oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Persia to Caucasus 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Tambov Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 infantry moved from Samara to Volgograd 1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 2 fighters moved from Caucasus to Persia 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Russia to Suiyuyan 1 infantry moved from Vyborg to Finland Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 armour, 2 infantry and 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 armour, 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Persia to Caucasus 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Tambov Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 infantry moved from Samara to Volgograd 1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 2 fighters moved from Caucasus to Persia 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Russia to Suiyuyan 1 infantry moved from Vyborg to Finland Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 armour, 2 infantry and 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 armour, 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 Russians : -1.00
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@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
very very bad to loose norway (home town) and finland, but we will see what can be done
I think so but I don’t see what you could have done against such a determined allied play.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Japanese 1 infantry moved from Shantung to Jehol 2 bombers moved from Shantung to Jehol 1 armour moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 mech_infantry moved from India to Yunnan Japanese take Yunnan from Chinese Purchase Units - Japanese Japanese buy 2 fighters, 13 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat - Japanese Battle in Jehol Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 2 : 2/1 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Shantung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Shantung 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kiangsi 1 artillery and 2 infantry moved from French Indo China to Kwangsi 4 fighters and 2 tactical_bombers moved from French Indo China to Shantung 1 fighter moved from French Indo China to Shantung 1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Shantung 2 bombers moved from Jehol to Malaya Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China 3 infantry placed in India 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Adding units owned by Japanese to Ceylon: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : 0,50
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i dont know, but having that mountain of chinese inf at the sea shore, certainly not pretty. But I thought it was more important to claim India
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 armour and 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians Purchase Units - Americans Americans buy 3 artilleries, 4 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 artillery and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Eastern United States to Quebec 2 fighters moved from Eastern United States to 110 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 9 submarines moved from 30 Sea Zone to 33 Sea Zone 2 bombers moved from Egypt to Morocco Place Units - Americans 4 submarines and 2 transports placed in 101 Sea Zone 3 artilleries and 4 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Jehol 1 fighter moved from Suiyuyan to Jehol 2 artilleries and 22 infantry moved from Anhwe to Kweichow Chinese take Kweichow from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - British British buy 3 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter and 2 infantry moved from Morocco to Algeria 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Northwest Persia to Egypt 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Persia to Northwest Persia 3 aaGuns, 1 artillery and 16 infantry moved from Eastern Persia to Persia 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 destroyer moved from 110 Sea Zone to 109 Sea Zone Place Units - British 3 artilleries placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00 British : 0.83 Americans : -0.17 Chinese : 0.33 Japanese : -0.33
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@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
i dont know, but having that mountain of chinese inf at the sea shore, certainly not pretty. But I thought it was more important to claim India
You brought a big enough air force to scare it. I don’t want to lose that stack for nothing.
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@simon33 and i dont want to lose my factory either…
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Italians 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 mech_infantry moved from Tunisia to Libya Italians take Libya from British Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Western Ukraine to Bryansk Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - French Battle in Holland Belgium Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Northwest Persia 3 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Western Germany to Finland 1 armour moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Volgograd 1 tactical_bomber moved from Novgorod to Tambov 1 tactical_bomber moved from Novgorod to Tambov 1 bomber moved from Novgorod to Volgograd 1 fighter moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 bomber moved from Novgorod to Caucasus 1 mech_infantry moved from Bryansk to Volgograd Purchase Units - Germans Germans buy 1 artillery, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1,50 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Finland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/1 hits, 1,33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/0 hits, 2,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Eastern Poland 1 bomber moved from Volgograd to Bryansk 2 fighters moved from Volgograd to Ukraine 1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 9 mech_infantrys moved from Germany to Eastern Poland 2 tactical_bombers moved from Tambov to Bryansk 1 aaGun moved from Novgorod to Archangel 5 armour and 3 mech_infantrys moved from Karelia to Belarus 1 armour moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Novgorod to Belarus Place Units - Germans 8 mech_infantrys placed in Germany 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0,83 French : -0,33 Russians : 0,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Russians 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Norway to Finland 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter moved from Suiyuyan to Vologda 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Tambov Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Finland Russians attack with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys in Finland, round 2 : 3/1 hits, 3.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Tambov to Russia 2 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Persia to Russia 2 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.33
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Thought you were sending your mechanised units after Norway? If you changed your mind, I think that was wise. Although Moscow is very strong. It’s going to be very challenging for the Axis to take it (or London) down. I did get worried about the security of Sydney but I think it might be improved now.
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@simon33 that was never an intend to send units to Norway. It’s lost for now. Lets see if there are other options!
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i can most likely blow up your fleet at the carolines (if i want to)
did you intend this or did you forget an anzac/usa blocker?
This is a friendly game and it is silly to do stoff if you just forgot. Look at it and comment/repost your intentions
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Bugger. Must have forgotten a blocker. I guess move an ANZAC DD to Palau.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Kiangsu 1 fighter moved from Korea to Jehol 1 fighter moved from Japan to Jehol 2 fighters moved from Shantung to Kiangsu 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 2 fighters moved from Shantung to 19 Sea Zone 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 armour moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat - Japanese Battle in Kiangsu Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 2/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 34 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 6 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Shantung to Japan 1 fighter moved from Jehol to Korea 2 fighters moved from 19 Sea Zone to 36 Sea Zone 2 fighters moved from Kiangsu to 36 Sea Zone 6 fighters and 6 tactical_bombers moved from Shantung to 35 Sea Zone 8 tactical_bombers moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Malaya to Philippines 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 aaGuns, 1 armour, 6 artilleries and 15 infantry moved from India to West India 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from French Indo China to Kwangtung 2 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Jehol to Shantung 2 fighters moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 battleship moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 destroyers placed in 39 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship EDIT: Removing units owned by Japanese from Philippines: 2 fighters EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17 ANZAC : -0,33 Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Americans 2 bombers moved from Morocco to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer and 2 fighters moved from 33 Sea Zone to 34 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Holland Belgium Americans attack with 2 bombers, 2 fighters and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 3/1 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 34 Sea Zone to Queensland 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 12 submarines and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 fighters moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 fighters and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kweichow to Szechwan Chinese take Szechwan from Japanese 1 fighter moved from Suiyuyan to Anhwe 1 infantry moved from Kweichow to Anhwe 9 infantry moved from Kweichow to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 artillery and 13 infantry moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone EDIT: 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 fighter moved from Algeria to Libya 1 mech_infantry moved from Tobruk to Libya 1 fighter moved from Egypt to Libya 1 bomber moved from Northwest Persia to Libya EDIT: 1 transport moved from 102 Sea Zone to 91 Sea Zone EDIT: 1 infantry moved from Algeria to Morocco EDIT: 1 infantry moved from Algeria to Morocco 2 fighters and 1 infantry moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus Purchase Units - British British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Libya British attack with 1 bomber, 2 fighters and 1 mech_infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Libya, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Libya British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery and 1 mech_infantry Battle in Caucasus British attack with 4 fighters, 1 infantry and 2 tactical_bombers Germans defend with 2 mech_infantrys British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/1 hits, 3.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 bomber and 2 fighters moved from Libya to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 1 artillery and 3 infantry moved from Iraq to Northwest Persia 3 aaGuns, 4 artilleries and 16 infantry moved from Persia to Northwest Persia 4 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Normandy Bordeaux to 110 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.33 British : 0.50 Italians : 0.00 Americans : -0.33 Chinese : 0.33 Japanese : -0.50
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complicated italy move, but coming up soon
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 3 fighters moved from Southern Italy to Normandy Bordeaux Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 4 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 2 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : -0,67 Americans : 0,67