19L Giallo(x) vs Sovietishcat(allies) bm3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 2 bombers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 mech_infantrys moved from Romania to Bulgaria
            4 mech_infantrys moved from Slovakia Hungary to Bulgaria
            1 mech_infantry moved from Slovakia Hungary to Albania
            4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
            4 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
            1 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Bryansk to Kazakhstan
            2 infantry moved from Bryansk to Tambov
            2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
            1 infantry moved from Volgograd to Samara
            1 bomber moved from Bryansk to Samara
            1 infantry moved from Volgograd to Rostov
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 3 infantry moved from Western Germany to France
            2 artilleries and 5 infantry moved from Holland Belgium to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Bulgaria
            1 bomber moved from Western Germany to Albania
            1 fighter moved from 112 Sea Zone to Western Germany
            1 bomber moved from Western Germany to Bulgaria
            1 bomber moved from Western Germany to Albania
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 8 armour and 7 mech_infantrys
                British defend with 1 aaGun and 1 mech_infantry; Russians defend with 1 mech_infantry
                    Germans roll dice for 8 armour and 7 mech_infantrys in Northwest Persia, round 2 : 3/15 hits, 5,17 expected hits
                    Russians roll dice for 1 aaGun and 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun and 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Bulgaria
                Germans attack with 2 bombers and 12 mech_infantrys
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 2 infantry
                    Germans roll dice for 2 bombers and 12 mech_infantrys in Bulgaria, round 2 : 3/14 hits, 3,33 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,83 expected hits
                    1 tactical_bomber owned by the British, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
                    Germans roll dice for 2 bombers and 10 mech_infantrys in Bulgaria, round 3 : 3/12 hits, 3,00 expected hits
                    Americans roll dice for 1 fighter in Bulgaria, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 3 mech_infantrys
                Casualties for Americans: 2 infantry
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Albania
                Germans attack with 2 bombers and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Albania
                Germans win, taking Albania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bulgaria to Western Germany
            2 bombers moved from Albania to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
            1 bomber moved from Samara to Ukraine
            1 bomber moved from Kazakhstan to Ukraine
            1 armour and 11 mech_infantrys moved from Bryansk to Volgograd
            12 mech_infantrys moved from Bryansk to Caucasus
            3 aaGuns, 23 artilleries and 23 infantry moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            2 bombers placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,6,3,3,3,1,3,2,2
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Americans : 0,17
    Russians : 2,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Bryansk
            80 infantry moved from Russia to Tambov
            3 artilleries moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            3 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 3 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Tambov
                Russians attack with 3 artilleries and 80 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 80 infantry in Tambov, round 2 : 15/83 hits, 14,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 artilleries and 80 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            3 aaGuns and 2 infantry moved from Russia to Tambov
            3 fighters moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            2 armour moved from Russia to Tambov
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,67
    Russians : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 4 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries and 4 infantry moved from India to West India
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 bomber moved from India to Kansu
            1 bomber moved from India to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 armour, 2 artilleries and 4 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in West India, round 2 : 3/7 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kansu
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                 retreated to Kansu
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kansu to Chahar
            1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
            1 bomber moved from Shensi to French Indo China
            1 mech_infantry moved from Jehol to Suiyuyan
            1 mech_infantry moved from Shantung to Hopei
            2 mech_infantrys moved from Shantung to Anhwe
            1 aaGun, 6 artilleries, 2 infantry and 2 mech_infantrys moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Burma to India
            2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            5 submarines placed in 6 Sea Zone
            2 destroyers placed in 39 Sea Zone
            1 mech_infantry placed in India
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3,5,1,3,5
            Japanese collect 58 PUs (6 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : 0,00
    UK_Pacific : -0,33
    Japanese : 2,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 7 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 30 Sea Zone to 23 Sea Zone
            1 carrier, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            3 bombers moved from United Kingdom to Gibraltar
            3 bombers moved from Eastern United States to Gibraltar
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 transport moved from 92 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
            1 infantry moved from Rhodesia to Belgian Congo
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 90 Sea Zone
    
        Place Units - Americans
            5 fighters placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            14 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Szechwan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Chinese attack with 14 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 14 infantry in Yunnan, round 2 : 2/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 13 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
    
        Combat - British
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 124 Sea Zone to Iceland
            1 fighter moved from United Kingdom to Gibraltar
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
            1 aaGun, 2 armour and 3 infantry moved from Greece to 97 Sea Zone
            1 aaGun, 2 armour, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun, 2 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Greece to 98 Sea Zone
            2 fighters moved from Greece to Egypt
            1 armour moved from Algeria to Libya
    
        Place Units - British
            3 infantry placed in United Kingdom
            2 fighters and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,33
    Chinese : -0,50
    Japanese : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,3,2,5,6,6,3,3
            Italians collect 2 PUs (8 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Ukraine to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            8 armour and 5 mech_infantrys moved from Northwest Persia to Persia
            3 mech_infantrys moved from Caucasus to Persia
            2 mech_infantrys moved from Caucasus to Persia
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 bomber moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 mech_infantry moved from Albania to Greece
            2 mech_infantrys moved from Bulgaria to Greece
            4 bombers moved from Western Germany to Greece
            1 mech_infantry moved from Bulgaria to Greece
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            2 bombers moved from Western Germany to 124 Sea Zone
            1 mech_infantry moved from Caucasus to Persia
    
        Combat - Germans
            Battle in Greece
                Germans attack with 4 bombers and 4 mech_infantrys
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 4 bombers and 4 mech_infantrys in Greece, round 2 : 4/8 hits, 3,33 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 124 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Persia
                Germans attack with 8 armour and 11 mech_infantrys
                British defend with 2 aaGuns, 1 artillery, 1 factory_minor and 6 infantry
                    Germans roll dice for 8 armour and 11 mech_infantrys in Persia, round 2 : 3/19 hits, 5,83 expected hits
                    British roll dice for 2 aaGuns, 1 artillery and 6 infantry in Persia, round 2 : 3/7 hits, 2,33 expected hits
                    2 aaGuns owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans roll dice for 8 armour and 8 mech_infantrys in Persia, round 3 : 9/16 hits, 5,33 expected hits
                    British roll dice for 1 artillery and 5 infantry in Persia, round 3 : 2/6 hits, 2,00 expected hits
                    1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 2 aaGuns, 1 artillery and 6 infantry
            Battle in Iraq
                Germans attack with 1 bomber and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Iraq to Caucasus
            4 armour and 11 mech_infantrys moved from Volgograd to Caucasus
            1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            6 mech_infantrys moved from Bulgaria to Romania
            4 bombers moved from Greece to Western Germany
            2 artilleries and 3 infantry moved from France to Western Germany
            2 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from 124 Sea Zone to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            7 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,2,4,4,1,4,4
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,00
    British : 1,00
    Americans : 1,00
    Russians : -0,67
    

    Savegame

  • '19

    Russia Giallo.tsvg

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            2 fighters moved from Russia to Bryansk
            2 armour, 3 artilleries and 82 infantry moved from Tambov to Rostov
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 armour, 3 artilleries and 82 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 3 artilleries and 82 infantry in Rostov, round 2 : 13/87 hits, 16,17 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 2 armour, 3 artilleries and 82 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 4 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Tambov to Rostov
            5 infantry moved from Russia to Tambov
            1 aaGun and 1 infantry moved from Samara to Tambov
            2 fighters moved from Smolensk to Russia
            2 fighters moved from Bryansk to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Italians : -0,33
    Russians : -7,50
    

    Savegame

  • '19

    @Giallo Plz use last file

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Persia
                  Japanese take Eastern Persia from British
            1 mech_infantry moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            4 mech_infantrys moved from Anhwe to Yunnan
            1 bomber moved from Chahar to Yunnan
            1 bomber and 1 infantry moved from French Indo China to Kwangsi
            3 artilleries and 3 infantry moved from French Indo China to Yunnan
            1 artillery moved from Chahar to Suiyuyan
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Manchuria to Amur
            1 submarine moved from 80 Sea Zone to 78 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 airfield and 15 infantry
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/18 hits, 6,17 expected hits
                    Chinese roll dice for 15 infantry in Yunnan, round 2 : 7/15 hits, 5,00 expected hits
                    4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 5/11 hits, 5,00 expected hits
                    Chinese roll dice for 12 infantry in Yunnan, round 3 : 3/12 hits, 4,00 expected hits
                    3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 4 : 3/8 hits, 4,00 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 4 : 1/7 hits, 2,33 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 5 : 4/7 hits, 3,67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 5 : 1/4 hits, 1,33 expected hits
                    1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 artilleries, 4 infantry and 6 mech_infantrys
                Casualties for Chinese: 15 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 bomber in Kwangsi, round 3 : 1/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win with no units remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                 retreated to 42 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to India
            1 artillery and 3 infantry moved from West India to India
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            4 artilleries moved from Anhwe to Kweichow
            1 aaGun moved from Anhwe to Shantung
            7 infantry moved from Manchuria to Amur
            3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            3 destroyers placed in 39 Sea Zone
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    ANZAC : 2,33
    Chinese : 0,67
    Japanese : -7,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from 98 Sea Zone to Iraq
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Iraq
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Marshall Islands from Japanese, taking Iraq from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Iraq to Egypt
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 90 Sea Zone to 92 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  British take Northwest Persia from Germans
            3 fighters moved from Egypt to Rostov
            2 infantry moved from Egypt to Trans-Jordan
            3 transports moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Iceland to United Kingdom
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Libya to Alexandria
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Egypt to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 fighter moved from Gibraltar to Trans-Jordan
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Sicily
    
        Combat - Italians
            Battle in Sicily
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 marine
                    Italians roll dice for 1 bomber and 1 fighter in Sicily, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 marine in Sicily, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in Sicily, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 marine in Sicily, round 3 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Americans and 1 fighter owned by the Italians lost in Sicily
                Italians win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 marine
    
        Non Combat Move - Italians
            1 bomber moved from Sicily to Southern Italy
            1 armour moved from Southern Italy to Greater Southern Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,1,5,3,1,5,1,6,2,3,6,3
            Italians collect 0 PUs (8 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Adding units owned by French to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Caucasus to Kazakhstan
            2 bombers moved from Western Germany to Kazakhstan
            8 armour and 6 mech_infantrys moved from Persia to Iraq
            2 mech_infantrys moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Volgograd
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Ukraine to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 8 armour and 6 mech_infantrys
                Americans defend with 2 infantry
                    Germans roll dice for 8 armour and 6 mech_infantrys in Iraq, round 2 : 7/14 hits, 5,00 expected hits
                    Americans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Iraq
                Germans win, taking Iraq from Americans with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 3 : 0/4 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 4 : 0/4 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 5 : 1/4 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 3 mech_infantrys
                British defend with 2 fighters
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 1,83 expected hits
                    Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1,33 expected hits
                    2 mech_infantrys owned by the Germans lost in Kazakhstan
                    Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 2 fighters in Kazakhstan, round 3 : 2/2 hits, 1,33 expected hits
                    1 bomber owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 bomber and 3 mech_infantrys
                Casualties for British: 2 fighters
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Kazakhstan to Sikang
            1 bomber moved from Volgograd to Romania
            2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
            1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 aaGuns, 29 artilleries and 21 infantry moved from Ukraine to Western Ukraine
            2 artilleries and 4 infantry moved from Novgorod to Belarus
            1 bomber moved from Smolensk to Western Ukraine
            7 mech_infantrys moved from Germany to Eastern Poland
            4 armour and 9 mech_infantrys moved from Caucasus to Iraq
            1 bomber moved from Northwest Persia to Romania
            2 mech_infantrys moved from Greece to Romania
            1 aaGun, 2 artilleries and 4 infantry moved from Western Germany to France
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 armour placed in Persia
            10 mech_infantrys placed in Germany
            3 infantry placed in France
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,5,4,2,5,2,3,4,6,5,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 58 PUs (5 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,50
    British : -0,33
    Americans : -0,67
    Russians : 2,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            4 fighters moved from Russia to Volgograd
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            79 infantry moved from Rostov to Bryansk
            3 artilleries moved from Rostov to Bryansk
            2 armour moved from Rostov to Bryansk
            3 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Bryansk
            4 infantry moved from Tambov to Bryansk
            1 infantry moved from Rostov to Caucasus
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 3 artilleries and 86 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 3 artilleries and 86 infantry in Bryansk, round 2 : 19/91 hits, 16,83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 3 artilleries and 86 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 4 fighters and 2 infantry in Volgograd, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 fighters moved from Volgograd to Russia
            3 aaGuns moved from Rostov to Bryansk
            1 aaGun moved from Tambov to Bryansk
            1 infantry moved from Smolensk to Bryansk
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 22 Sea Zone to 32 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            2 mech_infantrys moved from Shantung to Manchuria
            1 artillery moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Kweichow to Shensi
            1 mech_infantry moved from Kansu to Tsinghai
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Kweichow to Szechwan
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 bomber moved from India to Tsinghai
            1 submarine moved from 78 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 2 artilleries
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 7 : 1/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with no units remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 artilleries
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Tsinghai
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 4 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 5 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                 retreated to Tsinghai
                Chinese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 bomber moved from Tsinghai to Kweichow
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 armour moved from Persia to Iraq
            1 artillery and 1 infantry moved from Eastern Persia to Persia
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
            1 battleship and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
            Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,50
    Chinese : 0,00
    Japanese : -7,00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 30 Sea Zone to 32 Sea Zone
            2 fighters moved from 30 Sea Zone to 32 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            10 fighters and 2 tactical_bombers moved from 33 Sea Zone to 32 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 12 fighters and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 12 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            12 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
            1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 marine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            2 cruisers moved from 92 Sea Zone to 110 Sea Zone
            3 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            3 fighters moved from 110 Sea Zone to United Kingdom
            6 bombers moved from Gibraltar to Egypt
            6 bombers moved from Egypt to Trans-Jordan
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from Quebec to 106 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Belgian Congo to Rhodesia
            1 fighter moved from Egypt to Gibraltar
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 carriers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 transports moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - British
            2 fighters moved from Rostov to Bryansk
            3 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Alexandria to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Union of South Africa
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Rostov to Trans-Jordan
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            2 carriers and 1 destroyer placed in 110 Sea Zone
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greater Southern Germany: 1 armour
            EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,4,2,1,2,3,5,5,5,1,3
            Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

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