Odonis (Axis) vs Wizmark (Allies) BML319


  • 2019 2018 2015 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Belarus
            1 artillery moved from Urals to Timguska
                  Germans take Timguska from Russians
            2 bombers and 3 fighters moved from Western Germany to Norway
            2 armour moved from Finland to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 2 armour, 2 bombers and 3 fighters
                British defend with 2 aaGuns and 2 infantry; Americans defend with 1 armour, 1 artillery and 2 infantry
                    AA fire in Norway : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Germans lost in Norway
                    Germans roll dice for 2 armour, 2 bombers and 2 fighters in Norway, round 2 : 1/6 hits, 3.33 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 1 artillery and 4 infantry in Norway, round 2 : 0/6 hits, 2.17 expected hits
                    1 aaGun owned by the British lost in Norway
                    Germans roll dice for 2 armour, 2 bombers and 2 fighters in Norway, round 3 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Norway, round 3 : 4/6 hits, 2.17 expected hits
                    1 aaGun owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour and 1 bomber in Norway, round 4 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Norway, round 4 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is -28
                Casualties for Germans: 1 armour, 2 bombers and 3 fighters
                Casualties for British: 2 aaGuns and 2 infantry
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 3 artilleries
                    Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 3 artilleries in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 3 artilleries
            Battle in Belarus
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 artillery moved from Novgorod to Karelia
            2 armour moved from Eastern Poland to Novgorod
            5 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 2 artilleries and 3 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery and 4 mech_infantrys placed in Western Germany
            4 armour placed in Germany
            1 fighter placed in Western Germany
            Germans undo move 2.
            1 artillery and 2 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
            Germans undo move 2.
            1 armour placed in Novgorod
            3 armour placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,2,6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5
            Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    AA fire in Norway : : 0.17
    Americans : -0.17
    Russians : -1.00
    

    Savegame



  • TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery and 2 infantry moved from Samara to Kazakhstan
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 armour moved from Vologda to Belarus
            3 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            12 artilleries moved from Bryansk to Belarus
            1 fighter moved from Russia to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
    

    Savegame



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery and 2 infantry moved from Samara to Kazakhstan
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 armour moved from Vologda to Belarus
            3 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            12 artilleries moved from Bryansk to Belarus
            1 fighter moved from Russia to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 armour and 2 mech_infantrys
                    Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 3.33 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
            Battle in Kazakhstan
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakhstan, round 2 : 4/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 2 armour, 13 artilleries and 1 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 2 armour, 13 artilleries and 1 infantry in Belarus, round 2 : 7/16 hits, 5.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 13 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Belarus
            1 fighter moved from Kazakhstan to Russia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            4 infantry moved from Russia to Samara
            6 infantry moved from Russia to Bryansk
            2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 artillery, 1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 3.83
    Japanese : 0.33
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 2 destroyers, 1 harbour, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            4 armour, 3 artilleries, 4 infantry and 6 mech_infantrys moved from Yunnan to Burma
            1 bomber moved from French Indo China to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from French with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 9/21 hits, 7.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Burma to French Indo China
            2 fighters moved from Burma to French Indo China
            1 armour and 1 mech_infantry moved from French Indo China to Burma
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from Shensi to Sikang
            1 mech_infantry moved from Sikang to Shensi
            1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
            3 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            4 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            Japanese undo move 1.
            1 harbour placed in Hainan
            2 artilleries and 1 bomber placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    Americans : -0.67
    UK_Pacific : -0.67
    Japanese : 1.50
    

    Savegame



  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 3 artilleries moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 mech_infantrys moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 49 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 49 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 49 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            1 bomber moved from India to Java
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 3 artilleries moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 mech_infantrys moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 49 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 49 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 49 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            1 bomber moved from India to Java
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Java
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Java to Northern Territory
            3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            3 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 bomber moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from France to United Kingdom
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 10 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : 2.50
    AA fire in Caroline Islands : : 0.67
    Japanese : -1.83
    

    Savegame



  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Combat Move - British
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 3 artilleries moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 mech_infantrys moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 49 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 49 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 49 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            1 bomber moved from India to Java
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Java
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Java to Northern Territory
            3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            3 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 bomber moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from France to United Kingdom
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 10 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Greece
    
        Non Combat Move - British
            3 aaGuns, 2 armour, 2 artilleries, 2 fighters, 16 infantry, 5 mech_infantrys and 1 tactical_bomber moved from India to West India
            1 armour and 4 mech_infantrys moved from Persia to West India
            1 mech_infantry moved from Trans-Jordan to Persia
            2 infantry moved from Northwest Persia to Persia
            1 bomber moved from Egypt to Persia
            2 transports moved from 125 Sea Zone to 110 Sea Zone
            1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Egypt to West India
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            1 submarine and 2 transports placed in 81 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    Americans : 2.50
    AA fire in Caroline Islands : : 0.67
    Japanese : -1.83
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Evenkiyskiy to Yenisey
                  Italians take Yenisey from Russians
            1 armour moved from Yenisey to Timguska
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France
            3 mech_infantrys moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,4,3,6,6
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    

    Savegame



  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from India to West India
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
            1 submarine placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
            EDIT: Adding units owned by ANZAC to Northern Territory: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from India to West India
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
            1 submarine placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
            EDIT: Adding units owned by ANZAC to Northern Territory: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Timguska to Urals
            1 armour moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Bessarabia, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Bessarabia, round 4 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 2 mech_infantrys in Bessarabia, round 5 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Urals
                Germans attack with 1 artillery
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Urals, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Urals, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Urals
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Germans
            2 armour moved from Novgorod to Finland
            1 armour moved from Norway to Finland
            1 mech_infantry moved from Eastern Poland to Baltic States
            3 armour and 2 mech_infantrys moved from Germany to Poland
            2 artilleries and 2 infantry moved from France to Southern France
            1 infantry moved from France to Western Germany
            1 aaGun moved from France to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Western Germany
            3 artilleries and 3 infantry placed in Germany
            1 fighter placed in Western Germany
            1 fighter placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,3,1,2,6
            Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    Americans : 0.67
    Russians : 0.00
    

    Savegame



  • TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Italians
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Urals to Timguska
            1 fighter moved from Russia to Timguska
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
            2 artilleries moved from Belarus to Baltic States
            1 fighter moved from Russia to Baltic States
            3 artilleries moved from Western Ukraine to Eastern Poland
            1 artillery and 2 infantry moved from Kazakhstan to Sikang
            1 tactical_bomber moved from Russia to Bessarabia
            1 fighter moved from Russia to Eastern Poland
            1 fighter moved from Russia to Timguska
    

    Savegame



  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Italians
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Urals to Timguska
            1 fighter moved from Russia to Timguska
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
            2 artilleries moved from Belarus to Baltic States
            1 fighter moved from Russia to Baltic States
            3 artilleries moved from Western Ukraine to Eastern Poland
            1 artillery and 2 infantry moved from Kazakhstan to Sikang
            1 tactical_bomber moved from Russia to Bessarabia
            1 fighter moved from Russia to Eastern Poland
            1 fighter moved from Russia to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Timguska, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Timguska
                Russians win, taking Timguska from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Bessarabia
                Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 3 artilleries and 1 fighter
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries and 1 fighter in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 2 artilleries and 1 fighter
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries and 1 fighter in Baltic States, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            4 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Bessarabia to Belarus
            1 fighter moved from Baltic States to Belarus
            4 infantry moved from Samara to Novosibirsk
            2 fighters moved from Timguska to Novosibirsk
            2 aaGuns and 13 infantry moved from Yakut S.S.R. to Buryatia
            1 artillery and 3 infantry moved from Russia to Bryansk
            2 armour and 9 artilleries moved from Belarus to Eastern Poland
            4 aaGuns moved from Belarus to Eastern Poland
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : 0.67
    Russians : 4.67
    Japanese : -0.33
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Burma to India
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
                  Japanese take 41 Sea Zone from ANZAC
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
            2 bombers moved from French Indo China to Sikang
            1 bomber moved from French Indo China to 44 Sea Zone
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Shensi to Sikang
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.50 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in India
                Japanese attack with 3 artilleries and 3 infantry
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 artilleries and 3 infantry in India, round 2 : 1/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 3 artilleries and 2 infantry in India, round 3 : 2/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Northern Territory
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber; ANZAC defend with 2 aaGuns
                    Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 aaGuns and 1 bomber in Northern Territory, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Northern Territory
                    Japanese roll dice for 1 artillery in Northern Territory, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 aaGun and 1 bomber in Northern Territory, round 3 : 0/1 hits, 0.17 expected hits
                    1 aaGun owned by the ANZAC lost in Northern Territory
                    Japanese roll dice for 1 artillery in Northern Territory, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in Northern Territory, round 4 : 1/1 hits, 0.17 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Northern Territory
                ANZAC win with no units remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 2 aaGuns
                Casualties for Americans: 1 bomber
            Battle in Sikang
                Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 3/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Sikang to Szechwan
            2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
            2 bombers moved from Sikang to French Indo China
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hopei to Tsinghai
            1 mech_infantry moved from Anhwe to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            2 fighters placed in Japan
            3 mech_infantrys placed in French Indo China
            2 mech_infantrys placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 0.17
    Chinese : 0.00
    UK_Pacific : -0.67
    Japanese : 0.33
    

    Savegame



  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
    

    Savegame



  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
    

    Savegame



  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            2 fighters moved from 23 Sea Zone to 54 Sea Zone
            2 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 transports moved from 110 Sea Zone to 107 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Holland Belgium to United Kingdom
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from 44 Sea Zone to New Guinea
            3 transports moved from 110 Sea Zone to 107 Sea Zone
    
        Place Units - Americans
            2 armour and 1 fighter placed in Normandy Bordeaux
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 bombers and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.33
    Japanese : 1.00
    

    Savegame



  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Albania
            3 fighters and 1 tactical_bomber moved from West India to India
            1 bomber moved from Persia to India
            4 infantry moved from West India to India
            1 infantry moved from West India to India
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            1 bomber moved from Queensland to 44 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 54 Sea Zone to Queensland
            2 fighters moved from 23 Sea Zone to 54 Sea Zone
            2 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 transports moved from 110 Sea Zone to 107 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Holland Belgium to United Kingdom
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from 44 Sea Zone to New Guinea
            3 transports moved from 110 Sea Zone to 107 Sea Zone
    
        Place Units - Americans
            2 armour and 1 fighter placed in Normandy Bordeaux
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 bombers and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Albania
            3 fighters and 1 tactical_bomber moved from West India to India
            1 bomber moved from Persia to India
            4 infantry moved from West India to India
            1 infantry moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in India, round 2 : 3/10 hits, 3.67 expected hits
                    Japanese roll dice for 3 artilleries and 2 infantry in India, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                    British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in India, round 3 : 2/8 hits, 3.33 expected hits
                    Japanese roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 artilleries and 2 infantry
    
        Non Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 3 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            1 bomber, 3 fighters and 1 tactical_bomber moved from India to Eastern Persia
            3 aaGuns, 4 armour, 2 artilleries, 11 infantry and 11 mech_infantrys moved from West India to India
            1 armour moved from Libya to Alexandria
            2 fighters moved from Egypt to Eastern Persia
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 fighter, 1 infantry and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Egypt
            1 submarine placed in 81 Sea Zone
            3 infantry placed in United Kingdom
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -2.00
    Americans : 0.33
    Chinese : -0.17
    Japanese : 0.33
    

    Savegame


  • 2019 2018 2015 '13

    @wizmark
    ok, good game! big mistake for me to leave my understrength position in Bryansk - oversight for sure!

    Rematch? Switch sides?



  • @Odonis Good game!

    yep happy to play again…I’ll set it up soon!


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