W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            1 Destroyer and 1 Submarine moved from 36 Sea Zone to 31 Sea Zone
            2 Transports moved from 36 Sea Zone to 32 Sea Zone
            1 Infantry, 2 Marines and 1 Tank moved from Suriname to Amazon
            1 Tank moved from Amazon to Bahia
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
            3 Marines and 2 Tanks moved from French Sudan to Liberia
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Dutch
            Battle in 31 Sea Zone
                Dutch attack with 1 Destroyer and 1 Submarine
                Italians defend with 1 Destroyer and 1 T.Boat
                    Dutch roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 1 T.Boat in 31 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Dutch lost in 31 Sea Zone
                1 Destroyer retreated to 34 Sea Zone
                Italians win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is -7
                Casualties for Dutch: 1 Submarine
            Battle in Liberia
                Dutch attack with 3 Marines and 2 Tanks
                Neutral defend with 1 Infantry
                    Dutch roll dice for 3 Marines and 2 Tanks in Liberia, round 2 : 3/5 hits, 2.50 expected hits
                    Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Dutch and 1 Infantry owned by the Neutral lost in Liberia
                Dutch loses 0 PUs for violating Liberias neutrality.
                Dutch win, taking Liberia from Neutral with 2 Marines and 2 Tanks remaining. Battle score for attacker is -2
                Casualties for Dutch: 1 Marine
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Artillerys and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Italians : 0.50
    Dutch : -0.17
    

    Savegame


  • TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            1 Artillery, 2 Elites, 2 Infantrys and 2 Tanks moved from Vyborg to S.Karelia
            1 Fighter moved from Vyborg to S.Karelia
            2 Tanks moved from Oulu to S.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 1 Artillery, 2 Elites, 1 Fighter, 2 Infantrys and 4 Tanks
                Russians defend with 8 Infantrys
                    Finns roll dice for 1 Artillery, 2 Elites, 1 Fighter, 2 Infantrys and 4 Tanks in S.Karelia, round 2 : 4/10 hits, 3.83 expected hits
                    Russians roll dice for 8 Infantrys in S.Karelia, round 2 : 2/8 hits, 2.67 expected hits
                    4 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in S.Karelia
                    Finns roll dice for 1 Artillery, 2 Elites, 1 Fighter and 4 Tanks in S.Karelia, round 3 : 2/8 hits, 3.50 expected hits
                    Russians roll dice for 4 Infantrys in S.Karelia, round 3 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 1 Elite owned by the Finns lost in S.Karelia
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Tanks in S.Karelia, round 4 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Elite owned by the Finns lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Artillery, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Finns: 2 Elites and 2 Infantrys
                Casualties for Russians: 8 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from S.Karelia to Vyborg
            1 Artillery and 1 Infantry moved from Oulu to Vyborg
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Tampere to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Mot.Inf moved from Helsinki to Vyborg
            2 ArmoredCars and 1 Tank moved from Helsinki to Oulu
            1 AAGun moved from Vyborg to S.Karelia
    
        Place Units - Finns
            1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Finns : -0.50
    Russians : -0.67
    

    Territory Summary for Finns :

    Murmansk : 1 flag
    S.Karelia : 1 flag, 1 AAGun, 1 Artillery and 4 Tanks
    N.Karelia : 1 flag
    Helsinki : 1 Adv.Fighter, 1 Elite, 1 Factory, 1 Infantry and 1 Tank
    Oulu : 2 ArmoredCars and 1 Tank
    Lapland : 1 Infantry
    Vyborg : 1 Artillery, 1 Fighter, 3 Infantrys and 1 Mot.Inf
    Finnmark : 1 flag
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 137 / 141
    Russians : 62 / 69
    Italians : 73 / 73
    French : 16 / 18
    Yamamoto : 76 / 81
    Chinese : 30 / 31
    Hisaichi : 66 / 69
    British : 106 / 106
    Anzac : 38 / 38
    Dutch : 15 / 16
    Finns : 19 / 19
    Romanians : 15 / 19
    Thai : 12 / 14
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            1 Elite, 1 Fighter, 1 Infantry and 1 Mot.Inf moved from Donetsk to Rostov
            1 Tank moved from Odessa to Rostov
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Rostov
                Romanians attack with 1 Elite, 1 Fighter, 1 Infantry, 1 Mot.Inf and 1 Tank
                Russians defend with 1 ArmoredCar and 1 HeavyTank
                    Romanians roll dice for 1 Elite, 1 Fighter, 1 Infantry, 1 Mot.Inf and 1 Tank in Rostov, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov
                    Romanians roll dice for 1 Elite, 1 Fighter, 1 Mot.Inf and 1 Tank in Rostov, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 HeavyTank in Rostov, round 3 : 1/1 hits, 0.67 expected hits
                    1 Elite owned by the Romanians and 1 HeavyTank owned by the Russians lost in Rostov
                Romanians win, taking Rostov from Russians with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Elite and 1 Infantry
                Casualties for Russians: 1 ArmoredCar and 1 HeavyTank
    
        Non Combat Move - Romanians
            1 Fighter moved from Rostov to Georgia
            1 Elite and 1 Infantry moved from Odessa to Donetsk
            1 Elite and 3 Infantrys moved from E.Romania to Odessa
            1 Mot.Inf moved from Bucharest to Donetsk
            2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            1 Elite, 1 Mech.Inf, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.17
    Russians : 0.50
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Elite, 1 Infantry and 1 Mot.Inf
    Odessa : 1 flag, 2 ArmoredCars, 1 Elite, 3 Infantrys and 1 Tank
    Georgia : 1 Fighter
    Rostov : 1 flag, 1 Mot.Inf and 1 Tank
    Bucharest : 1 AAGun, 1 Elite, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
    

    Production/PUs Summary :

    Germans : 137 / 141
    Russians : 60 / 69
    Italians : 73 / 73
    French : 16 / 18
    Yamamoto : 76 / 81
    Chinese : 30 / 31
    Hisaichi : 66 / 69
    British : 106 / 106
    Anzac : 38 / 38
    Dutch : 15 / 16
    Finns : 19 / 19
    Romanians : 17 / 17
    Thai : 12 / 14
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Tank moved from N.Thailand to Burma
                  Thai take Burma from British
            1 Tank moved from Burma to S.Thailand
            1 Artillery, 4 Infantrys and 2 Tanks moved from N.Thailand to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
            1 Elite and 2 Infantrys moved from Bangkok to S.Thailand
            1 Fighter and 1 Tank moved from Bangkok to S.Thailand
            2 Infantrys moved from N.Thailand to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 3 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 4 Tanks
                British defend with 6 Artillerys and 8 Infantrys
                    Thai roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 4 Tanks in S.Thailand, round 2 : 7/17 hits, 5.50 expected hits
                    British roll dice for 6 Artillerys and 8 Infantrys in S.Thailand, round 2 : 5/14 hits, 4.67 expected hits
                    5 Infantrys owned by the Thai and 7 Infantrys owned by the British lost in S.Thailand
                    Thai roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks in S.Thailand, round 3 : 6/12 hits, 4.67 expected hits
                    British roll dice for 6 Artillerys and 1 Infantry in S.Thailand, round 3 : 3/7 hits, 2.33 expected hits
                    3 Infantrys owned by the Thai, 5 Artillerys owned by the British and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 4 Tanks in S.Thailand, round 4 : 5/9 hits, 3.83 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 3 Artillerys, 1 Elite, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Thai: 8 Infantrys
                Casualties for British: 6 Artillerys and 8 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            1 Elite, 3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Thai : 4.00
    

    Territory Summary for Thai :

    British Borneo : 1 flag
    Burma : 1 flag
    West Borneo : 1 flag
    Sumatra : 1 Infantry
    S.Thailand : 3 Artillerys, 1 Elite and 4 Tanks
    Bangkok : 1 AAGun, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
    110 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 137 / 141
    Russians : 60 / 69
    Italians : 73 / 73
    French : 16 / 18
    Yamamoto : 76 / 81
    Chinese : 30 / 31
    Hisaichi : 66 / 69
    British : 103 / 106
    Anzac : 38 / 38
    Dutch : 15 / 16
    Finns : 19 / 19
    Romanians : 17 / 17
    Thai : 15 / 15
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 ArmoredCar moved from French Sudan to Nigeria
                  British take Nigeria from Germans
            1 Tank moved from French Equatorial Africa to French Sudan
            1 ArmoredCar moved from French Sudan to French Equatorial Africa
            1 Artillery moved from French Sudan to Gold Coast
                  British take Gold Coast from Germans
            1 Mech.Inf moved from Santiago to 125 Sea Zone
            1 ArmoredCar moved from Santiago to 125 Sea Zone
            1 ArmoredCar, 1 Mech.Inf and 1 Transport moved from 125 Sea Zone to 40 Sea Zone
            1 ArmoredCar and 1 Mech.Inf moved from 40 Sea Zone to Angola
            1 Tank moved from Argentina to 39 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            8 ArmoredCars and 2 Infantrys moved from Argentina to 39 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Rio De Janeiro to 39 Sea Zone
            2 Infantrys moved from N.Chile to Argentina
            2 Infantrys moved from Bolivia to Argentina
            1 Infantry moved from Bahia to 39 Sea Zone
            1 Artillery moved from Bahia to 35 Sea Zone
            11 ArmoredCars, 3 B.Transports, 4 Infantrys, 1 Tank and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
            11 ArmoredCars, 4 Infantrys and 1 Tank moved from 40 Sea Zone to Angola
            1 B.Transport moved from 35 Sea Zone to 26 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            5 ArmoredCars and 1 Infantry moved from Bahia to 35 Sea Zone
            5 ArmoredCars, 1 Artillery, 2 B.Transports and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery moved from 36 Sea Zone to Mauritania
            1 Infantry moved from 36 Sea Zone to Mauritania
            4 ArmoredCars moved from 36 Sea Zone to French Sudan
            1 ArmoredCar moved from 36 Sea Zone to Mauritania
            1 Battleship, 1 Destroyer and 1 Submarine moved from 38 Sea Zone to 36 Sea Zone
            1 B.Transport and 5 Transports moved from 38 Sea Zone to 35 Sea Zone
            4 ArmoredCars and 1 Infantry moved from Koryakia to Kolyma
            1 L.Fighter moved from French Sudan to 31 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 76 Sea Zone
            1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
            3 Bombers moved from Wake to 76 Sea Zone
            3 Bombers moved from Wake to 86 Sea Zone
            1 S.Bomber moved from Wake to 76 Sea Zone
            1 S.Bomber moved from Wake to 86 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 87 Sea Zone
            1 S.Submarine moved from 98 Sea Zone to 87 Sea Zone
            1 Submarine moved from 98 Sea Zone to 97 Sea Zone
            1 Submarine moved from 97 Sea Zone to 96 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 2 Elites, 7 Infantrys, 2 Marines, 3 S.Bombers and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kolyma
                Americans attack with 4 ArmoredCars and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 4 ArmoredCars and 1 Infantry in Kolyma, round 2 : 0/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kolyma
                    Americans roll dice for 4 ArmoredCars in Kolyma, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Kolyma
                Americans win, taking Kolyma from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is -4
                Casualties for Americans: 1 ArmoredCar and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in 31 Sea Zone
                Americans attack with 1 L.Fighter
                Italians defend with 1 Destroyer and 1 T.Boat
                    Americans roll dice for 1 L.Fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Destroyer and 1 T.Boat in 31 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                1 T.Boat owned by the Italians and 1 L.Fighter owned by the Americans lost in 31 Sea Zone
                Italians win with 1 Destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 L.Fighter
                Casualties for Italians: 1 T.Boat
            Battle in 76 Sea Zone
                Americans attack with 3 Bombers, 1 Destroyer and 1 S.Bomber
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 3 Bombers, 1 Destroyer and 1 S.Bomber in 76 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 3 Bombers, 1 Destroyer and 1 S.Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Mauritania
                Americans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Mauritania, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Mauritania
                Americans win, taking Mauritania from Italians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in 86 Sea Zone
                Americans attack with 3 Bombers, 1 Destroyer and 1 S.Bomber
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 3 Bombers, 1 Destroyer and 1 S.Bomber in 86 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                    Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 3 Bombers, 1 Destroyer and 1 S.Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
    
        Non Combat Move - Americans
            3 Bombers and 1 S.Bomber moved from 86 Sea Zone to Wake
            3 Bombers and 1 S.Bomber moved from 76 Sea Zone to Wake
            2 Destroyers moved from 38 Sea Zone to 36 Sea Zone
    
        Place Units - Americans
            2 ArmoredCars placed in Salvador
            2 Artillerys placed in Bahia
            2 Artillerys placed in Rio De Janeiro
            2 Marines placed in Argentina
            2 Elites placed in S.Chile
            3 Infantrys placed in Santiago
            2 Infantrys placed in N.Chile
            2 Infantrys placed in Bolivia
            1 Destroyer and 1 Submarine placed in 87 Sea Zone
            3 S.Bombers placed in Pearl Harbor
    
        Turn Complete - Americans
            Americans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.33
    Italians : 0.50
    Yamamoto : -0.33
    Americans : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            2 Stukas moved from Hamburg to 22 Sea Zone
            2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
            1 Adv.Fighter moved from Vyborg to Yaroslavl
            4 Stukas moved from Vyborg to Yaroslavl
            1 Artillery moved from Smolensk to Yaroslavl
            3 Tanks moved from Leningrad to Yaroslavl
            2 ArmoredCars moved from Kursk to Yaroslavl
            3 Artillerys and 11 Infantrys moved from Kursk to Tula
            3 HeavyTanks and 8 Tanks moved from Kursk to Tula
            1 Mot.Inf moved from Kursk to Rostov
            1 Mot.Inf moved from Rostov to Penza
                  Germans take Penza from Russians
            1 Artillery and 4 Infantrys moved from Stalingrad to Saratov
            2 HeavyTanks and 4 Tanks moved from Georgia to Tula
            2 ArmoredCars, 4 Elites and 1 Mot.Inf moved from Kursk to Tula
            2 Mot.Infs moved from Vinnytsia to Tula
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 1 Elite, 5 HeavyTanks, 11 Infantrys, 5 Mech.Infs, 1 Stuka, 1 T.Boat and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 2 Adv.Fighters and 2 Stukas
                British defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters and 2 Stukas in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 Submarine owned by the British lost in 22 Sea Zone
                Germans win with 2 Adv.Fighters and 2 Stukas remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Yaroslavl
                Germans attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 4 Stukas and 3 Tanks
                Russians defend with 2 ArmoredCars and 2 Infantrys
                    Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 4 Stukas and 3 Tanks in Yaroslavl, round 2 : 3/11 hits, 5.00 expected hits
                    Russians roll dice for 2 ArmoredCars and 2 Infantrys in Yaroslavl, round 2 : 2/4 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Russians and 1 Infantry owned by the Russians lost in Yaroslavl
                    Germans roll dice for 1 Adv.Fighter, 1 Artillery, 4 Stukas and 3 Tanks in Yaroslavl, round 3 : 2/9 hits, 4.33 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                Germans win, taking Yaroslavl from Russians with 1 Adv.Fighter, 1 Artillery, 4 Stukas and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 ArmoredCars
                Casualties for Russians: 2 ArmoredCars and 2 Infantrys
            Battle in Tula
                Germans attack with 2 ArmoredCars, 3 Artillerys, 4 Elites, 5 HeavyTanks, 11 Infantrys, 3 Mot.Infs and 12 Tanks
                Russians defend with 2 ArmoredCars and 1 Infantry
                    Germans roll dice for 2 ArmoredCars, 3 Artillerys, 4 Elites, 5 HeavyTanks, 11 Infantrys, 3 Mot.Infs and 12 Tanks in Tula, round 2 : 13/40 hits, 15.17 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Tula, round 2 : 1/3 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 2 ArmoredCars owned by the Russians and 1 Infantry owned by the Germans lost in Tula
                Germans win, taking Tula from Russians with 2 ArmoredCars, 3 Artillerys, 4 Elites, 5 HeavyTanks, 10 Infantrys, 3 Mot.Infs and 12 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 ArmoredCars and 1 Infantry
            Battle in Saratov
                Germans attack with 1 Artillery and 4 Infantrys
                Russians defend with 1 ArmoredCar
                    Germans roll dice for 1 Artillery and 4 Infantrys in Saratov, round 2 : 3/5 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar in Saratov, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Saratov
                Germans win, taking Saratov from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 ArmoredCar
    
        Non Combat Move - Germans
            3 Infantrys moved from Georgia to Erzurum
            4 ArmoredCars, 3 HeavyTanks and 4 Tanks moved from Vinnytsia to Kursk
            1 Artillery and 3 Elites moved from Kiev to Kursk
            1 Artillery, 1 Elite and 2 Infantrys moved from Minsk to Kursk
            1 Adv.Fighter moved from Yaroslavl to Kursk
            4 Stukas moved from Yaroslavl to Kursk
            1 Artillery and 3 Infantrys moved from Brest to Kiev
            2 ArmoredCars and 2 Tanks moved from Warsaw to Kiev
            2 Mot.Infs moved from Bohemia to Kiev
            1 Tank moved from Bohemia to Vinnytsia
            1 Infantry moved from Bohemia to Krakow
            1 Stuka moved from Bohemia to Crimea
            2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
            2 Stukas moved from 22 Sea Zone to Hamburg
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery, 3 Elites, 1 Infantry and 3 Tanks moved from Hamburg to 23 Sea Zone
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 2 Cruisers, 3 Elites, 3 Infantrys, 3 Tanks and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 3 Elites, 3 Infantrys and 3 Tanks moved from 24 Sea Zone to Leningrad
            1 Bomber moved from Helsinki to Leningrad
            1 Artillery and 3 Infantrys moved from Saxony to Hamburg
            4 Infantrys moved from Berlin to Saxony
            1 Tank moved from Picardy to Rhine
            1 Artillery moved from Rhine to Hamburg
            3 Infantrys moved from Rhine to Hamburg
            1 Tank moved from Normandy to Lorraine
    
        Place Units - Germans
            3 HeavyTanks placed in Kursk
            3 Infantrys placed in Georgia
            5 Mech.Infs placed in Stalingrad
            1 T.Boat placed in 22 Sea Zone
            1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry placed in Leningrad
            1 HeavyTank, 3 Infantrys and 1 Tank placed in Hamburg
            1 Stuka and 4 Tanks placed in Bohemia
            1 Tank placed in Paris
            1 Artillery and 3 Infantrys placed in Rhine
            1 Infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 140 PUs; end with 140 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.67
    Russians : 1.83
    

    Territory Summary for Germans :

    Saxony : 4 Infantrys
    Berlin : 1 AAGun, 1 Factory and 1 Infantry
    Rhine : 1 AAGun, 2 Artillerys, 1 Factory, 6 Infantrys and 1 Tank
    Bohemia : 1 Factory, 1 Stuka and 4 Tanks
    Bavaria : 1 AAGun and 1 Factory
    Hamburg : 1 AAGun, 4 Artillerys, 1 Factory, 1 HeavyTank, 15 Infantrys, 2 Stukas and 1 Tank
    Penza : 1 flag, 1 Mot.Inf
    Lithuania : 1 flag
    Kiev : 1 flag, 2 ArmoredCars, 1 Artillery, 3 Infantrys, 2 Mot.Infs and 2 Tanks
    Vinnytsia : 1 flag, 1 AAGun, 1 Factory and 1 Tank
    Stalingrad : 1 flag, 1 AAGun, 1 Factory and 5 Mech.Infs
    Kursk : 1 flag, 1 AAGun, 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 4 Elites, 1 Factory, 6 HeavyTanks, 2 Infantrys, 4 Stukas and 4 Tanks
    Saratov : 1 flag, 1 Artillery and 3 Infantrys
    Crimea : 1 flag, 1 Stuka
    Latvia : 1 flag
    Leningrad : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 4 Elites, 1 Factory, 1 HeavyTank, 4 Infantrys and 3 Tanks
    Estonia : 1 flag
    Smolensk : 1 flag
    Tula : 1 flag, 2 ArmoredCars, 3 Artillerys, 4 Elites, 5 HeavyTanks, 10 Infantrys, 3 Mot.Infs and 12 Tanks
    Georgia : 1 flag, 1 AAGun, 1 Factory, 3 Infantrys and 1 Mech.Inf
    Yaroslavl : 1 flag, 1 Artillery and 3 Tanks
    Novgorod : 1 flag
    Minsk : 1 flag
    Paris : 1 flag, 1 AAGun, 1 Factory and 1 Tank
    Burgundy : 1 flag
    Lorraine : 1 flag, 1 Tank
    Orleanais : 1 flag, 1 Artillery and 5 Infantrys
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Factory and 15 Infantrys
    Picardy : 1 flag, 1 Artillery and 5 Infantrys
    S.Tunisia : 1 flag
    Krakow : 1 flag, 1 Infantry
    Warsaw : 1 flag, 1 Factory
    Nordland : 1 flag, 1 Infantry
    Stockholm : 1 flag
    Brest : 1 flag
    Middle Norrland : 1 flag, 2 Infantrys
    Danzig : 1 flag
    Hungary : 1 flag
    Erzurum : 1 flag, 3 Infantrys and 4 Tanks
    Belgium : 1 flag, 5 Infantrys
    Netherlands : 1 flag, 5 Infantrys
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 2 Cruisers, 2 Destroyers, 1 Submarine, 2 T.Boats and 4 Transports
    23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 3 Submarines
    

    Production/PUs Summary :

    Germans : 140 / 140
    Russians : 56 / 69
    Italians : 72 / 73
    French : 17 / 18
    Yamamoto : 76 / 81
    Chinese : 30 / 31
    Hisaichi : 65 / 69
    British : 105 / 106
    Anzac : 38 / 38
    Dutch : 15 / 16
    Finns : 19 / 19
    Romanians : 17 / 17
    Thai : 15 / 15
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            3 Infantrys moved from Kuybyshev to Penza
            2 Infantrys moved from Kirov to Gorky
            2 Elites moved from Moscow to Yaroslavl
            1 Infantry moved from Gorky to Yaroslavl
            1 Bomber moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            5 Infantrys moved from Perm to Kuybyshev
            5 Infantrys moved from Sverdlovsk to Perm
            2 Infantrys moved from Chimkent to 126 Sea Zone
            1 Infantry moved from Azerbaijan to Astrakhan
            1 ArmoredCar moved from Azerbaijan to Saratov
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from 126 Sea Zone to W.Iran
            1 Tank moved from N.Buryat Mongolia to Khabarovsk
                  Russians take Khabarovsk from Yamamoto
            5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            2 Elites and 4 Infantrys moved from Evenkia to Olyokminsk
            5 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 3 Bunkers, 1 Elite and 24 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 1 Bomber, 2 Elites and 2 Infantrys
                Germans defend with 1 Artillery and 3 Tanks
                    Russians roll dice for 1 Bomber, 2 Elites and 2 Infantrys in Yaroslavl, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery and 3 Tanks in Yaroslavl, round 2 : 2/4 hits, 1.83 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Yaroslavl
                    Russians roll dice for 1 Bomber and 2 Elites in Yaroslavl, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 3 Tanks in Yaroslavl, round 3 : 0/3 hits, 1.50 expected hits
                    1 Tank owned by the Germans lost in Yaroslavl
                    Russians roll dice for 1 Bomber and 2 Elites in Yaroslavl, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 Tanks in Yaroslavl, round 4 : 2/2 hits, 1.00 expected hits
                    2 Elites owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                    Russians roll dice for 1 Bomber in Yaroslavl, round 5 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Yaroslavl, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bomber owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
                Germans win with no units remaining. Battle score for attacker is -5
                Casualties for Russians: 1 Bomber, 2 Elites and 2 Infantrys
                Casualties for Germans: 1 Artillery and 3 Tanks
            Battle in Saratov
                Russians attack with 1 ArmoredCar
                Germans defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 ArmoredCar in Saratov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Saratov, round 2 : 2/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Russians lost in Saratov
                Germans win with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is -4
                Casualties for Russians: 1 ArmoredCar
            Battle in Penza
                Russians attack with 3 Infantrys
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 3 Infantrys in Penza, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Mot.Inf in Penza, round 2 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Penza
                Russians win, taking Penza from Germans with 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Mot.Inf
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 Bunker and 10 Infantrys placed in Moscow
            1 Bunker placed in N.Buryat Mongolia
            1 Bunker and 4 Infantrys placed in Arkhangelsk
            1 Elite and 5 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            2 Adv.Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from Greece to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Elite moved from Darfur to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Darfur to Kordofan
            1 Artillery and 4 Infantrys moved from Darfur to Equatoria
            2 ArmoredCars, 2 HeavyTanks and 1 Tank moved from Darfur to Equatoria
            2 ArmoredCars and 2 Tanks moved from Kufra to Kordofan
            1 Artillery and 2 Infantrys moved from Kufra to New Valley
            7 Infantrys moved from Kufra to Darfur
            1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
            1 Artillery and 2 Infantrys moved from W.Morocco to Mauritania
            1 Tank moved from W.Morocco to Mauritania
            2 Infantrys moved from W.Morocco to Mauritania
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 8 Infantrys, 1 S.Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 2 Adv.Fighters, 1 Destroyer and 1 Fighter
                British defend with 1 Destroyer
                    Italians roll dice for 2 Adv.Fighters, 1 Destroyer and 1 Fighter in 51 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone
                Italians win with 2 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Fighter
                Casualties for British: 1 Destroyer
            Battle in Equatoria
                Italians attack with 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank
                British defend with 1 Mech.Inf
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank in Equatoria, round 2 : 3/10 hits, 3.67 expected hits
                    British roll dice for 1 Mech.Inf in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Mech.Inf
            Battle in French Equatorial Africa
                Italians attack with 1 Artillery and 1 Elite
                Americans defend with 1 ArmoredCar
                    Italians roll dice for 1 Artillery and 1 Elite in French Equatorial Africa, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 ArmoredCar in French Equatorial Africa, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
            Battle in Mersa Matruh
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in New Valley
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Mauritania
                Italians attack with 1 Artillery, 4 Infantrys and 1 Tank
                Americans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Mauritania, round 2 : 1/6 hits, 1.67 expected hits
                    French roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Mauritania, round 2 : 1/3 hits, 0.83 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Mauritania
                    Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Mauritania, round 3 : 1/5 hits, 1.50 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Mauritania, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania
                    Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mauritania, round 4 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 Artillery in Mauritania, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in Mauritania
                Italians win, taking Mauritania from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 3 Infantrys
                Casualties for Americans: 1 ArmoredCar, 1 Artillery and 1 Infantry
            Battle in Kordofan
                Italians attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Kordofan, round 2 : 1/6 hits, 2.33 expected hits
                    British roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kordofan
                Italians win, taking Kordofan from British with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            2 Artillerys and 4 Infantrys moved from Tobruk to Kufra
            1 HeavyTank moved from Tobruk to Darfur
            2 ArmoredCars and 1 Tank moved from Tripoli to Kufra
            2 ArmoredCars and 1 Tank moved from Tunis to Tripoli
            1 Mot.Inf moved from E.Morocco to Mauritania
            2 Infantrys moved from W.Morocco to Mauritania
            6 Infantrys moved from E.Morocco to W.Morocco
            1 Infantry moved from W.Morocco to Mauritania
            1 Mot.Inf moved from E.Morocco to Mauritania
            1 Tank moved from E.Morocco to W.Morocco
            4 Infantrys moved from Provence to 43 Sea Zone
            4 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            4 Infantrys moved from 41 Sea Zone to E.Morocco
            2 Transports moved from 41 Sea Zone to 43 Sea Zone
            2 Adv.Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            2 Infantrys moved from Campania to 46 Sea Zone
            1 Destroyer, 3 Infantrys, 1 T.Boat and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys moved from 48 Sea Zone to Tobruk
            1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            2 Infantrys moved from Greece to 48 Sea Zone
            3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
    
        Place Units - Italians
            1 Artillery, 1 HeavyTank and 2 Infantrys placed in E.Morocco
            2 ArmoredCars and 1 Tank placed in Tunis
            1 Artillery, 2 Infantrys and 1 Tank placed in Greece
            4 Infantrys placed in Provence
            1 Adv.Fighter placed in Tunis
            1 S.Submarine and 1 T.Boat placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : 1.00
    French : 1.00
    

    Territory Summary for Italians :

    Rome : 1 AAGun and 1 Factory
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 6 Infantrys and 1 Tank
    Kufra : 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank
    Tripoli : 2 ArmoredCars and 1 Tank
    Corsica : 1 flag
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    N.Algeria : 1 flag
    Mauritania : 1 flag, 1 Artillery, 4 Infantrys, 2 Mot.Infs and 1 Tank
    French Equatorial Africa : 1 flag, 1 Artillery and 1 Elite
    E.Morocco : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 1 HeavyTank and 6 Infantrys
    W.Morocco : 1 flag, 2 Artillerys, 12 Infantrys and 1 Tank
    S.Algeria : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Adv.Fighter, 2 ArmoredCars, 1 Factory and 1 Tank
    New Valley : 1 flag, 1 Artillery and 2 Infantrys
    Equatoria : 1 flag, 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank
    Darfur : 1 flag, 1 HeavyTank and 7 Infantrys
    Kordofan : 1 flag, 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks
    Mersa Matruh : 1 flag, 1 Artillery
    Crete : 1 flag, 1 AAGun and 1 Infantry
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Serbia : 1 flag
    31 Sea Zone : 1 Destroyer
    43 Sea Zone : 2 Transports
    41 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    51 Sea Zone : 1 Destroyer
    48 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 T.Boat and 6 Transports
    46 Sea Zone : 1 S.Submarine and 1 T.Boat
    

    Production/PUs Summary :

    Germans : 139 / 140
    Russians : 59 / 59
    Italians : 80 / 80
    French : 13 / 18
    Yamamoto : 74 / 81
    Chinese : 30 / 31
    Hisaichi : 65 / 69
    British : 101 / 106
    Anzac : 38 / 38
    Dutch : 15 / 16
    Finns : 19 / 19
    Romanians : 17 / 17
    Thai : 15 / 15
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            1 Infantry moved from Azores to 17 Sea Zone
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            1 Infantry moved from Azores to 17 Sea Zone
            2 Infantrys and 1 Transport moved from 17 Sea Zone to 30 Sea Zone
            2 Infantrys moved from 30 Sea Zone to Canarians
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Canarians
                French attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    French roll dice for 2 Infantrys in Canarians, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                French loses 0 PUs for violating Canarianss neutrality.
                French win, taking Canarians from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            2 ArmoredCars moved from W.Iran to Syria
    
        Place Units - French
            1 Adv.Fighter and 1 Fighter placed in Syria
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from Tokyo to 76 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
            2 Fighters moved from Tokyo to 76 Sea Zone
            1 Fighter moved from Chubu to 86 Sea Zone
            1 Infantry moved from N.Thailand to Yunnan
            1 Marine moved from N.French Indochina to Yunnan
            1 Bomber moved from Tokyo to 86 Sea Zone
            1 Cruiser and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            3 Infantrys moved from Mindanao to 111 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Adv.Fighters and 2 Infantrys moved from 110 Sea Zone to Java
            1 Infantry moved from 110 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            1 Infantry and 1 Tank moved from N.French Indochina to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Artillerys, 2 Bunkers, 1 Destroyer, 2 Elites, 12 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 T.Boat in 76 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 T.Boat in 76 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 T.Boat
                Casualties for Americans: 1 Destroyer
            Battle in 86 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Java
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 4 Infantrys
                Anzac defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac lost in Java
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 4 Infantrys in Java, round 2 : 4/7 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
                Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Artillery and 3 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Yunnan
                Yamamoto attack with 1 Infantry and 1 Marine
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Marine remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                    Yamamoto roll dice for 1 Tank in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Yamamoto lost in Kweichow
                Chinese win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Yamamoto: 1 Infantry and 1 Tank
    
        Non Combat Move - Yamamoto
            1 Infantry moved from Hunan to N.French Indochina
            1 Artillery, 1 Elite and 3 Infantrys moved from Kwangtung to Hunan
            4 Infantrys moved from Kiangsi to Hunan
            2 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery moved from Hong Kong to Kwangtung
            1 Infantry moved from N.Thailand to Burma
            3 Infantrys moved from Malaya to S.Thailand
            1 Tank moved from Malaya to N.Thailand
            2 Adv.Fighters moved from Java to 110 Sea Zone
            3 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Fighter moved from 86 Sea Zone to Chubu
            1 Bomber moved from 86 Sea Zone to Tokyo
            1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to Tokyo
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shanghai
            2 Infantrys moved from Peking to Chahar
    
        Place Units - Yamamoto
            1 Destroyer and 2 T.Boats placed in 85 Sea Zone
            1 Bunker placed in Chubu
            1 Bunker placed in Hunan
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery, 1 Elite and 4 Infantrys placed in Malaya
            1 Artillery and 3 Infantrys placed in Chubu
            1 Artillery and 2 Infantrys placed in Tokyo
            Yamamoto undo move 6.
            1 Infantry placed in Tokyo
            1 Artillery and 2 Infantrys placed in Chubu
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 2.00
    Americans : 0.00
    Chinese : 2.00
    Dutch : 0.33
    

    Territory Summary for Yamamoto :

    Vladivostok : 1 flag
    N.French Indochina : 1 flag, 1 Infantry
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory, 2 Fighters and 4 Infantrys
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Hokkaido : 1 Infantry
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 2 Infantrys
    Chubu : 1 Artillery, 1 Bunker, 1 Factory, 1 Fighter and 3 Infantrys
    Fukien : 1 flag
    Kwangtung : 1 flag, 1 Artillery and 2 Infantrys
    Shanghai : 4 Infantrys
    Chahar : 4 Infantrys
    Yunnan : 1 flag, 1 Marine
    Hunan : 1 flag, 1 Artillery, 1 Bunker, 1 Elite, 14 Infantrys and 1 Tank
    Burma : 1 Infantry
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank
    Sumatra : 1 flag
    Celebes : 1 flag
    Java : 1 flag, 1 Artillery and 3 Infantrys
    N.Thailand : 1 Tank
    S.Thailand : 3 Infantrys
    Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 4 Infantrys
    Truk : 1 flag
    Ponape : 1 flag
    Mindoro : 1 flag
    Woleai : 1 flag, 1 Infantry
    Manila : 1 flag
    110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 T.Boat and 4 Transports
    85 Sea Zone : 4 Adv.Fighters, 1 Battleship, 2 Carriers, 9 Destroyers, 2 S.Submarines, 5 Submarines, 2 T.Boats and 2 Transports
    84 Sea Zone : 1 B.Transport and 1 Transport
    86 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 139 / 140
    Russians : 59 / 59
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 78 / 78
    Chinese : 28 / 31
    Hisaichi : 65 / 69
    British : 101 / 106
    Anzac : 38 / 38
    Dutch : 13 / 16
    Finns : 19 / 19
    Romanians : 17 / 17
    Thai : 15 / 15
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Szechwan to Yunnan
            1 Infantry moved from Szechwan to Yunnan
            3 Infantrys moved from Szechwan to Hupeh
            4 Infantrys moved from Suiyuan to Shansi
            1 Artillery moved from Hupeh to Shansi
            1 ArmoredCar moved from Ningsia to Shansi
            1 Infantry moved from Ningsia to Suiyuan
            3 Infantrys moved from Ningsia to Shensi
            3 Infantrys moved from Gobi Altai to Ningsia
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 ArmoredCar moved from Lanchow to Hupeh
            1 Elite and 2 Infantrys moved from Lanchow to Szechwan
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Marine
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Marine in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Yunnan
                Chinese win, taking Yunnan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Marine
            Battle in Shansi
                Chinese attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Shansi, round 2 : 3/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Bunker, 1 Elite and 2 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Yamamoto : -0.33
    Chinese : 1.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            2 Artillerys, 3 Infantrys and 1 Tank moved from Shantung to Shansi
            1 Fighter moved from Peking to Shansi
            1 Infantry moved from Chahar to Shansi
            2 Infantrys moved from Heilungchiang to Khabarovsk
            1 Adv.Fighter moved from Heilungchiang to Ayan
            1 Bomber moved from Changchun to Khabarovsk
            2 Adv.Fighters moved from 84 Sea Zone to Khabarovsk
            2 Adv.Fighters moved from 85 Sea Zone to Ayan
            1 Infantry moved from Chita to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 65 Sea Zone
            1 Adv.Fighter moved from Davao to Lombok
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
            1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Elite moved from 110 Sea Zone to Lombok
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Merauke
                  Hisaichi take Merauke from Dutch
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Factory, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Lombok
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
                Anzac defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 2 : 0/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Lombok, round 3 : 4/5 hits, 1.67 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Fighter
                Anzac defend with 1 Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 Submarine owned by the Anzac lost in 65 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Ayan
                Hisaichi attack with 3 Adv.Fighters and 2 Infantrys
                British defend with 1 ArmoredCar
                    Hisaichi roll dice for 3 Adv.Fighters and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Ayan
                Hisaichi win, taking Ayan from Russians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in Khabarovsk
                Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys
                Russians defend with 1 Tank
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Khabarovsk, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 2 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Tank
            Battle in Shansi
                Hisaichi attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Chinese defend with 1 ArmoredCar, 1 Artillery and 3 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in Shansi, round 2 : 2/8 hits, 2.50 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Shansi, round 2 : 2/5 hits, 1.50 expected hits
                    1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 3 : 1/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 4 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 3 Infantrys
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Shansi to Peking
            2 Adv.Fighters moved from Ayan to 85 Sea Zone
            2 Adv.Fighters moved from Khabarovsk to 84 Sea Zone
            1 Bomber moved from Khabarovsk to Changchun
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Tank moved from Liaoning to Peking
            1 Artillery and 1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Tank moved from Changchun to Liaoning
            1 Adv.Fighter moved from Ayan to Peking
            1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
            1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
            1 Submarine moved from 72 Sea Zone to 85 Sea Zone
            1 T.Boat moved from 112 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to Mindanao
            1 Adv.Fighter moved from Lombok to 110 Sea Zone
            1 Adv.Fighter moved from 65 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Malaya to S.Thailand
            1 Fighter moved from 65 Sea Zone to Sumatra
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Factory placed in Peking
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Banjarmasin
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.50
    Chinese : -1.17
    Russians : 0.33
    Dutch : 0.33
    

    Territory Summary for Hisaichi :

    Okhotsk : 1 flag
    Koryakia : 1 flag, 1 Infantry
    Chita : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Ayan : 1 flag, 2 Infantrys
    Khabarovsk : 1 flag, 1 Infantry
    Shansi : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Chahar : 1 flag
    Anhwei : 1 flag, 1 Infantry
    Liaoning : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Peking : 1 flag, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 1 Fighter, 1 Infantry and 1 Tank
    Shantung : 1 flag, 2 Infantrys and 2 Tanks
    Changchun : 1 Bomber, 1 Factory and 2 Infantrys
    Heilungchiang : 1 Artillery, 1 Bunker, 4 Infantrys and 5 Tanks
    Jilolo : 1 flag
    Aroe : 1 flag
    Soembawa : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Sumatra : 1 Fighter and 5 Infantrys
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Lombok : 1 flag, 1 Artillery, 1 Elite and 1 Infantry
    Merauke : 1 flag, 1 Infantry
    N.Thailand : 2 Infantrys
    S.Thailand : 2 Infantrys
    Malaya : 2 Infantrys
    Samar : 1 flag
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 4 Infantrys
    Panay : 1 flag
    Mindanao : 1 flag, 4 Infantrys
    107 Sea Zone : 1 T.Boat
    112 Sea Zone : 1 T.Boat
    110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Submarines, 1 T.Boat and 3 Transports
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 Submarines and 1 T.Boat
    75 Sea Zone : 1 T.Boat
    84 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 S.Submarine, 1 Submarine, 1 T.Boat and 5 Transports
    76 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 139 / 140
    Russians : 54 / 59
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 76 / 78
    Chinese : 30 / 31
    Hisaichi : 72 / 72
    British : 101 / 106
    Anzac : 38 / 38
    Dutch : 11 / 16
    Finns : 19 / 19
    Romanians : 17 / 17
    Thai : 15 / 15
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - British
            1 Submarine moved from 21 Sea Zone to 22 Sea Zone
            4 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 Bomber moved from Manchester to 22 Sea Zone
            3 Mech.Infs moved from W.Iran to Astrakhan
            3 Mech.Infs moved from Astrakhan to Georgia
            1 Adv.Fighter and 4 Fighters moved from W.Iran to Georgia
            3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks moved from W.Iran to Erzurum
            2 Cruisers and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery moved from S.Saudi Arabia to 57 Sea Zone
            1 Elite moved from Lower Egypt to Mersa Matruh
            1 ArmoredCar moved from Cairo to Mersa Matruh
            1 Artillery moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Rhodesia to Belgian Congo
            1 Mech.Inf moved from Cape Town to Kenya
            1 Mech.Inf moved from Belgian Congo to Italian East Africa
            1 Mech.Inf moved from Belgian Congo to Rhodesia
            1 Mech.Inf moved from Cape Town to Rhodesia
            4 Artillerys and 15 Infantrys moved from Assam to Burma
            4 Artillerys and 7 Infantrys moved from Bihar to Assam
            4 Artillerys and 3 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Rajputana to Delhi
            2 Infantrys moved from Bombay to Rajputana
            6 Infantrys moved from Madras to Hyderabad
            1 S.Submarine moved from 80 Sea Zone to 88 Sea Zone
            3 Tanks moved from Manchester to 21 Sea Zone
            3 Infantrys moved from Manchester to 21 Sea Zone
            3 Infantrys, 3 Tanks and 3 Transports moved from 21 Sea Zone to 5 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Infantry moved from 21 Sea Zone to 5 Sea Zone
            4 Infantrys and 3 Tanks moved from 5 Sea Zone to Finnmark
                  British take Finnmark from Finns
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 S.Submarine moved from 21 Sea Zone to 5 Sea Zone
            1 Infantry moved from 5 Sea Zone to Finnmark
            1 Artillery and 5 Infantrys moved from Manchester to Scotland
            6 Infantrys moved from Dover to Manchester
            2 Infantrys moved from Dover to Manchester
            1 Infantry moved from Northwest USA to British Columbia
            1 Infantry moved from Vancouver to British Columbia
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 16 Infantrys, 2 Mech.Infs, 1 S.Bomber, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 4 Artillerys and 15 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 4 Artillerys and 15 Infantrys in Burma, round 2 : 7/19 hits, 4.50 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Burma
                British win, taking Burma from Thai with 4 Artillerys and 15 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Georgia
                British attack with 1 Adv.Fighter, 4 Fighters and 3 Mech.Infs
                Germans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Mech.Inf; Romanians defend with 1 Fighter
                    AA fire in Georgia : 3/5 hits, 0.83 expected hits
                    2 Fighters owned by the British and 1 Adv.Fighter owned by the British lost in Georgia
                    British roll dice for 2 Fighters and 3 Mech.Infs in Georgia, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Georgia, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Germans and 1 Mech.Inf owned by the British lost in Georgia
                    British roll dice for 2 Fighters and 2 Mech.Infs in Georgia, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Georgia, round 3 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Germans and 2 Mech.Infs owned by the British lost in Georgia
                    British roll dice for 2 Fighters in Georgia, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Fighter and 1 Mech.Inf in Georgia, round 4 : 1/2 hits, 0.83 expected hits
                    1 Fighter owned by the British lost in Georgia
                    British roll dice for 1 Fighter in Georgia, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter and 1 Mech.Inf in Georgia, round 5 : 0/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Germans lost in Georgia
                    British roll dice for 1 Fighter in Georgia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter in Georgia, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Fighter in Georgia, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Fighter in Georgia, round 7 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the British lost in Georgia
                Germans win with 1 Fighter remaining. Battle score for attacker is -48
                Casualties for British: 1 Adv.Fighter, 4 Fighters and 3 Mech.Infs
                Casualties for Germans: 3 Infantrys and 1 Mech.Inf
            Battle in Mersa Matruh
                British attack with 1 ArmoredCar and 1 Elite
                Italians defend with 1 Artillery
                    British roll dice for 1 ArmoredCar and 1 Elite in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Erzurum
                British attack with 3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks
                Germans defend with 3 Infantrys and 4 Tanks
                    British roll dice for 3 ArmoredCars, 1 Artillery, 5 Infantrys and 5 Tanks in Erzurum, round 2 : 4/14 hits, 4.83 expected hits
                    Germans roll dice for 3 Infantrys and 4 Tanks in Erzurum, round 2 : 4/7 hits, 3.00 expected hits
                    3 Infantrys owned by the Germans, 4 Infantrys owned by the British and 1 Tank owned by the Germans lost in Erzurum
                    British roll dice for 3 ArmoredCars, 1 Artillery, 1 Infantry and 5 Tanks in Erzurum, round 3 : 5/10 hits, 4.17 expected hits
                    Germans roll dice for 3 Tanks in Erzurum, round 3 : 2/3 hits, 1.50 expected hits
                    2 ArmoredCars owned by the British and 3 Tanks owned by the Germans lost in Erzurum
                British win, taking Erzurum from Germans with 1 ArmoredCar, 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 10
                Casualties for British: 2 ArmoredCars and 4 Infantrys
                Casualties for Germans: 3 Infantrys and 4 Tanks
            Battle in 22 Sea Zone
                British attack with 1 Bomber, 4 Fighters and 1 Submarine
                Germans defend with 1 T.Boat
                    British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber and 4 Fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - British
            3 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from 22 Sea Zone to 21 Sea Zone
            1 Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from 21 Sea Zone to Manchester
    
        Place Units - British
            2 Mech.Infs placed in Cape Town
            1 S.Bomber placed in Vancouver
            1 Submarine placed in 21 Sea Zone
            1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Tanks placed in Cairo
            3 ArmoredCars and 1 Bunker placed in W.Iran
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            5 Infantrys placed in Delhi
            3 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 2.83
    Italians : -0.33
    Thai : -0.33
    AA fire in Georgia : : 2.17
    

    Savegame


  • TripleA Turn Summary: Anzac round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Anzac
            2 Infantrys moved from West Papua to Merauke
            1 Infantry moved from Hollandia to Merauke
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Marine moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Marine moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            1 Artillery and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Marine moved from Broome to 67 Sea Zone
            1 Artillery and 1 Marine moved from 67 Sea Zone to Java
            1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            2 Infantrys moved from New South Wales to 70 Sea Zone
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            2 Infantrys moved from Flores to Soembawa
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Submarine moved from 67 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 112 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            5 Infantrys moved from Canberra to New South Wales
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
            1 Fighter moved from 67 Sea Zone to Soembawa
            1 Fighter moved from 67 Sea Zone to Merauke
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 5 Infantrys, 2 Marines and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 112 Sea Zone
                Anzac attack with 1 Destroyer
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Destroyer owned by the Anzac lost in 112 Sea Zone
                Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
                Casualties for Anzac: 1 Destroyer
            Battle in 107 Sea Zone
                Anzac attack with 1 Submarine
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 T.Boat in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Hisaichi lost in 107 Sea Zone
                Anzac win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in 111 Sea Zone
                Anzac attack with 1 Submarine
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Hisaichi lost in 111 Sea Zone
                Anzac win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in Merauke
                Anzac attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Fighter and 3 Infantrys in Merauke, round 2 : 1/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Merauke, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Merauke
                Anzac win, taking Merauke from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Fighter and 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 3 Battleships in Soembawa, round 2 : 2/3 hits, 2.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Java
                Anzac attack with 3 Artillerys, 1 Infantry and 2 Marines
                Yamamoto defend with 1 Artillery and 3 Infantrys
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 3 Artillerys, 1 Infantry and 2 Marines in Java, round 2 : 4/6 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 3 Artillerys and 2 Marines remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Anzac
            1 Fighter moved from Soembawa to 67 Sea Zone
            1 Fighter moved from Merauke to 67 Sea Zone
    
        Place Units - Anzac
            1 S.Submarine placed in 67 Sea Zone
            1 Artillery and 1 Marine placed in Broome
            1 Artillery, 1 Elite and 1 Marine placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.17
    Yamamoto : -0.33
    Anzac : 1.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Dutch
            1 Destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 Transport moved from 32 Sea Zone to 36 Sea Zone
            2 Tanks moved from Liberia to Mauritania
            2 Marines moved from Liberia to 36 Sea Zone
            2 Marines moved from 36 Sea Zone to Mauritania
            2 Artillerys moved from Suriname to 32 Sea Zone
            2 Marines moved from Amazon to 32 Sea Zone
            2 Artillerys, 2 Marines and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
            2 Artillerys and 2 Marines moved from 36 Sea Zone to Mauritania
            1 Tank moved from Suriname to Bahia
            1 Infantry moved from Amazon to Bahia
    
        Purchase Units - Dutch
            Dutch buy 3 Marines; Remaining resources: 4 PUs; 
    
        Combat - Dutch
            Battle in 31 Sea Zone
                Dutch attack with 1 Destroyer
                Italians defend with 1 Destroyer
                    Dutch roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 31 Sea Zone
                Italians win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Dutch: 1 Destroyer
            Battle in Mauritania
                Dutch attack with 2 Artillerys, 4 Marines and 2 Tanks
                Italians defend with 1 Artillery, 4 Infantrys, 2 Mot.Infs and 1 Tank
                    Dutch roll dice for 2 Artillerys, 4 Marines and 2 Tanks in Mauritania, round 2 : 3/8 hits, 4.00 expected hits
                    Italians roll dice for 1 Artillery, 4 Infantrys, 2 Mot.Infs and 1 Tank in Mauritania, round 2 : 7/8 hits, 3.17 expected hits
                    2 Artillerys owned by the Dutch, 4 Marines owned by the Dutch, 3 Infantrys owned by the Italians and 1 Tank owned by the Dutch lost in Mauritania
                    Dutch roll dice for 1 Tank in Mauritania, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry, 2 Mot.Infs and 1 Tank in Mauritania, round 3 : 2/5 hits, 2.17 expected hits
                    1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in Mauritania
                Italians win with 1 Artillery, 2 Mot.Infs and 1 Tank remaining. Battle score for attacker is -26
                Casualties for Dutch: 2 Artillerys, 4 Marines and 2 Tanks
                Casualties for Italians: 4 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            3 Marines placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.00
    Dutch : -1.17
    

    Savegame


  • TripleA Turn Summary: Finns round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Finns
            1 Mot.Inf moved from Vyborg to Vologda
                  Finns take Vologda from Russians
            1 Mot.Inf moved from Vologda to Kirov
                  Finns take Kirov from Russians
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Artillery and 3 Infantrys moved from Vyborg to S.Karelia
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Fighter moved from Vyborg to S.Karelia
    
        Place Units - Finns
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    Vologda : 1 flag
    Kirov : 1 flag, 1 Mot.Inf
    Murmansk : 1 flag
    S.Karelia : 1 flag, 1 AAGun, 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks
    N.Karelia : 1 flag
    Helsinki : 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
    Oulu : 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks
    Lapland : 1 Infantry
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 138 / 140
    Russians : 52 / 59
    Italians : 79 / 80
    French : 14 / 14
    Yamamoto : 74 / 78
    Chinese : 30 / 31
    Hisaichi : 70 / 72
    British : 105 / 105
    Anzac : 38 / 38
    Dutch : 15 / 19
    Finns : 20 / 20
    Romanians : 17 / 17
    Thai : 14 / 15
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Romanians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Romanians
            1 Mot.Inf and 1 Tank moved from Rostov to Penza
            1 Mot.Inf moved from Donetsk to Penza
            1 Fighter moved from Georgia to Penza
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Penza
                Romanians attack with 1 Fighter, 2 Mot.Infs and 1 Tank
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Fighter, 2 Mot.Infs and 1 Tank in Penza, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Fighter, 2 Mot.Infs and 1 Tank in Penza, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 3 : 1/2 hits, 0.67 expected hits
                1 Mot.Inf owned by the Romanians and 2 Infantrys owned by the Russians lost in Penza
                Romanians win, taking Penza from Russians with 1 Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Romanians: 1 Mot.Inf
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Penza to Georgia
            1 Elite and 1 Infantry moved from Donetsk to Rostov
            1 Tank moved from Odessa to Rostov
            1 Elite and 3 Infantrys moved from Odessa to Donetsk
            2 ArmoredCars moved from Odessa to Rostov
            1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Donetsk
            1 Elite moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            2 ArmoredCars, 1 Mot.Inf and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Russians : -0.33
    

    Territory Summary for Romanians :

    Penza : 1 flag, 1 Mot.Inf and 1 Tank
    Donetsk : 1 flag, 1 Elite, 3 Infantrys, 1 Mech.Inf and 1 Mot.Inf
    Odessa : 1 flag, 1 Tank
    Georgia : 1 Fighter
    Rostov : 1 flag, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank
    Bucharest : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Mot.Inf and 1 Tank
    E.Romania : 1 Elite
    

    Production/PUs Summary :

    Germans : 138 / 140
    Russians : 51 / 59
    Italians : 79 / 80
    French : 14 / 14
    Yamamoto : 74 / 78
    Chinese : 30 / 31
    Hisaichi : 70 / 72
    British : 105 / 105
    Anzac : 38 / 38
    Dutch : 15 / 19
    Finns : 20 / 20
    Romanians : 18 / 18
    Thai : 14 / 15
    Americans : 118 / 118
    

    Savegame



  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Americans
            12 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Angola to Equatoria
            1 B.Transport moved from 40 Sea Zone to 38 Sea Zone
            4 Infantrys moved from Angola to 38 Sea Zone
            4 Infantrys moved from 38 Sea Zone to French Equatorial Africa
            1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
            1 Destroyer and 1 Submarine moved from 36 Sea Zone to 31 Sea Zone
            1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery moved from Gold Coast to 36 Sea Zone
            1 Artillery moved from 36 Sea Zone to Mauritania
            1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania
            1 ArmoredCar moved from Nigeria to French Equatorial Africa
            1 ArmoredCar moved from French Sudan to French Equatorial Africa
            2 ArmoredCars and 1 Tank moved from French Sudan to Mauritania
            1 Artillery moved from Bahia to 35 Sea Zone
            1 Artillery and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 ArmoredCar moved from French Sudan to 36 Sea Zone
            1 ArmoredCar, 1 Artillery and 1 Transport moved from 36 Sea Zone to 34 Sea Zone
            2 ArmoredCars moved from Salvador to 35 Sea Zone
            2 ArmoredCars and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            3 ArmoredCars and 1 Artillery moved from 34 Sea Zone to Rio de Oro
            1 Battleship moved from 36 Sea Zone to 34 Sea Zone
            1 Battleship moved from 34 Sea Zone to 31 Sea Zone
            2 Destroyers moved from 36 Sea Zone to 31 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Artillery moved from Rio De Janeiro to 39 Sea Zone
            1 Marine moved from Argentina to 39 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            1 Artillery moved from Rio De Janeiro to 39 Sea Zone
            1 Marine moved from Argentina to 39 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 Transport moved from 40 Sea Zone to 39 Sea Zone
            2 Elites moved from S.Chile to 39 Sea Zone
            2 Elites and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
            1 B.Transport moved from 40 Sea Zone to 39 Sea Zone
            4 Infantrys moved from Argentina to 39 Sea Zone
            1 B.Transport and 4 Infantrys moved from 39 Sea Zone to 40 Sea Zone
            2 Artillerys, 2 Elites, 4 Infantrys and 2 Marines moved from 40 Sea Zone to Angola
            2 B.Transports moved from 36 Sea Zone to 39 Sea Zone
            1 B.Transport and 1 Transport moved from 35 Sea Zone to 39 Sea Zone
            1 B.Transport moved from 26 Sea Zone to 35 Sea Zone
            3 Infantrys moved from Santiago to S.Chile
            2 Infantrys moved from N.Chile to Argentina
            2 Infantrys moved from Bolivia to Rio De Janeiro
            3 S.Bombers moved from Pearl Harbor to Wake
            1 Submarine moved from 87 Sea Zone to 76 Sea Zone
            2 Artillerys moved from 87 Sea Zone to Wake
            1 Submarine moved from 96 Sea Zone to 86 Sea Zone
            1 S.Bomber moved from Wake to 86 Sea Zone
            3 Bombers moved from Wake to 86 Sea Zone
            3 Bombers moved from Wake to 76 Sea Zone
            1 S.Bomber moved from Wake to 76 Sea Zone
            2 ArmoredCars moved from Kolyma to Ayan
                  Russians take Okhotsk from Hisaichi
            1 ArmoredCar moved from Kolyma to Koryakia
            1 S.Bomber moved from Wake to Koryakia
            1 S.Bomber moved from Wake to Ayan
            1 B.Transport moved from 40 Sea Zone to 39 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Bombers, 17 Infantrys and 3 S.Bombers; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in French Equatorial Africa
                Americans attack with 2 ArmoredCars and 4 Infantrys
                Italians defend with 1 Artillery and 1 Elite
                    Americans roll dice for 2 ArmoredCars and 4 Infantrys in French Equatorial Africa, round 2 : 2/6 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Elite in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 2 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Artillery and 1 Elite
            Battle in Equatoria
                Americans attack with 12 ArmoredCars, 1 Mech.Inf and 1 Tank
                Italians defend with 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank
                    Americans roll dice for 12 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 2 : 4/14 hits, 4.83 expected hits
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank in Equatoria, round 2 : 4/10 hits, 3.83 expected hits
                    2 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Equatoria
                    Americans roll dice for 8 ArmoredCars, 1 Mech.Inf and 1 Tank in Equatoria, round 3 : 6/10 hits, 3.50 expected hits
                    Italians roll dice for 1 Artillery, 2 HeavyTanks, 2 Infantrys and 1 Tank in Equatoria, round 3 : 1/6 hits, 2.83 expected hits
                    2 HeavyTanks owned by the Italians, 1 Tank owned by the Italians, 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in Equatoria
                Americans win, taking Equatoria from Italians with 7 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 19
                Casualties for Americans: 5 ArmoredCars
                Casualties for Italians: 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 4 Infantrys and 1 Tank
            Battle in Ayan
                Americans attack with 2 ArmoredCars and 1 S.Bomber
                Hisaichi defend with 2 Infantrys
                    Americans roll dice for 2 ArmoredCars and 1 S.Bomber in Ayan, round 2 : 1/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Americans roll dice for 2 ArmoredCars and 1 S.Bomber in Ayan, round 3 : 2/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Americans win, taking Ayan from Hisaichi with 2 ArmoredCars and 1 S.Bomber remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in 31 Sea Zone
                Americans attack with 1 Battleship, 3 Destroyers and 1 Submarine
                Italians defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Battleship and 3 Destroyers in 31 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 31 Sea Zone
                Americans win with 1 Battleship, 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in Koryakia
                Americans attack with 1 ArmoredCar and 1 S.Bomber
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 1 ArmoredCar and 1 S.Bomber in Koryakia, round 2 : 1/2 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Koryakia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Koryakia
                Americans win with 1 S.Bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 ArmoredCar
                Casualties for Hisaichi: 1 Infantry
            Battle in 76 Sea Zone
                Americans attack with 3 Bombers, 1 S.Bomber and 1 Submarine
                Hisaichi defend with 1 T.Boat
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Bombers and 1 S.Bomber in 76 Sea Zone, round 2 : 3/4 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Hisaichi lost in 76 Sea Zone
                Americans win with 3 Bombers, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 T.Boat
            Battle in Mauritania
                Americans attack with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank
                Italians defend with 1 Artillery, 2 Mot.Infs and 1 Tank
                    Americans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank in Mauritania, round 2 : 5/6 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery, 2 Mot.Infs and 1 Tank in Mauritania, round 2 : 1/4 hits, 1.83 expected hits
                2 Mot.Infs owned by the Italians, 1 Tank owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in Mauritania
                Americans win, taking Mauritania from Italians with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 1 Artillery, 2 Mot.Infs and 1 Tank
            Battle in 86 Sea Zone
                Americans attack with 3 Bombers, 1 S.Bomber and 1 Submarine
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 3 Bombers, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Rio de Oro
                Americans attack with 3 ArmoredCars and 1 Artillery
                Neutral defend with 3 Infantrys
                    Americans roll dice for 3 ArmoredCars and 1 Artillery in Rio de Oro, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro
                    Americans roll dice for 2 ArmoredCars and 1 Artillery in Rio de Oro, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 ArmoredCars and 1 Artillery in Rio de Oro, round 4 : 3/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Americans: 2 ArmoredCars
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            3 Bombers and 1 S.Bomber moved from 86 Sea Zone to Wake
            3 Bombers and 1 S.Bomber moved from 76 Sea Zone to Wake
            1 S.Bomber moved from Ayan to Wake
            1 S.Bomber moved from Koryakia to Wake
    
        Place Units - Americans
            2 Infantrys placed in Salvador
            2 Infantrys placed in Bahia
            2 Infantrys placed in Rio De Janeiro
            2 Infantrys placed in Argentina
            2 Infantrys placed in S.Chile
            3 Infantrys placed in Santiago
            2 Infantrys placed in N.Chile
            2 Infantrys placed in Bolivia
            2 Bombers placed in Wake
            3 S.Bombers placed in Pearl Harbor
    
        Turn Complete - Americans
            Americans collect 121 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : -3.50
    Hisaichi : -0.50
    Americans : 8.17
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11
    
        Combat Move - Germans
            1 Stuka moved from Hamburg to 22 Sea Zone
            1 Stuka moved from Hamburg to 22 Sea Zone
            2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
            2 ArmoredCars, 3 Artillerys, 4 Elites, 5 HeavyTanks, 10 Infantrys, 1 Mot.Inf and 12 Tanks moved from Tula to Moscow
            6 HeavyTanks moved from Kursk to Moscow
            1 Adv.Fighter and 4 Stukas moved from Kursk to Moscow
            4 ArmoredCars and 4 Tanks moved from Kursk to Moscow
            5 Mech.Infs moved from Stalingrad to Moscow
            1 Bomber moved from Leningrad to 22 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Elites, 2 HeavyTanks, 13 Infantrys, 2 S.Submarines, 1 Stuka, 1 T.Boat and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 2 Adv.Fighters, 1 Bomber and 2 Stukas
                British defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Stukas in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    1 Submarine owned by the British lost in 22 Sea Zone
                Germans win with 2 Adv.Fighters, 1 Bomber and 2 Stukas remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Moscow
                Germans attack with 1 Adv.Fighter, 6 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Mot.Inf, 4 Stukas and 16 Tanks
                Russians defend with 1 AAGun, 2 Artillerys, 3 Bunkers, 1 Factory, 2 HeavyTanks, 30 Infantrys and 1 Tank
                    AA fire in Moscow : 1/5 hits, 0.83 expected hits
                1 Adv.Fighter owned by the Germans lost in Moscow
                    Germans roll dice for 6 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 10 Infantrys, 5 Mech.Infs, 1 Mot.Inf, 4 Stukas and 16 Tanks in Moscow, round 2 : 30/60 hits, 27.17 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 30 Infantrys and 1 Tank in Moscow, round 2 : 13/38 hits, 14.00 expected hits
                    2 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 27 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Moscow
                    Germans roll dice for 4 ArmoredCars, 3 Artillerys, 4 Elites, 11 HeavyTanks, 5 Mech.Infs, 4 Stukas and 16 Tanks in Moscow, round 3 : 24/47 hits, 23.33 expected hits
                    Russians roll dice for 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 3 Infantrys and 1 Tank in Moscow, round 3 : 6/11 hits, 5.00 expected hits
                    3 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 4 Elites owned by the Germans, 2 Artillerys owned by the Germans, 3 Bunkers owned by the Russians, 1 Tank owned by the Russians and 2 HeavyTanks owned by the Russians lost in Moscow
                Germans captures 59PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 4 ArmoredCars, 1 Artillery, 11 HeavyTanks, 5 Mech.Infs, 4 Stukas and 16 Tanks remaining. Battle score for attacker is 42
                Casualties for Germans: 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 4 Elites, 10 Infantrys and 1 Mot.Inf
                Casualties for Russians: 2 Artillerys, 3 Bunkers, 2 HeavyTanks, 30 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            4 Stukas moved from Moscow to S.Karelia
            2 Artillerys and 1 Elite moved from Leningrad to S.Karelia
            3 Elites and 4 Infantrys moved from Leningrad to S.Karelia
            3 Tanks moved from Leningrad to S.Karelia
            1 HeavyTank moved from Leningrad to S.Karelia
            2 Mot.Infs moved from Tula to Georgia
            2 Mot.Infs moved from Kiev to Georgia
            1 Artillery and 2 Infantrys moved from Saratov to Georgia
            1 Elite moved from Kursk to Rostov
            2 Artillerys, 3 Elites and 2 Infantrys moved from Kursk to Rostov
            2 ArmoredCars and 2 Tanks moved from Kiev to Rostov
            1 Artillery and 3 Infantrys moved from Kiev to Donetsk
            1 Tank moved from Vinnytsia to Donetsk
            1 Infantry moved from Krakow to Vinnytsia
            4 Tanks moved from Bohemia to Vinnytsia
            1 Stuka moved from Bohemia to Crimea
            2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
            1 Bomber moved from 22 Sea Zone to Leningrad
            2 Stukas moved from 22 Sea Zone to Hamburg
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys, 1 HeavyTank and 1 Tank moved from Hamburg to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Cruisers, 1 HeavyTank, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 HeavyTank, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
            1 Tank moved from Lorraine to Hamburg
            4 Infantrys moved from Saxony to Hamburg
            1 Infantry moved from Berlin to Saxony
    
        Place Units - Germans
            1 Bunker, 2 HeavyTanks and 1 Infantry placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 T.Boat placed in 22 Sea Zone
            2 S.Submarines placed in 23 Sea Zone
            4 ArmoredCars placed in Vinnytsia
            4 Tanks placed in Leningrad
            2 Elites and 1 Tank placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            3 Infantrys and 1 Stuka placed in Rhine
            3 Infantrys placed in Kursk
            1 Infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 148 PUs; end with 207 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    AA fire in Moscow : : 0.17
    Russians : 0.00
    

    Territory Summary for Germans :

    Saxony : 1 Infantry
    Berlin : 1 AAGun, 1 Factory and 1 Infantry
    Rhine : 1 AAGun, 2 Artillerys, 1 Factory, 9 Infantrys, 1 Stuka and 1 Tank
    Bohemia : 1 Factory
    Bavaria : 1 AAGun and 1 Factory
    Hamburg : 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory, 13 Infantrys, 2 Stukas and 2 Tanks
    Lithuania : 1 flag
    Donetsk : 1 Artillery, 3 Infantrys and 1 Tank
    Kiev : 1 flag
    Vinnytsia : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Factory, 1 Infantry and 4 Tanks
    Stalingrad : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Factory, 11 HeavyTanks, 5 Mech.Infs and 16 Tanks
    Kursk : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Saratov : 1 flag, 1 Infantry
    Crimea : 1 flag, 2 Stukas
    Latvia : 1 flag
    Leningrad : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 1 HeavyTank, 6 Infantrys and 5 Tanks
    Estonia : 1 flag
    Smolensk : 1 flag
    Tula : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 2 HeavyTanks, 3 Infantrys and 4 Mot.Infs
    Rostov : 2 ArmoredCars, 2 Artillerys, 4 Elites, 2 Infantrys and 2 Tanks
    Yaroslavl : 1 flag
    S.Karelia : 2 Artillerys, 4 Elites, 1 HeavyTank, 4 Infantrys, 4 Stukas and 3 Tanks
    Novgorod : 1 flag
    Minsk : 1 flag
    Paris : 1 flag, 1 AAGun, 1 Factory and 1 Tank
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag, 1 Artillery and 5 Infantrys
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Factory and 15 Infantrys
    Picardy : 1 flag, 1 Artillery and 5 Infantrys
    S.Tunisia : 1 flag
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Nordland : 1 flag, 1 Infantry
    Stockholm : 1 flag
    Brest : 1 flag
    Middle Norrland : 1 flag, 2 Infantrys
    Danzig : 1 flag
    Hungary : 1 flag
    Belgium : 1 flag, 5 Infantrys
    Netherlands : 1 flag, 5 Infantrys
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 2 Cruisers, 2 Destroyers, 1 Submarine, 2 T.Boats and 4 Transports
    23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 S.Submarines and 3 Submarines
    

    Production/PUs Summary :

    Germans : 148 / 207
    Russians : 44 / 0
    Italians : 74 / 80
    French : 18 / 14
    Yamamoto : 74 / 78
    Chinese : 30 / 31
    Hisaichi : 67 / 72
    British : 106 / 105
    Anzac : 38 / 38
    Dutch : 15 / 19
    Finns : 20 / 20
    Romanians : 18 / 18
    Thai : 14 / 14
    Americans : 121 / 123
    

    Savegame

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