@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Sorry, on second thought, leave 1 infantry in Finland (and 7 in Norway). No sense making it ridiculously easy for the Russians.
sorry, i had already rolled and did most of my turn :(
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to 98 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from United Kingdom to Iceland
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Iceland
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Iceland, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 98 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Iceland to Eire
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour and 2 fighters placed in Normandy Bordeaux
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : 0.67
Americans : -2.00
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 mech_infantry moved from West India to Burma
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
@Odonis scramble sz95?
@wizmark and order of loss if you do please
@wizmark
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to 98 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from United Kingdom to Iceland
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Iceland
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Iceland, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 98 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Iceland to Eire
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour and 2 fighters placed in Normandy Bordeaux
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 mech_infantry moved from West India to Burma
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Cyprus
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 battleship and 1 transport
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
British win, taking Cyprus from Italians with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
Battle in Burma
British attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 armour moved from Tunisia to Algeria
3 fighters moved from 95 Sea Zone to Algeria
1 bomber moved from 95 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter placed in United Kingdom
2 submarines and 1 transport placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.33
Italians : 0.00
British : 3.00
Americans : -2.00
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
5 artilleries and 10 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Americans defend with 3 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 2/3 hits, 0.50 expected hits
2 fighters owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 5 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/17 hits, 4.83 expected hits
Americans roll dice for 2 aaGuns, 3 armour, 3 artilleries, 6 fighters, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 9/22 hits, 9.83 expected hits
2 aaGuns owned by the British, 4 infantry owned by the Americans and 9 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 5 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2.83 expected hits
Americans roll dice for 3 armour, 3 artilleries, 6 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 8/18 hits, 8.50 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Italians, 5 artilleries owned by the Italians, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 3 armour, 3 artilleries, 6 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -53
Casualties for Italians: 5 artilleries, 3 fighters, 10 infantry and 1 mech_infantry
Casualties for Americans: 4 infantry
Casualties for British: 2 aaGuns and 3 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Belarus to Nenetsia
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
2 mech_infantrys placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : -1.33
AA fire in Normandy Bordeaux : : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 8 mech_infantrys
British defend with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 8 mech_infantrys in Normandy Bordeaux, round 2 : 7/19 hits, 5.17 expected hits
Americans roll dice for 3 armour, 3 artilleries, 6 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/17 hits, 8.17 expected hits
1 mech_infantry owned by the British, 6 infantry owned by the Germans, 2 artilleries owned by the Americans, 2 infantry owned by the French, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 7 mech_infantrys in Normandy Bordeaux, round 3 : 5/12 hits, 4.00 expected hits
Americans roll dice for 3 armour, 1 artillery and 6 fighters in Normandy Bordeaux, round 3 : 4/10 hits, 5.83 expected hits
3 armour owned by the Americans, 1 artillery owned by the British, 4 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 3 mech_infantrys in Normandy Bordeaux, round 4 : 2/8 hits, 3.33 expected hits
Americans roll dice for 5 fighters in Normandy Bordeaux, round 4 : 3/5 hits, 3.33 expected hits
2 fighters owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers and 1 fighter in Normandy Bordeaux, round 5 : 2/5 hits, 2.50 expected hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 5 : 2/3 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 bombers in Normandy Bordeaux, round 6 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 artillery, 1 bomber, 1 fighter, 6 infantry and 8 mech_infantrys
Casualties for Americans: 3 armour, 2 artilleries, 5 fighters and 1 mech_infantry
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 3/6 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 carrier moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Western Germany
1 armour moved from Novgorod to Finland
1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Eastern Poland to Smolensk
1 armour moved from Ukraine to Western Ukraine
1 aaGun moved from Novgorod to Belarus
2 armour moved from Ukraine to Eastern Poland
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 bomber and 1 fighter placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Western Germany
1 artillery placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2.67
Americans : -3.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery moved from Bryansk to Belarus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 1 infantry moved from Volgograd to Samara
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Vologda
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery moved from Bryansk to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery moved from Bryansk to Belarus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 1 infantry moved from Volgograd to Samara
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Vologda
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 3 artilleries, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 3 infantry in Vologda, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Samara to Russia
2 infantry moved from Rostov to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.17
Russians : -0.33
Japanese : -0.33
@Odonis According to the battle calculatorā¦you had a 18% chance of winning the normandy battle! :angry:
@wizmark
Revenge!
Admittedly, it was a last ditch effort.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 5 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to 37 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Sikang
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
2 armour and 2 mech_infantrys moved from Kweichow to Yunnan
2 artilleries and 4 infantry moved from French Indo China to Yunnan
2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 bomber and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 carrier and 4 transports moved from 36 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 3.
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Japanese collect 66 PUs (1 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
UK_Pacific : 0.33
Russians : -0.33
Japanese : -0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from India to Sumatra
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from India to Sumatra
Combat - Americans
Battle in Norway
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Sumatra, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Sumatra to India
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eire to United Kingdom
1 transport moved from 107 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United States
1 bomber and 2 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 2.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - British
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 fighters moved from Algeria to 93 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from India to Sumatra
Combat - Americans
Battle in Norway
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Sumatra, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Sumatra to India
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eire to United Kingdom
1 transport moved from 107 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United States
1 bomber and 2 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 fighters moved from Algeria to 93 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 submarines moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Crete
Battle in Malta
Battle in 93 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
British win, taking Crete from Italians, taking Malta from Italians, taking 93 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 2 mech_infantrys moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Northwest Persia to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from 93 Sea Zone to Gibraltar
1 armour moved from Algeria to Libya
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 aaGuns moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
Place Units - British
2 submarines placed in 98 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.50
Italians : 0.67
Americans : 2.33
Japanese : 0.00