Test summary from TripleA, engine version: 2.6.14716, time: 7:39:22 PM
Savegame
19L Giallo(x) vs Sovietishcat(allies) bm3
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - British British buy 1 fighter and 4 submarines; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Egypt to 81 Sea Zone 1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 4 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 cruiser and 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 2 artilleries moved from West India to India 2 infantry moved from West India to India 1 fighter moved from West India to India 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Syria 1 infantry and 1 mech_infantry moved from Iraq to Syria 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 destroyer moved from 106 Sea Zone to 124 Sea Zone Combat - British
Combat Hit Differential Summary :
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@Giallo scramble sz 97? and OOL plz
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@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo scramble sz 97? and OOL plz
no, max def.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 34 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - Americans Battle in Philippines Battle in Guam Battle in 34 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from French West Africa to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 12 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter and 4 submarines; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Egypt to 81 Sea Zone 1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 4 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 cruiser and 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 2 artilleries moved from West India to India 2 infantry moved from West India to India 1 fighter moved from West India to India 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Syria 1 infantry and 1 mech_infantry moved from Iraq to Syria 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 destroyer moved from 106 Sea Zone to 124 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 9/13 hits, 6,83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 fighters owned by the Italians, 1 submarine owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 6/13 hits, 6,83 expected hits 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 95 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport Battle in Northern Italy British attack with 1 marine Italians defend with 1 aaGun and 1 factory_major 1 aaGun owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in 124 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Syria British attack with 1 armour, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 : 2/3 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win, taking Syria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in India British attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries, 1 fighter and 4 infantry in India, round 2 : 2/7 hits, 2,17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 2 artilleries, 1 fighter and 3 infantry in India, round 3 : 1/6 hits, 2,00 expected hits Japanese roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 2 artilleries, 1 fighter and 2 infantry in India, round 4 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters could not land in 97 Sea Zone and were removed 3 aaGuns, 9 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 fighter moved from India to Eastern Persia 4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Cyprus 1 bomber moved from 97 Sea Zone to Cyprus 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 carrier EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom 3 submarines placed in 98 Sea Zone 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,5,3,6,6,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0,67 British : 1,17 Italians : -0,83 Americans : 0,67 Chinese : -0,67 Neutral_Axis : 0,67 Japanese : -1,33
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@Giallo I clicked too fast and selected to hit my carrier as a hit… I edited back the carrier and took a sub instead.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Bryansk 2 armour moved from Belarus to Bryansk 1 artillery moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 factory_minor and 1 marine Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 marine in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Eastern Poland 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 artillery and 1 infantry moved from Albania to Yugoslavia 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,6,3,3,6,1 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,67 Russians : -0,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Giallo I am curious to see why you bought an AC with Italy
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 fighters moved from Belarus to 97 Sea Zone 1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 armour and 2 mech_infantrys moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 armour moved from Belarus to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 8 mech_infantrys moved from Eastern Poland to Bryansk 6 armour, 12 artilleries, 24 infantry and 12 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Archangel to Bryansk 9 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Western Germany to 124 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Belarus to 97 Sea Zone 2 infantry moved from Belarus to Bryansk 5 infantry moved from Novgorod to Belarus 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 1 bomber, 5 fighters and 5 tactical_bombers; Italians loiter and taunt British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters Germans roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6,50 expected hits
Combat Hit Differential Summary :
Germans : -1,50
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@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo I am curious to see why you bought an AC with Italy
So that my german fighters can join the attack, I have 5 hits
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@Giallo I see, Please kill AC - 2 fighters - dd - Cruisers - BB
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 fighters moved from Belarus to 97 Sea Zone 1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 armour and 2 mech_infantrys moved from Belarus to Ukraine 1 mech_infantry moved from Belarus to Ukraine 1 armour moved from Belarus to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 8 mech_infantrys moved from Eastern Poland to Bryansk 6 armour, 12 artilleries, 24 infantry and 12 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Archangel to Bryansk 9 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Western Germany to 124 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Belarus to 97 Sea Zone 2 infantry moved from Belarus to Bryansk 5 infantry moved from Novgorod to Belarus 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 1 bomber, 5 fighters and 5 tactical_bombers; Italians loiter and taunt British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters Germans roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6,50 expected hits British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits 1 destroyer owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 3 : 4/8 hits, 4,67 expected hits British roll dice for 1 battleship and 3 cruisers in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits 3 cruisers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Germans: 3 fighters and 3 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters Battle in 124 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 124 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 4 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Belarus to Bryansk 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 bomber moved from 124 Sea Zone to Western Germany Place Units - Germans 1 transport placed in 113 Sea Zone 2 artilleries and 2 infantry placed in Western Germany 3 artilleries placed in Novgorod 5 mech_infantrys placed in Germany 3 infantry placed in France Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1,67 British : 0,33 Russians : 1,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 infantry moved from Tambov to Rostov 3 fighters and 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 92 Sea Zone to 99 Sea Zone Combat - Russians Battle in Rostov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Rostov to Russia 1 aaGun, 1 armour, 3 artilleries and 9 infantry moved from Tambov to Russia 20 infantry moved from Tambov to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Russia to Tambov 1 infantry moved from Korea to Manchuria Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2 Russians collect 27 PUs (2 lost to blockades); end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 3 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 21 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Burma to India 1 carrier moved from 36 Sea Zone to 6 Sea Zone 2 battleships moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 cruiser and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 3 fighters moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 6 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 bomber moved from Kwangsi to 45 Sea Zone 1 infantry moved from Malaya to Shan State 1 marine moved from Ceylon to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Hopei to Chahar 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 armour moved from Sikang to Szechwan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Battle in 79 Sea Zone Japanese attack with 2 fighters and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 79 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone Japanese roll dice for 2 fighters in 79 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win, taking Korea from Russians with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in India Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers British defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in India, round 2 : 3/10 hits, 4,83 expected hits UK_Pacific roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in India, round 3 : 7/10 hits, 4,83 expected hits UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 2 artilleries and 2 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters moved from 79 Sea Zone to 39 Sea Zone 3 fighters and 3 tactical_bombers moved from India to Kwangsi 1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 7 infantry moved from Shantung to Jehol 1 aaGun moved from Anhwe to Jehol 1 artillery moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Shan State 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from 45 Sea Zone to Kwangsi Place Units - Japanese 3 carriers and 1 destroyer placed in 6 Sea Zone 3 artilleries placed in Shantung 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
French : 0,33 Chinese : 0,33 UK_Pacific : -1,67 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from Morocco to Algeria 2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys, 4 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 34 Sea Zone to 42 Sea Zone 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 12 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 40 PUs; British buy 3 armour, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 109 Sea Zone to 105 Sea Zone 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Cyprus to Malta Combat - British Battle in 97 Sea Zone British attack with 4 submarines Italians defend with 1 carrier British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 carrier owned by the Italians lost in 97 Sea Zone British win with 3 submarines remaining. Battle score for attacker is 10 Casualties for British: 1 submarine Casualties for Italians: 1 carrier Battle in Malta British attack with 1 armour, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Malta to Algeria 3 aaGuns, 9 infantry and 1 mech_infantry moved from Eastern Persia to Persia 1 fighter moved from Eastern Persia to Persia 1 armour and 1 mech_infantry moved from Syria to Persia 2 fighters moved from Cyprus to Trans-Jordan 2 fighters moved from Cyprus to Persia 1 tactical_bomber moved from Cyprus to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 1 factory_minor placed in Persia 2 armour and 1 mech_infantry placed in Egypt 1 armour and 2 infantry placed in Union of South Africa British undo move 2. 2 armour placed in Egypt 1 mech_infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 2 fighters EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,33 Italians : 1,00 Chinese : -0,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 bomber moved from Eastern Poland to Rostov 1 artillery moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 infantry moved from Tanganyika Territory to Rhodesia 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tobruk Italians attack with 1 artillery, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Rostov Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 0/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Eastern Poland 2 infantry moved from Northern Italy to Southern Italy 2 artilleries and 3 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,6,2 Italians collect 12 PUs (7 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -2,33 ANZAC : -0,33 Russians : -0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 1 bomber moved from Western Germany to Tambov 1 bomber moved from Southern Italy to Volgograd 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 9 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 1 bomber moved from Tambov to Bryansk 1 bomber moved from Volgograd to Bryansk 3 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Bryansk to Caucasus 1 fighter moved from Southern Italy to Bryansk Place Units - Germans 1 transport placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 submarine moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -17 Casualties for Russians: 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 2 fighters moved from Tambov to Russia 1 infantry moved from Archangel to Smolensk 5 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Manchuria to Amur Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -2,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 fighters and 2 tactical_bombers moved from Kwangsi to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone 1 bomber moved from Kwangsi to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Aleutian Islands Battle in 20 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 bomber moved from 20 Sea Zone to French Indo China 2 transports moved from 39 Sea Zone to 38 Sea Zone 3 infantry moved from Shan State to 38 Sea Zone 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India 3 artilleries moved from Shantung to Jehol 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Burma 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Anhwe 1 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery placed in India 1 carrier and 1 destroyer placed in 39 Sea Zone 3 mech_infantrys placed in Shantung 3 infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33 Japanese : -0,33