Whack WAW vs dawg


  • 2020 2018 2017 '15

    TripleA Turn Summary: Yamamoto round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Yamamoto
            3 L.Fighters and 1 S.Bomber moved from Davao to 86 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Kyushu to 86 Sea Zone
            3 Adv.Fighters, 4 Fighters and 1 S.Bomber moved from Tokyo to 86 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters and 4 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 4 Adv.Fighters, 6 Fighters, 3 L.Fighters and 2 S.Bombers
                Americans defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser and 2 Destroyers
                    Yamamoto roll dice for 4 Adv.Fighters, 6 Fighters, 3 L.Fighters and 2 S.Bombers in 86 Sea Zone, round 2 : 10/15 hits, 7.17 expected hits
                    Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser and 2 Destroyers in 86 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    2 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Americans, 1 Cruiser owned by the Americans, 2 Adv.Fighters owned by the Americans and 4 Fighters owned by the Yamamoto lost in 86 Sea Zone
                Yamamoto win with 4 Adv.Fighters, 2 Fighters, 3 L.Fighters and 2 S.Bombers remaining. Battle score for attacker is 50
                Casualties for Yamamoto: 4 Fighters
                Casualties for Americans: 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser and 2 Destroyers
    
        Non Combat Move - Yamamoto
            4 Adv.Fighters, 2 Fighters, 3 L.Fighters and 2 S.Bombers moved from 86 Sea Zone to Kyushu
    
        Place Units - Yamamoto
            3 Fighters placed in Manila
            2 Adv.Fighters and 1 Fighter placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 2.83
    Americans : 0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Chinese round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Chinese
            1 Elite, 7 Infantrys and 1 Tank moved from Hsining to W.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in W.Qinghai
                Chinese attack with 1 Elite, 7 Infantrys and 1 Tank
                Germans defend with 9 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs
                    Chinese roll dice for 1 Elite, 7 Infantrys and 1 Tank in W.Qinghai, round 2 : 1/9 hits, 2.00 expected hits
                    Germans roll dice for 9 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 2 : 5/16 hits, 5.17 expected hits
                    1 ArmoredCar owned by the Germans and 5 Infantrys owned by the Chinese lost in W.Qinghai
                    Chinese roll dice for 1 Elite, 2 Infantrys and 1 Tank in W.Qinghai, round 3 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 8 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 3 : 3/15 hits, 5.00 expected hits
                    1 ArmoredCar owned by the Germans, 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in W.Qinghai
                    Chinese roll dice for 1 Tank in W.Qinghai, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 4 : 4/14 hits, 4.83 expected hits
                    1 Tank owned by the Chinese lost in W.Qinghai
                Germans win with 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs remaining. Battle score for attacker is -14
                Casualties for Chinese: 1 Elite, 7 Infantrys and 1 Tank
                Casualties for Germans: 2 ArmoredCars
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Chinese : -1.67
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Hisaichi round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Hisaichi
            1 L.Fighter moved from Szechwan to E.Qinghai
            1 Infantry moved from Lanchow to E.Qinghai
            1 Fighter moved from Szechwan to E.Qinghai
            1 Adv.Fighter, 4 Artillerys, 1 Fighter, 33 Infantrys and 1 Marine moved from Szechwan to Yunnan
            1 Artillery, 3 Elites and 7 Infantrys moved from Hupeh to Kweichow
            6 Infantrys moved from Anhwei to Hupeh
            3 Tanks moved from Shantung to Hupeh
            20 Infantrys moved from Changchun to Kirin
            21 Infantrys moved from Kirin to Liaoning
            30 Infantrys moved from Liaoning to Peking
            2 Artillerys and 26 Infantrys moved from Peking to Shantung
            2 Artillerys and 26 Infantrys moved from Shantung to Anhwei
            6 Artillerys, 2 Elites and 28 Infantrys moved from East Gobi to Suiyuan
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from Ayan to Okhotsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 8 Infantrys, 5 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Yunnan
                Hisaichi attack with 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 33 Infantrys and 1 Marine
                Americans defend with 1 Marine; Anzac defend with 1 Elite and 15 Infantrys; Dutch defend with 13 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 33 Infantrys and 1 Marine in Yunnan, round 2 : 8/40 hits, 8.83 expected hits
                    Chinese roll dice for 1 Elite, 28 Infantrys and 1 Marine in Yunnan, round 2 : 14/30 hits, 10.00 expected hits
                    8 Infantrys owned by the Anzac and 14 Infantrys owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 19 Infantrys and 1 Marine in Yunnan, round 3 : 10/26 hits, 6.50 expected hits
                    Chinese roll dice for 1 Elite, 20 Infantrys and 1 Marine in Yunnan, round 3 : 6/22 hits, 7.33 expected hits
                    7 Infantrys owned by the Anzac, 3 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 13 Infantrys and 1 Marine in Yunnan, round 4 : 3/20 hits, 5.50 expected hits
                    Chinese roll dice for 1 Elite, 10 Infantrys and 1 Marine in Yunnan, round 4 : 5/12 hits, 4.00 expected hits
                    3 Infantrys owned by the Dutch and 5 Infantrys owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 8 Infantrys and 1 Marine in Yunnan, round 5 : 1/15 hits, 4.67 expected hits
                    Chinese roll dice for 1 Elite, 7 Infantrys and 1 Marine in Yunnan, round 5 : 2/9 hits, 3.00 expected hits
                    1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 6 Infantrys and 1 Marine in Yunnan, round 6 : 6/13 hits, 4.33 expected hits
                    Chinese roll dice for 1 Elite, 6 Infantrys and 1 Marine in Yunnan, round 6 : 2/8 hits, 2.67 expected hits
                    6 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 4 Infantrys and 1 Marine in Yunnan, round 7 : 6/11 hits, 4.00 expected hits
                    Chinese roll dice for 1 Elite and 1 Marine in Yunnan, round 7 : 0/2 hits, 0.67 expected hits
                    1 Marine owned by the Americans and 1 Elite owned by the Anzac lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 29 Infantrys
                Casualties for Anzac: 1 Elite and 15 Infantrys
                Casualties for Dutch: 13 Infantrys
                Casualties for Americans: 1 Marine
            Battle in E.Qinghai
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 L.Fighter
                Americans defend with 1 Marine
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 L.Fighter in E.Qinghai, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Marine in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in E.Qinghai
                Hisaichi win, taking E.Qinghai from Chinese with 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
    
        Non Combat Move - Hisaichi
            1 L.Fighter moved from E.Qinghai to Hupeh
            1 Fighter moved from E.Qinghai to Shensi
            1 Adv.Fighter and 1 Fighter moved from Yunnan to Hupeh
    
        Place Units - Hisaichi
            1 Bunker and 8 Infantrys placed in Changchun
            3 Tanks placed in Hupeh
            3 Mech.Infs placed in Shantung
            2 Mech.Infs placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Chinese : 1.00
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - British
            1 ArmoredCar, 11 Infantrys and 3 Tanks moved from Cairo to Lower Egypt
            1 Mech.Inf moved from Mersa Matruh to Tripoli
            1 Mech.Inf moved from New Valley to Tripoli
            1 Mech.Inf moved from Nubia to Lower Egypt
    
        Combat - British
            Battle in Lower Egypt
                British attack with 1 ArmoredCar, 11 Infantrys, 1 Mech.Inf and 3 Tanks
                Italians defend with 2 Fighters and 4 HeavyTanks
                    British roll dice for 1 ArmoredCar, 11 Infantrys, 1 Mech.Inf and 3 Tanks in Lower Egypt, round 2 : 6/16 hits, 4.17 expected hits
                    Italians roll dice for 2 Fighters and 4 HeavyTanks in Lower Egypt, round 2 : 2/6 hits, 3.67 expected hits
                    4 HeavyTanks owned by the Italians, 2 Fighters owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 ArmoredCar, 9 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 40
                Casualties for British: 2 Infantrys
                Casualties for Italians: 2 Fighters and 4 HeavyTanks
            Battle in Tripoli
                British attack with 2 Mech.Infs
                Italians defend with 1 Artillery
                    British roll dice for 2 Mech.Infs in Tripoli, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Tripoli, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Mech.Infs in Tripoli, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Tripoli, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli
                British win, taking Tripoli from Italians with 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for British: 1 Mech.Inf
                Casualties for Italians: 1 Artillery
    
        Non Combat Move - British
            18 Infantrys moved from Baluchistan to E.Iran
            18 Infantrys moved from Rajputana to Baluchistan
            1 Infantry moved from Bombay to Rajputana
    
        Turn Complete - British
            British collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    British : 1.50
    Italians : -1.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Anzac round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Anzac
            18 Infantrys and 1 Marine moved from Sikang to W.Qinghai
            12 Infantrys and 1 Marine moved from N.Thailand to Yunnan
            1 Infantry moved from N.French Indochina to Yunnan
    
        Purchase Units - Anzac
            Anzac buy 16 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Yunnan
                Anzac attack with 13 Infantrys and 1 Marine
                Hisaichi defend with 4 Artillerys, 4 Infantrys and 1 Marine
                    Anzac roll dice for 13 Infantrys and 1 Marine in Yunnan, round 2 : 4/14 hits, 2.67 expected hits
                    Hisaichi roll dice for 4 Artillerys, 4 Infantrys and 1 Marine in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
                    3 Infantrys owned by the Anzac and 4 Infantrys owned by the Hisaichi lost in Yunnan
                    Anzac roll dice for 10 Infantrys and 1 Marine in Yunnan, round 3 : 2/11 hits, 2.17 expected hits
                    Hisaichi roll dice for 4 Artillerys and 1 Marine in Yunnan, round 3 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Yunnan
                    Anzac roll dice for 7 Infantrys and 1 Marine in Yunnan, round 4 : 1/8 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Marine in Yunnan, round 4 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Yunnan
                    Anzac roll dice for 5 Infantrys and 1 Marine in Yunnan, round 5 : 0/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Marine in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 5 Infantrys and 1 Marine in Yunnan, round 6 : 1/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Marine in Yunnan, round 6 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Yunnan
                    Anzac roll dice for 4 Infantrys and 1 Marine in Yunnan, round 7 : 1/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Marine in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Hisaichi lost in Yunnan
                Anzac win, taking Yunnan from Hisaichi with 4 Infantrys and 1 Marine remaining. Battle score for attacker is 10
                Casualties for Anzac: 9 Infantrys
                Casualties for Hisaichi: 4 Artillerys, 4 Infantrys and 1 Marine
            Battle in W.Qinghai
                Anzac attack with 18 Infantrys and 1 Marine
                Germans defend with 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs
                    Anzac roll dice for 18 Infantrys and 1 Marine in W.Qinghai, round 2 : 6/19 hits, 3.50 expected hits
                    Germans roll dice for 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 2 : 5/14 hits, 4.83 expected hits
                    5 Infantrys owned by the Anzac and 6 ArmoredCars owned by the Germans lost in W.Qinghai
                    Anzac roll dice for 13 Infantrys and 1 Marine in W.Qinghai, round 3 : 2/14 hits, 2.67 expected hits
                    Germans roll dice for 1 ArmoredCar, 4 HeavyTanks and 3 Mech.Infs in W.Qinghai, round 3 : 2/8 hits, 3.83 expected hits
                    2 Infantrys owned by the Anzac, 1 ArmoredCar owned by the Germans and 1 Mech.Inf owned by the Germans lost in W.Qinghai
                    Anzac roll dice for 11 Infantrys and 1 Marine in W.Qinghai, round 4 : 3/12 hits, 2.33 expected hits
                    Germans roll dice for 4 HeavyTanks and 2 Mech.Infs in W.Qinghai, round 4 : 2/6 hits, 3.33 expected hits
                    2 Infantrys owned by the Anzac, 1 HeavyTank owned by the Germans and 2 Mech.Infs owned by the Germans lost in W.Qinghai
                    Anzac roll dice for 9 Infantrys and 1 Marine in W.Qinghai, round 5 : 2/10 hits, 2.00 expected hits
                    Germans roll dice for 3 HeavyTanks in W.Qinghai, round 5 : 1/3 hits, 2.00 expected hits
                    1 Infantry owned by the Anzac and 2 HeavyTanks owned by the Germans lost in W.Qinghai
                    Anzac roll dice for 8 Infantrys and 1 Marine in W.Qinghai, round 6 : 0/9 hits, 1.83 expected hits
                    Germans roll dice for 1 HeavyTank in W.Qinghai, round 6 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in W.Qinghai
                    Anzac roll dice for 7 Infantrys and 1 Marine in W.Qinghai, round 7 : 1/8 hits, 1.67 expected hits
                    Germans roll dice for 1 HeavyTank in W.Qinghai, round 7 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 HeavyTank owned by the Germans lost in W.Qinghai
                Anzac win, taking W.Qinghai from Germans with 6 Infantrys and 1 Marine remaining. Battle score for attacker is 50
                Casualties for Anzac: 12 Infantrys
                Casualties for Germans: 7 ArmoredCars, 4 HeavyTanks and 3 Mech.Infs
    
        Non Combat Move - Anzac
            10 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
            6 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Tanks moved from Broome to 67 Sea Zone
            2 Tanks and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
            14 Infantrys moved from Java to 110 Sea Zone
            1 Battleship, 3 Destroyers, 14 Infantrys, 2 Tanks and 8 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 105 Sea Zone
            16 Infantrys and 2 Tanks moved from 105 Sea Zone to S.Thailand
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            3 Transports moved from 67 Sea Zone to 70 Sea Zone
            6 Infantrys moved from New South Wales to 70 Sea Zone
            6 Infantrys and 3 Transports moved from 70 Sea Zone to 67 Sea Zone
            6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            13 Infantrys moved from 67 Sea Zone to Java
            3 Infantrys moved from Port Moresby to West Papua
            6 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Townsville
            2 Infantrys and 1 Marine placed in Broome
            6 Infantrys placed in Canberra
            2 Infantrys placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    Hisaichi : 1.67
    Anzac : -1.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dutch round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Dutch
            1 Infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Hisaichi
            1 Infantry moved from Sikang to Lanchow
                  Chinese take Lanchow from Hisaichi
            8 Infantrys moved from Sikang to E.Qinghai
            1 Elite and 11 Infantrys moved from N.Thailand to Yunnan
            2 ArmoredCars and 12 Infantrys moved from S.Thailand to N.Thailand
            2 ArmoredCars moved from N.Thailand to Yunnan
            1 Elite, 4 Infantrys and 1 Marine moved from Bangkok to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            2 Infantrys moved from East And South Borneo to 110 Sea Zone
            9 Infantrys, 1 T.Boat and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            9 Infantrys moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 15 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in E.Qinghai
                Dutch attack with 8 Infantrys
                Hisaichi defend with 1 Infantry
                    Dutch roll dice for 8 Infantrys in E.Qinghai, round 2 : 4/8 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in E.Qinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in E.Qinghai
                Dutch win, taking E.Qinghai from Hisaichi with 7 Infantrys remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Elite and 5 Infantrys placed in Bangkok
            3 Infantrys placed in West Borneo
            2 Infantrys placed in East And South Borneo
            4 Infantrys placed in Banjarmasin
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Dutch : 2.67
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Finns round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Finns
            1 JetFighter, 1 Mech.Inf and 1 Tank moved from Gobi Altai to W.Qinghai
            1 Mech.Inf moved from Khobdo to W.Qinghai
            1 JetFighter moved from Krasnoyarsk to W.Qinghai
            1 Mech.Inf moved from Evenkia to Khobdo
            1 Mot.Inf moved from Tashkent to C.Sinkiang
            1 Artillery and 1 Elite moved from Chimkent to Alma Ata
    
        Purchase Units - Finns
            Finns buy 1 Factory, 1 Fighter, 1 Mech.Inf and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in W.Qinghai
                Finns attack with 2 JetFighters, 2 Mech.Infs and 1 Tank
                Anzac defend with 6 Infantrys and 1 Marine
                    Finns roll dice for 2 JetFighters, 2 Mech.Infs and 1 Tank in W.Qinghai, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 6 Infantrys and 1 Marine in W.Qinghai, round 2 : 1/7 hits, 2.33 expected hits
                    3 Infantrys owned by the Anzac and 1 Mech.Inf owned by the Finns lost in W.Qinghai
                    Finns roll dice for 2 JetFighters, 1 Mech.Inf and 1 Tank in W.Qinghai, round 3 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 3 Infantrys and 1 Marine in W.Qinghai, round 3 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Anzac lost in W.Qinghai
                    Finns roll dice for 2 JetFighters, 1 Mech.Inf and 1 Tank in W.Qinghai, round 4 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 Marine in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Anzac lost in W.Qinghai
                Finns win, taking W.Qinghai from Chinese with 2 JetFighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Finns: 1 Mech.Inf
                Casualties for Anzac: 6 Infantrys and 1 Marine
    
        Non Combat Move - Finns
            2 JetFighters moved from W.Qinghai to Ulan Bator
    
        Place Units - Finns
            1 Tank placed in Ulan Bator
            1 Mech.Inf placed in Evenkia
            1 Fighter placed in Kirov
            1 Factory placed in Yeniseysk
    
        Turn Complete - Finns
            Finns collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Finns : 2.17
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Romanians round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Romanians
            5 Tanks moved from Stalingrad to Kuybyshev
            1 Artillery moved from Kuybyshev to Chimkent
    
        Purchase Units - Romanians
            Romanians buy 2 Adv.Fighters, 1 Bunker and 2 Tanks; Remaining resources: 1 PUs; 
    
        Non Combat Move - Romanians
            1 AAGun moved from Karaganda to Semipalatinsk
            1 AAGun moved from Saratov to Kuybyshev
    
        Place Units - Romanians
            1 Bunker and 2 Tanks placed in Tashkent
            2 Adv.Fighters placed in Stalingrad
    
        Turn Complete - Romanians
            Romanians collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Thai round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 22

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 22
    
        Combat Move - Americans
            2 Infantrys moved from Rio de Oro to Mauritania
            27 Adv.Fighters moved from 34 Sea Zone to E.Morocco
            1 ArmoredCar moved from Hun to S.Tunisia
                  French take S.Tunisia from Italians
            15 ArmoredCars and 2 Tanks moved from Hun to Ghadames
            4 ArmoredCars and 1 Tank moved from Kufra to Lower Egypt
            10 ArmoredCars moved from Kufra to Ghadames
            6 ArmoredCars moved from French Equatorial Africa to New Valley
            1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone
            11 ArmoredCars moved from Argentina to 39 Sea Zone
            6 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            19 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
            8 ArmoredCars moved from Angola to Kenya
            11 ArmoredCars moved from Angola to Equatoria
            19 ArmoredCars moved from 40 Sea Zone to Angola
            1 B.Carrier and 3 Fighters moved from 35 Sea Zone to 40 Sea Zone
            3 ArmoredCars moved from Santiago to Argentina
            2 ArmoredCars moved from N.Chile to Argentina
            2 ArmoredCars moved from Bolivia to Argentina
            2 ArmoredCars moved from Peru to Argentina
            2 ArmoredCars moved from Colombia to Rio De Janeiro
            2 ArmoredCars moved from Venezuela to Rio De Janeiro
            1 Infantry and 3 Marines moved from Sikang to W.Qinghai
            1 Infantry moved from N.Thailand to N.French Indochina
            1 Elite, 1 Infantry and 3 Marines moved from N.Thailand to Yunnan
            4 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
            4 Elites and 4 Infantrys moved from Formosa to 93 Sea Zone
            4 Elites, 4 Infantrys and 8 S.Submarines moved from 93 Sea Zone to 105 Sea Zone
            5 S.Submarines moved from 105 Sea Zone to 93 Sea Zone
            4 Elites and 4 Infantrys moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 20 ArmoredCars, 1 Carrier, 2 Destroyers, 3 Infantrys, 2 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Ghadames
                Americans attack with 25 ArmoredCars and 2 Tanks
                Italians defend with 1 AAGun, 1 Artillery and 1 Infantry
                    Americans roll dice for 25 ArmoredCars and 2 Tanks in Ghadames, round 2 : 15/27 hits, 9.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Ghadames, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in Ghadames
                Americans win, taking Ghadames from Italians with 24 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in W.Qinghai
                Americans attack with 1 Infantry and 3 Marines
                Finns defend with 1 Mech.Inf and 1 Tank
                    Americans roll dice for 1 Infantry and 3 Marines in W.Qinghai, round 2 : 0/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Mech.Inf and 1 Tank in W.Qinghai, round 2 : 2/2 hits, 0.83 expected hits
                    1 Marine owned by the Americans and 1 Infantry owned by the Americans lost in W.Qinghai
                    Americans roll dice for 2 Marines in W.Qinghai, round 3 : 2/2 hits, 1.00 expected hits
                    Finns roll dice for 1 Mech.Inf and 1 Tank in W.Qinghai, round 3 : 1/2 hits, 0.83 expected hits
                    1 Marine owned by the Americans, 1 Mech.Inf owned by the Finns and 1 Tank owned by the Finns lost in W.Qinghai
                Americans win, taking W.Qinghai from Finns with 1 Marine remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Infantry and 2 Marines
                Casualties for Finns: 1 Mech.Inf and 1 Tank
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 Destroyers placed in 35 Sea Zone
            2 S.Submarines placed in 35 Sea Zone
            2 Adv.Fighters and 1 Carrier placed in 93 Sea Zone
            1 Submarine placed in 26 Sea Zone
            2 Infantrys placed in Minamitori
            1 Infantry placed in Wake
            2 ArmoredCars and 1 Tank placed in Hun
            2 ArmoredCars placed in Kufra
            2 ArmoredCars placed in S.Chile
            2 ArmoredCars placed in Argentina
            2 ArmoredCars placed in Rio De Janeiro
            3 ArmoredCars placed in Santiago
            Americans undo move 11.
            Americans undo move 4.
            1 Submarine placed in 39 Sea Zone
            1 ArmoredCar placed in Rio De Janeiro
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars placed in Bolivia
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in Colombia
    
        Turn Complete - Americans
            Americans collect 157 PUs; end with 157 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 5.00
    Finns : 1.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Germans
            5 Mech.Infs moved from Khobdo to W.Qinghai
            1 HeavyTank moved from Krasnoyarsk to E.Sinkiang
            6 Mech.Infs moved from Sibirsky to Khobdo
            1 Infantry moved from Olyokminsk to Yakutsk
            4 ArmoredCars moved from Sverdlovsk to Krasnoyarsk
            10 ArmoredCars moved from Kuybyshev to Azerbaijan
            2 HeavyTanks moved from S.Saudi Arabia to Yemen
            10 ArmoredCars moved from Moscow to Kuybyshev
            8 Artillerys, 10 Elites and 3 Infantrys moved from Galicia to 19 Sea Zone
            4 Adv.Fighters, 8 Artillerys, 9 Battleships, 9 Carriers, 1 Cruiser, 6 Destroyers, 10 Elites, 3 Infantrys, 1 JetFighter, 2 S.Submarines, 5 Submarines and 12 Transports moved from 19 Sea Zone to 16 Sea Zone
            2 Elites moved from Brittany to 20 Sea Zone
            2 Elites and 3 S.Submarines moved from 20 Sea Zone to 16 Sea Zone
            3 Adv.Fighters moved from Wales to 16 Sea Zone
            1 JetFighter moved from Andalusia to 16 Sea Zone
            2 Tanks moved from Catalonia to Andalusia
            3 Elites moved from London to Wales
            3 HeavyTanks moved from London to Scotland
            1 HeavyTank moved from London to Scotland
            1 Artillery moved from London to Wales
            6 Elites moved from London to Wales
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 16 ArmoredCars, 1 Battleship, 2 Bunkers, 1 Carrier, 1 Cruiser, 1 Destroyer, 3 Elites, 4 HeavyTanks, 24 Infantrys, 11 Mech.Infs, 1 S.Submarine, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 5 PUs; 
    
        Combat - Germans
            Battle in Yemen
                Germans attack with 2 HeavyTanks
                Neutral defend with 2 Infantrys
                    Germans roll dice for 2 HeavyTanks in Yemen, round 2 : 1/2 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Yemen
                    Germans roll dice for 2 HeavyTanks in Yemen, round 3 : 2/2 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Yemen, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Yemen
                Germans loses 0 PUs for violating Yemens neutrality.
                Germans win, taking Yemen from Neutral with 2 HeavyTanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in W.Qinghai
                Germans attack with 5 Mech.Infs
                Americans defend with 1 Marine
                    Germans roll dice for 5 Mech.Infs in W.Qinghai, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Marine in W.Qinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans and 1 Mech.Inf owned by the Germans lost in W.Qinghai
                Germans win, taking W.Qinghai from Chinese with 4 Mech.Infs remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Mech.Inf
                Casualties for Americans: 1 Marine
    
        Non Combat Move - Germans
            1 AAGun moved from La Mancha to Navarre
            1 AAGun moved from Madrid to La Mancha
    
        Place Units - Germans
            1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 20 Sea Zone
            1 Battleship, 1 Cruiser and 1 S.Submarine placed in 20 Sea Zone
            2 Adv.Fighters placed in 20 Sea Zone
            1 Bunker and 2 Infantrys placed in Portugal
            1 Bunker placed in Gibraltar
            2 Infantrys placed in Andalusia
            5 ArmoredCars placed in Madrid
            8 Infantrys placed in London
            Germans undo move 1.
            1 Carrier, 1 Destroyer and 1 Transport placed in 20 Sea Zone
            1 Submarine placed in 20 Sea Zone
            3 Elites placed in Wales
            4 Infantrys placed in Manchester
            2 Infantrys placed in Brittany
            6 Infantrys placed in Paris
            10 ArmoredCars placed in Moscow
            1 ArmoredCar placed in Georgia
            5 Mech.Infs placed in Sverdlovsk
            6 Mech.Infs placed in Sibirsky
            4 HeavyTanks placed in Urumqi
            2 Tanks placed in N.Saudi Arabia
    
        Turn Complete - Germans
            Germans collect 245 PUs; end with 250 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Neutral : -1.00
    Chinese : 0.67
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Italians
            1 Artillery and 2 Infantrys moved from S.Algeria to S.Tunisia
            6 Artillerys, 2 HeavyTanks and 17 Infantrys moved from S.Algeria to N.Tunisia
            1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
            2 T.Boats moved from 48 Sea Zone to 51 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Palestine
    
        Purchase Units - Italians
            Italians buy 1 AAGun, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Fighter and 15 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in S.Tunisia
                Italians attack with 1 Artillery and 2 Infantrys
                Americans defend with 1 ArmoredCar
                    Italians roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 ArmoredCar in S.Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 Bunker placed in Palestine
            5 Infantrys placed in Lombardy
            1 AAGun and 9 Infantrys placed in Rome
            1 Fighter and 1 Infantry placed in Syria
            1 Carrier and 1 Destroyer placed in 52 Sea Zone
    
        Turn Complete - Italians
            Italians collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    French : -0.17
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - French
            1 Infantry moved from Keewatin to Baffin
                  French take Baffin from Germans
            1 Infantry moved from E.Morocco to S.Algeria
                  French take S.Algeria from Italians
            1 Fighter moved from South Atlantic USA to Montreal
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter and 1 Tank placed in Churchill
            1 Infantry and 1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    Japan is attacking the US fleet. 10 hits round one. Will you use your subs as hits?

    10hits.tsvg


  • 2020 2019 2018 2017 '16 '15 '14 '13

    @Whackamatt i trust your choices.


  • 2020 2018 2017 '15

    TripleA Turn Summary: Yamamoto round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Yamamoto
            4 Adv.Fighters, 3 L.Fighters and 2 S.Bombers moved from Kyushu to 93 Sea Zone
            3 Fighters moved from Manila to 93 Sea Zone
            2 Adv.Fighters moved from Davao to 93 Sea Zone
            1 Fighter moved from Davao to 93 Sea Zone
            2 Fighters moved from Kyushu to 93 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 Fighters; Remaining resources: 4 PUs; 
    
        Combat - Yamamoto
            Battle in 93 Sea Zone
                Yamamoto attack with 6 Adv.Fighters, 6 Fighters, 3 L.Fighters and 2 S.Bombers
                Americans defend with 4 Adv.Fighters, 2 Battleships, 2 Carriers and 5 S.Submarines
                    Yamamoto roll dice for 6 Adv.Fighters, 6 Fighters, 3 L.Fighters and 2 S.Bombers in 93 Sea Zone, round 2 : 10/17 hits, 8.17 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Americans roll dice for 4 Adv.Fighters, 2 Battleships and 2 Carriers in 93 Sea Zone, round 2 : 6/8 hits, 5.00 expected hits
                    2 Carriers owned by the Americans, 4 Adv.Fighters owned by the Americans, 2 S.Submarines owned by the Americans and 6 Fighters owned by the Yamamoto lost in 93 Sea Zone
                3 S.Submarines owned by the Americans Submerged
                    Yamamoto roll dice for 6 Adv.Fighters, 3 L.Fighters and 2 S.Bombers in 93 Sea Zone, round 3 : 4/11 hits, 6.17 expected hits
                    Americans roll dice for 2 Battleships in 93 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                1 Adv.Fighter owned by the Yamamoto and 2 Battleships owned by the Americans lost in 93 Sea Zone
                Yamamoto win with 5 Adv.Fighters, 3 L.Fighters and 2 S.Bombers remaining. Battle score for attacker is 70
                Casualties for Yamamoto: 1 Adv.Fighter and 6 Fighters
                Casualties for Americans: 4 Adv.Fighters, 2 Battleships, 2 Carriers and 2 S.Submarines
    
        Non Combat Move - Yamamoto
            5 Adv.Fighters, 3 L.Fighters and 2 S.Bombers moved from 93 Sea Zone to Kyushu
    
        Place Units - Yamamoto
            6 Fighters placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Americans : 0.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Chinese round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 1 Tank; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            1 Bunker and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Hisaichi round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Hisaichi
            6 Artillerys, 2 Elites and 28 Infantrys moved from Suiyuan to Ningsia
            2 Tanks moved from Hupeh to Lanchow
            1 Fighter moved from Shensi to Lanchow
            1 Artillery, 3 Elites and 7 Infantrys moved from Kweichow to Szechwan
            6 Infantrys moved from Hupeh to Szechwan
            4 Tanks moved from Hupeh to Lanchow
            2 Artillerys and 26 Infantrys moved from Anhwei to Hupeh
            2 Mech.Infs moved from Peking to Hupeh
            3 Mech.Infs moved from Shantung to N.French Indochina
            2 Artillerys moved from Shantung to Anhwei
            5 Infantrys moved from Ayan to Okhotsk
            4 Infantrys moved from Okhotsk to Kolyma
            2 Infantrys moved from Kolyma to Koryakia
            4 Infantrys moved from Changchun to Kirin
            4 Infantrys moved from Kirin to Liaoning
            4 Infantrys moved from Liaoning to Peking
            7 Infantrys moved from Peking to Shantung
            3 Infantrys moved from Peking to Shantung
            16 Infantrys moved from Shantung to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy nothing; Remaining resources: 66 PUs; 
    
        Combat - Hisaichi
            Battle in N.French Indochina
                Hisaichi attack with 3 Mech.Infs
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 3 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 1 Artillery, 3 Elites and 13 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 3 Elites and 13 Infantrys in Szechwan, round 2 : 4/17 hits, 3.67 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 1 Artillery, 3 Elites and 13 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Lanchow
                Hisaichi attack with 1 Fighter and 6 Tanks
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 6 Tanks in Lanchow, round 2 : 4/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Lanchow
                Hisaichi win, taking Lanchow from Chinese with 1 Fighter and 5 Tanks remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Tank
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Lanchow to Hupeh
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.00
    French : -0.33
    Chinese : 0.33
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - British
            1 ArmoredCar and 1 Mech.Inf moved from Lower Egypt to Italian East Africa
            3 Tanks moved from Lower Egypt to Italian East Africa
            2 Cruisers moved from 58 Sea Zone to 64 Sea Zone
            3 Transports moved from 60 Sea Zone to 64 Sea Zone
            8 Infantrys moved from Baluchistan to Alma Ata
            3 Artillerys, 1 Elite and 73 Infantrys moved from E.Iran to W.Iran
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 1 Bunker and 26 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 1 ArmoredCar, 1 Mech.Inf and 3 Tanks
                Italians defend with 2 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Mech.Inf and 3 Tanks in Italian East Africa, round 2 : 1/5 hits, 2.17 expected hits
                    Italians roll dice for 2 Infantrys in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Italian East Africa
                    British roll dice for 1 Mech.Inf and 3 Tanks in Italian East Africa, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 3 Tanks remaining. Battle score for attacker is -6
                Casualties for British: 1 ArmoredCar and 1 Mech.Inf
                Casualties for Italians: 2 Infantrys
            Battle in W.Iran
                British attack with 3 Artillerys, 1 Elite and 73 Infantrys
                Germans defend with 1 HeavyTank and 5 Infantrys; Romanians defend with 3 Fighters; Italians defend with 1 AAGun, 9 Bunkers, 1 Elite, 1 Factory, 4 HeavyTanks and 13 Infantrys
                    British roll dice for 3 Artillerys, 1 Elite and 73 Infantrys in W.Iran, round 2 : 10/77 hits, 14.00 expected hits
                Units damaged: 9 Bunkers owned by the Italians
                    Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 18 Infantrys in W.Iran, round 2 : 17/36 hits, 15.67 expected hits
                    1 Infantry owned by the Italians and 17 Infantrys owned by the British lost in W.Iran
                    British roll dice for 3 Artillerys, 1 Elite and 56 Infantrys in W.Iran, round 3 : 10/60 hits, 11.17 expected hits
                    Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 17 Infantrys in W.Iran, round 3 : 16/35 hits, 15.33 expected hits
                    10 Infantrys owned by the Italians and 16 Infantrys owned by the British lost in W.Iran
                    British roll dice for 3 Artillerys, 1 Elite and 40 Infantrys in W.Iran, round 4 : 9/44 hits, 8.50 expected hits
                    Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 7 Infantrys in W.Iran, round 4 : 11/25 hits, 12.00 expected hits
                    1 Elite owned by the Italians, 1 Bunker owned by the Italians, 5 Infantrys owned by the Germans, 2 Infantrys owned by the Italians and 11 Infantrys owned by the British lost in W.Iran
                    British roll dice for 3 Artillerys, 1 Elite and 29 Infantrys in W.Iran, round 5 : 6/33 hits, 6.67 expected hits
                    Italians roll dice for 8 Bunkers, 3 Fighters and 5 HeavyTanks in W.Iran, round 5 : 12/16 hits, 8.83 expected hits
                    6 Bunkers owned by the Italians and 12 Infantrys owned by the British lost in W.Iran
                    British roll dice for 3 Artillerys, 1 Elite and 17 Infantrys in W.Iran, round 6 : 7/21 hits, 4.67 expected hits
                    Italians roll dice for 2 Bunkers, 3 Fighters and 5 HeavyTanks in W.Iran, round 6 : 7/10 hits, 5.83 expected hits
                    3 Fighters owned by the Romanians, 2 HeavyTanks owned by the Italians, 2 Bunkers owned by the Italians and 7 Infantrys owned by the British lost in W.Iran
                    British roll dice for 3 Artillerys, 1 Elite and 10 Infantrys in W.Iran, round 7 : 2/14 hits, 3.50 expected hits
                    Italians roll dice for 3 HeavyTanks in W.Iran, round 7 : 2/3 hits, 2.00 expected hits
                    2 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in W.Iran
                    British roll dice for 3 Artillerys, 1 Elite and 8 Infantrys in W.Iran, round 8 : 3/12 hits, 3.17 expected hits
                    Italians roll dice for 1 HeavyTank in W.Iran, round 8 : 1/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans and 1 Infantry owned by the British lost in W.Iran
                British win, taking W.Iran from Italians with 3 Artillerys, 1 Elite and 7 Infantrys remaining. Battle score for attacker is 20
                Casualties for British: 66 Infantrys
                Casualties for Italians: 9 Bunkers, 1 Elite, 4 HeavyTanks and 13 Infantrys
                Casualties for Germans: 1 HeavyTank and 5 Infantrys
                Casualties for Romanians: 3 Fighters
            Battle in Alma Ata
                British attack with 8 Infantrys
                Finns defend with 1 Artillery and 1 Elite
                    British roll dice for 8 Infantrys in Alma Ata, round 2 : 3/8 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Elite in Alma Ata, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns, 1 Artillery owned by the Finns and 1 Infantry owned by the British lost in Alma Ata
                British win, taking Alma Ata from Romanians with 7 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Infantry
                Casualties for Finns: 1 Artillery and 1 Elite
    
        Non Combat Move - British
            1 Infantry moved from Rajputana to Baluchistan
            4 Infantrys moved from Hyderabad to Rajputana
    
        Place Units - British
            6 Infantrys placed in Cairo
            2 Adv.Fighters and 1 Bunker placed in Montreal
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            5 Infantrys placed in Madras
            6 Infantrys placed in Malaya
            2 Infantrys placed in Cape Town
    
        Turn Complete - British
            British collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.33
    British : -4.00
    Italians : 6.67
    

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Anzac round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Anzac
            4 Infantrys and 1 Marine moved from Yunnan to Sikang
            10 Infantrys and 1 Marine moved from N.Thailand to Yunnan
            16 Infantrys and 2 Tanks moved from S.Thailand to N.Thailand
            2 Tanks moved from N.Thailand to Yunnan
            1 Transport moved from 67 Sea Zone to 122 Sea Zone
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Infantrys moved from 122 Sea Zone to New South Wales
            7 Transports moved from 105 Sea Zone to 110 Sea Zone
            13 Infantrys moved from Java to 110 Sea Zone
            13 Infantrys and 7 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Marine moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 67 Sea Zone to 105 Sea Zone
            2 Transports moved from 105 Sea Zone to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            3 Transports moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            2 Transports moved from 67 Sea Zone to 70 Sea Zone
            4 Infantrys moved from New South Wales to 70 Sea Zone
            4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from New South Wales to South Australia
            6 Infantrys moved from Canberra to New South Wales
            14 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand
            10 Infantrys moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 17 Infantrys; Remaining resources: 2 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            6 Infantrys placed in Canberra
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dutch round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Dutch
            1 Infantry moved from E.Qinghai to Gobi Altai
                  Dutch take Gobi Altai from Romanians
            4 Infantrys moved from E.Qinghai to W.Qinghai
            2 ArmoredCars moved from Yunnan to W.Qinghai
            1 Elite and 11 Infantrys moved from Yunnan to Sikang
            12 Infantrys moved from N.Thailand to Yunnan
            1 Elite, 14 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
            1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from East And South Borneo to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from West Borneo to 110 Sea Zone
            1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            8 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Malaya
            8 Infantrys moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Dutch
            Dutch buy 15 Infantrys; Remaining resources: 3 PUs; 
    
        Combat - Dutch
            Battle in W.Qinghai
                Dutch attack with 2 ArmoredCars and 4 Infantrys
                Germans defend with 4 Mech.Infs
                    Dutch roll dice for 2 ArmoredCars and 4 Infantrys in W.Qinghai, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 4 Mech.Infs in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                2 Mech.Infs owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai
                    Dutch roll dice for 2 ArmoredCars and 3 Infantrys in W.Qinghai, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 Mech.Infs in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai
                    Dutch roll dice for 2 ArmoredCars and 2 Infantrys in W.Qinghai, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in W.Qinghai
                Dutch win, taking W.Qinghai from Germans with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 20
                Casualties for Dutch: 2 Infantrys
                Casualties for Germans: 4 Mech.Infs
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            6 Infantrys placed in Bangkok
            3 Infantrys placed in West Borneo
            2 Infantrys placed in East And South Borneo
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 34 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Dutch : 0.50
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Finns round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Finns
            1 Mech.Inf moved from Evenkia to Khobdo
            1 Mot.Inf moved from C.Sinkiang to Gobi Altai
            1 Mech.Inf moved from Khobdo to Gobi Altai
            2 JetFighters and 1 Tank moved from Ulan Bator to Gobi Altai
            1 Fighter moved from Kirov to C.Sinkiang
    
        Purchase Units - Finns
            Finns buy 1 Adv.Fighter and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Gobi Altai
                Finns attack with 2 JetFighters, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
                Dutch defend with 1 Infantry
                    Finns roll dice for 2 JetFighters, 1 Mech.Inf, 1 Mot.Inf and 1 Tank in Gobi Altai, round 2 : 2/5 hits, 2.33 expected hits
                    Dutch roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Gobi Altai
                Finns win, taking Gobi Altai from Dutch with 2 JetFighters, 1 Mech.Inf, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Finns
            2 JetFighters moved from Gobi Altai to Khobdo
    
        Place Units - Finns
            1 Mech.Inf placed in Ulan Bator
            1 Mech.Inf placed in Evenkia
            1 Mech.Inf placed in Yeniseysk
            1 Adv.Fighter placed in Kirov
    
        Turn Complete - Finns
            Finns collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.33
    Dutch : -0.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Romanians round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Romanians
            2 Artillerys moved from Chimkent to Alma Ata
            4 ArmoredCars and 9 Tanks moved from Tashkent to Alma Ata
            6 Artillerys, 1 Elite and 2 Infantrys moved from Tashkent to Uzbekistan
            2 Adv.Fighters moved from Stalingrad to Uzbekistan
            5 Tanks moved from Kuybyshev to Alma Ata
    
        Purchase Units - Romanians
            Romanians buy 2 Factorys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Alma Ata
                Romanians attack with 4 ArmoredCars, 2 Artillerys and 14 Tanks
                British defend with 7 Infantrys
                    Romanians roll dice for 4 ArmoredCars, 2 Artillerys and 14 Tanks in Alma Ata, round 2 : 8/20 hits, 9.00 expected hits
                    British roll dice for 7 Infantrys in Alma Ata, round 2 : 2/7 hits, 2.33 expected hits
                    2 ArmoredCars owned by the Romanians and 7 Infantrys owned by the British lost in Alma Ata
                Romanians win, taking Alma Ata from British with 2 ArmoredCars, 2 Artillerys and 14 Tanks remaining. Battle score for attacker is 6
                Casualties for Romanians: 2 ArmoredCars
                Casualties for British: 7 Infantrys
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Infantrys placed in Tashkent
            1 Factory placed in Uzbekistan
            1 Factory placed in Chimkent
    
        Turn Complete - Romanians
            Romanians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.00
    British : -0.33
    

    Savegame


  • 2020 2018 2017 '15

    TripleA Turn Summary: Thai round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 23

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 23
    
        Combat Move - Americans
            24 ArmoredCars and 2 Tanks moved from Ghadames to S.Tunisia
            2 ArmoredCars and 1 Tank moved from Hun to S.Tunisia
            2 ArmoredCars moved from Kufra to Lower Egypt
            6 ArmoredCars moved from New Valley to Lower Egypt
            11 ArmoredCars moved from Equatoria to New Valley
            8 ArmoredCars moved from Kenya to Nubia
            19 ArmoredCars moved from Angola to Equatoria
            4 Infantrys and 1 Marine moved from N.Thailand to N.French Indochina
            1 Elite, 1 Infantry and 3 Marines moved from Yunnan to Kweichow
            4 Elites and 4 Infantrys moved from S.Thailand to N.Thailand
            1 S.Submarine moved from 35 Sea Zone to 15 Sea Zone
            1 S.Bomber moved from E.Morocco to S.Tunisia
            27 Adv.Fighters moved from E.Morocco to 29 Sea Zone
            9 B.Carriers, 2 Battleships, 2 Cruisers, 5 Destroyers, 4 Submarines and 3 Transports moved from 34 Sea Zone to 29 Sea Zone
            2 Destroyers and 1 S.Submarine moved from 35 Sea Zone to 29 Sea Zone
            1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone
            11 ArmoredCars moved from Argentina to 39 Sea Zone
            5 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            3 ArmoredCars moved from Santiago to Argentina
            2 ArmoredCars moved from N.Chile to Argentina
            2 ArmoredCars moved from Bolivia to Argentina
            2 ArmoredCars moved from Peru to Argentina
            2 ArmoredCars moved from Colombia to Rio De Janeiro
            5 Infantrys moved from South Atlantic USA to Northeast USA
    
        Purchase Units - Americans
            Americans buy 6 Adv.Fighters, 15 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in S.Tunisia
                Americans attack with 26 ArmoredCars, 1 S.Bomber and 3 Tanks
                Italians defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 26 ArmoredCars, 1 S.Bomber and 3 Tanks in S.Tunisia, round 2 : 10/30 hits, 11.00 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in S.Tunisia
                Americans win, taking S.Tunisia from Italians with 26 ArmoredCars, 1 S.Bomber and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in N.French Indochina
                Americans attack with 4 Infantrys and 1 Marine
                Hisaichi defend with 3 Mech.Infs
                    Americans roll dice for 4 Infantrys and 1 Marine in N.French Indochina, round 2 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Americans lost in N.French Indochina
                    Americans roll dice for 1 Infantry and 1 Marine in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in N.French Indochina
                    Americans roll dice for 1 Marine in N.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 4 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Marine in N.French Indochina, round 5 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 5 : 2/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans lost in N.French Indochina
                Hisaichi win with 3 Mech.Infs remaining. Battle score for attacker is -12
                Casualties for Americans: 4 Infantrys and 1 Marine
            Battle in Kweichow
                Americans attack with 1 Elite, 1 Infantry and 3 Marines
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 1 Elite, 1 Infantry and 3 Marines in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kweichow
                Americans win, taking Kweichow from Hisaichi with 1 Elite, 1 Infantry and 3 Marines remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Americans
            1 Submarine moved from 39 Sea Zone to 40 Sea Zone
            1 S.Bomber moved from S.Tunisia to E.Morocco
    
        Place Units - Americans
            15 Mech.Infs placed in Washington
            6 Adv.Fighters placed in South Central USA
            1 Submarine placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 157 PUs; end with 157 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Hisaichi : 1.67
    Americans : -4.83
    

    Savegame


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