Game 3 Nathan vs Andrew+$46 1940 OOB LL
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters and 2 infantry moved from Persia to Northwest Persia 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Philippines to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Persia to Northwest Persia 1 destroyer moved from 92 Sea Zone to 109 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 4 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Yunnan to Tsinghai 1 bomber moved from Yunnan to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Volgograd to Caucasus 4 armour and 4 mech_infantrys moved from Timguska to Tsinghai 5 armour and 3 mech_infantrys moved from Volgograd to Tsinghai 1 artillery and 2 infantry moved from Bryansk to Russia 1 bomber, 4 fighters and 4 tactical_bombers moved from Novgorod to Russia 1 bomber moved from Southern Italy to Russia Combat - Germans Battle in Tsinghai Germans attack with 9 armour, 1 bomber and 7 mech_infantrys Chinese defend with 5 infantry Germans roll dice for 9 armour, 1 bomber and 7 mech_infantrys in Tsinghai, round 2 : 7/1 hits, 6.33 expected hits Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/1 hits, 1.67 expected hits 5 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 9 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 5 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Russia Germans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 4 infantry AA fire in Russia : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Russia, round 2 : 6/1 hits, 6.17 expected hits Russians roll dice for 2 aaGuns and 4 infantry in Russia, round 2 : 1/1 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans captures 10PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 aaGuns and 4 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 4 tactical_bombers moved from Russia to Rostov 3 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Caucasus to Rostov 1 infantry moved from Bessarabia to Ukraine 10 armour, 31 artilleries, 44 infantry and 8 mech_infantrys moved from Bryansk to Rostov 2 armour moved from Eastern Poland to Bryansk 1 bomber moved from Russia to Bryansk 2 aaGuns, 7 artilleries and 4 infantry moved from Belarus to Bryansk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Smolensk to Vologda 3 armour moved from Novgorod to Bryansk 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Finland to Vyborg 4 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 2 infantry moved from France to Northern Italy 2 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 1 bomber moved from Tsinghai to Hunan Place Units - Germans 1 infantry placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 2 armour, 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in Russia : : 0.00 Chinese : 0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 fighter moved from Northwest Persia to Kazakhstan 1 fighter moved from Northwest Persia to Kazakhstan 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys moved from Samara to Volgograd Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys in Volgograd, round 2 : 25/0 hits, 25.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 6 armour, 16 artilleries, 82 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia 4 aaGuns moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 Russians : 0.17
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Wait one… I did that backwards…
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 6 armour, 16 artilleries, 81 infantry and 2 mech_infantrys moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 2 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd Combat - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia 4 aaGuns moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
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@AndrewAAGamer Sorry about that. I figured out what to do earlier today and forgot which one I was attacking in strength versus light. That is what I get for rushing tonight.
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@AndrewAAGamer It seems pretty positive you are going to win; just too much money going into Axis hands. I am hoping to at least last as long as you did though not sure about that. I just don’t think $46 is enough for Low Luck. Also I think I screwed up with the US. Normally Ted plays the US. It seems like I should have been able to do more against Japan since I went in 100%. Maybe when we are done you can point out where I messed up. I feel like I did well on the Europe side of the board. Would you agree or did I miss something there too?
Your German strategy is interesting. I would like to talk about it when we are done. Are you playing on the 7th of December?
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@AndrewAAGamer I can’t play the 7th, due to work.
I’d love to discuss the game after it’s over. I’ll have to jog my memory, to see what we each did, that was noteworthy.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 7 infantry moved from India to West India 2 infantry moved from Szechwan to Sikang 1 bomber moved from Yunnan to Sikang 1 bomber moved from Yunnan to Kansu 1 infantry moved from Tsagaan Olom to Kansu 1 artillery moved from Suiyuyan to Kansu 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in West India Japanese attack with 4 artilleries and 7 infantry British defend with 1 mech_infantry Japanese roll dice for 4 artilleries and 7 infantry in West India, round 2 : 3/1 hits, 3.17 expected hits UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Sikang Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kansu to Hunan 1 bomber moved from Sikang to Hunan 1 artillery moved from Hopei to Suiyuyan 1 armour moved from Olgiy to Central Mongolia 1 infantry moved from Kweichow to Hopei 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from India to West India 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Burma to Shan State 4 artilleries and 6 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 aaGun and 3 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in India 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,3,3,4,6,1,1,2,2,1,2,6,5,1,1,4,3,1,1,1,6,6,4,3,4,4,6,4,6,5,1,3,3,3,4,5,5,5,3,3,4,5,5,1,6,4,3,5,2,2,1,3,2 Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.67 UK_Pacific : 0.67 Japanese : -0.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China 1 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India 2 fighters moved from 41 Sea Zone to West India 8 bombers moved from Java to West India 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Queensland to 25 Sea Zone Combat - Americans Battle in India Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in French Indo China Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Shan State Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in West India Americans attack with 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 4 artilleries and 6 infantry AA fire in West India : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys in West India, round 2 : 8/1 hits, 7.67 expected hits Japanese roll dice for 1 aaGun, 4 artilleries and 6 infantry in West India, round 2 : 4/1 hits, 3.33 expected hits 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in West India Americans roll dice for 1 armour, 8 bombers, 2 fighters and 1 mech_infantry in West India, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 3 artilleries in West India, round 3 : 1/0 hits, 1.00 expected hits 3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 armour, 8 bombers and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 3 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 4 artilleries and 6 infantry Non Combat Move - Americans 2 fighters moved from West India to Eastern Persia 8 bombers moved from West India to Eastern Persia 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 2 cruisers moved from 41 Sea Zone to 37 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 4 bombers moved from Queensland to Malaya 1 fighter moved from Central United States to 10 Sea Zone 2 infantry moved from Central United States to Western United States 2 infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters moved from Borneo to Malaya 2 fighters moved from French Indo China to 37 Sea Zone 1 fighter and 3 tactical_bombers moved from French Indo China to Malaya Place Units - Americans 2 carriers, 2 destroyers, 4 fighters and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : 0.17 AA fire in West India : : -0.50 Japanese : 0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Szechwan 4 infantry moved from Shensi to Kweichow 4 infantry moved from Shensi to Suiyuyan 1 fighter and 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China 1 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India 2 fighters moved from 41 Sea Zone to West India 8 bombers moved from Java to West India 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Queensland to 25 Sea Zone Combat - Americans Battle in India Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in French Indo China Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 4/1 hits, 3.83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in Shan State Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in West India Americans attack with 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 4 artilleries and 6 infantry AA fire in West India : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 8 bombers, 2 fighters, 3 infantry and 2 mech_infantrys in West India, round 2 : 8/1 hits, 7.67 expected hits Japanese roll dice for 1 aaGun, 4 artilleries and 6 infantry in West India, round 2 : 4/1 hits, 3.33 expected hits 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in West India Americans roll dice for 1 armour, 8 bombers, 2 fighters and 1 mech_infantry in West India, round 3 : 7/0 hits, 7.00 expected hits Japanese roll dice for 3 artilleries in West India, round 3 : 1/0 hits, 1.00 expected hits 3 artilleries owned by the Japanese and 1 mech_infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 armour, 8 bombers and 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 3 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 4 artilleries and 6 infantry Non Combat Move - Americans 2 fighters moved from West India to Eastern Persia 8 bombers moved from West India to Eastern Persia 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 2 cruisers moved from 41 Sea Zone to 37 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 4 bombers moved from Queensland to Malaya 1 fighter moved from Central United States to 10 Sea Zone 2 infantry moved from Central United States to Western United States 2 infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters moved from Borneo to Malaya 2 fighters moved from French Indo China to 37 Sea Zone 1 fighter and 3 tactical_bombers moved from French Indo China to Malaya Place Units - Americans 2 carriers, 2 destroyers, 4 fighters and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Szechwan 4 infantry moved from Shensi to Kweichow 4 infantry moved from Shensi to Suiyuyan 1 fighter and 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 4 fighters moved from 92 Sea Zone to Southern Italy 3 fighters and 2 tactical_bombers moved from Cyprus to Caucasus 2 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/1 hits, 3.17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern Italy British attack with 3 artilleries, 4 fighters and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry AA fire in Southern Italy : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Southern Italy British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 3 artilleries, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/1 hits, 3.50 expected hits Italians roll dice for 2 aaGuns, 1 artillery and 6 infantry in Southern Italy, round 2 : 2/1 hits, 2.33 expected hits 2 aaGuns owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Southern Italy British roll dice for 3 artilleries, 3 fighters and 1 infantry in Southern Italy, round 3 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern Italy, round 3 : 1/1 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Southern Italy British roll dice for 3 artilleries and 3 fighters in Southern Italy, round 4 : 2/1 hits, 2.50 expected hits Italians roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern Italy British captures 22PUs while taking Italians capital British win, taking Southern Italy from Italians with 3 artilleries and 3 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 fighter and 3 infantry Casualties for Italians: 2 aaGuns, 1 artillery and 6 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Sicily from Italians to British EDIT: Changing ownership of Sicily from British to Italians EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 95 Sea Zone 2 carriers moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 submarine moved from 109 Sea Zone to 91 Sea Zone 5 destroyers moved from 92 Sea Zone to 91 Sea Zone 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 armour and 2 mech_infantrys moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Alexandria to Egypt Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 61 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUs Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.17 Italians : -1.00 Americans : 0.17 AA fire in Southern Italy : : 0.33 AA fire in West India : : -0.50 Chinese : 1.00 Japanese : 0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Italians 13 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Bulgaria to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 1 bomber and 13 infantry British defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber and 13 infantry in Southern Italy, round 2 : 3/1 hits, 2.83 expected hits British roll dice for 3 artilleries in Southern Italy, round 2 : 1/0 hits, 1.00 expected hits 3 artilleries owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from British with 1 bomber and 12 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 3 artilleries Non Combat Move - Italians 1 bomber moved from Southern Italy to Bulgaria 1 fighter moved from Bulgaria to Rostov 2 armour moved from Tambov to Rostov 1 aaGun and 7 infantry moved from France to Normandy Bordeaux 1 aaGun, 1 artillery and 6 infantry moved from France to Holland Belgium Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,6,2,1 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.00
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Battle in Burma Non Combat Move - ANZAC 1 carrier moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 2 fighters moved from Northwest Persia to India 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Malaya to India 1 fighter moved from Malaya to 38 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Battle in Burma Non Combat Move - ANZAC 1 carrier moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 38 Sea Zone 2 fighters moved from Northwest Persia to India 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Malaya to India 1 fighter moved from Malaya to 38 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Northwest Persia to India Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 3 artilleries, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 5 mech_infantrys moved from Tsinghai to Shensi Germans take Shensi from Chinese 4 armour and 1 mech_infantry moved from Shensi to Kansu 2 armour and 2 mech_infantrys moved from Shensi to Suiyuyan 1 armour and 1 mech_infantry moved from Shensi to Sikang 2 armour and 1 mech_infantry moved from Shensi to Szechwan 1 bomber moved from Hunan to Szechwan 1 bomber moved from Bryansk to Suiyuyan 2 bombers moved from Rostov to Sikang 2 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 10 armour, 31 artilleries, 44 infantry and 8 mech_infantrys moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 5 armour moved from Bryansk to Caucasus Combat - Germans Battle in Kansu Germans attack with 4 armour and 1 mech_infantry Chinese defend with 3 infantry Germans roll dice for 4 armour and 1 mech_infantry in Kansu, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu Germans roll dice for 4 armour in Kansu, round 3 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Suiyuyan Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Chinese defend with 4 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Suiyuyan Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 2/1 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Germans win, taking Suiyuyan from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 4 infantry Battle in Szechwan Germans attack with 2 armour, 1 bomber and 1 mech_infantry Chinese defend with 3 infantry Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Szechwan Germans roll dice for 2 armour and 1 bomber in Szechwan, round 3 : 2/1 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Sikang Germans attack with 1 armour, 2 bombers and 1 mech_infantry Chinese defend with 1 fighter and 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Sikang, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang Germans win, taking Sikang from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 18 armour, 31 artilleries, 44 infantry and 8 mech_infantrys British defend with 2 infantry Germans roll dice for 18 armour, 31 artilleries, 44 infantry and 8 mech_infantrys in Caucasus, round 2 : 33/1 hits, 33.17 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 18 armour, 31 artilleries, 43 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Ukraine to Rostov 2 aaGuns, 7 artilleries and 4 infantry moved from Bryansk to Rostov 2 bombers moved from Sikang to Rostov 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Vologda to Novosibirsk 1 artillery moved from Russia to Tambov 3 artilleries and 3 infantry moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 4 artilleries and 4 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Vyborg to Finland 4 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 armour moved from Germany to Eastern Poland 4 artilleries and 4 infantry moved from Germany to 114 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to Western Germany 1 bomber moved from Szechwan to Hunan 1 bomber moved from Suiyuyan to Chahar Place Units - Germans 1 bomber placed in Western Germany 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Germany 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,2,1 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 0.33 Chinese : 0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Russians 6 armour, 16 artilleries, 81 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus 2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 6 armour, 16 artilleries, 2 fighters, 81 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 18 armour, 31 artilleries, 43 infantry and 8 mech_infantrys Russians roll dice for 6 armour, 16 artilleries, 2 fighters, 81 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 26/1 hits, 26.50 expected hits Germans roll dice for 18 armour, 31 artilleries, 43 infantry and 8 mech_infantrys in Caucasus, round 2 : 36/1 hits, 36.33 expected hits 36 infantry owned by the Russians and 26 infantry owned by the Germans lost in Caucasus Russians roll dice for 6 armour, 16 artilleries, 2 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 20/1 hits, 20.50 expected hits Germans roll dice for 18 armour, 31 artilleries, 17 infantry and 8 mech_infantrys in Caucasus, round 3 : 28/1 hits, 27.67 expected hits 28 infantry owned by the Russians, 17 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus Russians roll dice for 6 armour, 16 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 16/1 hits, 15.83 expected hits Germans roll dice for 18 armour, 31 artilleries and 5 mech_infantrys in Caucasus, round 4 : 21/0 hits, 21.00 expected hits 17 infantry owned by the Russians, 16 artilleries owned by the Germans and 4 artilleries owned by the Russians lost in Caucasus 2 mech_infantrys owned by the Russians, 6 armour owned by the Russians and 12 artilleries owned by the Russians retreated to Kazakhstan Germans win with 18 armour, 15 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -54 Casualties for Russians: 4 artilleries and 81 infantry Casualties for Germans: 16 artilleries, 43 infantry and 3 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 3 artilleries EDIT: Adding units owned by Germans to Caucasus: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.00 Russians : -0.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Hunan to Shan State 1 bomber moved from Hunan to Burma 1 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from Yunnan to French Indo China 1 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in Philippines Battle in 36 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 36 Sea Zone Japanese win, taking Philippines from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Japanese attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/1 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in French Indo China Japanese win, taking French Indo China from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/1 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kweichow Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 35 Sea Zone 3 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Shan State to Hunan 1 bomber moved from Burma to Hunan 2 artilleries, 2 infantry and 4 mech_infantrys moved from Yunnan to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Chahar to Anhwe 1 artillery and 4 infantry moved from Jehol to Anhwe 1 armour moved from Central Mongolia to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 4 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 battleships, 9 carriers, 1 cruiser, 8 destroyers, 9 fighters, 2 infantry, 14 submarines, 8 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 infantry placed in Kwangtung 2 submarines placed in 20 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,3,4,1,2,2,5,3,2,5,2,4,6,3,4,3,2,6,4,4,5,1,4,6,6,5,3,1,1,4,4,4,2,5,6,5,4,2,3,3 Japanese collect 46 PUs (1 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.67 UK_Pacific : 1.33 Japanese : -0.17
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Eastern Persia to Volgograd 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 3 bombers moved from Malaya to French Indo China Combat - Americans Battle in French Indo China Americans attack with 3 bombers and 1 mech_infantry Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 bombers and 1 mech_infantry in French Indo China, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Volgograd Americans attack with 3 bombers Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 3 bombers in Volgograd, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Volgograd Americans win with 2 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Soviet Far East from Japanese to Americans EDIT: Turning off Edit Mode 2 bombers moved from Volgograd to Northwest Persia 3 bombers moved from French Indo China to Java 2 carriers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Java 1 armour moved from West India to India 2 fighters moved from Eastern Persia to India 5 bombers moved from Eastern Persia to Java 1 bomber moved from Malaya to Java 3 transports moved from 79 Sea Zone to 39 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 4 fighters, 8 submarines and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 4 fighters moved from Malaya to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 3 tactical_bombers moved from Malaya to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from British Columbia to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 3 carriers, 3 destroyers, 5 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to Central United States 2 aaGuns moved from British Columbia to Western United States Place Units - Americans 2 transports placed in 101 Sea Zone 4 destroyers and 5 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.17 Japanese : -0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :