19L Giallo(x) vs Sovietishcat(allies) bm3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Volgograd to Caucasus
            23 artilleries moved from Rostov to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            4 bombers moved from Germany to 127 Sea Zone
            1 bomber moved from Germany to 127 Sea Zone
            4 bombers moved from Germany to Novgorod
            1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Bessarabia to Romania
            1 fighter moved from Germany to Romania
            1 tactical_bomber moved from Germany to Romania
            1 mech_infantry moved from Bessarabia to Romania
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Germany to Greater Southern Germany
            1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
            2 fighters moved from Germany to Greater Southern Germany
            1 mech_infantry moved from Slovakia Hungary to Germany
            16 armour and 16 mech_infantrys moved from Bessarabia to Slovakia Hungary
            1 bomber moved from Japan to 25 Sea Zone
            1 fighter moved from Germany to Greater Southern Germany
            1 fighter moved from Germany to Yugoslavia
            1 fighter moved from Germany to Romania
            1 fighter moved from Germany to Greater Southern Germany
            1 fighter moved from Germany to Romania
    
        Combat - Germans
            Battle in 25 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 25 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Novgorod
                Germans attack with 1 armour, 4 bombers and 2 mech_infantrys
                British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Novgorod : 1/3 hits, 0,50 expected hits
                    1 bomber owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2,83 expected hits
                    Americans roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Novgorod
                    Germans roll dice for 1 armour and 3 bombers in Novgorod, round 3 : 3/4 hits, 2,50 expected hits
                    Americans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Novgorod
                Germans win, taking Novgorod from Americans with 1 armour and 3 bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 1 bomber and 2 mech_infantrys
                Casualties for Americans: 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Yugoslavia
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Romania
                Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 armour
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 3/6 hits, 2,50 expected hits
                    Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Greater Southern Germany
                Germans attack with 4 fighters and 1 infantry
                Americans defend with 1 armour
                    Germans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2,17 expected hits
                    Americans roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Greater Southern Germany
                Germans win with 4 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
            Battle in 127 Sea Zone
                Germans attack with 5 bombers
                British defend with 2 transports; Americans defend with 2 destroyers, 1 submarine and 2 transports
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 5 bombers in 127 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits
                    Americans roll dice for 2 destroyers and 4 transports in 127 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans, 1 bomber owned by the Germans and 2 transports owned by the Americans lost in 127 Sea Zone
                    2 transports owned by the British lost in 127 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 1 bomber
                Casualties for Americans: 2 destroyers and 2 transports
                Casualties for British: 2 transports
            Battle in Caucasus
                Germans attack with 24 artilleries and 6 mech_infantrys
                British defend with 2 mech_infantrys
                    Germans roll dice for 24 artilleries and 6 mech_infantrys in Caucasus, round 2 : 11/30 hits, 10,00 expected hits
                    British roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from British with 23 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Germans
            3 bombers moved from Novgorod to Germany
            4 bombers moved from 127 Sea Zone to Belarus
            2 mech_infantrys moved from Russia to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Bryansk
            3 fighters and 1 tactical_bomber moved from Romania to Germany
            4 fighters moved from Greater Southern Germany to Germany
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Germany
            1 bomber moved from 25 Sea Zone to Japan
    
        Place Units - Germans
            10 artilleries placed in Germany
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,4,3,1,2
            Germans collect 37 PUs (2 lost to blockades); end with 37 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,83
    British : 0,33
    Americans : 0,33
    AA fire in Novgorod : : 0,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            2 aaGuns and 10 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 infantry, 6 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            3 bombers moved from Kwangsi to Sumatra
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 bomber moved from Yunnan to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/5 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Yunnan
            3 bombers moved from Sumatra to Burma
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
            1 carrier, 5 destroyers, 2 fighters and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from 43 Sea Zone to Philippines
            2 bombers moved from Yunnan to Philippines
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Sikang
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Malaya
            1 infantry and 2 mech_infantrys placed in Shantung
            Japanese undo move 2.
            1 infantry placed in Shantung
            8 submarines and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    ANZAC : 0,67
    Japanese : -1,00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - French
            French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Western Germany to Greater Southern Germany
            3 infantry moved from France to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 81 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 80 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - French
            3 infantry placed in France
            2 mech_infantrys placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 infantry and 3 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to Greater Southern Germany
            2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
            4 fighters moved from Germany to 112 Sea Zone
            1 bomber moved from Germany to 112 Sea Zone
            1 bomber moved from Germany to 112 Sea Zone
            1 mech_infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Americans
            1 bomber moved from Germany to Yugoslavia
            2 fighters moved from Germany to Greater Southern Germany
            2 bombers moved from Belarus to Yugoslavia
            1 mech_infantry moved from Belarus to Karelia
            1 armour moved from Novgorod to Karelia
            1 mech_infantry moved from Belarus to Vyborg
            2 bombers moved from Belarus to Vyborg
            1 fighter moved from Germany to Greater Southern Germany
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 2 bombers and 4 fighters
                British defend with 1 transport; Americans defend with 2 transports
                    1 transport owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 21
                Casualties for Americans: 2 transports
                Casualties for British: 1 transport
            Battle in Yugoslavia
                Germans attack with 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 armour and 2 infantry
                    Germans roll dice for 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 5/9 hits, 4,67 expected hits
                    Americans roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
                    1 armour owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour and 2 infantry
            Battle in Karelia
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 3 fighters and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
                Germans win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Vyborg
                Germans attack with 2 bombers and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Vyborg, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Vyborg
                Germans win, taking Vyborg from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vyborg to Germany
            1 aaGun moved from Belarus to Novgorod
            2 bombers moved from 112 Sea Zone to Germany
            4 fighters moved from 112 Sea Zone to Germany
            2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
            3 bombers moved from Yugoslavia to Germany
            3 mech_infantrys moved from Ukraine to Caucasus
            3 infantry moved from Volgograd to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bulgaria
            2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bulgaria
            1 armour moved from Slovakia Hungary to Bulgaria
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
            10 armour and 9 mech_infantrys moved from Slovakia Hungary to Germany
            1 aaGun moved from Bryansk to Rostov
            3 fighters moved from Greater Southern Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,4,3,1,4,1
            Germans collect 38 PUs (2 lost to blockades); end with 44 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Americans : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Combat Move - Russians
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
                  Russians take 39 Sea Zone from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 battleship, 1 carrier, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 6 Sea Zone to 25 Sea Zone
            3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys moved from Burma to India
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            3 bombers moved from Burma to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 3 bombers and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in India
                Japanese attack with 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys
                British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys in India, round 2 : 14/58 hits, 14,33 expected hits
                    UK_Pacific roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 artilleries
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            2 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from French Indo China to Burma
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hunan
            3 bombers moved from 41 Sea Zone to Kwangsi
            3 bombers moved from Philippines to Japan
            1 destroyer moved from 22 Sea Zone to 6 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
    
        Place Units - Japanese
            1 battleship, 1 carrier and 2 transports placed in 6 Sea Zone
            3 artilleries and 3 infantry placed in Japan
            2 armour and 1 mech_infantry placed in French Indo China
            1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            Japanese collect 80 PUs (1 lost to blockades); end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,17
    Americans : -0,33
    UK_Pacific : -0,67
    Japanese : 1,67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - French
            French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Western Germany to Greater Southern Germany
            3 infantry moved from France to Western Germany
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
    
        Non Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            2 mech_infantrys placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 22

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Eastern Persia: 16 infantry
            EDIT: Adding units owned by British to Eastern Persia: 1 aaGun
            EDIT: Adding units owned by British to Eastern Persia: 5 artilleries
            EDIT: Removing units owned by British from West India: 1 aaGun, 5 artilleries and 15 infantry
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Giallo Please use last file

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Eastern Persia: 16 infantry
            EDIT: Adding units owned by British to Eastern Persia: 1 aaGun
            EDIT: Adding units owned by British to Eastern Persia: 5 artilleries
            EDIT: Removing units owned by British from West India: 1 aaGun, 5 artilleries and 15 infantry
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs; 
            Germans buy 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bulgaria to Albania
                  Germans take Albania from Americans
            1 armour moved from Albania to Greece
            1 mech_infantry moved from Bulgaria to Greece
            1 armour and 1 mech_infantry moved from Bulgaria to Greece
            2 mech_infantrys moved from Bulgaria to Yugoslavia
            1 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Bulgaria to Slovakia Hungary
            1 mech_infantry moved from Bulgaria to Yugoslavia
            1 bomber moved from Germany to Greece
            2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
            1 bomber moved from Germany to Yugoslavia
            3 fighters moved from Germany to Greater Southern Germany
            2 fighters moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Vyborg to Finland
            1 mech_infantry moved from Karelia to Finland
            1 bomber moved from Germany to Finland
            1 bomber moved from Germany to Finland
            1 bomber moved from Germany to Denmark
            1 bomber moved from Germany to Holland Belgium
            1 bomber moved from Japan to 34 Sea Zone
            1 fighter moved from Germany to Slovakia Hungary
            1 fighter moved from Germany to Greater Southern Germany
            1 bomber moved from Germany to Northern Italy
    
        Combat - Germans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Northern Italy causes 6 damage total. 
            Strategic bombing raid in Holland Belgium
                    AA fire in Holland Belgium : 0/1 hits, 0,17 expected hits
                Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Holland Belgium causes 3 damage total. 
            Strategic bombing raid in Denmark
                    AA fire in Denmark : 0/1 hits, 0,17 expected hits
                Bombing raid in Denmark rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Denmark causes 6 damage total. 
            Battle in Greece
                Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                Americans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Greece, round 2 : 1/5 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Greece
                    Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Greece, round 3 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yugoslavia
                Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/8 hits, 3,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 4 fighters and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/5 hits, 2,17 expected hits
                    Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Finland
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 fighter
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Finland, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 1 fighter in Finland, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 fighter
            Battle in Slovakia Hungary
                Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Americans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 destroyer
                    Germans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 34 Sea Zone to Kwangsi
            1 aaGun, 23 artilleries, 3 infantry and 9 mech_infantrys moved from Caucasus to Volgograd
            1 aaGun moved from Rostov to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 bomber moved from Greece to Ukraine
            1 bomber moved from Northern Italy to Germany
            1 bomber moved from Holland Belgium to Germany
            1 bomber moved from Denmark to Germany
            2 bombers moved from Finland to Germany
            1 armour moved from Karelia to Novgorod
            1 bomber, 2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
            4 fighters moved from Greater Southern Germany to Germany
            3 fighters moved from Slovakia Hungary to Germany
            4 armour moved from Bulgaria to Eastern Poland
    
        Place Units - Germans
            10 infantry placed in Germany
            3 infantry placed in Novgorod
            1 infantry and 1 mech_infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,5,2,6,4
            Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Americans : -1,00
    ANZAC : -0,67
    AA fire in Northern Italy : : -0,17
    AA fire in Denmark : : -0,17
    AA fire in Holland Belgium : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Just to let you know I took out your blocker in 34

  • '19

    @Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:


  • @Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:

    @Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:

    Sure, edit as you wish

  • '19

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - Russians
            Battle in 41 Sea Zone
                Russians attack with 1 submarine
                Japanese defend with 1 destroyer
                    Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Russians win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 10 carriers
            EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 54 Sea Zone: 10 destroyers and 6 submarines
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 54 Sea Zone: 22 fighters and 2 tactical_bombers
            EDIT: Adding units owned by ANZAC to Queensland: 3 fighters
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 transport
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 4 destroyers and 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier, 4 destroyers, 2 submarines and 1 transport
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 14 carriers, 1 cruiser, 10 destroyers, 22 fighters, 6 submarines and 2 tactical_bombers
            EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery, 3 fighters and 1 infantry
            EDIT: Turning off Edit Mode
            2 aaGuns, 10 infantry and 1 mech_infantry moved from Northwest Persia to Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0,67
    Japanese : -0,33
    

    Savegame

  • '19

    @Giallo said in 19L Giallo(x) vs Sovietishcat(allies) bm3:

    @Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:

    @Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:

    Sure, edit as you wish

    @Giallo Thank you

  • '19

    @Giallo That German bomber in the Pacific is a real head scratcher…

  • '19

    TripleA Manual Gamesave Post: Russians round 22

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
    
        Combat - Russians
            Battle in 41 Sea Zone
                Russians attack with 1 submarine
                Japanese defend with 1 destroyer
                    Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Russians win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 10 carriers
            EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 54 Sea Zone: 10 destroyers and 6 submarines
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 54 Sea Zone: 22 fighters and 2 tactical_bombers
            EDIT: Adding units owned by ANZAC to Queensland: 3 fighters
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 transport
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 4 destroyers and 2 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier, 4 destroyers, 2 submarines and 1 transport
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 14 carriers, 1 cruiser, 10 destroyers, 22 fighters, 6 submarines and 2 tactical_bombers
            EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery, 3 fighters and 1 infantry
            EDIT: Turning off Edit Mode
            2 aaGuns, 10 infantry and 1 mech_infantry moved from Northwest Persia to Persia
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians : 0,67
    Japanese : -0,33
    

    Savegame

  • '19

    @Giallo Plz use last file.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 7 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 bombers moved from Japan to 25 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                  Japanese take 44 Sea Zone from ANZAC
                  Japanese take 42 Sea Zone from ANZAC
            2 bombers moved from Kwangsi to 41 Sea Zone
            3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys moved from India to West India
            2 infantry moved from Burma to India
            3 mech_infantrys moved from Burma to West India
            1 bomber moved from Kwangsi to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Caroline Islands
            Battle in West India
                Japanese attack with 3 armour, 11 artilleries, 19 infantry and 28 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 11 artilleries, 19 infantry and 28 mech_infantrys in West India, round 2 : 11/61 hits, 14,83 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking Caroline Islands from Americans, taking West India from UK_Pacific with 3 armour, 11 artilleries, 18 infantry and 28 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Russians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                Japanese win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 bombers and 2 submarines
                Americans defend with 2 destroyers
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 3 bombers in 25 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
                Japanese win with 3 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 submarines
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Japanese
            3 bombers moved from 25 Sea Zone to Japan
            1 battleship, 1 carrier, 1 destroyer and 6 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 battleships, 11 carriers, 1 cruiser, 10 destroyers, 16 fighters and 17 submarines moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            1 fighter moved from Java to 33 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 bombers moved from 41 Sea Zone to French Indo China
            1 aaGun moved from India to West India
            1 infantry moved from Yunnan to French Indo China
            2 armour moved from French Indo China to Burma
            1 mech_infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Malaya to Burma
            1 bomber moved from Kazakhstan to Yunnan
            1 tactical_bomber moved from 35 Sea Zone to Japan
            1 tactical_bomber moved from 43 Sea Zone to Guam
    
        Place Units - Japanese
            7 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Malaya
            1 transport placed in 36 Sea Zone
            1 artillery placed in French Indo China
            3 artilleries placed in India
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    British : 0,67
    Americans : 1,33
    UK_Pacific : 0,67
    Russians : -0,17
    Japanese : -3,00
    

    Savegame

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