W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 ArmoredCar and 1 Infantry moved from Yunnan to N.Thailand
            1 ArmoredCar and 1 Infantry moved from Kweichow to Hunan
            1 Elite moved from Hupeh to Hunan
            2 Artillerys moved from Hupeh to Anhwei
            2 ArmoredCars, 2 Infantrys and 2 Tanks moved from Suiyuan to Chahar
            1 Artillery and 1 Infantry moved from Shansi to Shantung
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 9 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 2 ArmoredCars, 2 Infantrys and 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Chahar, round 2 : 2/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 ArmoredCars, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 ArmoredCar, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in N.Thailand
                Chinese attack with 1 ArmoredCar and 1 Infantry
                Thai defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                    Chinese roll dice for 1 ArmoredCar in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese lost in N.Thailand
                Thai win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - Chinese
            1 Tank moved from Kweichow to Yunnan
            2 Tanks moved from Kweichow to Anhwei
            2 Infantrys and 3 Tanks moved from Shansi to Anhwei
            2 Infantrys moved from Lanchow to Szechwan
            2 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Ningsia to Shensi
            3 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from E.Qinghai to Ningsia
            1 ArmoredCar moved from Hsining to Ningsia
            1 ArmoredCar moved from Hsining to Lanchow
            4 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Artillery, 1 Marine and 1 Tank placed in Hupeh
            1 Artillery and 5 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Yamamoto : -0.67
    Chinese : -0.17
    Thai : 1.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Artillery moved from Mindanao to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
            1 Adv.Fighter moved from Heilungchiang to Ayan
            2 Fighters moved from Heilungchiang to Ayan
            1 Artillery and 1 Tank moved from Malaya to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
            1 Bomber moved from Banjarmasin to Java
            1 Cruiser and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry and 1 Tank moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Tank moved from 84 Sea Zone to Shantung
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            2 Adv.Fighters moved from 84 Sea Zone to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 1 Battleship, 1 Bunker, 1 Carrier and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 2 ArmoredCars and 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Ayan, round 2 : 2/3 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Fighters in Ayan, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Fighter owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Fighter and 2 Infantrys
                Casualties for Russians: 2 ArmoredCars and 1 Infantry
            Battle in Shantung
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Cruisers in Shantung, round 2 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Tank in Shantung, round 2 : 4/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Java
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank
                Anzac defend with 3 Infantrys
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 2 : 2/7 hits, 2.83 expected hits
                    Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 3 Infantrys
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from Java to 110 Sea Zone
            1 Bomber moved from Java to Davao
            1 T.Boat moved from 107 Sea Zone to 111 Sea Zone
            1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Davao to Mindanao
            1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Carrier moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from Shantung to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Ayan to 84 Sea Zone
            1 Infantry moved from Heilungchiang to Chita
            2 Infantrys moved from Kirin to Heilungchiang
            3 Infantrys moved from Liaoning to Peking
            1 Tank moved from Liaoning to Peking
            1 Artillery moved from Liaoning to Heilungchiang
            1 Tank moved from Changchun to Liaoning
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Peking
            2 Infantrys moved from Malaya to S.Thailand
            1 Submarine moved from 84 Sea Zone to 76 Sea Zone
    
        Place Units - Hisaichi
            1 Battleship and 1 Carrier placed in 84 Sea Zone
            1 Bunker placed in Peking
            1 Adv.Fighter and 3 Infantrys placed in Davao
            4 Infantrys placed in Liaoning
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Chinese : 0.33
    Russians : 1.83
    Dutch : 0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Infantry
    Ayan : 1 flag, 1 Artillery
    Khabarovsk : 1 flag
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Liaoning : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    Peking : 1 flag, 2 Artillerys, 2 Bunkers, 7 Infantrys and 2 Tanks
    Shantung : 1 flag, 1 Artillery, 3 Infantrys and 1 Tank
    Changchun : 1 Factory and 2 Infantrys
    Heilungchiang : 1 Artillery, 1 Bunker, 2 Infantrys and 7 Tanks
    Jilolo : 1 flag
    Aroe : 1 flag
    East And South Borneo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys
    Java : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    S.Thailand : 2 Infantrys
    Samar : 1 flag
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Factory and 5 Infantrys
    Panay : 1 flag
    Mindanao : 1 flag, 4 Infantrys
    112 Sea Zone : 1 T.Boat
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine, 2 T.Boats and 3 Transports
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 2 Submarines
    84 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 1 Fighter and 5 Transports
    76 Sea Zone : 1 Submarine
    92 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 111 / 119
    Russians : 95 / 97
    Italians : 80 / 82
    French : 15 / 17
    Yamamoto : 71 / 72
    Chinese : 36 / 39
    Hisaichi : 66 / 66
    British : 94 / 99
    Anzac : 38 / 38
    Dutch : 10 / 15
    Finns : 12 / 12
    Romanians : 13 / 15
    Thai : 16 / 16
    Americans : 116 / 118
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            2 ArmoredCars moved from Assam to N.French Indochina
            1 Artillery and 1 Infantry moved from Burma to N.Thailand
            1 Infantry moved from Hyderabad to Madras
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Bombay to Rajputana
            3 Artillerys and 6 Infantrys moved from Burma to Assam
            2 Artillerys and 4 Infantrys moved from Bihar to Assam
            1 Submarine moved from 57 Sea Zone to 51 Sea Zone
            4 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 T.Boat moved from 21 Sea Zone to 22 Sea Zone
            1 Bomber moved from Manchester to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Lower Egypt to Nubia
            1 Artillery and 1 Infantry moved from Lower Egypt to New Valley
            1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Adv.Fighter and 1 Fighter moved from Cairo to New Valley
            2 Fighters moved from Cairo to Nubia
            1 Fighter moved from Cairo to Mersa Matruh
            2 ArmoredCars moved from Rhodesia to Equatoria
            2 ArmoredCars moved from Cape Town to Rhodesia
            3 Transports moved from 57 Sea Zone to 56 Sea Zone
            2 ArmoredCars and 1 Tank moved from Syria to N.Saudi Arabia
            2 Artillerys moved from Cairo to 56 Sea Zone
            1 Tank moved from Lower Egypt to 56 Sea Zone
            3 Infantrys moved from Cairo to 56 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
            1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia
            1 Artillery and 1 Infantry moved from 57 Sea Zone to S.Saudi Arabia
            2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
            2 Infantrys moved from W.Iran to 58 Sea Zone
            2 Cruisers and 2 Infantrys moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to N.Saudi Arabia
            1 Infantry moved from 57 Sea Zone to S.Saudi Arabia
            1 Infantry moved from W.Iran to Iraq
            1 Infantry moved from Central America to E.Mexico
            2 Infantrys moved from Wales to Dover
            1 Infantry moved from Wales to Dover
            1 Infantry moved from Wales to Manchester
            1 Infantry moved from Northern Ireland to Scotland
            2 Infantrys moved from Okhotsk to Ayan
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 1 Cruiser, 1 Destroyer, 13 Infantrys, 2 Mech.Infs, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.Saudi Arabia
                British attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in N.Saudi Arabia, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral lost in N.Saudi Arabia
                    British roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in N.Saudi Arabia, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
                British loses 0 PUs for violating N.Saudi Arabias neutrality.
                British win, taking N.Saudi Arabia from Neutral with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Infantry
            Battle in S.Saudi Arabia
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in S.Saudi Arabia
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in S.Saudi Arabia
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Saudi Arabia, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in S.Saudi Arabia
                    British roll dice for 1 Artillery and 1 Tank in S.Saudi Arabia, round 4 : 0/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in S.Saudi Arabia
                    British roll dice for 1 Tank in S.Saudi Arabia, round 5 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 5 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the British lost in S.Saudi Arabia
                Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -11
                Casualties for Neutral: 2 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in N.Thailand
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in N.Thailand
                Thai win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in N.French Indochina
                British attack with 2 ArmoredCars
                Yamamoto defend with 2 Infantrys
                    British roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                    British roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Yamamoto win with no units remaining. Battle score for attacker is -4
                Casualties for British: 2 ArmoredCars
                Casualties for Yamamoto: 2 Infantrys
            Battle in New Valley
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 1 Tank
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in New Valley
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in New Valley, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in New Valley
                British win, taking New Valley from Germans with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Equatoria
                British attack with 2 ArmoredCars
                Italians defend with 1 Tank
                    British roll dice for 2 ArmoredCars in Equatoria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Italians lost in Equatoria
                British win, taking Equatoria from Italians with 1 ArmoredCar remaining. Battle score for attacker is 1
                Casualties for British: 1 ArmoredCar
                Casualties for Italians: 1 Tank
            Battle in Mersa Matruh
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Nubia
                British attack with 1 Artillery, 2 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Nubia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Nubia
                British win, taking Nubia from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Ayan
                British attack with 2 Infantrys
                Hisaichi defend with 1 Artillery
                    British roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                British win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in 22 Sea Zone
                British attack with 1 Bomber, 4 Fighters and 1 T.Boat
                Germans defend with 1 Destroyer
                    British roll dice for 1 Bomber, 4 Fighters and 1 T.Boat in 22 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber, 4 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Destroyer
    
        Non Combat Move - British
            4 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from 22 Sea Zone to Manchester
            2 Fighters moved from Nubia to Cairo
            1 Adv.Fighter and 1 Fighter moved from New Valley to Cairo
            1 Fighter moved from Mersa Matruh to Cairo
            2 Tanks moved from Lower Egypt to New Valley
            2 Tanks moved from Lower Egypt to Nubia
            2 Tanks moved from Lower Egypt to Italian East Africa
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Lower Egypt to Nubia
    
        Place Units - British
            2 Mech.Infs placed in Cape Town
            2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Cairo
            2 Artillerys and 3 Infantrys placed in Delhi
            British undo move 3.
            4 Artillerys and 1 Infantry placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 21 Sea Zone
            3 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Neutral : 1.00
    British : -4.50
    Italians : 0.83
    Hisaichi : -0.33
    Yamamoto : 1.00
    Thai : 0.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Tank moved from West Papua to 113 Sea Zone
            1 Marine moved from Merauke to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys moved from Lombok to Java
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            1 Marine, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Marine and 1 Tank moved from 67 Sea Zone to Java
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
            3 Infantrys moved from Port Moresby to West Papua
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Infantry and 1 S.Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Fighter moved from 67 Sea Zone to Soembawa
            1 Fighter moved from 67 Sea Zone to Java
            1 Infantry moved from 67 Sea Zone to Flores
                  Dutch take Flores from Thai
            1 Submarine moved from 67 Sea Zone to 65 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 1 Destroyer and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 1 Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Soembawa
                Anzac win, taking Soembawa from Thai with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Java
                Anzac attack with 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 3/7 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Fighter, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Anzac
            1 Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Soembawa to 67 Sea Zone
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Battleship, 1 Destroyer and 1 S.Submarine placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Anzac : 0.83
    

    Savegame


  • TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Suriname
            1 Destroyer and 2 Submarines moved from 28 Sea Zone to 30 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 30 Sea Zone
                Dutch attack with 1 Destroyer and 2 Submarines
                Germans defend with 2 Submarines
                    Dutch roll dice for 2 Submarines in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Submarines in 30 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 30 Sea Zone
                    Dutch roll dice for 2 Submarines in 30 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Submarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 30 Sea Zone
                Dutch win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Transports placed in 32 Sea Zone
            1 Elite placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Dutch : 1.33
    

    Savegame


  • TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Finnmark
                  Finns take Finnmark from Russians
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Artillery and 1 Elite moved from Lapland to N.Karelia
            1 Artillery, 1 Infantry and 1 Tank moved from Oulu to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Fighter moved from Helsinki to Vyborg
            1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 1 Elite in N.Karelia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Finns: 1 Elite
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Finns
            2 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Oulu
            1 Fighter moved from Vyborg to Helsinki
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.83
    Russians : -0.17
    

    Territory Summary for Finns :

    Murmansk : 1 flag, 1 Infantry
    N.Karelia : 1 flag, 1 Artillery
    Helsinki : 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry
    Oulu : 1 AAGun, 2 Infantrys and 1 Tank
    Tampere : 1 Infantry
    Vyborg : 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
    Finnmark : 1 flag, 1 Infantry
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 119
    Russians : 92 / 97
    Italians : 78 / 82
    French : 15 / 17
    Yamamoto : 71 / 72
    Chinese : 36 / 39
    Hisaichi : 62 / 66
    British : 100 / 100
    Anzac : 38 / 38
    Dutch : 14 / 14
    Finns : 17 / 17
    Romanians : 13 / 15
    Thai : 14 / 16
    Americans : 116 / 118
    

    Savegame


  • TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            2 Artillerys, 2 Elites and 2 Tanks moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 2 Elites, 1 Fighter and 2 Tanks
                Russians defend with 1 Artillery and 4 Infantrys
                    Romanians roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 2 Tanks in Donetsk, round 2 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 2 : 1/5 hits, 1.67 expected hits
                    4 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Tanks in Donetsk, round 3 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Romanians: 1 Elite
                Casualties for Russians: 1 Artillery and 4 Infantrys
    
        Non Combat Move - Romanians
            2 Elites and 1 Infantry moved from E.Romania to Odessa
            2 Tanks moved from Bucharest to Odessa
            1 Fighter moved from Donetsk to E.Romania
            1 Elite moved from Bucharest to E.Romania
            1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.50
    Russians : -1.00
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 2 Artillerys, 1 Elite and 2 Tanks
    Odessa : 1 flag, 2 Elites, 1 Infantry and 2 Tanks
    Bucharest : 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 2 Tanks
    Bulgaria : 2 Infantrys
    E.Romania : 1 Elite, 1 Fighter and 1 Infantry
    

    Production/PUs Summary :

    Germans : 109 / 119
    Russians : 90 / 97
    Italians : 78 / 82
    French : 15 / 17
    Yamamoto : 71 / 72
    Chinese : 36 / 39
    Hisaichi : 62 / 66
    British : 100 / 100
    Anzac : 38 / 38
    Dutch : 14 / 14
    Finns : 17 / 17
    Romanians : 15 / 15
    Thai : 14 / 16
    Americans : 116 / 118
    

    Savegame


  • TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Infantry moved from S.Thailand to Burma
            1 Infantry moved from N.Thailand to Yunnan
            2 Tanks moved from S.Thailand to Yunnan
            1 Artillery moved from S.Thailand to Burma
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Yunnan
                Thai attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry and 1 Tank
                    Thai roll dice for 1 Infantry and 2 Tanks in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Yunnan
                Thai win, taking Yunnan from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Thai
            1 Artillery and 8 Infantrys moved from S.Thailand to N.Thailand
            1 Tank moved from Bangkok to N.Thailand
            1 Elite moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys, 2 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : -0.83
    Thai : 1.17
    

    Territory Summary for Thai :

    Yunnan : 1 flag, 1 Infantry and 2 Tanks
    British Borneo : 1 flag
    Burma : 1 flag, 1 Artillery and 1 Infantry
    West Borneo : 1 flag
    Lombok : 1 flag, 1 Infantry
    N.Thailand : 1 Artillery, 8 Infantrys and 1 Tank
    S.Thailand : 2 Artillerys and 1 Elite
    Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
    110 Sea Zone : 1 Destroyer, 1 T.Boat and 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 119
    Russians : 90 / 97
    Italians : 78 / 82
    French : 15 / 17
    Yamamoto : 71 / 72
    Chinese : 34 / 39
    Hisaichi : 62 / 66
    British : 99 / 100
    Anzac : 38 / 38
    Dutch : 13 / 14
    Finns : 17 / 17
    Romanians : 15 / 15
    Thai : 18 / 18
    Americans : 116 / 118
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Artillery, 3 Infantrys and 2 Tanks moved from Angola to 40 Sea Zone
            1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 40 Sea Zone to 38 Sea Zone
            1 Artillery, 3 Infantrys and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
            1 Artillery moved from Hispaniola to 26 Sea Zone
            1 Artillery moved from Jamaica to 26 Sea Zone
            2 Artillerys moved from Cuba to 26 Sea Zone
            1 Infantry moved from Hispaniola to 26 Sea Zone
            1 Infantry moved from South Atlantic USA to 26 Sea Zone
            4 Artillerys, 2 B.Transports and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            4 Artillerys and 2 Infantrys moved from 35 Sea Zone to Salvador
            3 Tanks moved from Rio De Janeiro to Salvador
            3 Infantrys moved from Rio De Janeiro to Bahia
            2 Infantrys moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
            2 Infantrys moved from 32 Sea Zone to Bahia
            1 Artillery moved from S.Chile to Argentina
            1 Infantry moved from Santiago to S.Chile
            1 Submarine moved from 72 Sea Zone to 76 Sea Zone
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Kamchatka
            2 ArmoredCars moved from Koryakia to Kamchatka
            1 Submarine moved from 87 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 87 Sea Zone to 86 Sea Zone
            4 Fighters moved from 87 Sea Zone to 76 Sea Zone
            1 S.Bomber moved from Wake to 76 Sea Zone
            1 Bomber moved from Wake to 76 Sea Zone
            5 Bombers moved from Wake to 86 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 87 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Destroyer, 2 Factorys, 4 Infantrys, 1 L.Fighter, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Salvador
                Americans attack with 4 Artillerys, 2 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 4 Artillerys, 2 Infantrys and 3 Tanks in Salvador, round 2 : 4/9 hits, 3.50 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 4 Artillerys and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in French Equatorial Africa
                Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks
                Germans defend with 1 Tank; Italians defend with 1 Adv.Fighter, 2 Bunkers and 2 Fighters
                    Americans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 3/6 hits, 2.00 expected hits
                Units damaged: 2 Bunkers owned by the Italians
                    Italians roll dice for 1 Adv.Fighter, 2 Bunkers, 2 Fighters and 1 Tank in French Equatorial Africa, round 2 : 4/6 hits, 3.17 expected hits
                    1 Artillery owned by the Americans, 3 Infantrys owned by the Americans and 1 Tank owned by the Germans lost in French Equatorial Africa
                    Americans roll dice for 2 Tanks in French Equatorial Africa, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Adv.Fighter, 2 Bunkers and 2 Fighters in French Equatorial Africa, round 3 : 4/5 hits, 2.67 expected hits
                    1 Bunker owned by the Italians and 2 Tanks owned by the Americans lost in French Equatorial Africa
                Italians win with 1 Adv.Fighter, 1 Bunker and 2 Fighters remaining. Battle score for attacker is -9
                Casualties for Americans: 1 Artillery, 3 Infantrys and 2 Tanks
                Casualties for Germans: 1 Tank
                Casualties for Italians: 1 Bunker
            Battle in 76 Sea Zone
                Americans attack with 1 Bomber, 4 Fighters, 1 S.Bomber and 1 Submarine
                Hisaichi defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 76 Sea Zone
                Americans win with 1 Bomber, 4 Fighters, 1 S.Bomber and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in 86 Sea Zone
                Americans attack with 1 Adv.Fighter, 5 Bombers, 3 Fighters and 1 Submarine
                Yamamoto defend with 2 T.Boats
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 5 Bombers and 3 Fighters in 86 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 1 Adv.Fighter, 5 Bombers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 T.Boats
    
        Non Combat Move - Americans
            1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to 87 Sea Zone
            5 Bombers moved from 86 Sea Zone to Wake
            2 Infantrys moved from 87 Sea Zone to Wake
            1 Bomber, 4 Fighters and 1 S.Bomber moved from 76 Sea Zone to 87 Sea Zone
            1 Bomber and 1 S.Bomber moved from 87 Sea Zone to Wake
            1 Destroyer moved from 98 Sea Zone to 88 Sea Zone
            2 Destroyers and 1 Submarine moved from 37 Sea Zone to 40 Sea Zone
            2 Transports moved from 125 Sea Zone to 39 Sea Zone
            2 Destroyers and 1 Submarine moved from 40 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            1 Battleship and 1 Destroyer placed in 39 Sea Zone
            1 Factory placed in Rio De Janeiro
            1 Factory placed in S.Chile
            1 Infantry and 1 L.Fighter placed in Argentina
            1 Artillery and 2 Infantrys placed in Santiago
            1 ArmoredCar and 1 Tank placed in N.Chile
            Americans undo move 4.
            1 B.Transport placed in 39 Sea Zone
            Americans undo move 6.
            1 L.Fighter placed in Argentina
            1 Submarine placed in 87 Sea Zone
            1 Infantry placed in Wake
            1 B.Transport placed in 25 Sea Zone
            1 ArmoredCar, 1 Artillery and 1 Infantry placed in South Central USA
            1 Transport placed in 26 Sea Zone
            Americans undo move 11.
            Americans undo move 1.
            1 Destroyer placed in 39 Sea Zone
            1 Battleship placed in 39 Sea Zone
            1 Transport placed in 35 Sea Zone
    
        Turn Complete - Americans
            Americans collect 118 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : 2.17
    Hisaichi : -0.33
    Yamamoto : -0.17
    Americans : 4.00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            2 Adv.Fighters moved from 23 Sea Zone to 22 Sea Zone
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Stuka moved from Hamburg to Middle Norrland
            2 Infantrys moved from Stockholm to Middle Norrland
            2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Middle Norrland
            1 Stuka moved from Oulu to Middle Norrland
            2 Adv.Fighters moved from Lapland to Latvia
            1 Bomber moved from Helsinki to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
            1 Mot.Inf moved from Kiev to Crimea
                  Germans take Crimea from Russians
            1 Mot.Inf moved from Kiev to Rostov
                  Germans take Rostov from Russians
            4 ArmoredCars and 7 Mech.Infs moved from Kiev to Kursk
            10 Tanks moved from Kiev to Kursk
            5 Artillerys, 3 Elites and 8 Infantrys moved from Kiev to Kursk
            1 HeavyTank moved from Kiev to Kursk
            2 ArmoredCars and 1 Fighter moved from Vinnytsia to Kursk
            1 HeavyTank and 2 Stukas moved from Vinnytsia to Kursk
            1 Mot.Inf moved from Rostov to Tula
                  Germans take Tula from Russians
            1 Mot.Inf moved from Vinnytsia to Rostov
            1 Mot.Inf and 5 Tanks moved from Vinnytsia to Kursk
            1 Artillery and 2 Infantrys moved from Brest to Minsk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 4 Elites, 1 HeavyTank, 19 Infantrys, 2 Mot.Infs, 1 Stuka, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Middle Norrland
                Germans attack with 4 Infantrys and 2 Stukas
                French defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Cruisers in Middle Norrland, round 2 : 2/2 hits, 1.00 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in Middle Norrland
                Germans win, taking Middle Norrland from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery and 1 Infantry
            Battle in Latvia
                Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry in Latvia, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 22 Sea Zone
                Germans attack with 2 Adv.Fighters and 1 T.Boat
                British defend with 1 T.Boat
                    Germans roll dice for 2 Adv.Fighters and 1 T.Boat in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 22 Sea Zone
                Germans win with 2 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Minsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kursk
                Germans attack with 6 ArmoredCars, 5 Artillerys, 3 Elites, 1 Fighter, 2 HeavyTanks, 8 Infantrys, 7 Mech.Infs, 1 Mot.Inf, 2 Stukas and 15 Tanks
                Russians defend with 1 Adv.Fighter, 3 ArmoredCars, 7 Artillerys, 1 Bunker, 1 Factory, 2 Fighters, 4 HeavyTanks, 17 Infantrys and 9 Tanks
                    Germans roll dice for 6 ArmoredCars, 5 Artillerys, 3 Elites, 1 Fighter, 2 HeavyTanks, 8 Infantrys, 7 Mech.Infs, 1 Mot.Inf, 2 Stukas and 15 Tanks in Kursk, round 2 : 25/50 hits, 20.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Adv.Fighter, 3 ArmoredCars, 7 Artillerys, 1 Bunker, 2 Fighters, 4 HeavyTanks, 17 Infantrys and 9 Tanks in Kursk, round 2 : 15/44 hits, 17.83 expected hits
                    6 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 3 ArmoredCars owned by the Russians, 17 Infantrys owned by the Russians, 4 Artillerys owned by the Russians and 8 Infantrys owned by the Germans lost in Kursk
                    Germans roll dice for 5 Artillerys, 3 Elites, 1 Fighter, 2 HeavyTanks, 7 Mech.Infs, 2 Stukas and 15 Tanks in Kursk, round 3 : 15/35 hits, 15.67 expected hits
                    Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bunker, 2 Fighters, 4 HeavyTanks and 9 Tanks in Kursk, round 3 : 10/20 hits, 10.33 expected hits
                    2 Fighters owned by the Russians, 3 Artillerys owned by the Russians, 5 Artillerys owned by the Germans, 1 Bunker owned by the Russians, 5 Mech.Infs owned by the Germans and 9 Tanks owned by the Russians lost in Kursk
                    Germans roll dice for 3 Elites, 1 Fighter, 2 HeavyTanks, 2 Mech.Infs, 2 Stukas and 15 Tanks in Kursk, round 4 : 8/25 hits, 12.33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 4 HeavyTanks in Kursk, round 4 : 3/5 hits, 3.33 expected hits
                    3 Elites owned by the Germans, 1 Adv.Fighter owned by the Russians and 4 HeavyTanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 Fighter, 2 HeavyTanks, 2 Mech.Infs, 2 Stukas and 15 Tanks remaining. Battle score for attacker is 75
                Casualties for Germans: 6 ArmoredCars, 5 Artillerys, 3 Elites, 8 Infantrys, 5 Mech.Infs and 1 Mot.Inf
                Casualties for Russians: 1 Adv.Fighter, 3 ArmoredCars, 7 Artillerys, 1 Bunker, 2 Fighters, 4 HeavyTanks, 17 Infantrys and 9 Tanks
    
        Non Combat Move - Germans
            1 Fighter and 2 Stukas moved from Kursk to Kiev
            1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
            1 AAGun and 1 Elite moved from Brest to Kiev
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 Stuka moved from Middle Norrland to Helsinki
            1 Stuka moved from Middle Norrland to Stockholm
            1 Artillery, 1 HeavyTank and 3 Infantrys moved from Oulu to N.Karelia
            2 Adv.Fighters moved from Latvia to Kiev
            1 Bomber moved from Latvia to Helsinki
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Tank moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry and 1 Tank moved from 24 Sea Zone to Vyborg
            2 Adv.Fighters moved from 22 Sea Zone to 23 Sea Zone
            1 Artillery and 3 Infantrys moved from Rhine to Hamburg
            1 Artillery and 1 Infantry moved from Saxony to Hamburg
            2 Infantrys moved from Berlin to Saxony
            2 Tanks moved from Berlin to Hamburg
            3 Infantrys moved from Belgium to Netherlands
            2 Infantrys moved from Picardy to Belgium
            2 Infantrys moved from Paris to Picardy
            2 Mot.Infs and 1 Stuka moved from Bavaria to Vinnytsia
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
    
        Place Units - Germans
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Bohemia
            1 Submarine and 1 T.Boat placed in 23 Sea Zone
            1 Artillery, 2 Elites and 1 Infantry placed in Hamburg
            2 Mot.Infs and 1 Stuka placed in Bavaria
            1 Artillery and 3 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            4 Infantrys placed in Paris
            4 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.17
    Russians : -3.50
    

    Territory Summary for Germans :

    Saxony : 2 Infantrys
    Berlin : 1 AAGun, 1 Factory and 4 Infantrys
    Rhine : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Bohemia : 2 ArmoredCars, 1 Factory, 1 HeavyTank and 2 Tanks
    Bavaria : 1 AAGun, 1 Factory, 2 Mot.Infs and 1 Stuka
    Hamburg : 1 AAGun, 3 Artillerys, 2 Elites, 1 Factory, 5 Infantrys and 3 Tanks
    Lithuania : 1 flag
    Kiev : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 2 Stukas
    Vinnytsia : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Factory, 1 HeavyTank, 2 Infantrys, 2 Mot.Infs, 1 Stuka and 2 Tanks
    Kursk : 1 flag, 1 Factory, 2 HeavyTanks, 2 Mech.Infs and 15 Tanks
    Crimea : 1 flag, 1 Mot.Inf
    Latvia : 1 flag, 1 Artillery
    Estonia : 1 flag, 1 Infantry
    Tula : 1 flag, 1 Mot.Inf
    Rostov : 1 flag, 1 Mot.Inf
    N.Karelia : 1 Artillery, 1 HeavyTank and 3 Infantrys
    Minsk : 1 flag, 1 Artillery and 2 Infantrys
    Paris : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag, 2 ArmoredCars
    Orleanais : 1 flag, 1 Artillery and 3 Infantrys
    Languedoc : 1 flag
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Factory, 10 Infantrys and 1 Tank
    Picardy : 1 flag, 1 Artillery, 4 Infantrys and 1 Tank
    S.Tunisia : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    Helsinki : 1 Bomber and 1 Stuka
    Vyborg : 1 Infantry and 1 Tank
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Stockholm : 1 flag, 1 Stuka
    Brest : 1 flag, 1 Artillery and 3 Infantrys
    Middle Norrland : 1 flag, 4 Infantrys
    Danzig : 1 flag
    Hungary : 1 flag
    Belgium : 1 flag, 2 Infantrys
    Netherlands : 1 flag, 1 Artillery, 5 Infantrys and 2 Tanks
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 2 Cruisers, 2 Destroyers, 1 Submarine, 1 T.Boat and 3 Transports
    23 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 3 Submarines and 2 T.Boats
    

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 78 / 97
    Italians : 78 / 82
    French : 12 / 17
    Yamamoto : 71 / 72
    Chinese : 34 / 39
    Hisaichi : 62 / 66
    British : 99 / 100
    Anzac : 38 / 38
    Dutch : 13 / 14
    Finns : 17 / 17
    Romanians : 15 / 15
    Thai : 18 / 18
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            2 Infantrys moved from Yaroslavl to Tula
            1 Artillery moved from Yaroslavl to Tula
            2 Infantrys moved from Georgia to Rostov
            1 ArmoredCar moved from Stalingrad to Rostov
            1 Infantry moved from Yaroslavl to Smolensk
            1 Artillery and 1 Elite moved from S.Karelia to N.Karelia
            1 HeavyTank and 1 Tank moved from Leningrad to N.Karelia
            3 ArmoredCars moved from Arkhangelsk to N.Karelia
            4 Infantrys moved from Leningrad to Vyborg
            1 HeavyTank and 1 Tank moved from Leningrad to Vyborg
            1 Tank moved from Leningrad to Vyborg
            1 Infantry moved from Novgorod to S.Karelia
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Mech.Inf moved from N.Buryat Mongolia to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
            1 Mech.Inf moved from Khabarovsk to Kirin
                  Russians take Kirin from Hisaichi
            1 Mot.Inf moved from N.Buryat Mongolia to Vladivostok
                  Russians take Vladivostok from Hisaichi
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 2 HeavyTanks, 36 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 HeavyTank, 4 Infantrys and 2 Tanks
                Germans defend with 1 Infantry and 1 Tank; Finns defend with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
                    Russians roll dice for 1 HeavyTank, 4 Infantrys and 2 Tanks in Vyborg, round 2 : 2/7 hits, 2.33 expected hits
                    Finns roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 2 Tanks in Vyborg, round 2 : 3/7 hits, 2.67 expected hits
                    2 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Vyborg
                    Russians roll dice for 1 HeavyTank, 1 Infantry and 2 Tanks in Vyborg, round 3 : 1/4 hits, 1.83 expected hits
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks in Vyborg, round 3 : 4/5 hits, 2.00 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Germans, 2 Tanks owned by the Russians and 1 HeavyTank owned by the Russians lost in Vyborg
                Finns win with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is -19
                Casualties for Russians: 1 HeavyTank, 4 Infantrys and 2 Tanks
                Casualties for Finns: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Rostov
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Rostov, round 2 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Mot.Inf in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Mot.Inf
            Battle in N.Karelia
                Russians attack with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank
                Germans defend with 1 Artillery, 1 HeavyTank and 3 Infantrys; Finns defend with 1 Artillery
                    Russians roll dice for 3 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank in N.Karelia, round 2 : 4/7 hits, 3.00 expected hits
                    Finns roll dice for 2 Artillerys, 1 HeavyTank and 3 Infantrys in N.Karelia, round 2 : 3/6 hits, 2.33 expected hits
                    3 ArmoredCars owned by the Russians, 1 Artillery owned by the Finns and 3 Infantrys owned by the Germans lost in N.Karelia
                    Russians roll dice for 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank in N.Karelia, round 3 : 3/4 hits, 2.00 expected hits
                    Finns roll dice for 1 Artillery and 1 HeavyTank in N.Karelia, round 3 : 0/2 hits, 1.00 expected hits
                    1 HeavyTank owned by the Germans and 1 Artillery owned by the Germans lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Russians: 3 ArmoredCars
                Casualties for Finns: 1 Artillery
                Casualties for Germans: 1 Artillery, 1 HeavyTank and 3 Infantrys
            Battle in Tula
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 1 Artillery and 2 Infantrys in Tula, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Mot.Inf in Tula, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Mot.Inf
            Battle in Chita
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Russians roll dice for 1 Fighter and 1 Infantry in Chita, round 3 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 1 Fighter and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            6 Infantrys moved from Yaroslavl to Moscow
    
        Place Units - Russians
            1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad
            1 HeavyTank and 9 Infantrys placed in Moscow
            4 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            5 Infantrys and 1 Tank placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Hisaichi : 1.33
    Finns : 2.00
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 unit repaired.
            1 Tank moved from Darfur to Equatoria
            1 Adv.Fighter and 2 Fighters moved from French Equatorial Africa to Equatoria
            2 Artillerys, 1 HeavyTank and 3 Infantrys moved from Tobruk to Mersa Matruh
            1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 1 HeavyTank, 15 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Equatoria
                Italians attack with 1 Adv.Fighter, 2 Fighters and 1 Tank
                British defend with 1 ArmoredCar
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 Tank in Equatoria, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 ArmoredCar in Equatoria, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the British lost in Equatoria
                Italians win, taking Equatoria from British with 1 Adv.Fighter, 2 Fighters and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 ArmoredCar
            Battle in 51 Sea Zone
                Italians attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 Submarine
                    Italians roll dice for 1 Adv.Fighter and 1 Fighter in 51 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                1 Submarine owned by the British Submerged
            Battle in Mersa Matruh
                Italians attack with 2 Artillerys, 1 HeavyTank and 3 Infantrys
                British defend with 1 Artillery
                    Italians roll dice for 2 Artillerys, 1 HeavyTank and 3 Infantrys in Mersa Matruh, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Mersa Matruh
                Italians winItalians win with 1 Adv.Fighter and 1 Fighter remaining, taking Mersa Matruh from British with 2 Artillerys, 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            1 Infantry moved from Kufra to Darfur
            1 Infantry moved from Tobruk to Kufra
            1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from S.Tunisia to 47 Sea Zone
            1 Tank moved from Tunis to 47 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Artillery and 1 Elite moved from Tripoli to El Agheila
            1 Tank moved from Tripoli to Kufra
            2 ArmoredCars moved from Tunis to Tripoli
            1 Tank moved from Tunis to Tripoli
            4 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry and 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            2 Artillerys and 1 HeavyTank moved from Rome to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            1 Infantry moved from Campania to 46 Sea Zone
            2 Artillerys, 1 HeavyTank, 5 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys, 1 HeavyTank and 5 Infantrys moved from 48 Sea Zone to Tobruk
            1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Artillery and 1 Tank moved from 41 Sea Zone to E.Morocco
            2 Transports moved from 41 Sea Zone to 43 Sea Zone
            2 ArmoredCars, 2 HeavyTanks, 4 Mech.Infs and 5 Tanks moved from Mauritania to French Equatorial Africa
            1 Artillery and 1 Elite moved from W.Morocco to Mauritania
            1 Artillery and 4 Infantrys moved from E.Morocco to W.Morocco
            1 Tank moved from Mauritania to French Sudan
            1 Tank moved from French Sudan to French Equatorial Africa
            1 Adv.Fighter and 2 Fighters moved from Equatoria to French Equatorial Africa
    
        Place Units - Italians
            1 Destroyer and 1 Submarine placed in 41 Sea Zone
            2 Infantrys placed in E.Morocco
            1 Bunker placed in French Equatorial Africa
            1 Artillery and 3 Infantrys placed in Greece
            2 ArmoredCars and 2 Tanks placed in Tunis
            4 Infantrys placed in Provence
            1 Artillery, 1 HeavyTank and 6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.50
    

    Territory Summary for Italians :

    El Agheila : 1 Artillery and 1 Elite
    Rome : 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank and 6 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Tobruk : 2 Artillerys, 1 HeavyTank, 7 Infantrys and 1 Tank
    Campania : 2 Infantrys
    Kufra : 1 Infantry and 1 Tank
    Tripoli : 2 ArmoredCars and 1 Tank
    Corsica : 1 flag
    Aquitaine : 1 flag
    Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    N.Algeria : 1 flag
    Mauritania : 1 flag, 1 Artillery, 1 Elite and 1 Tank
    French Equatorial Africa : 1 flag, 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers, 2 Fighters, 2 HeavyTanks, 4 Mech.Infs and 6 Tanks
    E.Morocco : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 4 Infantrys and 1 Tank
    W.Morocco : 1 flag, 1 Artillery and 4 Infantrys
    S.Algeria : 1 flag
    French Sudan : 1 flag
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Factory and 2 Tanks
    Equatoria : 1 flag, 1 Tank
    Darfur : 1 flag, 1 Infantry
    Kordofan : 1 flag
    Mersa Matruh : 1 flag, 2 Artillerys, 1 HeavyTank and 3 Infantrys
    Crete : 1 flag, 1 AAGun
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank and 6 Infantrys
    Serbia : 1 flag
    43 Sea Zone : 2 Transports
    41 Sea Zone : 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
    48 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 5 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 5 Transports
    

    Production/PUs Summary :

    Germans : 120 / 124
    Russians : 93 / 93
    Italians : 80 / 80
    French : 12 / 17
    Yamamoto : 71 / 72
    Chinese : 34 / 39
    Hisaichi : 52 / 66
    British : 97 / 100
    Anzac : 38 / 38
    Dutch : 13 / 14
    Finns : 16 / 17
    Romanians : 15 / 15
    Thai : 18 / 18
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            2 Transports moved from 3 Sea Zone to 2 Sea Zone
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
    
        Purchase Units - French
            French buy 2 Fighters; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
            3 Infantrys moved from Palestine to Syria
    
        Place Units - French
            2 Fighters placed in Syria
    
        Turn Complete - French
            French collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to 86 Sea Zone
            1 Destroyer and 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
            1 Destroyer and 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone
            1 Artillery moved from Chubu to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Vladivostok
            1 Artillery and 1 Infantry moved from Kwangsi to Hunan
            1 Artillery, 3 Infantrys and 1 Tank moved from Shanghai to Hunan
            2 Infantrys moved from Kwangtung to Hunan
            1 Artillery moved from Kwangtung to Hunan
            1 Artillery and 1 Elite moved from Sumatra to Java
            1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Adv.Fighters moved from 110 Sea Zone to Java
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Tank moved from Kwangsi to Kweichow
            1 Bomber moved from Bangkok to Java
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Destroyer, 2 Fighters, 11 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 T.Boat
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    1 Submarine owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Destroyer, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 1 T.Boat
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Destroyer and 1 T.Boat in 76 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    1 Submarine owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 T.Boat
                Casualties for Americans: 1 Submarine
            Battle in Vladivostok
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Mot.Inf
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Vladivostok, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Mot.Inf in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Mot.Inf owned by the Russians lost in Vladivostok
                Yamamoto win, taking Vladivostok from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry
                Casualties for Russians: 1 Mot.Inf
            Battle in Hunan
                Yamamoto attack with 3 Artillerys, 6 Infantrys and 1 Tank
                Chinese defend with 1 ArmoredCar, 1 Elite and 1 Infantry
                    Yamamoto roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in Hunan, round 2 : 2/10 hits, 3.00 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Hunan
                    Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Hunan, round 3 : 3/9 hits, 2.83 expected hits
                    Chinese roll dice for 1 Elite in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 3 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 ArmoredCar, 1 Elite and 1 Infantry
            Battle in Java
                Yamamoto attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite and 2 Infantrys
                Anzac defend with 3 Infantrys, 1 Marine and 1 Tank
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac lost in Java
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite and 2 Infantrys in Java, round 2 : 5/8 hits, 3.33 expected hits
                    Dutch roll dice for 1 Infantry, 1 Marine and 1 Tank in Java, round 2 : 2/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Marine owned by the Anzac lost in Java
                Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 1 Elite remaining. Battle score for attacker is 11
                Casualties for Anzac: 3 Infantrys, 1 Marine and 1 Tank
                Casualties for Yamamoto: 2 Infantrys
            Battle in Kweichow
                Yamamoto attack with 1 Tank
                Chinese defend with 1 ArmoredCar
                    Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Tank in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Tank in Kweichow, round 4 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Java to 110 Sea Zone
            1 Bomber moved from Java to Mindanao
            1 Infantry moved from S.Thailand to N.Thailand
            1 Tank moved from Malaya to N.Thailand
            2 Infantrys moved from Malaya to S.Thailand
            1 Carrier moved from 92 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
            3 Infantrys moved from Hong Kong to Kiangsi
            1 Artillery moved from Hong Kong to Kiangsi
            1 Tank moved from Hong Kong to Kiangsi
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
    
        Place Units - Yamamoto
            1 Destroyer, 2 Submarines and 2 T.Boats placed in 85 Sea Zone
            1 Fighter placed in Chubu
            1 Fighter placed in Tokyo
            4 Infantrys placed in Malaya
            4 Infantrys placed in Hong Kong
            1 Infantry placed in Chubu
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 2.17
    Americans : 0.33
    Chinese : -0.67
    Russians : 0.50
    Dutch : 0.83
    

    Territory Summary for Yamamoto :

    Vladivostok : 1 flag, 1 Artillery and 1 Infantry
    N.French Indochina : 1 flag
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Factory, 1 Fighter and 5 Infantrys
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 1 Marine and 1 Tank
    Hokkaido : 1 Infantry
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 2 Infantrys
    Chubu : 1 Factory, 1 Fighter and 3 Infantrys
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Tank
    Kwangtung : 1 flag
    Shanghai : 3 Infantrys
    Kiangsi : 1 Artillery, 3 Infantrys and 1 Tank
    Hunan : 1 flag, 3 Artillerys, 5 Infantrys and 1 Tank
    Peking : 2 Infantrys
    Hong Kong : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Sumatra : 1 flag, 1 Artillery and 2 Infantrys
    Celebes : 1 flag
    Java : 1 flag, 2 Artillerys and 1 Elite
    N.Thailand : 1 Infantry and 1 Tank
    S.Thailand : 2 Infantrys
    Malaya : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Truk : 1 flag
    Ponape : 1 flag
    Davao : 3 Infantrys
    Mindoro : 1 flag
    Woleai : 1 flag, 1 Infantry
    Manila : 1 flag
    Mindanao : 1 Bomber
    110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 T.Boat and 4 Transports
    85 Sea Zone : 3 Adv.Fighters, 1 Battleship, 2 Carriers, 6 Destroyers, 1 Fighter, 5 Submarines, 2 T.Boats and 2 Transports
    84 Sea Zone : 1 B.Transport and 1 Transport
    86 Sea Zone : 1 Destroyer and 1 T.Boat
    76 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 120 / 124
    Russians : 91 / 93
    Italians : 80 / 80
    French : 12 / 13
    Yamamoto : 77 / 77
    Chinese : 32 / 39
    Hisaichi : 52 / 66
    British : 97 / 100
    Anzac : 38 / 38
    Dutch : 11 / 14
    Finns : 16 / 17
    Romanians : 15 / 15
    Thai : 18 / 18
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            2 Infantrys moved from Szechwan to Yunnan
            1 ArmoredCar moved from Lanchow to Yunnan
            1 Mech.Inf moved from Anhwei to Yunnan
            1 Artillery and 1 Marine moved from Hupeh to Kweichow
            1 Infantry moved from Chahar to Shansi
            2 ArmoredCars and 2 Tanks moved from Chahar to Hupeh
            2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 7 Tanks moved from Anhwei to Hunan
            1 ArmoredCar moved from Ningsia to Hupeh
            3 Infantrys moved from Ningsia to Suiyuan
            1 Infantry moved from Shensi to Hupeh
            3 Infantrys moved from Lanchow to Szechwan
            4 Infantrys moved from E.Qinghai to Lanchow
            3 Infantrys moved from Gobi Altai to Ningsia
            1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 1 Elite, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf
                Thai defend with 1 Infantry and 2 Tanks
                    Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf in Yunnan, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry and 2 Tanks in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                    Thai roll dice for 2 Tanks in Yunnan, round 3 : 2/2 hits, 1.00 expected hits
                    2 Tanks owned by the Thai, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Thai with 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
                Casualties for Thai: 1 Infantry and 2 Tanks
            Battle in Hunan
                Chinese attack with 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 7 Tanks
                Yamamoto defend with 3 Artillerys, 5 Infantrys and 1 Tank
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 7 Tanks in Hunan, round 2 : 4/13 hits, 5.50 expected hits
                    Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 1 Tank in Hunan, round 2 : 3/9 hits, 3.17 expected hits
                    4 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 Artillerys, 1 Mech.Inf and 7 Tanks in Hunan, round 3 : 4/10 hits, 4.50 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Hunan, round 3 : 4/5 hits, 1.83 expected hits
                1 Mech.Inf owned by the Chinese, 3 Artillerys owned by the Yamamoto, 1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto and 2 Artillerys owned by the Chinese lost in Hunan
                    Chinese roll dice for 6 Tanks in Hunan, round 4 : 2/6 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Tank owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 5 Tanks remaining. Battle score for attacker is -7
                Casualties for Chinese: 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Casualties for Yamamoto: 3 Artillerys, 5 Infantrys and 1 Tank
            Battle in Kweichow
                Chinese attack with 1 Artillery and 1 Marine
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 1 Marine in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 ArmoredCars placed in Hupeh
            1 ArmoredCar, 1 Elite, 2 Infantrys and 2 Mech.Infs placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 2.00
    Chinese : -1.17
    Thai : 0.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Kirin
            1 Tank moved from Heilungchiang to Khabarovsk
                  Hisaichi take Khabarovsk from Russians
            1 Tank moved from Khabarovsk to Ayan
            1 Artillery and 1 Infantry moved from Heilungchiang to Chita
            1 Infantry moved from Heilungchiang to Ayan
            2 Adv.Fighters moved from 85 Sea Zone to Ayan
            1 Tank moved from Heilungchiang to Chita
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Shantung to Anhwei
            1 Infantry and 1 Tank moved from Shantung to Shansi
            1 Infantry moved from Shantung to Anhwei
            1 Fighter moved from 84 Sea Zone to Shansi
            1 Adv.Fighter moved from 84 Sea Zone to Kirin
            1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 65 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 3 Destroyers, 9 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kirin
                Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                Russians defend with 1 Mech.Inf
                    Hisaichi roll dice for 1 Battleship and 2 Cruisers in Kirin, round 2 : 2/3 hits, 1.67 expected hits
                1 Mech.Inf owned by the Russians lost in Kirin
                Hisaichi win, taking Kirin from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Mech.Inf
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 2 Adv.Fighters, 1 Infantry and 1 Tank
                British defend with 2 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Infantry and 1 Tank in Ayan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Fighter
                Anzac defend with 1 Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 Submarine owned by the Anzac lost in 65 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in Shansi
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Ayan to 85 Sea Zone
            1 Adv.Fighter moved from Davao to 84 Sea Zone
            1 Adv.Fighter moved from Kirin to 84 Sea Zone
            1 Fighter moved from Shansi to Peking
            4 Infantrys moved from Liaoning to Heilungchiang
            1 Artillery and 2 Infantrys moved from Peking to Shantung
            1 Destroyer moved from 92 Sea Zone to 85 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Bomber moved from Davao to Changchun
            1 Tank moved from Liaoning to Heilungchiang
            1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Destroyer placed in 110 Sea Zone
            2 Destroyers and 2 T.Boats placed in 84 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery, 2 Infantrys and 1 Tank placed in Changchun
            2 Infantrys placed in Davao
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Chinese : -1.33
    Russians : 0.67
    

    Territory Summary for Hisaichi :

    Chita : 1 flag, 1 Artillery and 1 Tank
    Ayan : 1 flag, 1 Tank
    Khabarovsk : 1 flag
    Shansi : 1 flag, 1 Infantry and 1 Tank
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Anhwei : 1 flag, 1 Artillery and 2 Infantrys
    Liaoning : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Kirin : 2 Infantrys
    Peking : 1 flag, 2 Bunkers, 1 Fighter, 3 Infantrys and 2 Tanks
    Shantung : 1 flag, 1 Artillery and 2 Infantrys
    Changchun : 1 Artillery, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
    Heilungchiang : 1 Bunker, 4 Infantrys and 6 Tanks
    Jilolo : 1 flag
    Aroe : 1 flag
    Hollandia : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Java : 2 Infantrys
    N.Thailand : 2 Infantrys
    Samar : 1 flag
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Factory and 6 Infantrys
    Panay : 1 flag
    Mindanao : 1 flag, 2 Infantrys
    107 Sea Zone : 1 T.Boat
    112 Sea Zone : 1 T.Boat
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 3 Transports
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 2 Submarines
    84 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 3 Destroyers, 2 T.Boats and 5 Transports
    

    Production/PUs Summary :

    Germans : 120 / 124
    Russians : 81 / 93
    Italians : 80 / 80
    French : 12 / 13
    Yamamoto : 75 / 77
    Chinese : 31 / 36
    Hisaichi : 69 / 69
    British : 97 / 100
    Anzac : 38 / 38
    Dutch : 9 / 14
    Finns : 16 / 17
    Romanians : 15 / 15
    Thai : 16 / 18
    Americans : 118 / 118
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Carrier moved from 21 Sea Zone to 22 Sea Zone
            4 Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 Bomber moved from Manchester to 22 Sea Zone
            1 Infantry moved from Scotland to Manchester
            2 ArmoredCars moved from Rhodesia to Equatoria
            2 Infantrys moved from Nubia to Darfur
            1 Artillery moved from Nubia to Darfur
            2 Cruisers, 2 Destroyers and 3 Transports moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
                  British take Crete from Italians
            3 Infantrys moved from Lower Egypt to Mersa Matruh
            1 Artillery and 1 Infantry moved from New Valley to Kufra
            2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from Cairo to 56 Sea Zone
            1 Elite moved from Cairo to 56 Sea Zone
            2 ArmoredCars, 2 Artillerys, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Adv.Fighter moved from Cairo to Mersa Matruh
            4 Fighters moved from Cairo to Mersa Matruh
            1 Tank moved from Nubia to Kufra
            2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
            1 Infantry moved from Iraq to Palestine
            1 Tank moved from Italian East Africa to Kordofan
                  British take Kordofan from Italians
            1 Tank moved from Kordofan to Darfur
            1 Tank moved from Italian East Africa to Equatoria
            2 Mech.Infs moved from Cape Town to Kenya
            1 Artillery and 4 Infantrys moved from Assam to Burma
            5 Infantrys moved from Bihar to Assam
            4 Artillerys and 1 Infantry moved from Delhi to Bihar
            5 Infantrys moved from Madras to Hyderabad
            4 Infantrys moved from Rajputana to Hyderabad
            2 Infantrys moved from Bombay to Rajputana
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from E.Mexico to Southwest USA
            2 ArmoredCars moved from Alaska to 71 Sea Zone
            2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 ArmoredCars moved from 72 Sea Zone to Koryakia
    
        Purchase Units - British
            British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Destroyers, 17 Infantrys, 1 Mech.Inf, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kufra
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Kufra, round 2 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Kufra
                    British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Tank owned by the British lost in Kufra
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Italians: 1 Infantry and 1 Tank
            Battle in Burma
                British attack with 1 Artillery and 4 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery and 4 Infantrys in Burma, round 2 : 1/5 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 4 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 5 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Thai: 1 Artillery and 1 Infantry
            Battle in Darfur
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Equatoria
                British attack with 2 ArmoredCars and 1 Tank
                Italians defend with 1 Tank
                    British roll dice for 2 ArmoredCars and 1 Tank in Equatoria, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 ArmoredCars and 1 Tank in Equatoria, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Tank in Equatoria, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Equatoria
                British win, taking Equatoria from Italians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Tank
            Battle in Ayan
                British attack with 1 Infantry
                Hisaichi defend with 1 Tank
                    British roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Tank in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Ayan
                British win, taking Ayan from Hisaichi with 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Mersa Matruh
                British attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Fighters and 5 Infantrys
                Italians defend with 2 Artillerys, 1 HeavyTank and 3 Infantrys
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Fighters and 5 Infantrys in Mersa Matruh, round 2 : 4/15 hits, 4.67 expected hits
                    Italians roll dice for 2 Artillerys, 1 HeavyTank and 2 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 2.00 expected hits
                    2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Fighters and 3 Infantrys in Mersa Matruh, round 3 : 3/13 hits, 4.33 expected hits
                    Italians roll dice for 1 HeavyTank in Mersa Matruh, round 3 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 HeavyTank owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 13
                Casualties for Italians: 2 Artillerys, 1 HeavyTank and 3 Infantrys
                Casualties for British: 1 ArmoredCar and 2 Infantrys
            Battle in S.Saudi Arabia
                British attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in S.Saudi Arabia, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
                British loses 0 PUs for violating S.Saudi Arabias neutrality.
                British win, taking S.Saudi Arabia from Neutral with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in 22 Sea Zone
                British attack with 1 Bomber, 1 Carrier and 4 Fighters
                Germans defend with 1 T.Boat
                    British roll dice for 1 Bomber, 1 Carrier and 4 Fighters in 22 Sea Zone, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Carrier owned by the British and 1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is -8
                Casualties for British: 1 Carrier
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - British
            2 Fighters moved from 22 Sea Zone to 21 Sea Zone
            2 Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from 22 Sea Zone to Manchester
            2 Fighters moved from 21 Sea Zone to Manchester
            1 Adv.Fighter and 4 Fighters moved from Mersa Matruh to Cairo
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 21 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by British to 21 Sea Zone: 1 Carrier
            EDIT: Removing units owned by British from Manchester: 2 Fighters
            EDIT: Adding units owned by British to 21 Sea Zone: 2 ArmoredCars
            EDIT: Removing units owned by British from 21 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by British to 22 Sea Zone: 1 T.Boat
            EDIT: Adding units owned by British to 21 Sea Zone: 2 Fighters
            EDIT: Turning off Edit Mode
            2 ArmoredCars, 2 Artillerys, 1 Bunker and 2 Tanks placed in Cairo
            2 Destroyers and 2 Submarines placed in 21 Sea Zone
            1 Infantry and 1 Mech.Inf placed in Cape Town
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            3 Infantrys placed in W.Iran
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Neutral : -0.67
    British : -3.17
    Italians : 1.67
    Hisaichi : -0.50
    Thai : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Anzac round 7

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 21 Sea Zone: 2 ArmoredCars, 1 Cruiser and 1 S.Submarine
            EDIT: Adding units owned by British to 21 Sea Zone: 1 Cruiser and 1 S.Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 21 Sea Zone: 2 ArmoredCars, 1 Cruiser and 1 S.Submarine
            EDIT: Adding units owned by British to 21 Sea Zone: 1 Cruiser and 1 S.Submarine
            EDIT: Turning off Edit Mode
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            4 Infantrys moved from West Papua to 113 Sea Zone
            4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            4 Infantrys moved from 67 Sea Zone to Java
            2 Infantrys moved from Soembawa to Lombok
            1 Artillery moved from West Papua to Hollandia
            1 Infantry moved from West Papua to Hollandia
            2 S.Submarines moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from Tasmania to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Cruiser moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from Flores to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Cruiser, 3 Infantrys and 2 S.Submarines moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from West Papua to Hollandia
            3 Infantrys moved from 67 Sea Zone to Java
            1 Fighter moved from 67 Sea Zone to Java
            1 Fighter moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 1 Destroyer and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Fighter and 3 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Fighter and 3 Infantrys in Lombok, round 2 : 2/4 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Java
                Anzac attack with 1 Fighter and 7 Infantrys
                Hisaichi defend with 2 Infantrys; Yamamoto defend with 2 Artillerys and 1 Elite
                    Anzac roll dice for 2 Battleships in Java, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    Anzac roll dice for 1 Fighter and 7 Infantrys in Java, round 2 : 0/8 hits, 1.50 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac lost in Java
                    Anzac roll dice for 1 Fighter and 5 Infantrys in Java, round 3 : 1/6 hits, 1.17 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Java, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                    Anzac roll dice for 1 Fighter and 4 Infantrys in Java, round 4 : 2/5 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Artillerys and 1 Elite in Java, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java
                    Anzac roll dice for 1 Fighter and 3 Infantrys in Java, round 5 : 0/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Java, round 6 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Java, round 7 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Java, round 7 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Anzac: 5 Infantrys
                Casualties for Yamamoto: 2 Artillerys and 1 Elite
            Battle in Hollandia
                Anzac attack with 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
    
        Place Units - Anzac
            1 Battleship and 1 Destroyer placed in 67 Sea Zone
            1 Infantry placed in Broome
            3 Infantrys placed in Townsville
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Yamamoto : 0.33
    Anzac : -0.50
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Dutch
            1 Submarine moved from 30 Sea Zone to 31 Sea Zone
            1 Destroyer and 1 Submarine moved from 30 Sea Zone to 33 Sea Zone
            2 Tanks moved from Suriname to 32 Sea Zone
            1 Elite moved from Suriname to 32 Sea Zone
            1 Marine moved from Suriname to 32 Sea Zone
            1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from 32 Sea Zone to 33 Sea Zone
            1 Elite, 1 Marine and 2 Tanks moved from 33 Sea Zone to Cape Verde
            1 Infantry and 1 Tank moved from West Papua to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 2 Marines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Cape Verde
                Dutch attack with 1 Elite, 1 Marine and 2 Tanks
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Elite, 1 Marine and 2 Tanks in Cape Verde, round 2 : 3/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Dutch and 1 Infantry owned by the Neutral lost in Cape Verde
                Dutch loses 0 PUs for violating Cape Verdes neutrality.
                Dutch win, taking Cape Verde from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is -1
                Casualties for Dutch: 1 Elite
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            2 Marines placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Dutch : 1.17
    

    Savegame

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