Game 3 Nathan vs Andrew+$46 1940 OOB LL

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Egypt to Northwest Persia
            1 fighter moved from Queensland to Guam
            2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Archangel
            1 bomber and 4 fighters moved from Belarus to Russia
            4 tactical_bombers moved from Belarus to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 bomber moved from Southern Italy to Russia
            1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 1 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 2/1 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 tactical_bombers moved from Ukraine to Bryansk
            4 fighters moved from Russia to Bryansk
            7 armour and 1 mech_infantry moved from Archangel to Bryansk
            3 aaGuns, 6 armour, 11 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries and 4 infantry moved from Novgorod to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 aaGun, 1 artillery and 1 infantry moved from Finland to Vyborg
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            7 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 2 infantry moved from Western Germany to France
            1 infantry moved from Romania to Bulgaria
            EDIT: 1 bomber moved from Russia to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 artilleries and 2 infantry placed in Germany
            1 artillery, 1 bomber and 5 infantry placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,5,4,1,2,6,4,2,2
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : 0.17
    Russians : 0.17
    

    Savegame

  • '20 '16

    Regarding my strategic bombing raid:
    I assumed no intercept, but if you want to lose one of your fighters for a roll of 2 at one of mine, please feel free. It would have no effect on the rest of my turn.
    Of course you got a hit with your AA guns, that’s why we never do bombing raids.
    For some reason, the computer choose my bomber with the most movement still available, as the casualty. So I used edit mode to land it. Let me know if you know something I don’t about that casualty selection, and I will just land it in Bryansk.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 29 PUs; 
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Samara to Russia
            2 fighters and 1 mech_infantry moved from Russia to Kazakhstan
            2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
            2 infantry moved from Novosibirsk to Kazakhstan
            3 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Szechwan to Yunnan
            3 artilleries and 8 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries and 8 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries and 8 infantry in Yunnan, round 2 : 3/1 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to French Indo China
            1 mech_infantry moved from Kwangtung to French Indo China
            4 artilleries and 5 infantry moved from French Indo China to Shan State
            1 artillery and 2 infantry moved from Malaya to Shan State
            2 bombers moved from French Indo China to Shan State
            2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 20 Sea Zone
            4 fighters and 4 tactical_bombers moved from French Indo China to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Siberia to Sakha
            2 fighters moved from Japan to Manchuria
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Guam to India
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            3 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Sikang to Shensi
            3 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Guam to India
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            3 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Sikang to Shensi
            3 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            4 fighters moved from 97 Sea Zone to Tunisia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Tunisia
            2 infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Alexandria to Libya
            1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in Libya
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                British win, taking 93 Sea Zone from Italians, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/1 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/1 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters moved from Tunisia to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Alexandria to Tobruk
            2 carriers and 3 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 destroyers moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from Tunisia to Tobruk
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Burma to Kazakhstan
            1 transport moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            2 submarines placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.83
    Italians : 1.17
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 54 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Guam to India
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            3 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Sikang to Shensi
            3 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            4 fighters moved from 97 Sea Zone to Tunisia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Tunisia
            2 infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Alexandria to Libya
            1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in Libya
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                British win, taking 93 Sea Zone from Italians, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 6/1 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/1 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters moved from Tunisia to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Alexandria to Tobruk
            2 carriers and 3 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 destroyers moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from Tunisia to Tobruk
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Burma to Kazakhstan
            1 transport moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            2 submarines placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.83
    Italians : 1.17
    Japanese : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Russia
            1 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Bryansk
    
        Combat - Italians
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Russia to Bryansk
            1 fighter moved from Southern Italy to Bryansk
            1 infantry moved from Greece to Bulgaria
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 fighters moved from Northwest Persia to Russia
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 fighters moved from Northwest Persia to Russia
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Northwest Persia to Russia
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to Russia
            1 bomber moved from Novgorod to Russia
            4 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    Intercept? OOL?

  • '20 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to Russia
            1 bomber moved from Novgorod to Russia
            4 fighters moved from Bryansk to Russia
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers and 4 fighters moved from Russia to Bryansk
            15 armour and 12 mech_infantrys moved from Bryansk to Volgograd
            7 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries and 4 infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Archangel to Bryansk
            5 artilleries and 3 infantry moved from Novgorod to Belarus
            1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Novgorod
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 4 infantry placed in Germany
            1 bomber placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : -0.50
    Russians : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 27 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Caucasus
            2 fighters moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/1 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Russia
            2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
            3 infantry moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 fighter moved from Japan to 36 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            5 artilleries and 7 infantry moved from Shan State to Burma
            3 artilleries and 7 infantry moved from Yunnan to Burma
            1 fighter moved from Manchuria to 36 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in 36 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 8 artilleries and 14 infantry
                British defend with 1 infantry
                    Japanese roll dice for 8 artilleries and 14 infantry in Burma, round 2 : 7/1 hits, 6.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 8 artilleries and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 aaGun and 1 armour moved from Yunnan to Shan State
            1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 20 Sea Zone to Shan State
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Manchuria to Amur
            1 artillery and 2 infantry moved from Manchuria to Jehol
            1 fighter moved from Manchuria to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 artillery, 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Hopei to Anhwe
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Sakha to Buryatia
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,5,3
            Japanese collect 53 PUs (4 lost to blockades); end with 54 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    UK_Pacific : 0.67
    Japanese : 1.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from India to Sumatra
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Sumatra
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                Americans win, taking Philippines from Japanese, taking Sumatra from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Sumatra to Dutch New Guinea
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to Western United States
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 tactical_bombers moved from 26 Sea Zone to Wake Island
    
        Place Units - Americans
            1 bomber and 2 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            9 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 4 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from India to Sumatra
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Sumatra
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                Americans win, taking Philippines from Japanese, taking Sumatra from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Sumatra to Dutch New Guinea
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to Western United States
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 tactical_bombers moved from 26 Sea Zone to Wake Island
    
        Place Units - Americans
            1 bomber and 2 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            9 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 4 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 mech_infantry moved from Libya to Algeria
                  British take Algeria from Italians
    
        Combat - British
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            3 aaGuns, 3 artilleries, 13 infantry and 1 mech_infantry moved from India to West India
            4 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 armour moved from Libya to Alexandria
            1 infantry moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 fighter and 1 tactical_bomber moved from Tobruk to Iraq
            1 bomber moved from Tobruk to Russia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 transports moved from 94 Sea Zone to 91 Sea Zone
            4 fighters moved from 94 Sea Zone to Iraq
            1 carrier moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 battleship moved from 94 Sea Zone to 91 Sea Zone
            1 carrier moved from 94 Sea Zone to 92 Sea Zone
            1 cruiser moved from 94 Sea Zone to 92 Sea Zone
            2 destroyers moved from 94 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Union of South Africa
            2 armour and 1 mech_infantry placed in Egypt
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : -0.33
    

    Savegame

Suggested Topics

  • 21
  • 43
  • 36
  • 25
  • 42
  • 98
  • 106
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.0k

Users

39.3k

Topics

1.7m

Posts