• '20 '18 '17 '15

    LOTR style

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
            Saruman buy 6 fortificationss; Remaining resources: 1 PUs; 
    
        Combat Move - Saruman
            4 urukhais moved from Dol Goldur to S. Mirkwood
            2 orcss, 4 raiderss and 8 urukhais moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 2 orcss, 4 raiderss and 8 urukhais
                Neutral defend with 1 spearInfantry
                    Saruman roll dice for 2 orcss, 4 raiderss and 8 urukhais in S. Dunland, round 2 : 7/14 hits, 4.33 expected hits
                    Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in S. Dunland
                Saruman loses 0 PUs for violating S. Dunlands neutrality.
                Saruman win, taking S. Dunland from Neutral with 2 orcss, 4 raiderss and 8 urukhais remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in S. Mirkwood
                Saruman attack with 4 urukhais
                Elves defend with 2 entss and 2 hunterss
                    Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/4 hits, 1.33 expected hits
                    Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 2/4 hits, 2.00 expected hits
                    1 hunters owned by the Elves and 2 urukhais owned by the Saruman lost in S. Mirkwood
                    Saruman roll dice for 2 urukhais in S. Mirkwood, round 3 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 2 entss and 1 hunters in S. Mirkwood, round 3 : 1/3 hits, 1.50 expected hits
                    1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                    Saruman roll dice for 1 urukhai in S. Mirkwood, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 2 entss in S. Mirkwood, round 4 : 1/2 hits, 1.00 expected hits
                    1 urukhai owned by the Saruman lost in S. Mirkwood
                Elves win with 2 entss remaining. Battle score for attacker is -12
                Casualties for Saruman: 4 urukhais
                Casualties for Elves: 2 hunterss
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            6 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Saruman : 2.33
    Neutral : -0.33
    Elves : -0.50
    

    Savegame


  • TripleA Turn Summary: Freefolk round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 1 catapult, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers and 1 lightCavalry moved from Breelands to E. Arnor
            1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
            2 hobbitss moved from Shire to Minhiriath
            2 archerss and 3 spearInfantrys moved from Bree to S. Downs
            1 archers and 2 spearInfantrys moved from Fornost to Breelands
            2 hobbitss moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in Minhiriath
                Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 0/1 hits, 0.33 expected hits
                    Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 3 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Minhiriath
                Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                Freefolk win, taking Minhiriath from Neutral with 1 archers, 2 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in E. Arnor
                Freefolk attack with 1 archers and 1 lightCavalry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in E. Arnor
                Freefolk loses 0 PUs for violating E. Arnors neutrality.
                Freefolk win, taking E. Arnor from Neutral with 1 lightCavalry remaining. Battle score for attacker is 0
                Casualties for Freefolk: 1 archers
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers, 1 catapult and 1 spearInfantry placed in Bree
            1 lightCavalry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Freefolk : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Mordor
            Mordor buy 5 siegeTowers; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Dagorlads neutrality.
            2 orcss moved from Udun to Dagorlad
                  Mordor take Dagorlad from Neutral
            6 orcss moved from Gorgoroth to Minas Morgul
            3 nazguls moved from Barad Dur to Minas Morgul
            1 orcs moved from Minas Morgul to N. Ithilien
                  Mordor take N. Ithilien from Gondor
            3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in S. Mirkwood
                Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                Elves defend with 2 entss
                    Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 3/6 hits, 2.00 expected hits
                    Elves roll dice for 2 entss in S. Mirkwood, round 2 : 0/2 hits, 1.00 expected hits
                    2 entss owned by the Elves lost in S. Mirkwood
                Mordor win, taking S. Mirkwood from Elves with 3 orcss, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 10
                Casualties for Elves: 2 entss
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            5 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.00
    Elves : -1.00
    

    Savegame


  • TripleA Turn Summary: Rohan round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rohan
            Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry moved from Westfold to S. Dunland
            2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to S. Dunland
            1 heavyCavalry moved from Eastfold to S. Dunland
    
        Combat - Rohan
            Battle in S. Dunland
                Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry
                Saruman defend with 2 orcss, 4 raiderss and 8 urukhais
                    Rohan roll dice for 3 heavyCavalrys, 8 lightCavalrys and 1 spearInfantry in S. Dunland, round 2 : 4/12 hits, 4.33 expected hits
                    Saruman roll dice for 2 orcss, 4 raiderss and 8 urukhais in S. Dunland, round 2 : 4/14 hits, 3.67 expected hits
                    2 raiderss owned by the Saruman, 1 spearInfantry owned by the Rohan, 2 orcss owned by the Saruman and 3 lightCavalrys owned by the Rohan lost in S. Dunland
                    Rohan roll dice for 3 heavyCavalrys and 5 lightCavalrys in S. Dunland, round 3 : 5/8 hits, 3.17 expected hits
                    Saruman roll dice for 2 raiderss and 8 urukhais in S. Dunland, round 3 : 1/10 hits, 3.00 expected hits
                    2 raiderss owned by the Saruman, 3 urukhais owned by the Saruman and 1 lightCavalry owned by the Rohan lost in S. Dunland
                    Rohan roll dice for 3 heavyCavalrys and 4 lightCavalrys in S. Dunland, round 4 : 3/7 hits, 2.83 expected hits
                    Saruman roll dice for 5 urukhais in S. Dunland, round 4 : 1/5 hits, 1.67 expected hits
                    3 urukhais owned by the Saruman and 1 lightCavalry owned by the Rohan lost in S. Dunland
                    Rohan roll dice for 3 heavyCavalrys and 3 lightCavalrys in S. Dunland, round 5 : 0/6 hits, 2.50 expected hits
                    Saruman roll dice for 2 urukhais in S. Dunland, round 5 : 1/2 hits, 0.67 expected hits
                    1 lightCavalry owned by the Rohan lost in S. Dunland
                    Rohan roll dice for 3 heavyCavalrys and 2 lightCavalrys in S. Dunland, round 6 : 3/5 hits, 2.17 expected hits
                    Saruman roll dice for 2 urukhais in S. Dunland, round 6 : 0/2 hits, 0.67 expected hits
                    2 urukhais owned by the Saruman lost in S. Dunland
                Rohan win, taking S. Dunland from Saruman with 3 heavyCavalrys and 2 lightCavalrys remaining. Battle score for attacker is 35
                Casualties for Rohan: 6 lightCavalrys and 1 spearInfantry
                Casualties for Saruman: 2 orcss, 4 raiderss and 8 urukhais
    
        Non Combat Move - Rohan
            4 spearInfantrys moved from Eastfold to Westfold
            1 spearInfantry moved from Helms Deep to Westfold
    
        Place Units - Rohan
            2 heavyCavalrys and 2 lightCavalrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Saruman : -2.67
    Rohan : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Goblins
            Goblins buy 1 shooters and 2 wargss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                Goblins loses 0 PUs for violating Celebrans neutrality.
            1 wargs moved from Dol Goldur to Anduin East Bank
                  Goblins take Anduin East Bank from Neutral
            5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Drimrill Dale
                  Goblins take Drimrill Dale from Neutral
            2 shooterss, 3 stabberss and 2 wargss moved from N. Caves to Drimrill Dale
            1 stabbers moved from S. Caves to Celebran
                  Goblins take Celebran from Neutral
    
        Combat - Goblins
    
        Non Combat Move - Goblins
            3 wargss moved from Dol Goldur to Drimrill Dale
            1 wargs moved from S. Caves to Drimrill Dale
    
        Place Units - Goblins
            2 wargss placed in Moria
            1 shooters placed in N. Caves
    
        Turn Complete - Goblins
            Goblins collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Elves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Elves
            Elves buy 1 hobbits and 4 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating Withered Heaths neutrality.
                Elves loses 0 PUs for violating Eregions neutrality.
            8 entss moved from Fangorn to Isengard
            2 eagless moved from Lorien to Isengard
            1 eagles moved from W. Mirkwood to Gladden
            1 eagles moved from Gladden to Anduin East Bank
            1 eagles moved from E. Mirkwood to Anduin East Bank
            1 ents moved from E. Mirkwood to W. Mirkwood
            2 hunterss moved from N. Mirkwood to W. Mirkwood
            1 ents moved from N. Mirkwood to W. Mirkwood
            1 ents moved from High Mirkwood to Withered Heath
                  Elves take Withered Heath from Neutral
            6 hunterss and 2 wizards moved from High Mirkwood to W. Mirkwood
            1 hobbits moved from Rivendell to Eregion
                  Elves take Eregion from Neutral
    
        Combat - Elves
            Battle in Anduin East Bank
                Elves attack with 2 eagless
                Goblins defend with 1 wargs
                    Elves roll dice for 2 eagless in Anduin East Bank, round 2 : 2/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 wargs in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins lost in Anduin East Bank
                Elves win with 2 eagless remaining. Battle score for attacker is 5
                Casualties for Goblins: 1 wargs
            Battle in Isengard
                Elves attack with 2 eagless and 8 entss
                Goblins defend with 4 wargss; Saruman defend with 1 castle, 10 fortificationss, 1 tower and 1 wizard
                    Elves roll dice for 2 eagless and 8 entss in Isengard, round 2 : 2/10 hits, 4.67 expected hits
                    Saruman roll dice for 10 fortificationss, 1 tower, 4 wargss and 1 wizard in Isengard, round 2 : 4/16 hits, 3.67 expected hits
                    2 entss owned by the Elves, 2 eagless owned by the Elves and 2 fortificationss owned by the Saruman lost in Isengard
                    Elves roll dice for 6 entss in Isengard, round 3 : 3/6 hits, 3.00 expected hits
                    Saruman roll dice for 8 fortificationss, 1 tower, 4 wargss and 1 wizard in Isengard, round 3 : 3/14 hits, 3.33 expected hits
                    3 entss owned by the Elves and 3 fortificationss owned by the Saruman lost in Isengard
                    Elves roll dice for 3 entss in Isengard, round 4 : 1/3 hits, 1.50 expected hits
                    Saruman roll dice for 5 fortificationss, 1 tower, 4 wargss and 1 wizard in Isengard, round 4 : 2/11 hits, 2.83 expected hits
                    2 entss owned by the Elves and 1 fortifications owned by the Saruman lost in Isengard
                    Elves roll dice for 1 ents in Isengard, round 5 : 1/1 hits, 0.50 expected hits
                    Saruman roll dice for 4 fortificationss, 1 tower, 4 wargss and 1 wizard in Isengard, round 5 : 6/10 hits, 2.67 expected hits
                    1 ents owned by the Elves and 1 fortifications owned by the Saruman lost in Isengard
                Saruman win with 3 fortificationss, 1 tower, 4 wargss and 1 wizard remaining. Battle score for attacker is -38
                Casualties for Elves: 2 eagless and 8 entss
                Casualties for Saruman: 7 fortificationss
    
        Non Combat Move - Elves
            2 eagless moved from Anduin East Bank to Lorien
    
        Place Units - Elves
            4 towers placed in Lorien
            1 hobbits placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Saruman : 2.50
    Elves : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
                Haradrim loses 0 PUs for violating Debatable Lands neutrality.
            2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
                  Haradrim take S. Ithilien from Gondor
            2 spearInfantrys moved from N. Haradwaith to Debatable Land
                  Haradrim take Debatable Land from Neutral
            1 oliphant moved from N. Haradwaith to S. Ithilien
            2 spearInfantrys moved from Umbar to Debatable Land
            3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
            1 galleon moved from Harnen to Umbar Peninsula Coast
            4 galleons moved from Bay of Harad to Umbar Peninsula Coast
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
            1 oliphant moved from Umbar to S. Ithilien
    
        Place Units - Haradrim
            1 corsairs, 2 spearInfantrys and 2 trebuches placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Gondor
            Gondor buy 1 heavyCavalry, 2 spearInfantrys, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to S. Ithilien
            2 heavyCavalrys moved from Minas Tirith to N. Ithilien
            2 heavyCavalrys moved from Anfalas to Morthond
            2 galleons and 2 heavyCavalrys moved from Morthond to Anduin Mouth
            1 spearInfantry moved from Belfalas to Gilrain
            1 spearInfantry moved from Tolfolas to Gilrain
            2 galleons and 2 spearInfantrys moved from Gilrain to Anduin Mouth
            2 caravels and 2 galleons moved from S. Gondor Coast to Anduin Mouth
            2 spearInfantrys and 2 trebuches moved from W. Osg. to Anduin Mouth
            2 heavyCavalrys, 4 spearInfantrys and 2 trebuches moved from Anduin Mouth to S. Ithilien
            1 spearInfantry moved from S. Gondor to Anduin Mouth
            1 spearInfantry moved from Anduin Mouth to S. Ithilien
            3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur
            1 heavyCavalry and 3 spearInfantrys moved from Anfalas to Pinnath Gelin
            2 galleons moved from Lefnui to Morthond
            10 undeads moved from Paths of the Dead to Lamedon
    
        Combat - Gondor
            Battle in Druwaith Laur
                Gondor attack with 3 spearInfantrys and 1 towerGuard
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 3 spearInfantrys and 1 towerGuard in Druwaith Laur, round 2 : 0/4 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 3 spearInfantrys and 1 towerGuard in Druwaith Laur, round 3 : 0/4 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 3 spearInfantrys and 1 towerGuard in Druwaith Laur, round 4 : 0/4 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 4 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Druwaith Laur
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Druwaith Laur, round 5 : 1/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 5 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Druwaith Laur
                Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
                Gondor win, taking Druwaith Laur from Neutral with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 0
                Casualties for Gondor: 1 spearInfantry
                Casualties for Neutral: 1 spearInfantry
            Battle in N. Ithilien
                Gondor attack with 2 heavyCavalrys
                Mordor defend with 1 orcs
                    Gondor roll dice for 2 heavyCavalrys in N. Ithilien, round 2 : 1/2 hits, 1.00 expected hits
                    Mordor roll dice for 1 orcs in N. Ithilien, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in N. Ithilien
                Gondor win, taking N. Ithilien from Mordor with 2 heavyCavalrys remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
            Battle in S. Ithilien
                Gondor attack with 4 heavyCavalrys, 8 spearInfantrys and 2 trebuches
                Haradrim defend with 4 oliphants and 4 spearInfantrys
                    Gondor roll dice for 4 heavyCavalrys, 8 spearInfantrys and 2 trebuches in S. Ithilien, round 2 : 6/14 hits, 4.67 expected hits
                Units damaged: 4 oliphants owned by the Haradrim
                    Haradrim roll dice for 4 oliphants and 4 spearInfantrys in S. Ithilien, round 2 : 4/8 hits, 2.67 expected hits
                    2 spearInfantrys owned by the Haradrim and 4 spearInfantrys owned by the Gondor lost in S. Ithilien
                    Gondor roll dice for 4 heavyCavalrys, 4 spearInfantrys and 2 trebuches in S. Ithilien, round 3 : 5/10 hits, 4.00 expected hits
                    Haradrim roll dice for 4 oliphants and 2 spearInfantrys in S. Ithilien, round 3 : 3/6 hits, 2.00 expected hits
                    2 spearInfantrys owned by the Haradrim, 3 spearInfantrys owned by the Gondor and 3 oliphants owned by the Haradrim lost in S. Ithilien
                    Gondor roll dice for 4 heavyCavalrys, 1 spearInfantry and 2 trebuches in S. Ithilien, round 4 : 2/7 hits, 3.33 expected hits
                    Haradrim roll dice for 1 oliphant in S. Ithilien, round 4 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor and 1 oliphant owned by the Haradrim lost in S. Ithilien
                Gondor win, taking S. Ithilien from Haradrim with 4 heavyCavalrys and 2 trebuches remaining. Battle score for attacker is 36
                Casualties for Gondor: 8 spearInfantrys
                Casualties for Haradrim: 4 oliphants and 4 spearInfantrys
    
        Non Combat Move - Gondor
            1 heavyCavalry moved from Minas Tirith to W. Osg.
            3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Lossarnach
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            1 heavyCavalry, 1 spearInfantry and 2 towerGuards placed in Minas Tirith
            1 spearInfantry and 1 towerGuard placed in Andrast
    
        Turn Complete - Gondor
            Gondor collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Mordor : -0.17
    Haradrim : 3.00
    Gondor : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rhun
            Rhun buy 2 fortificationss and 1 warWagon; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            2 spearInfantrys and 1 warWagon moved from Rhun to N. Rhun
    
        Non Combat Move - Rhun
            Turning on Edit Mode
            EDIT: Changing ownership of S. E. Rhovanion from Neutral to Rhun
            EDIT: Changing ownership of S. Rhovanion from Neutral to Rhun
            EDIT: Turning off Edit Mode
            2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
            3 chariotArcherss moved from S. Rhun to S. Rhovanion
    
        Place Units - Rhun
            2 fortificationss and 1 warWagon placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rhun
            Rhun buy 2 fortificationss and 1 warWagon; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            2 spearInfantrys and 1 warWagon moved from Rhun to N. Rhun
    
        Non Combat Move - Rhun
            Turning on Edit Mode
            EDIT: Changing ownership of S. E. Rhovanion from Neutral to Rhun
            EDIT: Changing ownership of S. Rhovanion from Neutral to Rhun
            EDIT: Turning off Edit Mode
            2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
            3 chariotArcherss moved from S. Rhun to S. Rhovanion
    
        Place Units - Rhun
            2 fortificationss and 1 warWagon placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 14 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Rhun from Udun: 2 warChariots
            EDIT: Adding units owned by Rhun to S. Rhovanion: 2 warChariots
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dale
            Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
            1 archers moved from S. Dale to N. Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien
            4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
            3 raiderss moved from S. Khand to Khand
    
        Combat - Khand
            Battle in S. Ithilien
                Khand attack with 2 raiderCavalrys and 1 warWolves
                Gondor defend with 4 heavyCavalrys and 2 trebuches
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in S. Ithilien, round 2 : 2/3 hits, 1.17 expected hits
                    Gondor roll dice for 4 heavyCavalrys and 2 trebuches in S. Ithilien, round 2 : 0/6 hits, 1.67 expected hits
                    2 trebuches owned by the Gondor lost in S. Ithilien
                    Khand roll dice for 2 raiderCavalrys and 1 warWolves in S. Ithilien, round 3 : 2/3 hits, 1.17 expected hits
                    Gondor roll dice for 4 heavyCavalrys in S. Ithilien, round 3 : 1/4 hits, 1.33 expected hits
                    1 warWolves owned by the Khand and 2 heavyCavalrys owned by the Gondor lost in S. Ithilien
                    Khand roll dice for 2 raiderCavalrys in S. Ithilien, round 4 : 1/2 hits, 1.00 expected hits
                    Gondor roll dice for 2 heavyCavalrys in S. Ithilien, round 4 : 1/2 hits, 0.67 expected hits
                    1 raiderCavalry owned by the Khand and 1 heavyCavalry owned by the Gondor lost in S. Ithilien
                    Khand roll dice for 1 raiderCavalry in S. Ithilien, round 5 : 1/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 heavyCavalry in S. Ithilien, round 5 : 0/1 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Gondor lost in S. Ithilien
                Khand win, taking S. Ithilien from Gondor with 1 raiderCavalry remaining. Battle score for attacker is 20
                Casualties for Gondor: 4 heavyCavalrys and 2 trebuches
                Casualties for Khand: 1 raiderCavalry and 1 warWolves
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Gondor : -2.00
    Khand : 2.17
    

    Savegame


  • TripleA Turn Summary: Dwarves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dwarves
            Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            6 axeInfantrys moved from Lonely Mtn. to N. Dale
            2 cannons moved from Lonely Mtn. to N. Dale
            2 phalanxs moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            4 axeInfantrys placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
            Saruman buy 8 fortificationss; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 wizard moved from Isengard to Fangorn
                  Saruman take Fangorn from Elves
            1 wizard moved from Fangorn to Isengard
    
        Combat - Saruman
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            8 fortificationss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 1 catapult, 1 hobbits, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
                Freefolk loses 0 PUs for violating Ettenmoorss neutrality.
                Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
            2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
            1 lightCavalry moved from E. Arnor to Cardolan
            1 lightCavalry moved from Hobbiton to Cardolan
            1 archers, 2 hobbitss and 1 spearInfantry moved from Minhiriath to N. Enedwaith
                  Freefolk take N. Enedwaith from Neutral
            1 archers, 1 catapult and 1 spearInfantry moved from Bree to S. Downs
            2 hobbitss moved from Shire to S. Downs
            1 archers and 2 spearInfantrys moved from Breelands to S. Downs
    
        Combat - Freefolk
            Battle in Cardolan
                Freefolk attack with 2 archerss, 2 lightCavalrys and 3 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Cardolan, round 2 : 2/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Cardolan
                Freefolk loses 0 PUs for violating Cardolans neutrality.
                Freefolk win, taking Cardolan from Neutral with 2 archerss, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 0
                Casualties for Freefolk: 1 spearInfantry
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 catapult, 1 lightCavalry and 1 spearInfantry placed in Bree
            1 archers and 1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Freefolk : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 3 trollss; Remaining resources: 4 PUs; 
    
        Combat Move - Mordor
            2 orcss, 1 siegeTower and 2 trollss moved from S. Mirkwood to Dol Goldur
            2 orcss moved from Dagorlad to N. Ithilien
            3 nazguls, 13 orcss, 11 siegeTowers and 3 trollss moved from Minas Morgul to N. Ithilien
    
        Combat - Mordor
            Battle in N. Ithilien
                Mordor attack with 3 nazguls, 15 orcss, 11 siegeTowers and 3 trollss
                Gondor defend with 2 heavyCavalrys
                    Mordor roll dice for 3 nazguls, 15 orcss, 11 siegeTowers and 3 trollss in N. Ithilien, round 2 : 14/32 hits, 11.50 expected hits
                    Gondor roll dice for 2 heavyCavalrys in N. Ithilien, round 2 : 0/2 hits, 0.67 expected hits
                    2 heavyCavalrys owned by the Gondor lost in N. Ithilien
                Mordor win, taking N. Ithilien from Gondor with 3 nazguls, 15 orcss, 11 siegeTowers and 3 trollss remaining. Battle score for attacker is 10
                Casualties for Gondor: 2 heavyCavalrys
    
        Non Combat Move - Mordor
            3 nazguls moved from N. Ithilien to S. Rhovanion
    
        Place Units - Mordor
            3 trollss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 22 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Mordor : 2.50
    Gondor : -0.67
    

    Savegame


  • TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            5 spearInfantrys moved from Westfold to Isengard
            1 lightCavalry moved from Helms Deep to Fangorn
                  Elves take Fangorn from Saruman
            1 lightCavalry moved from Fangorn to Isengard
            3 heavyCavalrys and 2 lightCavalrys moved from S. Dunland to Isengard
            2 heavyCavalrys and 1 lightCavalry moved from Helms Deep to Isengard
    
        Combat - Rohan
            Battle in Isengard
                Rohan attack with 5 heavyCavalrys, 4 lightCavalrys and 5 spearInfantrys
                Goblins defend with 4 wargss; Saruman defend with 1 castle, 11 fortificationss, 1 tower and 1 wizard
                    Rohan roll dice for 5 heavyCavalrys, 4 lightCavalrys and 5 spearInfantrys in Isengard, round 2 : 5/14 hits, 4.67 expected hits
                    Saruman roll dice for 11 fortificationss, 1 tower, 4 wargss and 1 wizard in Isengard, round 2 : 4/17 hits, 3.83 expected hits
                    4 spearInfantrys owned by the Rohan and 5 fortificationss owned by the Saruman lost in Isengard
                    Rohan roll dice for 5 heavyCavalrys, 4 lightCavalrys and 1 spearInfantry in Isengard, round 3 : 2/10 hits, 4.00 expected hits
                    Saruman roll dice for 6 fortificationss, 1 tower, 4 wargss and 1 wizard in Isengard, round 3 : 3/12 hits, 3.00 expected hits
                    1 spearInfantry owned by the Rohan, 2 fortificationss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard
                    Rohan roll dice for 5 heavyCavalrys and 2 lightCavalrys in Isengard, round 4 : 5/7 hits, 3.17 expected hits
                    Saruman roll dice for 4 fortificationss, 1 tower, 4 wargss and 1 wizard in Isengard, round 4 : 2/10 hits, 2.67 expected hits
                    1 wargs owned by the Goblins, 4 fortificationss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard
                    Rohan roll dice for 5 heavyCavalrys in Isengard, round 5 : 4/5 hits, 2.50 expected hits
                    Saruman roll dice for 1 tower, 3 wargss and 1 wizard in Isengard, round 5 : 2/5 hits, 1.83 expected hits
                    3 wargss owned by the Goblins, 2 heavyCavalrys owned by the Rohan and 1 tower owned by the Saruman lost in Isengard
                    Rohan roll dice for 3 heavyCavalrys in Isengard, round 6 : 2/3 hits, 1.50 expected hits
                    Saruman roll dice for 1 wizard in Isengard, round 6 : 1/1 hits, 0.67 expected hits
                    1 heavyCavalry owned by the Rohan and 1 wizard owned by the Saruman lost in Isengard
                Rohan captures 12PUs while taking Saruman capital
                Rohan win, taking Isengard from Saruman with 2 heavyCavalrys remaining. Battle score for attacker is 9
                Casualties for Rohan: 3 heavyCavalrys, 4 lightCavalrys and 5 spearInfantrys
                Casualties for Saruman: 11 fortificationss, 1 tower and 1 wizard
                Casualties for Goblins: 4 wargss
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            3 lightCavalrys and 1 spearInfantry placed in Eastfold
            1 lightCavalry placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 29 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Rohan : 2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            7 shooterss, 11 stabberss and 2 trollss moved from Drimrill Dale to Lorien
            1 stabbers moved from Celebran to Lorien
            2 wargss moved from Moria to Lorien
            1 bats moved from Moria to Lorien
            1 bats moved from N. Caves to Lorien
            4 wargss moved from Drimrill Dale to Lorien
            1 wargs moved from Drimrill Dale to Westfold
                  Goblins take Wold from Rohan
                  Goblins take Westfold from Rohan
            3 wargss moved from Drimrill Dale to Isengard
                  Goblins take Fangorn from Elves
    
        Combat - Goblins
            Battle in Isengard
                Goblins attack with 3 wargss
                Rohan defend with 1 castle and 2 heavyCavalrys
                    Goblins roll dice for 3 wargss in Isengard, round 2 : 3/3 hits, 1.00 expected hits
                    Rohan roll dice for 2 heavyCavalrys in Isengard, round 2 : 1/2 hits, 0.67 expected hits
                    1 wargs owned by the Goblins and 2 heavyCavalrys owned by the Rohan lost in Isengard
                Goblins win, taking Isengard from Rohan with 2 wargss remaining. Battle score for attacker is 5
                Casualties for Goblins: 1 wargs
                Casualties for Rohan: 2 heavyCavalrys
            Battle in Lorien
                Goblins attack with 2 batss, 7 shooterss, 12 stabberss, 2 trollss and 6 wargss
                Elves defend with 1 castle, 2 eagless, 6 hunterss, 7 towers and 2 wizards
                    Goblins roll dice for 2 batss, 7 shooterss, 12 stabberss, 2 trollss and 6 wargss in Lorien, round 2 : 8/22 hits, 6.83 expected hits
                    Elves roll dice for 2 eagless, 6 hunterss, 7 towers and 2 wizards in Lorien, round 2 : 9/17 hits, 9.67 expected hits
                    6 hunterss owned by the Elves, 1 shooters owned by the Goblins, 2 eagless owned by the Elves and 8 stabberss owned by the Goblins lost in Lorien
                    Goblins roll dice for 2 batss, 6 shooterss, 4 stabberss, 2 trollss and 6 wargss in Lorien, round 3 : 6/14 hits, 5.33 expected hits
                    Elves roll dice for 7 towers and 2 wizards in Lorien, round 3 : 5/9 hits, 6.00 expected hits
                    6 towers owned by the Elves and 5 shooterss owned by the Goblins lost in Lorien
                    Goblins roll dice for 2 batss, 1 shooters, 4 stabberss, 2 trollss and 6 wargss in Lorien, round 4 : 5/14 hits, 4.50 expected hits
                    Elves roll dice for 1 tower and 2 wizards in Lorien, round 4 : 1/3 hits, 2.00 expected hits
                    1 tower owned by the Elves, 2 wizards owned by the Elves and 1 stabbers owned by the Goblins lost in Lorien
                Goblins win, taking Lorien from Elves with 2 batss, 1 shooters, 3 stabberss, 2 trollss and 6 wargss remaining. Battle score for attacker is 57
                Casualties for Goblins: 6 shooterss and 9 stabberss
                Casualties for Elves: 2 eagless, 6 hunterss, 7 towers and 2 wizards
    
        Non Combat Move - Goblins
            2 batss moved from Lorien to Moria
    
        Place Units - Goblins
            7 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Goblins : 4.33
    Elves : -2.67
    Rohan : 0.33
    

    Savegame


  • TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 1 hobbits and 5 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
            3 entss, 8 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood
            1 ents moved from Withered Heath to Iron Hills
    
        Combat - Elves
            Battle in S. Mirkwood
                Elves attack with 3 entss, 8 hunterss and 2 wizards
                Mordor defend with 1 orcs
                    Elves roll dice for 3 entss, 8 hunterss and 2 wizards in S. Mirkwood, round 2 : 5/13 hits, 5.50 expected hits
                    Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in S. Mirkwood
                Elves win, taking S. Mirkwood from Mordor with 3 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Elves
    
        Place Units - Elves
            5 hunterss placed in Rivendell
            1 hobbits placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.17
    Elves : -0.50
    

    Savegame

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