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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Combat Move - Russians
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Russians take 39 Sea Zone from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 battleship, 1 carrier, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 25 Sea Zone
3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys moved from Burma to India
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
3 bombers moved from Burma to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 3 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in India
Japanese attack with 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys
British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys in India, round 2 : 14/58 hits, 14,33 expected hits
UK_Pacific roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Non Combat Move - Japanese
1 aaGun moved from Burma to India
2 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Hunan
3 bombers moved from 41 Sea Zone to Kwangsi
3 bombers moved from Philippines to Japan
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier and 2 transports placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
Japanese collect 80 PUs (1 lost to blockades); end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Americans : -0,33
UK_Pacific : -0,67
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - French
French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from France to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
Non Combat Move - French
Place Units - French
3 infantry placed in France
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 16 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 aaGun
EDIT: Adding units owned by British to Eastern Persia: 5 artilleries
EDIT: Removing units owned by British from West India: 1 aaGun, 5 artilleries and 15 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Giallo Please use last file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 16 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 aaGun
EDIT: Adding units owned by British to Eastern Persia: 5 artilleries
EDIT: Removing units owned by British from West India: 1 aaGun, 5 artilleries and 15 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs;
Germans buy 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bulgaria to Albania
Germans take Albania from Americans
1 armour moved from Albania to Greece
1 mech_infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Bulgaria to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 mech_infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Germany to Greece
2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
1 bomber moved from Germany to Yugoslavia
3 fighters moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Slovakia Hungary
1 mech_infantry moved from Vyborg to Finland
1 mech_infantry moved from Karelia to Finland
1 bomber moved from Germany to Finland
1 bomber moved from Germany to Finland
1 bomber moved from Germany to Denmark
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Japan to 34 Sea Zone
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
1 bomber moved from Germany to Northern Italy
Combat - Germans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 0/1 hits, 0,17 expected hits
Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 3 damage total.
Strategic bombing raid in Denmark
AA fire in Denmark : 0/1 hits, 0,17 expected hits
Bombing raid in Denmark rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Denmark causes 6 damage total.
Battle in Greece
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Greece, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Greece
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Greece, round 3 : 2/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yugoslavia
Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/8 hits, 3,50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Greater Southern Germany
Germans attack with 4 fighters and 1 infantry
French defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/5 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 fighter
Germans roll dice for 2 bombers and 2 mech_infantrys in Finland, round 2 : 3/4 hits, 1,67 expected hits
Americans roll dice for 1 fighter in Finland, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland
Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Slovakia Hungary
Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits, 1,83 expected hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 34 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer
Germans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 34 Sea Zone to Kwangsi
1 aaGun, 23 artilleries, 3 infantry and 9 mech_infantrys moved from Caucasus to Volgograd
1 aaGun moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Greece to Ukraine
1 bomber moved from Northern Italy to Germany
1 bomber moved from Holland Belgium to Germany
1 bomber moved from Denmark to Germany
2 bombers moved from Finland to Germany
1 armour moved from Karelia to Novgorod
1 bomber, 2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
4 fighters moved from Greater Southern Germany to Germany
3 fighters moved from Slovakia Hungary to Germany
4 armour moved from Bulgaria to Eastern Poland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,5,2,6,4
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0,50
Americans : -1,00
ANZAC : -0,67
AA fire in Northern Italy : : -0,17
AA fire in Denmark : : -0,17
AA fire in Holland Belgium : : -0,17
Just to let you know I took out your blocker in 34
@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
Sure, edit as you wish
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Combat Move - Russians
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - Russians
Battle in 41 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 destroyer
Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Russians win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 10 carriers
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 54 Sea Zone: 10 destroyers and 6 submarines
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 54 Sea Zone: 22 fighters and 2 tactical_bombers
EDIT: Adding units owned by ANZAC to Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 4 destroyers and 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier, 4 destroyers, 2 submarines and 1 transport
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 14 carriers, 1 cruiser, 10 destroyers, 22 fighters, 6 submarines and 2 tactical_bombers
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery, 3 fighters and 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns, 10 infantry and 1 mech_infantry moved from Northwest Persia to Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,67
Japanese : -0,33
@Giallo said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
Sure, edit as you wish
@Giallo Thank you
@Giallo That German bomber in the Pacific is a real head scratcher…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Combat Move - Russians
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - Russians
Battle in 41 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 destroyer
Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Russians win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 10 carriers
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 54 Sea Zone: 10 destroyers and 6 submarines
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 54 Sea Zone: 22 fighters and 2 tactical_bombers
EDIT: Adding units owned by ANZAC to Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 4 destroyers and 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier, 4 destroyers, 2 submarines and 1 transport
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 14 carriers, 1 cruiser, 10 destroyers, 22 fighters, 6 submarines and 2 tactical_bombers
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery, 3 fighters and 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns, 10 infantry and 1 mech_infantry moved from Northwest Persia to Persia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 0,67
Japanese : -0,33
@Giallo Plz use last file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 4 artilleries, 7 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 bombers moved from Japan to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Japanese take 44 Sea Zone from ANZAC
Japanese take 42 Sea Zone from ANZAC
2 bombers moved from Kwangsi to 41 Sea Zone
3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys moved from India to West India
2 infantry moved from Burma to India
3 mech_infantrys moved from Burma to West India
1 bomber moved from Kwangsi to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Caroline Islands
Battle in West India
Japanese attack with 3 armour, 11 artilleries, 19 infantry and 28 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 11 artilleries, 19 infantry and 28 mech_infantrys in West India, round 2 : 11/61 hits, 14,83 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking Caroline Islands from Americans, taking West India from UK_Pacific with 3 armour, 11 artilleries, 18 infantry and 28 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Russians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 3 bombers and 2 submarines
Americans defend with 2 destroyers
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 3 bombers in 25 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 destroyers
Non Combat Move - Japanese
3 bombers moved from 25 Sea Zone to Japan
1 battleship, 1 carrier, 1 destroyer and 6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 battleships, 11 carriers, 1 cruiser, 10 destroyers, 16 fighters and 17 submarines moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
1 fighter moved from Java to 33 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from 41 Sea Zone to French Indo China
1 aaGun moved from India to West India
1 infantry moved from Yunnan to French Indo China
2 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Malaya to Burma
1 bomber moved from Kazakhstan to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 43 Sea Zone to Guam
Place Units - Japanese
7 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Malaya
1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
3 artilleries placed in India
Turn Complete - Japanese
Japanese collect 78 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
British : 0,67
Americans : 1,33
UK_Pacific : 0,67
Russians : -0,17
Japanese : -3,00
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo That German bomber in the Pacific is a real head scratcher…
It’s difficult to defend, you,ll have to edit that last change I already posted
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - French
French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
3 infantry moved from France to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
Place Units - French
3 infantry placed in France
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
23 artilleries and 6 infantry moved from Volgograd to Caucasus
4 armour moved from Eastern Poland to Novgorod
6 bombers moved from Germany to Novgorod
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 bomber moved from Kwangsi to Japan
2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
5 fighters moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Novgorod
Germans attack with 4 armour and 6 bombers
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 armour and 6 bombers in Novgorod, round 2 : 8/10 hits, 6,00 expected hits
British roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1,67 expected hits
3 armour owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from British with 1 armour and 6 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 3 armour
Casualties for British: 2 artilleries and 3 infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 7 fighters and 2 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 7 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/9 hits, 3,83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany
retreated to Greater Southern Germany
Americans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Caucasus
Germans attack with 23 artilleries and 6 infantry
British defend with 1 infantry
Germans roll dice for 23 artilleries and 6 infantry in Caucasus, round 2 : 9/29 hits, 9,67 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 23 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Volgograd to Caucasus
6 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Greece to Romania
2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
7 fighters moved from Greater Southern Germany to Germany
1 bomber moved from Ukraine to Germany
6 bombers moved from Novgorod to Germany
10 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,1,3,2,1
Germans collect 39 PUs (3 lost to blockades); end with 40 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,00
British : 1,00
Americans : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 2 infantry moved from India to West India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from French Indo China to Borneo
1 bomber moved from Yunnan to Philippines
1 tactical_bomber moved from Guam to Philippines
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from 33 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Japan to Midway
1 fighter moved from 33 Sea Zone to 26 Sea Zone
7 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from West India to Turkmenistan
Japanese take Eastern Persia from British
Japanese take Turkmenistan from Russians
2 fighters moved from 33 Sea Zone to 31 Sea Zone
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat Hit Differential Summary :