W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Bomber moved from Pearl Harbor to 109 Sea Zone
            1 Artillery moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Infantry moved from Oahu to 91 Sea Zone
            1 Artillery, 1 B.Transport, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 2 Infantrys and 1 Submarine moved from 91 Sea Zone to 97 Sea Zone
            1 Infantry moved from Midway to 97 Sea Zone
            1 Artillery, 1 B.Transport, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 Infantrys and 1 Submarine moved from 97 Sea Zone to 96 Sea Zone
            3 Infantrys moved from 96 Sea Zone to Jaluit
            1 Artillery moved from 96 Sea Zone to Jaluit
            2 Bombers moved from Southwest USA to Jaluit
            1 Bomber moved from San Francisco to Jaluit
            2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
            1 Tank moved from E.Mexico to 100 Sea Zone
            1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Tank moved from E.Mexico to 25 Sea Zone
            1 Infantry moved from South Central USA to 25 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 119 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
            2 Artillerys, 4 Infantrys and 2 Tanks moved from 119 Sea Zone to Santiago
            4 Infantrys moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            2 Tanks moved from W.Mexico to Central America
            2 Infantrys moved from W.Mexico to E.Mexico
            3 Infantrys moved from Northeast USA to South Atlantic USA
            1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Manila to Mindoro
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 2 Carriers, 2 Destroyers, 1 Factory and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Ayan
                Americans attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Americans win, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 109 Sea Zone
                Americans attack with 1 Bomber
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Yamamoto Submerged
            Battle in Mindoro
                Americans attack with 1 Infantry
                Hisaichi defend with 1 Artillery
                    Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Mindoro
                Americans winAmericans win with 1 Bomber remaining, taking Mindoro from Hisaichi with 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Santiago
                Americans attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Santiago, round 2 : 2/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Tanks in Santiago, round 3 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys and 2 Tanks in Santiago, round 4 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 4 : 0/3 hits, 1.33 expected hits
                    1 Artillery owned by the Neutral lost in Santiago
                    Americans roll dice for 2 Artillerys and 2 Tanks in Santiago, round 5 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 5 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Artillery and 4 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            1 Fighter moved from Southwest USA to 98 Sea Zone
            1 Fighter moved from San Francisco to 98 Sea Zone
            1 Fighter moved from Pearl Harbor to 98 Sea Zone
            1 Bomber moved from 109 Sea Zone to Jaluit
    
        Place Units - Americans
            2 Carriers placed in 98 Sea Zone
            1 Adv.Fighter placed in 98 Sea Zone
            1 Factory placed in Alaska
            2 Destroyers and 1 Submarine placed in 83 Sea Zone
            2 Artillerys placed in South Atlantic USA
            2 B.Transports placed in 25 Sea Zone
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Hisaichi : -1.00
    Americans : -1.17
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            2 Artillerys and 12 Infantrys moved from Burgundy to Paris
            1 ArmoredCar moved from Burgundy to Brittany
                  Germans take Orleanais from French
                  Germans take Brittany from French
            1 ArmoredCar moved from Burgundy to Normandy
                  Germans take Normandy from French
            1 Infantry moved from Lorraine to Picardy
            1 ArmoredCar and 1 Tank moved from Burgundy to Picardy
            7 Tanks moved from Burgundy to Paris
            1 Infantry moved from Lorraine to Belgium
            1 Stuka moved from Lorraine to Belgium
            1 Stuka moved from Lorraine to Picardy
            1 ArmoredCar moved from Burgundy to Belgium
            1 Tank moved from Burgundy to Belgium
            1 Tank moved from Burgundy to Picardy
            1 Tank moved from Burgundy to Belgium
            1 Infantry moved from Latvia to Novgorod
                  Germans take Novgorod from Russians
            1 Fighter moved from Krakow to Brest
            3 Tanks moved from Warsaw to Brest
            3 Artillerys moved from Warsaw to Brest
            2 Infantrys moved from Warsaw to Brest
            1 Tank moved from East Prussia to Brest
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Infantry moved from Latvia to Estonia
                  Germans take Estonia from Russians
            1 Infantry moved from New Valley to Lower Egypt
                  Germans take Lower Egypt from British
            1 Bomber moved from Helsinki to Lithuania
            2 Infantrys moved from East Prussia to Lithuania
            1 Infantry moved from Krakow to Brest
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland
            2 Fighters moved from Helsinki to Middle Norrland
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Middle Norrland
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Elites, 8 Infantrys, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks in Picardy, round 2 : 3/5 hits, 2.17 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                Germans win, taking Picardy from French with 1 ArmoredCar, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker
            Battle in Lithuania
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 2 Infantrys in Lithuania, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Bomber and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Middle Norrland
                Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship and 1 Cruiser in Middle Norrland, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Middle Norrland, round 2 : 3/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Infantry, 1 Stuka and 2 Tanks in Belgium, round 2 : 5/5 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 ArmoredCar, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Brest
                Germans attack with 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks in Brest, round 2 : 3/11 hits, 4.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Paris
                Germans attack with 2 Artillerys, 12 Infantrys and 7 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys
                    Germans roll dice for 2 Artillerys, 12 Infantrys and 7 Tanks in Paris, round 2 : 9/21 hits, 6.50 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in Paris, round 2 : 4/9 hits, 3.00 expected hits
                    1 Artillery owned by the French, 4 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris
                Germans captures 42PUs while taking French capital
                Germans win, taking Paris from French with 2 Artillerys, 8 Infantrys and 7 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 4 Infantrys
                Casualties for French: 1 Artillery and 8 Infantrys
    
        Non Combat Move - Germans
            2 Tanks moved from Burgundy to Normandy
            1 Bomber moved from Lithuania to Helsinki
            2 Fighters moved from Middle Norrland to Helsinki
            2 Submarines moved from 22 Sea Zone to 23 Sea Zone
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Pomerania to Danzig
            1 Fighter moved from Brest to Vinnytsia
            1 AAGun moved from Krakow to Vinnytsia
            1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
            1 Artillery and 4 Infantrys moved from Bohemia to Krakow
            3 Mech.Infs moved from Bavaria to Vinnytsia
            4 Mech.Infs moved from Rhine to Krakow
            1 Stuka moved from Picardy to Rhine
            1 Stuka moved from Belgium to Rhine
            1 AAGun moved from Warsaw to Brest
            2 Tanks moved from Hun to Darfur
            2 Infantrys moved from E.Romania to Odessa
            1 Artillery moved from E.Romania to Vinnytsia
    
        Place Units - Germans
            1 Destroyer, 1 Submarine and 1 T.Boat placed in 23 Sea Zone
            1 Artillery and 3 Elites placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
            4 Infantrys placed in Rhine
            3 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 109 PUs; end with 151 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.00
    Neutral : -1.67
    French : 1.50
    Russians : -0.67
    

    Territory Summary for Germans :

    Berlin : 1 AAGun, 1 Factory and 3 Infantrys
    Rhine : 1 AAGun, 1 Factory, 4 Infantrys and 2 Stukas
    Bohemia : 2 ArmoredCars, 1 Factory and 3 Tanks
    Bavaria : 1 AAGun and 1 Factory
    Hamburg : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 5 Infantrys
    Lithuania : 1 flag, 2 Infantrys
    Vinnytsia : 1 flag, 1 AAGun, 5 Artillerys, 1 Fighter, 12 Infantrys, 3 Mech.Infs and 4 Tanks
    Latvia : 1 flag
    Odessa : 2 Infantrys
    Estonia : 1 flag, 1 Infantry
    Murmansk : 1 flag, 1 Infantry
    Novgorod : 1 flag, 1 Infantry
    Paris : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 8 Infantrys and 7 Tanks
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag
    Languedoc : 1 flag
    Brittany : 1 flag, 1 ArmoredCar
    Normandy : 1 flag, 1 AAGun, 1 ArmoredCar, 1 Factory and 2 Tanks
    Picardy : 1 flag, 1 ArmoredCar and 2 Tanks
    S.Tunisia : 1 flag
    New Valley : 1 flag
    Darfur : 1 Infantry and 2 Tanks
    Lower Egypt : 1 flag, 1 Infantry
    Helsinki : 1 Bomber and 2 Fighters
    Lapland : 2 Infantrys
    Krakow : 1 flag, 1 Artillery, 4 Infantrys and 4 Mech.Infs
    Warsaw : 1 flag, 1 Artillery, 3 Elites and 1 Factory
    Brest : 1 flag, 1 AAGun, 3 Artillerys, 3 Infantrys and 4 Tanks
    Middle Norrland : 1 flag, 1 Artillery and 3 Infantrys
    Danzig : 1 flag, 1 Artillery and 1 Infantry
    Hungary : 1 flag
    Belgium : 1 flag, 1 ArmoredCar and 2 Tanks
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
    23 Sea Zone : 1 Destroyer, 3 Submarines and 1 T.Boat
    41 Sea Zone : 1 Destroyer, 4 Submarines and 2 Transports
    

    Production/PUs Summary :

    Germans : 109 / 151
    Russians : 92 / 98
    Italians : 68 / 68
    French : 23 / 0
    Yamamoto : 63 / 63
    Chinese : 28 / 33
    Hisaichi : 64 / 95
    British : 95 / 99
    Anzac : 37 / 38
    Dutch : 18 / 19
    Finns : 14 / 14
    Romanians : 13 / 13
    Thai : 15 / 15
    Americans : 100 / 100
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
            1 Artillery, 1 Fighter, 6 Infantrys and 5 Tanks moved from Kiev to Kursk
            3 Infantrys moved from Donetsk to Kursk
            1 Infantry moved from Donetsk to Kursk
            2 Tanks moved from Rostov to Kursk
            1 Artillery moved from Rostov to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Saratov to Rostov
            4 Artillerys, 5 Infantrys and 1 Mech.Inf moved from Moscow to Yaroslavl
            1 Mech.Inf moved from Yaroslavl to Kursk
            1 Infantry moved from Leningrad to Latvia
                  Russians take Latvia from Germans
            1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Infantry moved from Evenkia to Olyokminsk
            1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
            2 ArmoredCars moved from Evenkia to Olyokminsk
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Kolyma to Zhigansk
            2 Artillerys and 2 Infantrys moved from Azerbaijan to Erzurum
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery moved from 6 Sea Zone to Murmansk
            1 Infantry moved from Leningrad to S.Karelia
            1 Artillery moved from 6 Sea Zone to Lapland
            1 Infantry moved from 6 Sea Zone to Murmansk
            3 Infantrys moved from Finnmark to Lapland
            1 Infantry moved from 6 Sea Zone to Lapland
            1 Infantry moved from Gorky to Yaroslavl
            2 Infantrys moved from Leningrad to Novgorod
            1 Adv.Fighter moved from Leningrad to Novgorod
            1 Artillery moved from Minsk to Kursk
            1 Infantry moved from Kursk to Minsk
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 4 Artillerys, 31 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bulgaria
                Russians attack with 1 Artillery and 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in Lapland
                Russians attack with 1 Artillery and 4 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 2 : 0/5 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 3 : 0/5 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in Lapland, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 4 Infantrys in Lapland, round 4 : 0/5 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Russians roll dice for 1 Artillery and 3 Infantrys in Lapland, round 5 : 2/4 hits, 1.00 expected hits
                    Finns roll dice for 2 Infantrys in Lapland, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Erzurum
                Russians attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 2 Infantrys
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Erzurum, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Erzurum
                    Russians roll dice for 2 Artillerys and 1 Infantry in Erzurum, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Erzurum, round 4 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Erzurum
                    Russians roll dice for 2 Artillerys in Erzurum, round 5 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Murmansk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Murmansk
                Russians win, taking Murmansk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Novgorod
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Novgorod to Leningrad
            2 Fighters moved from Kursk to Leningrad
    
        Place Units - Russians
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Mot.Inf placed in Sibirsky
            3 Artillerys placed in Kursk
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            Russians undo move 2.
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Tanks placed in Kursk
            10 Infantrys placed in Moscow
            4 Infantrys placed in Leningrad
            Russians undo move 5.
            Russians undo move 6.
            2 Infantrys and 2 Tanks placed in Leningrad
            1 Artillery and 2 Infantrys placed in Kursk
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Germans : -1.33
    Neutral : 0.33
    Finns : -0.67
    Russians : -4.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 unit repaired.
            2 Infantrys moved from Equatoria to French Equatorial Africa
            1 Infantry moved from Darfur to French Equatorial Africa
            2 Tanks moved from Italian East Africa to French Equatorial Africa
            1 Infantry moved from S.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            1 Artillery and 4 Infantrys moved from Tunis to N.Tunisia
            1 Artillery and 2 Infantrys moved from Corsica to 46 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Battleship moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 2 Infantrys moved from 51 Sea Zone to Crete
            1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry and 1 Tank moved from 51 Sea Zone to Crete
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to N.Tunisia
            3 Tanks moved from Tunis to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Factory, 3 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in N.Tunisia
                Italians attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in N.Tunisia, round 2 : 5/10 hits, 3.33 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in French Equatorial Africa
                Italians attack with 3 Infantrys and 2 Tanks
                British defend with 1 Infantry; French defend with 2 Infantrys
                    Italians roll dice for 3 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 3 Infantrys in French Equatorial Africa, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the French lost in French Equatorial Africa
                    Italians roll dice for 3 Infantrys and 2 Tanks in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits
                    French roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 4 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 2 Infantrys
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Infantry moved from Nubia to Italian East Africa
            1 Artillery and 3 Infantrys moved from Kufra to Darfur
            1 Infantry moved from S.Tunisia to Tripoli
            1 Carrier and 2 Fighters moved from 46 Sea Zone to 51 Sea Zone
            1 Fighter moved from Campania to Greece
            3 Destroyers, 1 Submarine and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to Campania
            1 Tank moved from Rome to Campania
            1 Tank moved from Aquitaine to Provence
    
        Place Units - Italians
            1 Factory placed in Greece
            2 ArmoredCars and 2 Tanks placed in Tunis
            2 Transports placed in 43 Sea Zone
            1 Elite and 1 Infantry placed in Provence
            1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    French : -0.33
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank
    Italian East Africa : 1 Artillery and 3 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Campania : 1 Artillery, 1 Infantry and 1 Tank
    Tripoli : 1 Infantry
    Sardinia : 1 Infantry
    Corsica : 1 flag
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank
    French Equatorial Africa : 1 flag, 1 Infantry and 2 Tanks
    S.Algeria : 1 flag, 1 Infantry
    N.Tunisia : 1 flag, 2 Artillerys, 5 Infantrys and 3 Tanks
    Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks
    Equatoria : 1 flag
    Darfur : 1 flag, 1 Artillery and 3 Infantrys
    Kordofan : 1 flag
    Mersa Matruh : 1 flag, 1 Infantry
    Nubia : 1 flag
    Crete : 1 flag, 1 AAGun, 1 Artillery, 3 Infantrys and 1 Tank
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
    Serbia : 1 flag
    43 Sea Zone : 1 Cruiser and 3 Transports
    51 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 Submarine and 5 Transports
    47 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 104 / 151
    Russians : 102 / 102
    Italians : 75 / 75
    French : 18 / 0
    Yamamoto : 63 / 63
    Chinese : 28 / 33
    Hisaichi : 64 / 95
    British : 95 / 99
    Anzac : 37 / 38
    Dutch : 18 / 19
    Finns : 12 / 14
    Romanians : 11 / 13
    Thai : 15 / 15
    Americans : 100 / 100
    

    Savegame


  • TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Artillery and 1 Infantry moved from Scotland to 10 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from 21 Sea Zone to Dover
            2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
            1 Infantry moved from Yunnan to N.French Indochina
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 2 Adv.Fighters and 1 Fighter
                Germans defend with 1 Destroyer, 4 Submarines and 2 Transports
                    French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Germans lost in 41 Sea Zone
                    French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Germans lost in 41 Sea Zone
                    French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1.83
    French : -1.33
    

    Savegame


  • @captainwalker 2 hits in sz41 00l please


  • tt and dd…submerge the subs…


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Artillery and 1 Infantry moved from Scotland to 10 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from 21 Sea Zone to Dover
            2 Adv.Fighters and 1 Fighter moved from E.Morocco to 41 Sea Zone
            1 Infantry moved from Yunnan to N.French Indochina
    
        Combat - French
            Battle in 41 Sea Zone
                French attack with 2 Adv.Fighters and 1 Fighter
                Germans defend with 1 Destroyer, 4 Submarines and 2 Transports
                    French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 41 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Germans lost in 41 Sea Zone
                    French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Germans lost in 41 Sea Zone
                    French roll dice for 2 Adv.Fighters and 1 Fighter in 41 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 41 Sea Zone
                3 Submarines owned by the Germans Submerged
                French win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 27
                Casualties for Germans: 1 Destroyer, 1 Submarine and 2 Transports
            Battle in N.French Indochina
                French attack with 1 Infantry
                Yamamoto defend with 1 Infantry
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in N.French Indochina
                Yamamoto win with no units remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - French
            2 Adv.Fighters and 1 Fighter moved from 41 Sea Zone to E.Morocco
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 41 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.17
    French : -0.67
    Yamamoto : 0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 102 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            2 Fighters moved from 102 Sea Zone to Celebes
            1 Carrier and 2 Destroyers moved from 102 Sea Zone to 107 Sea Zone
            1 Infantry moved from Truk to Woleai
            1 Marine moved from Kwangsi to Hunan
            1 Artillery and 1 Tank moved from Kwangtung to Hunan
            1 Bomber moved from Hong Kong to Hunan
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Manila
                  Yamamoto take Manila from Americans
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
            1 Cruiser moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Cruiser and 1 Infantry moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
            1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 75 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 6 Infantrys and 2 Marines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 75 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Submarine
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in 75 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 75 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Celebes
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Celebes, round 3 : 3/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Marine and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Marine and 1 Tank in Hunan, round 2 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Bomber, 1 Marine and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Artillery
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Hunan to Hong Kong
            1 Adv.Fighter, 1 Battleship and 1 Carrier moved from 110 Sea Zone to 92 Sea Zone
            1 Adv.Fighter moved from 75 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Chubu to Kyushu
            2 Infantrys moved from Tokyo to Chubu
            2 Fighters moved from Celebes to 107 Sea Zone
            4 Transports moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in Chubu
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Hong Kong: 2 Artillerys and 2 Infantrys
            EDIT: Adding units owned by Yamamoto to Kwangtung: 2 Artillerys, 1 Elite and 2 Infantrys
            EDIT: Removing units owned by Yamamoto from Hong Kong: 1 Elite
            EDIT: Turning off Edit Mode
            1 Adv.Fighter and 1 Destroyer placed in 85 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 2 Marines placed in Hong Kong
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Americans : -0.17
    Chinese : 0.67
    Dutch : 0.33
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 1 Infantry and 1 Tank
    S.French Indochina : 1 flag, 1 Infantry
    Tokyo : 1 AAGun, 1 Factory and 7 Infantrys
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hokkaido : 1 Infantry
    Hainan : 1 flag, 1 Artillery
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 2 Infantrys
    Chubu : 1 Factory and 2 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Peleliu : 1 Infantry
    Kwangtung : 1 flag, 2 Artillerys, 1 Elite and 2 Infantrys
    Hunan : 1 flag, 1 Marine and 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory, 1 Infantry and 2 Marines
    Nauru : 1 flag
    Celebes : 1 flag, 1 Artillery
    Truk : 1 flag
    Ponape : 1 flag
    Woleai : 1 flag, 1 Infantry
    Manila : 1 flag, 1 Infantry
    107 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 1 Transport
    110 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier and 3 Destroyers
    75 Sea Zone : 1 Submarine
    109 Sea Zone : 1 Submarine
    92 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 6 Transports
    

    Production/PUs Summary :

    Germans : 104 / 151
    Russians : 102 / 102
    Italians : 75 / 75
    French : 18 / 18
    Yamamoto : 68 / 68
    Chinese : 27 / 33
    Hisaichi : 64 / 95
    British : 95 / 99
    Anzac : 37 / 38
    Dutch : 17 / 19
    Finns : 12 / 14
    Romanians : 11 / 13
    Thai : 15 / 15
    Americans : 97 / 100
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            1 Infantry moved from Suiyuan to Shansi
            1 Artillery moved from Shensi to Shansi
            3 Tanks moved from Shensi to Hupeh
            1 Fighter moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 Fighter and 3 Tanks
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Fighter and 3 Tanks in Hupeh, round 2 : 3/4 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 3 Tanks remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Fighter
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Shansi
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 Tank moved from Shensi to Kweichow
            2 Infantrys moved from Ningsia to Suiyuan
            1 Artillery moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Shensi
            3 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Tank moved from Hsining to Ningsia
            1 Tank moved from Hsining to Ningsia
            1 Tank moved from Hsining to Lanchow
            1 ArmoredCar moved from Hsining to Lanchow
            2 ArmoredCars moved from Hsining to Ningsia
            1 Mech.Inf moved from Urumqi to Ningsia
            3 ArmoredCars moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            5 Infantrys and 1 Mech.Inf placed in Hsining
            2 ArmoredCars and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.50
    Chinese : 2.50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from Banjarmasin to East And South Borneo
            1 Tank moved from Banjarmasin to East And South Borneo
            3 Artillerys moved from Banjarmasin to East And South Borneo
            1 Fighter and 1 Tank moved from 110 Sea Zone to East And South Borneo
            1 Bomber moved from Bangkok to East And South Borneo
            1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan
            1 Fighter moved from Chita to Ayan
            1 Fighter moved from Peking to Ayan
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Destroyers, 9 Infantrys, 1 Submarine, 2 T.Boats and 2 Tanks; Remaining resources: 3 PUs; 
    
        Combat - Hisaichi
            Battle in East And South Borneo
                Hisaichi attack with 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Battleship in East And South Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in East And South Borneo
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks in East And South Borneo, round 2 : 2/8 hits, 3.50 expected hits
                    Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in East And South Borneo
                Hisaichi win, taking East And South Borneo from Dutch with 3 Artillerys, 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Artillery, 3 Infantrys and 4 Tanks moved from Chita to Heilungchiang
            2 Fighters moved from Ayan to Heilungchiang
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery and 1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Tank moved from Chita to Heilungchiang
            1 Infantry moved from Liaoning to Hulunbuir
            1 Fighter moved from East And South Borneo to 110 Sea Zone
            1 Bomber moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from Davao to Mindanao
            1 Adv.Fighter moved from Davao to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Tank moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
            1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            1 Destroyer and 1 T.Boat placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            1 Cruiser and 1 T.Boat placed in 107 Sea Zone
            2 Infantrys placed in Davao
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Adv.Fighter, 1 Artillery, 2 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Chinese : -0.67
    Russians : 0.33
    Dutch : -0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Infantry
    Ayan : 1 flag, 1 Artillery and 1 Infantry
    Khabarovsk : 1 flag
    Shanghai : 1 flag, 1 Infantry
    Kiangsi : 1 flag
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Anhwei : 1 flag
    Liaoning : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Peking : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Hulunbuir : 1 Infantry
    Shantung : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Changchun : 1 Adv.Fighter, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
    Heilungchiang : 2 Artillerys, 2 Fighters, 8 Infantrys and 6 Tanks
    Hollandia : 1 flag, 1 Infantry
    East And South Borneo : 1 flag, 3 Artillerys and 3 Tanks
    Banjarmasin : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 2 Infantrys
    Samar : 1 flag, 1 Infantry
    Davao : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    Panay : 1 flag
    Mindanao : 1 flag, 2 Infantrys
    107 Sea Zone : 1 Cruiser, 1 Destroyer, 2 Submarines, 1 T.Boat and 2 Transports
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports
    84 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
    93 Sea Zone : 1 T.Boat
    92 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 104 / 151
    Russians : 100 / 102
    Italians : 75 / 75
    French : 18 / 18
    Yamamoto : 68 / 68
    Chinese : 31 / 33
    Hisaichi : 67 / 70
    British : 95 / 99
    Anzac : 37 / 38
    Dutch : 13 / 19
    Finns : 12 / 14
    Romanians : 11 / 13
    Thai : 15 / 15
    Americans : 96 / 100
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            2 Infantrys moved from Cairo to Lower Egypt
            1 Adv.Fighter moved from Cairo to Lower Egypt
            4 Tanks moved from W.Iran to Syria
            3 Artillerys moved from W.Iran to 58 Sea Zone
            3 Artillerys moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from Assam to Yunnan
            2 Transports moved from 61 Sea Zone to 60 Sea Zone
            2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
            2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina
            1 Infantry moved from Bihar to Assam
            5 Infantrys moved from Hyderabad to Bihar
            1 Infantry moved from Madras to Hyderabad
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            2 Cruisers moved from 58 Sea Zone to 59 Sea Zone
            2 ArmoredCars moved from Bombay to 59 Sea Zone
            2 ArmoredCars and 2 Cruisers moved from 59 Sea Zone to 58 Sea Zone
            2 ArmoredCars moved from 58 Sea Zone to Italian East Africa
            2 Fighters moved from Syria to Italian East Africa
            2 Fighters moved from Syria to Lower Egypt
            2 ArmoredCars moved from Cape Town to Mozambique
            2 Infantrys moved from South Africa to Rhodesia
            1 Infantry moved from South Africa to Mozambique
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 Infantry moved from Yukon to Alaska
            2 ArmoredCars moved from Vancouver to Yukon
            1 Bomber and 3 Fighters moved from Manchester to 22 Sea Zone
            1 Fighter moved from Scotland to Manchester
            1 T.Boat moved from 21 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
            2 Tanks moved from Munster to Northern Ireland
            1 Infantry moved from Munster to Dublin
            1 Infantry moved from British Guiana to Amazon
            1 Artillery and 1 Infantry moved from 21 Sea Zone to Manchester
            1 Destroyer moved from 8 Sea Zone to 4 Sea Zone
    
        Purchase Units - British
            British buy 6 ArmoredCars, 4 Artillerys, 1 Destroyer, 14 Infantrys, 1 Submarine, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in S.French Indochina
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in S.French Indochina
                British win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Italian East Africa
                British attack with 2 ArmoredCars, 3 Artillerys and 2 Fighters
                Italians defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Cruisers in Italian East Africa, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 ArmoredCars, 3 Artillerys and 2 Fighters in Italian East Africa, round 2 : 4/7 hits, 2.33 expected hits
                    Italians roll dice for 1 Artillery and 3 Infantrys in Italian East Africa, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 ArmoredCars, 3 Artillerys and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Artillery and 3 Infantrys
            Battle in Lower Egypt
                British attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Lower Egypt, round 2 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Lower Egypt, round 3 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lower Egypt
                British win, taking Lower Egypt from Germans with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in 22 Sea Zone
                British attack with 1 Bomber, 3 Fighters and 1 T.Boat
                Germans defend with 1 T.Boat
                    British roll dice for 1 Bomber, 3 Fighters and 1 T.Boat in 22 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber, 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in S.Thailand
                British attack with 2 Artillerys and 2 Infantrys
                Thai defend with 1 Artillery and 1 Tank
                    British roll dice for 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 3/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Tank in S.Thailand, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Tank
            Battle in Mozambique
                British attack with 2 ArmoredCars and 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            2 Fighters moved from Italian East Africa to French Somaliland
            1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Syria
            1 Bomber and 3 Fighters moved from 22 Sea Zone to Manchester
    
        Place Units - British
            1 Destroyer, 1 Submarine and 1 T.Boat placed in 21 Sea Zone
            3 Tanks placed in W.Iran
            2 ArmoredCars placed in Cape Town
            2 ArmoredCars placed in Vancouver
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Artillerys and 3 Infantrys placed in Madras
            2 ArmoredCars placed in Bombay
            6 Infantrys placed in Cairo
            1 Infantry placed in Manchester
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Neutral : -0.33
    British : -0.50
    Italians : -1.33
    Yamamoto : 0.67
    Thai : 0.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            1 Infantry moved from Jaluit to Kwajalein
                  Anzac take Kwajalein from Yamamoto
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Lombok to Java
                  Dutch take Java from Thai
            1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Tank moved from Townsville to 113 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
            4 Infantrys moved from New South Wales to South Australia
            4 Infantrys and 1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Marine, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 1 Infantry and 1 Tank
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Flores
                Anzac win, taking Flores from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Hollandia
                Anzac attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Hollandia
                Anzac win, taking Hollandia from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Infantry moved from Townsville to Northern Territory
    
        Place Units - Anzac
            2 Submarines and 1 Transport placed in 67 Sea Zone
            1 Submarine placed in 122 Sea Zone
            2 Artillerys and 1 Marine placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Anzac : 0.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from West Papua to Port Moresby
            1 Infantry moved from Lombok to Java
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 4 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 18 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            3 Infantrys and 1 Tank moved from Oulu to Lapland
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery moved from Helsinki to 24 Sea Zone
            1 Fighter moved from Helsinki to Lapland
            1 Artillery and 1 Elite moved from 24 Sea Zone to Lapland
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 2 : 0/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Lapland, round 4 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns and 1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Finns: 1 Elite and 3 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Helsinki
            1 Infantry moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Artillery moved from Helsinki to Tampere
            1 Infantry moved from Vyborg to Oulu
            1 AAGun moved from Helsinki to Tampere
            1 Infantry moved from Vyborg to Oulu
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.67
    Russians : 1.67
    

    Territory Summary for Finns :

    Helsinki : 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 2 Infantrys
    Oulu : 3 Infantrys
    Tampere : 1 AAGun, 1 Artillery and 1 Infantry
    Lapland : 1 Artillery and 1 Tank
    Vyborg : 2 Infantrys
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 103 / 151
    Russians : 98 / 102
    Italians : 72 / 75
    French : 20 / 18
    Yamamoto : 65 / 68
    Chinese : 31 / 33
    Hisaichi : 65 / 70
    British : 103 / 103
    Anzac : 38 / 38
    Dutch : 18 / 22
    Finns : 14 / 14
    Romanians : 11 / 13
    Thai : 10 / 15
    Americans : 96 / 100
    

    Savegame


  • TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Infantrys moved from E.Romania to Bulgaria
            1 Tank moved from Bucharest to Bulgaria
            1 Fighter moved from E.Romania to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.83
    Russians : -0.33
    

    Territory Summary for Romanians :

    Odessa : 1 flag, 2 Artillerys, 1 Infantry and 1 Tank
    Bucharest : 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
    Bulgaria : 2 Infantrys and 1 Tank
    E.Romania : 1 Elite, 1 Fighter and 2 Infantrys
    

    Production/PUs Summary :

    Germans : 103 / 151
    Russians : 96 / 102
    Italians : 72 / 75
    French : 20 / 18
    Yamamoto : 65 / 68
    Chinese : 31 / 33
    Hisaichi : 65 / 70
    British : 103 / 103
    Anzac : 38 / 38
    Dutch : 18 / 22
    Finns : 14 / 14
    Romanians : 13 / 13
    Thai : 10 / 15
    Americans : 96 / 100
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from British Borneo to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
                  Thai take Soembawa from Dutch
            2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
                British defend with 2 Artillerys and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in S.Thailand, round 2 : 1/7 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 Artillerys in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 4 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Thai: 2 Infantrys
                Casualties for British: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to East And South Borneo
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Thai : -0.33
    

    Territory Summary for Thai :

    British Borneo : 1 flag
    West Borneo : 1 flag
    Soembawa : 1 flag, 1 Infantry
    East And South Borneo : 2 Infantrys
    S.Thailand : 1 Artillery, 2 Infantrys and 1 Tank
    Bangkok : 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank
    110 Sea Zone : 1 Destroyer and 1 Transport
    111 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 103 / 151
    Russians : 96 / 102
    Italians : 72 / 75
    French : 20 / 18
    Yamamoto : 65 / 68
    Chinese : 31 / 33
    Hisaichi : 65 / 70
    British : 101 / 103
    Anzac : 38 / 38
    Dutch : 17 / 22
    Finns : 14 / 14
    Romanians : 13 / 13
    Thai : 13 / 13
    Americans : 96 / 100
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Infantry moved from Jaluit to 96 Sea Zone
            1 Cruiser and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone
            1 Infantry moved from 103 Sea Zone to Kusaie
                  Americans take Kusaie from Yamamoto
            4 Bombers moved from Jaluit to 109 Sea Zone
            1 Artillery and 2 Infantrys moved from Jaluit to 96 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 96 Sea Zone to 103 Sea Zone
            1 Artillery and 2 Infantrys moved from 103 Sea Zone to Rongelap
            4 Fighters moved from 96 Sea Zone to Rongelap
            1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
            1 Artillery moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys moved from South Atlantic USA to 25 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 119 Sea Zone
            1 Artillery and 2 Infantrys moved from 119 Sea Zone to N.Chile
            2 Transports moved from 119 Sea Zone to 125 Sea Zone
            1 Artillery moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys moved from South Atlantic USA to 25 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 119 Sea Zone
            1 Artillery and 2 Infantrys moved from 119 Sea Zone to N.Chile
            1 Artillery and 2 Tanks moved from Santiago to N.Chile
            2 Infantrys moved from Colombia to Venezuela
            2 Infantrys moved from Colombia to Peru
            2 Tanks moved from Colombia to Venezuela
            1 Tank moved from Central America to Venezuela
            1 Tank moved from Central America to Peru
            1 Transport moved from 119 Sea Zone to 100 Sea Zone
            2 Infantrys moved from E.Mexico to 100 Sea Zone
            2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            2 Infantrys moved from 119 Sea Zone to Peru
    
        Purchase Units - Americans
            Americans buy 4 ArmoredCars, 1 Battleship, 2 Bombers, 1 Destroyer, 1 Factory, 2 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Peru
                Americans attack with 4 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 4 Infantrys and 1 Tank in Peru, round 2 : 2/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Minamitori
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Minamitori
                    Americans roll dice for 1 Artillery in Minamitori, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in N.Chile
                Americans attack with 3 Artillerys, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in N.Chile, round 2 : 2/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in N.Chile
                    Americans roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in N.Chile, round 3 : 4/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 3 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Rongelap
                Americans attack with 1 Artillery, 4 Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Cruiser in Rongelap, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 109 Sea Zone
                Americans attack with 4 Bombers
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 4 Bombers in 109 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 4 Bombers remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Venezuela
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 3 Tanks in Venezuela, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            4 Bombers moved from 109 Sea Zone to Kwajalein
            1 Adv.Fighter, 2 Carriers and 3 Fighters moved from 98 Sea Zone to 88 Sea Zone
            2 Carriers, 2 Destroyers and 1 Submarine moved from 96 Sea Zone to 103 Sea Zone
            4 Fighters moved from Rongelap to 103 Sea Zone
            1 Destroyer and 1 Submarine moved from 72 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 103 Sea Zone
            2 Destroyers and 1 Submarine moved from 83 Sea Zone to 98 Sea Zone
            1 Transport moved from 119 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Wake
            2 ArmoredCars and 1 Tank placed in Santiago
            1 Battleship and 1 Destroyer placed in 98 Sea Zone
            Americans undo move 3.
            1 Battleship placed in 98 Sea Zone
            2 Bombers placed in Pearl Harbor
            1 Transport placed in 71 Sea Zone
            2 ArmoredCars placed in Alaska
            1 Destroyer placed in 26 Sea Zone
            2 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : -3.00
    Yamamoto : 0.00
    Americans : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Tank moved from Darfur to Nigeria
                  Germans take Nigeria from British
            4 Infantrys moved from Rhine to Netherlands
            1 ArmoredCar and 2 Tanks moved from Belgium to Netherlands
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Elite moved from 23 Sea Zone to Stockholm
            1 Submarine moved from 23 Sea Zone to 22 Sea Zone
            1 Stuka moved from Rhine to 22 Sea Zone
            1 Stuka moved from Rhine to Stockholm
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Bomber moved from Helsinki to 22 Sea Zone
            2 Fighters moved from Helsinki to Stockholm
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm
            1 Infantry moved from Lithuania to Latvia
            2 Infantrys moved from Odessa to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Kiev
            1 Artillery and 2 Infantrys moved from Brest to Minsk
            1 Infantry moved from Vinnytsia to Donetsk
            1 Infantry moved from Vinnytsia to Kiev
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 1 Factory, 1 HeavyTank, 11 Infantrys, 2 Mot.Infs, 1 Stuka, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stockholm
                Germans attack with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Stuka
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Stuka in Stockholm, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 1 Artillery, 1 Elite, 2 Fighters, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in 22 Sea Zone
                Germans attack with 1 Bomber, 1 Stuka and 1 Submarine
                British defend with 1 T.Boat
                    Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the British lost in 22 Sea Zone
                Germans win with 1 Bomber, 1 Stuka and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Donetsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery in Minsk, round 5 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 1 ArmoredCar, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 4 Infantrys and 2 Tanks in Netherlands, round 2 : 0/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 ArmoredCar, 4 Infantrys and 2 Tanks in Netherlands, round 3 : 2/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Netherlands, round 4 : 3/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 4 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            1 Stuka moved from Stockholm to Middle Norrland
            1 Bomber moved from 22 Sea Zone to Helsinki
            1 Stuka moved from 22 Sea Zone to Hamburg
            2 Fighters moved from Stockholm to Hamburg
            1 ArmoredCar and 2 Tanks moved from Picardy to Bavaria
            1 Artillery moved from Paris to Orleanais
            4 Infantrys moved from Paris to Normandy
            3 Infantrys moved from Paris to Orleanais
            1 ArmoredCar moved from Brittany to Orleanais
            1 ArmoredCar moved from Normandy to Burgundy
            1 Tank moved from Normandy to Burgundy
            4 Tanks moved from Paris to Lorraine
            3 Infantrys moved from Berlin to Saxony
            1 Fighter moved from Kiev to Vinnytsia
            1 Artillery, 4 Infantrys and 4 Mech.Infs moved from Krakow to Vinnytsia
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            1 Artillery and 1 Infantry moved from Brest to Lithuania
            1 Artillery moved from Brest to Vinnytsia
            1 Artillery and 3 Elites moved from Warsaw to Brest
            1 Artillery and 1 Infantry moved from Danzig to East Prussia
            2 Tanks moved from Brest to Lithuania
            3 Tanks moved from Paris to Lorraine
            2 Submarines moved from 41 Sea Zone to 34 Sea Zone
            2 Submarines moved from 41 Sea Zone to 34 Sea Zone
            1 Infantry moved from Darfur to New Valley
            1 Tank moved from Darfur to New Valley
    
        Place Units - Germans
            1 Factory placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Carrier, 1 Destroyer and 2 T.Boats placed in 23 Sea Zone
            1 Adv.Fighter placed in 23 Sea Zone
            1 Adv.Fighter placed in Hamburg
            2 ArmoredCars and 3 Tanks placed in Bohemia
            Germans undo move 6.
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
            2 Mot.Infs and 1 Stuka placed in Bavaria
            3 Infantrys placed in Normandy
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            4 Infantrys placed in Paris
            1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Neutral : -1.83
    Russians : 1.33
    

    Territory Summary for Germans :

    East Prussia : 1 Artillery and 1 Infantry
    Saxony : 3 Infantrys
    Berlin : 1 AAGun, 1 Factory and 1 Tank
    Rhine : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank and 2 Tanks
    Bavaria : 1 AAGun, 1 ArmoredCar, 1 Factory, 2 Mot.Infs, 1 Stuka and 2 Tanks
    Hamburg : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 2 Fighters, 3 Infantrys and 1 Stuka
    Lithuania : 1 flag, 1 Artillery, 2 Infantrys and 2 Tanks
    Donetsk : 1 flag, 1 Artillery and 1 Infantry
    Kiev : 1 flag, 1 Artillery and 2 Infantrys
    Vinnytsia : 1 flag, 1 AAGun, 2 ArmoredCars, 5 Artillerys, 1 Factory, 1 Fighter, 12 Infantrys, 7 Mech.Infs and 7 Tanks
    Latvia : 1 flag, 2 Infantrys
    Estonia : 1 flag, 1 Infantry
    Minsk : 1 flag, 1 Artillery
    Paris : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Burgundy : 1 flag, 1 ArmoredCar and 1 Tank
    Lorraine : 1 flag, 7 Tanks
    Orleanais : 1 flag, 1 ArmoredCar, 1 Artillery and 3 Infantrys
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Factory, 7 Infantrys and 1 Tank
    Picardy : 1 flag
    S.Tunisia : 1 flag
    New Valley : 1 flag, 1 Infantry and 1 Tank
    Nigeria : 1 flag, 1 Tank
    Helsinki : 1 Bomber
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Stockholm : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Brest : 1 flag, 1 AAGun, 1 Artillery, 3 Elites and 2 Tanks
    Middle Norrland : 1 flag, 1 Artillery, 3 Infantrys and 1 Stuka
    Danzig : 1 flag
    Hungary : 1 flag
    Belgium : 1 flag
    Netherlands : 1 flag, 3 Infantrys and 2 Tanks
    22 Sea Zone : 1 Submarine
    24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
    23 Sea Zone : 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 2 Submarines and 3 T.Boats
    34 Sea Zone : 4 Submarines
    

    Production/PUs Summary :

    Germans : 117 / 117
    Russians : 88 / 102
    Italians : 72 / 75
    French : 20 / 18
    Yamamoto : 61 / 68
    Chinese : 31 / 33
    Hisaichi : 65 / 70
    British : 100 / 103
    Anzac : 38 / 38
    Dutch : 17 / 22
    Finns : 14 / 14
    Romanians : 13 / 13
    Thai : 13 / 13
    Americans : 106 / 106
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from Erzurum to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            2 Infantrys moved from Rostov to Donetsk
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            4 Infantrys moved from Kursk to Kiev
            1 Artillery moved from Kursk to Kiev
            2 Infantrys moved from Novgorod to Latvia
            2 Infantrys moved from Kursk to Minsk
            1 Bomber moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 Artillery and 1 Infantry moved from Murmansk to Lapland
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from S.Karelia to Vyborg
            2 Fighters moved from Leningrad to Vyborg
            1 Adv.Fighter moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Vyborg
            1 Mech.Inf moved from Kursk to Novgorod
            1 Mech.Inf moved from Novgorod to Latvia
            1 Infantry moved from Yakutsk to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from N.Buryat Mongolia to Chita
            1 Artillery moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 ArmoredCar moved from Olyokminsk to Ayan
            1 ArmoredCar moved from Olyokminsk to Chita
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 19 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 Fighters and 3 Infantrys
                Finns defend with 2 Infantrys
                    Russians roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 3 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 2 Infantrys
            Battle in Kiev
                Russians attack with 1 Artillery and 4 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                    Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 5 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 2 Infantrys
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Russians attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Ayan, round 2 : 3/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Lapland
                Russians attack with 3 Artillerys and 3 Infantrys
                Finns defend with 1 Artillery and 1 Tank
                    Russians roll dice for 3 Artillerys and 3 Infantrys in Lapland, round 2 : 3/6 hits, 2.00 expected hits
                    Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Finns and 1 Tank owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Finns: 1 Artillery and 1 Tank
            Battle in Donetsk
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 5 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 6 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 7 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 8 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 9 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 9 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 10 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 10 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Bomber and 3 Infantrys
                Germans defend with 1 Artillery
                    Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 3 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf in Latvia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Chita
                Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 2 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Infantry moved from Zhigansk to Yakutsk
            1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Mot.Inf moved from Sibirsky to Evenkia
            2 ArmoredCars and 1 Mot.Inf moved from Evenkia to Olyokminsk
            1 Mot.Inf moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from Sverdlovsk to Novosibirsk
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia
            1 Artillery and 2 Infantrys moved from Yaroslavl to Smolensk
            2 Artillerys and 2 Infantrys moved from Yaroslavl to Kursk
            1 Bomber moved from Minsk to Kursk
            1 Adv.Fighter moved from Latvia to Leningrad
            2 Fighters moved from Vyborg to Leningrad
            1 Infantry moved from Kirov to Vologda
            2 Infantrys moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Georgia to Rostov
            10 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Erzurum to Georgia
    
        Place Units - Russians
            2 HeavyTanks and 2 Tanks placed in Leningrad
            3 Artillerys placed in Kursk
            2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Mech.Infs placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            1 ArmoredCar and 4 Infantrys placed in Stalingrad
            1 ArmoredCar placed in Georgia
            Russians undo move 6.
            Russians undo move 6.
            2 ArmoredCars and 3 Infantrys placed in Stalingrad
            1 Infantry placed in Georgia
    
        Turn Complete - Russians
            Russians collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    Hisaichi : 0.00
    Finns : -0.83
    Russians : -4.83
    

    Savegame

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