• '20 '18 '17 '15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Artillery and 1 Marine moved from Lombok to Java
            1 Artillery and 1 Infantry moved from S.Thailand to Burma
            4 Infantrys moved from N.Thailand to Yunnan
            1 Elite moved from S.Thailand to N.Thailand
            1 Elite and 2 Infantrys moved from Bangkok to S.Thailand
            2 ArmoredCars moved from Bangkok to N.Thailand
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 ArmoredCar
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar in Burma, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Java
                Thai attack with 1 Artillery and 1 Marine
                Anzac defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Marine in Java, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Marine in Java, round 3 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Java
                Thai win, taking Java from Dutch with 1 Marine remaining. Battle score for attacker is -2
                Casualties for Thai: 1 Artillery
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Thai : -0.67
    Dutch : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
                Americans captures 96PUs while taking Yamamoto capital
            1 Infantry moved from Wake to 87 Sea Zone
            1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 75 Sea Zone
            1 Infantry and 1 S.Submarine moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Tokyo
                  Americans take Tokyo from Yamamoto
            1 Submarine moved from 103 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Kwajalein to 103 Sea Zone
            1 Artillery and 2 Infantrys moved from Rongelap to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Battleship moved from 103 Sea Zone to 102 Sea Zone
            1 Carrier moved from 103 Sea Zone to 102 Sea Zone
            1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Artillery, 1 B.Transport, 4 Infantrys and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
            1 Artillery and 4 Infantrys moved from 102 Sea Zone to Ponape
            2 Fighters moved from 103 Sea Zone to Ponape
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone
            3 Infantrys moved from 103 Sea Zone to Kusaie
            2 Fighters moved from West Papua to Western Australia
            3 Bombers moved from West Papua to Western Australia
            1 S.Bomber moved from West Papua to Perth
            1 Submarine moved from 87 Sea Zone to 76 Sea Zone
            2 S.Submarines moved from 88 Sea Zone to 87 Sea Zone
            1 Artillery, 3 Marines and 2 Tanks moved from Rio de Oro to 34 Sea Zone
            1 Artillery, 3 Destroyers, 3 Marines, 2 Tanks and 3 Transports moved from 34 Sea Zone to 31 Sea Zone
            1 Artillery, 3 Marines and 2 Tanks moved from 31 Sea Zone to Andalusia
            1 B.Transport moved from 41 Sea Zone to 31 Sea Zone
            1 Elite, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
            2 Transports moved from 35 Sea Zone to 39 Sea Zone
            1 ArmoredCar moved from Salvador to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery, 1 Marine and 1 Tank moved from Argentina to 39 Sea Zone
            1 ArmoredCar moved from Argentina to 39 Sea Zone
            1 ArmoredCar, 1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from 40 Sea Zone to Angola
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from 36 Sea Zone to Liberia
            3 ArmoredCars moved from Santiago to Bolivia
            2 ArmoredCars moved from N.Chile to Rio De Janeiro
            1 ArmoredCar moved from Argentina to Rio De Janeiro
            1 Infantry moved from Bahia to Rio De Janeiro
            2 ArmoredCars moved from Peru to Bolivia
            2 ArmoredCars moved from Colombia to Amazon
            1 ArmoredCar moved from Amazon to Rio De Janeiro
            1 ArmoredCar moved from Amazon to Rio De Janeiro
    
        Purchase Units - Americans
            Americans buy 12 ArmoredCars, 1 Battleship, 1 Elite, 4 Factorys, 1 Infantry, 8 S.Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Andalusia
                Americans attack with 1 Artillery, 3 Marines and 2 Tanks
                Neutral defend with 1 Bunker
                    Americans roll dice for 1 Artillery, 3 Marines and 2 Tanks in Andalusia, round 2 : 5/6 hits, 3.00 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Artillery owned by the Americans lost in Andalusia
                Americans loses 0 PUs for violating Andalusias neutrality.
                Americans win, taking Andalusia from Neutral with 3 Marines and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Artillery
                Casualties for Neutral: 1 Bunker
            Battle in Rio De Janeiro
                Americans attack with 5 ArmoredCars and 1 Infantry
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 5 ArmoredCars and 1 Infantry in Rio De Janeiro, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
                    Americans roll dice for 5 ArmoredCars in Rio De Janeiro, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 5 ArmoredCars remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Bolivia
                Americans attack with 5 ArmoredCars
                Neutral defend with 3 Infantrys
                    Americans roll dice for 5 ArmoredCars in Bolivia, round 2 : 5/5 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 3 ArmoredCars remaining. Battle score for attacker is -2
                Casualties for Americans: 2 ArmoredCars
                Casualties for Neutral: 3 Infantrys
            Battle in Perth
                Americans attack with 1 S.Bomber
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 S.Bomber in Perth, round 2 : 1/1 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Perth, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Perth
                Americans win with 1 S.Bomber remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 3 Infantrys in Kusaie, round 2 : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kusaie
                    Americans roll dice for 2 Infantrys in Kusaie, round 3 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Infantrys in Kusaie, round 4 : 0/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Infantrys in Kusaie, round 5 : 1/2 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Ponape
                Americans attack with 1 Artillery, 2 Fighters and 4 Infantrys
                Yamamoto defend with 3 Infantrys
                    Americans roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Ponape
                    Americans roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Ponape, round 2 : 2/7 hits, 1.83 expected hits
                    Yamamoto roll dice for 2 Infantrys in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in Angola
                Americans attack with 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank in Angola, round 2 : 1/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Angola
                Americans loses 0 PUs for violating Angolas neutrality.
                Americans win, taking Angola from Neutral with 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Liberia
                Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Liberia, round 2 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Liberia
                Americans loses 0 PUs for violating Liberias neutrality.
                Americans win, taking Liberia from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Western Australia
                Americans attack with 3 Bombers and 2 Fighters
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Americans roll dice for 3 Bombers and 2 Fighters in Western Australia, round 2 : 3/5 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Western Australia, round 2 : 2/3 hits, 1.17 expected hits
                    2 Fighters owned by the Americans, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Western Australia
                Americans win with 3 Bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 2 Fighters
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Americans
            1 S.Bomber moved from Perth to South Australia
            1 Bomber moved from Western Australia to South Australia
            2 Bombers moved from Western Australia to South Australia
            2 Fighters moved from Ponape to 102 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Wake
            1 Battleship placed in 88 Sea Zone
            1 Factory placed in Alaska
            3 S.Submarines placed in 98 Sea Zone
            1 Transport placed in 125 Sea Zone
            2 ArmoredCars placed in S.Chile
            2 ArmoredCars placed in Santiago
            2 ArmoredCars placed in N.Chile
            1 Factory placed in Argentina
            2 ArmoredCars placed in Bahia
            1 Elite and 1 Infantry placed in Salvador
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in Colombia
            1 Factory placed in Venezuela
            5 S.Submarines placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 137 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.50
    Yamamoto : 0.50
    Americans : 5.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 unit repaired.
            1 Battleship and 1 Destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 Transport moved from 44 Sea Zone to 43 Sea Zone
            3 Infantrys moved from East Prussia to Latvia
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Artillerys, 2 Elites and 5 Infantrys moved from Nordland to Upper Norrland
            2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Upper Norrland
            5 Fighters moved from Danzig to Latvia
            2 Stukas moved from Netherlands to 20 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 20 Sea Zone
            3 HeavyTanks moved from Krakow to Kiev
            4 HeavyTanks moved from Warsaw to Kiev
            6 Artillerys, 1 Elite and 5 Infantrys moved from Brest to Minsk
            2 Artillerys and 2 Elites moved from Warsaw to Brest
            2 Artillerys and 2 Infantrys moved from Krakow to Brest
            2 ArmoredCars and 9 Tanks moved from Bavaria to Krakow
            6 Tanks moved from Vinnytsia to Crimea
            2 Artillerys moved from Normandy to Orleanais
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Elite, 7 HeavyTanks, 4 Infantrys, 2 Mech.Infs and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 43 Sea Zone
                Germans attack with 1 Battleship, 1 Destroyer and 1 Transport
                British defend with 1 Transport
                    Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Transport in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Transport in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Transport in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 43 Sea Zone
                Germans win with 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in 20 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Fighter and 2 Stukas
                British defend with 1 Destroyer
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Stukas in 20 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 20 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Upper Norrland
                Germans attack with 6 Artillerys, 3 Elites and 8 Infantrys
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Cruiser in Upper Norrland, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 6 Artillerys, 3 Elites and 8 Infantrys in Upper Norrland, round 2 : 4/17 hits, 5.33 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 6 Artillerys, 3 Elites and 8 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Minsk
                Germans attack with 6 Artillerys, 1 Elite and 5 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 6 Artillerys, 1 Elite and 5 Infantrys in Minsk, round 2 : 2/12 hits, 4.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
                    Germans roll dice for 6 Artillerys, 1 Elite and 3 Infantrys in Minsk, round 3 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 6 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Crimea
                Germans attack with 6 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 6 Tanks in Crimea, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Crimea
                Germans win, taking Crimea from Russians with 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Latvia
                Germans attack with 5 Fighters and 3 Infantrys
                Russians defend with 3 ArmoredCars
                    Germans roll dice for 5 Fighters and 3 Infantrys in Latvia, round 2 : 2/8 hits, 2.17 expected hits
                    Russians roll dice for 3 ArmoredCars in Latvia, round 2 : 0/3 hits, 0.50 expected hits
                    2 ArmoredCars owned by the Russians lost in Latvia
                    Germans roll dice for 5 Fighters and 3 Infantrys in Latvia, round 3 : 1/8 hits, 2.17 expected hits
                    Russians roll dice for 1 ArmoredCar in Latvia, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 3 ArmoredCars
    
        Non Combat Move - Germans
            5 Fighters moved from Latvia to Kiev
            1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 21 Sea Zone to 19 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to 19 Sea Zone
            2 Stukas moved from 20 Sea Zone to Hamburg
    
        Place Units - Germans
            1 Battleship and 1 Transport placed in 43 Sea Zone
            2 Artillerys placed in Provence
            4 HeavyTanks placed in Warsaw
            3 HeavyTanks placed in Krakow
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg
            2 ArmoredCars and 1 Infantry placed in Danzig
            2 Mech.Infs placed in Hungary
    
        Turn Complete - Germans
            Germans collect 122 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Germans : -7.67
    Neutral : -0.33
    British : -0.83
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            10 Infantrys moved from Yaroslavl to Kursk
            4 Infantrys moved from Kursk to Minsk
            1 Artillery moved from Kursk to Minsk
            1 Adv.Fighter and 3 Fighters moved from Leningrad to Minsk
            8 Infantrys moved from Rostov to Donetsk
            1 Artillery and 1 Tank moved from Kursk to Donetsk
            5 Infantrys moved from Stalingrad to Rostov
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            4 Infantrys moved from Georgia to Rostov
            10 Infantrys moved from Moscow to Yaroslavl
            1 ArmoredCar moved from Leningrad to Latvia
            4 Infantrys moved from Leningrad to Latvia
            4 ArmoredCars, 1 Elite, 9 Infantrys, 6 Mech.Infs and 1 Tank moved from Tampere to Oulu
            2 Infantrys moved from S.Karelia to N.Karelia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Tashkent to Chimkent
            5 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to Yakutsk
            1 Infantry moved from Olyokminsk to Yakutsk
            1 Infantry moved from Yakutsk to Okhotsk
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
            1 Infantry moved from Yakutsk to Okhotsk
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
            6 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 1 Elite, 5 HeavyTanks, 12 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Donetsk
                Russians attack with 1 Artillery, 8 Infantrys and 1 Tank
                Romanians defend with 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks
                    Russians roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Donetsk, round 2 : 4/10 hits, 2.33 expected hits
                    Romanians roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks in Donetsk, round 2 : 2/7 hits, 2.83 expected hits
                    1 ArmoredCar owned by the Romanians, 2 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Donetsk, round 3 : 3/8 hits, 2.00 expected hits
                    Romanians roll dice for 3 Tanks in Donetsk, round 3 : 0/3 hits, 1.50 expected hits
                    3 Tanks owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 25
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 4 Infantrys
                Germans defend with 6 Artillerys, 1 Elite and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 4 Infantrys in Minsk, round 2 : 4/9 hits, 2.67 expected hits
                    Germans roll dice for 6 Artillerys, 1 Elite and 2 Infantrys in Minsk, round 2 : 2/9 hits, 3.00 expected hits
                    2 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 2 Infantrys in Minsk, round 3 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 5 Artillerys in Minsk, round 3 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Minsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Fighters in Minsk, round 4 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 3 Artillerys in Minsk, round 4 : 1/3 hits, 1.00 expected hits
                    1 Fighter owned by the Russians and 3 Artillerys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 15
                Casualties for Russians: 1 Fighter and 4 Infantrys
                Casualties for Germans: 6 Artillerys, 1 Elite and 2 Infantrys
            Battle in Latvia
                Russians attack with 1 ArmoredCar and 4 Infantrys
                Germans defend with 3 Infantrys
                    Russians roll dice for 1 ArmoredCar and 4 Infantrys in Latvia, round 2 : 0/5 hits, 1.00 expected hits
                    Germans roll dice for 3 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Latvia
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Latvia, round 3 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 3 Infantrys in Latvia, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Latvia
                1 ArmoredCar retreated to Leningrad
                Germans win with 3 Infantrys remaining. Battle score for attacker is -8
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Russians
            3 Infantrys moved from Irkutsk to S.Buryat Mongolia
            2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
            1 Adv.Fighter and 2 Fighters moved from Minsk to Leningrad
    
        Place Units - Russians
            1 Bunker, 1 HeavyTank, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Leningrad
            Russians undo move 1.
            1 Bunker, 1 HeavyTank, 1 Infantry, 1 Mot.Inf and 1 Tank placed in Leningrad
            4 Mech.Infs placed in Arkhangelsk
            1 Bunker and 3 HeavyTanks placed in Kursk
            10 Infantrys placed in Moscow
            1 Elite and 1 HeavyTank placed in N.Buryat Mongolia
            1 Infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Romanians : -2.33
    Germans : 1.33
    Russians : 3.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            4 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 HeavyTanks and 4 Infantrys moved from Greece to 51 Sea Zone
            3 HeavyTanks, 3 Infantrys and 3 Transports moved from 51 Sea Zone to 55 Sea Zone
            3 HeavyTanks and 3 Infantrys moved from 55 Sea Zone to Syria
            1 HeavyTank, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 HeavyTank and 1 Infantry moved from 55 Sea Zone to Palestine
                  Italians take Palestine from British
            1 Battleship, 3 Destroyers and 1 Submarine moved from 56 Sea Zone to 55 Sea Zone
            3 Infantrys moved from Campania to 48 Sea Zone
            2 Fighters and 3 Infantrys moved from Tobruk to Kufra
            1 Fighter moved from Tobruk to Kufra
            1 Fighter moved from Tobruk to S.Tunisia
            2 Transports moved from 47 Sea Zone to 46 Sea Zone
            2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys and 2 Infantrys moved from 46 Sea Zone to Sardinia
            1 Infantry and 1 T.Boat moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry and 1 T.Boat moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to S.Tunisia
            4 Infantrys moved from Tunis to S.Tunisia
            1 Transport moved from 56 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            3 Infantrys moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Lombardy to Tuscany
            2 Artillerys moved from Rome to Campania
            4 Infantrys moved from Rome to Campania
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 4 Elites, 2 HeavyTanks, 8 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 3 HeavyTanks and 3 Infantrys
                French defend with 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the French
                    Italians roll dice for 3 HeavyTanks and 3 Infantrys in Syria, round 2 : 4/6 hits, 2.50 expected hits
                    French roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Syria, round 2 : 2/5 hits, 2.00 expected hits
                    1 Tank owned by the French, 3 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Syria
                    Italians roll dice for 3 HeavyTanks and 1 Infantry in Syria, round 3 : 3/4 hits, 2.17 expected hits
                    French roll dice for 1 Bunker in Syria, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Syria
                Italians win, taking Syria from French with 3 HeavyTanks and 1 Infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 2 Infantrys
                Casualties for French: 1 Bunker, 3 Infantrys and 1 Tank
            Battle in Kufra
                Italians attack with 3 Fighters and 3 Infantrys
                British defend with 1 Factory and 3 Infantrys
                    Italians roll dice for 3 Fighters and 3 Infantrys in Kufra, round 2 : 0/6 hits, 1.50 expected hits
                    British roll dice for 3 Infantrys in Kufra, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                    Italians roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 4/5 hits, 1.33 expected hits
                    British roll dice for 3 Infantrys in Kufra, round 3 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the British lost in Kufra
                Italians win, taking Kufra from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for British: 3 Infantrys
            Battle in Sardinia
                Italians attack with 2 Artillerys and 2 Infantrys
                British defend with 1 Infantry and 1 Tank
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Sardinia, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Sardinia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Sardinia
                Italians win, taking Sardinia from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Italians
            1 Fighter moved from Kufra to S.Tunisia
            1 Fighter moved from Kufra to 46 Sea Zone
            1 Fighter moved from Kufra to S.Tunisia
            1 AAGun moved from Tunis to S.Tunisia
    
        Place Units - Italians
            1 Carrier and 1 Transport placed in 46 Sea Zone
            4 Infantrys placed in Tunis
            3 Infantrys placed in Serbia
            2 Elites and 2 HeavyTanks placed in Greece
            2 Elites and 1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Italians : 5.50
    British : -0.83
    French : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Adv.Fighter, 3 Artillerys, 1 Elite, 11 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco
            1 Transport moved from 8 Sea Zone to 1 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter and 3 Tanks placed in E.Morocco
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            2 Destroyers moved from 85 Sea Zone to 76 Sea Zone
            1 Artillery, 1 Elite and 1 Marine moved from Hokkaido to 85 Sea Zone
            1 Artillery, 1 Elite and 1 Marine moved from 85 Sea Zone to Tokyo
            1 Artillery moved from Malaya to 110 Sea Zone
            1 Artillery and 1 B.Transport moved from 110 Sea Zone to 106 Sea Zone
            2 Elites moved from Manila to 106 Sea Zone
            1 Artillery, 1 B.Transport and 2 Elites moved from 106 Sea Zone to 111 Sea Zone
            1 Artillery and 2 Elites moved from 111 Sea Zone to Flores
            2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            3 Elites and 4 Infantrys moved from Davao to Mindanao
            1 Bomber moved from Manila to 84 Sea Zone
            2 Fighters moved from 85 Sea Zone to 84 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 111 Sea Zone
            3 Infantrys moved from Kwangsi to N.French Indochina
            6 ArmoredCars moved from Hunan to Yunnan
            2 Infantrys moved from Hunan to Kweichow
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Destroyers
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 Submarine
            Battle in 84 Sea Zone
                Yamamoto attack with 1 Bomber and 2 Fighters
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 84 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                1 S.Submarine owned by the Americans lost in 84 Sea Zone
                Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Submarine
            Battle in Tokyo
                Yamamoto attack with 1 Artillery, 1 Elite and 1 Marine
                Americans defend with 1 AAGun, 1 Factory and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Marine in Tokyo, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Tokyo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Tokyo
                Yamamoto win, taking Tokyo from Americans with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Flores
                Yamamoto attack with 1 Artillery and 2 Elites
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 2 Battleships and 1 Cruiser in Flores, round 2 : 2/3 hits, 1.83 expected hits
                    2 Infantrys owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Dutch with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Mindanao: 3 Elites and 4 Infantrys
            EDIT: Adding units owned by Yamamoto to Davao: 3 Elites and 4 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from N.French Indochina: 3 Infantrys
            EDIT: Adding units owned by Yamamoto to Kwangsi: 3 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Fighters moved from 84 Sea Zone to 85 Sea Zone
            1 Bomber moved from 84 Sea Zone to Yunnan
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            EDIT: 6 Infantrys moved from Hong Kong to Kwangtung
            EDIT: 3 Infantrys moved from Kwangsi to N.French Indochina
    
        Turn Complete - Yamamoto
            Yamamoto collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.50
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from Ningsia to Suiyuan
            1 ArmoredCar moved from Lanchow to Suiyuan
            3 Infantrys and 1 Marine moved from Lanchow to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys
                Hisaichi defend with 6 Tanks
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in Suiyuan, round 2 : 2/8 hits, 2.33 expected hits
                    Hisaichi roll dice for 6 Tanks in Suiyuan, round 2 : 3/6 hits, 3.00 expected hits
                    2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Suiyuan, round 3 : 1/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 4 Tanks in Suiyuan, round 3 : 1/4 hits, 2.00 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 ArmoredCars and 2 Artillerys in Suiyuan, round 4 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Tanks in Suiyuan, round 4 : 2/3 hits, 1.50 expected hits
                    2 ArmoredCars owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 Artillerys in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 2/3 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Suiyuan
                Hisaichi win with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 ArmoredCars, 2 Artillerys and 4 Infantrys
                Casualties for Hisaichi: 4 Tanks
            Battle in Szechwan
                Chinese attack with 3 Infantrys and 1 Marine
                Hisaichi defend with 2 Tanks
                    Chinese roll dice for 3 Infantrys and 1 Marine in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Tanks in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Tanks in Szechwan, round 3 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Tanks in Szechwan, round 4 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 Marine in Szechwan, round 5 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Szechwan, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Szechwan
                Hisaichi win with no units remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 Infantrys and 1 Marine
                Casualties for Hisaichi: 2 Tanks
    
        Non Combat Move - Chinese
            1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 1 Elite moved from E.Qinghai to Ningsia
            4 Infantrys moved from Gobi Altai to Ningsia
            2 ArmoredCars and 1 Tank moved from Hsining to Ningsia
            2 Artillerys and 1 Infantry moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            5 Infantrys and 1 Tank placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.50
    Chinese : -2.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 ArmoredCar moved from Peking to Suiyuan
            2 Tanks moved from Peking to Suiyuan
            1 ArmoredCar moved from Shantung to Shensi
            3 Tanks moved from Shensi to Suiyuan
            2 Tanks moved from Shantung to Suiyuan
            1 Elite and 16 Infantrys moved from Hulunbuir to Chita
            6 Artillerys and 12 Infantrys moved from Heilungchiang to Chita
            4 Infantrys moved from Liaoning to Heilungchiang
            7 Infantrys moved from Kirin to Heilungchiang
            7 Infantrys moved from Changchun to Kirin
            4 Infantrys moved from Khabarovsk to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 10 Infantrys and 6 Mech.Infs; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 6 Artillerys, 1 Elite and 28 Infantrys
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 6 Artillerys, 1 Elite and 28 Infantrys in Chita, round 2 : 6/35 hits, 8.00 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 6 Artillerys, 1 Elite and 27 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 T.Boat moved from 110 Sea Zone to 67 Sea Zone
            1 Infantry moved from Soembawa to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Western Australia
    
        Place Units - Hisaichi
            4 Infantrys placed in Liaoning
            6 Infantrys placed in Changchun
            3 Mech.Infs placed in Peking
            3 Mech.Infs placed in Shantung
    
        Turn Complete - Hisaichi
            Hisaichi collect 59 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.00
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Infantry moved from New Valley to Kufra
            1 Tank moved from Lower Egypt to Kufra
            1 Elite and 1 Infantry moved from Lower Egypt to Palestine
            1 Fighter moved from Cairo to Kufra
            1 ArmoredCar moved from Cairo to Mersa Matruh
                  British take Mersa Matruh from Italians
            1 ArmoredCar moved from Cairo to Palestine
            1 Infantry moved from W.Iran to Iraq
            1 Tank moved from Cairo to Palestine
            1 Artillery and 1 Infantry moved from Cape Town to South Africa
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Hyderabad to Bihar
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            1 Infantry moved from Hyderabad to Bihar
            1 Artillery and 1 Infantry moved from Bombay to Rajputana
            2 Tanks moved from Madras to Bihar
            1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Assam to Burma
            12 Infantrys and 2 Tanks moved from Bihar to Assam
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Okhotsk to Yakutsk
            1 Tank moved from Yakutsk to N.Buryat Mongolia
            3 Infantrys moved from Yukon to Alaska
            1 Infantry moved from Southwest USA to Northwest USA
    
        Purchase Units - British
            British buy 10 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank
                Italians defend with 1 HeavyTank and 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank in Palestine, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/2 hits, 1.00 expected hits
                    1 HeavyTank owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine
                British win, taking Palestine from Italians with 1 ArmoredCar, 1 Elite and 1 Tank remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 HeavyTank and 1 Infantry
            Battle in Kufra
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Italians defend with 1 Factory and 2 Infantrys
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
                    British roll dice for 1 Fighter and 1 Tank in Kufra, round 4 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 1 Tank in Kufra, round 5 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in Burma
                British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burma, round 2 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burma, round 3 : 3/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 ArmoredCar
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Kufra to Darfur
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
    
        Place Units - British
            1 S.Submarine placed in 20 Sea Zone
            4 S.Submarines placed in 18 Sea Zone
            3 S.Submarines placed in 18 Sea Zone
            6 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            1 Infantry placed in Madras
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Italians : -1.00
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Tank moved from South Australia to Western Australia
            1 Infantry moved from South Australia to Western Australia
            1 Tank moved from South Australia to Perth
                  Anzac take Perth from Yamamoto
            1 Tank moved from Perth to Western Australia
            4 Tanks moved from South Australia to Western Australia
            1 Elite and 2 Infantrys moved from Queensland to Northern Territory
            4 Mech.Infs moved from Canberra to Western Australia
            2 ArmoredCars moved from Canberra to South Australia
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Fighter and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Western Australia
                Anzac attack with 1 Infantry, 4 Mech.Infs and 6 Tanks
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Infantry, 4 Mech.Infs and 6 Tanks in Western Australia, round 2 : 6/11 hits, 4.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Western Australia
                Anzac win, taking Western Australia from Yamamoto with 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Transports placed in 122 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Anzac : 1.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 Elite and 3 Infantrys moved from 36 Sea Zone to Mauritania
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin
            Dutch undo move 1.
            1 Adv.Fighter and 1 Fighter placed in West Borneo
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            1 Tank moved from Helsinki to Kotka
                  Finns take Tampere from Russians
                  Finns take Kotka from Russians
            1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            1 ArmoredCar and 1 Tank moved from E.Romania to Bulgaria
            1 Tank moved from E.Romania to Odessa
            4 Tanks moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 ArmoredCar and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 ArmoredCar and 1 Tank in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun moved from Odessa to Vinnytsia
    
        Place Units - Romanians
            4 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Marine moved from Java to 110 Sea Zone
            1 Marine and 1 Transport moved from 110 Sea Zone to 70 Sea Zone
            1 Marine moved from 70 Sea Zone to Tasmania
                  Thai take Tasmania from Anzac
            1 Elite and 2 Infantrys moved from S.Thailand to Burma
            2 ArmoredCars and 1 Elite moved from N.Thailand to Burma
            1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
    
        Purchase Units - Thai
            Thai buy 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 2 ArmoredCars, 2 Elites and 2 Infantrys
                British defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 ArmoredCars, 2 Elites and 2 Infantrys in Burma, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma
                    Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits
                    British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Burma
                Thai win, taking Burma from British with 2 ArmoredCars, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            6 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Transports placed in 105 Sea Zone
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Thai : 1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Americans
            1 Destroyer moved from 87 Sea Zone to 76 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 76 Sea Zone
            1 Fighter moved from 87 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
            2 Fighters moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Truk
                  Americans take Truk from Yamamoto
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            1 Infantry moved from Ulithi to Yap
                  Americans take Yap from Yamamoto
            1 Battleship moved from 88 Sea Zone to 87 Sea Zone
            3 Bombers and 1 S.Bomber moved from South Australia to 110 Sea Zone
            5 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
            3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone
            1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 31 Sea Zone to 42 Sea Zone
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from Liberia to 36 Sea Zone
            1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 36 Sea Zone to 38 Sea Zone
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from 38 Sea Zone to Spanish Guinea
            1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from Angola to Belgian Congo
            1 ArmoredCar and 1 Tank moved from Belgian Congo to Equatoria
            2 Transports moved from 40 Sea Zone to 39 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
            4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            4 ArmoredCars moved from 40 Sea Zone to Angola
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 ArmoredCars moved from Bahia to 35 Sea Zone
            1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone
            2 ArmoredCars, 1 Elite, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 ArmoredCars, 1 Elite and 1 Infantry moved from 36 Sea Zone to French Sudan
            3 Marines and 2 Tanks moved from Andalusia to Leon
            1 B.Transport and 3 Transports moved from 31 Sea Zone to 36 Sea Zone
            3 ArmoredCars moved from Rio De Janeiro to Bahia
            3 ArmoredCars moved from Bolivia to Bahia
            2 ArmoredCars moved from Peru to Bahia
            2 ArmoredCars moved from Colombia to Bahia
            2 ArmoredCars moved from N.Chile to Argentina
            2 ArmoredCars moved from Santiago to 125 Sea Zone
            2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone
            2 ArmoredCars moved from 40 Sea Zone to Angola
    
        Purchase Units - Americans
            Americans buy 18 ArmoredCars, 1 Battleship, 1 Destroyer, 2 Factorys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Leon
                Americans attack with 3 Marines and 2 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 3 Marines and 2 Tanks in Leon, round 2 : 4/5 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon
                Americans loses 0 PUs for violating Leons neutrality.
                Americans win, taking Leon from Neutral with 2 Marines and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Marine
                Casualties for Neutral: 3 Infantrys
            Battle in 110 Sea Zone
                Americans attack with 3 Bombers and 1 S.Bomber
                Hisaichi defend with 2 Destroyers, 2 Submarines and 1 Transport
                    Americans roll dice for 3 Bombers and 1 S.Bomber in 110 Sea Zone, round 2 : 4/4 hits, 2.83 expected hits
                    Hisaichi roll dice for 2 Destroyers and 1 Transport in 110 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                    1 Bomber owned by the Americans, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone
                    Americans roll dice for 2 Bombers and 1 S.Bomber in 110 Sea Zone, round 3 : 3/3 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Bomber owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                Americans win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Bombers
                Casualties for Hisaichi: 2 Destroyers, 2 Submarines and 1 Transport
            Battle in 76 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Spanish Guinea
                Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Spanish Guinea, round 2 : 4/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Spanish Guinea
                Americans loses 0 PUs for violating Spanish Guineas neutrality.
                Americans win, taking Spanish Guinea from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 86 Sea Zone
                Americans attack with 1 Destroyer and 3 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Destroyer and 3 Fighters in 86 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            2 Fighters moved from 86 Sea Zone to 102 Sea Zone
            1 Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 87 Sea Zone
            1 Bomber and 1 S.Bomber moved from 110 Sea Zone to South Australia
    
        Place Units - Americans
            1 Factory placed in Rio De Janeiro
            1 Factory placed in Bolivia
            2 ArmoredCars placed in Salvador
            2 ArmoredCars placed in Bahia
            2 ArmoredCars placed in Argentina
            2 ArmoredCars placed in S.Chile
            2 ArmoredCars placed in Venezuela
            2 ArmoredCars placed in Colombia
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars placed in Santiago
            1 Transport placed in 125 Sea Zone
            1 Battleship and 1 S.Submarine placed in 87 Sea Zone
            1 Destroyer placed in 88 Sea Zone
    
        Turn Complete - Americans
            Americans collect 135 PUs; end with 135 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Hisaichi : 0.83
    Yamamoto : -1.00
    Americans : 5.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            2 Artillerys and 2 Infantrys moved from Provence to 43 Sea Zone
            2 Artillerys, 2 Battleships, 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
            2 Artillerys and 2 Infantrys moved from 42 Sea Zone to Baleares
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Upper Norrland
            1 Infantry moved from Latvia to Estonia
                  Germans take Estonia from Russians
            1 Infantry moved from Latvia to Novgorod
                  Germans take Novgorod from Russians
            2 ArmoredCars moved from Krakow to Donetsk
            2 Infantrys moved from Brest to Minsk
            5 Fighters moved from Kiev to Minsk
            4 Artillerys and 2 Elites moved from Brest to Kiev
            6 Tanks moved from Crimea to Donetsk
            2 Infantrys moved from Kiev to Donetsk
            3 HeavyTanks moved from Krakow to Kiev
            4 HeavyTanks moved from Warsaw to Kiev
            2 Infantrys moved from Kiev to Donetsk
            9 Tanks moved from Krakow to Kiev
            1 Mech.Inf moved from Hungary to Donetsk
            1 Mech.Inf moved from Hungary to Kiev
            2 ArmoredCars moved from Danzig to Brest
            1 Infantry moved from Danzig to East Prussia
            2 Stukas moved from Hamburg to 20 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 19 Sea Zone to 18 Sea Zone
            2 Artillerys moved from Orleanais to Aquitaine
            1 Infantry moved from Upper Norrland to Lapland
                  Finns take Lapland from Russians
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 3 Infantrys, 1 JetFighter, 10 Mech.Infs and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 42 Sea Zone
                Germans attack with 2 Battleships, 1 Destroyer and 2 Transports
                Americans defend with 1 Destroyer
                    Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 42 Sea Zone
                Germans win with 2 Battleships, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in 18 Sea Zone
                Germans attack with 1 Adv.Fighter and 1 Fighter
                British defend with 7 S.Submarines
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 18 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                7 S.Submarines owned by the British Submerged
            Battle in 20 Sea Zone
                Germans attack with 1 Destroyer and 2 Stukas
                British defend with 1 S.Submarine
                    British roll dice for 1 S.Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Destroyer and 2 Stukas in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    1 Destroyer owned by the Germans lost in 20 Sea Zone
                1 S.Submarine owned by the British Submerged
                Germans winGermans win with 1 Adv.Fighter and 1 Fighter remaining with 2 Stukas remaining. Battle score for attacker is -8
                Casualties for Germans: 1 Destroyer
            Battle in Donetsk
                Germans attack with 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks
                Russians defend with 1 Artillery, 6 Infantrys and 1 Tank
                    Germans roll dice for 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 2 : 7/13 hits, 4.83 expected hits
                    Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.83 expected hits
                    6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 3 : 6/11 hits, 4.50 expected hits
                    Russians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 13
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for Russians: 1 Artillery, 6 Infantrys and 1 Tank
            Battle in Minsk
                Germans attack with 5 Fighters and 2 Infantrys
                Russians defend with 1 Artillery
                    Germans roll dice for 5 Fighters and 2 Infantrys in Minsk, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Baleares
                Germans attack with 2 Artillerys and 2 Infantrys
                British defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Baleares, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Baleares, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Baleares
                    Germans roll dice for 2 Artillerys in Baleares, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Baleares, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys in Baleares, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Baleares, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Baleares
                Germans win, taking Baleares from British with 2 Artillerys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Germans
            1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone
            2 Destroyers moved from 21 Sea Zone to 20 Sea Zone
            2 Stukas moved from 20 Sea Zone to Normandy
            1 AAGun moved from Brittany to Orleanais
            5 Fighters moved from Minsk to Kiev
    
        Place Units - Germans
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg
            1 Destroyer and 2 Submarines placed in 20 Sea Zone
            1 Bunker placed in El Agheila
            2 Elites and 1 JetFighter placed in Provence
            4 Mech.Infs placed in Warsaw
            3 Mech.Infs placed in Krakow
            3 Mech.Infs placed in Danzig
    
        Turn Complete - Germans
            Germans collect 128 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 1.17
    Americans : -0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Infantry moved from Yaroslavl to Smolensk
            9 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Moscow to Yaroslavl
            5 Infantrys moved from Moscow to Tula
            3 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Leningrad to Estonia
            1 ArmoredCar moved from Leningrad to Latvia
            1 Mech.Inf moved from Leningrad to Novgorod
            1 Mech.Inf moved from Leningrad to Smolensk
            1 Mech.Inf moved from Smolensk to Minsk
            1 Artillery moved from Kursk to Minsk
            2 Infantrys moved from N.Karelia to Lapland
            1 ArmoredCar moved from Oulu to Lapland
            1 Elite and 2 Infantrys moved from Oulu to Kotka
            1 ArmoredCar and 2 Infantrys moved from Oulu to Tampere
            1 Mech.Inf moved from Oulu to Estonia
            1 Mech.Inf moved from Oulu to Latvia
            1 Mech.Inf moved from Oulu to Novgorod
            1 Mot.Inf moved from Leningrad to Kursk
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Azerbaijan
            1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia
            8 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Ayan to Yakutsk
            1 Artillery, 1 HeavyTank, 9 Infantrys and 1 Tank moved from Okhotsk to Yakutsk
            2 ArmoredCars, 1 Artillery, 1 HeavyTank, 9 Infantrys, 1 Mech.Inf and 2 Tanks moved from Yakutsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 1 Elite, 3 HeavyTanks, 26 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 1 Infantry and 1 Mech.Inf
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Mech.Inf in Estonia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 1 Mech.Inf in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Estonia
                Germans win with 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 1 Infantry and 1 Mech.Inf
            Battle in Tampere
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Tampere, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Tampere
                Russians win, taking Tampere from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Lapland
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery and 1 Mech.Inf
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Mech.Inf in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kotka
                Russians attack with 1 Elite and 2 Infantrys
                Finns defend with 1 Tank
                    Russians roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Tank in Kotka, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Finns: 1 Tank
            Battle in Latvia
                Russians attack with 1 ArmoredCar and 1 Mech.Inf
                Germans defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 Infantry
            Battle in Novgorod
                Russians attack with 2 Mech.Infs
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Mech.Infs in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            3 Mech.Infs moved from Oulu to Yaroslavl
            4 Mech.Infs moved from Arkhangelsk to Kursk
            1 HeavyTank moved from Leningrad to Yaroslavl
            1 Tank moved from Leningrad to Yaroslavl
            2 ArmoredCars and 1 Tank moved from Oulu to Leningrad
            5 Infantrys moved from Oulu to N.Karelia
            5 Infantrys moved from Novosibirsk to Krasnoyarsk
    
        Place Units - Russians
            1 Elite and 4 Infantrys placed in Stalingrad
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 8 Infantrys
            EDIT: Adding units owned by Russians to Tula: 8 Infantrys
            EDIT: Turning off Edit Mode
            1 Bunker and 3 HeavyTanks placed in Kursk
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Leningrad: 1 Adv.Fighter and 2 Fighters
            EDIT: Adding units owned by Russians to Kursk: 1 Adv.Fighter and 2 Fighters
            EDIT: Turning off Edit Mode
            1 Bunker and 4 Infantrys placed in Leningrad
            2 Tanks placed in N.Buryat Mongolia
            6 Infantrys placed in Sibirsky
            10 Infantrys placed in Moscow
            Russians undo move 6.
            9 Infantrys and 1 Tank placed in Moscow
            3 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Finns : 0.83
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            3 Infantrys moved from Tobruk to Kufra
            3 Fighters moved from S.Tunisia to Kufra
            2 Transports moved from 55 Sea Zone to 51 Sea Zone
            2 Elites and 2 HeavyTanks moved from Greece to 51 Sea Zone
            1 Artillery and 2 Infantrys moved from Campania to 48 Sea Zone
            2 Elites, 2 HeavyTanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Elites and 2 HeavyTanks moved from 56 Sea Zone to Palestine
            3 HeavyTanks moved from Syria to Palestine
            1 Battleship and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 Transport moved from 55 Sea Zone to 48 Sea Zone
            1 Infantry moved from Syria to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  Italians take Cyprus from British
            1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
            2 T.Boats moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            3 Infantrys moved from Serbia to Greece
            1 Carrier and 1 Fighter moved from 46 Sea Zone to 45 Sea Zone
            4 Infantrys moved from Tunis to N.Tunisia
            1 Infantry moved from N.Tunisia to N.Algeria
                  Italians take N.Algeria from French
            6 Artillerys and 20 Infantrys moved from S.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            1 Elite moved from Rome to 46 Sea Zone
            1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Elite and 1 Infantry moved from 48 Sea Zone to Tobruk
            2 Artillerys and 1 Infantry moved from Sardinia to 46 Sea Zone
            1 Elite moved from Rome to 46 Sea Zone
            1 Infantry moved from Tuscany to Lombardy
            1 Infantry moved from Rome to Campania
    
        Purchase Units - Italians
            Italians buy 1 Bunker, 18 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 45 Sea Zone
                Italians attack with 1 Carrier and 1 Fighter
                British defend with 1 Transport
                    Italians roll dice for 1 Carrier and 1 Fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    British roll dice for 1 Transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 45 Sea Zone
                Italians win with 1 Carrier and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Kufra
                Italians attack with 3 Fighters and 3 Infantrys
                British defend with 1 Factory and 1 Tank
                    Italians roll dice for 3 Fighters and 3 Infantrys in Kufra, round 2 : 0/6 hits, 1.50 expected hits
                    British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                    Italians roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra
                Italians win, taking Kufra from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Tank
            Battle in Palestine
                Italians attack with 2 Elites and 5 HeavyTanks
                British defend with 1 ArmoredCar, 1 Elite and 1 Tank
                    Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Palestine
                    Italians roll dice for 2 Elites and 5 HeavyTanks in Palestine, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 Elite and 1 Tank in Palestine, round 2 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the British, 1 Elite owned by the Italians and 1 Tank owned by the British lost in Palestine
                Italians win, taking Palestine from British with 1 Elite and 5 HeavyTanks remaining. Battle score for attacker is 9
                Casualties for British: 1 ArmoredCar, 1 Elite and 1 Tank
                Casualties for Italians: 1 Elite
            Battle in Mersa Matruh
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 ArmoredCar
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 ArmoredCar
    
        Non Combat Move - Italians
            3 Fighters moved from Kufra to Tobruk
            2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 46 Sea Zone to 45 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 45 Sea Zone to N.Tunisia
    
        Place Units - Italians
            1 Bunker and 2 Infantrys placed in Syria
            1 Infantry and 3 Tanks placed in Greece
            3 Infantrys placed in Serbia
            4 Infantrys placed in Tunis
            1 Submarine placed in 44 Sea Zone
            1 Infantry placed in Lombardy
            6 Infantrys placed in Rome
            Italians undo move 6.
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 1.83
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            3 Artillerys, 1 Elite, 9 Infantrys and 9 Tanks moved from E.Morocco to S.Algeria
            2 Adv.Fighters and 2 Infantrys moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks
                Italians defend with 6 Artillerys and 20 Infantrys
                    French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks in S.Algeria, round 2 : 6/26 hits, 9.17 expected hits
                    Italians roll dice for 6 Artillerys and 20 Infantrys in S.Algeria, round 2 : 11/26 hits, 8.67 expected hits
                    6 Infantrys owned by the Italians and 11 Infantrys owned by the French lost in S.Algeria
                    French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite and 9 Tanks in S.Algeria, round 3 : 9/15 hits, 7.00 expected hits
                    Italians roll dice for 6 Artillerys and 14 Infantrys in S.Algeria, round 3 : 3/20 hits, 6.67 expected hits
                    3 Artillerys owned by the French and 9 Infantrys owned by the Italians lost in S.Algeria
                    French roll dice for 2 Adv.Fighters, 1 Elite and 9 Tanks in S.Algeria, round 4 : 8/12 hits, 5.83 expected hits
                    Italians roll dice for 6 Artillerys and 5 Infantrys in S.Algeria, round 4 : 3/11 hits, 3.67 expected hits
                    1 Elite owned by the French, 2 Tanks owned by the French, 3 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in S.Algeria
                    French roll dice for 2 Adv.Fighters and 7 Tanks in S.Algeria, round 5 : 5/9 hits, 4.50 expected hits
                    Italians roll dice for 3 Artillerys in S.Algeria, round 5 : 2/3 hits, 1.00 expected hits
                    2 Tanks owned by the French and 3 Artillerys owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 2 Adv.Fighters and 5 Tanks remaining. Battle score for attacker is 7
                Casualties for French: 3 Artillerys, 1 Elite, 11 Infantrys and 4 Tanks
                Casualties for Italians: 6 Artillerys and 20 Infantrys
    
        Non Combat Move - French
            2 Adv.Fighters moved from S.Algeria to E.Morocco
    
        Place Units - French
            1 Adv.Fighter and 3 Tanks placed in E.Morocco
    
        Turn Complete - French
            French collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    French : 1.50
    

    Savegame

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