Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whack LOTR vs dawg
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TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 lightCavalry moved from Anorien to N. Ithilien Rohan take N. Ithilien from Khand 1 lightCavalry moved from N. Ithilien to S. Ithilien Rohan take S. Ithilien from Khand 1 lightCavalry moved from S. Ithilien to Harad Road Rohan take Harad Road from Haradrim 1 lightCavalry moved from Anorien to S. Rhun Rohan take Dagorlad from Mordor Rohan take S. Rhun from Rhun 1 lightCavalry moved from Anorien to S. Rhovanion Rohan take S. Rhovanion from Rhun 1 heavyCavalry moved from Anorien to Eastfold 1 spearInfantry moved from Eastfold to Anorien 6 spearInfantrys moved from Helms Deep to Eastfold 3 spearInfantrys moved from Isengard to Westfold Combat - Rohan Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 6 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 6 stabberss and 3 wargss; Remaining resources: 0 PUs; Combat Move - Goblins 1 shooters and 2 stabberss moved from Celebran to S. Caves 2 shooterss and 1 stabbers moved from Drimrill Dale to N. Caves 1 wargs moved from Anduin West Bank to N. Mirkwood Goblins take Carrock from Elves Combat - Goblins Battle in N. Mirkwood Goblins attack with 1 wargs Elves defend with 1 hunters Goblins roll dice for 1 wargs in N. Mirkwood, round 2 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in N. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits 1 wargs owned by the Goblins and 1 hunters owned by the Elves lost in N. Mirkwood Elves win with no units remaining. Battle score for attacker is -1 Casualties for Goblins: 1 wargs Casualties for Elves: 1 hunters Non Combat Move - Goblins Place Units - Goblins 2 stabberss placed in N. Caves 2 stabberss placed in S. Caves 2 stabberss and 3 wargss placed in Moria Turn Complete - Goblins Goblins collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Goblins : 0.67 Elves : 0.50
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TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 8 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from High Mirkwood to Carrock Elves take Carrock from Goblins 1 hobbits moved from High Mirkwood to N. Mirkwood 1 hobbits moved from High Mirkwood to Withered Heath 6 hobbitss moved from Rivendell to Eregion Combat - Elves Non Combat Move - Elves Place Units - Elves 3 hobbitss placed in High Mirkwood 5 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 1 corsairs, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Haradrim 3 spearInfantrys and 3 trebuches moved from City of Corsairs to Umbar 4 spearInfantrys and 4 trebuches moved from Umbar to Debatable Land 3 corsairss and 3 spearInfantrys moved from E. Osg. to W. Osg. 3 corsairss, 5 galleons, 3 spearInfantrys and 2 trebuches moved from N. W. Central Sea Zone to Anfalas Coast 3 corsairss, 3 spearInfantrys and 2 trebuches moved from Anfalas Coast to Anfalas Combat - Haradrim Battle in Anfalas Haradrim attack with 3 corsairss, 3 spearInfantrys and 2 trebuches Gondor defend with 1 castle, 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead Haradrim roll dice for 3 corsairss, 3 spearInfantrys and 2 trebuches in Anfalas, round 2 : 4/8 hits, 3.33 expected hits Gondor roll dice for 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead in Anfalas, round 2 : 2/6 hits, 1.50 expected hits 1 undead owned by the Gondor, 2 spearInfantrys owned by the Haradrim and 3 fortificationss owned by the Gondor lost in Anfalas Haradrim roll dice for 3 corsairss, 1 spearInfantry and 2 trebuches in Anfalas, round 3 : 3/6 hits, 3.00 expected hits Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anfalas, round 3 : 1/2 hits, 0.83 expected hits 1 corsairs owned by the Haradrim, 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Anfalas Haradrim win, taking Anfalas from Gondor with 2 corsairss, 1 spearInfantry and 2 trebuches remaining. Battle score for attacker is 5 Casualties for Haradrim: 1 corsairs and 2 spearInfantrys Casualties for Gondor: 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead Battle in W. Osg. Haradrim attack with 3 corsairss and 3 spearInfantrys Gondor defend with 1 castle, 1 spearInfantry, 2 towers and 1 towerGuard Haradrim roll dice for 3 corsairss and 3 spearInfantrys in W. Osg., round 2 : 4/6 hits, 2.00 expected hits Gondor roll dice for 1 spearInfantry, 2 towers and 1 towerGuard in W. Osg., round 2 : 3/4 hits, 2.17 expected hits 1 towerGuard owned by the Gondor, 2 towers owned by the Gondor, 3 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in W. Osg. Haradrim win, taking W. Osg. from Gondor with 3 corsairss remaining. Battle score for attacker is 8 Casualties for Haradrim: 3 spearInfantrys Casualties for Gondor: 1 spearInfantry, 2 towers and 1 towerGuard Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs, 4 spearInfantrys and 1 trebuche placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Haradrim : 2.67 Gondor : 1.50
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Combat Move - Gondor 2 spearInfantrys moved from Angren Bank to Druwaith Laur 7 galleons moved from N. E. Central Sea Zone to Anfalas Coast Combat - Gondor Battle in Anfalas Coast Gondor attack with 7 galleons Haradrim defend with 5 galleons Gondor roll dice for 7 galleons in Anfalas Coast, round 2 : 3/7 hits, 2.33 expected hits Haradrim roll dice for 5 galleons in Anfalas Coast, round 2 : 2/5 hits, 1.67 expected hits 2 galleons owned by the Gondor and 3 galleons owned by the Haradrim lost in Anfalas Coast Gondor roll dice for 5 galleons in Anfalas Coast, round 3 : 2/5 hits, 1.67 expected hits Haradrim roll dice for 2 galleons in Anfalas Coast, round 3 : 0/2 hits, 0.67 expected hits 2 galleons owned by the Haradrim lost in Anfalas Coast Gondor win with 5 galleons remaining. Battle score for attacker is 24 Casualties for Gondor: 2 galleons Casualties for Haradrim: 5 galleons Non Combat Move - Gondor 2 caravels and 1 galleon moved from Anduin Mouth to S. E. Central Sea Zone Turn Complete - Gondor
Combat Hit Differential Summary :
Haradrim : -0.33 Gondor : 1.00
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TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 5 spearInfantrys and 1 warWagon; Remaining resources: 2 PUs; Combat Move - Rhun 4 spearInfantrys moved from Rhun to N. Rhun 3 chariotArcherss and 2 warChariots moved from Iron Hills to N. Dale 2 spearInfantrys moved from Rhun to N. Rhun Combat - Rhun Battle in N. Dale Rhun attack with 3 chariotArcherss and 2 warChariots Dwarves defend with 1 cannon; Dale defend with 2 archerss, 1 lightCavalry and 1 spearInfantry Rhun roll dice for 3 chariotArcherss and 2 warChariots in N. Dale, round 2 : 1/5 hits, 2.33 expected hits Dale roll dice for 2 archerss, 1 cannon, 1 lightCavalry and 1 spearInfantry in N. Dale, round 2 : 1/5 hits, 1.50 expected hits 1 lightCavalry owned by the Dale and 1 chariotArchers owned by the Rhun lost in N. Dale Rhun roll dice for 2 chariotArcherss and 2 warChariots in N. Dale, round 3 : 2/4 hits, 2.00 expected hits Dale roll dice for 2 archerss, 1 cannon and 1 spearInfantry in N. Dale, round 3 : 1/4 hits, 1.33 expected hits 2 archerss owned by the Dale and 1 chariotArchers owned by the Rhun lost in N. Dale Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 4 : 2/3 hits, 1.67 expected hits Dale roll dice for 1 cannon and 1 spearInfantry in N. Dale, round 4 : 0/2 hits, 0.67 expected hits 1 cannon owned by the Dwarves and 1 spearInfantry owned by the Dale lost in N. Dale Rhun win, taking N. Dale from Dale with 1 chariotArchers and 2 warChariots remaining. Battle score for attacker is 8 Casualties for Rhun: 2 chariotArcherss Casualties for Dale: 2 archerss, 1 lightCavalry and 1 spearInfantry Casualties for Dwarves: 1 cannon Battle in N. Rhun Rhun attack with 6 spearInfantrys Dale defend with 1 spearInfantry Rhun roll dice for 6 spearInfantrys in N. Rhun, round 2 : 2/6 hits, 1.00 expected hits Dale roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Dale lost in N. Rhun Rhun win, taking N. Rhun from Dale with 6 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Dale: 1 spearInfantry Non Combat Move - Rhun Place Units - Rhun 4 spearInfantrys placed in Iron Hills 1 spearInfantry and 1 warWagon placed in Rhun Turn Complete - Rhun Rhun collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Dale : -1.83 Rhun : -0.00
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 1 archers, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Dale 3 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Battle in N. Dale Dale attack with 3 spearInfantrys Rhun defend with 1 chariotArchers and 2 warChariots Dale roll dice for 3 spearInfantrys in N. Dale, round 2 : 0/3 hits, 0.50 expected hits Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 2 : 1/3 hits, 0.67 expected hits 1 spearInfantry owned by the Dale lost in N. Dale Dale roll dice for 2 spearInfantrys in N. Dale, round 3 : 0/2 hits, 0.33 expected hits Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 3 : 0/3 hits, 0.67 expected hits Dale roll dice for 2 spearInfantrys in N. Dale, round 4 : 0/2 hits, 0.33 expected hits Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 4 : 0/3 hits, 0.67 expected hits Dale roll dice for 2 spearInfantrys in N. Dale, round 5 : 0/2 hits, 0.33 expected hits Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 5 : 0/3 hits, 0.67 expected hits Dale roll dice for 2 spearInfantrys in N. Dale, round 6 : 0/2 hits, 0.33 expected hits Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 6 : 1/3 hits, 0.67 expected hits 1 spearInfantry owned by the Dale lost in N. Dale Dale roll dice for 1 spearInfantry in N. Dale, round 7 : 1/1 hits, 0.17 expected hits Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 7 : 1/3 hits, 0.67 expected hits 1 spearInfantry owned by the Dale and 1 warChariot owned by the Rhun lost in N. Dale Rhun win with 1 chariotArchers and 1 warChariot remaining. Battle score for attacker is -3 Casualties for Dale: 3 spearInfantrys Casualties for Rhun: 1 warChariot Non Combat Move - Dale Place Units - Dale 1 archers, 1 lightCavalry and 1 spearInfantry placed in Lake Town Turn Complete - Dale Dale collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Dale : -1.00 Rhun : -1.00
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TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 1 PUs; Combat Move - Khand 1 raiderCavalry and 1 warWolves moved from Khand to Harad Road 2 raiderCavalrys moved from E. Osg. to S. Rhun Khand take N. Ithilien from Rohan Khand take Dagorlad from Rohan 3 raiderss and 2 xbowInfantrys moved from E. Osg. to N. Ithilien Combat - Khand Battle in Harad Road Khand attack with 1 raiderCavalry and 1 warWolves Rohan defend with 1 lightCavalry Khand roll dice for 1 raiderCavalry and 1 warWolves in Harad Road, round 2 : 1/2 hits, 0.67 expected hits Rohan roll dice for 1 lightCavalry in Harad Road, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Rohan lost in Harad Road Khand win, taking Harad Road from Rohan with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4 Casualties for Rohan: 1 lightCavalry Battle in S. Rhun Khand attack with 2 raiderCavalrys Rohan defend with 1 lightCavalry Khand roll dice for 2 raiderCavalrys in S. Rhun, round 2 : 1/2 hits, 1.00 expected hits Rohan roll dice for 1 lightCavalry in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Rohan lost in S. Rhun Khand win, taking S. Rhun from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 4 Casualties for Rohan: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 2 xbowInfantrys placed in E. Osg. 1 raiderCavalry placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Khand : 0.33 Rohan : -0.33
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TripleA Turn Summary: Dwarves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 1 cannon; Remaining resources: 2 PUs; Combat Move - Dwarves 1 berzerkers moved from S. Dale to N. Dale 2 berzerkerss and 1 phalanx moved from Lonely Mtn. to N. Dale 1 phalanx moved from Withered Heath to N. Dale Combat - Dwarves Battle in N. Dale Dwarves attack with 3 berzerkerss and 2 phalanxs Rhun defend with 1 chariotArchers and 1 warChariot Dwarves roll dice for 3 berzerkerss and 2 phalanxs in N. Dale, round 2 : 3/5 hits, 2.17 expected hits Rhun roll dice for 1 chariotArchers and 1 warChariot in N. Dale, round 2 : 0/2 hits, 0.50 expected hits 1 chariotArchers owned by the Rhun and 1 warChariot owned by the Rhun lost in N. Dale Dwarves win, taking N. Dale from Rhun with 3 berzerkerss and 2 phalanxs remaining. Battle score for attacker is 11 Casualties for Rhun: 1 chariotArchers and 1 warChariot Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 1 cannon placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Dwarves : 0.83 Rhun : -0.50
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TripleA Turn Summary: Saruman round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Turn Complete - Saruman
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Freefolk Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 2 catapults and 1 spearInfantry moved from Eregion to N. Dunland 1 lightCavalry moved from Tharbad to N. Dunland 2 archerss, 1 catapult, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion 1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan 1 catapult moved from Tharbad to Eregion 2 hobbitss and 1 spearInfantry moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 hobbits moved from Breelands to S. Downs 1 hobbits moved from Hobbiton to Shire 1 archers and 1 spearInfantry moved from Lond Daer to Enedwaith Coast 1 hobbits moved from Enedwaith Coast to Druwaith Laur Non Combat Move - Freefolk Place Units - Freefolk 2 spearInfantrys placed in Lond Daer 2 lightCavalrys placed in Tharbad Freefolk undo move 2. 1 archers and 1 hobbits placed in Tharbad 1 hobbits and 2 lightCavalrys placed in Bree 1 hobbits placed in Hobbiton Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Mordor Mordor buy 6 orcss and 4 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 4 trollss moved from Dol Goldur to W. Mirkwood 2 trollss moved from Gladden to Carrock 2 trollss moved from Gladden to N. Mirkwood 1 trolls moved from Lossarnach to Lamedon Mordor take Lebennin from Gondor Mordor take Lamedon from Gondor 1 trolls moved from Lossarnach to Belfalas Mordor take Belfalas from Gondor 4 siegeTowers and 4 trollss moved from Lossarnach to Anorien 8 orcss and 2 trollss moved from Minas Tirith to Anorien Combat - Mordor Battle in N. Mirkwood Mordor attack with 2 trollss Elves defend with 1 hobbits Mordor roll dice for 2 trollss in N. Mirkwood, round 2 : 1/2 hits, 1.00 expected hits Elves roll dice for 1 hobbits in N. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in N. Mirkwood Mordor win, taking N. Mirkwood from Elves with 2 trollss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Carrock Mordor attack with 2 trollss Elves defend with 1 hobbits Mordor roll dice for 2 trollss in Carrock, round 2 : 2/2 hits, 1.00 expected hits Elves roll dice for 1 hobbits in Carrock, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Carrock Mordor win, taking Carrock from Elves with 2 trollss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Anorien Mordor attack with 8 orcss, 4 siegeTowers and 6 trollss Rohan defend with 1 spearInfantry Mordor roll dice for 8 orcss, 4 siegeTowers and 6 trollss in Anorien, round 2 : 9/18 hits, 6.33 expected hits Rohan roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Anorien Mordor win, taking Anorien from Rohan with 8 orcss, 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Non Combat Move - Mordor Place Units - Mordor 4 trollss placed in Dol Goldur 6 orcss placed in Minas Tirith Turn Complete - Mordor Mordor collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Mordor : 3.67 Elves : -0.33 Rohan : -0.33
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TripleA Turn Summary: Rohan round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rohan Rohan buy 7 spearInfantrys and 4 trebuches; Remaining resources: 0 PUs; Combat Move - Rohan 6 spearInfantrys moved from Helms Deep to Eastfold 1 spearInfantry moved from Westfold to Fangorn Elves take Fangorn from Goblins 1 spearInfantry moved from Westfold to Wold Rohan take Wold from Goblins 1 spearInfantry moved from Westfold to Eastfold Combat - Rohan Non Combat Move - Rohan Place Units - Rohan 4 trebuches placed in Eastfold 6 spearInfantrys placed in Helms Deep 1 spearInfantry placed in Isengard Turn Complete - Rohan Rohan collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Goblins Goblins buy 4 shooterss and 8 stabberss; Remaining resources: 1 PUs; Combat Move - Goblins 3 wargss moved from Moria to Fangorn 3 batss moved from Moria to Fangorn 1 wargs moved from Moria to S. Caves 1 trolls moved from S. Caves to Fangorn Combat - Goblins Battle in Fangorn Goblins attack with 3 batss, 1 trolls and 3 wargss Rohan defend with 1 spearInfantry Goblins roll dice for 3 batss, 1 trolls and 3 wargss in Fangorn, round 2 : 2/7 hits, 2.50 expected hits Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 1/1 hits, 0.33 expected hits 1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Fangorn Goblins win, taking Fangorn from Elves with 3 batss, 1 trolls and 2 wargss remaining. Battle score for attacker is -2 Casualties for Goblins: 1 wargs Casualties for Rohan: 1 spearInfantry Non Combat Move - Goblins 3 batss moved from Fangorn to S. Caves Place Units - Goblins 2 shooterss placed in S. Caves 2 shooterss placed in N. Caves 8 stabberss placed in Moria Turn Complete - Goblins Goblins collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Goblins : -0.50 Elves : 0.67
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TripleA Turn Summary: Elves round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Elves Elves buy 1 hobbits and 3 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 11 hunterss moved from Eregion to N. Caves 2 wizards moved from Eregion to N. Caves 2 hobbitss moved from Eregion to N. Caves 1 hobbits moved from Eregion to N. Caves Combat - Elves Battle in N. Caves Elves attack with 3 hobbitss, 11 hunterss and 2 wizards Goblins defend with 1 castle, 9 shooterss and 3 stabberss Elves roll dice for 3 hobbitss, 11 hunterss and 2 wizards in N. Caves, round 2 : 4/16 hits, 5.50 expected hits Goblins roll dice for 9 shooterss and 3 stabberss in N. Caves, round 2 : 5/12 hits, 3.50 expected hits 1 shooters owned by the Goblins, 2 hunterss owned by the Elves, 3 hobbitss owned by the Elves and 3 stabberss owned by the Goblins lost in N. Caves Elves roll dice for 9 hunterss and 2 wizards in N. Caves, round 3 : 2/11 hits, 4.33 expected hits Goblins roll dice for 8 shooterss in N. Caves, round 3 : 2/8 hits, 2.67 expected hits 2 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in N. Caves Elves roll dice for 7 hunterss and 2 wizards in N. Caves, round 4 : 2/9 hits, 3.67 expected hits Goblins roll dice for 6 shooterss in N. Caves, round 4 : 1/6 hits, 2.00 expected hits 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves Elves roll dice for 6 hunterss and 2 wizards in N. Caves, round 5 : 3/8 hits, 3.33 expected hits Goblins roll dice for 4 shooterss in N. Caves, round 5 : 1/4 hits, 1.33 expected hits 3 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves Elves roll dice for 5 hunterss and 2 wizards in N. Caves, round 6 : 5/7 hits, 3.00 expected hits Goblins roll dice for 1 shooters in N. Caves, round 6 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in N. Caves Elves win, taking N. Caves from Goblins with 5 hunterss and 2 wizards remaining. Battle score for attacker is -6 Casualties for Elves: 3 hobbitss and 6 hunterss Casualties for Goblins: 9 shooterss and 3 stabberss Non Combat Move - Elves 5 hobbitss moved from Rivendell to Eregion Place Units - Elves 1 hobbits and 1 hunters placed in High Mirkwood 2 hunterss placed in Rivendell Turn Complete - Elves Elves collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Goblins : -0.83 Elves : -3.83
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TripleA Turn Summary: Haradrim round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Haradrim Haradrim buy 1 caravel, 2 fortificationss, 1 galleon and 2 spearInfantrys; Remaining resources: 2 PUs; Combat Move - Haradrim 3 corsairss moved from W. Osg. to Anorien Non Combat Move - Haradrim Place Units - Haradrim 2 fortificationss and 1 spearInfantry placed in Anfalas 1 spearInfantry placed in W. Osg. 1 caravel and 1 galleon placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Combat Move - Gondor 2 caravels and 1 galleon moved from S. E. Central Sea Zone to Harad Sea Coast 5 galleons moved from Anfalas Coast to S. E. Central Sea Zone 1 towerGuard moved from Druwaith Laur to Andrast 4 spearInfantrys moved from Druwaith Laur to Andrast 1 heavyCavalry moved from Druwaith Laur to Adorn Non Combat Move - Gondor Turn Complete - Gondor
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rhun Rhun buy 4 chariotArcherss; Remaining resources: 1 PUs; Combat Move - Rhun 1 warWagon moved from Rhun to S. Dale Rhun take S. Dale from Dale 1 warWagon moved from S. Dale to N. Dale 6 spearInfantrys moved from N. Rhun to N. Dale 4 spearInfantrys moved from Iron Hills to N. Dale 1 spearInfantry moved from Rhun to N. Rhun Combat - Rhun Battle in N. Dale Rhun attack with 10 spearInfantrys and 1 warWagon Dwarves defend with 3 berzerkerss and 2 phalanxs Rhun roll dice for 10 spearInfantrys and 1 warWagon in N. Dale, round 2 : 2/11 hits, 2.33 expected hits Dale roll dice for 3 berzerkerss and 2 phalanxs in N. Dale, round 2 : 3/5 hits, 2.33 expected hits 3 spearInfantrys owned by the Rhun and 2 berzerkerss owned by the Dwarves lost in N. Dale Rhun roll dice for 7 spearInfantrys and 1 warWagon in N. Dale, round 3 : 3/8 hits, 1.83 expected hits Dale roll dice for 1 berzerkers and 2 phalanxs in N. Dale, round 3 : 3/3 hits, 1.67 expected hits 3 spearInfantrys owned by the Rhun, 1 berzerkers owned by the Dwarves and 2 phalanxs owned by the Dwarves lost in N. Dale Rhun win, taking N. Dale from Dale with 4 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 9 Casualties for Rhun: 6 spearInfantrys Casualties for Dwarves: 3 berzerkerss and 2 phalanxs Non Combat Move - Rhun Place Units - Rhun 4 chariotArcherss placed in Iron Hills Turn Complete - Rhun Rhun collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Dale : 2.00 Rhun : 0.83
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TripleA Turn Summary: Dale round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Dale Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Dale 1 archers, 1 lightCavalry and 1 spearInfantry moved from Lake Town to N. Dale Combat - Dale Battle in N. Dale Dale attack with 1 archers, 1 lightCavalry and 1 spearInfantry Rhun defend with 4 spearInfantrys and 1 warWagon Dale roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in N. Dale, round 2 : 0/3 hits, 0.83 expected hits Rhun roll dice for 4 spearInfantrys and 1 warWagon in N. Dale, round 2 : 4/5 hits, 2.00 expected hits 1 spearInfantry owned by the Dale, 1 lightCavalry owned by the Dale and 1 archers owned by the Dale lost in N. Dale Rhun win with 4 spearInfantrys and 1 warWagon remaining. Battle score for attacker is -10 Casualties for Dale: 1 archers, 1 lightCavalry and 1 spearInfantry Non Combat Move - Dale Place Units - Dale 1 archers and 1 lightCavalry placed in Lake Town Turn Complete - Dale Dale collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Dale : -0.83 Rhun : 2.00
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TripleA Turn Summary: Khand round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 1 PUs; Combat Move - Khand 1 raiderCavalry moved from Khand to N. Ithilien Khand take S. Ithilien from Rohan 1 raiderCavalry moved from Harad Road to N. Ithilien 1 warWolves moved from Harad Road to N. Ithilien 2 xbowInfantrys moved from E. Osg. to N. Ithilien 2 raiderCavalrys moved from S. Rhun to S. Rhovanion Combat - Khand Battle in S. Rhovanion Khand attack with 2 raiderCavalrys Rohan defend with 1 lightCavalry Khand roll dice for 2 raiderCavalrys in S. Rhovanion, round 2 : 1/2 hits, 1.00 expected hits Rohan roll dice for 1 lightCavalry in S. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Rohan lost in S. Rhovanion Khand win, taking S. Rhovanion from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 4 Casualties for Rohan: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 2 xbowInfantrys placed in E. Osg. 1 raiderCavalry placed in Khand Turn Complete - Khand Khand collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Khand : 0.00 Rohan : -0.17