• '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Saruman
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 1 catapult, 3 hobbitss, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers, 1 hobbits and 1 spearInfantry moved from N. Enedwaith to N. Dunland
            3 lightCavalrys moved from Tharbad to N. Dunland
            1 lightCavalry moved from Lond Daer to N. Dunland
            1 hobbits moved from Lond Daer to Enedwaith Coast
            2 lightCavalrys moved from Cardolan to N. Dunland
            1 catapult moved from Tharbad to Eregion
            1 catapult and 1 spearInfantry moved from Cardolan to Eregion
            2 archerss, 1 catapult, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
            1 archers, 1 hobbits and 1 spearInfantry moved from Bree to S. Downs
            2 hobbitss moved from Hobbiton to Shire
            1 hobbits moved from Fornost to Breelands
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 catapult and 1 lightCavalry placed in Tharbad
            1 archers and 1 spearInfantry placed in Lond Daer
            2 hobbitss and 1 spearInfantry placed in Bree
            1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Mordor
            Mordor buy 8 orcss and 6 trollss; Remaining resources: 9 PUs; 
    
        Combat Move - Mordor
            4 trollss moved from Dol Goldur to Gladden
            4 siegeTowers and 6 trollss moved from Minas Tirith to Lossarnach
    
        Combat - Mordor
            Battle in Gladden
                Mordor attack with 4 trollss
                Elves defend with 1 hobbits
                    Mordor roll dice for 4 trollss in Gladden, round 2 : 1/4 hits, 2.00 expected hits
                    Elves roll dice for 1 hobbits in Gladden, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Gladden
                Mordor win, taking Gladden from Elves with 4 trollss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Lossarnach
                Mordor attack with 4 siegeTowers and 6 trollss
                Gondor defend with 1 undead
                    Mordor roll dice for 4 siegeTowers and 6 trollss in Lossarnach, round 2 : 5/10 hits, 5.00 expected hits
                    Gondor roll dice for 1 undead in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits
                    1 undead owned by the Gondor lost in Lossarnach
                Mordor win, taking Lossarnach from Gondor with 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 2
                Casualties for Gondor: 1 undead
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            8 orcss and 2 trollss placed in Minas Tirith
            4 trollss placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 33 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Mordor : -1.00
    Elves : -0.17
    Gondor : -0.17
    

    Savegame


  • TripleA Turn Summary: Rohan round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rohan
            Rohan buy 10 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 lightCavalry moved from Anorien to N. Ithilien
                  Rohan take N. Ithilien from Khand
            1 lightCavalry moved from N. Ithilien to S. Ithilien
                  Rohan take S. Ithilien from Khand
            1 lightCavalry moved from S. Ithilien to Harad Road
                  Rohan take Harad Road from Haradrim
            1 lightCavalry moved from Anorien to S. Rhun
                  Rohan take Dagorlad from Mordor
                  Rohan take S. Rhun from Rhun
            1 lightCavalry moved from Anorien to S. Rhovanion
                  Rohan take S. Rhovanion from Rhun
            1 heavyCavalry moved from Anorien to Eastfold
            1 spearInfantry moved from Eastfold to Anorien
            6 spearInfantrys moved from Helms Deep to Eastfold
            3 spearInfantrys moved from Isengard to Westfold
    
        Combat - Rohan
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            6 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Goblins
            Goblins buy 6 stabberss and 3 wargss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 shooters and 2 stabberss moved from Celebran to S. Caves
            2 shooterss and 1 stabbers moved from Drimrill Dale to N. Caves
            1 wargs moved from Anduin West Bank to N. Mirkwood
                  Goblins take Carrock from Elves
    
        Combat - Goblins
            Battle in N. Mirkwood
                Goblins attack with 1 wargs
                Elves defend with 1 hunters
                    Goblins roll dice for 1 wargs in N. Mirkwood, round 2 : 1/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in N. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits
                    1 wargs owned by the Goblins and 1 hunters owned by the Elves lost in N. Mirkwood
                Elves win with no units remaining. Battle score for attacker is -1
                Casualties for Goblins: 1 wargs
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            2 stabberss placed in N. Caves
            2 stabberss placed in S. Caves
            2 stabberss and 3 wargss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Elves : 0.50
    

    Savegame


  • TripleA Turn Summary: Elves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Elves
            Elves buy 8 hobbitss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from High Mirkwood to Carrock
                  Elves take Carrock from Goblins
            1 hobbits moved from High Mirkwood to N. Mirkwood
            1 hobbits moved from High Mirkwood to Withered Heath
            6 hobbitss moved from Rivendell to Eregion
    
        Combat - Elves
    
        Non Combat Move - Elves
    
        Place Units - Elves
            3 hobbitss placed in High Mirkwood
            5 hobbitss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 spearInfantrys and 3 trebuches moved from City of Corsairs to Umbar
            4 spearInfantrys and 4 trebuches moved from Umbar to Debatable Land
            3 corsairss and 3 spearInfantrys moved from E. Osg. to W. Osg.
            3 corsairss, 5 galleons, 3 spearInfantrys and 2 trebuches moved from N. W. Central Sea Zone to Anfalas Coast
            3 corsairss, 3 spearInfantrys and 2 trebuches moved from Anfalas Coast to Anfalas
    
        Combat - Haradrim
            Battle in Anfalas
                Haradrim attack with 3 corsairss, 3 spearInfantrys and 2 trebuches
                Gondor defend with 1 castle, 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead
                    Haradrim roll dice for 3 corsairss, 3 spearInfantrys and 2 trebuches in Anfalas, round 2 : 4/8 hits, 3.33 expected hits
                    Gondor roll dice for 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead in Anfalas, round 2 : 2/6 hits, 1.50 expected hits
                    1 undead owned by the Gondor, 2 spearInfantrys owned by the Haradrim and 3 fortificationss owned by the Gondor lost in Anfalas
                    Haradrim roll dice for 3 corsairss, 1 spearInfantry and 2 trebuches in Anfalas, round 3 : 3/6 hits, 3.00 expected hits
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anfalas, round 3 : 1/2 hits, 0.83 expected hits
                    1 corsairs owned by the Haradrim, 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Anfalas
                Haradrim win, taking Anfalas from Gondor with 2 corsairss, 1 spearInfantry and 2 trebuches remaining. Battle score for attacker is 5
                Casualties for Haradrim: 1 corsairs and 2 spearInfantrys
                Casualties for Gondor: 3 fortificationss, 1 spearInfantry, 1 towerGuard and 1 undead
            Battle in W. Osg.
                Haradrim attack with 3 corsairss and 3 spearInfantrys
                Gondor defend with 1 castle, 1 spearInfantry, 2 towers and 1 towerGuard
                    Haradrim roll dice for 3 corsairss and 3 spearInfantrys in W. Osg., round 2 : 4/6 hits, 2.00 expected hits
                    Gondor roll dice for 1 spearInfantry, 2 towers and 1 towerGuard in W. Osg., round 2 : 3/4 hits, 2.17 expected hits
                    1 towerGuard owned by the Gondor, 2 towers owned by the Gondor, 3 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in W. Osg.
                Haradrim win, taking W. Osg. from Gondor with 3 corsairss remaining. Battle score for attacker is 8
                Casualties for Haradrim: 3 spearInfantrys
                Casualties for Gondor: 1 spearInfantry, 2 towers and 1 towerGuard
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 corsairs, 4 spearInfantrys and 1 trebuche placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 2.67
    Gondor : 1.50
    

    Savegame


  • TripleA Turn Summary: Gondor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Combat Move - Gondor
            2 spearInfantrys moved from Angren Bank to Druwaith Laur
            7 galleons moved from N. E. Central Sea Zone to Anfalas Coast
    
        Combat - Gondor
            Battle in Anfalas Coast
                Gondor attack with 7 galleons
                Haradrim defend with 5 galleons
                    Gondor roll dice for 7 galleons in Anfalas Coast, round 2 : 3/7 hits, 2.33 expected hits
                    Haradrim roll dice for 5 galleons in Anfalas Coast, round 2 : 2/5 hits, 1.67 expected hits
                    2 galleons owned by the Gondor and 3 galleons owned by the Haradrim lost in Anfalas Coast
                    Gondor roll dice for 5 galleons in Anfalas Coast, round 3 : 2/5 hits, 1.67 expected hits
                    Haradrim roll dice for 2 galleons in Anfalas Coast, round 3 : 0/2 hits, 0.67 expected hits
                    2 galleons owned by the Haradrim lost in Anfalas Coast
                Gondor win with 5 galleons remaining. Battle score for attacker is 24
                Casualties for Gondor: 2 galleons
                Casualties for Haradrim: 5 galleons
    
        Non Combat Move - Gondor
            2 caravels and 1 galleon moved from Anduin Mouth to S. E. Central Sea Zone
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Haradrim : -0.33
    Gondor : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rhun
            Rhun buy 5 spearInfantrys and 1 warWagon; Remaining resources: 2 PUs; 
    
        Combat Move - Rhun
            4 spearInfantrys moved from Rhun to N. Rhun
            3 chariotArcherss and 2 warChariots moved from Iron Hills to N. Dale
            2 spearInfantrys moved from Rhun to N. Rhun
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 3 chariotArcherss and 2 warChariots
                Dwarves defend with 1 cannon; Dale defend with 2 archerss, 1 lightCavalry and 1 spearInfantry
                    Rhun roll dice for 3 chariotArcherss and 2 warChariots in N. Dale, round 2 : 1/5 hits, 2.33 expected hits
                    Dale roll dice for 2 archerss, 1 cannon, 1 lightCavalry and 1 spearInfantry in N. Dale, round 2 : 1/5 hits, 1.50 expected hits
                    1 lightCavalry owned by the Dale and 1 chariotArchers owned by the Rhun lost in N. Dale
                    Rhun roll dice for 2 chariotArcherss and 2 warChariots in N. Dale, round 3 : 2/4 hits, 2.00 expected hits
                    Dale roll dice for 2 archerss, 1 cannon and 1 spearInfantry in N. Dale, round 3 : 1/4 hits, 1.33 expected hits
                    2 archerss owned by the Dale and 1 chariotArchers owned by the Rhun lost in N. Dale
                    Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 4 : 2/3 hits, 1.67 expected hits
                    Dale roll dice for 1 cannon and 1 spearInfantry in N. Dale, round 4 : 0/2 hits, 0.67 expected hits
                    1 cannon owned by the Dwarves and 1 spearInfantry owned by the Dale lost in N. Dale
                Rhun win, taking N. Dale from Dale with 1 chariotArchers and 2 warChariots remaining. Battle score for attacker is 8
                Casualties for Rhun: 2 chariotArcherss
                Casualties for Dale: 2 archerss, 1 lightCavalry and 1 spearInfantry
                Casualties for Dwarves: 1 cannon
            Battle in N. Rhun
                Rhun attack with 6 spearInfantrys
                Dale defend with 1 spearInfantry
                    Rhun roll dice for 6 spearInfantrys in N. Rhun, round 2 : 2/6 hits, 1.00 expected hits
                    Dale roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Dale lost in N. Rhun
                Rhun win, taking N. Rhun from Dale with 6 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Dale: 1 spearInfantry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 spearInfantrys placed in Iron Hills
            1 spearInfantry and 1 warWagon placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Dale : -1.83
    Rhun : -0.00
    

    Savegame


  • TripleA Turn Summary: Dale round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dale
            Dale buy 1 archers, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            3 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 3 spearInfantrys
                Rhun defend with 1 chariotArchers and 2 warChariots
                    Dale roll dice for 3 spearInfantrys in N. Dale, round 2 : 0/3 hits, 0.50 expected hits
                    Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 2 : 1/3 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale lost in N. Dale
                    Dale roll dice for 2 spearInfantrys in N. Dale, round 3 : 0/2 hits, 0.33 expected hits
                    Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 3 : 0/3 hits, 0.67 expected hits
                    Dale roll dice for 2 spearInfantrys in N. Dale, round 4 : 0/2 hits, 0.33 expected hits
                    Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 4 : 0/3 hits, 0.67 expected hits
                    Dale roll dice for 2 spearInfantrys in N. Dale, round 5 : 0/2 hits, 0.33 expected hits
                    Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 5 : 0/3 hits, 0.67 expected hits
                    Dale roll dice for 2 spearInfantrys in N. Dale, round 6 : 0/2 hits, 0.33 expected hits
                    Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 6 : 1/3 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale lost in N. Dale
                    Dale roll dice for 1 spearInfantry in N. Dale, round 7 : 1/1 hits, 0.17 expected hits
                    Rhun roll dice for 1 chariotArchers and 2 warChariots in N. Dale, round 7 : 1/3 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale and 1 warChariot owned by the Rhun lost in N. Dale
                Rhun win with 1 chariotArchers and 1 warChariot remaining. Battle score for attacker is -3
                Casualties for Dale: 3 spearInfantrys
                Casualties for Rhun: 1 warChariot
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers, 1 lightCavalry and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Dale : -1.00
    Rhun : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry and 1 warWolves moved from Khand to Harad Road
            2 raiderCavalrys moved from E. Osg. to S. Rhun
                  Khand take N. Ithilien from Rohan
                  Khand take Dagorlad from Rohan
            3 raiderss and 2 xbowInfantrys moved from E. Osg. to N. Ithilien
    
        Combat - Khand
            Battle in Harad Road
                Khand attack with 1 raiderCavalry and 1 warWolves
                Rohan defend with 1 lightCavalry
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in Harad Road, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 lightCavalry in Harad Road, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Rohan lost in Harad Road
                Khand win, taking Harad Road from Rohan with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 lightCavalry
            Battle in S. Rhun
                Khand attack with 2 raiderCavalrys
                Rohan defend with 1 lightCavalry
                    Khand roll dice for 2 raiderCavalrys in S. Rhun, round 2 : 1/2 hits, 1.00 expected hits
                    Rohan roll dice for 1 lightCavalry in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Rohan lost in S. Rhun
                Khand win, taking S. Rhun from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 lightCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 xbowInfantrys placed in E. Osg.
            1 raiderCavalry placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Khand : 0.33
    Rohan : -0.33
    

    Savegame


  • TripleA Turn Summary: Dwarves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 cannon; Remaining resources: 2 PUs; 
    
        Combat Move - Dwarves
            1 berzerkers moved from S. Dale to N. Dale
            2 berzerkerss and 1 phalanx moved from Lonely Mtn. to N. Dale
            1 phalanx moved from Withered Heath to N. Dale
    
        Combat - Dwarves
            Battle in N. Dale
                Dwarves attack with 3 berzerkerss and 2 phalanxs
                Rhun defend with 1 chariotArchers and 1 warChariot
                    Dwarves roll dice for 3 berzerkerss and 2 phalanxs in N. Dale, round 2 : 3/5 hits, 2.17 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 warChariot in N. Dale, round 2 : 0/2 hits, 0.50 expected hits
                    1 chariotArchers owned by the Rhun and 1 warChariot owned by the Rhun lost in N. Dale
                Dwarves win, taking N. Dale from Rhun with 3 berzerkerss and 2 phalanxs remaining. Battle score for attacker is 11
                Casualties for Rhun: 1 chariotArchers and 1 warChariot
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers and 1 cannon placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.83
    Rhun : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Saruman
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 catapults and 1 spearInfantry moved from Eregion to N. Dunland
            1 lightCavalry moved from Tharbad to N. Dunland
            2 archerss, 1 catapult, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
            1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
            1 catapult moved from Tharbad to Eregion
            2 hobbitss and 1 spearInfantry moved from Bree to S. Downs
            2 hobbitss moved from Shire to S. Downs
            1 hobbits moved from Breelands to S. Downs
            1 hobbits moved from Hobbiton to Shire
            1 archers and 1 spearInfantry moved from Lond Daer to Enedwaith Coast
            1 hobbits moved from Enedwaith Coast to Druwaith Laur
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 spearInfantrys placed in Lond Daer
            2 lightCavalrys placed in Tharbad
            Freefolk undo move 2.
            1 archers and 1 hobbits placed in Tharbad
            1 hobbits and 2 lightCavalrys placed in Bree
            1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Mordor
            Mordor buy 6 orcss and 4 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            4 trollss moved from Dol Goldur to W. Mirkwood
            2 trollss moved from Gladden to Carrock
            2 trollss moved from Gladden to N. Mirkwood
            1 trolls moved from Lossarnach to Lamedon
                  Mordor take Lebennin from Gondor
                  Mordor take Lamedon from Gondor
            1 trolls moved from Lossarnach to Belfalas
                  Mordor take Belfalas from Gondor
            4 siegeTowers and 4 trollss moved from Lossarnach to Anorien
            8 orcss and 2 trollss moved from Minas Tirith to Anorien
    
        Combat - Mordor
            Battle in N. Mirkwood
                Mordor attack with 2 trollss
                Elves defend with 1 hobbits
                    Mordor roll dice for 2 trollss in N. Mirkwood, round 2 : 1/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits in N. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in N. Mirkwood
                Mordor win, taking N. Mirkwood from Elves with 2 trollss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Carrock
                Mordor attack with 2 trollss
                Elves defend with 1 hobbits
                    Mordor roll dice for 2 trollss in Carrock, round 2 : 2/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits in Carrock, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Carrock
                Mordor win, taking Carrock from Elves with 2 trollss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Anorien
                Mordor attack with 8 orcss, 4 siegeTowers and 6 trollss
                Rohan defend with 1 spearInfantry
                    Mordor roll dice for 8 orcss, 4 siegeTowers and 6 trollss in Anorien, round 2 : 9/18 hits, 6.33 expected hits
                    Rohan roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Anorien
                Mordor win, taking Anorien from Rohan with 8 orcss, 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 trollss placed in Dol Goldur
            6 orcss placed in Minas Tirith
    
        Turn Complete - Mordor
            Mordor collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Mordor : 3.67
    Elves : -0.33
    Rohan : -0.33
    

    Savegame


  • TripleA Turn Summary: Rohan round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Rohan
            Rohan buy 7 spearInfantrys and 4 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            6 spearInfantrys moved from Helms Deep to Eastfold
            1 spearInfantry moved from Westfold to Fangorn
                  Elves take Fangorn from Goblins
            1 spearInfantry moved from Westfold to Wold
                  Rohan take Wold from Goblins
            1 spearInfantry moved from Westfold to Eastfold
    
        Combat - Rohan
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 trebuches placed in Eastfold
            6 spearInfantrys placed in Helms Deep
            1 spearInfantry placed in Isengard
    
        Turn Complete - Rohan
            Rohan collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Goblins
            Goblins buy 4 shooterss and 8 stabberss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            3 wargss moved from Moria to Fangorn
            3 batss moved from Moria to Fangorn
            1 wargs moved from Moria to S. Caves
            1 trolls moved from S. Caves to Fangorn
    
        Combat - Goblins
            Battle in Fangorn
                Goblins attack with 3 batss, 1 trolls and 3 wargss
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 3 batss, 1 trolls and 3 wargss in Fangorn, round 2 : 2/7 hits, 2.50 expected hits
                    Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 1/1 hits, 0.33 expected hits
                    1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Fangorn
                Goblins win, taking Fangorn from Elves with 3 batss, 1 trolls and 2 wargss remaining. Battle score for attacker is -2
                Casualties for Goblins: 1 wargs
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            3 batss moved from Fangorn to S. Caves
    
        Place Units - Goblins
            2 shooterss placed in S. Caves
            2 shooterss placed in N. Caves
            8 stabberss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.50
    Elves : 0.67
    

    Savegame


  • TripleA Turn Summary: Elves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Elves
            Elves buy 1 hobbits and 3 hunterss; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            11 hunterss moved from Eregion to N. Caves
            2 wizards moved from Eregion to N. Caves
            2 hobbitss moved from Eregion to N. Caves
            1 hobbits moved from Eregion to N. Caves
    
        Combat - Elves
            Battle in N. Caves
                Elves attack with 3 hobbitss, 11 hunterss and 2 wizards
                Goblins defend with 1 castle, 9 shooterss and 3 stabberss
                    Elves roll dice for 3 hobbitss, 11 hunterss and 2 wizards in N. Caves, round 2 : 4/16 hits, 5.50 expected hits
                    Goblins roll dice for 9 shooterss and 3 stabberss in N. Caves, round 2 : 5/12 hits, 3.50 expected hits
                    1 shooters owned by the Goblins, 2 hunterss owned by the Elves, 3 hobbitss owned by the Elves and 3 stabberss owned by the Goblins lost in N. Caves
                    Elves roll dice for 9 hunterss and 2 wizards in N. Caves, round 3 : 2/11 hits, 4.33 expected hits
                    Goblins roll dice for 8 shooterss in N. Caves, round 3 : 2/8 hits, 2.67 expected hits
                    2 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in N. Caves
                    Elves roll dice for 7 hunterss and 2 wizards in N. Caves, round 4 : 2/9 hits, 3.67 expected hits
                    Goblins roll dice for 6 shooterss in N. Caves, round 4 : 1/6 hits, 2.00 expected hits
                    2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
                    Elves roll dice for 6 hunterss and 2 wizards in N. Caves, round 5 : 3/8 hits, 3.33 expected hits
                    Goblins roll dice for 4 shooterss in N. Caves, round 5 : 1/4 hits, 1.33 expected hits
                    3 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
                    Elves roll dice for 5 hunterss and 2 wizards in N. Caves, round 6 : 5/7 hits, 3.00 expected hits
                    Goblins roll dice for 1 shooters in N. Caves, round 6 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in N. Caves
                Elves win, taking N. Caves from Goblins with 5 hunterss and 2 wizards remaining. Battle score for attacker is -6
                Casualties for Elves: 3 hobbitss and 6 hunterss
                Casualties for Goblins: 9 shooterss and 3 stabberss
    
        Non Combat Move - Elves
            5 hobbitss moved from Rivendell to Eregion
    
        Place Units - Elves
            1 hobbits and 1 hunters placed in High Mirkwood
            2 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.83
    Elves : -3.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 2 fortificationss, 1 galleon and 2 spearInfantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Haradrim
            3 corsairss moved from W. Osg. to Anorien
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 fortificationss and 1 spearInfantry placed in Anfalas
            1 spearInfantry placed in W. Osg.
            1 caravel and 1 galleon placed in Bay of Harad
    
        Turn Complete - Haradrim
            Haradrim collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Combat Move - Gondor
            2 caravels and 1 galleon moved from S. E. Central Sea Zone to Harad Sea Coast
            5 galleons moved from Anfalas Coast to S. E. Central Sea Zone
            1 towerGuard moved from Druwaith Laur to Andrast
            4 spearInfantrys moved from Druwaith Laur to Andrast
            1 heavyCavalry moved from Druwaith Laur to Adorn
    
        Non Combat Move - Gondor
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Savegame

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