Initial test. First time tries.
Game 3 Nathan vs Andrew+$46 1940 OOB LL
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Battle in 35 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in Philippines Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Celebes 3 fighters moved from Caucasus to India 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.83
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; Germans buy 9 armour, 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 4 infantry moved from Bryansk to Rostov 6 artilleries and 7 infantry moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 10 artilleries and 11 infantry British defend with 1 mech_infantry Germans roll dice for 10 artilleries and 11 infantry in Rostov, round 2 : 7/1 hits, 6.83 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from British with 10 artilleries and 10 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Volgograd 2 armour and 1 mech_infantry moved from Bryansk to Rostov 3 armour moved from Vologda to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Rostov 3 armour moved from Russia to Rostov 1 bomber moved from Russia to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 115 Sea Zone to 113 Sea Zone 3 armour, 3 artilleries and 5 infantry moved from Novgorod to Belarus 3 armour moved from Belarus to Bryansk 3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 7 armour and 1 mech_infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 aaGun moved from Volgograd to Rostov 1 bomber moved from Kweichow to Yunnan Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in Western Germany 3 armour placed in Ukraine 3 armour placed in Russia 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3,1,3,2,5 Germans collect 65 PUs (4 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to India 4 aaGuns, 6 armour, 12 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 13 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 37 Sea Zone Japanese take 37 Sea Zone from Americans 1 submarine moved from 36 Sea Zone to 41 Sea Zone Japanese take 41 Sea Zone from ANZAC 1 fighter moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to French Indo China 2 infantry moved from Kwangtung to Kwangsi 3 armour moved from Kwangtung to Yunnan 2 mech_infantrys moved from Malaya to Yunnan 2 mech_infantrys moved from Siam to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 infantry moved from French Indo China to Yunnan 2 artilleries and 8 infantry moved from Yunnan to Burma 3 armour moved from French Indo China to Yunnan 2 submarines moved from 43 Sea Zone to 38 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Kweichow to Yunnan 2 infantry moved from Anhwe to Jehol 3 mech_infantrys moved from Manchuria to Jehol 1 armour and 1 mech_infantry moved from Burma to Yunnan Place Units - Japanese 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,5,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,1,4,6 Japanese collect 36 PUs (12 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Ukraine Combat - Americans Americans creates battle in territory 36 Sea Zone Americans creates battle in territory 19 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Non Combat Move - Americans 1 bomber moved from Ukraine to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 2 fighters and 2 tactical_bombers moved from India to Persia 5 bombers moved from Java to Persia 1 armour moved from India to Eastern Persia 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 transports moved from 71 Sea Zone to 83 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 3 carriers, 4 destroyers and 5 fighters moved from 21 Sea Zone to 20 Sea Zone 3 destroyers moved from 33 Sea Zone to 20 Sea Zone 4 submarines moved from 7 Sea Zone to 19 Sea Zone 3 submarines moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 14 Sea Zone to 26 Sea Zone 5 bombers moved from Soviet Far East to Western United States 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 destroyers moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 8 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5 Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17 AA fire in Ukraine : : -0.17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Ukraine Combat - Americans Americans creates battle in territory 36 Sea Zone Americans creates battle in territory 19 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Non Combat Move - Americans 1 bomber moved from Ukraine to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 2 fighters and 2 tactical_bombers moved from India to Persia 5 bombers moved from Java to Persia 1 armour moved from India to Eastern Persia 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 transports moved from 71 Sea Zone to 83 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 3 carriers, 4 destroyers and 5 fighters moved from 21 Sea Zone to 20 Sea Zone 3 destroyers moved from 33 Sea Zone to 20 Sea Zone 4 submarines moved from 7 Sea Zone to 19 Sea Zone 3 submarines moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 14 Sea Zone to 26 Sea Zone 5 bombers moved from Soviet Far East to Western United States 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 destroyers moved from 89 Sea Zone to 91 Sea Zone 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 8 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5 Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 13 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from Caucasus to Kazakhstan 2 fighters moved from Caucasus to Kazakhstan Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Kazakhstan British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 97 Sea Zone British attack with 5 submarines Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 destroyer British roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits 1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone 3 submarines owned by the British Submerged Italians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for British: 2 submarines Casualties for Italians: 1 destroyer Battle in Holland Belgium British attack with 1 artillery, 6 fighters and 1 infantry Italians defend with 1 aaGun and 3 infantry AA fire in Holland Belgium : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Holland Belgium British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 aaGun and 3 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Libya to Tobruk 3 infantry moved from Persia to Northwest Persia 3 aaGuns, 5 armour, 9 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia 2 fighters moved from Kazakhstan to Persia 2 tactical_bombers moved from Northwest Persia to Persia 4 aaGuns, 4 fighters and 4 infantry moved from India to West India 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 4 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -0.17 Italians : 0.00 AA fire in Volgograd : : -0.17 AA fire in Ukraine : : -0.17 AA fire in Holland Belgium : : 0.50
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter and 2 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 artillery Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Denmark 3 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern France to Normandy Bordeaux 2 armour moved from Ukraine to Volgograd Place Units - Italians 5 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,1,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Italians collect 11 PUs (8 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Celebes to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from India to Persia 2 infantry moved from Caucasus to Northwest Persia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from India to Persia 2 infantry moved from Caucasus to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.17
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TripleA Manual Gamesave Post: French round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Celebes to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from India to Persia 2 infantry moved from Caucasus to Northwest Persia Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from India to Persia 2 infantry moved from Caucasus to Northwest Persia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Persia: 1 fighter EDIT: Adding units owned by French to Northwest Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.17
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 74 PUs; Germans buy 4 armour, 2 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Russia to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 12 artilleries and 13 infantry moved from Volgograd to Caucasus Germans take Caucasus from British 10 artilleries and 10 infantry moved from Rostov to Caucasus Combat - Germans Battle in Kazakhstan Germans attack with 3 armour and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun and 11 armour moved from Volgograd to Kazakhstan 4 mech_infantrys moved from Rostov to Kazakhstan 1 aaGun moved from Rostov to Volgograd 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd 3 armour moved from Bryansk to Caucasus 13 armour moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd 4 armour moved from Ukraine to Caucasus 3 armour moved from Novgorod to Bryansk 3 artilleries and 5 infantry moved from Belarus to Bryansk 1 fighter moved from Western Germany to Ukraine 5 infantry moved from Western Germany to Denmark 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter and 4 tactical_bombers moved from Southern Italy to Ukraine 1 armour moved from Yunnan to Burma 1 bomber moved from Yunnan to Russia Place Units - Germans 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 2 bombers and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,5,2,4,2,3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,3,4 Germans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 74 PUs; Germans buy 4 armour, 2 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Russia to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 12 artilleries and 13 infantry moved from Volgograd to Caucasus Germans take Caucasus from British 10 artilleries and 10 infantry moved from Rostov to Caucasus Combat - Germans Battle in Kazakhstan Germans attack with 3 armour and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun and 11 armour moved from Volgograd to Kazakhstan 4 mech_infantrys moved from Rostov to Kazakhstan 1 aaGun moved from Rostov to Volgograd 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd 3 armour moved from Bryansk to Caucasus 13 armour moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd 4 armour moved from Ukraine to Caucasus 3 armour moved from Novgorod to Bryansk 3 artilleries and 5 infantry moved from Belarus to Bryansk 1 fighter moved from Western Germany to Ukraine 5 infantry moved from Western Germany to Denmark 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter and 4 tactical_bombers moved from Southern Italy to Ukraine 1 armour moved from Yunnan to Burma 1 bomber moved from Yunnan to Russia Place Units - Germans 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 2 bombers and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,5,2,4,2,3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,3,4 Germans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by French from Persia: 1 fighter EDIT: Adding units owned by French to Northwest Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 British : -0.33
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@AndrewAAGamer I had initially missed the edit, but I don’t think it would have affected my play, so I editted it in. Just use the final post.
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Combat Move - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from India to Persia 6 armour and 2 mech_infantrys moved from Northwest Persia to Persia 4 aaGuns and 12 artilleries moved from Northwest Persia to Iraq Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 bomber and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 armour, 7 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to India Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 2 armour, 7 artilleries, 12 infantry and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 7 artilleries, 12 infantry and 2 mech_infantrys in India, round 2 : 7/1 hits, 6.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 7 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 fighters moved from French Indo China to Malaya 2 fighters moved from French Indo China to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to French Indo China 3 fighters moved from French Indo China to Manchuria 1 mech_infantry moved from Jehol to Amur 2 infantry moved from Jehol to Manchuria 3 mech_infantrys moved from Jehol to Kweichow 7 armour and 5 mech_infantrys moved from Yunnan to India 1 aaGun, 1 artillery and 6 infantry moved from Yunnan to Burma Place Units - Japanese 1 bomber placed in Japan 3 infantry placed in Manchuria 3 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 33 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,1,3,4,2,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,5,2,6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,3,1,2,3,1,6,6,3,5,2,1,2,4,6,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,2,6,2,2,2,3,5,5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,4,5,6,6,4,4,1,3,3,5,2 Japanese collect 18 PUs (33 lost to blockades); end with 28 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : 0.33 Japanese : 0.83
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 37 Sea Zone Non Combat Move - Americans 1 armour moved from Eastern Persia to Persia 2 bombers moved from Northwest Persia to Cyprus 5 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Cyprus 5 bombers moved from Western United States to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 83 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 fighters, 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 11 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 armour, 1 artillery and 8 infantry placed in Central United States 2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Americans collect 59 PUs (4 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - British British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Denmark 2 fighters moved from United Kingdom to Denmark 1 fighter moved from United Kingdom to 112 Sea Zone 1 artillery and 4 infantry moved from 112 Sea Zone to Denmark Combat - British
Combat Hit Differential Summary :
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@AndrewAAGamer Scramble request Denmark. Possible 2 fighter scramble versus BB, CA, Ftr, 5 DD and 2 AC
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@AndrewAAGamer Is that a trick question? Why would I scramble 2 fighters against 10 units? No scramble. Hope I’m not missing some hidden meaning. :fearful:
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 37 Sea Zone Non Combat Move - Americans 1 armour moved from Eastern Persia to Persia 2 bombers moved from Northwest Persia to Cyprus 5 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Cyprus 5 bombers moved from Western United States to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 83 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 fighters, 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 11 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 armour, 1 artillery and 8 infantry placed in Central United States 2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Americans collect 59 PUs (4 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Denmark 2 fighters moved from United Kingdom to Denmark 1 fighter moved from United Kingdom to 112 Sea Zone 1 artillery and 4 infantry moved from 112 Sea Zone to Denmark Combat - British Battle in Denmark British attack with 1 artillery, 4 fighters and 4 infantry Germans defend with 5 infantry; Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery, 4 fighters and 4 infantry in Denmark, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 7 infantry in Denmark, round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Denmark British roll dice for 1 artillery, 4 fighters and 2 infantry in Denmark, round 3 : 3/1 hits, 2.83 expected hits Germans roll dice for 3 infantry in Denmark, round 3 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 3 infantry Casualties for Italians: 2 infantry Casualties for Germans: 5 infantry Non Combat Move - British 4 fighters moved from Denmark to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 submarine moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Trans-Jordan to Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Persia to Iraq 5 armour and 4 mech_infantrys moved from Northwest Persia to Persia 3 aaGuns, 9 artilleries and 21 infantry moved from Northwest Persia to Iraq 4 fighters moved from West India to Persia 4 aaGuns and 4 infantry moved from West India to Eastern Persia 3 submarines moved from 97 Sea Zone to 98 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : -0.17
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TripleA Manual Gamesave Post: UK_Pacific round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Americans creates battle in territory 37 Sea Zone Non Combat Move - Americans 1 armour moved from Eastern Persia to Persia 2 bombers moved from Northwest Persia to Cyprus 5 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Cyprus 5 bombers moved from Western United States to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 83 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 fighters, 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 11 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 armour, 1 artillery and 8 infantry placed in Central United States 2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Americans collect 59 PUs (4 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 5 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Denmark 2 fighters moved from United Kingdom to Denmark 1 fighter moved from United Kingdom to 112 Sea Zone 1 artillery and 4 infantry moved from 112 Sea Zone to Denmark Combat - British Battle in Denmark British attack with 1 artillery, 4 fighters and 4 infantry Germans defend with 5 infantry; Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 artillery, 4 fighters and 4 infantry in Denmark, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 7 infantry in Denmark, round 2 : 2/1 hits, 2.33 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Denmark British roll dice for 1 artillery, 4 fighters and 2 infantry in Denmark, round 3 : 3/1 hits, 2.83 expected hits Germans roll dice for 3 infantry in Denmark, round 3 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 3 infantry Casualties for Italians: 2 infantry Casualties for Germans: 5 infantry Non Combat Move - British 4 fighters moved from Denmark to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 submarine moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Trans-Jordan to Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Persia to Iraq 5 armour and 4 mech_infantrys moved from Northwest Persia to Persia 3 aaGuns, 9 artilleries and 21 infantry moved from Northwest Persia to Iraq 4 fighters moved from West India to Persia 4 aaGuns and 4 infantry moved from West India to Eastern Persia 3 submarines moved from 97 Sea Zone to 98 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 artillery EDIT: Adding units owned by British to Gibraltar: 1 airfield EDIT: Changing PUs for British from 42 to 41 EDIT: Turning off Edit Mode Turning on Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -0.17