W@W captain walker (axis) vs dawgoneit


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            4 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 Bomber moved from Manchester to 22 Sea Zone
            3 Mech.Infs moved from W.Iran to Astrakhan
            3 Mech.Infs moved from Astrakhan to Georgia
            1 Adv.Fighter and 4 Fighters moved from W.Iran to Georgia
            3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks moved from W.Iran to Erzurum
            2 Cruisers and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery moved from S.Saudi Arabia to 57 Sea Zone
            1 Elite moved from Lower Egypt to Mersa Matruh
            1 ArmoredCar moved from Cairo to Mersa Matruh
            1 Artillery moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Rhodesia to Belgian Congo
            1 Mech.Inf moved from Cape Town to Kenya
            1 Mech.Inf moved from Belgian Congo to Italian East Africa
            1 Mech.Inf moved from Belgian Congo to Rhodesia
            1 Mech.Inf moved from Cape Town to Rhodesia
            4 Artillerys and 15 Infantrys moved from Assam to Burma
            4 Artillerys and 7 Infantrys moved from Bihar to Assam
            4 Artillerys and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Delhi
            2 Infantrys moved from Bombay to Rajputana
            6 Infantrys moved from Madras to Hyderabad
            1 S.Submarine moved from 80 Sea Zone to 88 Sea Zone
            3 Tanks moved from Manchester to 21 Sea Zone
            3 Infantrys moved from Manchester to 21 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 21 Sea Zone to 5 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Infantry moved from 21 Sea Zone to 5 Sea Zone
            4 Infantrys and 3 Tanks moved from 5 Sea Zone to Finnmark
                  British take Finnmark from Finns
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 5 Sea Zone
            1 Infantry moved from 5 Sea Zone to Finnmark
            1 Artillery and 5 Infantrys moved from Manchester to Scotland
            6 Infantrys moved from Dover to Manchester
            2 Infantrys moved from Dover to Manchester
            1 Infantry moved from Northwest USA to British Columbia
            1 Infantry moved from Vancouver to British Columbia
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 16 Infantrys, 2 Mech.Infs, 1 S.Bomber, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 4 Artillerys and 15 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 4 Artillerys and 15 Infantrys in Burma, round 2 : 7/19 hits, 4.50 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Burma
                British win, taking Burma from Thai with 4 Artillerys and 15 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Georgia
                British attack with 1 Adv.Fighter, 4 Fighters and 3 Mech.Infs
                Germans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Mech.Inf; Romanians defend with 1 Fighter
                    AA fire in Georgia : 3/5 hits, 0.83 expected hits
                    2 Fighters owned by the British and 1 Adv.Fighter owned by the British lost in Georgia
                    British roll dice for 2 Fighters and 3 Mech.Infs in Georgia, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Georgia, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Georgia
                    British roll dice for 2 Fighters and 2 Mech.Infs in Georgia, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Georgia, round 3 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Germans and 2 Mech.Infs owned by the British lost in Georgia
                    British roll dice for 2 Fighters in Georgia, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Fighter and 1 Mech.Inf in Georgia, round 4 : 1/2 hits, 0.83 expected hits
                    1 Fighter owned by the British lost in Georgia
                    British roll dice for 1 Fighter in Georgia, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter and 1 Mech.Inf in Georgia, round 5 : 0/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Germans lost in Georgia
                    British roll dice for 1 Fighter in Georgia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter in Georgia, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Fighter in Georgia, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter in Georgia, round 7 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Georgia
                Germans win with 1 Fighter remaining. Battle score for attacker is -48
                Casualties for British: 1 Adv.Fighter, 4 Fighters and 3 Mech.Infs
                Casualties for Germans: 3 Infantrys and 1 Mech.Inf
            Battle in Mersa Matruh
                British attack with 1 ArmoredCar and 1 Elite
                Italians defend with 1 Artillery
                    British roll dice for 1 ArmoredCar and 1 Elite in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Erzurum
                British attack with 3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks
                Germans defend with 3 Infantrys and 4 Tanks
                    British roll dice for 3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks in Erzurum, round 2 : 4/14 hits, 4.83 expected hits
                    Germans roll dice for 3 Infantrys and 4 Tanks in Erzurum, round 2 : 4/7 hits, 3.00 expected hits
                    3 Infantrys owned by the Germans, 4 Infantrys owned by the British and 1 Tank owned by the Germans lost in Erzurum
                    British roll dice for 3 ArmoredCars, 1 Artillery, 1 Infantry and 5 Tanks in Erzurum, round 3 : 5/10 hits, 4.17 expected hits
                    Germans roll dice for 3 Tanks in Erzurum, round 3 : 2/3 hits, 1.50 expected hits
                    2 ArmoredCars owned by the British and 3 Tanks owned by the Germans lost in Erzurum
                British win, taking Erzurum from Germans with 1 ArmoredCar, 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 10
                Casualties for British: 2 ArmoredCars and 4 Infantrys
                Casualties for Germans: 3 Infantrys and 4 Tanks
            Battle in 22 Sea Zone
                British attack with 1 Bomber, 4 Fighters and 1 Submarine
                Germans defend with 1 T.Boat
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber and 4 Fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - British
            3 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from 22 Sea Zone to 21 Sea Zone
            1 Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from 21 Sea Zone to Manchester
    
        Place Units - British
            2 Mech.Infs placed in Cape Town
            1 S.Bomber placed in Vancouver
            1 Submarine placed in 21 Sea Zone
            1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks placed in Cairo
            3 ArmoredCars and 1 Bunker placed in W.Iran
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            5 Infantrys placed in Delhi
            3 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 2.83
    Italians : -0.33
    Thai : -0.33
    AA fire in Georgia : : 2.17
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            2 Infantrys moved from West Papua to Merauke
            1 Infantry moved from Hollandia to Merauke
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Marine moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Marine moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            1 Artillery and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Marine moved from Broome to 67 Sea Zone
            1 Artillery and 1 Marine moved from 67 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Infantrys moved from Flores to Soembawa
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Submarine moved from 67 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 112 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            5 Infantrys moved from Canberra to New South Wales
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
            1 Fighter moved from 67 Sea Zone to Soembawa
            1 Fighter moved from 67 Sea Zone to Merauke
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 5 Infantrys, 2 Marines and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 112 Sea Zone
                Anzac attack with 1 Destroyer
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Destroyer owned by the Anzac lost in 112 Sea Zone
                Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
                Casualties for Anzac: 1 Destroyer
            Battle in 107 Sea Zone
                Anzac attack with 1 Submarine
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Hisaichi lost in 107 Sea Zone
                Anzac win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in 111 Sea Zone
                Anzac attack with 1 Submarine
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
                Anzac win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in Merauke
                Anzac attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Fighter and 3 Infantrys in Merauke, round 2 : 1/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Merauke, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Merauke
                Anzac win, taking Merauke from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Fighter and 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 3 Battleships in Soembawa, round 2 : 2/3 hits, 2.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Java
                Anzac attack with 3 Artillerys, 1 Infantry and 2 Marines
                Yamamoto defend with 1 Artillery and 3 Infantrys
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 3 Artillerys, 1 Infantry and 2 Marines in Java, round 2 : 4/6 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 3 Artillerys and 2 Marines remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Anzac
            1 Fighter moved from Soembawa to 67 Sea Zone
            1 Fighter moved from Merauke to 67 Sea Zone
    
        Place Units - Anzac
            1 S.Submarine placed in 67 Sea Zone
            1 Artillery and 1 Marine placed in Broome
            1 Artillery, 1 Elite and 1 Marine placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.17
    Yamamoto : -0.33
    Anzac : 1.33
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 Transport moved from 32 Sea Zone to 36 Sea Zone
            2 Tanks moved from Liberia to Mauritania
            2 Marines moved from Liberia to 36 Sea Zone
            2 Marines moved from 36 Sea Zone to Mauritania
            2 Artillerys moved from Suriname to 32 Sea Zone
            2 Marines moved from Amazon to 32 Sea Zone
            2 Artillerys, 2 Marines and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
            2 Artillerys and 2 Marines moved from 36 Sea Zone to Mauritania
            1 Tank moved from Suriname to Bahia
            1 Infantry moved from Amazon to Bahia
    
        Purchase Units - Dutch
            Dutch buy 3 Marines; Remaining resources: 4 PUs; 
    
        Combat - Dutch
            Battle in 31 Sea Zone
                Dutch attack with 1 Destroyer
                Italians defend with 1 Destroyer
                    Dutch roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 31 Sea Zone
                Italians win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Dutch: 1 Destroyer
            Battle in Mauritania
                Dutch attack with 2 Artillerys, 4 Marines and 2 Tanks
                Italians defend with 1 Artillery, 4 Infantrys, 2 Mot.Infs and 1 Tank
                    Dutch roll dice for 2 Artillerys, 4 Marines and 2 Tanks in Mauritania, round 2 : 3/8 hits, 4.00 expected hits
                    Italians roll dice for 1 Artillery, 4 Infantrys, 2 Mot.Infs and 1 Tank in Mauritania, round 2 : 7/8 hits, 3.17 expected hits
                    2 Artillerys owned by the Dutch, 4 Marines owned by the Dutch, 3 Infantrys owned by the Italians and 1 Tank owned by the Dutch lost in Mauritania
                    Dutch roll dice for 1 Tank in Mauritania, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry, 2 Mot.Infs and 1 Tank in Mauritania, round 3 : 2/5 hits, 2.17 expected hits
                    1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in Mauritania
                Italians win with 1 Artillery, 2 Mot.Infs and 1 Tank remaining. Battle score for attacker is -26
                Casualties for Dutch: 2 Artillerys, 4 Marines and 2 Tanks
                Casualties for Italians: 4 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Marines placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.00
    Dutch : -1.17
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Mot.Inf moved from Vyborg to Vologda
                  Finns take Vologda from Russians
            1 Mot.Inf moved from Vologda to Kirov
                  Finns take Kirov from Russians
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Artillery and 3 Infantrys moved from Vyborg to S.Karelia
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Fighter moved from Vyborg to S.Karelia
    
        Place Units - Finns
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    Vologda : 1 flag
    Kirov : 1 flag, 1 Mot.Inf
    Murmansk : 1 flag
    S.Karelia : 1 flag, 1 AAGun, 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks
    N.Karelia : 1 flag
    Helsinki : 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
    Oulu : 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks
    Lapland : 1 Infantry
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 138 / 140
    Russians : 52 / 59
    Italians : 79 / 80
    French : 14 / 14
    Yamamoto : 74 / 78
    Chinese : 30 / 31
    Hisaichi : 70 / 72
    British : 105 / 105
    Anzac : 38 / 38
    Dutch : 15 / 19
    Finns : 20 / 20
    Romanians : 17 / 17
    Thai : 14 / 15
    Americans : 118 / 118
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Mot.Inf and 1 Tank moved from Rostov to Penza
            1 Mot.Inf moved from Donetsk to Penza
            1 Fighter moved from Georgia to Penza
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Penza
                Romanians attack with 1 Fighter, 2 Mot.Infs and 1 Tank
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Fighter, 2 Mot.Infs and 1 Tank in Penza, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Fighter, 2 Mot.Infs and 1 Tank in Penza, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 3 : 1/2 hits, 0.67 expected hits
                1 Mot.Inf owned by the Romanians and 2 Infantrys owned by the Russians lost in Penza
                Romanians win, taking Penza from Russians with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Romanians: 1 Mot.Inf
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Penza to Georgia
            1 Elite and 1 Infantry moved from Donetsk to Rostov
            1 Tank moved from Odessa to Rostov
            1 Elite and 3 Infantrys moved from Odessa to Donetsk
            2 ArmoredCars moved from Odessa to Rostov
            1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Donetsk
            1 Elite moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            2 ArmoredCars, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Russians : -0.33
    

    Territory Summary for Romanians :

    Penza : 1 flag, 1 Mot.Inf and 1 Tank
    Donetsk : 1 flag, 1 Elite, 3 Infantrys, 1 Mech.Inf and 1 Mot.Inf
    Odessa : 1 flag, 1 Tank
    Georgia : 1 Fighter
    Rostov : 1 flag, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank
    Bucharest : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mot.Inf and 1 Tank
    E.Romania : 1 Elite
    

    Production/PUs Summary :

    Germans : 138 / 140
    Russians : 51 / 59
    Italians : 79 / 80
    French : 14 / 14
    Yamamoto : 74 / 78
    Chinese : 30 / 31
    Hisaichi : 70 / 72
    British : 105 / 105
    Anzac : 38 / 38
    Dutch : 15 / 19
    Finns : 20 / 20
    Romanians : 18 / 18
    Thai : 14 / 15
    Americans : 118 / 118
    

    Savegame


  • 2019 2017 '16 '15 '13


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            12 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Angola to Equatoria
            1 B.Transport moved from 40 Sea Zone to 38 Sea Zone
            4 Infantrys moved from Angola to 38 Sea Zone
            4 Infantrys moved from 38 Sea Zone to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
            1 Destroyer and 1 Submarine moved from 36 Sea Zone to 31 Sea Zone
            1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery moved from Gold Coast to 36 Sea Zone
            1 Artillery moved from 36 Sea Zone to Mauritania
            1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania
            1 ArmoredCar moved from Nigeria to French Equatorial Africa
            1 ArmoredCar moved from French Sudan to French Equatorial Africa
            2 ArmoredCars and 1 Tank moved from French Sudan to Mauritania
            1 Artillery moved from Bahia to 35 Sea Zone
            1 Artillery and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 ArmoredCar moved from French Sudan to 36 Sea Zone
            1 ArmoredCar, 1 Artillery and 1 Transport moved from 36 Sea Zone to 34 Sea Zone
            2 ArmoredCars moved from Salvador to 35 Sea Zone
            2 ArmoredCars and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            3 ArmoredCars and 1 Artillery moved from 34 Sea Zone to Rio de Oro
            1 Battleship moved from 36 Sea Zone to 34 Sea Zone
            1 Battleship moved from 34 Sea Zone to 31 Sea Zone
            2 Destroyers moved from 36 Sea Zone to 31 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Artillery moved from Rio De Janeiro to 39 Sea Zone
            1 Marine moved from Argentina to 39 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Artillery moved from Rio De Janeiro to 39 Sea Zone
            1 Marine moved from Argentina to 39 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            2 Elites moved from S.Chile to 39 Sea Zone
            2 Elites and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 B.Transport moved from 40 Sea Zone to 39 Sea Zone
            4 Infantrys moved from Argentina to 39 Sea Zone
            1 B.Transport and 4 Infantrys moved from 39 Sea Zone to 40 Sea Zone
            2 Artillerys, 2 Elites, 4 Infantrys and 2 Marines moved from 40 Sea Zone to Angola
            2 B.Transports moved from 36 Sea Zone to 39 Sea Zone
            1 B.Transport and 1 Transport moved from 35 Sea Zone to 39 Sea Zone
            1 B.Transport moved from 26 Sea Zone to 35 Sea Zone
            3 Infantrys moved from Santiago to S.Chile
            2 Infantrys moved from N.Chile to Argentina
            2 Infantrys moved from Bolivia to Rio De Janeiro
            3 S.Bombers moved from Pearl Harbor to Wake
            1 Submarine moved from 87 Sea Zone to 76 Sea Zone
            2 Artillerys moved from 87 Sea Zone to Wake
            1 Submarine moved from 96 Sea Zone to 86 Sea Zone
            1 S.Bomber moved from Wake to 86 Sea Zone
            3 Bombers moved from Wake to 86 Sea Zone
            3 Bombers moved from Wake to 76 Sea Zone
            1 S.Bomber moved from Wake to 76 Sea Zone
            2 ArmoredCars moved from Kolyma to Ayan
                  Russians take Okhotsk from Hisaichi
            1 ArmoredCar moved from Kolyma to Koryakia
            1 S.Bomber moved from Wake to Koryakia
            1 S.Bomber moved from Wake to Ayan
            1 B.Transport moved from 40 Sea Zone to 39 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Bombers, 17 Infantrys and 3 S.Bombers; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in French Equatorial Africa
                Americans attack with 2 ArmoredCars and 4 Infantrys
                Italians defend with 1 Artillery and 1 Elite
                    Americans roll dice for 2 ArmoredCars and 4 Infantrys in French Equatorial Africa, round 2 : 2/6 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Elite in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 2 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Artillery and 1 Elite
            Battle in Equatoria
                Americans attack with 12 ArmoredCars, 1 Mech.Inf and 1 Tank
                Italians defend with 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank
                    Americans roll dice for 12 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 2 : 4/14 hits, 4.83 expected hits
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank in Equatoria, round 2 : 4/10 hits, 3.83 expected hits
                    2 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Equatoria
                    Americans roll dice for 8 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 3 : 6/10 hits, 3.50 expected hits
                    Italians roll dice for 1 Artillery, 2 HeavyTanks, 2 Infantrys and 1 Tank in Equatoria, round 3 : 1/6 hits, 2.83 expected hits
                    2 HeavyTanks owned by the Italians, 1 Tank owned by the Italians, 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in Equatoria
                Americans win, taking Equatoria from Italians with 7 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 19
                Casualties for Americans: 5 ArmoredCars
                Casualties for Italians: 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank
            Battle in Ayan
                Americans attack with 2 ArmoredCars and 1 S.Bomber
                Hisaichi defend with 2 Infantrys
                    Americans roll dice for 2 ArmoredCars and 1 S.Bomber in Ayan, round 2 : 1/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Americans roll dice for 2 ArmoredCars and 1 S.Bomber in Ayan, round 3 : 2/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Americans win, taking Ayan from Hisaichi with 2 ArmoredCars and 1 S.Bomber remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in 31 Sea Zone
                Americans attack with 1 Battleship, 3 Destroyers and 1 Submarine
                Italians defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Battleship and 3 Destroyers in 31 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 31 Sea Zone
                Americans win with 1 Battleship, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in Koryakia
                Americans attack with 1 ArmoredCar and 1 S.Bomber
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 1 ArmoredCar and 1 S.Bomber in Koryakia, round 2 : 1/2 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Koryakia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Koryakia
                Americans win with 1 S.Bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 ArmoredCar
                Casualties for Hisaichi: 1 Infantry
            Battle in 76 Sea Zone
                Americans attack with 3 Bombers, 1 S.Bomber and 1 Submarine
                Hisaichi defend with 1 T.Boat
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Bombers and 1 S.Bomber in 76 Sea Zone, round 2 : 3/4 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 76 Sea Zone
                Americans win with 3 Bombers, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in Mauritania
                Americans attack with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank
                Italians defend with 1 Artillery, 2 Mot.Infs and 1 Tank
                    Americans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank in Mauritania, round 2 : 5/6 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery, 2 Mot.Infs and 1 Tank in Mauritania, round 2 : 1/4 hits, 1.83 expected hits
                2 Mot.Infs owned by the Italians, 1 Tank owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in Mauritania
                Americans win, taking Mauritania from Italians with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 1 Artillery, 2 Mot.Infs and 1 Tank
            Battle in 86 Sea Zone
                Americans attack with 3 Bombers, 1 S.Bomber and 1 Submarine
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 3 Bombers, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Rio de Oro
                Americans attack with 3 ArmoredCars and 1 Artillery
                Neutral defend with 3 Infantrys
                    Americans roll dice for 3 ArmoredCars and 1 Artillery in Rio de Oro, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro
                    Americans roll dice for 2 ArmoredCars and 1 Artillery in Rio de Oro, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 ArmoredCars and 1 Artillery in Rio de Oro, round 4 : 3/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Americans: 2 ArmoredCars
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            3 Bombers and 1 S.Bomber moved from 86 Sea Zone to Wake
            3 Bombers and 1 S.Bomber moved from 76 Sea Zone to Wake
            1 S.Bomber moved from Ayan to Wake
            1 S.Bomber moved from Koryakia to Wake
    
        Place Units - Americans
            2 Infantrys placed in Salvador
            2 Infantrys placed in Bahia
            2 Infantrys placed in Rio De Janeiro
            2 Infantrys placed in Argentina
            2 Infantrys placed in S.Chile
            3 Infantrys placed in Santiago
            2 Infantrys placed in N.Chile
            2 Infantrys placed in Bolivia
            2 Bombers placed in Wake
            3 S.Bombers placed in Pearl Harbor
    
        Turn Complete - Americans
            Americans collect 121 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : -3.50
    Hisaichi : -0.50
    Americans : 8.17
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            1 Stuka moved from Hamburg to 22 Sea Zone
            1 Stuka moved from Hamburg to 22 Sea Zone
            2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
            2 ArmoredCars, 3 Artillerys, 4 Elites, 5 HeavyTanks, 10 Infantrys, 1 Mot.Inf and 12 Tanks moved from Tula to Moscow
            6 HeavyTanks moved from Kursk to Moscow
            1 Adv.Fighter and 4 Stukas moved from Kursk to Moscow
            4 ArmoredCars and 4 Tanks moved from Kursk to Moscow
            5 Mech.Infs moved from Stalingrad to Moscow
            1 Bomber moved from Leningrad to 22 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Elites, 2 HeavyTanks, 13 Infantrys, 2 S.Submarines, 1 Stuka, 1 T.Boat and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 2 Adv.Fighters, 1 Bomber and 2 Stukas
                British defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Stukas in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    1 Submarine owned by the British lost in 22 Sea Zone
                Germans win with 2 Adv.Fighters, 1 Bomber and 2 Stukas remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Moscow
                Germans attack with 1 Adv.Fighter, 6 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Mot.Inf, 4 Stukas and 16 Tanks
                Russians defend with 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory, 2 HeavyTanks, 30 Infantrys and 1 Tank
                    AA fire in Moscow : 1/5 hits, 0.83 expected hits
                1 Adv.Fighter owned by the Germans lost in Moscow
                    Germans roll dice for 6 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Mot.Inf, 4 Stukas and 16 Tanks in Moscow, round 2 : 30/60 hits, 27.17 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 30 Infantrys and 1 Tank in Moscow, round 2 : 13/38 hits, 14.00 expected hits
                    2 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 27 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Moscow
                    Germans roll dice for 4 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 5 Mech.Infs, 4 Stukas and 16 Tanks in Moscow, round 3 : 24/47 hits, 23.33 expected hits
                    Russians roll dice for 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 3 Infantrys and 1 Tank in Moscow, round 3 : 6/11 hits, 5.00 expected hits
                    3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 4 Elites owned by the Germans, 2 Artillerys owned by the Germans, 3 Bunkers owned by the Russians, 1 Tank owned by the Russians and 2 HeavyTanks owned by the Russians lost in Moscow
                Germans captures 59PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 4 ArmoredCars, 1 Artillery, 11 HeavyTanks, 5 Mech.Infs, 4 Stukas and 16 Tanks remaining. Battle score for attacker is 42
                Casualties for Germans: 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Elites, 10 Infantrys and 1 Mot.Inf
                Casualties for Russians: 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 30 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            4 Stukas moved from Moscow to S.Karelia
            2 Artillerys and 1 Elite moved from Leningrad to S.Karelia
            3 Elites and 4 Infantrys moved from Leningrad to S.Karelia
            3 Tanks moved from Leningrad to S.Karelia
            1 HeavyTank moved from Leningrad to S.Karelia
            2 Mot.Infs moved from Tula to Georgia
            2 Mot.Infs moved from Kiev to Georgia
            1 Artillery and 2 Infantrys moved from Saratov to Georgia
            1 Elite moved from Kursk to Rostov
            2 Artillerys, 3 Elites and 2 Infantrys moved from Kursk to Rostov
            2 ArmoredCars and 2 Tanks moved from Kiev to Rostov
            1 Artillery and 3 Infantrys moved from Kiev to Donetsk
            1 Tank moved from Vinnytsia to Donetsk
            1 Infantry moved from Krakow to Vinnytsia
            4 Tanks moved from Bohemia to Vinnytsia
            1 Stuka moved from Bohemia to Crimea
            2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
            1 Bomber moved from 22 Sea Zone to Leningrad
            2 Stukas moved from 22 Sea Zone to Hamburg
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys, 1 HeavyTank and 1 Tank moved from Hamburg to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Cruisers, 1 HeavyTank, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 HeavyTank, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
            1 Tank moved from Lorraine to Hamburg
            4 Infantrys moved from Saxony to Hamburg
            1 Infantry moved from Berlin to Saxony
    
        Place Units - Germans
            1 Bunker, 2 HeavyTanks and 1 Infantry placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 T.Boat placed in 22 Sea Zone
            2 S.Submarines placed in 23 Sea Zone
            4 ArmoredCars placed in Vinnytsia
            4 Tanks placed in Leningrad
            2 Elites and 1 Tank placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            3 Infantrys and 1 Stuka placed in Rhine
            3 Infantrys placed in Kursk
            1 Infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 148 PUs; end with 207 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    AA fire in Moscow : : 0.17
    Russians : 0.00
    

    Territory Summary for Germans :

    Saxony : 1 Infantry
    Berlin : 1 AAGun, 1 Factory and 1 Infantry
    Rhine : 1 AAGun, 2 Artillerys, 1 Factory, 9 Infantrys, 1 Stuka and 1 Tank
    Bohemia : 1 Factory
    Bavaria : 1 AAGun and 1 Factory
    Hamburg : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory, 13 Infantrys, 2 Stukas and 2 Tanks
    Lithuania : 1 flag
    Donetsk : 1 Artillery, 3 Infantrys and 1 Tank
    Kiev : 1 flag
    Vinnytsia : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Factory, 1 Infantry and 4 Tanks
    Stalingrad : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Factory, 11 HeavyTanks, 5 Mech.Infs and 16 Tanks
    Kursk : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Saratov : 1 flag, 1 Infantry
    Crimea : 1 flag, 2 Stukas
    Latvia : 1 flag
    Leningrad : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 1 HeavyTank, 6 Infantrys and 5 Tanks
    Estonia : 1 flag
    Smolensk : 1 flag
    Tula : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 2 HeavyTanks, 3 Infantrys and 4 Mot.Infs
    Rostov : 2 ArmoredCars, 2 Artillerys, 4 Elites, 2 Infantrys and 2 Tanks
    Yaroslavl : 1 flag
    S.Karelia : 2 Artillerys, 4 Elites, 1 HeavyTank, 4 Infantrys, 4 Stukas and 3 Tanks
    Novgorod : 1 flag
    Minsk : 1 flag
    Paris : 1 flag, 1 AAGun, 1 Factory and 1 Tank
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag, 1 Artillery and 5 Infantrys
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Factory and 15 Infantrys
    Picardy : 1 flag, 1 Artillery and 5 Infantrys
    S.Tunisia : 1 flag
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Nordland : 1 flag, 1 Infantry
    Stockholm : 1 flag
    Brest : 1 flag
    Middle Norrland : 1 flag, 2 Infantrys
    Danzig : 1 flag
    Hungary : 1 flag
    Belgium : 1 flag, 5 Infantrys
    Netherlands : 1 flag, 5 Infantrys
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 2 Cruisers, 2 Destroyers, 1 Submarine, 2 T.Boats and 4 Transports
    23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 S.Submarines and 3 Submarines
    

    Production/PUs Summary :

    Germans : 148 / 207
    Russians : 44 / 0
    Italians : 74 / 80
    French : 18 / 14
    Yamamoto : 74 / 78
    Chinese : 30 / 31
    Hisaichi : 67 / 72
    British : 106 / 105
    Anzac : 38 / 38
    Dutch : 15 / 19
    Finns : 20 / 20
    Romanians : 18 / 18
    Thai : 14 / 14
    Americans : 121 / 123
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Russians
            2 Infantrys moved from W.Iran to Azerbaijan
            1 Infantry moved from Azerbaijan to Astrakhan
            1 Infantry moved from Astrakhan to Kuybyshev
            1 Infantry moved from Arkhangelsk to Vologda
                  Russians take Vologda from Finns
            1 Infantry moved from Gorky to Yaroslavl
                  Russians take Yaroslavl from Germans
            7 Infantrys moved from Arkhangelsk to Kirov
            5 Infantrys moved from Kuybyshev to Ufa
            2 Infantrys moved from Chimkent to Ufa
            4 Infantrys moved from Perm to Sverdlovsk
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Chita
            2 Elites and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            5 Infantrys moved from Evenkia to Olyokminsk
            1 Elite and 5 Infantrys moved from Sibirsky to Evenkia
    
        Combat - Russians
            Battle in Kirov
                Russians attack with 7 Infantrys
                Finns defend with 1 Mot.Inf
                    Russians roll dice for 7 Infantrys in Kirov, round 2 : 2/7 hits, 1.17 expected hits
                    Finns roll dice for 1 Mot.Inf in Kirov, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Finns lost in Kirov
                Russians win, taking Kirov from Finns with 7 Infantrys remaining. Battle score for attacker is 5
                Casualties for Finns: 1 Mot.Inf
            Battle in Chita
                Russians attack with 1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks in Chita, round 2 : 2/12 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks in Chita, round 3 : 4/10 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Russians: 3 Infantrys
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.33
    Finns : -0.50
    Russians : 0.17
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Italians
            1 Artillery, 4 Infantrys and 1 Tank moved from W.Morocco to Mauritania
            1 HeavyTank moved from E.Morocco to Mauritania
            4 Infantrys moved from W.Morocco to Mauritania
            1 Artillery and 1 Infantry moved from Kordofan to Italian East Africa
            2 ArmoredCars and 2 Tanks moved from Kordofan to Equatoria
            1 HeavyTank moved from Darfur to Equatoria
            4 Infantrys moved from Darfur to Equatoria
            3 Infantrys moved from Darfur to French Equatorial Africa
            2 ArmoredCars and 1 Tank moved from Kufra to French Equatorial Africa
            1 Artillery moved from Kufra to Mersa Matruh
            4 Infantrys moved from Tobruk to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Battleship, 1 Destroyer, 1 HeavyTank, 11 Infantrys, 1 S.Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mauritania
                Italians attack with 1 Artillery, 1 HeavyTank, 8 Infantrys and 1 Tank
                Americans defend with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank
                    Italians roll dice for 1 Artillery, 1 HeavyTank, 8 Infantrys and 1 Tank in Mauritania, round 2 : 3/11 hits, 3.00 expected hits
                    French roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank in Mauritania, round 2 : 1/5 hits, 1.67 expected hits
                    1 Artillery owned by the Americans, 1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Mauritania
                    Italians roll dice for 1 Artillery, 1 HeavyTank, 7 Infantrys and 1 Tank in Mauritania, round 3 : 3/10 hits, 2.83 expected hits
                    French roll dice for 1 Artillery and 1 Tank in Mauritania, round 3 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the Americans, 2 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in Mauritania
                Italians win, taking Mauritania from French with 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Italians: 3 Infantrys
                Casualties for Americans: 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank
            Battle in Italian East Africa
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 Mech.Inf
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Mech.Inf in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Mech.Inf in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Mech.Inf in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Mech.Inf in Italian East Africa, round 5 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in French Equatorial Africa
                Italians attack with 2 ArmoredCars, 3 Infantrys and 1 Tank
                Americans defend with 2 ArmoredCars and 4 Infantrys
                    Italians roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 1/6 hits, 1.67 expected hits
                    French roll dice for 2 ArmoredCars and 4 Infantrys in French Equatorial Africa, round 2 : 1/6 hits, 1.67 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa
                    Italians roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits
                    French roll dice for 1 ArmoredCar and 4 Infantrys in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa
                    Italians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in French Equatorial Africa, round 4 : 2/4 hits, 1.33 expected hits
                    French roll dice for 4 Infantrys in French Equatorial Africa, round 4 : 0/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Americans lost in French Equatorial Africa
                    Italians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in French Equatorial Africa, round 5 : 1/4 hits, 1.33 expected hits
                    French roll dice for 2 Infantrys in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 2 ArmoredCars and 1 Tank in French Equatorial Africa, round 6 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in French Equatorial Africa, round 6 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians and 1 Infantry owned by the Americans lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 ArmoredCar and 3 Infantrys
                Casualties for Americans: 2 ArmoredCars and 4 Infantrys
            Battle in Equatoria
                Italians attack with 2 ArmoredCars, 1 HeavyTank, 4 Infantrys and 2 Tanks
                Americans defend with 7 ArmoredCars, 1 Mech.Inf and 1 Tank
                    Italians roll dice for 2 ArmoredCars, 1 HeavyTank, 4 Infantrys and 2 Tanks in Equatoria, round 2 : 1/9 hits, 3.00 expected hits
                    British roll dice for 7 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 2 : 2/9 hits, 2.00 expected hits
                    2 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in Equatoria
                    Italians roll dice for 2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 2 Tanks in Equatoria, round 3 : 3/7 hits, 2.67 expected hits
                    British roll dice for 6 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 3 : 1/8 hits, 1.83 expected hits
                    1 Infantry owned by the Italians and 3 ArmoredCars owned by the Americans lost in Equatoria
                    Italians roll dice for 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks in Equatoria, round 4 : 2/6 hits, 2.50 expected hits
                    British roll dice for 3 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 4 : 2/5 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Italians, 1 Infantry owned by the Italians and 2 ArmoredCars owned by the Americans lost in Equatoria
                    Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in Equatoria, round 5 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 ArmoredCar, 1 Mech.Inf and 1 Tank in Equatoria, round 5 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in Equatoria, round 6 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 ArmoredCar, 1 Mech.Inf and 1 Tank in Equatoria, round 6 : 0/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Americans lost in Equatoria
                    Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Tanks in Equatoria, round 7 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 Mech.Inf and 1 Tank in Equatoria, round 7 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Italians, 1 Mech.Inf owned by the Americans and 1 Tank owned by the Americans lost in Equatoria
                Italians win, taking Equatoria from British with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 23
                Casualties for Italians: 2 ArmoredCars and 4 Infantrys
                Casualties for Americans: 7 ArmoredCars, 1 Mech.Inf and 1 Tank
            Battle in Mersa Matruh
                Italians attack with 1 Artillery and 4 Infantrys
                British defend with 1 ArmoredCar and 1 Elite
                    Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 ArmoredCar and 1 Elite in Mersa Matruh, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British lost in Mersa Matruh
                    Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 3 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 Elite in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 ArmoredCar and 1 Elite
    
        Non Combat Move - Italians
            1 Artillery and 1 Infantry moved from New Valley to Darfur
            1 Artillery and 4 Infantrys moved from Kufra to Darfur
            1 Tank moved from Tobruk to Darfur
            2 Infantrys moved from Tobruk to Kufra
            2 ArmoredCars and 1 Tank moved from Tripoli to Kufra
            1 Artillery, 2 Infantrys and 1 Tank moved from Greece to 48 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
            1 T.Boat moved from 46 Sea Zone to 48 Sea Zone
            1 Adv.Fighter moved from Tunis to E.Morocco
            1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
            4 Infantrys moved from Provence to 43 Sea Zone
            4 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            3 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Infantry moved from 41 Sea Zone to E.Morocco
            2 Transports moved from 41 Sea Zone to 43 Sea Zone
            2 ArmoredCars moved from Tunis to Tripoli
            1 Tank moved from Tunis to S.Algeria
    
        Place Units - Italians
            1 Battleship, 1 Destroyer and 1 T.Boat placed in 41 Sea Zone
            1 HeavyTank placed in E.Morocco
            4 Infantrys placed in Provence
            1 Artillery and 3 Infantrys placed in Greece
            1 S.Submarine placed in 46 Sea Zone
            2 Infantrys placed in Tunis
            1 Artillery and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : -8.00
    British : -4.17
    French : -1.00
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Italian East Africa : 1 Artillery and 1 Infantry
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 1 Artillery, 3 Infantrys and 1 Tank
    Kufra : 2 ArmoredCars, 2 Infantrys and 1 Tank
    Tripoli : 2 ArmoredCars
    Corsica : 1 flag
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    N.Algeria : 1 flag
    Mauritania : 1 flag, 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank
    French Equatorial Africa : 1 flag, 1 ArmoredCar and 1 Tank
    E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 1 HeavyTank and 10 Infantrys
    W.Morocco : 1 flag, 1 Artillery and 4 Infantrys
    S.Algeria : 1 flag, 1 Tank
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    New Valley : 1 flag, 1 Infantry
    Equatoria : 1 flag, 1 HeavyTank and 2 Tanks
    Darfur : 1 flag, 2 Artillerys, 5 Infantrys and 1 Tank
    Kordofan : 1 flag
    Mersa Matruh : 1 flag, 1 Artillery and 4 Infantrys
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Serbia : 1 flag
    43 Sea Zone : 2 Transports
    41 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine, 1 T.Boat and 2 Transports
    51 Sea Zone : 1 T.Boat
    48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 1 T.Boat and 6 Transports
    46 Sea Zone : 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 147 / 207
    Russians : 50 / 50
    Italians : 83 / 83
    French : 14 / 14
    Yamamoto : 74 / 78
    Chinese : 30 / 31
    Hisaichi : 64 / 72
    British : 101 / 105
    Anzac : 38 / 38
    Dutch : 15 / 19
    Finns : 18 / 20
    Romanians : 18 / 18
    Thai : 14 / 14
    Americans : 121 / 123
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - French
            2 Infantrys moved from Canarians to 30 Sea Zone
            2 Infantrys and 1 Transport moved from 30 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Rio de Oro
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Adv.Fighter and 1 Infantry placed in Syria
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Artillery moved from Chubu to 84 Sea Zone
            1 Infantry moved from Kyushu to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan
            2 Fighters moved from Tokyo to 76 Sea Zone
            1 Adv.Fighter moved from Tokyo to 86 Sea Zone
            1 Fighter moved from Chubu to 86 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to Ayan
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Bomber moved from Tokyo to 86 Sea Zone
            2 Adv.Fighters moved from 110 Sea Zone to 111 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Elite, 10 Infantrys, 1 S.Submarine, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 111 Sea Zone
                Yamamoto attack with 2 Adv.Fighters
                Anzac defend with 1 Submarine
                    Yamamoto roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Anzac lost in 111 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in 86 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 1 Fighter
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 1 Fighter in 86 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 2 Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 76 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 Submarine owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Ayan
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Americans defend with 2 ArmoredCars
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 ArmoredCars in Ayan, round 2 : 2/2 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Ayan
                    Yamamoto roll dice for 1 Adv.Fighter in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in Ayan
                Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Americans: 2 ArmoredCars
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Ayan to 85 Sea Zone
            2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to Tokyo
            1 Fighter moved from 86 Sea Zone to Chubu
            1 Bomber moved from 86 Sea Zone to Tokyo
            1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from Kwangtung to Hunan
            4 Infantrys moved from Shanghai to Hunan
            1 Tank moved from Hong Kong to Hunan
            3 Infantrys moved from Hong Kong to Kwangtung
            1 Elite moved from Hong Kong to Kwangtung
            1 Artillery moved from Hong Kong to Kwangtung
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
            3 Infantrys moved from Chahar to Shansi
            1 Artillery, 1 Elite and 3 Infantrys moved from Malaya to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
            2 Adv.Fighters moved from 111 Sea Zone to 110 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
    
        Place Units - Yamamoto
            1 S.Submarine and 2 T.Boats placed in 85 Sea Zone
            1 Bunker placed in Tokyo
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery, 2 Infantrys and 1 Tank placed in Malaya
            2 Infantrys placed in Chubu
            1 Adv.Fighter and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.67
    Russians : 1.50
    

    Territory Summary for Yamamoto :

    Vladivostok : 1 flag
    N.French Indochina : 1 flag, 1 Infantry
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 2 Adv.Fighters, 1 Bomber, 2 Bunkers, 1 Factory, 2 Fighters and 5 Infantrys
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Hokkaido : 1 Infantry
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 1 Infantry
    Chubu : 1 Bunker, 1 Factory, 1 Fighter and 5 Infantrys
    Fukien : 1 flag
    Shansi : 3 Infantrys
    Kwangtung : 1 flag, 1 Artillery, 1 Elite and 3 Infantrys
    Shanghai : 1 Artillery and 2 Infantrys
    Chahar : 1 Infantry
    Hunan : 1 flag, 2 Artillerys, 1 Bunker, 1 Elite, 20 Infantrys and 2 Tanks
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank
    Sumatra : 1 flag
    Celebes : 1 flag
    N.Thailand : 1 Tank
    S.Thailand : 1 Artillery, 1 Elite and 7 Infantrys
    Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Truk : 1 flag
    Ponape : 1 flag
    Mindoro : 1 flag
    Woleai : 1 flag, 1 Infantry
    Manila : 1 flag
    110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 T.Boat and 4 Transports
    85 Sea Zone : 4 Adv.Fighters, 1 Battleship, 2 Carriers, 9 Destroyers, 3 S.Submarines, 3 Submarines, 2 T.Boats and 2 Transports
    75 Sea Zone : 1 Transport
    84 Sea Zone : 1 B.Transport
    86 Sea Zone : 1 Submarine and 1 T.Boat
    76 Sea Zone : 1 Submarine and 1 T.Boat
    

    Production/PUs Summary :

    Germans : 147 / 207
    Russians : 50 / 50
    Italians : 83 / 83
    French : 14 / 14
    Yamamoto : 74 / 74
    Chinese : 30 / 31
    Hisaichi : 64 / 72
    British : 101 / 105
    Anzac : 38 / 38
    Dutch : 15 / 19
    Finns : 18 / 20
    Romanians : 18 / 18
    Thai : 14 / 14
    Americans : 121 / 123
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Infantry moved from Yunnan to N.French Indochina
            1 Artillery and 1 Infantry moved from Yunnan to N.Thailand
            2 Mech.Infs moved from Hupeh to Yunnan
            2 Mech.Infs moved from Yunnan to N.Thailand
            1 ArmoredCar moved from Hupeh to N.French Indochina
            1 Infantry moved from Kweichow to N.French Indochina
            1 Infantry moved from Szechwan to Kweichow
            2 Infantrys moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Chahar
            1 Artillery and 3 Infantrys moved from Lanchow to Shensi
            3 Infantrys moved from Ningsia to Suiyuan
            3 Infantrys moved from Shensi to Suiyuan
            4 Infantrys moved from Gobi Altai to Ningsia
            5 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            3 Infantrys moved from Urumqi to E.Sinkiang
            6 Infantrys moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.French Indochina
                Chinese attack with 1 ArmoredCar and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in N.French Indochina, round 3 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                Chinese win, taking N.French Indochina from Yamamoto with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Chahar
                Chinese attack with 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 3 Infantrys in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in N.Thailand
                Chinese attack with 1 Artillery, 1 Infantry and 2 Mech.Infs
                Hisaichi defend with 2 Infantrys; Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Infantry and 2 Mech.Infs in N.Thailand, round 2 : 2/4 hits, 1.33 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 3/3 hits, 1.17 expected hits
                1 Mech.Inf owned by the Chinese, 2 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in N.Thailand
                    Chinese roll dice for 1 Mech.Inf in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Mech.Inf in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in N.Thailand
                Chinese win, taking N.Thailand from Thai with 1 Mech.Inf remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Mech.Inf
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
            1 Elite and 1 Infantry moved from Szechwan to Hupeh
    
        Place Units - Chinese
            1 Bunker, 1 Elite and 2 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Yamamoto : -0.67
    Chinese : 1.17
    Thai : 0.83
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            1 Infantry moved from Khabarovsk to Ayan
                  Hisaichi take Ayan from Russians
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Artillery and 4 Infantrys moved from Heilungchiang to Chita
            4 Tanks moved from Heilungchiang to Chita
            1 Tank moved from Peking to Chita
            1 Tank moved from Liaoning to Chita
            1 Bomber moved from Changchun to Chita
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Infantry moved from Shantung to Chahar
            1 Infantry moved from Shantung to Chahar
            2 Adv.Fighters moved from 84 Sea Zone to Chahar
            2 Artillerys, 2 Infantrys and 1 Tank moved from Shansi to Suiyuan
            1 Tank moved from Shantung to Suiyuan
            1 Adv.Fighter and 1 Fighter moved from Peking to Suiyuan
            1 Tank moved from Shantung to Suiyuan
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            1 Elite moved from Lombok to Java
            1 Artillery moved from Lombok to Java
            1 Fighter moved from Sumatra to Java
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Adv.Fighters moved from 110 Sea Zone to Java
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Adv.Fighter moved from Davao to 107 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 14 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 107 Sea Zone
                Hisaichi attack with 1 Adv.Fighter
                Anzac defend with 1 Submarine
                    Hisaichi roll dice for 1 Adv.Fighter in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Anzac lost in 107 Sea Zone
                Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Java
                Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys
                Anzac defend with 3 Artillerys and 2 Marines
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Anzac lost in Java
                    Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Java, round 2 : 6/9 hits, 3.17 expected hits
                    Dutch roll dice for 2 Artillerys and 2 Marines in Java, round 2 : 0/4 hits, 1.33 expected hits
                    2 Artillerys owned by the Anzac and 2 Marines owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 20
                Casualties for Anzac: 3 Artillerys and 2 Marines
            Battle in Suiyuan
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks
                Chinese defend with 7 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Suiyuan, round 2 : 1/9 hits, 3.67 expected hits
                    Chinese roll dice for 7 Infantrys in Suiyuan, round 2 : 1/7 hits, 2.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks in Suiyuan, round 3 : 2/8 hits, 3.33 expected hits
                    Chinese roll dice for 6 Infantrys in Suiyuan, round 3 : 2/6 hits, 2.00 expected hits
                    1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Tanks in Suiyuan, round 4 : 5/6 hits, 2.67 expected hits
                    Chinese roll dice for 4 Infantrys in Suiyuan, round 4 : 1/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
                Casualties for Chinese: 7 Infantrys
            Battle in Chahar
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys
                Chinese defend with 3 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Chahar, round 2 : 0/6 hits, 2.00 expected hits
                    Chinese roll dice for 3 Infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Chahar, round 3 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 3 Infantrys in Chahar, round 3 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 Infantrys
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Bomber, 4 Infantrys and 6 Tanks
                Russians defend with 1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 6 Tanks in Chita, round 2 : 4/12 hits, 4.83 expected hits
                    Russians roll dice for 1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Tanks in Chita, round 2 : 2/9 hits, 3.67 expected hits
                    4 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 6 Tanks in Chita, round 3 : 4/10 hits, 4.50 expected hits
                    Russians roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks in Chita, round 3 : 5/5 hits, 2.33 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 2 Tanks owned by the Hisaichi, 2 Tanks owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Bomber and 4 Tanks in Chita, round 4 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 HeavyTank in Chita, round 4 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Hisaichi and 1 HeavyTank owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery, 4 Infantrys and 3 Tanks
                Casualties for Russians: 1 Artillery, 1 HeavyTank, 5 Infantrys and 2 Tanks
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Chita to Changchun
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery and 3 Infantrys moved from Liaoning to Heilungchiang
            2 Adv.Fighters moved from Chahar to 84 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Suiyuan to Peking
            1 Infantry moved from 84 Sea Zone to Shantung
            1 S.Submarine and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 107 Sea Zone to Davao
            1 Infantry moved from Davao to Mindanao
            1 Infantry moved from Davao to Mindanao
            2 Adv.Fighters moved from Java to 110 Sea Zone
            1 Fighter moved from Java to Sumatra
            2 Infantrys moved from Malaya to S.Thailand
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Artillery and 2 Infantrys placed in Peking
            1 Cruiser placed in 110 Sea Zone
            1 Artillery and 2 Infantrys placed in Banjarmasin
            1 Adv.Fighter and 3 Infantrys placed in Davao
            3 Infantrys and 1 Tank placed in Liaoning
            4 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Chinese : -3.67
    Russians : 1.33
    Dutch : -1.33
    

    Territory Summary for Hisaichi :

    Okhotsk : 1 flag, 1 Infantry
    Koryakia : 1 flag
    Chita : 1 flag, 3 Tanks
    Ayan : 1 flag, 1 Infantry
    Khabarovsk : 1 flag
    Shansi : 1 flag
    Suiyuan : 1 flag, 3 Tanks
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Chahar : 1 flag, 1 Artillery and 3 Infantrys
    Anhwei : 1 flag, 1 Infantry
    Liaoning : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Peking : 1 flag, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 1 Fighter and 2 Infantrys
    Shantung : 1 flag, 1 Infantry
    Changchun : 1 Bomber, 1 Factory, 4 Infantrys and 2 Tanks
    Heilungchiang : 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank
    Jilolo : 1 flag
    Aroe : 1 flag
    East And South Borneo : 1 flag
    Sumatra : 1 Fighter and 5 Infantrys
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Flores : 1 flag, 1 Infantry
    Lombok : 1 flag, 1 Infantry
    Java : 1 flag, 2 Artillerys, 1 Elite and 3 Infantrys
    S.Thailand : 4 Infantrys
    Malaya : 2 Infantrys
    Samar : 1 flag
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Factory and 5 Infantrys
    Panay : 1 flag
    Mindanao : 1 flag, 3 Infantrys
    112 Sea Zone : 1 T.Boat
    110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Submarines and 3 Transports
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 S.Submarine, 3 Submarines and 1 T.Boat
    75 Sea Zone : 1 T.Boat
    84 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 T.Boat and 5 Transports
    

    Production/PUs Summary :

    Germans : 147 / 207
    Russians : 44 / 50
    Italians : 83 / 83
    French : 16 / 14
    Yamamoto : 72 / 74
    Chinese : 30 / 34
    Hisaichi : 75 / 75
    British : 101 / 105
    Anzac : 38 / 38
    Dutch : 12 / 19
    Finns : 18 / 20
    Romanians : 18 / 18
    Thai : 12 / 14
    Americans : 121 / 123
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - British
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            4 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 Bomber moved from Manchester to 22 Sea Zone
            3 Transports moved from 5 Sea Zone to 11 Sea Zone
            1 Artillery and 5 Infantrys moved from Scotland to 11 Sea Zone
            1 Artillery, 5 Infantrys and 3 Transports moved from 11 Sea Zone to 5 Sea Zone
            1 Cruiser and 1 S.Submarine moved from 5 Sea Zone to 11 Sea Zone
            2 Infantrys moved from Manchester to 11 Sea Zone
            1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 11 Sea Zone to 5 Sea Zone
            2 Infantrys moved from Finnmark to Nordland
            1 Artillery moved from 5 Sea Zone to Nordland
            6 Infantrys moved from 5 Sea Zone to Finnmark
            1 Infantry moved from 5 Sea Zone to Nordland
            1 Mech.Inf moved from Kenya to Equatoria
            1 Infantry moved from Belgian Congo to Equatoria
            2 Mech.Infs moved from Rhodesia to Equatoria
            1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Italian East Africa
            1 Artillery moved from 57 Sea Zone to Italian East Africa
            1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery moved from Lower Egypt to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa
            1 Infantry moved from Nubia to Kordofan
                  British take Kordofan from Italians
            1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Nubia
            1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
            2 ArmoredCars moved from Cairo to Mersa Matruh
            1 Tank moved from Cairo to Mersa Matruh
            1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Tank moved from Cairo to Mersa Matruh
            1 Infantry moved from Cairo to Lower Egypt
            1 ArmoredCar, 1 Artillery and 5 Tanks moved from Erzurum to W.Iran
            1 Mech.Inf moved from Cape Town to Kenya
            1 Mech.Inf moved from Cape Town to Belgian Congo
            1 S.Bomber moved from Vancouver to 76 Sea Zone
            4 Artillerys and 14 Infantrys moved from Burma to Assam
            4 Artillerys and 4 Infantrys moved from Bihar to Assam
            6 Infantrys moved from Hyderabad to Bihar
            7 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Baluchistan
            2 Infantrys moved from Bombay to Rajputana
            1 S.Submarine moved from 88 Sea Zone to 76 Sea Zone
            2 Infantrys moved from British Columbia to Yukon
            1 Tank moved from Cairo to New Valley
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 1 Elite, 13 Infantrys, 2 Mech.Infs, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Italian East Africa
                British attack with 2 Artillerys and 2 Infantrys
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys and 2 Infantrys in Italian East Africa, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
                    British roll dice for 2 Artillerys and 1 Infantry in Italian East Africa, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Italian East Africa
                British win, taking Italian East Africa from Italians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Equatoria
                British attack with 1 Infantry and 3 Mech.Infs
                Italians defend with 1 HeavyTank and 2 Tanks
                    British roll dice for 1 Infantry and 3 Mech.Infs in Equatoria, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 HeavyTank and 2 Tanks in Equatoria, round 2 : 2/3 hits, 1.67 expected hits
                    1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in Equatoria
                British win, taking Equatoria from Italians with 2 Mech.Infs remaining. Battle score for attacker is 9
                Casualties for British: 1 Infantry and 1 Mech.Inf
                Casualties for Italians: 1 HeavyTank and 2 Tanks
            Battle in 76 Sea Zone
                British attack with 1 S.Bomber and 1 S.Submarine
                Yamamoto defend with 1 Submarine and 1 T.Boat
                    British roll dice for 1 S.Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 S.Bomber in 76 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 S.Submarine owned by the British and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                1 Submarine owned by the Yamamoto Submerged
                British win with 1 S.Bomber remaining. Battle score for attacker is -4
                Casualties for British: 1 S.Submarine
                Casualties for Yamamoto: 1 T.Boat
            Battle in 22 Sea Zone
                British attack with 1 Bomber, 4 Fighters and 1 Submarine
                Germans defend with 1 T.Boat
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber and 4 Fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the British and 1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 Submarine
                Casualties for Germans: 1 T.Boat
            Battle in 51 Sea Zone
                British attack with 1 Cruiser
                Italians defend with 1 T.Boat
                    British roll dice for 1 Cruiser in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Cruiser in 51 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 T.Boat in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Italians lost in 51 Sea Zone
                British win with 1 Cruiser remaining. Battle score for attacker is 6
                Casualties for Italians: 1 T.Boat
            Battle in Mersa Matruh
                British attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks
                Italians defend with 1 Artillery and 4 Infantrys
                    British roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 1/7 hits, 2.50 expected hits
                    Italians roll dice for 1 Artillery and 4 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    British roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Mersa Matruh, round 3 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery and 3 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Mersa Matruh, round 4 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the British, 2 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh
                    British roll dice for 2 Tanks in Mersa Matruh, round 5 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for British: 2 ArmoredCars, 1 Artillery and 2 Infantrys
                Casualties for Italians: 1 Artillery and 4 Infantrys
            Battle in Nordland
                British attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Cruiser in Nordland, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in Nordland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nordland
                British win, taking Nordland from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in New Valley
                British attack with 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Tank in New Valley, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in New Valley
                Italians win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 Tank
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            4 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            1 Bomber moved from 22 Sea Zone to Manchester
            1 S.Bomber moved from 76 Sea Zone to Wake
    
        Place Units - British
            1 Bunker placed in W.Iran
            1 Bunker placed in Cairo
            4 Artillerys and 1 Infantry placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            2 Submarines placed in 21 Sea Zone
            2 Mech.Infs placed in Cape Town
            1 ArmoredCar, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Cairo
            1 ArmoredCar, 1 Artillery and 1 Tank placed in W.Iran
            2 Infantrys placed in Manchester
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.50
    Italians : 1.00
    Yamamoto : 0.50
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Cruiser moved from 67 Sea Zone to 70 Sea Zone
            3 S.Submarines moved from 67 Sea Zone to 70 Sea Zone
            4 Infantrys moved from New South Wales to 70 Sea Zone
            1 Marine moved from Broome to 67 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Artillery and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Elite moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Marine moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from West Papua to 113 Sea Zone
            1 Infantry moved from Merauke to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Merauke to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Cruiser, 4 Infantrys and 3 S.Submarines moved from 70 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            3 Artillerys, 1 Elite, 7 Infantrys and 2 Marines moved from 67 Sea Zone to Java
            1 Destroyer moved from 67 Sea Zone to 112 Sea Zone
            2 Fighters moved from 67 Sea Zone to 112 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from New South Wales to South Australia
            2 Infantrys moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 112 Sea Zone
                Anzac attack with 1 Destroyer and 2 Fighters
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 112 Sea Zone
                Anzac win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in Java
                Anzac attack with 3 Artillerys, 1 Elite, 7 Infantrys and 2 Marines
                Hisaichi defend with 2 Artillerys, 1 Elite and 3 Infantrys
                    Anzac roll dice for 3 Battleships and 1 Cruiser in Java, round 2 : 3/4 hits, 2.50 expected hits
                    3 Infantrys owned by the Hisaichi lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Elite, 7 Infantrys and 2 Marines in Java, round 2 : 7/13 hits, 4.00 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Elite in Java, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 3 Artillerys, 1 Elite, 5 Infantrys and 2 Marines remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 2 Artillerys, 1 Elite and 3 Infantrys
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
            2 Fighters moved from 112 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            1 Battleship placed in 67 Sea Zone
            1 Artillery and 1 Elite placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.83
    Anzac : 3.50
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Dutch
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Infantry and 2 Tanks moved from Bahia to 35 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            1 Infantry and 2 Tanks moved from 36 Sea Zone to Liberia
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys and 1 Marine; Remaining resources: 8 PUs; 
    
        Non Combat Move - Dutch
            3 Marines moved from Suriname to Amazon
    
        Place Units - Dutch
            2 Artillerys and 1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Finns round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Finns
            1 Artillery and 2 Infantrys moved from S.Karelia to Vologda
            1 Artillery and 1 Infantry moved from S.Karelia to Yaroslavl
            1 Tank moved from S.Karelia to Vologda
            1 Tank moved from S.Karelia to Yaroslavl
            1 Fighter moved from S.Karelia to Yaroslavl
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vologda
                Finns attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vologda
                Finns win, taking Vologda from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Yaroslavl
                Finns attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Yaroslavl, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                Finns win, taking Yaroslavl from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 Artillery moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Oulu
            2 Tanks moved from S.Karelia to Oulu
            1 Fighter moved from Yaroslavl to S.Karelia
    
        Place Units - Finns
            1 Elite, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.83
    Russians : -0.67
    

    Territory Summary for Finns :

    Vologda : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Murmansk : 1 flag
    Yaroslavl : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    S.Karelia : 1 flag, 1 AAGun and 1 Fighter
    N.Karelia : 1 flag
    Helsinki : 1 Adv.Fighter, 1 Elite, 1 Factory, 3 Infantrys, 1 Mech.Inf and 1 Tank
    Oulu : 2 ArmoredCars, 1 Artillery, 2 Elites, 1 Infantry and 5 Tanks
    Tampere : 1 Artillery and 2 Infantrys
    Lapland : 1 Infantry
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 146 / 207
    Russians : 42 / 50
    Italians : 77 / 83
    French : 16 / 14
    Yamamoto : 72 / 74
    Chinese : 30 / 34
    Hisaichi : 73 / 75
    British : 108 / 108
    Anzac : 38 / 38
    Dutch : 14 / 22
    Finns : 20 / 20
    Romanians : 18 / 18
    Thai : 12 / 14
    Americans : 121 / 123
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Romanians round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Romanians
            1 Mot.Inf and 1 Tank moved from Penza to Kuybyshev
            1 ArmoredCar moved from Rostov to Kuybyshev
            1 ArmoredCar and 1 Tank moved from Rostov to Astrakhan
            1 Fighter moved from Georgia to Astrakhan
            1 Mech.Inf and 1 Mot.Inf moved from Donetsk to Kuybyshev
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kuybyshev
                Romanians attack with 1 ArmoredCar, 1 Mech.Inf, 2 Mot.Infs and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 ArmoredCar, 1 Mech.Inf, 2 Mot.Infs and 1 Tank in Kuybyshev, round 2 : 4/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kuybyshev
                Romanians win, taking Kuybyshev from Russians with 1 ArmoredCar, 1 Mech.Inf, 2 Mot.Infs and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Astrakhan
                Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Astrakhan, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Astrakhan
                Romanians win, taking Astrakhan from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Romanians: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Astrakhan to Saratov
            1 Elite and 1 Infantry moved from Rostov to Saratov
            1 Elite and 3 Infantrys moved from Donetsk to Rostov
            1 Tank moved from Odessa to Rostov
            1 Elite moved from E.Romania to Odessa
            1 Mot.Inf moved from Bucharest to Donetsk
            2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Romanians : 3.33
    Russians : 0.33
    

    Territory Summary for Romanians :

    Penza : 1 flag
    Donetsk : 1 flag, 1 Mot.Inf
    Astrakhan : 1 flag, 1 Tank
    Kuybyshev : 1 flag, 1 ArmoredCar, 1 Mech.Inf, 2 Mot.Infs and 1 Tank
    Saratov : 1 Elite, 1 Fighter and 1 Infantry
    Odessa : 1 flag, 2 ArmoredCars, 1 Elite and 1 Tank
    Rostov : 1 flag, 1 Elite, 3 Infantrys and 1 Tank
    Bucharest : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mech.Inf and 1 Tank
    

    Production/PUs Summary :

    Germans : 146 / 207
    Russians : 40 / 50
    Italians : 77 / 83
    French : 16 / 14
    Yamamoto : 72 / 74
    Chinese : 30 / 34
    Hisaichi : 73 / 75
    British : 108 / 108
    Anzac : 38 / 38
    Dutch : 14 / 22
    Finns : 20 / 20
    Romanians : 20 / 20
    Thai : 12 / 14
    Americans : 121 / 123
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Thai round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Thai
            1 Artillery and 1 Elite moved from S.Thailand to Burma
            2 Artillerys and 3 Infantrys moved from S.Thailand to N.Thailand
            1 Elite and 5 Tanks moved from S.Thailand to N.Thailand
            1 Fighter moved from Bangkok to Burma
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery, 1 Elite and 1 Fighter
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Burma, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in N.Thailand
                Thai attack with 2 Artillerys, 1 Elite, 3 Infantrys and 5 Tanks
                Chinese defend with 1 Mech.Inf
                    Thai roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 5 Tanks in N.Thailand, round 2 : 5/11 hits, 4.33 expected hits
                    Chinese roll dice for 1 Mech.Inf in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Thai lost in N.Thailand
                Thai win, taking N.Thailand from Chinese with 2 Artillerys, 1 Elite, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for Chinese: 1 Mech.Inf
    
        Non Combat Move - Thai
            5 Infantrys moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to N.Thailand
            1 Fighter moved from Burma to Bangkok
    
        Place Units - Thai
            2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 0.67
    Thai : 0.50
    

    Territory Summary for Thai :

    British Borneo : 1 flag
    Burma : 1 flag, 1 Artillery and 1 Elite
    West Borneo : 1 flag
    Sumatra : 1 Infantry
    N.Thailand : 2 Artillerys, 1 Elite, 2 Infantrys and 6 Tanks
    S.Thailand : 5 Infantrys
    Bangkok : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 2 Infantrys
    110 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 146 / 207
    Russians : 40 / 50
    Italians : 77 / 83
    French : 16 / 14
    Yamamoto : 72 / 74
    Chinese : 28 / 34
    Hisaichi : 73 / 75
    British : 107 / 108
    Anzac : 38 / 38
    Dutch : 14 / 22
    Finns : 20 / 20
    Romanians : 20 / 20
    Thai : 15 / 15
    Americans : 121 / 123
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Americans
            1 B.Transport moved from 39 Sea Zone to 125 Sea Zone
            5 Infantrys moved from S.Chile to 39 Sea Zone
            4 Infantrys moved from Argentina to 39 Sea Zone
            4 Infantrys moved from Rio De Janeiro to 39 Sea Zone
            3 B.Transports, 13 Infantrys and 1 Transport moved from 39 Sea Zone to 36 Sea Zone
            13 Infantrys moved from 36 Sea Zone to Mauritania
            2 Infantrys moved from Bahia to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            2 Transports moved from 36 Sea Zone to 39 Sea Zone
            1 Artillery, 1 Elite and 1 Marine moved from Angola to 38 Sea Zone
            1 Artillery, 1 B.Transport, 1 Elite and 1 Marine moved from 38 Sea Zone to 36 Sea Zone
            1 Transport moved from 40 Sea Zone to 38 Sea Zone
            1 Artillery moved from Angola to 38 Sea Zone
            1 Marine moved from Angola to 38 Sea Zone
            1 Transport moved from 40 Sea Zone to 38 Sea Zone
            1 Elite and 1 Infantry moved from Angola to 38 Sea Zone
            1 B.Transport moved from 40 Sea Zone to 38 Sea Zone
            3 Infantrys moved from Angola to 38 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 38 Sea Zone to 36 Sea Zone
            1 Artillery, 3 Infantrys and 1 Marine moved from 38 Sea Zone to French Equatorial Africa
            1 Artillery, 2 Elites, 5 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania
            1 ArmoredCar and 1 Artillery moved from Rio de Oro to Mauritania
            1 Battleship and 3 Destroyers moved from 31 Sea Zone to 34 Sea Zone
            2 Transports moved from 34 Sea Zone to 35 Sea Zone
            3 Infantrys moved from Santiago to S.Chile
            2 Infantrys moved from N.Chile to Argentina
            2 Infantrys moved from Bolivia to Rio De Janeiro
    
        Purchase Units - Americans
            Americans buy 7 Adv.Fighters, 17 Infantrys, 1 L.Fighter and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French Equatorial Africa
                Americans attack with 1 Artillery, 3 Infantrys and 1 Marine
                Italians defend with 1 ArmoredCar and 1 Tank
                    Americans roll dice for 1 Artillery, 3 Infantrys and 1 Marine in French Equatorial Africa, round 2 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 ArmoredCar and 1 Tank in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Italians and 1 Tank owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 Artillery, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 9
                Casualties for Italians: 1 ArmoredCar and 1 Tank
            Battle in Mauritania
                Americans attack with 1 ArmoredCar, 2 Artillerys, 2 Elites, 18 Infantrys and 1 Marine
                Italians defend with 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank
                    Americans roll dice for 1 ArmoredCar, 2 Artillerys, 2 Elites, 18 Infantrys and 1 Marine in Mauritania, round 2 : 6/24 hits, 5.50 expected hits
                    Italians roll dice for 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank in Mauritania, round 2 : 5/8 hits, 3.17 expected hits
                    5 Infantrys owned by the Americans, 1 Artillery owned by the Italians and 5 Infantrys owned by the Italians lost in Mauritania
                    Americans roll dice for 1 ArmoredCar, 2 Artillerys, 2 Elites, 13 Infantrys and 1 Marine in Mauritania, round 3 : 4/19 hits, 4.67 expected hits
                    Italians roll dice for 1 HeavyTank and 1 Tank in Mauritania, round 3 : 0/2 hits, 1.17 expected hits
                    1 HeavyTank owned by the Italians and 1 Tank owned by the Italians lost in Mauritania
                Americans win, taking Mauritania from Italians with 1 ArmoredCar, 2 Artillerys, 2 Elites, 13 Infantrys and 1 Marine remaining. Battle score for attacker is 16
                Casualties for Americans: 5 Infantrys
                Casualties for Italians: 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            3 S.Bombers moved from Pearl Harbor to Wake
    
        Place Units - Americans
            1 Adv.Fighter and 1 Submarine placed in 87 Sea Zone
            3 Adv.Fighters placed in Pearl Harbor
            3 Adv.Fighters placed in Alaska
            1 L.Fighter placed in San Francisco
            2 Infantrys placed in S.Chile
            2 Infantrys placed in Argentina
            3 Infantrys placed in Santiago
            2 Infantrys placed in N.Chile
            2 Infantrys placed in Bolivia
            2 Infantrys placed in Rio De Janeiro
            2 Infantrys placed in Bahia
            2 Infantrys placed in Salvador
            Americans undo move 1.
            1 Submarine placed in 87 Sea Zone
            1 Adv.Fighter placed in Wake
    
        Turn Complete - Americans
            Americans collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 1.33
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Germans
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Elites moved from Hamburg to 23 Sea Zone
            2 Elites moved from 23 Sea Zone to Denmark
            1 Artillery moved from Hamburg to Denmark
            1 Stuka moved from Rhine to Denmark
            2 Stukas moved from Hamburg to 22 Sea Zone
            2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery, 5 Infantrys and 2 Tanks moved from Hamburg to 23 Sea Zone
            1 Artillery, 5 Infantrys and 2 Tanks moved from 23 Sea Zone to Oslo
            1 Battleship moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Oslo
            1 Artillery moved from Moscow to Gorky
            1 HeavyTank and 3 Tanks moved from S.Karelia to Gorky
            4 Stukas moved from S.Karelia to Gorky
            1 Artillery and 3 Infantrys moved from Georgia to Erzurum
            2 Stukas moved from Crimea to Erzurum
            2 Artillerys, 4 Elites and 4 Infantrys moved from S.Karelia to Arkhangelsk
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Destroyers, 1 Elite, 2 HeavyTanks, 9 Infantrys, 6 Mot.Infs, 2 S.Submarines, 1 Stuka, 2 Submarines, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Arkhangelsk
                Germans attack with 2 Artillerys, 4 Elites and 4 Infantrys
                Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                    Germans roll dice for 2 Artillerys, 4 Elites and 4 Infantrys in Arkhangelsk, round 2 : 3/10 hits, 3.00 expected hits
                    Russians roll dice for 1 Bunker in Arkhangelsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Arkhangelsk
                Germans win, taking Arkhangelsk from Russians with 2 Artillerys, 4 Elites and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in 22 Sea Zone
                Germans attack with 2 Adv.Fighters and 2 Stukas
                British defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters and 2 Stukas in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 Submarine owned by the British lost in 22 Sea Zone
                Germans win with 2 Adv.Fighters and 2 Stukas remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Denmark
                Germans attack with 1 Artillery, 2 Elites and 1 Stuka
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Denmark, round 2 : 2/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Neutral lost in Denmark
                    Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in Denmark, round 2 : 3/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Artillery, 2 Elites and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Oslo
                Germans attack with 1 Artillery, 7 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Oslo, round 2 : 5/10 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Erzurum
                Germans attack with 1 Artillery, 3 Infantrys and 2 Stukas
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Erzurum, round 2 : 4/6 hits, 2.33 expected hits
                    British roll dice for 1 Infantry in Erzurum, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Erzurum
                Germans win, taking Erzurum from British with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Gorky
                Germans attack with 1 Artillery, 1 HeavyTank, 4 Stukas and 3 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 HeavyTank, 4 Stukas and 3 Tanks in Gorky, round 2 : 5/9 hits, 4.50 expected hits
                    Russians roll dice for 1 Infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Gorky
                Germans win, taking Gorky from Russians with 1 HeavyTank, 4 Stukas and 3 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Artillery
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            4 Stukas moved from Gorky to Kuybyshev
            2 Stukas moved from Erzurum to Kuybyshev
            1 Infantry moved from Saratov to Astrakhan
            1 Tank moved from Stalingrad to Kuybyshev
            2 ArmoredCars and 2 Tanks moved from Rostov to Kuybyshev
            4 ArmoredCars, 11 HeavyTanks, 5 Mech.Infs and 16 Tanks moved from Moscow to Kuybyshev
            1 Artillery and 1 Infantry moved from Stalingrad to Saratov
            2 Infantrys moved from Stalingrad to Saratov
            2 Artillerys, 4 Elites and 2 Infantrys moved from Rostov to Saratov
            1 Tank moved from Donetsk to Georgia
            1 Artillery and 3 Infantrys moved from Donetsk to Rostov
            3 Infantrys moved from Kursk to Rostov
            4 ArmoredCars and 4 Tanks moved from Vinnytsia to Rostov
            1 Infantry moved from Vinnytsia to Donetsk
            5 Tanks moved from Leningrad to Arkhangelsk
            1 HeavyTank moved from Leningrad to Arkhangelsk
            2 Artillerys and 1 Infantry moved from Leningrad to S.Karelia
            5 Infantrys moved from Leningrad to S.Karelia
            1 Elite and 2 Infantrys moved from Warsaw to Danzig
            1 Artillery moved from Warsaw to Danzig
            2 Stukas moved from 22 Sea Zone to Hamburg
            1 Stuka moved from Denmark to Hamburg
            2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
            2 Destroyers, 1 Submarine and 2 T.Boats moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys, 9 Infantrys and 1 Tank moved from Rhine to Hamburg
            1 Infantry moved from Saxony to Hamburg
            1 Infantry moved from Berlin to Saxony
    
        Place Units - Germans
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 2 Infantrys and 2 Tanks placed in Stalingrad
            3 ArmoredCars placed in Kursk
            1 ArmoredCar placed in Vinnytsia
            6 Mot.Infs placed in Moscow
            2 HeavyTanks and 1 Tank placed in Bavaria
            1 Tank placed in Warsaw
            1 T.Boat placed in 22 Sea Zone
            2 Destroyers, 2 Submarines and 1 T.Boat placed in 23 Sea Zone
            2 S.Submarines placed in 24 Sea Zone
            1 Bomber and 1 Infantry placed in Leningrad
            Germans undo move 7.
            1 Artillery, 1 Infantry and 1 Tank placed in Vinnytsia
            1 Adv.Fighter and 1 Stuka placed in Normandy
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            1 Infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 156 PUs; end with 156 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.00
    Neutral : -0.67
    British : -0.33
    Russians : 0.17
    

    Territory Summary for Germans :

    Saxony : 1 Infantry
    Berlin : 1 AAGun, 1 Factory and 1 Infantry
    Rhine : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Bohemia : 1 Factory
    Bavaria : 1 AAGun, 1 Factory, 2 HeavyTanks and 1 Tank
    Hamburg : 1 AAGun, 2 Artillerys, 1 Factory, 16 Infantrys, 3 Stukas and 1 Tank
    Lithuania : 1 flag
    Arkhangelsk : 1 flag, 1 AAGun, 2 Artillerys, 4 Elites, 1 Factory, 1 HeavyTank, 4 Infantrys and 5 Tanks
    Donetsk : 1 Infantry
    Astrakhan : 1 Infantry
    Kiev : 1 flag
    Vinnytsia : 1 flag, 1 AAGun, 1 ArmoredCar, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
    Gorky : 1 flag, 1 HeavyTank and 3 Tanks
    Stalingrad : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
    Moscow : 1 flag, 1 AAGun, 1 Factory and 6 Mot.Infs
    Kuybyshev : 6 ArmoredCars, 11 HeavyTanks, 5 Mech.Infs, 6 Stukas and 19 Tanks
    Kursk : 1 flag, 1 AAGun, 3 ArmoredCars and 1 Factory
    Saratov : 1 flag, 3 Artillerys, 4 Elites and 5 Infantrys
    Crimea : 1 flag
    Latvia : 1 flag
    Leningrad : 1 flag, 1 AAGun, 2 Bombers, 1 Factory and 1 Infantry
    Estonia : 1 flag
    Smolensk : 1 flag
    Tula : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 2 HeavyTanks, 2 Infantrys, 4 Mot.Infs and 1 Tank
    Rostov : 4 ArmoredCars, 1 Artillery, 6 Infantrys and 4 Tanks
    S.Karelia : 2 Artillerys and 6 Infantrys
    Novgorod : 1 flag
    Minsk : 1 flag
    Paris : 1 flag, 1 AAGun, 1 Factory and 1 Tank
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag, 1 Artillery and 5 Infantrys
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory, 15 Infantrys and 1 Stuka
    Picardy : 1 flag, 1 Artillery and 5 Infantrys
    S.Tunisia : 1 flag
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Factory
    Stockholm : 1 flag
    Brest : 1 flag
    Oslo : 1 flag, 1 Artillery, 7 Infantrys and 2 Tanks
    Middle Norrland : 1 flag, 2 Infantrys
    Danzig : 1 flag, 1 Artillery, 1 Elite and 2 Infantrys
    Hungary : 1 flag
    Denmark : 1 flag, 1 Artillery and 2 Elites
    Erzurum : 1 flag, 1 Artillery and 3 Infantrys
    Belgium : 1 flag, 5 Infantrys
    Netherlands : 1 flag, 5 Infantrys
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 2 S.Submarines
    23 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 2 S.Submarines, 6 Submarines, 3 T.Boats and 4 Transports
    

    Production/PUs Summary :

    Germans : 156 / 156
    Russians : 35 / 50
    Italians : 73 / 83
    French : 20 / 14
    Yamamoto : 72 / 74
    Chinese : 28 / 34
    Hisaichi : 73 / 75
    British : 106 / 108
    Anzac : 38 / 38
    Dutch : 14 / 22
    Finns : 20 / 20
    Romanians : 20 / 20
    Thai : 15 / 15
    Americans : 121 / 121
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Russians
            7 Infantrys moved from Kirov to Perm
            1 Infantry moved from Chimkent to Ufa
            1 Infantry moved from Azerbaijan to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to Chimkent
            1 Infantry moved from Chimkent to Ufa
            1 Elite and 5 Infantrys moved from Evenkia to Sibirsky
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Elite moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Elite moved from N.Buryat Mongolia to Ayan
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 1 Elite, 5 HeavyTanks and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Ayan
                Russians attack with 1 Elite and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Elite and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Chita
                Russians attack with 1 Elite and 4 Infantrys
                Hisaichi defend with 3 Tanks
                    Russians roll dice for 1 Elite and 4 Infantrys in Chita, round 2 : 3/5 hits, 1.00 expected hits
                    Hisaichi roll dice for 3 Tanks in Chita, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 3 Tanks owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 13
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 3 Tanks
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 Bunker and 5 HeavyTanks placed in Sverdlovsk
            1 Elite and 3 Infantrys placed in Sibirsky
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Olyokminsk: 5 Infantrys
            EDIT: Adding units owned by Russians to Evenkia: 5 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Russians : 2.50
    

    Savegame


  • 2019 2017 '16 '15 '13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Italians
            2 Adv.Fighters and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa
            1 Artillery moved from Darfur to French Equatorial Africa
            1 Infantry moved from Darfur to Equatoria
            1 ArmoredCar and 1 Tank moved from Kufra to Equatoria
            1 ArmoredCar moved from Kufra to Equatoria
            1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 T.Boat moved from 41 Sea Zone to 31 Sea Zone
            1 Adv.Fighter moved from E.Morocco to 31 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 1 HeavyTank, 12 Infantrys, 2 Mot.Infs, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 31 Sea Zone
                Italians attack with 1 Adv.Fighter, 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 T.Boat
                Americans defend with 1 Submarine
                    Italians roll dice for 1 S.Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Cruiser, 2 Destroyers and 1 T.Boat in 31 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    1 Submarine owned by the Americans lost in 31 Sea Zone
                Italians win with 1 Adv.Fighter, 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 51 Sea Zone
                Italians attack with 2 Adv.Fighters and 1 T.Boat
                British defend with 1 Cruiser
                    Italians roll dice for 2 Adv.Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 Cruiser in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 T.Boat owned by the Italians and 1 Cruiser owned by the British lost in 51 Sea Zone
                Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 T.Boat
                Casualties for British: 1 Cruiser
            Battle in Equatoria
                Italians attack with 2 ArmoredCars, 1 Infantry and 1 Tank
                British defend with 2 Mech.Infs
                    Italians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Equatoria, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 Mech.Infs in Equatoria, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Equatoria
                    Italians roll dice for 2 ArmoredCars and 1 Tank in Equatoria, round 3 : 3/3 hits, 1.17 expected hits
                    British roll dice for 1 Mech.Inf in Equatoria, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians and 1 Mech.Inf owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 ArmoredCar and 1 Infantry
                Casualties for British: 2 Mech.Infs
            Battle in French Equatorial Africa
                Italians attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 3 Infantrys and 1 Marine
                    Italians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 3/7 hits, 2.17 expected hits
                    French roll dice for 1 Artillery, 3 Infantrys and 1 Marine in French Equatorial Africa, round 2 : 1/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in French Equatorial Africa, round 3 : 1/6 hits, 2.00 expected hits
                    French roll dice for 1 Artillery and 1 Marine in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in French Equatorial Africa, round 4 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 Marine in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Italians: 2 Infantrys
                Casualties for Americans: 1 Artillery, 3 Infantrys and 1 Marine
    
        Non Combat Move - Italians
            1 Artillery, 1 HeavyTank and 10 Infantrys moved from E.Morocco to W.Morocco
            1 Tank moved from S.Algeria to W.Morocco
            1 Adv.Fighter moved from 31 Sea Zone to W.Morocco
            4 Infantrys moved from Provence to 43 Sea Zone
            4 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            4 Infantrys moved from 41 Sea Zone to E.Morocco
            2 Transports moved from 41 Sea Zone to 43 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
            1 Infantry moved from 41 Sea Zone to E.Morocco
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 AAGun and 2 Infantrys moved from Tunis to 47 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery and 3 Infantrys moved from Greece to 48 Sea Zone
            1 AAGun, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from Kufra to New Valley
            1 Infantry moved from Kufra to Darfur
            1 Artillery and 3 Infantrys moved from Tobruk to Kufra
            1 Tank moved from Tobruk to Darfur
            1 ArmoredCar moved from Tripoli to Kufra
            1 ArmoredCar moved from Tripoli to Kufra
            1 AAGun, 2 Artillerys and 6 Infantrys moved from 48 Sea Zone to Tobruk
            2 Adv.Fighters moved from 51 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            1 Bunker placed in W.Morocco
            1 Submarine placed in 41 Sea Zone
            1 Artillery, 1 HeavyTank and 1 Infantry placed in E.Morocco
            4 Infantrys placed in Provence
            2 Mot.Infs placed in Tunis
            3 Infantrys and 1 Tank placed in Greece
            1 S.Submarine and 1 Submarine placed in 46 Sea Zone
            1 Artillery and 4 Infantrys placed in Rome
            Italians undo move 8.
            2 Infantrys placed in Tunis
            1 Artillery and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 1.50
    French : -0.67
    Americans : -0.33
    

    Territory Summary for Italians :

    Rome : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 1 AAGun, 2 Artillerys and 6 Infantrys
    Kufra : 2 ArmoredCars, 1 Artillery and 3 Infantrys
    Corsica : 1 flag
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    N.Algeria : 1 flag
    French Equatorial Africa : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank
    E.Morocco : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 1 HeavyTank and 6 Infantrys
    W.Morocco : 1 flag, 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 HeavyTank, 14 Infantrys and 1 Tank
    S.Algeria : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 Factory, 2 Infantrys and 2 Mot.Infs
    New Valley : 1 flag, 1 Infantry
    Equatoria : 1 flag, 1 ArmoredCar and 1 Tank
    Darfur : 1 flag, 1 Infantry and 1 Tank
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Serbia : 1 flag
    31 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 1 T.Boat
    43 Sea Zone : 2 Transports
    41 Sea Zone : 1 S.Submarine, 1 Submarine and 2 Transports
    48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers and 6 Transports
    46 Sea Zone : 1 S.Submarine and 1 Submarine
    

    Production/PUs Summary :

    Germans : 156 / 156
    Russians : 40 / 40
    Italians : 77 / 77
    French : 17 / 14
    Yamamoto : 72 / 74
    Chinese : 28 / 34
    Hisaichi : 68 / 75
    British : 105 / 108
    Anzac : 38 / 38
    Dutch : 14 / 22
    Finns : 20 / 20
    Romanians : 20 / 20
    Thai : 15 / 15
    Americans : 121 / 121
    

    Savegame


  • 2019 2018 2017 '16 '15 '14 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - French
            1 Transport moved from 34 Sea Zone to 15 Sea Zone
            2 Infantrys and 1 Transport moved from 29 Sea Zone to 36 Sea Zone
            2 Infantrys moved from 36 Sea Zone to Mauritania
            3 Adv.Fighters and 5 Fighters moved from Syria to E.Iran
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
    
        Place Units - French
            1 Infantry placed in Churchill
            1 Adv.Fighter and 1 Infantry placed in Syria
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


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