved from 34 Sea Zone to 31 Sea Zone
1 Artillery, 3 Marines and 2 Tanks moved from 31 Sea Zone to Andalusia
1 B.Transport moved from 41 Sea Zone to 31 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
2 Transports moved from 35 Sea Zone to 39 Sea Zone
1 ArmoredCar moved from Salvador to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from Argentina to 39 Sea Zone
1 ArmoredCar moved from Argentina to 39 Sea Zone
1 ArmoredCar, 1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from 40 Sea Zone to Angola
1 ArmoredCar, 2 Infantrys and 1 Tank moved from 36 Sea Zone to Liberia
3 ArmoredCars moved from Santiago to Bolivia
2 ArmoredCars moved from N.Chile to Rio De Janeiro
1 ArmoredCar moved from Argentina to Rio De Janeiro
1 Infantry moved from Bahia to Rio De Janeiro
2 ArmoredCars moved from Peru to Bolivia
2 ArmoredCars moved from Colombia to Amazon
1 ArmoredCar moved from Amazon to Rio De Janeiro
1 ArmoredCar moved from Amazon to Rio De Janeiro
Purchase Units - Americans
Americans buy 12 ArmoredCars, 1 Battleship, 1 Elite, 4 Factorys, 1 Infantry, 8 S.Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Andalusia
Americans attack with 1 Artillery, 3 Marines and 2 Tanks
Neutral defend with 1 Bunker
Americans roll dice for 1 Artillery, 3 Marines and 2 Tanks in Andalusia, round 2 : 5/6 hits, 3.00 expected hits
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Artillery owned by the Americans lost in Andalusia
Americans loses 0 PUs for violating Andalusias neutrality.
Americans win, taking Andalusia from Neutral with 3 Marines and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Artillery
Casualties for Neutral: 1 Bunker
Battle in Rio De Janeiro
Americans attack with 5 ArmoredCars and 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 5 ArmoredCars and 1 Infantry in Rio De Janeiro, round 2 : 2/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 5 ArmoredCars in Rio De Janeiro, round 3 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 5 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Bolivia
Americans attack with 5 ArmoredCars
Neutral defend with 3 Infantrys
Americans roll dice for 5 ArmoredCars in Bolivia, round 2 : 5/5 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in Bolivia
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 3 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Americans: 2 ArmoredCars
Casualties for Neutral: 3 Infantrys
Battle in Perth
Americans attack with 1 S.Bomber
Yamamoto defend with 1 Infantry
Americans roll dice for 1 S.Bomber in Perth, round 2 : 1/1 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Perth, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Perth
Americans win with 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kusaie
Americans attack with 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Infantrys in Kusaie, round 2 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kusaie
Americans roll dice for 2 Infantrys in Kusaie, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Kusaie, round 4 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Kusaie, round 5 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Ponape
Americans attack with 1 Artillery, 2 Fighters and 4 Infantrys
Yamamoto defend with 3 Infantrys
Americans roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Americans roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Ponape, round 2 : 2/7 hits, 1.83 expected hits
Yamamoto roll dice for 2 Infantrys in Ponape, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Infantry
Battle in Angola
Americans attack with 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank in Angola, round 2 : 1/4 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
Americans loses 0 PUs for violating Angolas neutrality.
Americans win, taking Angola from Neutral with 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Liberia
Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Liberia, round 2 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Liberia
Americans loses 0 PUs for violating Liberias neutrality.
Americans win, taking Liberia from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Western Australia
Americans attack with 3 Bombers and 2 Fighters
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Americans roll dice for 3 Bombers and 2 Fighters in Western Australia, round 2 : 3/5 hits, 2.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Western Australia, round 2 : 2/3 hits, 1.17 expected hits
2 Fighters owned by the Americans, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Western Australia
Americans win with 3 Bombers remaining. Battle score for attacker is -5
Casualties for Americans: 2 Fighters
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Non Combat Move - Americans
1 S.Bomber moved from Perth to South Australia
1 Bomber moved from Western Australia to South Australia
2 Bombers moved from Western Australia to South Australia
2 Fighters moved from Ponape to 102 Sea Zone
Place Units - Americans
1 Factory placed in Wake
1 Battleship placed in 88 Sea Zone
1 Factory placed in Alaska
3 S.Submarines placed in 98 Sea Zone
1 Transport placed in 125 Sea Zone
2 ArmoredCars placed in S.Chile
2 ArmoredCars placed in Santiago
2 ArmoredCars placed in N.Chile
1 Factory placed in Argentina
2 ArmoredCars placed in Bahia
1 Elite and 1 Infantry placed in Salvador
2 ArmoredCars placed in Peru
2 ArmoredCars placed in Colombia
1 Factory placed in Venezuela
5 S.Submarines placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 137 PUs; end with 137 PUs
Combat Hit Differential Summary :
Neutral : 0.50
Yamamoto : 0.50
Americans : 5.33
Savegame