• '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 Destroyer
            EDIT: Removing units owned by Americans from Woleai: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Lanchow: 1 Infantry
            EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for British from 100 to 97
                EDIT: Turning off Edit Mode
            1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Elite and 1 Infantry moved from Davao to 107 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Elite and 1 Infantry moved from 108 Sea Zone to Woleai
                  Yamamoto take Woleai from Americans
            1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Elite and 3 Infantrys moved from Davao to 107 Sea Zone
            2 Battleships, 1 Carrier, 1 Cruiser and 2 Destroyers moved from 111 Sea Zone to 93 Sea Zone
            1 B.Transport, 1 Elite and 3 Infantrys moved from 107 Sea Zone to 93 Sea Zone
            1 Elite and 3 Infantrys moved from 93 Sea Zone to Kyushu
            1 Artillery, 1 Elite and 1 Marine moved from Tokyo to Tohoku
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            1 Carrier, 3 Destroyers, 2 Fighters, 2 T.Boats and 4 Transports moved from 85 Sea Zone to 93 Sea Zone
            3 Infantrys moved from N.French Indochina to Yunnan
            3 Infantrys moved from Kwangtung to Hong Kong
            3 Infantrys moved from Kwangtung to Kwangsi
            2 Infantrys moved from Kweichow to Yunnan
            2 ArmoredCars moved from Yunnan to Lanchow
                  Yamamoto take Lanchow from Chinese
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Bunkers, 1 Destroyer, 9 Infantrys, 2 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            1 Bunker and 4 Tanks placed in Davao
            1 Bunker placed in Tohoku
            1 Bunker placed in Hokkaido
            1 Bunker placed in Kyushu
            8 Infantrys placed in Tokyo
            1 Destroyer and 2 S.Submarines placed in 93 Sea Zone
            1 Infantry placed in Kwangsi
    
        Turn Complete - Yamamoto
            Yamamoto collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    Sorry for the edits. Apparently when I hit upload, it actually didn’t. Then I closed the file and moved on. Came back and said, “Didn’t I do this turn already?” Yep. I had the dice results in my email, but no posted file! So now I’m checking to confirm its uploaded before closing Triple A.


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            2 Artillerys and 1 Infantry moved from E.Qinghai to Lanchow
            2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Ningsia to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank
                Hisaichi defend with 1 ArmoredCar and 9 Tanks
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Suiyuan, round 2 : 2/10 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 9 Tanks in Suiyuan, round 2 : 5/10 hits, 4.67 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 4 Infantrys owned by the Chinese lost in Suiyuan
                1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Tank retreated to Ningsia
                Hisaichi win with 8 Tanks remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 ArmoredCar and 4 Infantrys
                Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
            Battle in Lanchow
                Chinese attack with 2 Artillerys and 1 Infantry
                Yamamoto defend with 2 ArmoredCars
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 ArmoredCars in Lanchow, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Lanchow
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 4 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Lanchow
                Chinese win, taking Lanchow from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 2 ArmoredCars
    
        Non Combat Move - Chinese
            1 Tank moved from Hsining to Ningsia
            4 Infantrys moved from Gobi Altai to Ningsia
            5 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Yamamoto : -0.67
    Chinese : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            3 Mech.Infs moved from Peking to Ningsia
            3 Mech.Infs moved from Shantung to Ningsia
            8 Tanks moved from Suiyuan to Ningsia
            1 ArmoredCar moved from Shensi to Ningsia
            1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
            15 Infantrys moved from Heilungchiang to Chita
            7 Infantrys moved from Kirin to Heilungchiang
            4 Infantrys moved from Liaoning to Heilungchiang
            6 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Yunnan to Ningsia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 1 Elite, 1 Factory, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 76 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Submarine
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Ningsia
                Hisaichi attack with 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks
                Chinese defend with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks in Ningsia, round 2 : 8/16 hits, 6.67 expected hits
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Ningsia, round 2 : 2/10 hits, 3.50 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia
                    Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 8 Tanks in Ningsia, round 3 : 8/14 hits, 6.00 expected hits
                    Chinese roll dice for 2 Tanks in Ningsia, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 1 Fighter, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 1 ArmoredCar and 3 Mech.Infs
                Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ningsia to Suiyuan
            1 AAGun moved from Heilungchiang to Chita
            1 Infantry moved from Khabarovsk to Heilungchiang
            1 Adv.Fighter moved from 76 Sea Zone to Chita
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            1 Factory placed in Hupeh
            8 Infantrys placed in Changchun
            4 Infantrys placed in Liaoning
            1 Elite and 2 Mech.Infs placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 4.00
    Americans : -0.33
    Chinese : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            3 Mech.Infs moved from Peking to Ningsia
            3 Mech.Infs moved from Shantung to Ningsia
            8 Tanks moved from Suiyuan to Ningsia
            1 ArmoredCar moved from Shensi to Ningsia
            1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
            15 Infantrys moved from Heilungchiang to Chita
            7 Infantrys moved from Kirin to Heilungchiang
            4 Infantrys moved from Liaoning to Heilungchiang
            6 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Yunnan to Ningsia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 1 Elite, 1 Factory, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 76 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Submarine
                Americans defend with 1 Destroyer
                    Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Ningsia
                Hisaichi attack with 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks
                Chinese defend with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks in Ningsia, round 2 : 8/16 hits, 6.67 expected hits
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Ningsia, round 2 : 2/10 hits, 3.50 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia
                    Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 8 Tanks in Ningsia, round 3 : 8/14 hits, 6.00 expected hits
                    Chinese roll dice for 2 Tanks in Ningsia, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 1 Fighter, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 1 ArmoredCar and 3 Mech.Infs
                Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ningsia to Suiyuan
            1 AAGun moved from Heilungchiang to Chita
            1 Infantry moved from Khabarovsk to Heilungchiang
            1 Adv.Fighter moved from 76 Sea Zone to Chita
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            1 Factory placed in Hupeh
            8 Infantrys placed in Changchun
            4 Infantrys placed in Liaoning
            1 Elite and 2 Mech.Infs placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 61 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 67 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by Hisaichi to 66 Sea Zone: 1 T.Boat
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : 4.00
    Americans : -0.33
    Chinese : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery moved from W.Iran to 58 Sea Zone
            1 Elite moved from W.Iran to 58 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Elite moved from 57 Sea Zone to Palestine
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
            3 Infantrys moved from W.Iran to 58 Sea Zone
            1 Infantry moved from Iraq to 58 Sea Zone
            2 Cruisers, 4 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            4 Infantrys moved from 57 Sea Zone to Palestine
            1 Fighter moved from Darfur to Palestine
            2 Tanks moved from Cairo to Palestine
            1 Artillery and 1 Infantry moved from South Africa to Mozambique
            1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            6 Infantrys moved from Madras to Hyderabad
            1 Artillery and 1 Infantry moved from Rajputana to 59 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Palestine
            2 Tanks moved from Cairo to Palestine
    
        Purchase Units - British
            British buy 2 ArmoredCars, 5 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Palestine
                British attack with 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks
                Italians defend with 1 Elite and 5 HeavyTanks
                    British roll dice for 2 Cruisers in Palestine, round 2 : 2/2 hits, 1.00 expected hits
                    1 HeavyTank owned by the Italians and 1 Elite owned by the Italians lost in Palestine
                    British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks in Palestine, round 2 : 3/13 hits, 4.50 expected hits
                    Italians roll dice for 4 HeavyTanks in Palestine, round 2 : 2/4 hits, 2.67 expected hits
                    3 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in Palestine
                    British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks in Palestine, round 3 : 5/11 hits, 4.17 expected hits
                    Italians roll dice for 1 HeavyTank in Palestine, round 3 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 34
                Casualties for Italians: 1 Elite and 5 HeavyTanks
                Casualties for British: 2 Infantrys
            Battle in Burma
                British attack with 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks
                Thai defend with 2 ArmoredCars, 2 Elites and 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks in Burma, round 2 : 8/26 hits, 5.83 expected hits
                    Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 2 : 1/5 hits, 1.33 expected hits
                    1 Infantry owned by the Thai, 2 Elites owned by the Thai, 2 ArmoredCars owned by the Thai and 1 Infantry owned by the British lost in Burma
                British win, taking Burma from Thai with 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for British: 1 Infantry
                Casualties for Thai: 2 ArmoredCars, 2 Elites and 1 Infantry
            Battle in Mozambique
                British attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from Palestine to Lower Egypt
    
        Place Units - British
            4 S.Submarines placed in 18 Sea Zone
            4 S.Submarines placed in 18 Sea Zone
            2 ArmoredCars and 3 Infantrys placed in Delhi
            2 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    British : 2.83
    Italians : -1.33
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            2 ArmoredCars moved from South Australia to Broome
            4 Mech.Infs and 6 Tanks moved from Western Australia to Broome
            1 Adv.Fighter moved from Townsville to 70 Sea Zone
            1 Fighter moved from Townsville to 108 Sea Zone
            2 Transports moved from 122 Sea Zone to 114 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 70 Sea Zone
                Anzac attack with 1 Adv.Fighter
                Thai defend with 1 Transport
                    Anzac roll dice for 1 Adv.Fighter in 70 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Transport in 70 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai and 1 Adv.Fighter owned by the Anzac lost in 70 Sea Zone
                Thai win with no units remaining. Battle score for attacker is -4
                Casualties for Anzac: 1 Adv.Fighter
                Casualties for Thai: 1 Transport
            Battle in 108 Sea Zone
                Anzac attack with 1 Fighter
                Yamamoto defend with 1 Transport
                    Anzac roll dice for 1 Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 108 Sea Zone
                Anzac win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Broome
                Anzac attack with 2 ArmoredCars, 4 Mech.Infs and 6 Tanks
                Yamamoto defend with 1 AAGun, 1 Factory and 3 Infantrys
                    Anzac roll dice for 2 ArmoredCars, 4 Mech.Infs and 6 Tanks in Broome, round 2 : 5/12 hits, 5.00 expected hits
                    Yamamoto roll dice for 3 Infantrys in Broome, round 2 : 2/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Anzac lost in Broome
                Anzac win, taking Broome from Yamamoto with 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is -2
                Casualties for Anzac: 2 ArmoredCars
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Anzac
            1 Fighter moved from 108 Sea Zone to West Papua
            1 Elite and 2 Infantrys moved from Northern Territory to Western Australia
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.83
    Anzac : 1.17
    Thai : 0.83
    

    Savegame


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Adv.Fighter and 3 Fighters moved from West Borneo to 105 Sea Zone
            1 Elite and 3 Infantrys moved from Mauritania to W.Morocco
            1 Tank moved from E.Morocco to N.Algeria
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in N.Algeria
                Dutch attack with 1 Tank
                Italians defend with 1 Infantry
                    Dutch roll dice for 1 Tank in N.Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in N.Algeria
                Dutch win, taking N.Algeria from Italians with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in 105 Sea Zone
                Dutch attack with 1 Adv.Fighter and 3 Fighters
                Thai defend with 1 Destroyer and 2 Transports
                    Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Thai lost in 105 Sea Zone
                    Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
                    Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Thai lost in 105 Sea Zone
                    Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 4 : 3/4 hits, 1.50 expected hits
                    Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Thai lost in 105 Sea Zone
                Dutch win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 20
                Casualties for Thai: 1 Destroyer and 2 Transports
    
        Non Combat Move - Dutch
            1 Adv.Fighter and 3 Fighters moved from 105 Sea Zone to West Borneo
            1 Infantry moved from British Borneo to West Borneo
    
        Place Units - Dutch
            1 Adv.Fighter and 1 Fighter placed in West Borneo
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Thai : -1.50
    Dutch : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Fighter, 17 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Fighter moved from Tampere to Helsinki
    
        Purchase Units - Finns
            Finns buy 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Tampere
                Finns attack with 17 Infantrys and 1 Tank
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Finns roll dice for 17 Infantrys and 1 Tank in Tampere, round 2 : 4/18 hits, 3.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Tampere, round 2 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in Tampere
                Finns win, taking Tampere from Russians with 16 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Tanks placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.67
    Russians : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Tank moved from Odessa to Rostov
            1 Tank moved from Vinnytsia to Rostov
            3 Tanks moved from Vinnytsia to Minsk
            1 Fighter moved from Kiev to Minsk
            4 Tanks moved from Bucharest to Odessa
            1 ArmoredCar and 1 Tank moved from Bulgaria to Odessa
    
        Purchase Units - Romanians
            Romanians buy 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Rostov
                Romanians attack with 2 Tanks
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Tanks in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Rostov
                Romanians win, taking Rostov from Russians with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Romanians: 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Romanians attack with 1 Fighter and 3 Tanks
                Russians defend with 1 Artillery and 1 Mech.Inf
                    Romanians roll dice for 1 Fighter and 3 Tanks in Minsk, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Mech.Inf in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                    Romanians roll dice for 1 Fighter and 3 Tanks in Minsk, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Mech.Inf in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Artillery and 1 Mech.Inf
    
        Non Combat Move - Romanians
            1 Fighter moved from Minsk to Kiev
    
        Place Units - Romanians
            3 Mech.Infs placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.67
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Thai
            6 Infantrys moved from S.Thailand to Bangkok
            1 Infantry moved from Yunnan to N.Thailand
            1 Artillery and 1 Infantry moved from Yunnan to Assam
            4 Infantrys moved from Yunnan to Szechwan
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Assam
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Assam
                Thai win, taking Assam from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Bunker and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Americans
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
            1 ArmoredCar and 1 Tank moved from Equatoria to Kufra
            1 Tank moved from Spanish Guinea to Darfur
            1 ArmoredCar moved from Spanish Guinea to Darfur
            2 Infantrys moved from Spanish Guinea to French Equatorial Africa
            1 Artillery and 1 Marine moved from Belgian Congo to French Equatorial Africa
            6 ArmoredCars moved from Angola to French Equatorial Africa
            2 ArmoredCars, 1 Elite and 1 Infantry moved from French Sudan to French Equatorial Africa
            3 Transports moved from 40 Sea Zone to 39 Sea Zone
            2 ArmoredCars moved from Santiago to 125 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            4 ArmoredCars moved from Argentina to 39 Sea Zone
            2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
            8 ArmoredCars and 4 Transports moved from 39 Sea Zone to 40 Sea Zone
            8 ArmoredCars moved from 40 Sea Zone to Angola
            1 B.Transport and 5 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 ArmoredCars moved from Salvador to 35 Sea Zone
            12 ArmoredCars moved from Bahia to 35 Sea Zone
            14 ArmoredCars, 1 B.Transport and 5 Transports moved from 35 Sea Zone to 36 Sea Zone
            14 ArmoredCars moved from 36 Sea Zone to French Sudan
            2 Transports moved from 38 Sea Zone to 39 Sea Zone
            2 ArmoredCars moved from N.Chile to Rio De Janeiro
            2 ArmoredCars moved from Peru to Bahia
            2 ArmoredCars moved from Colombia to Bahia
            2 ArmoredCars moved from Venezuela to Bahia
            1 Adv.Fighter, 2 Battleships, 2 Carriers, 2 Destroyers, 3 Fighters and 3 S.Submarines moved from 87 Sea Zone to 86 Sea Zone
            1 Infantry moved from Truk to 102 Sea Zone
            1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            1 Transport moved from 102 Sea Zone to 86 Sea Zone
            2 S.Submarines moved from 102 Sea Zone to 86 Sea Zone
            1 Artillery and 2 Infantrys moved from Ponape to 102 Sea Zone
            1 Artillery and 2 Infantrys moved from 102 Sea Zone to Woleai
            2 Fighters moved from 102 Sea Zone to Woleai
            1 Battleship and 1 Carrier moved from 102 Sea Zone to 86 Sea Zone
            1 Destroyer and 5 S.Submarines moved from 88 Sea Zone to 86 Sea Zone
            1 S.Bomber moved from South Australia to 66 Sea Zone
            1 S.Submarine moved from 103 Sea Zone to 109 Sea Zone
            1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone
            1 Infantry moved from Yap to 108 Sea Zone
            1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Guam
            3 Fighters moved from 86 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Bomber moved from South Australia to 66 Sea Zone
    
        Purchase Units - Americans
            Americans buy 22 ArmoredCars, 1 Destroyer, 1 S.Bomber, 2 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 66 Sea Zone
                Americans attack with 1 Bomber and 1 S.Bomber
                Hisaichi defend with 1 T.Boat
                    Americans roll dice for 1 Bomber and 1 S.Bomber in 66 Sea Zone, round 2 : 1/2 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 66 Sea Zone
                Americans win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in Woleai
                Americans attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Yamamoto defend with 1 Elite and 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Woleai, round 2 : 1/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Elite and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
                    Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Woleai, round 3 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Elite in Woleai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 2 Infantrys
                Casualties for Yamamoto: 1 Elite and 1 Infantry
            Battle in Kufra
                Americans attack with 1 ArmoredCar and 1 Tank
                Italians defend with 1 Factory and 1 Infantry
                    Americans roll dice for 1 ArmoredCar and 1 Tank in Kufra, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                Americans win, taking Kufra from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in 101 Sea Zone
                Americans attack with 1 Adv.Fighter, 3 Fighters and 1 S.Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 S.Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Adv.Fighter and 3 Fighters in 101 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Adv.Fighter, 3 Fighters and 1 S.Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 86 Sea Zone
                Americans attack with 3 Battleships, 3 Carriers, 3 Destroyers, 12 S.Submarines and 1 Transport
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 12 S.Submarines in 86 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 3 Battleships, 3 Carriers, 3 Destroyers, 12 S.Submarines and 1 Transport remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Minamitori
            Battle in Iwo Jima
            Battle in Guam
    
        Non Combat Move - Americans
            1 Adv.Fighter and 3 Fighters moved from 101 Sea Zone to 86 Sea Zone
            2 Fighters moved from Woleai to 86 Sea Zone
            1 Bomber and 1 S.Bomber moved from 66 Sea Zone to West Borneo
    
        Place Units - Americans
            2 ArmoredCars placed in S.Chile
            2 ArmoredCars placed in Argentina
            2 ArmoredCars placed in Rio De Janeiro
            2 ArmoredCars placed in Bahia
            2 ArmoredCars placed in Salvador
            2 ArmoredCars placed in Bolivia
            2 ArmoredCars placed in Venezuela
            2 ArmoredCars placed in Colombia
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars and 1 Tank placed in Santiago
            1 S.Bomber placed in Midway
            1 Destroyer and 1 Submarine placed in 87 Sea Zone
            2 S.Submarines placed in 98 Sea Zone
    
        Turn Complete - Americans
            Americans collect 142 PUs; end with 142 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Italians : -0.33
    Yamamoto : 0.33
    Americans : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Germans
            1 ArmoredCar moved from Donetsk to Georgia
                  Germans take Georgia from Russians
            3 Mech.Infs moved from Krakow to Kursk
            3 Mech.Infs moved from Danzig to Kursk
            2 ArmoredCars moved from Brest to Kursk
            4 Mech.Infs moved from Warsaw to Kursk
            5 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 13 Infantrys, 4 Mech.Infs and 11 Tanks moved from Kiev to Kursk
            2 Infantrys, 1 Mech.Inf and 6 Tanks moved from Donetsk to Kursk
            8 Artillerys, 4 Elites and 10 Infantrys moved from Upper Norrland to Lapland
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Latvia
            1 Infantry moved from East Prussia to Latvia
            1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to 21 Sea Zone
            2 Stukas moved from Normandy to 18 Sea Zone
            1 JetFighter moved from Provence to 18 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to 18 Sea Zone
            2 Artillerys moved from Baleares to 42 Sea Zone
            2 Artillerys, 2 Battleships, 1 Destroyer and 2 Transports moved from 42 Sea Zone to 41 Sea Zone
            2 Artillerys moved from 41 Sea Zone to Andalusia
            2 Elites moved from Provence to Languedoc
    
        Purchase Units - Germans
            Germans buy 10 ArmoredCars, 2 Battleships, 1 Carrier, 3 Destroyers, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 7 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 17 Tanks
                Russians defend with 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks
                    Germans roll dice for 7 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 17 Tanks in Kursk, round 2 : 38/97 hits, 41.17 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 2 : 29/86 hits, 34.33 expected hits
                    7 ArmoredCars owned by the Germans, 35 Infantrys owned by the Russians, 7 Artillerys owned by the Germans and 15 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 9 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Mech.Infs and 17 Tanks in Kursk, round 3 : 23/68 hits, 31.50 expected hits
                    Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 20 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 3 : 23/51 hits, 22.67 expected hits
                    20 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 9 Artillerys owned by the Germans and 14 Mech.Infs owned by the Germans lost in Kursk
                    Germans roll dice for 8 Elites, 5 Fighters, 14 HeavyTanks, 1 Mech.Inf and 17 Tanks in Kursk, round 4 : 23/45 hits, 22.67 expected hits
                    Russians roll dice for 1 Adv.Fighter, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 4 : 10/28 hits, 15.00 expected hits
                    2 Fighters owned by the Russians, 8 Elites owned by the Germans, 4 Mech.Infs owned by the Russians, 1 Mot.Inf owned by the Russians, 3 Bunkers owned by the Russians, 1 Mech.Inf owned by the Germans, 5 HeavyTanks owned by the Russians, 8 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Kursk
                    Germans roll dice for 5 Fighters, 14 HeavyTanks and 16 Tanks in Kursk, round 5 : 24/35 hits, 19.00 expected hits
                    Russians roll dice for 1 Adv.Fighter and 4 HeavyTanks in Kursk, round 5 : 3/5 hits, 3.33 expected hits
                    3 HeavyTanks owned by the Germans, 1 Adv.Fighter owned by the Russians and 4 HeavyTanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 5 Fighters, 11 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 36
                Casualties for Germans: 7 ArmoredCars, 16 Artillerys, 8 Elites, 3 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 1 Tank
                Casualties for Russians: 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks
            Battle in 41 Sea Zone
                Germans attack with 2 Battleships, 1 Destroyer and 2 Transports
                Americans defend with 1 Destroyer
                    Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 41 Sea Zone
                Germans win with 2 Battleships, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Lapland
                Germans attack with 8 Artillerys, 4 Elites and 10 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 8 Artillerys, 4 Elites and 10 Infantrys in Lapland, round 2 : 8/22 hits, 7.00 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 8 Artillerys, 4 Elites and 10 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Andalusia
            Battle in Latvia
                Germans attack with 2 Artillerys, 1 Elite and 4 Infantrys
                Russians defend with 1 Mech.Inf
                    Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Latvia, round 2 : 3/7 hits, 2.00 expected hits
                    Russians roll dice for 1 Mech.Inf in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Andalusia from Americans, taking Latvia from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Mech.Inf
            Battle in 18 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas
                British defend with 15 S.Submarines
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas in 18 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                3 S.Submarines owned by the British lost in 18 Sea Zone
                12 S.Submarines owned by the British Submerged
                Germans win with 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas remaining. Battle score for attacker is 30
                Casualties for British: 3 S.Submarines
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 S.Submarine
                    Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                1 S.Submarine owned by the British Submerged
    
        Non Combat Move - Germans
            1 JetFighter moved from 18 Sea Zone to 20 Sea Zone
            1 Adv.Fighter moved from 18 Sea Zone to 20 Sea Zone
            1 Adv.Fighter moved from 21 Sea Zone to 20 Sea Zone
            1 Fighter moved from 18 Sea Zone to 20 Sea Zone
            2 Stukas moved from 18 Sea Zone to Netherlands
            1 Fighter moved from 21 Sea Zone to Netherlands
            5 Fighters moved from Kursk to Kiev
    
        Place Units - Germans
            1 Carrier and 2 Destroyers placed in 20 Sea Zone
            2 Battleships and 1 S.Submarine placed in 20 Sea Zone
            1 Destroyer placed in 22 Sea Zone
            3 Infantrys placed in Hamburg
            4 ArmoredCars placed in Warsaw
            3 ArmoredCars placed in Krakow
            3 ArmoredCars placed in Danzig
    
        Turn Complete - Germans
            Germans collect 133 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    Americans : -0.33
    Russians : -10.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Russians
            8 Infantrys and 1 Tank moved from Moscow to Yaroslavl
            2 Infantrys moved from Stalingrad to Rostov
            1 Elite moved from Stalingrad to Rostov
            1 Infantry moved from Stalingrad to Saratov
            1 Infantry moved from Azerbaijan to Erzurum
            1 Infantry moved from Azerbaijan to Astrakhan
            2 ArmoredCars moved from Leningrad to Minsk
            1 Infantry moved from Smolensk to Minsk
            1 Tank moved from Leningrad to Minsk
            1 Infantry moved from S.Karelia to Smolensk
            1 Infantry moved from N.Karelia to Oulu
            1 Elite and 1 Infantry moved from Kotka to Vyborg
            1 Infantry moved from N.Karelia to Murmansk
            2 Infantrys moved from N.Karelia to S.Karelia
            3 Infantrys moved from S.Karelia to Yaroslavl
            2 Mech.Infs moved from Novgorod to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            11 Infantrys moved from Tula to Yaroslavl
            3 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Leningrad to Novgorod
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            5 Infantrys moved from Krasnoyarsk to Irkutsk
            6 Infantrys moved from Sibirsky to Evenkia
            1 Artillery and 10 Infantrys moved from Yakutsk to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 10 HeavyTanks, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 Elite and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Elite and 2 Infantrys in Rostov, round 2 : 1/3 hits, 0.67 expected hits
                    Romanians roll dice for 1 Tank in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Rostov
                Russians win, taking Rostov from Romanians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Romanians: 1 Tank
            Battle in Minsk
                Russians attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                Romanians defend with 3 Tanks
                    Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Minsk, round 2 : 1/4 hits, 1.33 expected hits
                    Romanians roll dice for 3 Tanks in Minsk, round 2 : 0/3 hits, 1.50 expected hits
                    1 Tank owned by the Romanians lost in Minsk
                    Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Minsk, round 3 : 2/4 hits, 1.33 expected hits
                    Romanians roll dice for 2 Tanks in Minsk, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Romanians: 3 Tanks
    
        Non Combat Move - Russians
            2 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Tula to Rostov
            1 Infantry moved from Yaroslavl to Tula
    
        Place Units - Russians
            10 HeavyTanks placed in Moscow
            1 Bunker placed in Moscow
            3 Infantrys and 1 Tank placed in Leningrad
            5 Infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Romanians : -3.00
    Russians : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Italians
            2 Infantrys moved from Syria to Palestine
            1 Transport moved from 55 Sea Zone to 51 Sea Zone
            1 Tank moved from Greece to 51 Sea Zone
            1 Tank and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Tank moved from 55 Sea Zone to Palestine
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys and 2 Tanks moved from Greece to 51 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys and 2 Tanks moved from 56 Sea Zone to Palestine
            1 Elite moved from Tobruk to 51 Sea Zone
            1 Elite and 1 T.Boat moved from 51 Sea Zone to 56 Sea Zone
            1 Elite moved from 56 Sea Zone to Palestine
            1 Artillery and 1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Fighter moved from Tobruk to Lower Egypt
            2 Infantrys moved from Greece to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
            1 Artillery and 4 Infantrys moved from Tobruk to Kufra
            2 Fighters moved from Tobruk to Palestine
            1 Infantry moved from Campania to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Palestine
            2 Artillerys, 1 Elite and 5 Infantrys moved from N.Tunisia to S.Algeria
            4 Infantrys moved from Tunis to N.Tunisia
            1 Submarine moved from 44 Sea Zone to 42 Sea Zone
            2 Transports moved from 45 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 45 Sea Zone
            4 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            2 Infantrys moved from Rome to Campania
            3 Infantrys moved from Serbia to Greece
            1 Infantry moved from Lombardy to Provence
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Bunker, 3 Elites, 15 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Artillery and 4 Infantrys
                Americans defend with 1 ArmoredCar, 1 Factory and 1 Tank
                    Italians roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 1/5 hits, 1.17 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Tank in Kufra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Kufra
                    Italians roll dice for 1 Artillery and 3 Infantrys in Kufra, round 3 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Americans lost in Kufra
                Italians win, taking Kufra from Americans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Infantry
                Casualties for Americans: 1 ArmoredCar and 1 Tank
            Battle in Lower Egypt
                Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Fighter
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lower Egypt, round 2 : 3/3 hits, 1.00 expected hits
                    British roll dice for 1 Fighter in Lower Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Fighter
            Battle in S.Algeria
                Italians attack with 2 Artillerys, 1 Elite and 5 Infantrys
                French defend with 5 Tanks
                    Italians roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in S.Algeria, round 2 : 3/8 hits, 2.17 expected hits
                    French roll dice for 5 Tanks in S.Algeria, round 2 : 4/5 hits, 2.50 expected hits
                    3 Tanks owned by the French and 4 Infantrys owned by the Italians lost in S.Algeria
                    Italians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in S.Algeria, round 3 : 3/4 hits, 1.50 expected hits
                    French roll dice for 2 Tanks in S.Algeria, round 3 : 2/2 hits, 1.00 expected hits
                    1 Elite owned by the Italians, 2 Tanks owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 2 Artillerys remaining. Battle score for attacker is 12
                Casualties for Italians: 1 Elite and 5 Infantrys
                Casualties for French: 5 Tanks
            Battle in Palestine
                Italians attack with 1 Elite, 2 Fighters, 8 Infantrys and 3 Tanks
                British defend with 2 Artillerys, 1 Elite, 3 Infantrys and 4 Tanks
                    Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Palestine
                    Italians roll dice for 1 Elite, 2 Fighters, 8 Infantrys and 3 Tanks in Palestine, round 2 : 3/14 hits, 3.83 expected hits
                    British roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 4 Tanks in Palestine, round 2 : 6/9 hits, 3.67 expected hits
                    1 Elite owned by the British, 6 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Palestine
                    Italians roll dice for 1 Elite, 2 Fighters, 2 Infantrys and 3 Tanks in Palestine, round 3 : 3/8 hits, 2.83 expected hits
                    British roll dice for 2 Artillerys and 4 Tanks in Palestine, round 3 : 2/6 hits, 2.67 expected hits
                    1 Tank owned by the British, 2 Artillerys owned by the British and 2 Infantrys owned by the Italians lost in Palestine
                    Italians roll dice for 1 Elite, 2 Fighters and 3 Tanks in Palestine, round 4 : 4/6 hits, 2.50 expected hits
                    British roll dice for 3 Tanks in Palestine, round 4 : 2/3 hits, 1.50 expected hits
                    1 Elite owned by the Italians, 3 Tanks owned by the British and 1 Tank owned by the Italians lost in Palestine
                Italians win, taking Palestine from British with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for British: 2 Artillerys, 1 Elite, 3 Infantrys and 4 Tanks
                Casualties for Italians: 1 Elite, 8 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            1 Fighter moved from Lower Egypt to Tobruk
            2 Fighters moved from Palestine to Syria
    
        Place Units - Italians
            1 Bunker placed in Hun
            2 ArmoredCars placed in Syria
            1 Elite and 3 Tanks placed in Greece
            2 Elites and 2 Infantrys placed in Tunis
            3 Infantrys placed in Serbia
            10 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Italians : 6.33
    British : 2.67
    French : 2.50
    Americans : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - French
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            3 Adv.Fighters moved from E.Morocco to 42 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 42 Sea Zone
                French attack with 3 Adv.Fighters
                Italians defend with 1 Submarine
                    French roll dice for 3 Adv.Fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 Submarine owned by the Italians lost in 42 Sea Zone
                French win with 3 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - French
            3 Adv.Fighters moved from 42 Sea Zone to E.Morocco
    
        Place Units - French
            1 Adv.Fighter, 1 Infantry and 2 Tanks placed in E.Morocco
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    French : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            3 Tanks moved from Yunnan to Lanchow
            6 ArmoredCars moved from Yunnan to Lanchow
            1 Artillery and 2 Elites moved from Flores to Soembawa
            2 Fighters moved from 93 Sea Zone to 101 Sea Zone
            2 T.Boats moved from 93 Sea Zone to 85 Sea Zone
            1 Elite and 1 Infantry moved from Kyushu to 85 Sea Zone
            1 Elite and 1 Infantry moved from 85 Sea Zone to Iwo Jima
            2 Fighters moved from Yunnan to 93 Sea Zone
            1 B.Transport, 2 Battleships, 2 Carriers, 1 Cruiser, 5 Destroyers, 2 Fighters, 2 S.Submarines and 4 Transports moved from 93 Sea Zone to 85 Sea Zone
            1 Bomber moved from Yunnan to 101 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
            1 Marine moved from Tohoku to 85 Sea Zone
            1 Cruiser and 1 Marine moved from 85 Sea Zone to 94 Sea Zone
            1 Marine moved from 94 Sea Zone to Guam
    
        Purchase Units - Yamamoto
            Yamamoto buy 5 Adv.Fighters, 1 B.Carrier and 1 Carrier; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Guam
                Yamamoto attack with 1 Marine
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Guam, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Marine in Guam, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Marine
                Casualties for Americans: 1 Infantry
            Battle in Iwo Jima
                Yamamoto attack with 1 Elite and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Battleships in Iwo Jima, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Americans lost in Iwo Jima
                Yamamoto win, taking Iwo Jima from Americans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Lanchow
                Yamamoto attack with 6 ArmoredCars and 3 Tanks
                Chinese defend with 2 Artillerys and 1 Infantry
                    Yamamoto roll dice for 6 ArmoredCars and 3 Tanks in Lanchow, round 2 : 4/9 hits, 3.50 expected hits
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese, 2 Artillerys owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 5 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 ArmoredCar
                Casualties for Chinese: 2 Artillerys and 1 Infantry
            Battle in 101 Sea Zone
                Yamamoto attack with 1 Bomber and 2 Fighters
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 1 Bomber and 2 Fighters in 101 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                1 S.Submarine owned by the Americans lost in 101 Sea Zone
                Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Yamamoto
            2 Fighters moved from 101 Sea Zone to 93 Sea Zone
            1 Bomber moved from 101 Sea Zone to Kyushu
            4 Infantrys moved from Tokyo to 85 Sea Zone
            4 Infantrys moved from 85 Sea Zone to Kyushu
            1 Artillery and 1 Elite moved from Tohoku to Tokyo
    
        Place Units - Yamamoto
            5 Adv.Fighters, 1 B.Carrier and 1 Carrier placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.83
    Americans : 0.67
    Chinese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Chinese
            3 Infantrys moved from Gobi Altai to E.Sinkiang
            2 Infantrys moved from Urumqi to E.Sinkiang
            4 Infantrys moved from E.Qinghai to Hsining
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            2 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            3 Mech.Infs and 8 Tanks moved from Ningsia to E.Qinghai
            1 Battleship, 1 Carrier, 2 Fighters, 1 Submarine and 2 Transports moved from 93 Sea Zone to 85 Sea Zone
            1 Fighter moved from Suiyuan to 85 Sea Zone
            1 Adv.Fighter moved from Chita to 85 Sea Zone
            1 Submarine moved from 76 Sea Zone to 85 Sea Zone
            2 Mech.Infs moved from Peking to Ningsia
            4 Infantrys moved from Liaoning to Heilungchiang
            6 Infantrys moved from Kirin to Heilungchiang
            12 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Khabarovsk to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bomber, 5 Infantrys and 2 S.Bombers; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in E.Qinghai
                Hisaichi attack with 3 Mech.Infs and 8 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Mech.Infs and 8 Tanks in E.Qinghai, round 2 : 5/11 hits, 5.00 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in E.Qinghai
                Hisaichi win, taking E.Qinghai from Chinese with 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            3 Infantrys placed in Peking
            1 Bomber and 2 S.Bombers placed in Hupeh
            2 Infantrys placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 62 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Chinese : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            12 S.Submarines moved from 18 Sea Zone to 20 Sea Zone
            1 S.Submarine moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery and 2 Infantrys moved from Cairo to Lower Egypt
            2 Artillerys and 4 Infantrys moved from Bihar to Assam
            1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks moved from Burma to S.Thailand
            2 ArmoredCars moved from Delhi to Assam
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
    
        Purchase Units - British
            British buy 1 Elite, 7 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Artillery
                    British roll dice for 1 Artillery and 2 Infantrys in Lower Egypt, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery
            Battle in 20 Sea Zone
                British attack with 13 S.Submarines
                Germans defend with 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 6 Destroyers, 1 Fighter, 1 JetFighter, 1 S.Submarine and 2 Submarines
                    British roll dice for 13 S.Submarines in 20 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                Units damaged: 3 Battleships owned by the Germans
                    Germans roll dice for 1 S.Submarine and 2 Submarines in 20 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 6 Destroyers, 1 Fighter and 1 JetFighter in 20 Sea Zone, round 2 : 10/16 hits, 7.67 expected hits
                    2 Submarines owned by the Germans, 3 Destroyers owned by the Germans and 10 S.Submarines owned by the British lost in 20 Sea Zone
                    British roll dice for 3 S.Submarines in 20 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 S.Submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 1 Fighter and 1 JetFighter in 20 Sea Zone, round 3 : 6/13 hits, 6.67 expected hits
                    3 Destroyers owned by the Germans and 3 S.Submarines owned by the British lost in 20 Sea Zone
                Germans win with 2 Adv.Fighters, 3 Battleships, 2 Carriers, 1 Cruiser, 1 Fighter, 1 JetFighter and 1 S.Submarine remaining. Battle score for attacker is -68
                Casualties for British: 13 S.Submarines
                Casualties for Germans: 6 Destroyers and 2 Submarines
            Battle in S.Thailand
                British attack with 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks
                Thai defend with 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks in S.Thailand, round 2 : 6/25 hits, 5.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 ArmoredCar, 1 Artillery, 19 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Assam
                British attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in Assam, round 2 : 2/8 hits, 2.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Assam
                British win, taking Assam from Thai with 2 ArmoredCars, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - British
    
        Place Units - British
            4 S.Submarines placed in 18 Sea Zone
            4 S.Submarines placed in 18 Sea Zone
            3 Infantrys placed in W.Iran
            1 Elite and 4 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    British : 1.17
    Italians : 0.67
    Thai : 2.00
    

    Savegame

Suggested Topics

  • 11
  • 1
  • 1
  • 47
  • 110
  • 180
  • 149
  • 222
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.0k

Users

39.3k

Topics

1.7m

Posts