Test #1
Here we go!
Whack LOTR vs dawg
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TripleA Turn Summary: Goblins round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Goblins Goblins buy 10 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 2 shooterss and 2 stabberss moved from S. Caves to Celebran 1 trolls moved from S. Caves to Celebran 3 wargss moved from Moria to Celebran 2 shooterss moved from Drimrill Dale to Anduin West Bank 3 batss moved from Moria to Anduin West Bank Combat - Goblins Battle in Anduin West Bank Goblins attack with 3 batss and 2 shooterss Elves defend with 1 hobbits Goblins roll dice for 3 batss and 2 shooterss in Anduin West Bank, round 2 : 1/3 hits, 1.00 expected hits Elves roll dice for 1 hobbits in Anduin West Bank, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Anduin West Bank Goblins win, taking Anduin West Bank from Elves with 3 batss and 2 shooterss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Celebran Goblins attack with 2 shooterss, 2 stabberss, 1 trolls and 3 wargss Rohan defend with 1 spearInfantry Goblins roll dice for 2 shooterss, 2 stabberss, 1 trolls and 3 wargss in Celebran, round 2 : 1/6 hits, 2.17 expected hits Rohan roll dice for 1 spearInfantry in Celebran, round 2 : 1/1 hits, 0.33 expected hits 1 stabbers owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Celebran Goblins win, taking Celebran from Rohan with 2 shooterss, 1 stabbers, 1 trolls and 3 wargss remaining. Battle score for attacker is 1 Casualties for Goblins: 1 stabbers Casualties for Rohan: 1 spearInfantry Non Combat Move - Goblins 3 batss moved from Anduin West Bank to Moria Place Units - Goblins 8 shooterss placed in Moria 2 shooterss placed in S. Caves Turn Complete - Goblins Goblins collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Goblins : -1.17 Elves : -0.17 Rohan : 0.67
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TripleA Turn Summary: Elves round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Elves Elves buy 1 griffin and 4 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from N. Caves to Drimrill Dale Elves take Drimrill Dale from Goblins 1 griffin, 3 hobbitss and 1 hunters moved from Rivendell to Eregion Combat - Elves Non Combat Move - Elves Place Units - Elves 2 hobbitss placed in N. Caves 1 griffin and 2 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Haradrim Haradrim buy 2 spearInfantrys, 3 towers and 1 trebuche; Remaining resources: 2 PUs; Combat Move - Haradrim 3 spearInfantrys and 3 trebuches moved from S. Ithilien to E. Osg. 4 spearInfantrys and 4 trebuches moved from E. Osg. to W. Osg. 1 corsairs, 4 spearInfantrys and 1 trebuche moved from Debatable Land to S. Ithilien 3 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 2 rafts moved from Bay of Harad to Harad Sea Coast Non Combat Move - Haradrim Place Units - Haradrim 3 towers placed in Anfalas 1 spearInfantry and 1 trebuche placed in W. Osg. 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Rhun Rhun buy 4 warChariots; Remaining resources: 1 PUs; Combat Move - Rhun 2 warChariots moved from Iron Hills to Withered Heath 2 warChariots moved from Iron Hills to N. Dale Combat - Rhun Battle in N. Dale Rhun attack with 2 warChariots Dwarves defend with 1 axeInfantry Rhun roll dice for 2 warChariots in N. Dale, round 2 : 1/2 hits, 1.33 expected hits Dwarves roll dice for 1 axeInfantry in N. Dale, round 2 : 0/1 hits, 0.50 expected hits 1 axeInfantry owned by the Dwarves lost in N. Dale Rhun win, taking N. Dale from Dwarves with 2 warChariots remaining. Battle score for attacker is 4 Casualties for Dwarves: 1 axeInfantry Battle in Withered Heath Rhun attack with 2 warChariots Dwarves defend with 1 axeInfantry Rhun roll dice for 2 warChariots in Withered Heath, round 2 : 1/2 hits, 1.33 expected hits Dwarves roll dice for 1 axeInfantry in Withered Heath, round 2 : 0/1 hits, 0.50 expected hits 1 axeInfantry owned by the Dwarves lost in Withered Heath Rhun win, taking Withered Heath from Dwarves with 2 warChariots remaining. Battle score for attacker is 4 Casualties for Dwarves: 1 axeInfantry Non Combat Move - Rhun Place Units - Rhun 4 warChariots placed in Rhun Turn Complete - Rhun Rhun collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Dwarves : -1.00 Rhun : -0.67
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TripleA Turn Summary: Khand round 9
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9 Purchase Units - Khand Khand buy 2 raiderCavalrys, 1 raiders, 1 warWolves and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 1 xbowInfantry moved from S. Rhovanion to S. Brown Lands 3 xbowInfantrys moved from E. Osg. to W. Osg. 1 raiderCavalry moved from Khand to E. Osg. Non Combat Move - Khand Place Units - Khand 1 warWolves placed in S. Rhovanion 1 raiders and 1 xbowInfantry placed in E. Osg. 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Turn Complete - Saruman
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Freefolk Freefolk buy 2 archerss, 1 catapult, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 3 lightCavalrys and 1 spearInfantry moved from Pinnath Gelin to Anfalas 6 lightCavalrys moved from Angren Bank to Anfalas Combat - Freefolk Battle in Anfalas Freefolk attack with 1 archers, 9 lightCavalrys and 1 spearInfantry Haradrim defend with 1 castle, 3 fortificationss and 5 towers Freefolk roll dice for 1 archers, 9 lightCavalrys and 1 spearInfantry in Anfalas, round 2 : 3/11 hits, 3.50 expected hits Haradrim roll dice for 3 fortificationss and 5 towers in Anfalas, round 2 : 3/8 hits, 3.83 expected hits 1 lightCavalry owned by the Freefolk, 3 fortificationss owned by the Haradrim, 1 archers owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Anfalas Freefolk roll dice for 8 lightCavalrys in Anfalas, round 3 : 3/8 hits, 2.67 expected hits Haradrim roll dice for 5 towers in Anfalas, round 3 : 3/5 hits, 3.33 expected hits 3 lightCavalrys owned by the Freefolk and 3 towers owned by the Haradrim lost in Anfalas Freefolk roll dice for 5 lightCavalrys in Anfalas, round 4 : 0/5 hits, 1.67 expected hits Haradrim roll dice for 2 towers in Anfalas, round 4 : 0/2 hits, 1.33 expected hits Freefolk roll dice for 5 lightCavalrys in Anfalas, round 5 : 0/5 hits, 1.67 expected hits Haradrim roll dice for 2 towers in Anfalas, round 5 : 1/2 hits, 1.33 expected hits 1 lightCavalry owned by the Freefolk lost in Anfalas Freefolk roll dice for 4 lightCavalrys in Anfalas, round 6 : 1/4 hits, 1.33 expected hits Haradrim roll dice for 2 towers in Anfalas, round 6 : 2/2 hits, 1.33 expected hits 2 lightCavalrys owned by the Freefolk and 1 tower owned by the Haradrim lost in Anfalas Freefolk roll dice for 2 lightCavalrys in Anfalas, round 7 : 0/2 hits, 0.67 expected hits Haradrim roll dice for 1 tower in Anfalas, round 7 : 1/1 hits, 0.67 expected hits 1 lightCavalry owned by the Freefolk lost in Anfalas Freefolk roll dice for 1 lightCavalry in Anfalas, round 8 : 1/1 hits, 0.33 expected hits Haradrim roll dice for 1 tower in Anfalas, round 8 : 0/1 hits, 0.67 expected hits 1 tower owned by the Haradrim lost in Anfalas Freefolk win, taking Anfalas from Haradrim with 1 lightCavalry remaining. Battle score for attacker is -7 Casualties for Freefolk: 1 archers, 8 lightCavalrys and 1 spearInfantry Casualties for Haradrim: 3 fortificationss and 5 towers Non Combat Move - Freefolk 1 hobbits and 2 spearInfantrys moved from Angren Bank to Pinnath Gelin 1 archers and 1 hobbits moved from Enedwaith to Angren Bank 2 hobbitss moved from Lond Daer to Enedwaith Coast 1 archers and 1 hobbits moved from Tharbad to Eregion 3 hobbitss moved from Cardolan to Eregion 5 hobbitss moved from S. Downs to Cardolan 3 hobbitss moved from Bree to S. Downs 1 hobbits moved from Shire to S. Downs 1 hobbits moved from Hobbiton to Shire Place Units - Freefolk 2 hobbitss placed in Lond Daer 1 archers and 1 catapult placed in Tharbad 2 lightCavalrys and 1 spearInfantry placed in Bree 1 archers and 1 hobbits placed in Hobbiton Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Freefolk : -3.83 Haradrim : -2.50
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TripleA Turn Summary: Mordor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Mordor Mordor buy 1 nazgul, 12 orcss and 3 siegeTowers; Remaining resources: 1 PUs; Combat Move - Mordor 3 trollss moved from Lonely Mtn. to E. Mirkwood Mordor take E. Mirkwood from Elves 2 siegeTowers moved from High Mirkwood to Carrock 4 siegeTowers moved from Lake Town to N. Mirkwood 2 orcss and 2 siegeTowers moved from Dol Goldur to S. Mirkwood 1 orcs moved from Udun to Dagorlad 4 trollss moved from Carrock to Drimrill Dale 4 trollss moved from Gladden to Drimrill Dale 1 trolls moved from High Mirkwood to Anduin West Bank Combat - Mordor Battle in Drimrill Dale Mordor attack with 8 trollss Elves defend with 1 hobbits Mordor roll dice for 8 trollss in Drimrill Dale, round 2 : 2/8 hits, 4.00 expected hits Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in Drimrill Dale Mordor win, taking Drimrill Dale from Elves with 8 trollss remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Non Combat Move - Mordor Place Units - Mordor 1 orcs placed in Udun 2 orcss and 2 siegeTowers placed in Dol Goldur 2 orcss and 1 siegeTower placed in High Mirkwood 5 orcss placed in Lake Town 1 nazgul and 2 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Mordor : -2.00 Elves : -0.17
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TripleA Turn Summary: Rohan round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rohan Rohan buy 1 heavyCavalry, 1 lightCavalry, 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Rohan 2 spearInfantrys and 2 trebuches moved from Eastfold to Anorien 1 heavyCavalry, 2 spearInfantrys and 8 trebuches moved from Minas Tirith to Anorien 1 lightCavalry moved from Lossarnach to Belfalas Gondor take Lebennin from Mordor Gondor take Belfalas from Mordor 1 lightCavalry moved from Belfalas to Lebennin 1 lightCavalry moved from Lossarnach to Lamedon Gondor take Lamedon from Mordor 1 lightCavalry moved from Lamedon to Lebennin 1 spearInfantry moved from E. Emnet to Wold 1 spearInfantry moved from Westfold to Fangorn 1 heavyCavalry and 2 lightCavalrys moved from Fangorn to S. Brown Lands 1 lightCavalry, 1 spearInfantry and 2 trebuches moved from E. Emnet to S. Brown Lands 2 lightCavalrys moved from Helms Deep to S. Brown Lands 1 heavyCavalry moved from Helms Deep to E. Emnet 1 spearInfantry moved from Helms Deep to Westfold Combat - Rohan Battle in S. Brown Lands Rohan attack with 1 heavyCavalry, 5 lightCavalrys, 1 spearInfantry and 2 trebuches Khand defend with 1 xbowInfantry Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys, 1 spearInfantry and 2 trebuches in S. Brown Lands, round 2 : 4/9 hits, 3.50 expected hits Khand roll dice for 1 xbowInfantry in S. Brown Lands, round 2 : 1/1 hits, 0.33 expected hits 1 xbowInfantry owned by the Khand and 1 spearInfantry owned by the Rohan lost in S. Brown Lands Rohan win, taking S. Brown Lands from Khand with 1 heavyCavalry, 5 lightCavalrys and 2 trebuches remaining. Battle score for attacker is 1 Casualties for Rohan: 1 spearInfantry Casualties for Khand: 1 xbowInfantry Non Combat Move - Rohan Place Units - Rohan 2 spearInfantrys and 2 trebuches placed in Eastfold 1 heavyCavalry, 1 lightCavalry, 1 spearInfantry and 1 trebuche placed in Helms Deep Turn Complete - Rohan Rohan collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Khand : 0.67 Rohan : 0.50
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TripleA Turn Summary: Goblins round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Goblins Goblins buy 1 stabbers and 3 trollss; Remaining resources: 0 PUs; Combat Move - Goblins 2 shooterss and 1 stabbers moved from Celebran to Fangorn 1 shooters and 1 stabbers moved from S. Caves to N. Dunland 1 trolls and 3 wargss moved from Celebran to S. Caves 3 batss moved from Moria to N. Dunland Combat - Goblins Battle in N. Dunland Goblins attack with 3 batss, 1 shooters and 1 stabbers Freefolk defend with 1 hobbits Goblins roll dice for 3 batss, 1 shooters and 1 stabbers in N. Dunland, round 2 : 2/4 hits, 1.33 expected hits Freefolk roll dice for 1 hobbits in N. Dunland, round 2 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Freefolk lost in N. Dunland Goblins win, taking N. Dunland from Freefolk with 3 batss, 1 shooters and 1 stabbers remaining. Battle score for attacker is 2 Casualties for Freefolk: 1 hobbits Battle in Fangorn Goblins attack with 2 shooterss and 1 stabbers Rohan defend with 1 spearInfantry Goblins roll dice for 2 shooterss and 1 stabbers in Fangorn, round 2 : 1/1 hits, 0.33 expected hits Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Fangorn Goblins win, taking Fangorn from Elves with 2 shooterss and 1 stabbers remaining. Battle score for attacker is 3 Casualties for Rohan: 1 spearInfantry Non Combat Move - Goblins 3 batss moved from N. Dunland to Moria Place Units - Goblins 1 stabbers and 3 trollss placed in Moria Turn Complete - Goblins Goblins collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Goblins : 1.33 Elves : -0.33 Freefolk : -0.17
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TripleA Turn Summary: Elves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Elves Elves buy 8 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 3 hobbitss and 5 hunterss moved from N. Caves to Eregion 1 griffin and 2 hobbitss moved from Rivendell to Eregion 2 hobbitss moved from Eregion to N. Dunland 2 griffins moved from Eregion to N. Dunland Combat - Elves Battle in N. Dunland Elves attack with 2 griffins and 2 hobbitss Goblins defend with 1 shooters and 1 stabbers Elves roll dice for 2 griffins and 2 hobbitss in N. Dunland, round 2 : 0/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters and 1 stabbers in N. Dunland, round 2 : 0/2 hits, 0.50 expected hits Elves roll dice for 2 griffins and 2 hobbitss in N. Dunland, round 3 : 2/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters and 1 stabbers in N. Dunland, round 3 : 1/2 hits, 0.50 expected hits 1 shooters owned by the Goblins, 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in N. Dunland Elves win, taking N. Dunland from Goblins with 2 griffins and 1 hobbits remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Casualties for Goblins: 1 shooters and 1 stabbers Non Combat Move - Elves 2 griffins moved from N. Dunland to Eregion Place Units - Elves 8 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Goblins : 0.00 Elves : 0.00
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TripleA Turn Summary: Haradrim round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Haradrim Haradrim buy 1 corsairs, 3 spearInfantrys, 2 towers and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Haradrim 3 spearInfantrys and 3 trebuches moved from E. Osg. to W. Osg. 1 corsairs, 4 spearInfantrys and 1 trebuche moved from S. Ithilien to E. Osg. 1 spearInfantry moved from City of Corsairs to Umbar 2 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 3 caravels and 1 galleon moved from Umbar Peninsula Coast to Umbar Coast Non Combat Move - Haradrim Place Units - Haradrim 2 towers placed in W. Osg. 1 corsairs, 3 spearInfantrys and 1 trebuche placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Gondor Gondor buy 1 heavyCavalry, 3 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; Place Units - Gondor 1 spearInfantry placed in Anfalas 1 heavyCavalry, 2 spearInfantrys and 2 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Rhun Rhun buy 5 chariotArcherss; Remaining resources: 0 PUs; Combat Move - Rhun 2 warChariots moved from Withered Heath to Celduin 2 warChariots moved from N. Dale to E. Rhovanion 1 warChariot moved from Rhun to Rhovanion 3 warChariots moved from Rhun to S. E. Rhovanion Non Combat Move - Rhun Place Units - Rhun 5 chariotArcherss placed in Rhun Turn Complete - Rhun Rhun collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Khand Khand buy 2 fortificationss, 1 tower and 2 xbowInfantrys; Remaining resources: 1 PUs; Combat Move - Khand 1 raiders and 1 xbowInfantry moved from W. Osg. to Lossarnach 1 raiderCavalry moved from E. Osg. to Lossarnach 1 raiders and 1 xbowInfantry moved from E. Osg. to W. Osg. Combat - Khand Battle in Lossarnach Khand attack with 1 raiderCavalry, 1 raiders and 1 xbowInfantry Rohan defend with 1 spearInfantry Khand roll dice for 1 raiderCavalry, 1 raiders and 1 xbowInfantry in Lossarnach, round 2 : 0/3 hits, 1.33 expected hits Gondor roll dice for 1 spearInfantry in Lossarnach, round 2 : 1/1 hits, 0.33 expected hits 1 raiders owned by the Khand lost in Lossarnach Khand roll dice for 1 raiderCavalry and 1 xbowInfantry in Lossarnach, round 3 : 1/2 hits, 0.83 expected hits Gondor roll dice for 1 spearInfantry in Lossarnach, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan and 1 xbowInfantry owned by the Khand lost in Lossarnach Khand win, taking Lossarnach from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -5 Casualties for Khand: 1 raiders and 1 xbowInfantry Casualties for Rohan: 1 spearInfantry Non Combat Move - Khand 2 raiderCavalrys moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to E. Osg. Place Units - Khand 2 fortificationss placed in E. Osg. 1 tower placed in S. Rhovanion 2 xbowInfantrys placed in Khand Turn Complete - Khand Khand collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Gondor : 1.33 Khand : -1.17
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TripleA Turn Summary: Saruman round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Turn Complete - Saruman
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Freefolk Freefolk buy 2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Freefolk 1 lightCavalry moved from Anfalas to Lossarnach 1 archers and 1 hobbits moved from Angren Bank to Pinnath Gelin 1 spearInfantry moved from Pinnath Gelin to Anfalas 1 hobbits and 1 spearInfantry moved from Pinnath Gelin to Andrast 2 lightCavalrys moved from Andrast to Adorn 2 hobbitss moved from Enedwaith Coast to Druwaith Laur 2 hobbitss moved from Lond Daer to Enedwaith Coast 5 hobbitss moved from Cardolan to Eregion 4 hobbitss moved from S. Downs to Cardolan 1 spearInfantry moved from Bree to S. Downs 2 lightCavalrys moved from Bree to Cardolan 9 hobbitss moved from Eregion to N. Dunland 2 lightCavalrys moved from Cardolan to Eregion 5 archerss moved from Eregion to N. Dunland 3 catapults moved from Eregion to N. Dunland 1 catapult moved from Eregion to N. Dunland 4 spearInfantrys moved from Eregion to N. Dunland 1 archers and 2 spearInfantrys moved from Eregion to N. Dunland 5 hobbitss moved from Eregion to N. Dunland 1 archers moved from Tharbad to Eregion 1 catapult moved from Tharbad to Eregion 1 hobbits moved from Shire to S. Downs 1 archers and 1 hobbits moved from Hobbiton to Shire Combat - Freefolk Battle in Lossarnach Freefolk attack with 1 lightCavalry Khand defend with 1 raiderCavalry Freefolk roll dice for 1 lightCavalry in Lossarnach, round 2 : 0/1 hits, 0.33 expected hits Khand roll dice for 1 raiderCavalry in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits Freefolk roll dice for 1 lightCavalry in Lossarnach, round 3 : 1/1 hits, 0.33 expected hits Khand roll dice for 1 raiderCavalry in Lossarnach, round 3 : 0/1 hits, 0.17 expected hits 1 raiderCavalry owned by the Khand lost in Lossarnach Freefolk win, taking Lossarnach from Khand with 1 lightCavalry remaining. Battle score for attacker is 5 Casualties for Khand: 1 raiderCavalry Non Combat Move - Freefolk Place Units - Freefolk 2 hobbitss placed in Lond Daer 1 archers and 1 spearInfantry placed in Tharbad 1 archers and 2 lightCavalrys placed in Bree 1 hobbits placed in Hobbiton Turn Complete - Freefolk Freefolk collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Freefolk : 0.33 Khand : -0.33
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TripleA Turn Summary: Mordor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Mordor Mordor buy 11 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 8 trollss moved from Drimrill Dale to S. Caves 2 orcss and 2 siegeTowers moved from S. Mirkwood to N. Brown Lands 2 orcss and 2 siegeTowers moved from Dol Goldur to S. Mirkwood 2 siegeTowers moved from Carrock to Anduin West Bank 2 orcss moved from High Mirkwood to Carrock 4 siegeTowers moved from N. Mirkwood to Carrock 1 siegeTower moved from High Mirkwood to Carrock 3 trollss moved from E. Mirkwood to S. Mirkwood 5 orcss moved from Lake Town to N. Mirkwood 1 orcs moved from Udun to Dagorlad 1 orcs moved from Dagorlad to S. Rhovanion 2 orcss moved from Minas Morgul to N. Ithilien 1 nazgul moved from Minas Morgul to E. Osg. Non Combat Move - Mordor Place Units - Mordor 1 orcs, 1 siegeTower and 1 trolls placed in High Mirkwood 2 orcss and 2 siegeTowers placed in Dol Goldur 1 orcs placed in Udun 5 orcss placed in Minas Morgul 2 orcss placed in Lake Town Turn Complete - Mordor Mordor collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Rohan Rohan buy 2 heavyCavalrys, 3 lightCavalrys, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Rohan 1 lightCavalry moved from S. Brown Lands to Wold 1 lightCavalry moved from Wold to Anduin East Bank Rohan take Anduin East Bank from Goblins 1 lightCavalry moved from Anduin East Bank to Lorien Elves take Lorien from Goblins 1 spearInfantry moved from Wold to Celebran Rohan take Celebran from Goblins 1 spearInfantry moved from Westfold to Fangorn 1 heavyCavalry and 1 lightCavalry moved from Helms Deep to Fangorn 1 heavyCavalry moved from E. Emnet to N. Ithilien 2 lightCavalrys moved from Lebennin to W. Osg. 1 lightCavalry moved from S. Brown Lands to E. Emnet 1 lightCavalry moved from E. Emnet to Anorien 1 lightCavalry moved from Anorien to N. Ithilien 1 spearInfantry moved from Anorien to N. Ithilien 5 spearInfantrys and 5 trebuches moved from Anorien to W. Osg. 1 heavyCavalry moved from Anorien to W. Osg. 2 lightCavalrys moved from S. Brown Lands to Anorien 2 lightCavalrys moved from Anorien to W. Osg. 5 spearInfantrys and 5 trebuches moved from Anorien to W. Osg. 1 heavyCavalry moved from S. Brown Lands to Fangorn 1 trebuche moved from S. Brown Lands to E. Emnet 1 trebuche moved from S. Brown Lands to E. Emnet 1 lightCavalry moved from S. Brown Lands to E. Emnet 1 lightCavalry moved from E. Emnet to Anorien 1 lightCavalry moved from Anorien to W. Osg. Combat - Rohan Battle in Fangorn Rohan attack with 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry Goblins defend with 2 shooterss and 1 stabbers Rohan roll dice for 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry in Fangorn, round 2 : 1/4 hits, 1.50 expected hits Goblins roll dice for 2 shooterss and 1 stabbers in Fangorn, round 2 : 0/3 hits, 0.83 expected hits 1 stabbers owned by the Goblins lost in Fangorn Rohan roll dice for 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry in Fangorn, round 3 : 3/4 hits, 1.50 expected hits Goblins roll dice for 2 shooterss in Fangorn, round 3 : 0/2 hits, 0.67 expected hits 2 shooterss owned by the Goblins lost in Fangorn Rohan win, taking Fangorn from Goblins with 2 heavyCavalrys, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 6 Casualties for Goblins: 2 shooterss and 1 stabbers Battle in N. Ithilien Rohan attack with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry Mordor defend with 2 orcss; Khand defend with 1 xbowInfantry Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in N. Ithilien, round 2 : 0/3 hits, 1.00 expected hits Khand roll dice for 2 orcss and 1 xbowInfantry in N. Ithilien, round 2 : 0/3 hits, 0.67 expected hits Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in N. Ithilien, round 3 : 2/3 hits, 1.00 expected hits Khand roll dice for 2 orcss and 1 xbowInfantry in N. Ithilien, round 3 : 1/3 hits, 0.67 expected hits 1 spearInfantry owned by the Rohan and 2 orcss owned by the Mordor lost in N. Ithilien Rohan roll dice for 1 heavyCavalry and 1 lightCavalry in N. Ithilien, round 4 : 0/2 hits, 0.83 expected hits Khand roll dice for 1 xbowInfantry in N. Ithilien, round 4 : 0/1 hits, 0.33 expected hits Rohan roll dice for 1 heavyCavalry and 1 lightCavalry in N. Ithilien, round 5 : 1/2 hits, 0.83 expected hits Khand roll dice for 1 xbowInfantry in N. Ithilien, round 5 : 0/1 hits, 0.33 expected hits 1 xbowInfantry owned by the Khand lost in N. Ithilien Rohan win, taking N. Ithilien from Khand with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 7 Casualties for Rohan: 1 spearInfantry Casualties for Mordor: 2 orcss Casualties for Khand: 1 xbowInfantry Battle in W. Osg. Rohan attack with 1 heavyCavalry, 5 lightCavalrys, 10 spearInfantrys and 10 trebuches Haradrim defend with 1 castle, 1 fortifications, 10 spearInfantrys, 2 towers and 8 trebuches; Khand defend with 1 raiders and 4 xbowInfantrys Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys, 10 spearInfantrys and 10 trebuches in W. Osg., round 2 : 12/26 hits, 10.50 expected hits Haradrim roll dice for 1 fortifications, 1 raiders, 10 spearInfantrys, 2 towers, 8 trebuches and 4 xbowInfantrys in W. Osg., round 2 : 9/26 hits, 7.67 expected hits 8 trebuches owned by the Haradrim, 2 spearInfantrys owned by the Haradrim, 1 fortifications owned by the Haradrim, 9 spearInfantrys owned by the Rohan and 1 raiders owned by the Khand lost in W. Osg. Rohan roll dice for 1 heavyCavalry, 5 lightCavalrys, 1 spearInfantry and 10 trebuches in W. Osg., round 3 : 7/17 hits, 7.50 expected hits Haradrim roll dice for 8 spearInfantrys, 2 towers and 4 xbowInfantrys in W. Osg., round 3 : 6/14 hits, 5.33 expected hits 7 spearInfantrys owned by the Haradrim, 1 spearInfantry owned by the Rohan and 5 lightCavalrys owned by the Rohan lost in W. Osg. Rohan roll dice for 1 heavyCavalry and 10 trebuches in W. Osg., round 4 : 6/11 hits, 5.50 expected hits Haradrim roll dice for 1 spearInfantry, 2 towers and 4 xbowInfantrys in W. Osg., round 4 : 5/7 hits, 3.00 expected hits 1 spearInfantry owned by the Haradrim, 1 tower owned by the Haradrim, 4 xbowInfantrys owned by the Khand and 5 trebuches owned by the Rohan lost in W. Osg. Rohan roll dice for 1 heavyCavalry and 5 trebuches in W. Osg., round 5 : 1/6 hits, 3.00 expected hits Haradrim roll dice for 1 tower in W. Osg., round 5 : 1/1 hits, 0.67 expected hits 1 tower owned by the Haradrim and 1 trebuche owned by the Rohan lost in W. Osg. Rohan win, taking W. Osg. from Haradrim with 1 heavyCavalry and 4 trebuches remaining. Battle score for attacker is 20 Casualties for Rohan: 5 lightCavalrys, 10 spearInfantrys and 6 trebuches Casualties for Haradrim: 1 fortifications, 10 spearInfantrys, 2 towers and 8 trebuches Casualties for Khand: 1 raiders and 4 xbowInfantrys Non Combat Move - Rohan 2 spearInfantrys and 2 trebuches moved from Eastfold to Anorien 1 spearInfantry and 1 trebuche moved from Helms Deep to Westfold Place Units - Rohan 2 heavyCavalrys, 3 lightCavalrys, 1 spearInfantry and 1 trebuche placed in Isengard Turn Complete - Rohan Rohan collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Goblins : -1.50 Haradrim : 4.33 Khand : -1.00 Rohan : -0.17
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TripleA Turn Summary: Goblins round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Goblins Goblins buy 10 stabberss; Remaining resources: 1 PUs; Combat Move - Goblins 31 shooterss, 18 stabberss and 3 trollss moved from Moria to Eregion 3 batss moved from Moria to Eregion 1 shooters and 2 stabberss moved from S. Caves to Celebran Combat - Goblins Battle in Celebran Goblins attack with 1 shooters and 2 stabberss Rohan defend with 1 spearInfantry Goblins roll dice for 1 shooters and 2 stabberss in Celebran, round 2 : 0/2 hits, 0.50 expected hits Rohan roll dice for 1 spearInfantry in Celebran, round 2 : 1/1 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in Celebran Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 3 : 0/1 hits, 0.33 expected hits Rohan roll dice for 1 spearInfantry in Celebran, round 3 : 0/1 hits, 0.33 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 4 : 1/1 hits, 0.33 expected hits Rohan roll dice for 1 spearInfantry in Celebran, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rohan lost in Celebran Goblins win, taking Celebran from Rohan with 1 shooters and 1 stabbers remaining. Battle score for attacker is 1 Casualties for Goblins: 1 stabbers Casualties for Rohan: 1 spearInfantry Battle in Eregion Goblins attack with 3 batss, 31 shooterss, 18 stabberss and 3 trollss Elves defend with 2 griffins, 15 hobbitss, 6 hunterss and 2 wizards; Freefolk defend with 4 archerss, 1 catapult, 5 hobbitss, 2 lightCavalrys and 3 spearInfantrys Goblins roll dice for 3 batss, 31 shooterss, 18 stabberss and 3 trollss in Eregion, round 2 : 11/24 hits, 9.00 expected hits Elves roll dice for 4 archerss, 1 catapult, 2 griffins, 20 hobbitss, 6 hunterss, 2 lightCavalrys, 3 spearInfantrys and 2 wizards in Eregion, round 2 : 12/40 hits, 11.50 expected hits 12 shooterss owned by the Goblins and 11 hobbitss owned by the Elves lost in Eregion Goblins roll dice for 3 batss, 19 shooterss, 18 stabberss and 3 trollss in Eregion, round 3 : 10/24 hits, 8.67 expected hits Elves roll dice for 4 archerss, 1 catapult, 2 griffins, 9 hobbitss, 6 hunterss, 2 lightCavalrys, 3 spearInfantrys and 2 wizards in Eregion, round 3 : 7/29 hits, 9.67 expected hits 4 shooterss owned by the Goblins, 4 hobbitss owned by the Elves, 5 hobbitss owned by the Freefolk, 1 catapult owned by the Freefolk and 3 stabberss owned by the Goblins lost in Eregion Goblins roll dice for 3 batss, 15 shooterss, 15 stabberss and 3 trollss in Eregion, round 4 : 8/21 hits, 7.50 expected hits Elves roll dice for 4 archerss, 2 griffins, 6 hunterss, 2 lightCavalrys, 3 spearInfantrys and 2 wizards in Eregion, round 4 : 6/19 hits, 8.00 expected hits 2 lightCavalrys owned by the Freefolk, 4 archerss owned by the Freefolk, 6 stabberss owned by the Goblins and 2 spearInfantrys owned by the Freefolk lost in Eregion Goblins roll dice for 3 batss, 15 shooterss, 9 stabberss and 3 trollss in Eregion, round 5 : 6/15 hits, 6.00 expected hits Elves roll dice for 2 griffins, 6 hunterss, 1 spearInfantry and 2 wizards in Eregion, round 5 : 9/11 hits, 5.67 expected hits 5 hunterss owned by the Elves, 7 shooterss owned by the Goblins, 2 stabberss owned by the Goblins and 1 spearInfantry owned by the Freefolk lost in Eregion Goblins roll dice for 3 batss, 8 shooterss, 7 stabberss and 3 trollss in Eregion, round 6 : 5/13 hits, 5.00 expected hits Elves roll dice for 2 griffins, 1 hunters and 2 wizards in Eregion, round 6 : 4/5 hits, 2.83 expected hits 1 hunters owned by the Elves, 2 griffins owned by the Elves, 2 wizards owned by the Elves and 4 stabberss owned by the Goblins lost in Eregion Goblins win, taking Eregion from Elves with 3 batss, 8 shooterss, 3 stabberss and 3 trollss remaining. Battle score for attacker is 51 Casualties for Goblins: 23 shooterss and 15 stabberss Casualties for Elves: 2 griffins, 15 hobbitss, 6 hunterss and 2 wizards Casualties for Freefolk: 4 archerss, 1 catapult, 5 hobbitss, 2 lightCavalrys and 3 spearInfantrys Non Combat Move - Goblins 3 batss moved from Eregion to Moria Place Units - Goblins 2 stabberss placed in S. Caves 8 stabberss placed in Moria Turn Complete - Goblins Goblins collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Goblins : 3.67 Elves : 0.33 Rohan : 0.00