• TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 11 PUs; 
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Italians
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Greece to 51 Sea Zone
            4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Palestine
            1 Infantry moved from Syria to Palestine
            1 HeavyTank moved from Syria to Palestine
            4 Infantrys moved from Palestine to N.Saudi Arabia
            2 Fighters and 2 HeavyTanks moved from W.Iran to N.Saudi Arabia
            1 Tank moved from W.Iran to N.Saudi Arabia
            3 HeavyTanks moved from W.Iran to Palestine
            4 Transports moved from 47 Sea Zone to 46 Sea Zone
            8 Infantrys moved from Rome to 46 Sea Zone
            8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 HeavyTanks and 48 Infantrys moved from S.Tunisia to Tunis
            8 Infantrys moved from 47 Sea Zone to Tunis
            2 Infantrys moved from N.Tunisia to Tunis
            1 Infantry moved from S.Tunisia to Tunis
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys and 2 T.Boats moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to Tunis
    
        Purchase Units - Italians
            Italians buy 8 Artillerys, 2 Bunkers and 12 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in N.Saudi Arabia
                Italians attack with 2 Fighters, 2 HeavyTanks, 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 4 Infantrys and 1 Tank in N.Saudi Arabia, round 2 : 6/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in N.Saudi Arabia
                Italians loses 0 PUs for violating N.Saudi Arabias neutrality.
                Italians win, taking N.Saudi Arabia from Neutral with 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from N.Saudi Arabia to Palestine
    
        Place Units - Italians
            1 Bunker and 3 Infantrys placed in W.Iran
            1 Bunker placed in Palestine
            4 Artillerys placed in Tunis
            2 Infantrys placed in Syria
            4 Infantrys placed in Greece
            4 Artillerys and 3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 64 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Italians : 2.83
    

    Savegame


  • TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - French
            1 Mech.Inf moved from E.Morocco to Ghadames
                  French take S.Tunisia from Italians
            1 Mech.Inf moved from E.Morocco to N.Tunisia
                  French take N.Tunisia from Italians
            1 Mech.Inf moved from N.Tunisia to N.Algeria
    
        Purchase Units - French
            French buy 2 Adv.Fighters and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters and 2 Elites placed in E.Morocco
    
        Turn Complete - French
            French collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Fighter and 17 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Yamamoto
            3 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Chubu to Kyushu
            1 Infantry moved from Kyushu to Shikoku
            2 Infantrys moved from Tokyo to Tohoku
            1 Infantry moved from Tohoku to Hokkaido
    
        Place Units - Yamamoto
            3 Infantrys placed in Kwangsi
            3 Infantrys placed in Manila
            4 Infantrys placed in Davao
            Yamamoto undo move 3.
            3 Infantrys placed in Davao
            8 Infantrys placed in Tokyo
            1 Adv.Fighter and 1 Fighter placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            1 Bunker and 6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Hisaichi
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            10 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Tank moved from Shensi to Lanchow
                  Hisaichi take Lanchow from Chinese
            1 Tank moved from Lanchow to E.Qinghai
                  Hisaichi take E.Qinghai from Chinese
            1 Infantry moved from Shensi to Lanchow
            9 Infantrys moved from Anhwei to Hupeh
            1 Infantry moved from Anhwei to Hunan
            3 Artillerys, 3 Infantrys and 1 Tank moved from Hupeh to Szechwan
            10 Infantrys moved from Shantung to Anhwei
            2 Infantrys moved from Shantung to Anhwei
            9 Infantrys moved from Peking to Shantung
            6 Infantrys moved from Liaoning to Peking
            4 Infantrys moved from Kirin to Liaoning
            7 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Ayan to Changchun
            1 Adv.Fighter and 1 Fighter moved from Chita to Changchun
            6 Artillerys, 2 Elites and 28 Infantrys moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 2 Bunkers and 19 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Szechwan
                Hisaichi attack with 3 Artillerys, 3 Infantrys and 1 Tank
                British defend with 5 Infantrys
                    Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Szechwan, round 2 : 3/7 hits, 2.50 expected hits
                    Chinese roll dice for 5 Infantrys in Szechwan, round 2 : 1/5 hits, 1.67 expected hits
                    3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Szechwan
                    Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Szechwan, round 3 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 Infantrys in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 5 Infantrys
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh
            3 Infantrys placed in Shantung
            1 Bunker and 8 Infantrys placed in Changchun
            3 Infantrys placed in Peking
            4 Infantrys placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Chinese : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - British
            1 Elite moved from Wales to Dover
            1 Elite moved from London to Dover
            1 Artillery moved from Wales to Dover
            4 Artillerys, 25 Infantrys and 3 Tanks moved from Wales to Manchester
            2 Artillerys, 1 Elite and 4 Tanks moved from London to Manchester
            4 ArmoredCars, 14 Artillerys, 2 Elites, 26 Infantrys, 8 Mech.Infs and 8 Tanks moved from Lower Egypt to Palestine
            2 Adv.Fighters, 4 ArmoredCars, 3 Fighters and 2 Tanks moved from Cairo to Palestine
            1 Infantry moved from Baluchistan to Alma Ata
                  British take Alma Ata from Germans
            36 Infantrys moved from Baluchistan to E.Iran
            2 Infantrys moved from Bombay to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            2 Cruisers and 2 Infantrys moved from 58 Sea Zone to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Palestine
            2 Adv.Fighters moved from Baluchistan to Palestine
            5 Infantrys moved from Rajputana to Baluchistan
            3 Artillerys, 1 Elite and 1 Infantry moved from Punjab to Baluchistan
            5 Infantrys moved from Delhi to Punjab
            9 Infantrys moved from Hyderabad to Rajputana
            5 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Mysore to Rajputana
            3 Transports moved from 60 Sea Zone to 65 Sea Zone
            6 Infantrys moved from Malaya to 65 Sea Zone
            6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone
            6 Infantrys moved from 60 Sea Zone to Hyderabad
            6 Infantrys moved from Yunnan to Sikang
            6 Infantrys moved from N.Thailand to Yunnan
            4 Mech.Infs moved from New Valley to Palestine
            2 Mech.Infs moved from Belgian Congo to New Valley
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 Infantrys moved from British Columbia to Vancouver
    
        Purchase Units - British
            British buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 23 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Dover
                British attack with 1 Artillery and 2 Elites
                Germans defend with 1 AAGun and 1 Infantry
                    British roll dice for 1 Artillery and 2 Elites in Dover, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Elites in Dover, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Dover, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the British and 1 Infantry owned by the Germans lost in Dover
                British win, taking Dover from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is -1
                Casualties for British: 1 Elite
                Casualties for Germans: 1 Infantry
            Battle in Manchester
                British attack with 6 Artillerys, 1 Elite, 25 Infantrys and 7 Tanks
                Germans defend with 1 AAGun, 10 Artillerys, 5 Elites, 1 Factory and 7 Infantrys
                    British roll dice for 6 Artillerys, 1 Elite, 25 Infantrys and 7 Tanks in Manchester, round 2 : 8/39 hits, 11.00 expected hits
                    Germans roll dice for 10 Artillerys, 5 Elites and 7 Infantrys in Manchester, round 2 : 5/22 hits, 7.33 expected hits
                    1 Elite owned by the Germans, 7 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Manchester
                    British roll dice for 6 Artillerys, 1 Elite, 20 Infantrys and 7 Tanks in Manchester, round 3 : 9/34 hits, 10.17 expected hits
                    Germans roll dice for 10 Artillerys and 4 Elites in Manchester, round 3 : 5/14 hits, 4.67 expected hits
                    4 Elites owned by the Germans, 5 Artillerys owned by the Germans and 5 Infantrys owned by the British lost in Manchester
                    British roll dice for 6 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks in Manchester, round 4 : 10/29 hits, 9.33 expected hits
                    Germans roll dice for 5 Artillerys in Manchester, round 4 : 1/5 hits, 1.67 expected hits
                    5 Artillerys owned by the Germans and 1 Infantry owned by the British lost in Manchester
                British win, taking Manchester from Germans with 6 Artillerys, 1 Elite, 14 Infantrys and 7 Tanks remaining. Battle score for attacker is 47
                Casualties for British: 11 Infantrys
                Casualties for Germans: 10 Artillerys, 5 Elites and 7 Infantrys
            Battle in Palestine
                British attack with 4 Adv.Fighters, 8 ArmoredCars, 14 Artillerys, 2 Elites, 3 Fighters, 28 Infantrys, 12 Mech.Infs and 10 Tanks
                Germans defend with 2 HeavyTanks and 1 JetFighter; Romanians defend with 2 Mech.Infs; Italians defend with 1 AAGun, 10 Bunkers, 2 Fighters, 4 HeavyTanks, 53 Infantrys and 7 Tanks
                    AA fire in Palestine : 0/7 hits, 1.17 expected hits
                    British roll dice for 2 Cruisers in Palestine, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 4 Adv.Fighters, 8 ArmoredCars, 14 Artillerys, 2 Elites, 3 Fighters, 28 Infantrys, 12 Mech.Infs and 10 Tanks in Palestine, round 2 : 26/81 hits, 29.00 expected hits
                Units damaged: 10 Bunkers owned by the Italians
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks, 53 Infantrys, 1 JetFighter, 2 Mech.Infs and 7 Tanks in Palestine, round 2 : 33/81 hits, 32.17 expected hits
                    5 ArmoredCars owned by the British, 16 Infantrys owned by the Italians and 28 Infantrys owned by the British lost in Palestine
                    British roll dice for 4 Adv.Fighters, 3 ArmoredCars, 14 Artillerys, 2 Elites, 3 Fighters, 12 Mech.Infs and 10 Tanks in Palestine, round 3 : 16/48 hits, 18.67 expected hits
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks, 37 Infantrys, 1 JetFighter, 2 Mech.Infs and 7 Tanks in Palestine, round 3 : 33/65 hits, 26.83 expected hits
                    3 ArmoredCars owned by the British, 2 Fighters owned by the British, 2 Elites owned by the British, 16 Infantrys owned by the Italians, 14 Artillerys owned by the British and 12 Mech.Infs owned by the British lost in Palestine
                    British roll dice for 4 Adv.Fighters, 1 Fighter and 10 Tanks in Palestine, round 4 : 10/15 hits, 7.33 expected hits
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks, 21 Infantrys, 1 JetFighter, 2 Mech.Infs and 7 Tanks in Palestine, round 4 : 18/49 hits, 21.50 expected hits
                    1 Fighter owned by the British, 10 Tanks owned by the British, 10 Infantrys owned by the Italians and 4 Adv.Fighters owned by the British lost in Palestine
                Italians win with 10 Bunkers, 2 Fighters, 6 HeavyTanks, 11 Infantrys, 1 JetFighter, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is -252
                Casualties for British: 4 Adv.Fighters, 8 ArmoredCars, 14 Artillerys, 2 Elites, 3 Fighters, 28 Infantrys, 12 Mech.Infs and 10 Tanks
                Casualties for Italians: 42 Infantrys
    
        Non Combat Move - British
    
        Place Units - British
            6 Infantrys placed in Malaya
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            3 ArmoredCars and 3 Tanks placed in Cairo
            3 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank placed in London
            4 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    British : -8.83
    Italians : 3.50
    AA fire in Palestine : : -1.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Anzac
            3 Infantrys moved from Canberra to 122 Sea Zone
            5 Transports moved from 105 Sea Zone to 110 Sea Zone
            10 Infantrys moved from Java to 110 Sea Zone
            10 Infantrys and 5 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Elite and 2 Infantrys moved from Broome to 67 Sea Zone
            3 Infantrys moved from Northern Territory to 67 Sea Zone
            3 Infantrys moved from Townsville to Northern Territory
            1 Elite, 5 Infantrys and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
            4 Transports moved from 105 Sea Zone to 67 Sea Zone
            3 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Java
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            4 Infantrys moved from West Papua to 113 Sea Zone
            4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            4 Infantrys moved from 67 Sea Zone to Java
            1 Elite and 15 Infantrys moved from 105 Sea Zone to S.Thailand
            16 Infantrys moved from S.Thailand to N.Thailand
            9 Infantrys and 1 Marine moved from N.Thailand to Yunnan
            3 Artillerys, 7 Infantrys and 2 Marines moved from Yunnan to Sikang
    
        Purchase Units - Anzac
            Anzac buy 16 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Infantrys placed in Wellington
            6 Infantrys placed in Canberra
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys and 1 Marine placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dutch round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Dutch
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 9 Infantrys and 2 Marines moved from Sikang to W.Qinghai
            1 Mech.Inf moved from Yunnan to W.Qinghai
            7 Infantrys moved from Yunnan to Sikang
            2 ArmoredCars, 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from N.Thailand to Yunnan
            2 ArmoredCars moved from Yunnan to Sikang
            10 Infantrys moved from S.Thailand to N.Thailand
            6 Infantrys moved from Bangkok to S.Thailand
            2 Transports moved from 105 Sea Zone to 111 Sea Zone
            7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            7 Infantrys moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 1 Factory and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in W.Qinghai
                Dutch attack with 1 Artillery, 9 Infantrys, 2 Marines and 1 Mech.Inf
                Germans defend with 2 ArmoredCars and 9 HeavyTanks
                    Dutch roll dice for 1 Artillery, 9 Infantrys, 2 Marines and 1 Mech.Inf in W.Qinghai, round 2 : 8/13 hits, 3.50 expected hits
                    Germans roll dice for 2 ArmoredCars and 9 HeavyTanks in W.Qinghai, round 2 : 6/11 hits, 6.33 expected hits
                    2 ArmoredCars owned by the Germans, 6 HeavyTanks owned by the Germans and 6 Infantrys owned by the Dutch lost in W.Qinghai
                    Dutch roll dice for 1 Artillery, 3 Infantrys, 2 Marines and 1 Mech.Inf in W.Qinghai, round 3 : 1/7 hits, 2.50 expected hits
                    Germans roll dice for 3 HeavyTanks in W.Qinghai, round 3 : 1/3 hits, 2.00 expected hits
                    1 HeavyTank owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai
                    Dutch roll dice for 1 Artillery, 2 Infantrys, 2 Marines and 1 Mech.Inf in W.Qinghai, round 4 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 2 HeavyTanks in W.Qinghai, round 4 : 2/2 hits, 1.33 expected hits
                    2 HeavyTanks owned by the Germans and 2 Infantrys owned by the Dutch lost in W.Qinghai
                Dutch win, taking W.Qinghai from Germans with 1 Artillery, 2 Marines and 1 Mech.Inf remaining. Battle score for attacker is 53
                Casualties for Dutch: 9 Infantrys
                Casualties for Germans: 2 ArmoredCars and 9 HeavyTanks
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Elite and 5 Infantrys placed in Bangkok
            3 Infantrys placed in West Borneo
            3 Infantrys placed in Banjarmasin
            1 Factory placed in East And South Borneo
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Dutch : 4.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Finns
            1 ArmoredCar moved from Yeniseysk to Zhigansk
                  Finns take Zhigansk from Russians
            1 ArmoredCar and 1 Tank moved from Yeniseysk to Krasnoyarsk
            1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Krasnoyarsk to Khobdo
            1 Mech.Inf moved from Khobdo to W.Qinghai
            2 Mech.Infs moved from Irkutsk to W.Qinghai
            2 ArmoredCars and 2 Tanks moved from Irkutsk to Ulan Bator
            1 Mech.Inf moved from Kirov to Yeniseysk
            2 ArmoredCars moved from Komi to Yeniseysk
    
        Purchase Units - Finns
            Finns buy 1 JetFighter, 1 Mech.Inf and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Finns
            Battle in Ulan Bator
                Finns attack with 2 ArmoredCars and 2 Tanks
                Neutral defend with 2 Infantrys
                    Finns roll dice for 2 ArmoredCars and 2 Tanks in Ulan Bator, round 2 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Finns lost in Ulan Bator
                    Finns roll dice for 1 ArmoredCar and 2 Tanks in Ulan Bator, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Ulan Bator
                Finns loses 0 PUs for violating Ulan Bators neutrality.
                Finns win, taking Ulan Bator from Neutral with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Finns: 1 ArmoredCar
                Casualties for Neutral: 2 Infantrys
            Battle in W.Qinghai
                Finns attack with 3 Mech.Infs
                Dutch defend with 1 Artillery, 2 Marines and 1 Mech.Inf
                    Finns roll dice for 3 Mech.Infs in W.Qinghai, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Finns lost in W.Qinghai
                    Finns roll dice for 2 Mech.Infs in W.Qinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 3 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Finns lost in W.Qinghai
                    Finns roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 4 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Finns lost in W.Qinghai
                Chinese win with 1 Artillery, 2 Marines and 1 Mech.Inf remaining. Battle score for attacker is -18
                Casualties for Finns: 3 Mech.Infs
    
        Non Combat Move - Finns
            1 Artillery and 1 Elite moved from Chimkent to Uzbekistan
    
        Place Units - Finns
            1 Mech.Inf placed in Kirov
            1 Tank placed in Evenkia
            1 JetFighter placed in S.Karelia
    
        Turn Complete - Finns
            Finns collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Chinese : -1.00
    Finns : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Romanians
            1 Artillery moved from Saratov to Astrakhan
            4 ArmoredCars and 1 Tank moved from Stalingrad to Kuybyshev
            1 Artillery moved from Uzbekistan to Alma Ata
            2 Artillerys moved from Tashkent to Uzbekistan
            2 Artillerys and 2 Infantrys moved from Chimkent to Alma Ata
            2 Mech.Infs moved from Gobi Altai to W.Qinghai
            1 JetFighter moved from Syria to Palestine
            1 Tank moved from Adana to Palestine
            1 Mech.Inf moved from Erzurum to Palestine
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 4 Tanks; Remaining resources: 7 PUs; 
    
        Combat - Romanians
            Battle in Alma Ata
                Romanians attack with 3 Artillerys and 2 Infantrys
                British defend with 1 Infantry
                    Romanians roll dice for 3 Artillerys and 2 Infantrys in Alma Ata, round 2 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Alma Ata, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Alma Ata
                    Romanians roll dice for 3 Artillerys and 1 Infantry in Alma Ata, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Alma Ata, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Romanians lost in Alma Ata
                Romanians win, taking Alma Ata from British with 3 Artillerys remaining. Battle score for attacker is -2
                Casualties for Romanians: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in W.Qinghai
                Romanians attack with 2 Mech.Infs
                Dutch defend with 1 Artillery, 2 Marines and 1 Mech.Inf
                    Romanians roll dice for 2 Mech.Infs in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Romanians lost in W.Qinghai
                    Romanians roll dice for 1 Mech.Inf in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 3 : 2/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Romanians lost in W.Qinghai
                Chinese win with 1 Artillery, 2 Marines and 1 Mech.Inf remaining. Battle score for attacker is -12
                Casualties for Romanians: 2 Mech.Infs
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Artillery and 1 Elite placed in Tashkent
            1 Artillery and 4 Tanks placed in Stalingrad
    
        Turn Complete - Romanians
            Romanians collect 33 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Romanians : -3.00
    British : 1.33
    Chinese : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Americans
            2 S.Bombers moved from Venezuela to 9 Sea Zone
            1 S.Bomber moved from Argentina to Palestine
            2 S.Bombers moved from Rio De Janeiro to Palestine
            2 S.Bombers moved from Salvador to 9 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from Bahia to 34 Sea Zone
            3 ArmoredCars and 2 Tanks moved from Tripoli to Ghadames
            18 ArmoredCars and 1 Tank moved from Kufra to Ghadames
            18 ArmoredCars and 1 Tank moved from French Equatorial Africa to Kufra
            5 Infantrys and 2 Marines moved from Darfur to New Valley
            19 ArmoredCars moved from Angola to French Equatorial Africa
            1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone
            9 ArmoredCars moved from Argentina to 39 Sea Zone
            4 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
            13 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
            13 ArmoredCars moved from 40 Sea Zone to Angola
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
            2 Infantrys moved from 35 Sea Zone to Bahia
            2 Transports moved from 35 Sea Zone to 34 Sea Zone
            22 Adv.Fighters and 1 L.Fighter moved from 34 Sea Zone to 30 Sea Zone
            1 Artillery, 2 Elites, 32 Infantrys and 1 Marine moved from Lower Egypt to Palestine
            3 Marines moved from Kweichow to Szechwan
            4 Marines moved from Yunnan to Szechwan
            4 Marines moved from N.Thailand to Yunnan
            1 Infantry and 3 Marines moved from S.Thailand to N.Thailand
            1 Marine moved from Formosa to 93 Sea Zone
            1 Marine and 1 S.Submarine moved from 93 Sea Zone to 105 Sea Zone
            1 Marine moved from 105 Sea Zone to S.Thailand
            2 Infantrys moved from Wake to 95 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 95 Sea Zone to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Formosa
            4 S.Submarines moved from 93 Sea Zone to 86 Sea Zone
            4 S.Submarines moved from 105 Sea Zone to 93 Sea Zone
            1 Cruiser and 2 Destroyers moved from 95 Sea Zone to 86 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 3 Infantrys, 3 Marines, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Palestine
                Americans attack with 1 Artillery, 2 Elites, 32 Infantrys, 1 Marine and 3 S.Bombers
                Germans defend with 2 HeavyTanks and 1 JetFighter; Romanians defend with 1 JetFighter, 3 Mech.Infs and 1 Tank; Italians defend with 1 AAGun, 10 Bunkers, 2 Fighters, 4 HeavyTanks, 11 Infantrys and 7 Tanks
                    AA fire in Palestine : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery, 2 Elites, 32 Infantrys, 1 Marine and 3 S.Bombers in Palestine, round 2 : 9/39 hits, 10.00 expected hits
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks, 11 Infantrys, 2 JetFighters, 3 Mech.Infs and 8 Tanks in Palestine, round 2 : 20/42 hits, 19.33 expected hits
                    20 Infantrys owned by the Americans and 9 Infantrys owned by the Italians lost in Palestine
                    Americans roll dice for 1 Artillery, 2 Elites, 12 Infantrys, 1 Marine and 3 S.Bombers in Palestine, round 3 : 7/19 hits, 6.67 expected hits
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks, 2 Infantrys, 2 JetFighters, 3 Mech.Infs and 8 Tanks in Palestine, round 3 : 12/33 hits, 16.33 expected hits
                    1 JetFighter owned by the Romanians, 1 JetFighter owned by the Germans, 12 Infantrys owned by the Americans, 3 Mech.Infs owned by the Romanians and 2 Infantrys owned by the Italians lost in Palestine
                    Americans roll dice for 1 Artillery, 2 Elites, 1 Marine and 3 S.Bombers in Palestine, round 4 : 3/7 hits, 4.50 expected hits
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks and 8 Tanks in Palestine, round 4 : 15/26 hits, 14.00 expected hits
                    1 Marine owned by the Americans, 2 Bunkers owned by the Italians, 3 S.Bombers owned by the Americans, 2 Elites owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Romanians lost in Palestine
                Italians win with 8 Bunkers, 2 Fighters, 6 HeavyTanks and 7 Tanks remaining. Battle score for attacker is -51
                Casualties for Americans: 1 Artillery, 2 Elites, 32 Infantrys, 1 Marine and 3 S.Bombers
                Casualties for Italians: 2 Bunkers and 11 Infantrys
                Casualties for Germans: 1 JetFighter
                Casualties for Romanians: 1 JetFighter, 3 Mech.Infs and 1 Tank
            Battle in 30 Sea Zone
                Americans attack with 22 Adv.Fighters and 1 L.Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 22 Adv.Fighters and 1 L.Fighter in 30 Sea Zone, round 2 : 14/23 hits, 11.50 expected hits
                    1 Submarine owned by the Germans lost in 30 Sea Zone
                Americans win with 22 Adv.Fighters and 1 L.Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Szechwan
                Americans attack with 7 Marines
                Hisaichi defend with 3 Artillerys, 2 Infantrys and 1 Tank
                    Americans roll dice for 7 Marines in Szechwan, round 2 : 4/7 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Szechwan, round 2 : 3/6 hits, 2.17 expected hits
                    3 Marines owned by the Americans, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Szechwan
                    Americans roll dice for 4 Marines in Szechwan, round 3 : 2/4 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Szechwan, round 3 : 1/2 hits, 0.83 expected hits
                    1 Marine owned by the Americans, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan
                Americans win, taking Szechwan from Hisaichi with 3 Marines remaining. Battle score for attacker is 5
                Casualties for Americans: 4 Marines
                Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Tank
            Battle in 9 Sea Zone
                Americans attack with 4 S.Bombers
                Germans defend with 1 Battleship, 1 Cruiser and 1 Destroyer
                    Americans roll dice for 4 S.Bombers in 9 Sea Zone, round 2 : 3/4 hits, 3.33 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 9 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 Destroyer owned by the Germans, 1 Cruiser owned by the Germans and 2 S.Bombers owned by the Americans lost in 9 Sea Zone
                    Americans roll dice for 2 S.Bombers in 9 Sea Zone, round 3 : 2/2 hits, 1.67 expected hits
                    Germans roll dice for 1 Battleship in 9 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 S.Bomber owned by the Americans and 1 Battleship owned by the Germans lost in 9 Sea Zone
                Americans win with 1 S.Bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 3 S.Bombers
                Casualties for Germans: 1 Battleship, 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Americans
            1 Adv.Fighter could not land in 30 Sea Zone and was removed
            1 S.Bomber moved from 9 Sea Zone to Montreal
            21 Adv.Fighters and 1 L.Fighter moved from 30 Sea Zone to 34 Sea Zone
            1 L.Fighter moved from 34 Sea Zone to Mauritania
    
        Place Units - Americans
            1 B.Carrier placed in 35 Sea Zone
            2 Adv.Fighters placed in 35 Sea Zone
            1 Adv.Fighter placed in 35 Sea Zone
            1 ArmoredCar and 1 Tank placed in Kufra
            1 S.Submarine placed in 88 Sea Zone
            2 ArmoredCars placed in S.Chile
            2 ArmoredCars placed in Argentina
            3 Marines placed in Formosa
            2 ArmoredCars placed in Rio De Janeiro
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars placed in Bolivia
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in Colombia
            2 ArmoredCars placed in Venezuela
            3 ArmoredCars placed in Santiago
            2 Infantrys placed in Minamitori
            1 Infantry placed in Wake
    
        Turn Complete - Americans
            Americans collect 153 PUs; end with 153 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : -2.67
    Hisaichi : 1.00
    Americans : 0.83
    AA fire in Palestine : : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Germans
            10 Mech.Infs moved from Khobdo to Hsining
            4 HeavyTanks moved from Urumqi to W.Qinghai
            2 ArmoredCars and 3 Tanks moved from E.Sinkiang to W.Qinghai
            10 ArmoredCars moved from Karaganda to Khobdo
            1 Artillery and 1 Elite moved from C.Sinkiang to E.Sinkiang
            2 HeavyTanks moved from Krasnoyarsk to Gobi Altai
            6 Mech.Infs moved from Sibirsky to Khobdo
            4 Infantrys moved from Khatanga to Bulun
                  Germans take Bulun from Russians
            10 ArmoredCars and 1 Infantry moved from Kuybyshev to Chimkent
            10 ArmoredCars moved from Chimkent to Alma Ata
            2 Infantrys moved from Adana to Syria
            5 Infantrys moved from Erzurum to W.Iran
            1 Elite and 1 Infantry moved from Izmir to Adana
            1 HeavyTank moved from Izmir to Syria
            2 Elites moved from Provence to Languedoc
            5 Infantrys moved from Madrid to La Mancha
            2 Infantrys and 1 Tank moved from Andalusia to Gibraltar
            6 Transports moved from 21 Sea Zone to 22 Sea Zone
            6 Artillerys moved from Hamburg to 22 Sea Zone
            6 Elites moved from Netherlands to 22 Sea Zone
            6 Artillerys moved from Netherlands to 21 Sea Zone
            6 Artillerys and 6 Transports moved from 21 Sea Zone to 20 Sea Zone
            2 ArmoredCars, 2 Elites and 2 Infantrys moved from Picardy to 20 Sea Zone
            1 ArmoredCar moved from Netherlands to 21 Sea Zone
            6 Artillerys, 6 Elites and 6 Transports moved from 22 Sea Zone to 21 Sea Zone
            2 ArmoredCars, 6 Artillerys, 2 Elites, 2 Infantrys and 6 Transports moved from 20 Sea Zone to 21 Sea Zone
            3 ArmoredCars, 12 Artillerys, 8 Elites and 2 Infantrys moved from 21 Sea Zone to Manchester
            5 Adv.Fighters and 8 Fighters moved from 17 Sea Zone to Manchester
            3 S.Submarines moved from 17 Sea Zone to 20 Sea Zone
            1 ArmoredCar and 2 Infantrys moved from Picardy to 20 Sea Zone
            1 ArmoredCar, 2 Infantrys and 3 S.Submarines moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Galicia to 17 Sea Zone
            1 Infantry and 1 S.Submarine moved from 17 Sea Zone to 18 Sea Zone
            8 Battleships, 7 Carriers, 6 Destroyers and 1 JetFighter moved from 17 Sea Zone to 18 Sea Zone
            1 Carrier and 5 Submarines moved from 20 Sea Zone to 18 Sea Zone
            1 JetFighter moved from 18 Sea Zone to Wales
            1 ArmoredCar moved from 18 Sea Zone to Wales
            1 Infantry moved from 18 Sea Zone to Wales
            1 Infantry moved from 18 Sea Zone to Scotland
                  Germans take Scotland from British
            1 Infantry moved from 18 Sea Zone to Munster
                  Germans take Munster from British
            8 Elites moved from Paris to Normandy
            1 Artillery, 2 Elites and 1 Infantry moved from Rhine to Netherlands
            1 Tank moved from Galicia to Andalusia
            1 Stuka moved from Leon to Andalusia
            1 HeavyTank moved from Palestine to Lower Egypt
                  Germans take Lower Egypt from British
    
        Purchase Units - Germans
            Germans buy 1 AAGun, 5 Adv.Fighters, 4 ArmoredCars, 8 Artillerys, 3 Bunkers, 9 Elites, 2 Fighters, 7 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Wales
                Germans attack with 1 ArmoredCar, 1 Infantry and 1 JetFighter
                British defend with 1 Factory and 4 Infantrys
                    Germans roll dice for 8 Battleships in Wales, round 2 : 5/8 hits, 5.33 expected hits
                    4 Infantrys owned by the British lost in Wales
                Germans win, taking Wales from British with 1 ArmoredCar, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 8
                Casualties for British: 4 Infantrys
            Battle in Hsining
                Germans attack with 10 Mech.Infs
                Chinese defend with 1 AAGun, 1 Bunker, 1 Factory and 6 Infantrys
                    Germans roll dice for 10 Mech.Infs in Hsining, round 2 : 2/10 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Chinese
                    Chinese roll dice for 1 Bunker and 6 Infantrys in Hsining, round 2 : 5/7 hits, 2.50 expected hits
                5 Mech.Infs owned by the Germans and 1 Infantry owned by the Chinese lost in Hsining
                    Germans roll dice for 5 Mech.Infs in Hsining, round 3 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Bunker and 5 Infantrys in Hsining, round 3 : 1/6 hits, 2.17 expected hits
                1 Mech.Inf owned by the Germans and 2 Infantrys owned by the Chinese lost in Hsining
                    Germans roll dice for 4 Mech.Infs in Hsining, round 4 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Bunker and 3 Infantrys in Hsining, round 4 : 1/4 hits, 1.50 expected hits
                1 Mech.Inf owned by the Germans and 2 Infantrys owned by the Chinese lost in Hsining
                    Germans roll dice for 3 Mech.Infs in Hsining, round 5 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Bunker and 1 Infantry in Hsining, round 5 : 2/2 hits, 0.83 expected hits
                2 Mech.Infs owned by the Germans lost in Hsining
                    Germans roll dice for 1 Mech.Inf in Hsining, round 6 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Bunker and 1 Infantry in Hsining, round 6 : 2/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Germans and 1 Infantry owned by the Chinese lost in Hsining
                Chinese win with 1 Bunker remaining. Battle score for attacker is -48
                Casualties for Germans: 10 Mech.Infs
                Casualties for Chinese: 6 Infantrys
            Battle in Manchester
                Germans attack with 5 Adv.Fighters, 3 ArmoredCars, 12 Artillerys, 8 Elites, 8 Fighters and 2 Infantrys
                British defend with 1 AAGun, 6 Artillerys, 1 Elite, 1 Factory, 14 Infantrys and 7 Tanks
                    AA fire in Manchester : 2/13 hits, 2.17 expected hits
                    1 Fighter owned by the Germans and 1 Adv.Fighter owned by the Germans lost in Manchester
                    Germans roll dice for 1 Cruiser in Manchester, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 Adv.Fighters, 3 ArmoredCars, 12 Artillerys, 8 Elites, 7 Fighters and 2 Infantrys in Manchester, round 2 : 15/36 hits, 14.00 expected hits
                    British roll dice for 6 Artillerys, 1 Elite, 14 Infantrys and 7 Tanks in Manchester, round 2 : 10/28 hits, 10.50 expected hits
                    1 Fighter owned by the Germans, 3 ArmoredCars owned by the Germans, 1 Elite owned by the British, 4 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 14 Infantrys owned by the British lost in Manchester
                    Germans roll dice for 4 Adv.Fighters, 8 Artillerys, 8 Elites and 6 Fighters in Manchester, round 3 : 10/26 hits, 10.67 expected hits
                    British roll dice for 6 Artillerys and 7 Tanks in Manchester, round 3 : 8/13 hits, 5.50 expected hits
                    6 Fighters owned by the Germans, 1 Elite owned by the Germans, 4 Tanks owned by the British, 1 Artillery owned by the Germans and 6 Artillerys owned by the British lost in Manchester
                    Germans roll dice for 4 Adv.Fighters, 7 Artillerys and 7 Elites in Manchester, round 4 : 7/18 hits, 7.83 expected hits
                    British roll dice for 3 Tanks in Manchester, round 4 : 1/3 hits, 1.50 expected hits
                    1 Elite owned by the Germans and 3 Tanks owned by the British lost in Manchester
                Germans win, taking Manchester from British with 4 Adv.Fighters, 7 Artillerys and 6 Elites remaining. Battle score for attacker is -26
                Casualties for Germans: 1 Adv.Fighter, 3 ArmoredCars, 5 Artillerys, 2 Elites, 8 Fighters and 2 Infantrys
                Casualties for British: 6 Artillerys, 1 Elite, 14 Infantrys and 7 Tanks
            Battle in W.Qinghai
                Germans attack with 2 ArmoredCars, 4 HeavyTanks and 3 Tanks
                Dutch defend with 1 Artillery, 2 Marines and 1 Mech.Inf
                    Germans roll dice for 2 ArmoredCars, 4 HeavyTanks and 3 Tanks in W.Qinghai, round 2 : 6/9 hits, 4.83 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans, 1 Mech.Inf owned by the Dutch, 1 Artillery owned by the Dutch and 2 Marines owned by the Dutch lost in W.Qinghai
                Germans win, taking W.Qinghai from Chinese with 1 ArmoredCar, 4 HeavyTanks and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Germans: 1 ArmoredCar
                Casualties for Dutch: 1 Artillery, 2 Marines and 1 Mech.Inf
    
        Non Combat Move - Germans
            1 AAGun moved from Andalusia to Gibraltar
            1 AAGun moved from Normandy to Brittany
            1 AAGun moved from Belgium to Picardy
            1 AAGun moved from Netherlands to Belgium
            1 JetFighter moved from Wales to 18 Sea Zone
            4 Adv.Fighters moved from Manchester to 18 Sea Zone
    
        Place Units - Germans
            1 Bunker placed in Gibraltar
            1 AAGun, 1 Bunker and 1 Infantry placed in Andalusia
            1 Bunker placed in Portugal
            5 Infantrys placed in Madrid
            4 ArmoredCars placed in Provence
            3 Artillerys placed in Normandy
            1 Artillery and 2 Elites placed in Netherlands
            1 Artillery and 1 Elite placed in Brittany
            3 Artillerys and 3 Elites placed in Hamburg
            3 Elites placed in Belgium
            5 Adv.Fighters, 2 Fighters and 1 JetFighter placed in Paris
            4 Tanks placed in Urumqi
            1 Infantry and 3 Mech.Infs placed in Sibirsky
    
        Turn Complete - Germans
            Germans collect 227 PUs; end with 227 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 1.50
    Chinese : 2.83
    AA fire in Manchester : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Italians
            8 units repaired.
            3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
            2 Fighters moved from Palestine to S.Saudi Arabia
            2 HeavyTanks and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Greece to 51 Sea Zone
            2 Infantrys moved from Syria to Palestine
            4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Palestine
            4 Transports moved from 47 Sea Zone to 46 Sea Zone
            4 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            1 Infantry and 1 T.Boat moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to El Agheila
                  Germans take El Agheila from British
            1 Infantry moved from 47 Sea Zone to Tripoli
                  Italians take Tripoli from Americans
            4 Artillerys, 3 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to S.Tunisia
                  Italians take S.Tunisia from French
            4 Artillerys and 3 Infantrys moved from 47 Sea Zone to Tunis
    
        Purchase Units - Italians
            Italians buy 3 Bunkers, 1 HeavyTank and 20 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Saudi Arabia
                Italians attack with 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 1/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Neutral lost in S.Saudi Arabia
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 3 : 6/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
                Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
                Italians win, taking S.Saudi Arabia from Neutral with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from S.Saudi Arabia to W.Iran
    
        Place Units - Italians
            1 Bunker, 1 HeavyTank and 2 Infantrys placed in W.Iran
            1 Bunker placed in Palestine
            2 Infantrys placed in Syria
            1 Bunker and 4 Infantrys placed in Tunis
            4 Infantrys placed in Greece
            8 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Italians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 19 PUs; 
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Italians
            8 units repaired.
            3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
            2 Fighters moved from Palestine to S.Saudi Arabia
            2 HeavyTanks and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Greece to 51 Sea Zone
            2 Infantrys moved from Syria to Palestine
            4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Palestine
            4 Transports moved from 47 Sea Zone to 46 Sea Zone
            4 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            1 Infantry and 1 T.Boat moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to El Agheila
                  Germans take El Agheila from British
            1 Infantry moved from 47 Sea Zone to Tripoli
                  Italians take Tripoli from Americans
            4 Artillerys, 3 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to S.Tunisia
                  Italians take S.Tunisia from French
            4 Artillerys and 3 Infantrys moved from 47 Sea Zone to Tunis
    
        Purchase Units - Italians
            Italians buy 3 Bunkers, 1 HeavyTank and 20 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Saudi Arabia
                Italians attack with 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 1/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Neutral lost in S.Saudi Arabia
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 3 : 6/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
                Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
                Italians win, taking S.Saudi Arabia from Neutral with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from S.Saudi Arabia to W.Iran
    
        Place Units - Italians
            1 Bunker, 1 HeavyTank and 2 Infantrys placed in W.Iran
            1 Bunker placed in Palestine
            2 Infantrys placed in Syria
            1 Bunker and 4 Infantrys placed in Tunis
            4 Infantrys placed in Greece
            8 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Italians : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - French
            1 Mech.Inf moved from N.Algeria to S.Tunisia
            1 Mech.Inf moved from Ghadames to S.Tunisia
            2 Mech.Infs and 16 Tanks moved from E.Morocco to S.Tunisia
    
        Purchase Units - French
            French buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Tunisia
                French attack with 4 Mech.Infs and 16 Tanks
                Italians defend with 1 Infantry
                    French roll dice for 4 Mech.Infs and 16 Tanks in S.Tunisia, round 2 : 11/20 hits, 9.33 expected hits
                    Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in S.Tunisia
                French win, taking S.Tunisia from Italians with 4 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters, 1 Elite and 1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Yamamoto
            1 Fighter moved from Manila to 111 Sea Zone
            2 L.Fighters moved from Davao to 111 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Fighter and 2 L.Fighters
                Dutch defend with 2 Transports
                    Yamamoto roll dice for 1 Fighter and 2 L.Fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Dutch roll dice for 2 Transports in 111 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 Transports owned by the Dutch lost in 111 Sea Zone
                Yamamoto win with 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 12
                Casualties for Dutch: 2 Transports
    
        Non Combat Move - Yamamoto
            1 Fighter and 2 L.Fighters moved from 111 Sea Zone to Davao
            3 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Chubu to Kyushu
            1 Infantry moved from Kyushu to Shikoku
    
        Place Units - Yamamoto
            1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 S.Bomber placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Dutch : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Chinese
            1 unit repaired.
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            5 Infantrys and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

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