@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck
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Meant to be a bombing raid in Southern Italy. Somehow I must have mis clicked. I assume a re-roll would be ok. I’ll edit in the Caucasus.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat - Americans Battle in Southern France Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 bombers and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 4 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 63 Sea Zone to New South Wales 2 fighters moved from Queensland to New South Wales 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to Quebec Place Units - Americans 4 artilleries and 5 infantry placed in Eastern United States 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 4 infantry moved from Hopei to Kweichow 2 artilleries and 11 infantry moved from Shensi to Kweichow 9 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 2 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 bomber moved from Tobruk to Southern Italy Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys EDIT: Turning off Edit Mode British buy 4 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat - British Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern Italy causes 4 damage total. Battle in Caucasus British attack with 2 fighters, 2 infantry and 2 tactical_bombers Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 aaGuns moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Persia to Northwest Persia 10 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 2 fighters and 2 mech_infantrys moved from Tobruk to Egypt 2 fighters moved from Egypt to Iraq 2 infantry moved from Tunisia to Libya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to Libya 2 aaGuns, 3 fighters and 4 infantry moved from United Kingdom to Scotland Place Units - British 3 artilleries placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : 1.33 AA fire in Southern Italy : : -0.17 Chinese : -0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 4 artilleries, 2 bombers, 2 fighters and 5 infantry; Remaining resources: 1 PUs; Combat - Americans Battle in Southern France Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 bombers and 1 infantry Germans defend with 1 infantry Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 4 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 63 Sea Zone to New South Wales 2 fighters moved from Queensland to New South Wales 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to Quebec Place Units - Americans 4 artilleries and 5 infantry placed in Eastern United States 2 bombers and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow 4 infantry moved from Hopei to Kweichow 2 artilleries and 11 infantry moved from Shensi to Kweichow 9 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 2 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 bomber moved from Tobruk to Southern Italy Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys EDIT: Turning off Edit Mode British buy 4 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat - British Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern Italy causes 4 damage total. Battle in Caucasus British attack with 2 fighters, 2 infantry and 2 tactical_bombers Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 aaGuns moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 artilleries moved from Persia to Northwest Persia 10 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 2 fighters and 2 mech_infantrys moved from Tobruk to Egypt 2 fighters moved from Egypt to Iraq 2 infantry moved from Tunisia to Libya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to Libya 2 aaGuns, 3 fighters and 4 infantry moved from United Kingdom to Scotland Place Units - British 3 artilleries placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to 93 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Americans : 1.33 AA fire in Southern Italy : : -0.17 Chinese : -0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Italians 1 infantry moved from France to Southern France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Southern France 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Southern Italy to Caucasus Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Bryansk 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Southern France to Western Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,5,1,6,6,1,1,3,3,5,4,2,3,2,5 Italians collect 20 PUs (3 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians : -2,00 Americans : 0,33 Russians : -0,33
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-2.00 on low luck is pretty poor, but this is not why I think you are winning now
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; Non Combat Move - ANZAC 2 aaGuns, 3 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys moved from Queensland to New South Wales 1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 93 Sea Zone Non Combat Move - French 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
-2.00 on low luck is pretty poor, but this is not why I think you are winning now
You think I’m winning? Interesting. I’m pretty worried you’re going to get Pacific victory eventually.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from France to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 infantry moved from Urals to Timguska Germans take Timguska from Russians 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Tambov 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Germany to Vologda 1 bomber moved from Western Germany to Tambov 2 tactical_bombers moved from Bryansk to Samara 2 fighters moved from Ukraine to Smolensk Purchase Units - Germans Germans buy 1 fighter, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/1 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Samara to Bryansk 1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Vyborg 1 bomber moved from Tambov to Bryansk 1 bomber moved from Vologda to Archangel 2 fighters moved from Smolensk to Archangel 2 tactical_bombers moved from Holland Belgium to Western Germany 3 infantry moved from Ukraine to Rostov Place Units - Germans 1 fighter and 6 mech_infantrys placed in Western Germany 3 infantry placed in France 3 infantry placed in Novgorod 3 infantry placed in Volgograd 2 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 6 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17 Americans : -0,33 Russians : -0,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Yenisey 1 tactical_bomber moved from Russia to Yenisey 2 fighters and 1 infantry moved from Russia to Vologda 2 fighters and 1 infantry moved from Russia to Smolensk 2 fighters and 1 infantry moved from Russia to Tambov 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Finland to Karelia Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Karelia, round 2 : 3/1 hits, 3.50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yenisey Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 2 infantry moved from Suiyuyan to Kansu 2 fighters moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Japanese 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Novosibirsk to Sikang 1 armour moved from Turkmenistan to Sikang 1 mech_infantry moved from Kazakhstan to Sikang 2 infantry moved from Kwangsi to Yunnan 2 fighters moved from India to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Jehol 2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi 3 infantry moved from Shantung to Kiangsu 1 aaGun, 2 artilleries and 8 infantry moved from Anhwe to Kiangsu 3 carriers and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 destroyers and 1 submarine moved from 36 Sea Zone to 56 Sea Zone 3 fighters moved from 56 Sea Zone to Western Australia 3 fighters moved from 56 Sea Zone to Western Australia 1 bomber moved from Philippines to Western Australia 1 fighter moved from Philippines to 45 Sea Zone 2 tactical_bombers moved from Philippines to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 transports moved from 56 Sea Zone to 37 Sea Zone 2 fighters moved from Yunnan to French Indo China 2 fighters moved from India to 56 Sea Zone 1 mech_infantry moved from Kiangsi to Kiangsu 1 fighter moved from 56 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to Western Australia Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 airfield and 1 harbour placed in Western Australia 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,50
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ne sec, reposting
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Japanese 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Novosibirsk to Sikang 1 armour moved from Turkmenistan to Sikang 1 mech_infantry moved from Kazakhstan to Sikang 2 infantry moved from Kwangsi to Yunnan 2 fighters moved from India to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat - Japanese Battle in Dutch New Guinea Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Dutch New Guinea from ANZAC, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Jehol 2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi 3 infantry moved from Shantung to Kiangsu 1 aaGun, 2 artilleries and 8 infantry moved from Anhwe to Kiangsu 3 carriers and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 destroyers and 1 submarine moved from 36 Sea Zone to 56 Sea Zone 3 fighters moved from 56 Sea Zone to Western Australia 3 fighters moved from 56 Sea Zone to Western Australia 1 bomber moved from Philippines to Western Australia 1 fighter moved from Philippines to 45 Sea Zone 2 tactical_bombers moved from Philippines to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 transports moved from 56 Sea Zone to 37 Sea Zone 2 fighters moved from Yunnan to French Indo China 2 fighters moved from India to 56 Sea Zone 1 mech_infantry moved from Kiangsi to Kiangsu 1 fighter moved from 56 Sea Zone to 45 Sea Zone 1 bomber moved from Philippines to Western Australia Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 airfield and 1 harbour placed in Western Australia 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to West India: 1 aaGun, 6 artilleries and 15 infantry EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 6 artilleries and 15 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from New South Wales to 54 Sea Zone Purchase Units - Americans Americans buy 3 artilleries, 4 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 bomber and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 54 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 54 Sea Zone to New South Wales 1 fighter moved from 63 Sea Zone to New South Wales 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 17 submarines and 2 transports moved from 63 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from Hawaiian Islands to New Zealand 2 bombers moved from Western United States to New Zealand 2 fighters moved from Western United States to 30 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 3 artilleries and 4 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Tunisia 1 armour moved from Libya to Alexandria 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 4 submarines moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Place Units - Americans 1 harbour placed in Johnston Island 1 artillery, 4 fighters and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Americans undo move 2. 4 fighters placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Americans undo move 2. 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 fighter and 1 infantry moved from Kweichow to Hopei 2 artilleries and 24 infantry moved from Kweichow to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 fighters EDIT: Adding units owned by Americans to Morocco: 2 fighters EDIT: Turning off Edit Mode British buy 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux Battle in Caucasus British attack with 2 fighters and 1 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus British win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Caucasus to Persia 2 infantry moved from Iraq to Northwest Persia 11 artilleries and 11 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Eastern Persia 3 aaGuns, 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 bomber and 2 infantry moved from Libya to Tobruk 1 bomber moved from Tobruk to Persia 2 fighters moved from 93 Sea Zone to Trans-Jordan 4 fighters moved from 110 Sea Zone to Karelia 3 fighters moved from Scotland to 110 Sea Zone 2 aaGuns and 4 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone EDIT: 2 fighters moved from Morocco to Tobruk Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Persia 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.33 British : -0.17 Americans : 0.00 Chinese : 0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Italians 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Smolensk 2 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Southern France Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/1 hits, 1,33 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 bomber moved from Smolensk to Western Germany Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,1,5,2,3,2 Italians collect 8 PUs (15 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1,17 Americans : 1,00 Russians : 0,67
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but convoy raids aren’t low luck
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - ANZAC 2 fighters and 1 infantry moved from New South Wales to South Australia Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 8 PUs; Combat - ANZAC Battle in South Australia ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 1 infantry in South Australia, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from South Australia to New South Wales 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone 2 fighters moved from Persia to Eastern Persia 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.33
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@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
but convoy raids aren’t low luck
Apparently not. Should they be 1 point per roll then?
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@simon33 said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
@oysteilo said in oysteilo (Axis) vs. Simon33 (Allies +80) G40 2nd. Ed. Low Luck:
but convoy raids aren’t low luck
Apparently not. Should they be 1 point per roll then?
I guess, but i am not sure what the best way is, maybe the current way is the best, but i think i would prefer 1 damage pr roll
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 2 infantry moved from France to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Vyborg to Finland Germans take Finland from Russians 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 infantry moved from Archangel to Vologda 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 2 fighters moved from Archangel to Vologda 1 infantry moved from Rostov to Tambov 2 tactical_bombers moved from Bryansk to Tambov Purchase Units - Germans Germans buy 1 artillery, 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/1 hits, 1,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 1 artillery moved from Archangel to Novgorod 6 mech_infantrys moved from Poland to Novgorod 2 fighters moved from Vologda to Novgorod 1 bomber moved from Archangel to Western Germany 1 bomber moved from Bryansk to India 3 mech_infantrys moved from Bryansk to Novgorod 7 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Timguska to Urals 2 mech_infantrys moved from Bryansk to Volgograd 2 tactical_bombers moved from Tambov to Bryansk 1 infantry moved from Rostov to Caucasus 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 8 mech_infantrys placed in Western Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,33 Russians : 0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 armour moved from Karelia to Finland Russians take Vyborg from Germans 3 artilleries, 6 infantry and 2 mech_infantrys moved from Karelia to Finland 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Japanese 1 fighter and 1 infantry moved from Russia to Samara 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter and 1 infantry moved from Russia to Smolensk 2 fighters and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Tambov Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Finland, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 fighters moved from Samara to Russia 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Yakut S.S.R. to Yenisey 1 infantry moved from Kansu to Tsinghai Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.50