NO scramble.
L19 Sovietishcat (L) vs AetV (X) Game#4
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@aequitas-et-veritas I forgot to move my 3aas from Ukraine to Bryanks; I will edit them, plz let me know if you are not okay with edit - I don’t it affected Japan down there :+1:
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 4 destroyers, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Volgograd to Persia 1 submarine moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 104 Sea Zone Americans attack with 1 destroyer and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 104 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 cruisers and 5 destroyers moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Volgograd to Bryansk 5 fighters moved from Ukraine to Bryansk Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 3 aaGuns EDIT: Adding units owned by Russians to Bryansk: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries and 4 transports; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 6 fighters moved from Ukraine to Bryansk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Ukraine to Volgograd 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 carriers, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Egypt to Gibraltar 2 fighters moved from Egypt to Gibraltar 2 fighters moved from Egypt to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Egypt to Morocco Place Units - British 4 transports placed in 110 Sea Zone 2 artilleries placed in Egypt Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,33 AA fire in Persia : : 0,83 Americans : -1,00
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@Sovietishcat said in L19 Sovietishcat (L) vs AetV (X) Game#4:
@aequitas-et-veritas I forgot to move my 3aas from Ukraine to Bryanks; I will edit them, plz let me know if you are not okay with edit - I don’t it affected Japan down there :+1:
I thought about it and wondered.
The Edit is fine with me @Sovietishcat . -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Eastern Poland to Novgorod 1 armour moved from Urals to Archangel 1 aaGun, 2 artilleries and 5 infantry moved from Eastern Poland to Belarus Place Units - Italians 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,5,2,3,2,2,2,2,4,2,2,3,3,2,3,6,4 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 13 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
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@Sovietishcat the great Transport killing.
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@aequitas-et-veritas said in L19 Sovietishcat (L) vs AetV (X) Game#4:
@Sovietishcat the great Transport killing.
@aequitas-et-veritas Those Anzac subs can’t just stay idling :blush:
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 11 armour, 3 bombers and 42 mech_infantrys moved from Belarus to Smolensk 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 4 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Smolensk Germans attack with 15 armour, 4 bombers and 46 mech_infantrys British defend with 1 fighter; Russians defend with 3 infantry Germans roll dice for 15 armour, 4 bombers and 46 mech_infantrys in Smolensk, round 2 : 21/65 hits, 17,83 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits 3 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Smolensk Germans win, taking Smolensk from Russians with 15 armour, 4 bombers and 44 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 fighter Casualties for Russians: 3 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 4 bombers moved from Smolensk to Novgorod 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 5 infantry and 1 marine moved from Western Germany to Denmark 1 fighter moved from Western Germany to Denmark 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone 1 fighter moved from Eastern Poland to Western Germany 2 fighters moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 2 armour moved from Germany to Denmark 23 armour and 29 mech_infantrys moved from Trans-Jordan to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 3 artilleries moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Northwest Persia 1 aaGun, 5 artilleries and 22 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 8 infantry moved from Eastern Poland to Belarus 1 armour moved from Germany to Eastern Poland Place Units - Germans 2 transports placed in 113 Sea Zone 3 artilleries and 3 infantry placed in Western Germany 2 infantry placed in Iraq 2 artilleries placed in Persia 1 artillery and 2 infantry placed in France 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Denmark: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,5,3,4,2,5,4,4,4,6,6,6,5,2,4,2,2,3 Germans collect 56 PUs (6 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2,83 Russians : 1,00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 17 PUs; Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Urals Russians take Urals from Italians 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns, 11 artilleries and 44 infantry moved from Bryansk to Russia 3 armour and 1 mech_infantry moved from Volgograd to Russia 2 armour, 3 artilleries, 16 infantry and 5 mech_infantrys moved from Caucasus to Kazakhstan 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Samara 2 aaGuns and 13 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 6 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 mech_infantry moved from Yunnan to Kwangtung Japanese take Kwangtung from Chinese 1 infantry moved from Anhwe to Shantung 2 fighters moved from Anhwe to Shantung 3 bombers moved from Japan to Shantung 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Malaya to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 6 fighters moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Ceylon Battle in Shantung Japanese attack with 3 bombers, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers, 2 fighters and 1 infantry in Shantung, round 2 : 4/6 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Ceylon from UK_Pacific, taking Shantung from Chinese with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 6 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 11/13 hits, 7,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Japanese attack with 2 armour, 6 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/20 hits, 6,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 2 armour, 6 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Caucasus to Iraq 1 mech_infantry moved from Eastern Persia to Turkmenistan 2 infantry moved from Malaya to Shan State 6 fighters moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 61 Sea Zone 6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from Shantung to Anhwe 2 bombers moved from Shantung to Japan 1 bomber moved from Shantung to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Central Mongolia to Chahar 1 mech_infantry moved from Central Mongolia to Anhwe 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone Place Units - Japanese 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 3 infantry placed in Manchuria 2 fighters and 2 infantry placed in Japan 2 mech_infantrys placed in French Indo China 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6 Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : -0,50 Americans : -0,33 Chinese : -0,33 Russians : -0,33 Japanese : -3,17
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 5 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Egypt to Trans-Jordan 7 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 8 fighters moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in Marianas Battle in 46 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters in 46 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Marianas from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 7 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 7 fighters and 2 infantry in Trans-Jordan, round 2 : 5/9 hits, 3,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 8 fighters moved from 46 Sea Zone to 33 Sea Zone 2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 104 Sea Zone to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 submarine moved from 33 Sea Zone to 62 Sea Zone 2 fighters moved from Bryansk to Kazakhstan 6 fighters moved from Bryansk to Kazakhstan 4 fighters moved from Trans-Jordan to Kazakhstan 3 fighters moved from Trans-Jordan to Kazakhstan 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 5 destroyers and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Egypt to Belgian Congo 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Volgograd to Kazakhstan 3 fighters moved from Bryansk to Kazakhstan 3 fighters moved from Bryansk to Russia 4 fighters moved from Egypt to Kazakhstan 1 submarine moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - British 1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Gibraltar to Normandy Bordeaux 3 fighters moved from Morocco to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 10 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 3 artilleries placed in Egypt 3 infantry placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 Americans : 0,50 Japanese : -0,67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Belarus to Bryansk Italians take Bryansk from Russians 1 mech_infantry moved from Belarus to Vologda 1 fighter moved from Novgorod to Vologda 1 armour moved from Archangel to Urals 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Urals Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Italians win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Vologda to Novgorod 1 aaGun, 2 artilleries and 4 infantry moved from Belarus to Bryansk 1 fighter moved from 93 Sea Zone to Southern Italy 1 mech_infantry moved from Northern Italy to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3,5,6,5,5,2,2,2,1,5,5,1,3,4,3,5,1 Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -1,00 Russians : -0,33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Guam Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 3 submarines and 2 transports Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking Guam from Japanese with 1 destroyer remaining. Battle score for attacker is -34 Casualties for ANZAC: 1 destroyer, 3 submarines and 2 transports Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Egypt to Kazakhstan Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : 3,83
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@aequitas-et-veritas well I got severely diced in sz 42… I edited a UK fighter back to sz 110… and removed one from Normandy.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Smolensk to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Northwest Persia to Volgograd Germans take Volgograd from Russians 2 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Smolensk to Ukraine 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from France to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Southern France 4 bombers moved from Novgorod to Western Ukraine 1 mech_infantry moved from Smolensk to Tambov Germans take Tambov from Russians Combat - Germans Battle in Ukraine Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 : 4/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 4 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 2 infantry in Western Ukraine, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 3,00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 2 fighters moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 1 aaGun, 1 artillery and 7 infantry moved from France to Western Germany 2 artilleries moved from Western Germany to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 artilleries and 4 infantry moved from 115 Sea Zone to Finland 1 fighter moved from Denmark to Western Germany 1 tactical_bomber moved from Denmark to Western Germany 2 armour moved from Denmark to Germany 2 infantry moved from Western Germany to Denmark 1 marine moved from Denmark to Western Germany 1 infantry moved from Western Germany to Denmark 1 aaGun moved from Eastern Poland to Western Ukraine 4 bombers moved from Western Ukraine to Western Germany 15 armour and 38 mech_infantrys moved from Smolensk to Bryansk 1 infantry moved from Belarus to Smolensk 7 infantry moved from Belarus to Bryansk 2 artilleries moved from Persia to Iraq 5 infantry moved from Northwest Persia to Iraq 1 aaGun moved from Northwest Persia to Caucasus 5 armour moved from Northwest Persia to Iraq 5 mech_infantrys moved from Northwest Persia to Iraq 3 artilleries moved from Northwest Persia to Iraq 18 armour and 25 mech_infantrys moved from Northwest Persia to Caucasus 1 fighter moved from Novgorod to Bryansk Place Units - Germans 5 infantry placed in Western Germany Germans undo move 1. 3 artilleries and 2 infantry placed in Western Germany 3 infantry placed in Iraq 3 infantry placed in Persia 2 fighters and 1 mech_infantry placed in Novgorod 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Denmark: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2,2,6,4,4,3,4,1,4,2,3,1,3,4,2,2,5 Germans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 2,33 British : -0,33 Americans : -0,67 Russians : 0,00
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 6 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 2 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 3 artilleries moved from Kazakhstan to Novosibirsk 4 mech_infantrys moved from Kazakhstan to Novosibirsk 2 armour moved from Kazakhstan to Novosibirsk 1 aaGun moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Kazakhstan to Novosibirsk 22 infantry moved from Kazakhstan to Novosibirsk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -0,67
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TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 6 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 2 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 3 artilleries moved from Kazakhstan to Novosibirsk 4 mech_infantrys moved from Kazakhstan to Novosibirsk 2 armour moved from Kazakhstan to Novosibirsk 1 aaGun moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Kazakhstan to Novosibirsk 22 infantry moved from Kazakhstan to Novosibirsk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 16 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun, 2 armour, 3 artilleries, 22 infantry and 5 mech_infantrys EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun, 2 armour, 3 artilleries, 22 infantry and 5 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00 Russians : -0,67
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@aequitas-et-veritas Please use second file.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries, 4 destroyers, 2 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 bombers moved from Japan to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Chahar to Kiangsu 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu 2 fighters moved from Anhwe to Kiangsu 1 infantry moved from Hunan to Kiangsi 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kiangsi 2 bombers moved from French Indo China to Kiangsu 1 infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 submarine moved from 61 Sea Zone to 62 Sea Zone 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Caucasus to Volgograd 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from 35 Sea Zone to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Madagascar Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win, taking French Madagascar from British with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 4 bombers, 2 fighters, 2 infantry and 2 mech_infantrys Chinese defend with 6 infantry Japanese roll dice for 4 bombers, 2 fighters, 2 infantry and 2 mech_infantrys in Kiangsu, round 2 : 5/10 hits, 4,33 expected hits Chinese roll dice for 6 infantry in Kiangsu, round 2 : 3/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 4 bombers, 2 fighters and 1 mech_infantry in Kiangsu, round 3 : 2/7 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 6 infantry Battle in Kiangsi Japanese attack with 6 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 8/11 hits, 5,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 62 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 62 Sea Zone Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Volgograd Japanese attack with 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Volgograd, round 2 : 6/18 hits, 5,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 2 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from Manchuria to Buyant-Uhaa 2 infantry moved from Manchuria to Jehol 6 fighters and 4 tactical_bombers moved from Kiangsi to 35 Sea Zone 6 fighters moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from Kiangsu to French Indo China 2 bombers moved from Kiangsu to French Indo China 2 bombers moved from Kiangsu to French Indo China 2 fighters moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 4 destroyers and 2 submarines placed in 6 Sea Zone 2 transports placed in 37 Sea Zone 1 infantry placed in Malaya Japanese undo move 3. 1 artillery placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 mech_infantrys placed in Manchuria 2 mech_infantrys placed in India Japanese undo move 2. 1 transport placed in 37 Sea Zone 1 transport placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : -0,50 Chinese : 0,33 Russians : 0,33 Japanese : 2,00
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 8 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry moved from Egypt to Trans-Jordan 2 artilleries and 10 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry in Trans-Jordan, round 2 : 4/14 hits, 3,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 2 artilleries and 10 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 10 infantry in Southern France, round 2 : 2/12 hits, 2,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Americans roll dice for 2 artilleries and 8 infantry in Southern France, round 3 : 2/10 hits, 2,33 expected hits Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 3 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Johnston Island to 30 Sea Zone 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 5 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 armour and 2 infantry placed in Normandy Bordeaux 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 submarine moved from 81 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 72 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 2 aaGuns, 3 armour, 9 artilleries, 3 fighters, 27 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Egypt to Trans-Jordan 6 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 10 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to Southern France 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Kazakhstan to Russia Place Units - British 3 artilleries placed in Egypt 8 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00 British : -0,33 Americans : 2,00 Japanese : -0,33