19L Giallo(x) vs Sovietishcat(allies) bm3


  • 2019

    @Giallo I see, Please kill AC - 2 fighters - dd - Cruisers - BB


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 fighters moved from Belarus to 97 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            2 armour and 2 mech_infantrys moved from Belarus to Ukraine
            1 mech_infantry moved from Belarus to Ukraine
            1 armour moved from Belarus to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            8 mech_infantrys moved from Eastern Poland to Bryansk
            6 armour, 12 artilleries, 24 infantry and 12 mech_infantrys moved from Belarus to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            9 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to 124 Sea Zone
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Belarus to 97 Sea Zone
            2 infantry moved from Belarus to Bryansk
            5 infantry moved from Novgorod to Belarus
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 5 fighters and 5 tactical_bombers; Italians loiter and taunt
                British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
                    Germans roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6,50 expected hits
                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
                    1 destroyer owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 3 : 4/8 hits, 4,67 expected hits
                    British roll dice for 1 battleship and 3 cruisers in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    3 cruisers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Germans: 3 fighters and 3 tactical_bombers
                Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
            Battle in 124 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in 124 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Ukraine
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 4 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Belarus to Bryansk
            2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 bomber moved from 124 Sea Zone to Western Germany
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            2 artilleries and 2 infantry placed in Western Germany
            3 artilleries placed in Novgorod
            5 mech_infantrys placed in Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : 0,33
    Russians : 1,00
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Tambov to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 aaGun, 1 armour, 3 artilleries and 9 infantry moved from Tambov to Russia
            20 infantry moved from Tambov to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Russia to Tambov
            1 infantry moved from Korea to Manchuria
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
            Russians collect 27 PUs (2 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,50
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 21 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Burma to India
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            2 battleships moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 cruiser and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            3 fighters moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 6 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 fighters moved from 39 Sea Zone to 79 Sea Zone
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            1 bomber moved from Kwangsi to 45 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 marine moved from Ceylon to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            2 fighters and 2 tactical_bombers moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
            1 armour moved from Sikang to Szechwan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in 79 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 79 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 79 Sea Zone
                    Japanese roll dice for 2 fighters in 79 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 79 Sea Zone
                Japanese win, taking Korea from Russians with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in India
                Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
                British defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in India, round 2 : 3/10 hits, 4,83 expected hits
                    UK_Pacific roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in India, round 3 : 7/10 hits, 4,83 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for British: 2 artilleries and 2 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 79 Sea Zone to 39 Sea Zone
            3 fighters and 3 tactical_bombers moved from India to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 7 infantry moved from Shantung to Jehol
            1 aaGun moved from Anhwe to Jehol
            1 artillery moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from 45 Sea Zone to Kwangsi
    
        Place Units - Japanese
            3 carriers and 1 destroyer placed in 6 Sea Zone
            3 artilleries placed in Shantung
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    French : 0,33
    Chinese : 0,33
    UK_Pacific : -1,67
    Japanese : 0,00
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            4 infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from Morocco to Algeria
            2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 2 infantry, 2 mech_infantrys, 4 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            4 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            12 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 40 PUs; 
            British buy 3 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Cyprus to Malta
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 4 submarines
                Italians defend with 1 carrier
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    1 carrier owned by the Italians lost in 97 Sea Zone
                British win with 3 submarines remaining. Battle score for attacker is 10
                Casualties for British: 1 submarine
                Casualties for Italians: 1 carrier
            Battle in Malta
                British attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
                British win, taking Malta from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Malta to Algeria
            3 aaGuns, 9 infantry and 1 mech_infantry moved from Eastern Persia to Persia
            1 fighter moved from Eastern Persia to Persia
            1 armour and 1 mech_infantry moved from Syria to Persia
            2 fighters moved from Cyprus to Trans-Jordan
            2 fighters moved from Cyprus to Persia
            1 tactical_bomber moved from Cyprus to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - British
            1 factory_minor placed in Persia
            2 armour and 1 mech_infantry placed in Egypt
            1 armour and 2 infantry placed in Union of South Africa
            British undo move 2.
            2 armour placed in Egypt
            1 mech_infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 2 fighters
            EDIT: Adding units owned by British to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,33
    Italians : 1,00
    Chinese : -0,33
    Japanese : -0,67
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 bomber moved from Eastern Poland to Rostov
            1 artillery moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from Tanganyika Territory to Rhodesia
            1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Tobruk
                Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Tobruk
                Italians win, taking Tobruk from ANZAC with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 0/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Eastern Poland
            2 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 3 infantry moved from Yugoslavia to Northern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,6,2
            Italians collect 12 PUs (7 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,33
    ANZAC : -0,33
    Russians : -0,67
    

    Savegame


  • 2019

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Western Germany to Tambov
            1 bomber moved from Southern Italy to Volgograd
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            9 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Ukraine to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 bomber moved from Tambov to Bryansk
            1 bomber moved from Volgograd to Bryansk
            3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 fighter moved from Southern Italy to Bryansk
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,67
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Italians
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 mech_infantry moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -17
                Casualties for Russians: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            2 fighters moved from Tambov to Russia
            1 infantry moved from Archangel to Smolensk
            5 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Manchuria to Amur
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -2,50
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            2 fighters and 2 tactical_bombers moved from Kwangsi to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
            1 bomber moved from Kwangsi to 20 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            1 bomber moved from 20 Sea Zone to French Indo China
            2 transports moved from 39 Sea Zone to 38 Sea Zone
            3 infantry moved from Shan State to 38 Sea Zone
            3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            3 infantry moved from 39 Sea Zone to India
            3 artilleries moved from Shantung to Jehol
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from Szechwan to Burma
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Jehol
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 artillery placed in India
            1 carrier and 1 destroyer placed in 39 Sea Zone
            3 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Japanese : -0,33
    

    Savegame


  • 2019

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 marine moved from Algeria to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 marine moved from 95 Sea Zone to Sicily
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 bomber moved from Egypt to 95 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    @Giallo Scramble sz95?


  • 2020 2019 2018 2017 '16

    @Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:

    @Giallo Scramble sz95?

    no thank you


  • 2019

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 marine moved from Algeria to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 marine moved from 95 Sea Zone to Sicily
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 bomber moved from Egypt to 95 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Java
            Battle in Borneo
            Battle in Sardinia
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking Sicily from Italians, taking Java from Japanese, taking Borneo from Japanese, taking Sardinia from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to Alaska
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from 95 Sea Zone to Egypt
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    

    Savegame


  • 2019

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            12 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 2/15 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : 0,67
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 marine moved from Algeria to 92 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 marine moved from 95 Sea Zone to Sicily
            2 destroyers moved from 92 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 bomber moved from Egypt to 95 Sea Zone
            1 armour moved from Algeria to Libya
                  Americans take Libya from Italians
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Battle in Sicily
            Battle in Java
            Battle in Borneo
            Battle in Sardinia
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking Sicily from Italians, taking Java from Japanese, taking Borneo from Japanese, taking Sardinia from Italians with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to Alaska
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from 95 Sea Zone to Egypt
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            12 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 2/15 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Persia to West India
            1 fighter moved from Persia to West India
            1 bomber moved from Algeria to Northern Italy
            1 armour and 2 infantry moved from Union of South Africa to Rhodesia
            1 tactical_bomber moved from Egypt to Rhodesia
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Northern Italy causes 3 damage total. 
            Battle in Rhodesia
                British attack with 1 armour, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Rhodesia, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Rhodesia, round 3 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in West India
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from West India to Eastern Persia
            1 aaGun moved from Persia to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            1 fighter moved from Eastern Persia to Persia
            4 infantry moved from Trans-Jordan to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            2 armour moved from Egypt to Trans-Jordan
            1 aaGun moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Northwest Persia
            1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan
            1 bomber moved from Northern Italy to Tunisia
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Persia to Iraq
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 armour, 1 artillery and 1 infantry placed in Egypt
            3 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -1,00
    Italians : 0,00
    Americans : 0,67
    Chinese : -0,83
    AA fire in Northern Italy : : -0,17
    Japanese : 0,33
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Tobruk to Libya
            1 bomber moved from Eastern Poland to Smolensk
            1 armour moved from Rostov to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 0/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Smolensk, round 3 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Libya
                Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/4 hits, 1,00 expected hits
                    Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Libya
                Italians win, taking Libya from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Smolensk to Bryansk
            1 armour moved from Rostov to Caucasus
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2,3,3,4,5,2,6
            Italians collect 6 PUs (10 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    Americans : -0,50
    Russians : -0,67
    

    Savegame


  • 2019

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 95 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Japanese : -0,67
    

    Savegame


  • 2019

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    @Giallo plz use last post


  • 2019

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 57 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2019

    @Giallo Plz use the latest post, sorry about the ncm edits.


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 57 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 2 artilleries, 4 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Archangel
                  Germans take Archangel from Russians
            6 artilleries moved from Novgorod to Belarus
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            5 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Bryansk to Kazakhstan
            1 bomber and 1 fighter moved from Bryansk to Tambov
            5 armour and 4 mech_infantrys moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in Scotland
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Scotland from British, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 7 armour and 6 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 7 armour and 6 mech_infantrys in Volgograd, round 2 : 2/13 hits, 4,50 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Belarus
                Germans attack with 6 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 artilleries and 1 infantry in Belarus, round 2 : 4/7 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 6 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Kazakhstan to Bryansk
            1 bomber and 1 fighter moved from Tambov to Bryansk
            1 aaGun moved from Novgorod to Belarus
            8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 artillery moved from 111 Sea Zone to Scotland
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
            2 artilleries and 4 infantry moved from France to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 fighter moved from Southern Italy to Bryansk
            2 tactical_bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            4 bombers and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,3,1,1,3,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Bryansk: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : 0,33
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            1 infantry moved from Samara to Tambov
            1 fighter moved from Russia to Tambov
            1 infantry moved from Samara to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            2 fighters moved from Smolensk to Russia
            1 infantry moved from Samara to Kazakhstan
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,50
    Russians : -0,17
    

    Savegame


  • 2020 2019 2018 2017 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from French Indo China to 44 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 57 Sea Zone
            1 fighter moved from 39 Sea Zone to 57 Sea Zone
            2 artilleries and 2 infantry moved from India to 39 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 armour moved from Burma to India
            1 marine moved from India to 39 Sea Zone
            2 carriers, 1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
            2 fighters moved from 6 Sea Zone to 8 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 57 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 57 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 57 Sea Zone
                    Japanese roll dice for 1 fighter in 57 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 57 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in 57 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 fighter and 1 submarine
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 8 Sea Zone, round 2 : 2/9 hits, 4,83 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 bomber moved from 44 Sea Zone to French Indo China
            1 aaGun, 5 artilleries and 9 infantry moved from Jehol to Manchuria
            3 mech_infantrys moved from Shantung to Manchuria
            1 tactical_bomber moved from Shantung to 37 Sea Zone
            1 fighter moved from Shantung to Japan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Jehol
    
        Place Units - Japanese
            1 infantry placed in India
            1 submarine placed in 39 Sea Zone
            9 submarines placed in 6 Sea Zone
            1 bomber placed in India
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Americans : -0,67
    Japanese : -4,17
    

    Savegame


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