Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Whack WAW vs dawg
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Artillery and 1 Marine moved from Lombok to Java 1 Artillery and 1 Infantry moved from S.Thailand to Burma 4 Infantrys moved from N.Thailand to Yunnan 1 Elite moved from S.Thailand to N.Thailand 1 Elite and 2 Infantrys moved from Bangkok to S.Thailand 2 ArmoredCars moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 1 Infantry British defend with 1 ArmoredCar Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in Burma, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in Java Thai attack with 1 Artillery and 1 Marine Anzac defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Marine in Java, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Marine in Java, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Java Thai win, taking Java from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery Casualties for Anzac: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -0.17 Thai : -0.67 Dutch : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans Americans captures 96PUs while taking Yamamoto capital 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 75 Sea Zone 1 Infantry and 1 S.Submarine moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Tokyo Americans take Tokyo from Yamamoto 1 Submarine moved from 103 Sea Zone to 86 Sea Zone 2 Infantrys moved from Kwajalein to 103 Sea Zone 1 Artillery and 2 Infantrys moved from Rongelap to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Battleship moved from 103 Sea Zone to 102 Sea Zone 1 Carrier moved from 103 Sea Zone to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ulithi Americans take Ulithi from Yamamoto 1 Artillery, 1 B.Transport, 4 Infantrys and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Artillery and 4 Infantrys moved from 102 Sea Zone to Ponape 2 Fighters moved from 103 Sea Zone to Ponape 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 3 Infantrys and 3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone 3 Infantrys moved from 103 Sea Zone to Kusaie 2 Fighters moved from West Papua to Western Australia 3 Bombers moved from West Papua to Western Australia 1 S.Bomber moved from West Papua to Perth 1 Submarine moved from 87 Sea Zone to 76 Sea Zone 2 S.Submarines moved from 88 Sea Zone to 87 Sea Zone 1 Artillery, 3 Marines and 2 Tanks moved from Rio de Oro to 34 Sea Zone 1 Artillery, 3 Destroyers, 3 Marines, 2 Tanks and 3 Transports moved from 34 Sea Zone to 31 Sea Zone 1 Artillery, 3 Marines and 2 Tanks moved from 31 Sea Zone to Andalusia 1 B.Transport moved from 41 Sea Zone to 31 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 2 Transports moved from 35 Sea Zone to 39 Sea Zone 1 ArmoredCar moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from Argentina to 39 Sea Zone 1 ArmoredCar moved from Argentina to 39 Sea Zone 1 ArmoredCar, 1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from 40 Sea Zone to Angola 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 36 Sea Zone to Liberia 3 ArmoredCars moved from Santiago to Bolivia 2 ArmoredCars moved from N.Chile to Rio De Janeiro 1 ArmoredCar moved from Argentina to Rio De Janeiro 1 Infantry moved from Bahia to Rio De Janeiro 2 ArmoredCars moved from Peru to Bolivia 2 ArmoredCars moved from Colombia to Amazon 1 ArmoredCar moved from Amazon to Rio De Janeiro 1 ArmoredCar moved from Amazon to Rio De Janeiro Purchase Units - Americans Americans buy 12 ArmoredCars, 1 Battleship, 1 Elite, 4 Factorys, 1 Infantry, 8 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Andalusia Americans attack with 1 Artillery, 3 Marines and 2 Tanks Neutral defend with 1 Bunker Americans roll dice for 1 Artillery, 3 Marines and 2 Tanks in Andalusia, round 2 : 5/6 hits, 3.00 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Artillery owned by the Americans lost in Andalusia Americans loses 0 PUs for violating Andalusias neutrality. Americans win, taking Andalusia from Neutral with 3 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Artillery Casualties for Neutral: 1 Bunker Battle in Rio De Janeiro Americans attack with 5 ArmoredCars and 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 5 ArmoredCars and 1 Infantry in Rio De Janeiro, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro Americans roll dice for 5 ArmoredCars in Rio De Janeiro, round 3 : 2/5 hits, 1.67 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 5 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Bolivia Americans attack with 5 ArmoredCars Neutral defend with 3 Infantrys Americans roll dice for 5 ArmoredCars in Bolivia, round 2 : 5/5 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 2 ArmoredCars owned by the Americans lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 3 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Americans: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Battle in Perth Americans attack with 1 S.Bomber Yamamoto defend with 1 Infantry Americans roll dice for 1 S.Bomber in Perth, round 2 : 1/1 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Perth, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Perth Americans win with 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kusaie Americans attack with 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 3 Infantrys in Kusaie, round 2 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kusaie Americans roll dice for 2 Infantrys in Kusaie, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in Kusaie, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Infantrys in Kusaie, round 5 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Ponape Americans attack with 1 Artillery, 2 Fighters and 4 Infantrys Yamamoto defend with 3 Infantrys Americans roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Ponape, round 2 : 2/7 hits, 1.83 expected hits Yamamoto roll dice for 2 Infantrys in Ponape, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Infantry Battle in Angola Americans attack with 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank in Angola, round 2 : 1/4 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola Americans loses 0 PUs for violating Angolas neutrality. Americans win, taking Angola from Neutral with 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Liberia Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Liberia, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Western Australia Americans attack with 3 Bombers and 2 Fighters Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank Americans roll dice for 3 Bombers and 2 Fighters in Western Australia, round 2 : 3/5 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Western Australia, round 2 : 2/3 hits, 1.17 expected hits 2 Fighters owned by the Americans, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Western Australia Americans win with 3 Bombers remaining. Battle score for attacker is -5 Casualties for Americans: 2 Fighters Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Americans 1 S.Bomber moved from Perth to South Australia 1 Bomber moved from Western Australia to South Australia 2 Bombers moved from Western Australia to South Australia 2 Fighters moved from Ponape to 102 Sea Zone Place Units - Americans 1 Factory placed in Wake 1 Battleship placed in 88 Sea Zone 1 Factory placed in Alaska 3 S.Submarines placed in 98 Sea Zone 1 Transport placed in 125 Sea Zone 2 ArmoredCars placed in S.Chile 2 ArmoredCars placed in Santiago 2 ArmoredCars placed in N.Chile 1 Factory placed in Argentina 2 ArmoredCars placed in Bahia 1 Elite and 1 Infantry placed in Salvador 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 1 Factory placed in Venezuela 5 S.Submarines placed in 83 Sea Zone Turn Complete - Americans Americans collect 137 PUs; end with 137 PUs
Combat Hit Differential Summary :
Neutral : 0.50 Yamamoto : 0.50 Americans : 5.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 unit repaired. 1 Battleship and 1 Destroyer moved from 44 Sea Zone to 43 Sea Zone 1 Transport moved from 44 Sea Zone to 43 Sea Zone 3 Infantrys moved from East Prussia to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Artillerys, 2 Elites and 5 Infantrys moved from Nordland to Upper Norrland 2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Upper Norrland 5 Fighters moved from Danzig to Latvia 2 Stukas moved from Netherlands to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to 20 Sea Zone 3 HeavyTanks moved from Krakow to Kiev 4 HeavyTanks moved from Warsaw to Kiev 6 Artillerys, 1 Elite and 5 Infantrys moved from Brest to Minsk 2 Artillerys and 2 Elites moved from Warsaw to Brest 2 Artillerys and 2 Infantrys moved from Krakow to Brest 2 ArmoredCars and 9 Tanks moved from Bavaria to Krakow 6 Tanks moved from Vinnytsia to Crimea 2 Artillerys moved from Normandy to Orleanais Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Elite, 7 HeavyTanks, 4 Infantrys, 2 Mech.Infs and 1 Transport; Remaining resources: 1 PUs; Combat - Germans Battle in 43 Sea Zone Germans attack with 1 Battleship, 1 Destroyer and 1 Transport British defend with 1 Transport Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Transport in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 Transport in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 43 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Transport in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 43 Sea Zone Germans win with 1 Battleship, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in 20 Sea Zone Germans attack with 1 Adv.Fighter, 1 Fighter and 2 Stukas British defend with 1 Destroyer Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Stukas in 20 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 20 Sea Zone Germans win with 1 Adv.Fighter, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Upper Norrland Germans attack with 6 Artillerys, 3 Elites and 8 Infantrys Neutral defend with 2 Infantrys Germans roll dice for 1 Cruiser in Upper Norrland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 6 Artillerys, 3 Elites and 8 Infantrys in Upper Norrland, round 2 : 4/17 hits, 5.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 6 Artillerys, 3 Elites and 8 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Minsk Germans attack with 6 Artillerys, 1 Elite and 5 Infantrys Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 6 Artillerys, 1 Elite and 5 Infantrys in Minsk, round 2 : 2/12 hits, 4.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk Germans roll dice for 6 Artillerys, 1 Elite and 3 Infantrys in Minsk, round 3 : 3/10 hits, 3.50 expected hits Russians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 6 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Crimea Germans attack with 6 Tanks Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 6 Tanks in Crimea, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Crimea Germans win, taking Crimea from Russians with 6 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Latvia Germans attack with 5 Fighters and 3 Infantrys Russians defend with 3 ArmoredCars Germans roll dice for 5 Fighters and 3 Infantrys in Latvia, round 2 : 2/8 hits, 2.17 expected hits Russians roll dice for 3 ArmoredCars in Latvia, round 2 : 0/3 hits, 0.50 expected hits 2 ArmoredCars owned by the Russians lost in Latvia Germans roll dice for 5 Fighters and 3 Infantrys in Latvia, round 3 : 1/8 hits, 2.17 expected hits Russians roll dice for 1 ArmoredCar in Latvia, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 3 ArmoredCars Non Combat Move - Germans 5 Fighters moved from Latvia to Kiev 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 21 Sea Zone to 19 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to 19 Sea Zone 2 Stukas moved from 20 Sea Zone to Hamburg Place Units - Germans 1 Battleship and 1 Transport placed in 43 Sea Zone 2 Artillerys placed in Provence 4 HeavyTanks placed in Warsaw 3 HeavyTanks placed in Krakow 2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg 2 ArmoredCars and 1 Infantry placed in Danzig 2 Mech.Infs placed in Hungary Turn Complete - Germans Germans collect 122 PUs; end with 123 PUs
Combat Hit Differential Summary :
Germans : -7.67 Neutral : -0.33 British : -0.83 Russians : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 10 Infantrys moved from Yaroslavl to Kursk 4 Infantrys moved from Kursk to Minsk 1 Artillery moved from Kursk to Minsk 1 Adv.Fighter and 3 Fighters moved from Leningrad to Minsk 8 Infantrys moved from Rostov to Donetsk 1 Artillery and 1 Tank moved from Kursk to Donetsk 5 Infantrys moved from Stalingrad to Rostov 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 4 Infantrys moved from Georgia to Rostov 10 Infantrys moved from Moscow to Yaroslavl 1 ArmoredCar moved from Leningrad to Latvia 4 Infantrys moved from Leningrad to Latvia 4 ArmoredCars, 1 Elite, 9 Infantrys, 6 Mech.Infs and 1 Tank moved from Tampere to Oulu 2 Infantrys moved from S.Karelia to N.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Novosibirsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Yakutsk to Okhotsk 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from Yakutsk to Okhotsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 4 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 5 HeavyTanks, 12 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Donetsk Russians attack with 1 Artillery, 8 Infantrys and 1 Tank Romanians defend with 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks Russians roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Donetsk, round 2 : 4/10 hits, 2.33 expected hits Romanians roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks in Donetsk, round 2 : 2/7 hits, 2.83 expected hits 1 ArmoredCar owned by the Romanians, 2 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Donetsk, round 3 : 3/8 hits, 2.00 expected hits Romanians roll dice for 3 Tanks in Donetsk, round 3 : 0/3 hits, 1.50 expected hits 3 Tanks owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 25 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 ArmoredCar, 1 Elite, 1 Infantry and 4 Tanks Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 4 Infantrys Germans defend with 6 Artillerys, 1 Elite and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 4 Infantrys in Minsk, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 6 Artillerys, 1 Elite and 2 Infantrys in Minsk, round 2 : 2/9 hits, 3.00 expected hits 2 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 2 Infantrys in Minsk, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 5 Artillerys in Minsk, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Fighters in Minsk, round 4 : 3/5 hits, 1.83 expected hits Germans roll dice for 3 Artillerys in Minsk, round 4 : 1/3 hits, 1.00 expected hits 1 Fighter owned by the Russians and 3 Artillerys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 15 Casualties for Russians: 1 Fighter and 4 Infantrys Casualties for Germans: 6 Artillerys, 1 Elite and 2 Infantrys Battle in Latvia Russians attack with 1 ArmoredCar and 4 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 ArmoredCar and 4 Infantrys in Latvia, round 2 : 0/5 hits, 1.00 expected hits Germans roll dice for 3 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 1 ArmoredCar and 2 Infantrys in Latvia, round 3 : 0/3 hits, 0.67 expected hits Germans roll dice for 3 Infantrys in Latvia, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Latvia 1 ArmoredCar retreated to Leningrad Germans win with 3 Infantrys remaining. Battle score for attacker is -8 Casualties for Russians: 4 Infantrys Non Combat Move - Russians 3 Infantrys moved from Irkutsk to S.Buryat Mongolia 2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Adv.Fighter and 2 Fighters moved from Minsk to Leningrad Place Units - Russians 1 Bunker, 1 HeavyTank, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Leningrad Russians undo move 1. 1 Bunker, 1 HeavyTank, 1 Infantry, 1 Mot.Inf and 1 Tank placed in Leningrad 4 Mech.Infs placed in Arkhangelsk 1 Bunker and 3 HeavyTanks placed in Kursk 10 Infantrys placed in Moscow 1 Elite and 1 HeavyTank placed in N.Buryat Mongolia 1 Infantry placed in Stalingrad Turn Complete - Russians Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians : -2.33 Germans : 1.33 Russians : 3.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 4 Transports moved from 56 Sea Zone to 51 Sea Zone 4 HeavyTanks and 4 Infantrys moved from Greece to 51 Sea Zone 3 HeavyTanks, 3 Infantrys and 3 Transports moved from 51 Sea Zone to 55 Sea Zone 3 HeavyTanks and 3 Infantrys moved from 55 Sea Zone to Syria 1 HeavyTank, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 HeavyTank and 1 Infantry moved from 55 Sea Zone to Palestine Italians take Palestine from British 1 Battleship, 3 Destroyers and 1 Submarine moved from 56 Sea Zone to 55 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 2 Fighters and 3 Infantrys moved from Tobruk to Kufra 1 Fighter moved from Tobruk to Kufra 1 Fighter moved from Tobruk to S.Tunisia 2 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from 46 Sea Zone to Sardinia 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 47 Sea Zone 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to S.Tunisia 4 Infantrys moved from Tunis to S.Tunisia 1 Transport moved from 56 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk 1 Infantry moved from Lombardy to Tuscany 2 Artillerys moved from Rome to Campania 4 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 1 Carrier, 4 Elites, 2 HeavyTanks, 8 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Syria Italians attack with 3 HeavyTanks and 3 Infantrys French defend with 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the French Italians roll dice for 3 HeavyTanks and 3 Infantrys in Syria, round 2 : 4/6 hits, 2.50 expected hits French roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Syria, round 2 : 2/5 hits, 2.00 expected hits 1 Tank owned by the French, 3 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Syria Italians roll dice for 3 HeavyTanks and 1 Infantry in Syria, round 3 : 3/4 hits, 2.17 expected hits French roll dice for 1 Bunker in Syria, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Syria Italians win, taking Syria from French with 3 HeavyTanks and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Italians: 2 Infantrys Casualties for French: 1 Bunker, 3 Infantrys and 1 Tank Battle in Kufra Italians attack with 3 Fighters and 3 Infantrys British defend with 1 Factory and 3 Infantrys Italians roll dice for 3 Fighters and 3 Infantrys in Kufra, round 2 : 0/6 hits, 1.50 expected hits British roll dice for 3 Infantrys in Kufra, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 4/5 hits, 1.33 expected hits British roll dice for 3 Infantrys in Kufra, round 3 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 3 Infantrys Battle in Sardinia Italians attack with 2 Artillerys and 2 Infantrys British defend with 1 Infantry and 1 Tank Italians roll dice for 2 Artillerys and 2 Infantrys in Sardinia, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Infantry and 1 Tank in Sardinia, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Sardinia Italians win, taking Sardinia from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Italians 1 Fighter moved from Kufra to S.Tunisia 1 Fighter moved from Kufra to 46 Sea Zone 1 Fighter moved from Kufra to S.Tunisia 1 AAGun moved from Tunis to S.Tunisia Place Units - Italians 1 Carrier and 1 Transport placed in 46 Sea Zone 4 Infantrys placed in Tunis 3 Infantrys placed in Serbia 2 Elites and 2 HeavyTanks placed in Greece 2 Elites and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : 5.50 British : -0.83 French : -0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Adv.Fighter, 3 Artillerys, 1 Elite, 11 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco 1 Transport moved from 8 Sea Zone to 1 Sea Zone Purchase Units - French French buy 1 Adv.Fighter, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco 1 Infantry placed in Churchill Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Destroyers moved from 85 Sea Zone to 76 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from Hokkaido to 85 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from 85 Sea Zone to Tokyo 1 Artillery moved from Malaya to 110 Sea Zone 1 Artillery and 1 B.Transport moved from 110 Sea Zone to 106 Sea Zone 2 Elites moved from Manila to 106 Sea Zone 1 Artillery, 1 B.Transport and 2 Elites moved from 106 Sea Zone to 111 Sea Zone 1 Artillery and 2 Elites moved from 111 Sea Zone to Flores 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 3 Elites and 4 Infantrys moved from Davao to Mindanao 1 Bomber moved from Manila to 84 Sea Zone 2 Fighters moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer moved from 85 Sea Zone to 111 Sea Zone 3 Infantrys moved from Kwangsi to N.French Indochina 6 ArmoredCars moved from Hunan to Yunnan 2 Infantrys moved from Hunan to Kweichow Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 2 Destroyers Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Destroyers in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in 84 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Bomber and 2 Fighters in 84 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 S.Submarine owned by the Americans lost in 84 Sea Zone Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in 86 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 1 Submarine in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Submarine Battle in Tokyo Yamamoto attack with 1 Artillery, 1 Elite and 1 Marine Americans defend with 1 AAGun, 1 Factory and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Marine in Tokyo, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Tokyo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tokyo Yamamoto win, taking Tokyo from Americans with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Flores Yamamoto attack with 1 Artillery and 2 Elites Anzac defend with 2 Infantrys Yamamoto roll dice for 2 Battleships and 1 Cruiser in Flores, round 2 : 2/3 hits, 1.83 expected hits 2 Infantrys owned by the Anzac lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Mindanao: 3 Elites and 4 Infantrys EDIT: Adding units owned by Yamamoto to Davao: 3 Elites and 4 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from N.French Indochina: 3 Infantrys EDIT: Adding units owned by Yamamoto to Kwangsi: 3 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 Fighters moved from 84 Sea Zone to 85 Sea Zone 1 Bomber moved from 84 Sea Zone to Yunnan 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone EDIT: 6 Infantrys moved from Hong Kong to Kwangtung EDIT: 3 Infantrys moved from Kwangsi to N.French Indochina Turn Complete - Yamamoto Yamamoto collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Yamamoto : -0.50 Americans : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from Ningsia to Suiyuan 1 ArmoredCar moved from Lanchow to Suiyuan 3 Infantrys and 1 Marine moved from Lanchow to Szechwan Purchase Units - Chinese Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys Hisaichi defend with 6 Tanks Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in Suiyuan, round 2 : 2/8 hits, 2.33 expected hits Hisaichi roll dice for 6 Tanks in Suiyuan, round 2 : 3/6 hits, 3.00 expected hits 2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Suiyuan Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Suiyuan, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 4 Tanks in Suiyuan, round 3 : 1/4 hits, 2.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 ArmoredCars and 2 Artillerys in Suiyuan, round 4 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 3 Tanks in Suiyuan, round 4 : 2/3 hits, 1.50 expected hits 2 ArmoredCars owned by the Chinese lost in Suiyuan Chinese roll dice for 2 Artillerys in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 2/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Suiyuan Hisaichi win with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Chinese: 2 ArmoredCars, 2 Artillerys and 4 Infantrys Casualties for Hisaichi: 4 Tanks Battle in Szechwan Chinese attack with 3 Infantrys and 1 Marine Hisaichi defend with 2 Tanks Chinese roll dice for 3 Infantrys and 1 Marine in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Szechwan Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 3 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Szechwan, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 Marine in Szechwan, round 5 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Szechwan, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Szechwan Hisaichi win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 3 Infantrys and 1 Marine Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 1 Elite moved from E.Qinghai to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 2 Artillerys and 1 Infantry moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 5 Infantrys and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50 Chinese : -2.83
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 ArmoredCar moved from Peking to Suiyuan 2 Tanks moved from Peking to Suiyuan 1 ArmoredCar moved from Shantung to Shensi 3 Tanks moved from Shensi to Suiyuan 2 Tanks moved from Shantung to Suiyuan 1 Elite and 16 Infantrys moved from Hulunbuir to Chita 6 Artillerys and 12 Infantrys moved from Heilungchiang to Chita 4 Infantrys moved from Liaoning to Heilungchiang 7 Infantrys moved from Kirin to Heilungchiang 7 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Khabarovsk to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 10 Infantrys and 6 Mech.Infs; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 6 Artillerys, 1 Elite and 28 Infantrys Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 6 Artillerys, 1 Elite and 28 Infantrys in Chita, round 2 : 6/35 hits, 8.00 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Chita, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 6 Artillerys, 1 Elite and 27 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker and 1 Infantry Non Combat Move - Hisaichi 1 T.Boat moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Western Australia Place Units - Hisaichi 4 Infantrys placed in Liaoning 6 Infantrys placed in Changchun 3 Mech.Infs placed in Peking 3 Mech.Infs placed in Shantung Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Russians : 0.17
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from New Valley to Kufra 1 Tank moved from Lower Egypt to Kufra 1 Elite and 1 Infantry moved from Lower Egypt to Palestine 1 Fighter moved from Cairo to Kufra 1 ArmoredCar moved from Cairo to Mersa Matruh British take Mersa Matruh from Italians 1 ArmoredCar moved from Cairo to Palestine 1 Infantry moved from W.Iran to Iraq 1 Tank moved from Cairo to Palestine 1 Artillery and 1 Infantry moved from Cape Town to South Africa 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Bihar to Assam 1 Infantry moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Bihar 1 Artillery and 1 Infantry moved from Bombay to Rajputana 2 Tanks moved from Madras to Bihar 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Assam to Burma 12 Infantrys and 2 Tanks moved from Bihar to Assam 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Okhotsk to Yakutsk 1 Tank moved from Yakutsk to N.Buryat Mongolia 3 Infantrys moved from Yukon to Alaska 1 Infantry moved from Southwest USA to Northwest USA Purchase Units - British British buy 10 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank Italians defend with 1 HeavyTank and 1 Infantry British roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank in Palestine, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/2 hits, 1.00 expected hits 1 HeavyTank owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Palestine British win, taking Palestine from Italians with 1 ArmoredCar, 1 Elite and 1 Tank remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry Casualties for Italians: 1 HeavyTank and 1 Infantry Battle in Kufra British attack with 1 Fighter, 1 Infantry and 1 Tank Italians defend with 1 Factory and 2 Infantrys British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kufra, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British roll dice for 1 Fighter and 1 Tank in Kufra, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 1 Tank in Kufra, round 5 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in Burma British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burma, round 2 : 0/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Burma, round 3 : 3/4 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from Kufra to Darfur 1 Transport moved from 57 Sea Zone to 58 Sea Zone Place Units - British 1 S.Submarine placed in 20 Sea Zone 4 S.Submarines placed in 18 Sea Zone 3 S.Submarines placed in 18 Sea Zone 6 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Infantry placed in Madras Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
British : -0.33 Italians : -1.00 Thai : -0.33
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Tank moved from South Australia to Western Australia 1 Infantry moved from South Australia to Western Australia 1 Tank moved from South Australia to Perth Anzac take Perth from Yamamoto 1 Tank moved from Perth to Western Australia 4 Tanks moved from South Australia to Western Australia 1 Elite and 2 Infantrys moved from Queensland to Northern Territory 4 Mech.Infs moved from Canberra to Western Australia 2 ArmoredCars moved from Canberra to South Australia Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Fighter and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Western Australia Anzac attack with 1 Infantry, 4 Mech.Infs and 6 Tanks Hisaichi defend with 1 Infantry Anzac roll dice for 1 Infantry, 4 Mech.Infs and 6 Tanks in Western Australia, round 2 : 6/11 hits, 4.67 expected hits Yamamoto roll dice for 1 Infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Western Australia Anzac win, taking Western Australia from Yamamoto with 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 Transports placed in 122 Sea Zone 1 Adv.Fighter and 1 Fighter placed in Townsville Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Anzac : 1.33
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Dutch 1 Elite and 3 Infantrys moved from 36 Sea Zone to Mauritania Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Banjarmasin Dutch undo move 1. 1 Adv.Fighter and 1 Fighter placed in West Borneo 2 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 1 Tank moved from Helsinki to Kotka Finns take Tampere from Russians Finns take Kotka from Russians 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Tank; Remaining resources: 1 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 ArmoredCar and 1 Tank moved from E.Romania to Bulgaria 1 Tank moved from E.Romania to Odessa 4 Tanks moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Tank in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Vinnytsia Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Russians : -0.33
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Marine moved from Java to 110 Sea Zone 1 Marine and 1 Transport moved from 110 Sea Zone to 70 Sea Zone 1 Marine moved from 70 Sea Zone to Tasmania Thai take Tasmania from Anzac 1 Elite and 2 Infantrys moved from S.Thailand to Burma 2 ArmoredCars and 1 Elite moved from N.Thailand to Burma 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 ArmoredCars, 2 Elites and 2 Infantrys British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 ArmoredCars, 2 Elites and 2 Infantrys in Burma, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 2 ArmoredCars, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 6 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Transports placed in 105 Sea Zone 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.33 Thai : 1.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 76 Sea Zone 1 Fighter moved from 87 Sea Zone to 86 Sea Zone 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 2 Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Truk Americans take Truk from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Battleship moved from 88 Sea Zone to 87 Sea Zone 3 Bombers and 1 S.Bomber moved from South Australia to 110 Sea Zone 5 S.Submarines moved from 83 Sea Zone to 88 Sea Zone 3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Destroyer moved from 31 Sea Zone to 42 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Liberia to 36 Sea Zone 1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 36 Sea Zone to 38 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 38 Sea Zone to Spanish Guinea 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from Angola to Belgian Congo 1 ArmoredCar and 1 Tank moved from Belgian Congo to Equatoria 2 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 4 ArmoredCars moved from 40 Sea Zone to Angola 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 ArmoredCars moved from Bahia to 35 Sea Zone 1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 ArmoredCars, 1 Elite and 1 Infantry moved from 36 Sea Zone to French Sudan 3 Marines and 2 Tanks moved from Andalusia to Leon 1 B.Transport and 3 Transports moved from 31 Sea Zone to 36 Sea Zone 3 ArmoredCars moved from Rio De Janeiro to Bahia 3 ArmoredCars moved from Bolivia to Bahia 2 ArmoredCars moved from Peru to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 2 ArmoredCars moved from 40 Sea Zone to Angola Purchase Units - Americans Americans buy 18 ArmoredCars, 1 Battleship, 1 Destroyer, 2 Factorys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Leon Americans attack with 3 Marines and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 3 Marines and 2 Tanks in Leon, round 2 : 4/5 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon Americans loses 0 PUs for violating Leons neutrality. Americans win, taking Leon from Neutral with 2 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Marine Casualties for Neutral: 3 Infantrys Battle in 110 Sea Zone Americans attack with 3 Bombers and 1 S.Bomber Hisaichi defend with 2 Destroyers, 2 Submarines and 1 Transport Americans roll dice for 3 Bombers and 1 S.Bomber in 110 Sea Zone, round 2 : 4/4 hits, 2.83 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in 110 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits 1 Bomber owned by the Americans, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Bombers and 1 S.Bomber in 110 Sea Zone, round 3 : 3/3 hits, 2.17 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Americans win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 Bombers Casualties for Hisaichi: 2 Destroyers, 2 Submarines and 1 Transport Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Spanish Guinea Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Spanish Guinea, round 2 : 4/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Spanish Guinea Americans loses 0 PUs for violating Spanish Guineas neutrality. Americans win, taking Spanish Guinea from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 86 Sea Zone Americans attack with 1 Destroyer and 3 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 3 Fighters in 86 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 Fighters moved from 86 Sea Zone to 102 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 87 Sea Zone 1 Bomber and 1 S.Bomber moved from 110 Sea Zone to South Australia Place Units - Americans 1 Factory placed in Rio De Janeiro 1 Factory placed in Bolivia 2 ArmoredCars placed in Salvador 2 ArmoredCars placed in Bahia 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in S.Chile 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in Santiago 1 Transport placed in 125 Sea Zone 1 Battleship and 1 S.Submarine placed in 87 Sea Zone 1 Destroyer placed in 88 Sea Zone Turn Complete - Americans Americans collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Hisaichi : 0.83 Yamamoto : -1.00 Americans : 5.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Provence to 43 Sea Zone 2 Artillerys, 2 Battleships, 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone 2 Artillerys and 2 Infantrys moved from 42 Sea Zone to Baleares 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Upper Norrland 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 2 ArmoredCars moved from Krakow to Donetsk 2 Infantrys moved from Brest to Minsk 5 Fighters moved from Kiev to Minsk 4 Artillerys and 2 Elites moved from Brest to Kiev 6 Tanks moved from Crimea to Donetsk 2 Infantrys moved from Kiev to Donetsk 3 HeavyTanks moved from Krakow to Kiev 4 HeavyTanks moved from Warsaw to Kiev 2 Infantrys moved from Kiev to Donetsk 9 Tanks moved from Krakow to Kiev 1 Mech.Inf moved from Hungary to Donetsk 1 Mech.Inf moved from Hungary to Kiev 2 ArmoredCars moved from Danzig to Brest 1 Infantry moved from Danzig to East Prussia 2 Stukas moved from Hamburg to 20 Sea Zone 1 Destroyer moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 19 Sea Zone to 18 Sea Zone 2 Artillerys moved from Orleanais to Aquitaine 1 Infantry moved from Upper Norrland to Lapland Finns take Lapland from Russians Purchase Units - Germans Germans buy 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 3 Infantrys, 1 JetFighter, 10 Mech.Infs and 2 Submarines; Remaining resources: 1 PUs; Combat - Germans Battle in 42 Sea Zone Germans attack with 2 Battleships, 1 Destroyer and 2 Transports Americans defend with 1 Destroyer Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 42 Sea Zone Germans win with 2 Battleships, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 18 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 7 S.Submarines Germans roll dice for 1 Adv.Fighter and 1 Fighter in 18 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 7 S.Submarines owned by the British Submerged Battle in 20 Sea Zone Germans attack with 1 Destroyer and 2 Stukas British defend with 1 S.Submarine British roll dice for 1 S.Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Destroyer and 2 Stukas in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 Destroyer owned by the Germans lost in 20 Sea Zone 1 S.Submarine owned by the British Submerged Germans winGermans win with 1 Adv.Fighter and 1 Fighter remaining with 2 Stukas remaining. Battle score for attacker is -8 Casualties for Germans: 1 Destroyer Battle in Donetsk Germans attack with 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks Russians defend with 1 Artillery, 6 Infantrys and 1 Tank Germans roll dice for 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 2 : 7/13 hits, 4.83 expected hits Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.83 expected hits 6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 3 : 6/11 hits, 4.50 expected hits Russians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 1 Artillery, 6 Infantrys and 1 Tank Battle in Minsk Germans attack with 5 Fighters and 2 Infantrys Russians defend with 1 Artillery Germans roll dice for 5 Fighters and 2 Infantrys in Minsk, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery Battle in Baleares Germans attack with 2 Artillerys and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Artillerys and 2 Infantrys in Baleares, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Baleares, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Baleares Germans roll dice for 2 Artillerys in Baleares, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Baleares, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Artillerys in Baleares, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Baleares, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Baleares Germans win, taking Baleares from British with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 19 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 2 Destroyers moved from 21 Sea Zone to 20 Sea Zone 2 Stukas moved from 20 Sea Zone to Normandy 1 AAGun moved from Brittany to Orleanais 5 Fighters moved from Minsk to Kiev Place Units - Germans 2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg 1 Destroyer and 2 Submarines placed in 20 Sea Zone 1 Bunker placed in El Agheila 2 Elites and 1 JetFighter placed in Provence 4 Mech.Infs placed in Warsaw 3 Mech.Infs placed in Krakow 3 Mech.Infs placed in Danzig Turn Complete - Germans Germans collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 1.17 Americans : -0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Yaroslavl to Smolensk 9 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Moscow to Tula 3 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Leningrad to Estonia 1 ArmoredCar moved from Leningrad to Latvia 1 Mech.Inf moved from Leningrad to Novgorod 1 Mech.Inf moved from Leningrad to Smolensk 1 Mech.Inf moved from Smolensk to Minsk 1 Artillery moved from Kursk to Minsk 2 Infantrys moved from N.Karelia to Lapland 1 ArmoredCar moved from Oulu to Lapland 1 Elite and 2 Infantrys moved from Oulu to Kotka 1 ArmoredCar and 2 Infantrys moved from Oulu to Tampere 1 Mech.Inf moved from Oulu to Estonia 1 Mech.Inf moved from Oulu to Latvia 1 Mech.Inf moved from Oulu to Novgorod 1 Mot.Inf moved from Leningrad to Kursk 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Azerbaijan 1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia 8 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Ayan to Yakutsk 1 Artillery, 1 HeavyTank, 9 Infantrys and 1 Tank moved from Okhotsk to Yakutsk 2 ArmoredCars, 1 Artillery, 1 HeavyTank, 9 Infantrys, 1 Mech.Inf and 2 Tanks moved from Yakutsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 3 HeavyTanks, 26 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 1 Infantry and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Inf in Estonia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 1 Mech.Inf in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Estonia Germans win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Tampere Russians attack with 1 ArmoredCar and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Tampere, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Tampere Russians win, taking Tampere from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Mech.Inf in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kotka Russians attack with 1 Elite and 2 Infantrys Finns defend with 1 Tank Russians roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Tank in Kotka, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Tank Battle in Latvia Russians attack with 1 ArmoredCar and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 2 Mech.Infs Germans defend with 1 Infantry Russians roll dice for 2 Mech.Infs in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 3 Mech.Infs moved from Oulu to Yaroslavl 4 Mech.Infs moved from Arkhangelsk to Kursk 1 HeavyTank moved from Leningrad to Yaroslavl 1 Tank moved from Leningrad to Yaroslavl 2 ArmoredCars and 1 Tank moved from Oulu to Leningrad 5 Infantrys moved from Oulu to N.Karelia 5 Infantrys moved from Novosibirsk to Krasnoyarsk Place Units - Russians 1 Elite and 4 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 8 Infantrys EDIT: Adding units owned by Russians to Tula: 8 Infantrys EDIT: Turning off Edit Mode 1 Bunker and 3 HeavyTanks placed in Kursk Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 1 Adv.Fighter and 2 Fighters EDIT: Adding units owned by Russians to Kursk: 1 Adv.Fighter and 2 Fighters EDIT: Turning off Edit Mode 1 Bunker and 4 Infantrys placed in Leningrad 2 Tanks placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow Russians undo move 6. 9 Infantrys and 1 Tank placed in Moscow 3 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.67 Finns : 0.83 Russians : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 3 Infantrys moved from Tobruk to Kufra 3 Fighters moved from S.Tunisia to Kufra 2 Transports moved from 55 Sea Zone to 51 Sea Zone 2 Elites and 2 HeavyTanks moved from Greece to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Campania to 48 Sea Zone 2 Elites, 2 HeavyTanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Elites and 2 HeavyTanks moved from 56 Sea Zone to Palestine 3 HeavyTanks moved from Syria to Palestine 1 Battleship and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Transport moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from Syria to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus Italians take Cyprus from British 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk 2 T.Boats moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 3 Infantrys moved from Serbia to Greece 1 Carrier and 1 Fighter moved from 46 Sea Zone to 45 Sea Zone 4 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 6 Artillerys and 20 Infantrys moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Elite moved from Rome to 46 Sea Zone 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Elite and 1 Infantry moved from 48 Sea Zone to Tobruk 2 Artillerys and 1 Infantry moved from Sardinia to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to Lombardy 1 Infantry moved from Rome to Campania Purchase Units - Italians Italians buy 1 Bunker, 18 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 45 Sea Zone Italians attack with 1 Carrier and 1 Fighter British defend with 1 Transport Italians roll dice for 1 Carrier and 1 Fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 1 Transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 45 Sea Zone Italians win with 1 Carrier and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Kufra Italians attack with 3 Fighters and 3 Infantrys British defend with 1 Factory and 1 Tank Italians roll dice for 3 Fighters and 3 Infantrys in Kufra, round 2 : 0/6 hits, 1.50 expected hits British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1.33 expected hits British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians win, taking Kufra from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 Infantrys Casualties for British: 1 Tank Battle in Palestine Italians attack with 2 Elites and 5 HeavyTanks British defend with 1 ArmoredCar, 1 Elite and 1 Tank Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Palestine Italians roll dice for 2 Elites and 5 HeavyTanks in Palestine, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 Elite and 1 Tank in Palestine, round 2 : 1/2 hits, 0.83 expected hits 1 Elite owned by the British, 1 Elite owned by the Italians and 1 Tank owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Elite and 5 HeavyTanks remaining. Battle score for attacker is 9 Casualties for British: 1 ArmoredCar, 1 Elite and 1 Tank Casualties for Italians: 1 Elite Battle in Mersa Matruh Italians attack with 1 Artillery and 2 Infantrys British defend with 1 ArmoredCar Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 ArmoredCar Non Combat Move - Italians 3 Fighters moved from Kufra to Tobruk 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 46 Sea Zone to 45 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 45 Sea Zone to N.Tunisia Place Units - Italians 1 Bunker and 2 Infantrys placed in Syria 1 Infantry and 3 Tanks placed in Greece 3 Infantrys placed in Serbia 4 Infantrys placed in Tunis 1 Submarine placed in 44 Sea Zone 1 Infantry placed in Lombardy 6 Infantrys placed in Rome Italians undo move 6. 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.83
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 3 Artillerys, 1 Elite, 9 Infantrys and 9 Tanks moved from E.Morocco to S.Algeria 2 Adv.Fighters and 2 Infantrys moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks Italians defend with 6 Artillerys and 20 Infantrys French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks in S.Algeria, round 2 : 6/26 hits, 9.17 expected hits Italians roll dice for 6 Artillerys and 20 Infantrys in S.Algeria, round 2 : 11/26 hits, 8.67 expected hits 6 Infantrys owned by the Italians and 11 Infantrys owned by the French lost in S.Algeria French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite and 9 Tanks in S.Algeria, round 3 : 9/15 hits, 7.00 expected hits Italians roll dice for 6 Artillerys and 14 Infantrys in S.Algeria, round 3 : 3/20 hits, 6.67 expected hits 3 Artillerys owned by the French and 9 Infantrys owned by the Italians lost in S.Algeria French roll dice for 2 Adv.Fighters, 1 Elite and 9 Tanks in S.Algeria, round 4 : 8/12 hits, 5.83 expected hits Italians roll dice for 6 Artillerys and 5 Infantrys in S.Algeria, round 4 : 3/11 hits, 3.67 expected hits 1 Elite owned by the French, 2 Tanks owned by the French, 3 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in S.Algeria French roll dice for 2 Adv.Fighters and 7 Tanks in S.Algeria, round 5 : 5/9 hits, 4.50 expected hits Italians roll dice for 3 Artillerys in S.Algeria, round 5 : 2/3 hits, 1.00 expected hits 2 Tanks owned by the French and 3 Artillerys owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 2 Adv.Fighters and 5 Tanks remaining. Battle score for attacker is 7 Casualties for French: 3 Artillerys, 1 Elite, 11 Infantrys and 4 Tanks Casualties for Italians: 6 Artillerys and 20 Infantrys Non Combat Move - French 2 Adv.Fighters moved from S.Algeria to E.Morocco Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.00 French : 1.50