W@W captain walker (axis) vs dawgoneit


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Artillery and 3 Infantrys moved from Iceland to 4 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 4 Sea Zone to 5 Sea Zone
            1 Artillery and 3 Infantrys moved from 5 Sea Zone to Nordland
            1 Infantry moved from French Somaliland to Italian East Africa
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Nordland
                French attack with 1 Artillery and 3 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 3 Infantrys in Nordland, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in Nordland, round 3 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 3 Infantrys in Nordland, round 4 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Nordland
                French loses 0 PUs for violating Nordlands neutrality.
                French win, taking Nordland from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter and 1 Fighter placed in Syria
    
        Turn Complete - French
            French collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    French : -2.00
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            3 Artillerys, 1 Elite and 2 Marines moved from Malaya to 110 Sea Zone
            3 Artillerys, 1 Elite and 2 Marines moved from 110 Sea Zone to Sumatra
            2 Fighters moved from 107 Sea Zone to Sumatra
            1 Infantry moved from Hunan to Kweichow
            1 Adv.Fighter moved from 92 Sea Zone to Kweichow
            1 Bomber moved from Hong Kong to Yunnan
            1 Infantry moved from N.French Indochina to Kweichow
            1 Infantry moved from N.French Indochina to Yunnan
            1 Infantry moved from N.Thailand to Yunnan
            1 Infantry moved from Hollandia to Merauke
                  Yamamoto take Merauke from Dutch
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
            2 Adv.Fighters moved from 85 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Factory, 8 Infantrys, 1 Submarine, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Yunnan
                Yamamoto attack with 1 Bomber and 2 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Adv.Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Infantrys in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Sumatra
                Yamamoto attack with 3 Artillerys, 1 Elite, 2 Fighters and 2 Marines
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 3 Artillerys, 1 Elite, 2 Fighters and 2 Marines in Sumatra, round 2 : 4/8 hits, 3.50 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
                    2 Artillerys owned by the Dutch, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 2 Artillerys, 2 Fighters and 2 Marines in Sumatra, round 3 : 2/6 hits, 2.67 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 1 Artillery, 2 Fighters and 2 Marines remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 2 Artillerys and 1 Elite
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
            Battle in Minamitori
                Yamamoto attack with 2 Adv.Fighters and 1 Infantry
                Americans defend with 1 Artillery
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Infantry in Minamitori, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Infantry in Minamitori, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Artillery in Minamitori, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Minamitori
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Minamitori to 85 Sea Zone
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shanghai
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Davao
            1 Transport moved from 107 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            2 Infantrys and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to Kwangtung
            2 Artillerys moved from Hong Kong to Kwangtung
            1 Adv.Fighter moved from Kweichow to 92 Sea Zone
            1 Bomber moved from Yunnan to Hong Kong
            2 Fighters moved from Sumatra to 110 Sea Zone
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Submarine moved from 85 Sea Zone to 107 Sea Zone
            2 Tanks moved from S.French Indochina to N.French Indochina
            1 Marine moved from Kwangsi to N.French Indochina
    
        Place Units - Yamamoto
            1 Factory placed in Malaya
            1 Adv.Fighter placed in 92 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery placed in Chubu
            1 Submarine and 2 T.Boats placed in 85 Sea Zone
            5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.00
    Americans : 0.33
    Chinese : 0.33
    Dutch : 0.67
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 1 Marine and 2 Tanks
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Factory and 6 Infantrys
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Hokkaido : 1 Infantry
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 2 Infantrys
    Chubu : 1 Artillery, 1 Factory and 2 Infantrys
    Fukien : 1 flag
    Iturup : 1 Infantry
    Kweichow : 1 flag, 2 Infantrys
    Kwangtung : 1 flag, 2 Artillerys and 2 Infantrys
    Shanghai : 4 Infantrys
    Yunnan : 1 flag, 1 Infantry
    Hunan : 1 flag, 1 Infantry
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 3 Infantrys and 1 Tank
    Hollandia : 1 flag, 1 Artillery
    Sumatra : 1 flag, 1 Artillery and 2 Marines
    Celebes : 1 flag
    Merauke : 1 flag, 1 Infantry
    Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 2 Infantrys
    Truk : 1 flag
    Ponape : 1 flag
    Davao : 3 Infantrys
    Mindoro : 1 flag
    Woleai : 1 flag, 1 Infantry
    Manila : 1 flag
    107 Sea Zone : 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports
    110 Sea Zone : 1 Battleship, 1 Carrier, 2 Fighters, 1 T.Boat and 4 Transports
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 4 Destroyers, 1 Submarine and 3 T.Boats
    84 Sea Zone : 1 B.Transport
    86 Sea Zone : 1 T.Boat
    92 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 1 Transport
    

    Production/PUs Summary :

    Germans : 112 / 118
    Russians : 103 / 103
    Italians : 81 / 81
    French : 12 / 13
    Yamamoto : 76 / 76
    Chinese : 25 / 33
    Hisaichi : 66 / 74
    British : 93 / 98
    Anzac : 38 / 38
    Dutch : 9 / 14
    Finns : 10 / 12
    Romanians : 13 / 15
    Thai : 17 / 17
    Americans : 111 / 111
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            2 Infantrys moved from Szechwan to Yunnan
            1 ArmoredCar and 1 Infantry moved from Hupeh to Kweichow
            1 ArmoredCar and 1 Infantry moved from Hupeh to Hunan
            1 ArmoredCar moved from Shensi to Anhwei
            1 ArmoredCar moved from Hupeh to Anhwei
            2 Infantrys moved from Shensi to Shansi
            2 Infantrys moved from Shensi to Suiyuan
            2 ArmoredCars and 2 Tanks moved from Gobi Altai to Suiyuan
            1 Infantry moved from Shensi to Suiyuan
            1 Artillery and 1 Infantry moved from Shensi to Shansi
            2 Tanks moved from Hupeh to Shansi
            1 ArmoredCar moved from Shensi to Yunnan
            1 ArmoredCar moved from Shensi to Kweichow
            1 Mech.Inf moved from Shensi to Anhwei
            1 Mech.Inf moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Anhwei
            3 Tanks moved from Hupeh to Kweichow
            1 Tank moved from Hupeh to Anhwei
            1 Tank moved from Hupeh to Shansi
            3 Infantrys moved from E.Qinghai to Ningsia
            2 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 2 ArmoredCars, 3 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 0/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Suiyuan, round 3 : 1/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Suiyuan, round 4 : 2/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Anhwei
                Chinese attack with 2 ArmoredCars, 2 Mech.Infs and 2 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars, 2 Mech.Infs and 2 Tanks in Anhwei, round 2 : 1/6 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Chinese roll dice for 2 ArmoredCars, 2 Mech.Infs and 2 Tanks in Anhwei, round 3 : 3/6 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 2 ArmoredCars, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Yunnan
                Chinese attack with 1 ArmoredCar and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Yunnan, round 3 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                Chinese win, taking Yunnan from Yamamoto with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 ArmoredCar and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Shansi
                Chinese attack with 1 Artillery, 3 Infantrys and 3 Tanks
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Shansi, round 2 : 1/7 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Shansi, round 3 : 3/7 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Kweichow
                Chinese attack with 2 ArmoredCars, 1 Infantry and 3 Tanks
                Yamamoto defend with 2 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in Kweichow, round 2 : 1/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                    Chinese roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in Kweichow, round 3 : 4/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 2 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 ArmoredCars and 1 Infantry placed in Hupeh
            Chinese undo move 1.
            2 Artillerys and 1 Elite placed in Hupeh
            2 ArmoredCars and 4 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -3.00
    Yamamoto : -1.00
    Chinese : -4.50
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Cruiser and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys moved from 75 Sea Zone to Ayan
            1 Adv.Fighter moved from 84 Sea Zone to Ayan
            1 Artillery and 2 Infantrys moved from Heilungchiang to Chita
            1 Adv.Fighter moved from Heilungchiang to Chita
            1 Fighter moved from Heilungchiang to Ayan
            1 Fighter moved from Heilungchiang to Chita
            1 Artillery moved from Heilungchiang to Ayan
            1 Infantry moved from Heilungchiang to Chita
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
            1 Artillery moved from East And South Borneo to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Infantry moved from Aroe to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Timor
            1 Bomber moved from Davao to Timor
            1 Tank moved from East And South Borneo to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 14 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Timor
                Hisaichi attack with 1 Bomber and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Timor, round 2 : 0/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Timor
                Dutch win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
                1 Bomber owned by the Hisaichi retreated
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Cruiser in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Java
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Anzac defend with 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Java, round 2 : 4/7 hits, 2.33 expected hits
                    Dutch roll dice for 2 Infantrys and 1 Tank in Java, round 2 : 1/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 2 Infantrys and 1 Tank
            Battle in Chita
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 4/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Chita to Heilungchiang
            1 Fighter moved from Chita to Heilungchiang
            1 Adv.Fighter moved from Ayan to 84 Sea Zone
            1 Fighter moved from Ayan to Heilungchiang
            1 Artillery moved from Chahar to Peking
            1 Infantry moved from Shantung to Peking
            1 Artillery and 2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Liaoning to Heilungchiang
            1 Tank moved from Changchun to Liaoning
            2 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Java to 110 Sea Zone
            1 Adv.Fighter moved from Java to 110 Sea Zone
            1 Artillery moved from East And South Borneo to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Bomber moved from Timor to Banjarmasin
            1 Artillery and 3 Infantrys moved from Davao to Mindanao
            2 Infantrys moved from Jilolo to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
    
        Place Units - Hisaichi
            1 Bunker placed in Peking
            1 Bunker placed in Heilungchiang
            1 Submarine placed in 107 Sea Zone
            3 Infantrys placed in Davao
            4 Infantrys placed in Banjarmasin
            1 Adv.Fighter placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery, 4 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.33
    Russians : -0.67
    Dutch : 0.50
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Artillery and 3 Infantrys
    Ayan : 1 flag, 1 Artillery and 1 Infantry
    Khabarovsk : 1 flag
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Chahar : 1 flag, 1 Infantry
    Liaoning : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 2 Infantrys
    Peking : 1 flag, 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank
    Shantung : 1 flag, 1 Infantry
    Changchun : 1 Artillery, 1 Factory, 4 Infantrys and 2 Tanks
    Heilungchiang : 1 Adv.Fighter, 1 Artillery, 1 Bunker, 2 Fighters, 3 Infantrys and 7 Tanks
    Jilolo : 1 flag
    Aroe : 1 flag
    East And South Borneo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Bomber, 1 Factory and 4 Infantrys
    Java : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Malaya : 1 Artillery, 2 Infantrys and 1 Tank
    Samar : 1 flag
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
    Panay : 1 flag
    Mindanao : 1 flag, 1 Artillery and 3 Infantrys
    107 Sea Zone : 1 Cruiser, 1 Destroyer, 3 Submarines, 1 T.Boat and 1 Transport
    112 Sea Zone : 1 T.Boat
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 T.Boats and 3 Transports
    75 Sea Zone : 1 Cruiser and 1 Transport
    84 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 3 Transports
    92 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 112 / 118
    Russians : 98 / 103
    Italians : 81 / 81
    French : 12 / 13
    Yamamoto : 72 / 76
    Chinese : 34 / 34
    Hisaichi : 68 / 68
    British : 93 / 98
    Anzac : 38 / 38
    Dutch : 7 / 14
    Finns : 10 / 12
    Romanians : 13 / 15
    Thai : 17 / 17
    Americans : 111 / 111
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            4 Artillerys and 10 Infantrys moved from Assam to Burma
            2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra
            1 Destroyer moved from 61 Sea Zone to 65 Sea Zone
            2 Artillerys and 4 Infantrys moved from Bihar to Assam
            2 ArmoredCars moved from Hyderabad to Assam
            1 Infantry moved from Hyderabad to Bihar
            2 Artillerys and 3 Infantrys moved from Delhi to Bihar
            1 Infantry moved from Madras to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            2 ArmoredCars moved from Yukon to Alaska
            4 Tanks moved from Syria to Lower Egypt
            1 Artillery moved from Nubia to Lower Egypt
            2 ArmoredCars and 1 Tank moved from W.Iran to Syria
            1 Infantry moved from Belgian Congo to Equatoria
            1 Infantry moved from Kenya to Equatoria
            2 ArmoredCars moved from Rhodesia to Equatoria
            2 ArmoredCars moved from Cape Town to Rhodesia
            1 Infantry moved from Colombia to Central America
            2 Infantrys moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Bomber and 4 Fighters moved from Manchester to Netherlands
            4 Infantrys moved from Manchester to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Netherlands
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry moved from 21 Sea Zone to Netherlands
            4 Infantrys moved from Wales to Manchester
            4 Fighters moved from Cairo to Lower Egypt
            1 Adv.Fighter moved from Cairo to Lower Egypt
    
        Purchase Units - British
            British buy 2 ArmoredCars, 2 Carriers, 1 Elite, 24 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 4 Tanks
                Italians defend with 3 Artillerys, 1 Infantry and 1 Tank
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters and 4 Tanks in Lower Egypt, round 2 : 6/10 hits, 4.17 expected hits
                    Italians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Lower Egypt, round 2 : 1/5 hits, 1.83 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Italians, 3 Artillerys owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 4 Fighters and 4 Tanks remaining. Battle score for attacker is 15
                Casualties for British: 1 Artillery
                Casualties for Italians: 3 Artillerys, 1 Infantry and 1 Tank
            Battle in Equatoria
                British attack with 2 ArmoredCars and 2 Infantrys
                Germans defend with 1 Tank; Italians defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 2 Infantrys in Equatoria, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Equatoria
                    British roll dice for 2 ArmoredCars and 1 Infantry in Equatoria, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Equatoria, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians lost in Equatoria
                    British roll dice for 2 ArmoredCars and 1 Infantry in Equatoria, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 4 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Germans lost in Equatoria
                British win, taking Equatoria from Italians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 ArmoredCar and 1 Infantry
                Casualties for Italians: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Burma
                British attack with 4 Artillerys and 10 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 4 Artillerys and 10 Infantrys in Burma, round 2 : 5/14 hits, 3.67 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 4 Artillerys and 8 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Sumatra
                British attack with 2 Artillerys and 2 Infantrys
                Yamamoto defend with 1 Artillery and 2 Marines
                    British roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Marines in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra
                    British roll dice for 2 Artillerys in Sumatra, round 3 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Marines in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    2 Marines owned by the Yamamoto lost in Sumatra
                British win, taking Sumatra from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 2 Marines
            Battle in Netherlands
                British attack with 1 Bomber, 4 Fighters and 5 Infantrys
                Germans defend with 1 Artillery, 1 Elite and 2 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 1 Bomber, 4 Fighters and 5 Infantrys in Netherlands, round 2 : 3/10 hits, 2.83 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Netherlands, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                British win, taking Netherlands from Germans with 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - British
            4 Fighters moved from Netherlands to 21 Sea Zone
            1 Bomber moved from Netherlands to Manchester
            4 Fighters moved from Lower Egypt to Cairo
            6 Infantrys moved from Cairo to Lower Egypt
            2 Tanks moved from Cairo to Lower Egypt
            2 Artillerys moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            1 Adv.Fighter moved from Lower Egypt to Cairo
            1 Tank moved from Cairo to Lower Egypt
            1 Artillery and 1 Infantry moved from Cairo to Lower Egypt
    
        Place Units - British
            2 Carriers and 2 T.Boats placed in 21 Sea Zone
            2 ArmoredCars placed in Cape Town
            1 Elite and 5 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            4 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 4.00
    Italians : -1.00
    Yamamoto : 0.33
    Thai : 1.33
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Northern Territory to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Marine moved from West Papua to Merauke
            1 Artillery and 1 Infantry moved from West Papua to Hollandia
            4 Infantrys moved from 67 Sea Zone to Java
            2 Fighters moved from 67 Sea Zone to Java
            2 Infantrys moved from Soembawa to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers, 8 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Merauke
                Anzac attack with 1 Artillery and 1 Marine
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 1 Marine in Merauke, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Merauke, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Merauke
                Anzac win, taking Merauke from Yamamoto with 1 Marine remaining. Battle score for attacker is -2
                Casualties for Anzac: 1 Artillery
                Casualties for Yamamoto: 1 Infantry
            Battle in Java
                Anzac attack with 2 Fighters and 4 Infantrys
                Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Anzac roll dice for 2 Fighters and 4 Infantrys in Java, round 2 : 1/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    Anzac roll dice for 2 Fighters and 4 Infantrys in Java, round 3 : 3/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 11
                Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for Anzac: 1 Infantry
            Battle in Hollandia
                Anzac attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Anzac
            1 Infantry moved from Port Moresby to West Papua
            2 Fighters moved from Java to 67 Sea Zone
            1 Infantry moved from Townsville to Northern Territory
    
        Place Units - Anzac
            2 Destroyers and 1 T.Boat placed in 67 Sea Zone
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Townsville
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.67
    Yamamoto : 0.00
    Anzac : 2.83
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            1 Destroyer and 2 Submarines moved from 32 Sea Zone to 28 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 28 Sea Zone
                Dutch attack with 1 Destroyer and 2 Submarines
                Germans defend with 1 Submarine
                    Dutch roll dice for 2 Submarines in 28 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 28 Sea Zone
                Dutch win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Marine and 2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Dutch : 0.00
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Artillery and 2 Infantrys moved from Oulu to Lapland
            1 Fighter moved from Helsinki to Lapland
    
        Purchase Units - Finns
            Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Helsinki
            1 Infantry moved from Tampere to Kotka
            1 Artillery and 1 Infantry moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Oulu
    
        Place Units - Finns
            1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.33
    Russians : 0.33
    

    Territory Summary for Finns :

    Kotka : 1 Infantry
    Helsinki : 1 Elite, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
    Oulu : 1 AAGun, 1 Artillery, 1 Infantry and 1 Tank
    Tampere : 2 Infantrys
    Lapland : 1 Artillery, 1 Elite and 2 Infantrys
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 118
    Russians : 96 / 103
    Italians : 79 / 81
    French : 12 / 13
    Yamamoto : 67 / 76
    Chinese : 34 / 34
    Hisaichi : 66 / 68
    British : 99 / 99
    Anzac : 38 / 38
    Dutch : 15 / 15
    Finns : 12 / 12
    Romanians : 13 / 15
    Thai : 15 / 17
    Americans : 111 / 111
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery, 1 Elite and 2 Infantrys moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            2 Artillerys and 2 Elites moved from E.Romania to Odessa
            1 Fighter moved from Donetsk to E.Romania
            2 Elites and 1 Infantry moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.00
    Russians : -1.00
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
    Odessa : 1 flag, 2 Artillerys, 2 Elites and 2 Tanks
    Bucharest : 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 2 Tanks
    Bulgaria : 2 Infantrys
    E.Romania : 2 Elites, 1 Fighter and 1 Infantry
    

    Production/PUs Summary :

    Germans : 109 / 118
    Russians : 94 / 103
    Italians : 79 / 81
    French : 12 / 13
    Yamamoto : 67 / 76
    Chinese : 34 / 34
    Hisaichi : 66 / 68
    British : 99 / 99
    Anzac : 38 / 38
    Dutch : 15 / 15
    Finns : 12 / 12
    Romanians : 15 / 15
    Thai : 15 / 17
    Americans : 111 / 111
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Infantry moved from Flores to Soembawa
                  Thai take Soembawa from Dutch
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            2 Infantrys moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
            2 Tanks moved from N.Thailand to S.Thailand
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            2 Artillerys, 1 Elite, 1 Infantry and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Thai :

    British Borneo : 1 flag
    West Borneo : 1 flag
    Soembawa : 1 flag, 1 Infantry
    Flores : 1 flag
    N.Thailand : 1 Infantry
    S.Thailand : 2 Artillerys, 9 Infantrys and 2 Tanks
    Bangkok : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter, 1 Infantry and 1 Tank
    110 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 118
    Russians : 94 / 103
    Italians : 79 / 81
    French : 12 / 13
    Yamamoto : 67 / 76
    Chinese : 34 / 34
    Hisaichi : 66 / 68
    British : 99 / 99
    Anzac : 38 / 38
    Dutch : 14 / 15
    Finns : 12 / 12
    Romanians : 15 / 15
    Thai : 16 / 16
    Americans : 111 / 111
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Artillery moved from South Central USA to 25 Sea Zone
            2 Infantrys moved from South Central USA to 25 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 26 Sea Zone
            1 Destroyer moved from 32 Sea Zone to 37 Sea Zone
            1 Destroyer and 1 Submarine moved from 125 Sea Zone to 37 Sea Zone
            3 Transports moved from 125 Sea Zone to 39 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from Argentina to 39 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 39 Sea Zone to 40 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 40 Sea Zone to Angola
            1 ArmoredCar and 2 Artillerys moved from Argentina to S.Chile
            1 ArmoredCar and 2 Tanks moved from Bolivia to S.Chile
            2 Infantrys moved from Bolivia to Rio De Janeiro
            2 Infantrys moved from Amazon to Rio De Janeiro
            3 Tanks moved from Bahia to Rio De Janeiro
            1 Artillery moved from 26 Sea Zone to Hispaniola
            2 Artillerys moved from South Central USA to 25 Sea Zone
            1 Infantry moved from South Central USA to 25 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 25 Sea Zone to 26 Sea Zone
            2 Artillerys moved from 26 Sea Zone to Cuba
            2 Infantrys moved from 26 Sea Zone to Hispaniola
            1 Infantry moved from 26 Sea Zone to Cuba
            1 Transport moved from 32 Sea Zone to 25 Sea Zone
            1 Artillery and 1 Infantry moved from South Central USA to 25 Sea Zone
            1 Artillery and 1 Infantry moved from 25 Sea Zone to Jamaica
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Artillery moved from Rongelap to 103 Sea Zone
            1 Infantry moved from Eniwetok to 103 Sea Zone
            1 Artillery, 1 B.Transport, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Infantrys moved from 103 Sea Zone to 87 Sea Zone
            1 Submarine moved from 103 Sea Zone to 86 Sea Zone
            4 Fighters moved from 103 Sea Zone to 86 Sea Zone
            1 Artillery and 2 Infantrys moved from 87 Sea Zone to Wake
            1 Destroyer and 1 Submarine moved from 96 Sea Zone to 87 Sea Zone
            1 Adv.Fighter, 1 Battleship, 2 Carriers, 3 Destroyers, 3 Fighters, 1 S.Submarine, 1 Submarine and 1 Transport moved from 88 Sea Zone to 87 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 87 Sea Zone
            2 Infantrys moved from 87 Sea Zone to Wake
            1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
            2 ArmoredCars moved from Alaska to 71 Sea Zone
            2 ArmoredCars, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 ArmoredCars moved from 72 Sea Zone to Koryakia
            6 Bombers moved from Rongelap to 86 Sea Zone
            1 S.Bomber moved from Pearl Harbor to 86 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Destroyers, 3 Factorys, 5 Infantrys, 2 S.Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Jamaica
                Americans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 4 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 4 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 3/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Chile
                Americans attack with 2 ArmoredCars, 2 Artillerys and 2 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 ArmoredCars, 2 Artillerys and 2 Tanks in S.Chile, round 2 : 2/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Artillery owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                    Americans roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in S.Chile, round 3 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 ArmoredCars, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Artillery
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Hispaniola
                Americans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 2 Infantrys in Hispaniola, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 2 Infantrys in Hispaniola, round 3 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Hispaniola
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 4 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 6 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in 37 Sea Zone
                Americans attack with 2 Destroyers and 1 Submarine
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 37 Sea Zone
                Americans win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 86 Sea Zone
                Americans attack with 6 Bombers, 4 Fighters, 1 S.Bomber and 1 Submarine
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 Bombers, 4 Fighters and 1 S.Bomber in 86 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
                    Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 6 Bombers, 4 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Cuba
                Americans attack with 2 Artillerys and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Artillerys and 1 Infantry in Cuba, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Artillerys and 1 Infantry in Cuba, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba
                Americans loses 0 PUs for violating Cubas neutrality.
                Americans win, taking Cuba from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            6 Bombers and 1 S.Bomber moved from 86 Sea Zone to Wake
            4 Fighters moved from 86 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            3 Infantrys placed in South Atlantic USA
            1 Factory placed in Argentina
            1 Factory placed in Bahia
            1 Factory placed in N.Chile
            2 Transports placed in 125 Sea Zone
            2 Destroyers placed in 87 Sea Zone
            1 Destroyer and 2 S.Submarines placed in 98 Sea Zone
            1 Infantry placed in Santiago
            1 Infantry placed in Alaska
    
        Turn Complete - Americans
            Americans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -1.00
    Yamamoto : -0.17
    Americans : -5.00
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Fighters and 1 Stuka moved from Oulu to 6 Sea Zone
            1 Bomber moved from Helsinki to 6 Sea Zone
            2 Adv.Fighters moved from 23 Sea Zone to 6 Sea Zone
            1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg
            10 Infantrys moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Minsk
            1 Stuka moved from Vinnytsia to Minsk
            5 Artillerys and 2 Elites moved from Vinnytsia to Kiev
            3 ArmoredCars, 1 HeavyTank, 7 Mech.Infs, 2 Mot.Infs and 8 Tanks moved from Vinnytsia to Kiev
            1 Elite moved from Brest to Kiev
            1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Brest to Minsk
            1 Tank moved from Brest to Minsk
            1 Artillery and 1 Infantry moved from Latvia to Novgorod
            1 ArmoredCar and 2 Tanks moved from Krakow to Kiev
            1 Artillery and 2 Infantrys moved from Rhine to Netherlands
            1 Stuka moved from Hamburg to 22 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Infantry moved from Rhine to Netherlands
            1 Tank moved from Rhine to Netherlands
            1 Tank moved from Rhine to Netherlands
            1 Infantry moved from New Valley to Nubia
                  Germans take Nubia from British
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 HeavyTank, 16 Infantrys, 2 Mot.Infs, 1 Stuka and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 1 Destroyer, 1 Stuka and 1 T.Boat
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer, 1 Stuka and 1 T.Boat in 22 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                    British roll dice for 1 Submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Stuka in 22 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Submarine in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Stuka in 22 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    1 Submarine owned by the British lost in 22 Sea Zone
                Germans win with 1 Destroyer and 1 Stuka remaining. Battle score for attacker is 1
                Casualties for Germans: 1 T.Boat
                Casualties for British: 1 Submarine
            Battle in 6 Sea Zone
                Germans attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Stuka
                Russians defend with 2 Destroyers, 1 Submarine and 2 Transports
                    Germans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Stuka in 6 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 2 Destroyers and 2 Transports in 6 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits
                    1 Fighter owned by the Germans, 2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Stuka in 6 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
                    Russians roll dice for 2 Destroyers in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 Destroyer owned by the Russians lost in 6 Sea Zone
                    Germans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Stuka in 6 Sea Zone, round 4 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Germans and 1 Destroyer owned by the Russians lost in 6 Sea Zone
                Germans win with 2 Adv.Fighters, 1 Bomber and 1 Stuka remaining. Battle score for attacker is 19
                Casualties for Germans: 2 Fighters
                Casualties for Russians: 2 Destroyers, 1 Submarine and 2 Transports
            Battle in Vyborg
                Germans attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Tank
                    Germans roll dice for 1 Battleship and 2 Cruisers in Vyborg, round 2 : 2/3 hits, 1.67 expected hits
                    1 Tank owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Kiev
                Germans attack with 4 ArmoredCars, 5 Artillerys, 3 Elites, 1 HeavyTank, 10 Infantrys, 7 Mech.Infs, 2 Mot.Infs and 10 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 4 ArmoredCars, 5 Artillerys, 3 Elites, 1 HeavyTank, 10 Infantrys, 7 Mech.Infs, 2 Mot.Infs and 10 Tanks in Kiev, round 2 : 22/42 hits, 16.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                Germans win, taking Kiev from Russians with 4 ArmoredCars, 5 Artillerys, 3 Elites, 1 HeavyTank, 8 Infantrys, 7 Mech.Infs, 2 Mot.Infs and 10 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Minsk
                Germans attack with 1 ArmoredCar, 1 Artillery, 1 Fighter, 2 Infantrys, 1 Stuka and 1 Tank
                Russians defend with 2 Artillerys and 2 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter, 2 Infantrys, 1 Stuka and 1 Tank in Minsk, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 1 Stuka and 1 Tank in Minsk, round 3 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 2 Artillerys in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for Russians: 2 Artillerys and 2 Infantrys
            Battle in Netherlands
                Germans attack with 1 Artillery, 3 Infantrys and 2 Tanks
                British defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Netherlands, round 2 : 4/6 hits, 2.00 expected hits
                    British roll dice for 3 Infantrys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for British: 3 Infantrys
            Battle in Novgorod
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter and 1 Stuka moved from Minsk to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            2 ArmoredCars, 1 HeavyTank and 5 Tanks moved from Bohemia to Vinnytsia
            2 Mot.Infs and 1 Stuka moved from Bavaria to Vinnytsia
            1 Infantry moved from Stockholm to Middle Norrland
            1 Stuka moved from 22 Sea Zone to Hamburg
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Stockholm
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery, 1 HeavyTank and 2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 HeavyTank, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 1 HeavyTank and 2 Infantrys moved from 24 Sea Zone to Oulu
            1 Stuka moved from 6 Sea Zone to Oulu
            2 Adv.Fighters moved from 6 Sea Zone to Lapland
            1 Bomber moved from 6 Sea Zone to Helsinki
            1 Artillery and 1 Infantry moved from Berlin to Saxony
            3 Infantrys moved from Picardy to Belgium
            1 Artillery and 2 Infantrys moved from Paris to Picardy
            1 Tank moved from Gold Coast to French Equatorial Africa
            2 ArmoredCars moved from Burgundy to Lorraine
    
        Place Units - Germans
            1 Artillery and 3 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Warsaw
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
            2 Mot.Infs and 1 Stuka placed in Bavaria
            2 Adv.Fighters placed in 23 Sea Zone
            1 Artillery and 3 Infantrys placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            2 Infantrys and 2 Tanks placed in Berlin
            2 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Germans : 7.33
    British : 0.00
    Russians : 1.67
    

    Territory Summary for Germans :

    Saxony : 1 Artillery and 1 Infantry
    Berlin : 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
    Rhine : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank and 2 Tanks
    Bavaria : 1 AAGun, 1 Factory, 2 Mot.Infs and 1 Stuka
    Hamburg : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys, 1 Stuka and 2 Tanks
    Lithuania : 1 flag
    Kiev : 1 flag, 4 ArmoredCars, 5 Artillerys, 3 Elites, 1 HeavyTank, 8 Infantrys, 7 Mech.Infs, 2 Mot.Infs and 10 Tanks
    Vinnytsia : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Factory, 1 Fighter, 1 HeavyTank, 3 Infantrys, 2 Mot.Infs, 2 Stukas and 5 Tanks
    Latvia : 1 flag, 1 Tank
    Estonia : 1 flag, 1 Infantry
    Novgorod : 1 flag, 1 Artillery and 1 Infantry
    Minsk : 1 flag, 1 Artillery and 1 Tank
    Paris : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag, 2 ArmoredCars
    Orleanais : 1 flag, 1 Artillery and 3 Infantrys
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Factory, 7 Infantrys and 1 Tank
    Picardy : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    French Equatorial Africa : 1 Tank
    S.Tunisia : 1 flag
    New Valley : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    Nubia : 1 flag, 1 Infantry
    Helsinki : 1 Bomber
    Oulu : 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Stuka
    Lapland : 2 Adv.Fighters
    Vyborg : 2 Infantrys and 1 Tank
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Factory and 3 Infantrys
    Stockholm : 1 flag, 2 Infantrys
    Brest : 1 flag, 1 AAGun, 1 Artillery, 1 Elite and 2 Infantrys
    Middle Norrland : 1 flag, 2 Infantrys
    Danzig : 1 flag
    Hungary : 1 flag
    Belgium : 1 flag, 3 Infantrys
    Netherlands : 1 flag, 1 Artillery, 2 Infantrys and 2 Tanks
    22 Sea Zone : 1 Destroyer
    24 Sea Zone : 1 Battleship, 2 Cruisers, 2 Destroyers, 1 Submarine, 1 T.Boat and 3 Transports
    23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 Submarines and 2 T.Boats
    30 Sea Zone : 2 Submarines
    

    Production/PUs Summary :

    Germans : 119 / 119
    Russians : 86 / 103
    Italians : 79 / 81
    French : 12 / 13
    Yamamoto : 67 / 76
    Chinese : 34 / 34
    Hisaichi : 66 / 68
    British : 95 / 99
    Anzac : 38 / 38
    Dutch : 14 / 15
    Finns : 14 / 12
    Romanians : 15 / 15
    Thai : 16 / 16
    Americans : 118 / 118
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            3 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Kursk to Donetsk
            4 Infantrys moved from S.Karelia to Vyborg
            3 Infantrys moved from Smolensk to Novgorod
            1 Infantry moved from Smolensk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Stalingrad to Kursk
            10 Infantrys moved from Yaroslavl to Kursk
            1 Adv.Fighter moved from Leningrad to Novgorod
            1 Fighter moved from Leningrad to Novgorod
            1 Fighter and 2 Infantrys moved from Leningrad to Latvia
            1 Artillery moved from Leningrad to Vyborg
            1 Elite moved from Arkhangelsk to S.Karelia
            1 ArmoredCar moved from Arkhangelsk to Vyborg
            1 Artillery moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Vologda to Yaroslavl
            1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Astrakhan to Georgia
            1 Artillery moved from Crimea to 54 Sea Zone
            1 Artillery moved from 54 Sea Zone to Donetsk
            1 Bomber moved from Kursk to Donetsk
            1 Infantry moved from Kursk to Donetsk
            1 ArmoredCar and 1 Infantry moved from Okhotsk to Ayan
            1 ArmoredCar moved from Zhigansk to Ayan
            1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita
            1 ArmoredCar moved from Olyokminsk to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
            2 ArmoredCars, 1 Artillery, 1 HeavyTank and 2 Infantrys moved from Sibirsky to Evenkia
            2 ArmoredCars and 1 HeavyTank moved from Evenkia to Olyokminsk
            3 Infantrys moved from Krasnoyarsk to Irkutsk
    
        Purchase Units - Russians
            Russians buy 18 ArmoredCars, 1 Bunker, 4 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
                Germans defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Vyborg, round 2 : 2/6 hits, 1.50 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Vyborg, round 3 : 1/5 hits, 1.33 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys and 1 Tank
            Battle in Ayan
                Russians attack with 2 ArmoredCars and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Ayan, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Ayan, round 3 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Bomber and 5 Infantrys
                Romanians defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber and 5 Infantrys in Donetsk, round 2 : 3/7 hits, 2.00 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Donetsk, round 3 : 4/6 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in Minsk
                Russians attack with 3 Infantrys
                Germans defend with 1 Artillery and 1 Tank
                    Russians roll dice for 3 Infantrys in Minsk, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                    Russians roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Infantry in Minsk, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Minsk, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 6 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Minsk, round 6 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 1 Tank
            Battle in Latvia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 3 : 2/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Chita
                Russians attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/6 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 3 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Fighter in Chita, round 4 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 4 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery and 1 Fighter in Chita, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Chita, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win with 1 Fighter remaining. Battle score for attacker is -4
                Casualties for Russians: 1 ArmoredCar, 1 Artillery and 3 Infantrys
                Casualties for Hisaichi: 1 Artillery and 3 Infantrys
            Battle in Novgorod
                Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Novgorod, round 2 : 4/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Novgorod to Kursk
            1 Fighter moved from Latvia to Kursk
            1 Bomber moved from Donetsk to Moscow
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker and 3 HeavyTanks placed in Kursk
            1 HeavyTank and 3 Infantrys placed in Leningrad
            10 ArmoredCars placed in Moscow
            5 ArmoredCars placed in Stalingrad
            3 ArmoredCars placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.67
    Germans : -0.50
    Hisaichi : 1.00
    Finns : 0.33
    Russians : 7.83
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Artillery, 1 Fighter and 1 Tank moved from French Equatorial Africa to Equatoria
            1 Transport moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Greece to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Palestine
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks, 13 Infantrys, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Palestine
                Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Palestine, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Palestine
                Italians win, taking Palestine from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Equatoria
                Italians attack with 1 Artillery, 1 Fighter and 1 Tank
                British defend with 1 ArmoredCar and 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Equatoria, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 ArmoredCar and 1 Infantry in Equatoria, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Artillery
                Casualties for British: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Equatoria to French Equatorial Africa
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Infantry moved from El Agheila to Kufra
            1 Tank moved from Tobruk to Darfur
            1 Tank moved from Tobruk to New Valley
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
            1 Transport moved from 49 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Elite moved from Tunis to 47 Sea Zone
            1 Artillery and 1 Elite moved from 47 Sea Zone to Tripoli
            1 Tank moved from Tunis to Tripoli
            1 Infantry moved from Tunis to S.Tunisia
            2 Transports moved from 56 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone
            1 HeavyTank moved from Greece to 48 Sea Zone
            1 Infantry moved from Campania to 48 Sea Zone
            1 Artillery, 1 HeavyTank and 2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Submarine and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Palestine to 48 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to French Equatorial Africa
            1 Destroyer moved from 43 Sea Zone to 41 Sea Zone
            2 Transports moved from 41 Sea Zone to 43 Sea Zone
            2 ArmoredCars, 2 HeavyTanks and 6 Tanks moved from E.Morocco to Mauritania
            4 Mech.Infs and 1 Tank moved from E.Morocco to Mauritania
            1 Artillery and 1 Elite moved from E.Morocco to W.Morocco
            3 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            1 HeavyTank and 3 Infantrys placed in Greece
            1 Bunker placed in French Equatorial Africa
            4 Infantrys placed in E.Morocco
            1 T.Boat placed in 46 Sea Zone
            1 Infantry and 1 Tank placed in Provence
            2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Tunis
            2 Artillerys, 5 Infantrys and 1 Tank placed in Rome
            Italians undo move 6.
            Italians undo move 6.
            2 ArmoredCars and 2 Tanks placed in Tunis
            2 Artillerys, 1 HeavyTank and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.17
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 2 Artillerys, 1 Factory, 1 HeavyTank and 5 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 2 Artillerys, 1 HeavyTank and 4 Infantrys
    Campania : 3 Infantrys
    Kufra : 1 Infantry
    Tripoli : 1 Artillery, 1 Elite and 1 Tank
    Corsica : 1 flag
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    N.Algeria : 1 flag
    Mauritania : 1 flag, 2 ArmoredCars, 2 HeavyTanks, 4 Mech.Infs and 7 Tanks
    French Equatorial Africa : 1 flag, 1 Adv.Fighter, 2 Bunkers and 2 Fighters
    E.Morocco : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    W.Morocco : 1 flag, 1 Artillery and 1 Elite
    S.Algeria : 1 flag
    S.Tunisia : 1 Infantry
    French Sudan : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks
    New Valley : 1 Tank
    Equatoria : 1 flag, 1 Tank
    Darfur : 1 flag, 1 Tank
    Kordofan : 1 flag
    Mersa Matruh : 1 flag, 1 Infantry
    Palestine : 1 flag, 2 Infantrys
    Crete : 1 flag, 1 AAGun
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Factory, 1 HeavyTank and 3 Infantrys
    Serbia : 1 flag
    43 Sea Zone : 2 Transports
    41 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    56 Sea Zone : 1 Transport
    48 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 1 Fighter, 1 Submarine and 4 Transports
    47 Sea Zone : 1 Transport
    46 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 114 / 119
    Russians : 97 / 97
    Italians : 82 / 82
    French : 12 / 13
    Yamamoto : 67 / 76
    Chinese : 34 / 34
    Hisaichi : 64 / 68
    British : 92 / 99
    Anzac : 38 / 38
    Dutch : 14 / 15
    Finns : 12 / 12
    Romanians : 13 / 15
    Thai : 16 / 16
    Americans : 118 / 118
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            3 Infantrys moved from Syria to Palestine
            2 Fighters moved from Syria to Palestine
            1 Adv.Fighter moved from Syria to 56 Sea Zone
            1 Infantry moved from Syria to Palestine
            1 Infantry moved from Italian East Africa to Equatoria
            1 Artillery and 3 Infantrys moved from Nordland to Middle Norrland
            2 Transports moved from 5 Sea Zone to 3 Sea Zone
    
        Purchase Units - French
            French buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in 56 Sea Zone
                French attack with 1 Adv.Fighter
                Italians defend with 1 Transport
                    French roll dice for 1 Adv.Fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Italians lost in 56 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Transport
            Battle in Palestine
                French attack with 2 Fighters and 4 Infantrys
                Italians defend with 2 Infantrys
                    French roll dice for 2 Fighters and 4 Infantrys in Palestine, round 2 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 2 Infantrys in Palestine, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Palestine
                    French roll dice for 2 Fighters and 3 Infantrys in Palestine, round 3 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Palestine
                French win, taking Palestine from Italians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
                Casualties for Italians: 2 Infantrys
            Battle in Equatoria
                French attack with 1 Infantry
                Italians defend with 1 Tank
                    French roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Equatoria
                Italians win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
            Battle in Middle Norrland
                French attack with 1 Artillery and 3 Infantrys
                Germans defend with 2 Infantrys
                    French roll dice for 1 Artillery and 3 Infantrys in Middle Norrland, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Middle Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Middle Norrland
                    French roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 Infantrys in Middle Norrland, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Middle Norrland
                    French roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Middle Norrland
                French win, taking Middle Norrland from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 2 Infantrys
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - French
            1 Adv.Fighter moved from 56 Sea Zone to Syria
            2 Fighters moved from Palestine to Syria
    
        Place Units - French
            2 ArmoredCars placed in Syria
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.33
    French : -0.67
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            2 Adv.Fighters moved from 92 Sea Zone to 65 Sea Zone
            1 Bomber moved from Hong Kong to 65 Sea Zone
            2 Fighters moved from 110 Sea Zone to 65 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from Malaya to 110 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 110 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Cruiser and 1 Infantry moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Sumatra
            1 Adv.Fighter and 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 11 Infantrys, 1 Submarine, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter and 1 T.Boat in 76 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 1 T.Boat in 76 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 T.Boat
                Casualties for Americans: 1 Destroyer
            Battle in 65 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 2 Fighters
                British defend with 1 Destroyer and 2 Transports
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    2 Transports owned by the British, 1 Destroyer owned by the British and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 Fighter
                Casualties for British: 1 Destroyer and 2 Transports
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 T.Boats
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 2 T.Boats in 86 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 T.Boats remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Minamitori
            Battle in Sumatra
                Yamamoto attack with 2 Artillerys, 1 Elite and 2 Infantrys
                British defend with 2 Artillerys
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    2 Artillerys owned by the British lost in Sumatra
                Yamamoto win, taking Minamitori from Americans, taking Sumatra from Dutch with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 Artillerys
            Battle in Hunan
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 ArmoredCar in Hunan, round 2 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 ArmoredCar
    
        Non Combat Move - Yamamoto
            1 Marine and 2 Tanks moved from N.French Indochina to Kwangsi
            1 Artillery and 1 Infantry moved from Kwangtung to Kwangsi
            1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Shanghai
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Fighter moved from 65 Sea Zone to 92 Sea Zone
            2 Adv.Fighters moved from 65 Sea Zone to 110 Sea Zone
            1 Bomber moved from 65 Sea Zone to Bangkok
            1 Infantry moved from Malaya to S.Thailand
            1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports moved from 107 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
            1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
    
        Place Units - Yamamoto
            1 Destroyer, 1 Submarine and 2 T.Boats placed in 85 Sea Zone
            1 Adv.Fighter placed in 92 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery, 4 Infantrys and 1 Tank placed in Malaya
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Yamamoto : 3.00
    Americans : -0.67
    Chinese : 0.83
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 2 Infantrys
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Factory and 7 Infantrys
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 1 Artillery, 1 Infantry, 1 Marine and 2 Tanks
    Hokkaido : 1 Infantry
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 2 Infantrys
    Chubu : 1 Artillery, 1 Factory and 2 Infantrys
    Fukien : 1 flag
    Kwangtung : 1 flag, 1 Artillery and 2 Infantrys
    Shanghai : 1 Artillery, 6 Infantrys and 1 Tank
    Hunan : 1 flag, 1 Artillery
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Sumatra : 1 flag, 2 Artillerys, 1 Elite and 2 Infantrys
    Celebes : 1 flag
    S.Thailand : 1 Infantry
    Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Bangkok : 1 Bomber
    Truk : 1 flag
    Ponape : 1 flag
    Davao : 3 Infantrys
    Mindoro : 1 flag
    Woleai : 1 flag, 1 Infantry
    Manila : 1 flag
    110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 T.Boat and 4 Transports
    85 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 7 Destroyers, 3 Submarines, 2 T.Boats and 2 Transports
    84 Sea Zone : 1 B.Transport
    86 Sea Zone : 2 T.Boats
    92 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Fighter and 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 119
    Russians : 97 / 97
    Italians : 80 / 82
    French : 15 / 17
    Yamamoto : 72 / 72
    Chinese : 33 / 34
    Hisaichi : 64 / 68
    British : 94 / 99
    Anzac : 38 / 38
    Dutch : 12 / 15
    Finns : 12 / 12
    Romanians : 13 / 15
    Thai : 16 / 16
    Americans : 116 / 118
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 ArmoredCar and 1 Infantry moved from Yunnan to N.Thailand
            1 ArmoredCar and 1 Infantry moved from Kweichow to Hunan
            1 Elite moved from Hupeh to Hunan
            2 Artillerys moved from Hupeh to Anhwei
            2 ArmoredCars, 2 Infantrys and 2 Tanks moved from Suiyuan to Chahar
            1 Artillery and 1 Infantry moved from Shansi to Shantung
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 9 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 2 ArmoredCars, 2 Infantrys and 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Chahar, round 2 : 2/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 ArmoredCars, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 ArmoredCar, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in N.Thailand
                Chinese attack with 1 ArmoredCar and 1 Infantry
                Thai defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                    Chinese roll dice for 1 ArmoredCar in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in N.Thailand
                Thai win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Chinese
            1 Tank moved from Kweichow to Yunnan
            2 Tanks moved from Kweichow to Anhwei
            2 Infantrys and 3 Tanks moved from Shansi to Anhwei
            2 Infantrys moved from Lanchow to Szechwan
            2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            3 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Ningsia
            1 ArmoredCar moved from Hsining to Ningsia
            1 ArmoredCar moved from Hsining to Lanchow
            4 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Artillery, 1 Marine and 1 Tank placed in Hupeh
            1 Artillery and 5 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Yamamoto : -0.67
    Chinese : -0.17
    Thai : 1.33
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Artillery moved from Mindanao to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
            1 Adv.Fighter moved from Heilungchiang to Ayan
            2 Fighters moved from Heilungchiang to Ayan
            1 Artillery and 1 Tank moved from Malaya to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
            1 Bomber moved from Banjarmasin to Java
            1 Cruiser and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Tank moved from 84 Sea Zone to Shantung
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            2 Adv.Fighters moved from 84 Sea Zone to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Battleship, 1 Bunker, 1 Carrier and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 2 ArmoredCars and 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Ayan, round 2 : 2/3 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Fighters in Ayan, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Fighter owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Fighter and 2 Infantrys
                Casualties for Russians: 2 ArmoredCars and 1 Infantry
            Battle in Shantung
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Cruisers in Shantung, round 2 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank in Shantung, round 2 : 4/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Java
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
                Anzac defend with 3 Infantrys
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 2 : 2/7 hits, 2.83 expected hits
                    Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 3 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from Java to 110 Sea Zone
            1 Bomber moved from Java to Davao
            1 T.Boat moved from 107 Sea Zone to 111 Sea Zone
            1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Davao to Mindanao
            1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Carrier moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from Shantung to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Ayan to 84 Sea Zone
            1 Infantry moved from Heilungchiang to Chita
            2 Infantrys moved from Kirin to Heilungchiang
            3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Liaoning to Peking
            1 Artillery moved from Liaoning to Heilungchiang
            1 Tank moved from Changchun to Liaoning
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Peking
            2 Infantrys moved from Malaya to S.Thailand
            1 Submarine moved from 84 Sea Zone to 76 Sea Zone
    
        Place Units - Hisaichi
            1 Battleship and 1 Carrier placed in 84 Sea Zone
            1 Bunker placed in Peking
            1 Adv.Fighter and 3 Infantrys placed in Davao
            4 Infantrys placed in Liaoning
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Chinese : 0.33
    Russians : 1.83
    Dutch : 0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Infantry
    Ayan : 1 flag, 1 Artillery
    Khabarovsk : 1 flag
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Liaoning : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    Peking : 1 flag, 2 Artillerys, 2 Bunkers, 7 Infantrys and 2 Tanks
    Shantung : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Changchun : 1 Factory and 2 Infantrys
    Heilungchiang : 1 Artillery, 1 Bunker, 2 Infantrys and 7 Tanks
    Jilolo : 1 flag
    Aroe : 1 flag
    East And South Borneo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    Java : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    S.Thailand : 2 Infantrys
    Samar : 1 flag
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Factory and 5 Infantrys
    Panay : 1 flag
    Mindanao : 1 flag, 4 Infantrys
    112 Sea Zone : 1 T.Boat
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine, 2 T.Boats and 3 Transports
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 2 Submarines
    84 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 Fighter and 5 Transports
    76 Sea Zone : 1 Submarine
    92 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 111 / 119
    Russians : 95 / 97
    Italians : 80 / 82
    French : 15 / 17
    Yamamoto : 71 / 72
    Chinese : 36 / 39
    Hisaichi : 66 / 66
    British : 94 / 99
    Anzac : 38 / 38
    Dutch : 10 / 15
    Finns : 12 / 12
    Romanians : 13 / 15
    Thai : 16 / 16
    Americans : 116 / 118
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            2 ArmoredCars moved from Assam to N.French Indochina
            1 Artillery and 1 Infantry moved from Burma to N.Thailand
            1 Infantry moved from Hyderabad to Madras
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Bombay to Rajputana
            3 Artillerys and 6 Infantrys moved from Burma to Assam
            2 Artillerys and 4 Infantrys moved from Bihar to Assam
            1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            4 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 T.Boat moved from 21 Sea Zone to 22 Sea Zone
            1 Bomber moved from Manchester to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Lower Egypt to Nubia
            1 Artillery and 1 Infantry moved from Lower Egypt to New Valley
            1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Adv.Fighter and 1 Fighter moved from Cairo to New Valley
            2 Fighters moved from Cairo to Nubia
            1 Fighter moved from Cairo to Mersa Matruh
            2 ArmoredCars moved from Rhodesia to Equatoria
            2 ArmoredCars moved from Cape Town to Rhodesia
            3 Transports moved from 57 Sea Zone to 56 Sea Zone
            2 ArmoredCars and 1 Tank moved from Syria to N.Saudi Arabia
            2 Artillerys moved from Cairo to 56 Sea Zone
            1 Tank moved from Lower Egypt to 56 Sea Zone
            3 Infantrys moved from Cairo to 56 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia
            1 Artillery and 1 Infantry moved from 57 Sea Zone to S.Saudi Arabia
            2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
            2 Infantrys moved from W.Iran to 58 Sea Zone
            2 Cruisers and 2 Infantrys moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
            1 Infantry moved from 57 Sea Zone to S.Saudi Arabia
            1 Infantry moved from W.Iran to Iraq
            1 Infantry moved from Central America to E.Mexico
            2 Infantrys moved from Wales to Dover
            1 Infantry moved from Wales to Dover
            1 Infantry moved from Wales to Manchester
            1 Infantry moved from Northern Ireland to Scotland
            2 Infantrys moved from Okhotsk to Ayan
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Destroyer, 13 Infantrys, 2 Mech.Infs, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.Saudi Arabia
                British attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in N.Saudi Arabia, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in N.Saudi Arabia, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Infantry
            Battle in S.Saudi Arabia
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in S.Saudi Arabia
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in S.Saudi Arabia
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Saudi Arabia, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in S.Saudi Arabia
                    British roll dice for 1 Artillery and 1 Tank in S.Saudi Arabia, round 4 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in S.Saudi Arabia
                    British roll dice for 1 Tank in S.Saudi Arabia, round 5 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 5 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the British lost in S.Saudi Arabia
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -11
                Casualties for Neutral: 2 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in N.Thailand
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.Thailand
                Thai win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in N.French Indochina
                British attack with 2 ArmoredCars
                Yamamoto defend with 2 Infantrys
                    British roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                    British roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win with no units remaining. Battle score for attacker is -4
                Casualties for British: 2 ArmoredCars
                Casualties for Yamamoto: 2 Infantrys
            Battle in New Valley
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 1 Tank
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in New Valley
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in New Valley, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in New Valley
                British win, taking New Valley from Germans with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Equatoria
                British attack with 2 ArmoredCars
                Italians defend with 1 Tank
                    British roll dice for 2 ArmoredCars in Equatoria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Italians lost in Equatoria
                British win, taking Equatoria from Italians with 1 ArmoredCar remaining. Battle score for attacker is 1
                Casualties for British: 1 ArmoredCar
                Casualties for Italians: 1 Tank
            Battle in Mersa Matruh
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Nubia
                British attack with 1 Artillery, 2 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Nubia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nubia
                British win, taking Nubia from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Ayan
                British attack with 2 Infantrys
                Hisaichi defend with 1 Artillery
                    British roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                British win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in 22 Sea Zone
                British attack with 1 Bomber, 4 Fighters and 1 T.Boat
                Germans defend with 1 Destroyer
                    British roll dice for 1 Bomber, 4 Fighters and 1 T.Boat in 22 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber, 4 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Destroyer
    
        Non Combat Move - British
            4 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from 22 Sea Zone to Manchester
            2 Fighters moved from Nubia to Cairo
            1 Adv.Fighter and 1 Fighter moved from New Valley to Cairo
            1 Fighter moved from Mersa Matruh to Cairo
            2 Tanks moved from Lower Egypt to New Valley
            2 Tanks moved from Lower Egypt to Nubia
            2 Tanks moved from Lower Egypt to Italian East Africa
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Lower Egypt to Nubia
    
        Place Units - British
            2 Mech.Infs placed in Cape Town
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Cairo
            2 Artillerys and 3 Infantrys placed in Delhi
            British undo move 3.
            4 Artillerys and 1 Infantry placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 21 Sea Zone
            3 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Neutral : 1.00
    British : -4.50
    Italians : 0.83
    Hisaichi : -0.33
    Yamamoto : 1.00
    Thai : 0.67
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Tank moved from West Papua to 113 Sea Zone
            1 Marine moved from Merauke to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys moved from Lombok to Java
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            1 Marine, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Marine and 1 Tank moved from 67 Sea Zone to Java
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            3 Infantrys moved from Port Moresby to West Papua
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Infantry and 1 S.Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Fighter moved from 67 Sea Zone to Soembawa
            1 Fighter moved from 67 Sea Zone to Java
            1 Infantry moved from 67 Sea Zone to Flores
                  Dutch take Flores from Thai
            1 Submarine moved from 67 Sea Zone to 65 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 1 Destroyer and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 1 Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Soembawa
                Anzac win, taking Soembawa from Thai with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Java
                Anzac attack with 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 3/7 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Fighter, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Anzac
            1 Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Soembawa to 67 Sea Zone
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Battleship, 1 Destroyer and 1 S.Submarine placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Anzac : 0.83
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Suriname
            1 Destroyer and 2 Submarines moved from 28 Sea Zone to 30 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 30 Sea Zone
                Dutch attack with 1 Destroyer and 2 Submarines
                Germans defend with 2 Submarines
                    Dutch roll dice for 2 Submarines in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Submarines in 30 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 30 Sea Zone
                    Dutch roll dice for 2 Submarines in 30 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Submarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 30 Sea Zone
                Dutch win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Transports placed in 32 Sea Zone
            1 Elite placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Dutch : 1.33
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Finnmark
                  Finns take Finnmark from Russians
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Artillery and 1 Elite moved from Lapland to N.Karelia
            1 Artillery, 1 Infantry and 1 Tank moved from Oulu to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Fighter moved from Helsinki to Vyborg
            1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 1 Elite in N.Karelia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Finns: 1 Elite
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Finns
            2 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Oulu
            1 Fighter moved from Vyborg to Helsinki
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.83
    Russians : -0.17
    

    Territory Summary for Finns :

    Murmansk : 1 flag, 1 Infantry
    N.Karelia : 1 flag, 1 Artillery
    Helsinki : 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry
    Oulu : 1 AAGun, 2 Infantrys and 1 Tank
    Tampere : 1 Infantry
    Vyborg : 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
    Finnmark : 1 flag, 1 Infantry
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 119
    Russians : 92 / 97
    Italians : 78 / 82
    French : 15 / 17
    Yamamoto : 71 / 72
    Chinese : 36 / 39
    Hisaichi : 62 / 66
    British : 100 / 100
    Anzac : 38 / 38
    Dutch : 14 / 14
    Finns : 17 / 17
    Romanians : 13 / 15
    Thai : 14 / 16
    Americans : 116 / 118
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            2 Artillerys, 2 Elites and 2 Tanks moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Tanks
                Russians defend with 1 Artillery and 4 Infantrys
                    Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Tanks in Donetsk, round 2 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 2 : 1/5 hits, 1.67 expected hits
                    4 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Tanks in Donetsk, round 3 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Romanians: 1 Elite
                Casualties for Russians: 1 Artillery and 4 Infantrys
    
        Non Combat Move - Romanians
            2 Elites and 1 Infantry moved from E.Romania to Odessa
            2 Tanks moved from Bucharest to Odessa
            1 Fighter moved from Donetsk to E.Romania
            1 Elite moved from Bucharest to E.Romania
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.50
    Russians : -1.00
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 2 Artillerys, 1 Elite and 2 Tanks
    Odessa : 1 flag, 2 Elites, 1 Infantry and 2 Tanks
    Bucharest : 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 2 Tanks
    Bulgaria : 2 Infantrys
    E.Romania : 1 Elite, 1 Fighter and 1 Infantry
    

    Production/PUs Summary :

    Germans : 109 / 119
    Russians : 90 / 97
    Italians : 78 / 82
    French : 15 / 17
    Yamamoto : 71 / 72
    Chinese : 36 / 39
    Hisaichi : 62 / 66
    British : 100 / 100
    Anzac : 38 / 38
    Dutch : 14 / 14
    Finns : 17 / 17
    Romanians : 15 / 15
    Thai : 14 / 16
    Americans : 116 / 118
    

    Savegame


  • 2019 2017 2016 2015 '13

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Infantry moved from S.Thailand to Burma
            1 Infantry moved from N.Thailand to Yunnan
            2 Tanks moved from S.Thailand to Yunnan
            1 Artillery moved from S.Thailand to Burma
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Yunnan
                Thai attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry and 1 Tank
                    Thai roll dice for 1 Infantry and 2 Tanks in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Thai
            1 Artillery and 8 Infantrys moved from S.Thailand to N.Thailand
            1 Tank moved from Bangkok to N.Thailand
            1 Elite moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 2 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : -0.83
    Thai : 1.17
    

    Territory Summary for Thai :

    Yunnan : 1 flag, 1 Infantry and 2 Tanks
    British Borneo : 1 flag
    Burma : 1 flag, 1 Artillery and 1 Infantry
    West Borneo : 1 flag
    Lombok : 1 flag, 1 Infantry
    N.Thailand : 1 Artillery, 8 Infantrys and 1 Tank
    S.Thailand : 2 Artillerys and 1 Elite
    Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
    110 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 119
    Russians : 90 / 97
    Italians : 78 / 82
    French : 15 / 17
    Yamamoto : 71 / 72
    Chinese : 34 / 39
    Hisaichi : 62 / 66
    British : 99 / 100
    Anzac : 38 / 38
    Dutch : 13 / 14
    Finns : 17 / 17
    Romanians : 15 / 15
    Thai : 18 / 18
    Americans : 116 / 118
    

    Savegame


  • 2019 2018 2017 2016 2015 '14 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery, 3 Infantrys and 2 Tanks moved from Angola to 40 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 40 Sea Zone to 38 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
            1 Artillery moved from Hispaniola to 26 Sea Zone
            1 Artillery moved from Jamaica to 26 Sea Zone
            2 Artillerys moved from Cuba to 26 Sea Zone
            1 Infantry moved from Hispaniola to 26 Sea Zone
            1 Infantry moved from South Atlantic USA to 26 Sea Zone
            4 Artillerys, 2 B.Transports and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            4 Artillerys and 2 Infantrys moved from 35 Sea Zone to Salvador
            3 Tanks moved from Rio De Janeiro to Salvador
            3 Infantrys moved from Rio De Janeiro to Bahia
            2 Infantrys moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
            2 Infantrys moved from 32 Sea Zone to Bahia
            1 Artillery moved from S.Chile to Argentina
            1 Infantry moved from Santiago to S.Chile
            1 Submarine moved from 72 Sea Zone to 76 Sea Zone
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Kamchatka
            2 ArmoredCars moved from Koryakia to Kamchatka
            1 Submarine moved from 87 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 87 Sea Zone to 86 Sea Zone
            4 Fighters moved from 87 Sea Zone to 76 Sea Zone
            1 S.Bomber moved from Wake to 76 Sea Zone
            1 Bomber moved from Wake to 76 Sea Zone
            5 Bombers moved from Wake to 86 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 87 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Destroyer, 2 Factorys, 4 Infantrys, 1 L.Fighter, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Salvador
                Americans attack with 4 Artillerys, 2 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 4 Artillerys, 2 Infantrys and 3 Tanks in Salvador, round 2 : 4/9 hits, 3.50 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 4 Artillerys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in French Equatorial Africa
                Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Germans defend with 1 Tank; Italians defend with 1 Adv.Fighter, 2 Bunkers and 2 Fighters
                    Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 3/6 hits, 2.00 expected hits
                Units damaged: 2 Bunkers owned by the Italians
                    Italians roll dice for 1 Adv.Fighter, 2 Bunkers, 2 Fighters and 1 Tank in French Equatorial Africa, round 2 : 4/6 hits, 3.17 expected hits
                    1 Artillery owned by the Americans, 3 Infantrys owned by the Americans and 1 Tank owned by the Germans lost in French Equatorial Africa
                    Americans roll dice for 2 Tanks in French Equatorial Africa, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Adv.Fighter, 2 Bunkers and 2 Fighters in French Equatorial Africa, round 3 : 4/5 hits, 2.67 expected hits
                    1 Bunker owned by the Italians and 2 Tanks owned by the Americans lost in French Equatorial Africa
                Italians win with 1 Adv.Fighter, 1 Bunker and 2 Fighters remaining. Battle score for attacker is -9
                Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Tanks
                Casualties for Germans: 1 Tank
                Casualties for Italians: 1 Bunker
            Battle in 76 Sea Zone
                Americans attack with 1 Bomber, 4 Fighters, 1 S.Bomber and 1 Submarine
                Hisaichi defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 76 Sea Zone
                Americans win with 1 Bomber, 4 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in 86 Sea Zone
                Americans attack with 1 Adv.Fighter, 5 Bombers, 3 Fighters and 1 Submarine
                Yamamoto defend with 2 T.Boats
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 5 Bombers and 3 Fighters in 86 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Adv.Fighter, 5 Bombers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 T.Boats
    
        Non Combat Move - Americans
            1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to 87 Sea Zone
            5 Bombers moved from 86 Sea Zone to Wake
            2 Infantrys moved from 87 Sea Zone to Wake
            1 Bomber, 4 Fighters and 1 S.Bomber moved from 76 Sea Zone to 87 Sea Zone
            1 Bomber and 1 S.Bomber moved from 87 Sea Zone to Wake
            1 Destroyer moved from 98 Sea Zone to 88 Sea Zone
            2 Destroyers and 1 Submarine moved from 37 Sea Zone to 40 Sea Zone
            2 Transports moved from 125 Sea Zone to 39 Sea Zone
            2 Destroyers and 1 Submarine moved from 40 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            1 Battleship and 1 Destroyer placed in 39 Sea Zone
            1 Factory placed in Rio De Janeiro
            1 Factory placed in S.Chile
            1 Infantry and 1 L.Fighter placed in Argentina
            1 Artillery and 2 Infantrys placed in Santiago
            1 ArmoredCar and 1 Tank placed in N.Chile
            Americans undo move 4.
            1 B.Transport placed in 39 Sea Zone
            Americans undo move 6.
            1 L.Fighter placed in Argentina
            1 Submarine placed in 87 Sea Zone
            1 Infantry placed in Wake
            1 B.Transport placed in 25 Sea Zone
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in South Central USA
            1 Transport placed in 26 Sea Zone
            Americans undo move 11.
            Americans undo move 1.
            1 Destroyer placed in 39 Sea Zone
            1 Battleship placed in 39 Sea Zone
            1 Transport placed in 35 Sea Zone
    
        Turn Complete - Americans
            Americans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : 2.17
    Hisaichi : -0.33
    Yamamoto : -0.17
    Americans : 4.00
    

    Savegame


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