TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 1 archers, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
3 lightCavalrys moved from Lond Daer to Tharbad
1 archers, 1 hobbits and 1 spearInfantry moved from Lond Daer to N. Enedwaith
2 archerss, 1 catapult, 2 hobbitss and 3 spearInfantrys moved from Cardolan to Tharbad
2 archerss and 2 spearInfantrys moved from Eregion to N. Dunland
1 catapult and 1 spearInfantry moved from S. Downs to Cardolan
1 archers, 1 catapult and 1 spearInfantry moved from Bree to S. Downs
1 archers and 1 hobbits moved from Shire to S. Downs
2 lightCavalrys moved from Hobbiton to Cardolan
Combat - Freefolk
Battle in Tharbad
Freefolk attack with 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 2 archerss, 1 catapult, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 2/11 hits, 2.67 expected hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits
2 hobbitss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 2 archerss, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 3 : 1/9 hits, 2.67 expected hits
Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 1/4 hits, 1.17 expected hits
1 archers owned by the Freefolk and 1 fortifications owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 archers, 1 catapult, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 4 : 2/8 hits, 2.33 expected hits
Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 3/3 hits, 1.00 expected hits
2 spearInfantrys owned by the Neutral and 3 spearInfantrys owned by the Freefolk lost in Tharbad
Freefolk roll dice for 1 archers, 1 catapult and 3 lightCavalrys in Tharbad, round 5 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 1 spearInfantry in Tharbad, round 5 : 1/1 hits, 0.33 expected hits
1 archers owned by the Freefolk lost in Tharbad
Freefolk roll dice for 1 catapult and 3 lightCavalrys in Tharbad, round 6 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 spearInfantry in Tharbad, round 6 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in Tharbad
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 1 catapult and 3 lightCavalrys remaining. Battle score for attacker is -4
Casualties for Freefolk: 2 archerss, 2 hobbitss and 3 spearInfantrys
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Battle in N. Dunland
Freefolk attack with 2 archerss and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 archerss and 2 spearInfantrys in N. Dunland, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Freefolk loses 0 PUs for violating N. Dunlands neutrality.
Freefolk win, taking N. Dunland from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
1 hobbits and 1 lightCavalry placed in Lond Daer
1 archers, 1 hobbits and 1 spearInfantry placed in Bree
2 hobbitss placed in Hobbiton
1 hobbits placed in Fornost
Turn Complete - Freefolk
Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 2.33
Freefolk : -3.50
Savegame