@Daaras Scramble decisions?
19L Odonis (L+6) vs AetV (X)
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Syria to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Baltic States to Vyborg 1 fighter moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Northwest Persia to Eastern Persia Italians take Eastern Persia from British Combat - Italians Battle in 80 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo Egyptian Sudan Battle in Vyborg Italians attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Vyborg Italians win, taking Anglo Egyptian Sudan from British, taking Vyborg from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 aaGuns and 5 infantry moved from Western Germany to Northern Italy 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Iraq to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 fighter moved from 80 Sea Zone to Caucasus 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0,67 Russians : -0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 armour moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 mech_infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Greece to Eastern Poland 1 bomber moved from Western Germany to 127 Sea Zone 4 armour and 6 mech_infantrys moved from Novgorod to Finland 2 fighters and 3 tactical_bombers moved from Western Germany to Finland 1 fighter moved from Germany to Finland 1 bomber moved from Southern Italy to Karelia 1 mech_infantry moved from Baltic States to Karelia 1 mech_infantry moved from Baltic States to Karelia 1 armour moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from French 1 armour moved from Egypt to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Egypt to Ethiopia Italians take Ethiopia from British 2 armour moved from Egypt to Belgian Congo 2 armour moved from Egypt to Tobruk Germans take Alexandria from British 2 submarines moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Battle in 127 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 127 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Tobruk Germans attack with 2 armour French defend with 1 infantry Germans roll dice for 2 armour in Tobruk, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Tobruk Germans roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0,50 expected hits British roll dice for 1 infantry in Tobruk, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Tobruk British win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Germans: 2 armour Battle in Karelia Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 bomber in Eastern Poland, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 4 armour, 3 fighters, 6 mech_infantrys and 3 tactical_bombers British defend with 1 fighter; Americans defend with 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 4 armour, 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Finland, round 2 : 6/16 hits, 6,50 expected hits Americans roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/12 hits, 4,67 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Americans, 4 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Germans roll dice for 4 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Finland, round 3 : 5/12 hits, 5,83 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2,67 expected hits 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland Germans roll dice for 4 armour, 3 fighters and 3 tactical_bombers in Finland, round 4 : 7/10 hits, 5,50 expected hits Americans roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Finland Germans win, taking Finland from Americans with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 armour and 6 mech_infantrys Casualties for Americans: 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 fighter Battle in 115 Sea Zone Germans attack with 2 submarines British defend with 1 battleship, 1 cruiser and 1 transport Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 115 Sea Zone British roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is 0 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Finland to Vyborg 1 bomber moved from 127 Sea Zone to Vyborg 1 bomber moved from Karelia to Vyborg 5 mech_infantrys moved from Baltic States to Vyborg 1 bomber moved from Eastern Poland to Vyborg 5 mech_infantrys moved from Germany to Romania 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Denmark 5 armour moved from Egypt to Iraq 3 armour moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 artilleries and 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Turkmenistan to Eastern Persia 1 fighter moved from Trans-Jordan to Caucasus 2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Western Germany to Denmark 6 infantry moved from Western Germany to Germany 4 infantry moved from Germany to Poland 4 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 destroyer and 1 submarine placed in 81 Sea Zone 1 infantry placed in Egypt 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 1 armour and 1 mech_infantry placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -4,17 British : 0,00 Americans : -1,00 Russians : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 6 infantry moved from Olgiy to Kansu 1 infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans Combat - Russians Battle in Kansu Russians attack with 6 infantry Japanese defend with 1 mech_infantry Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns and 9 infantry moved from Olgiy to Kansu 1 infantry moved from Novosibirsk to Kansu 1 artillery moved from Samara to Tambov 2 artilleries and 2 infantry moved from Rostov to Volgograd 2 artilleries and 2 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 3 artilleries and 4 infantry moved from Russia to Tambov 1 artillery, 1 infantry and 2 mech_infantrys moved from Archangel to Belarus 3 infantry moved from Smolensk to Belarus 1 infantry moved from Belarus to Eastern Poland 3 mech_infantrys moved from Russia to Belarus 1 aaGun, 4 artilleries, 18 infantry and 3 mech_infantrys moved from Belarus to Novgorod 1 infantry moved from Yakut S.S.R. to Dzavhan 1 infantry moved from Volgograd to Kazakhstan Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : 1.00 Japanese : 0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 aaGun, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Central Mongolia to Kansu 1 infantry moved from Suiyuyan to Kansu 1 artillery and 2 fighters moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Sikang to Kansu 1 mech_infantry moved from Szechwan to Kansu 1 fighter and 1 tactical_bomber moved from Hopei to Kansu 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 2 marines moved from Philippines to 35 Sea Zone 2 battleships, 1 cruiser and 2 marines moved from 35 Sea Zone to 42 Sea Zone Japanese take 35 Sea Zone from Americans 2 marines moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone Japanese take 17 Sea Zone from Americans Japanese take 22 Sea Zone from Americans 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 3 fighters moved from Philippines to 44 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Japanese attack with 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/10 hits, 5,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 15 infantry AA fire in Kansu : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Kansu Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 8/14 hits, 6,00 expected hits Chinese roll dice for 2 aaGuns and 15 infantry in Kansu, round 2 : 5/15 hits, 5,00 expected hits 2 infantry owned by the Japanese, 6 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Kansu Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers in Kansu, round 3 : 6/9 hits, 5,00 expected hits Chinese roll dice for 9 infantry in Kansu, round 3 : 3/9 hits, 3,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Kansu, round 4 : 3/6 hits, 3,50 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 3/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -29 Casualties for Japanese: 1 artillery, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Casualties for Russians: 2 aaGuns and 15 infantry Battle in Burma Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 2 bombers moved from Kansu to Yunnan 1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Buryatia to Amur 1 infantry moved from Sakha to Amur 1 aaGun moved from Buyant-Uhaa to Amur 1 aaGun, 1 artillery and 5 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Chahar to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to French Indo China 3 fighters moved from 44 Sea Zone to Philippines 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 1 aaGun, 1 bomber, 2 fighters and 5 infantry placed in Japan 3 infantry placed in French Indo China Japanese undo move 2. 3 mech_infantrys placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0,83 ANZAC : 0,33 AA fire in Kansu : : 0,00 Chinese : 2,00 UK_Pacific : 0,00 Japanese : 0,83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 cruiser moved from 16 Sea Zone to 4 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Norway to Finland 1 transport moved from 42 Sea Zone to 61 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Finland Americans attack with 1 armour, 1 artillery and 1 infantry Germans defend with 3 armour Americans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Germans: 3 armour Non Combat Move - Americans 5 fighters moved from Gibraltar to Norway 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 7 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 destroyers moved from 91 Sea Zone to 87 Sea Zone 1 cruiser moved from 72 Sea Zone to 76 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 2 armour placed in Eastern United States 3 armour placed in Norway 1 armour and 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : 2.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 armour, 1 artillery, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 cruiser moved from 16 Sea Zone to 4 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Norway to Finland 1 transport moved from 42 Sea Zone to 61 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Finland Americans attack with 1 armour, 1 artillery and 1 infantry Germans defend with 3 armour Americans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 3 armour in Finland, round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Germans: 3 armour Non Combat Move - Americans 5 fighters moved from Gibraltar to Norway 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 7 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 destroyers moved from 91 Sea Zone to 87 Sea Zone 1 cruiser moved from 72 Sea Zone to 76 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 2 armour placed in Eastern United States 3 armour placed in Norway 1 armour and 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 3 infantry moved from India to Burma 2 artilleries and 2 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia Combat - British Battle in Eastern Persia British attack with 3 artilleries and 3 infantry Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 mech_infantry British roll dice for 1 cruiser in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 artilleries and 3 infantry in Eastern Persia, round 2 : 4/6 hits, 2.00 expected hits Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia British roll dice for 3 artilleries and 2 infantry in Eastern Persia, round 3 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Casualties for Italians: 1 mech_infantry Battle in Burma British attack with 3 infantry Japanese defend with 1 artillery British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from United Kingdom to Norway 2 fighters moved from Belarus to Novgorod Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 109 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.50 British : 0.83 Italians : -1.00 Americans : 2.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 cruiser and 1 submarine moved from 81 Sea Zone to 76 Sea Zone 1 armour and 2 mech_infantrys moved from Vyborg to Finland Combat - Italians Battle in Algeria Battle in Finland Italians attack with 1 armour and 2 mech_infantrys Americans defend with 1 armour and 1 artillery Italians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 armour and 1 artillery in Finland, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Finland Italians win, taking Algeria from French, taking Finland from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 1 armour and 1 artillery Battle in 76 Sea Zone Italians attack with 1 cruiser and 1 submarine Americans defend with 1 cruiser Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Americans lost in 76 Sea Zone Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Italians 1 artillery and 1 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Syria to Iraq 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 submarine placed in 97 Sea Zone 2 armour placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 1,83 Americans : -0,83
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Germans 1 infantry moved from Tunisia to Algeria Combat - French Battle in Algeria French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Algeria, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 7 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Algeria, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 8 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Algeria, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.33 French : -1.17 ANZAC : 0.00 Japanese : -1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Karelia to Norway 3 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers moved from Vyborg to Norway 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Caucasus to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from French Equatorial Africa to Rhodesia 3 armour moved from Belgian Congo to Rhodesia 1 armour moved from Ethiopia to Tanganyika Territory Germans take Tanganyika Territory from British Combat - Germans Battle in 71 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 71 Sea Zone Germans win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 80 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 80 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 80 Sea Zone Germans roll dice for 1 fighter in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 fighter in 80 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 80 Sea Zone 1 transport owned by the British lost in 80 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 transport Battle in Rhodesia Germans attack with 4 armour British defend with 1 armour Germans roll dice for 4 armour in Rhodesia, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Rhodesia Germans win, taking Rhodesia from British with 4 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Norway Germans attack with 3 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers British defend with 2 fighters; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 8/15 hits, 6,50 expected hits Americans roll dice for 3 armour, 1 artillery, 7 fighters and 1 infantry in Norway, round 2 : 7/12 hits, 6,83 expected hits 1 fighter owned by the Germans, 3 armour owned by the Americans, 3 fighters owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans and 5 mech_infantrys owned by the Germans lost in Norway Germans roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Norway, round 3 : 3/8 hits, 4,50 expected hits Americans roll dice for 4 fighters in Norway, round 3 : 3/4 hits, 2,67 expected hits 2 fighters owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway Germans roll dice for 3 bombers, 1 mech_infantry and 1 tactical_bomber in Norway, round 4 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 3 fighters, 5 mech_infantrys and 2 tactical_bombers Casualties for Americans: 3 armour, 1 artillery, 5 fighters and 1 infantry Casualties for British: 2 fighters Non Combat Move - Germans 1 tactical_bomber moved from Norway to Western Germany 3 bombers moved from Norway to Western Germany 1 mech_infantry moved from Denmark to Germany 1 infantry moved from Western Germany to Denmark 2 artilleries and 2 infantry moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from Western Germany to Poland 6 infantry moved from Germany to Poland 4 armour moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Romania 5 mech_infantrys moved from Romania to Slovakia Hungary 5 armour and 3 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from 80 Sea Zone to Persia Place Units - Germans 2 fighters placed in Western Germany 1 submarine placed in 113 Sea Zone 1 artillery and 2 infantry placed in Egypt 2 mech_infantrys placed in Persia 2 mech_infantrys placed in Iraq 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0,50 British : -1,00 Americans : -0,17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Italians 1 fighter and 1 tactical_bomber moved from Russia to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry and 1 tactical_bomber Casualties for Germans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Romania to Bessarabia 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 5 artilleries and 5 infantry moved from Western Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Bessarabia 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Ukraine 7 artilleries and 4 infantry moved from Tambov to Volgograd 1 infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Belarus to Eastern Poland 4 artilleries and 5 infantry moved from Novgorod to Karelia 1 aaGun, 12 infantry and 3 mech_infantrys moved from Novgorod to Belarus 1 infantry moved from Dzavhan to Yenisey 1 mech_infantry moved from Volgograd to Novosibirsk Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 3 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Szechwan to Sikang 1 artillery and 8 infantry moved from Shan State to Burma 4 infantry moved from Yunnan to Burma 3 mech_infantrys moved from French Indo China to Burma 2 bombers moved from Yunnan to Sikang 3 fighters moved from French Indo China to Burma 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 3 fighters moved from Japan to Soviet Far East 1 bomber and 2 fighters moved from Japan to 4 Sea Zone 1 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Kansu to Yenisey Japanese take Timguska from Russians Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 61 Sea Zone Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Soviet Far East Japanese attack with 3 fighters Americans defend with 1 artillery Japanese roll dice for 3 fighters in Soviet Far East, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Soviet Far East Japanese win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yenisey Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 4 Sea Zone Japanese attack with 1 bomber and 2 fighters Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 bomber and 2 fighters in 4 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 cruiser and 1 transport in 4 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Burma Japanese attack with 1 artillery, 3 fighters, 12 infantry and 3 mech_infantrys British defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 12 infantry and 3 mech_infantrys in Burma, round 2 : 2/19 hits, 4,50 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 3 fighters, 11 infantry and 3 mech_infantrys in Burma, round 3 : 4/18 hits, 4,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Sikang Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters could not land in Burma and were removed 3 infantry moved from Malaya to Shan State 1 infantry and 2 marines moved from Java to 42 Sea Zone 4 carriers, 2 destroyers, 2 fighters and 2 transports moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Soviet Far East to 6 Sea Zone 1 bomber moved from 4 Sea Zone to Japan 2 fighters moved from 4 Sea Zone to 6 Sea Zone 1 aaGun and 2 infantry moved from Amur to Siberia 3 tactical_bombers moved from French Indo China to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 2 fighters moved from Philippines to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from Burma to French Indo China 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 2 bombers moved from Sikang to French Indo China 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Anhwe 1 infantry moved from Shensi to Hopei 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Chahar 1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 carrier, 2 destroyers and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Americans : -0,50 Chinese : 0,33 UK_Pacific : -0,33 Russians : -0,67 Japanese : -0,00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 4 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa Combat - Americans Battle in French Equatorial Africa Battle in 94 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking French Equatorial Africa from Germans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 2 destroyers moved from 87 Sea Zone to 91 Sea Zone 3 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 4 submarines and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone Place Units - Americans 2 artilleries, 4 fighters and 2 infantry placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 4 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa Combat - Americans Battle in French Equatorial Africa Battle in 94 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone Americans win, taking French Equatorial Africa from Germans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 2 destroyers moved from 87 Sea Zone to 91 Sea Zone 3 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 4 submarines and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone Place Units - Americans 2 artilleries, 4 fighters and 2 infantry placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 2 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Rhodesia British attack with 2 armour, 1 artillery and 1 infantry Germans defend with 4 armour British roll dice for 2 armour, 1 artillery and 1 infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 4 armour in Rhodesia, round 2 : 2/4 hits, 2.00 expected hits 2 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Rhodesia British roll dice for 2 armour in Rhodesia, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 armour in Rhodesia, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 2 armour in Rhodesia, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 armour in Rhodesia, round 4 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Rhodesia British roll dice for 1 armour in Rhodesia, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Rhodesia, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Rhodesia, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Rhodesia, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Rhodesia, round 7 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Rhodesia, round 7 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rhodesia British win, taking Rhodesia from Germans with 1 armour remaining. Battle score for attacker is 11 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 4 armour Battle in Norway British attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - British Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 3 artilleries and 1 infantry EDIT: Adding units owned by UK_Pacific to West India: 3 artilleries and 1 infantry EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by UK_Pacific to West India: 1 aaGun EDIT: Turning off Edit Mode 3 armour placed in Union of South Africa 1 destroyer placed in 109 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5 British collect 25 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in West India change ownership: 1 aaGun, 3 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -1.17 British : -2.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Persia to Eastern Persia 3 fighters moved from Caucasus to Eastern Persia Combat - Italians Battle in Alexandria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Romania Italians attack with 2 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Italians attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Eastern Persia, round 2 : 2/5 hits, 2,17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Eastern Persia to Caucasus 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Northern Italy 1 armour and 2 mech_infantrys moved from Finland to Norway 1 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 76 Sea Zone to 71 Sea Zone Place Units - Italians 2 infantry placed in Southern Italy 7 infantry and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry EDIT: Removing units owned by Italians from Kenya: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : 0,00 Russians : -0,33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 fighter moved from Queensland to 61 Sea Zone 1 fighter moved from Queensland to 61 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 61 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 61 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 61 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 61 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 75 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 57 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Poland to Eastern Poland 3 bombers moved from Western Germany to Eastern Poland 1 fighter moved from Persia to Novosibirsk 1 artillery moved from Tsinghai to Novosibirsk 1 destroyer moved from 71 Sea Zone to 82 Sea Zone Combat - Germans Battle in 82 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 82 Sea Zone Germans win, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novosibirsk Germans attack with 1 artillery and 1 fighter Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 fighter in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from 125 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 bombers moved from Eastern Poland to Western Germany 7 mech_infantrys moved from Germany to Romania 5 armour moved from Poland to Romania 1 mech_infantry moved from Poland to Romania 3 infantry and 5 mech_infantrys moved from Slovakia Hungary to Romania 1 aaGun and 3 infantry moved from Denmark to Western Germany 2 infantry moved from Western Germany to Northern Italy 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Novosibirsk to Kansu 2 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 fighter moved from Western Germany to Northern Italy Place Units - Germans 1 armour, 1 fighter and 1 mech_infantry placed in Norway 2 armour and 1 mech_infantry placed in Persia 2 mech_infantrys placed in Iraq 1 armour and 1 mech_infantry placed in Egypt 2 infantry and 2 mech_infantrys placed in Germany 1 destroyer placed in 110 Sea Zone Germans undo move 5. 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 54 PUs (1 lost to blockades); end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : -0,67
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@Odonis I had to edit the TT out b/c I forgot to move the Tacb to it to destroy it.
I hope it is ok.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Italians 1 infantry moved from Baltic States to Eastern Poland 1 artillery, 15 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland 6 artilleries, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Bessarabia to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 3 infantry moved from Rostov to Caucasus 2 armour, 13 artilleries and 21 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 submarine moved from 105 Sea Zone to 110 Sea Zone Combat - Russians Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Eastern Poland Russians attack with 7 artilleries, 22 infantry and 7 mech_infantrys Germans defend with 2 infantry Russians roll dice for 7 artilleries, 22 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 8/36 hits, 8.33 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 7 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 3 armour, 13 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 8 armour, 2 artilleries, 11 infantry and 9 mech_infantrys; Italians defend with 1 armour and 3 fighters AA fire in Caucasus : 0/1 hits, 0.17 expected hits Russians roll dice for 3 armour, 13 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys in Caucasus, round 2 : 14/44 hits, 13.00 expected hits Germans roll dice for 1 aaGun, 9 armour, 2 artilleries, 3 fighters, 11 infantry and 9 mech_infantrys in Caucasus, round 2 : 17/34 hits, 13.83 expected hits 17 infantry owned by the Russians, 1 aaGun owned by the Germans, 11 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus Russians roll dice for 3 armour, 13 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys in Caucasus, round 3 : 5/27 hits, 9.67 expected hits Germans roll dice for 9 armour, 2 artilleries, 3 fighters and 7 mech_infantrys in Caucasus, round 3 : 10/21 hits, 9.50 expected hits 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Russians and 5 mech_infantrys owned by the Germans lost in Caucasus Russians roll dice for 3 armour, 12 artilleries, 1 fighter and 1 mech_infantry in Caucasus, round 4 : 5/17 hits, 6.33 expected hits Germans roll dice for 9 armour, 2 artilleries, 3 fighters and 2 mech_infantrys in Caucasus, round 4 : 9/16 hits, 7.83 expected hits 2 artilleries owned by the Germans, 9 artilleries owned by the Russians, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Caucasus Russians roll dice for 3 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Caucasus, round 5 : 2/8 hits, 3.33 expected hits Germans roll dice for 8 armour and 3 fighters in Caucasus, round 5 : 4/11 hits, 6.00 expected hits 1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians roll dice for 3 armour and 1 fighter in Caucasus, round 6 : 0/4 hits, 2.00 expected hits Germans roll dice for 6 armour and 3 fighters in Caucasus, round 6 : 6/9 hits, 5.00 expected hits 1 fighter owned by the Russians and 3 armour owned by the Russians lost in Caucasus Germans win with 6 armour and 3 fighters remaining. Battle score for attacker is -63 Casualties for Russians: 3 armour, 13 artilleries, 1 fighter, 25 infantry and 2 mech_infantrys Casualties for Germans: 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 9 mech_infantrys Casualties for Italians: 1 armour Non Combat Move - Russians 1 artillery moved from Ukraine to Rostov 1 infantry moved from Bryansk to Tambov 4 artilleries and 5 infantry moved from Karelia to Novgorod 2 artilleries and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia 2 armour and 1 artillery placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 4.67 Russians : -9.00 AA fire in Caucasus : : -0.17