Odonis (Axis) vs Sovietschat (Allies) BM3L19


  • 2019

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 56 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            6 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 30 Sea Zone to 31 Sea Zone
            2 fighters moved from 30 Sea Zone to 31 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 93 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters in 34 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from 31 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 marines moved from Algeria to Morocco
            1 artillery moved from Algeria to Morocco
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 93 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : -0,67
    Japanese : 0,83
    

    Savegame


  • 2019

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    

    Savegame


  • 2019

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            8 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : 0,67
    

    Savegame


  • 2019

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            2 submarines moved from 81 Sea Zone to 99 Sea Zone
            7 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
            5 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys moved from India to Burma
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 56 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            6 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 30 Sea Zone to 31 Sea Zone
            2 fighters moved from 30 Sea Zone to 31 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 93 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters in 34 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from 31 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 marines moved from Algeria to Morocco
            1 artillery moved from Algeria to Morocco
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 93 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            8 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            2 submarines moved from 81 Sea Zone to 99 Sea Zone
            7 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
            5 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys moved from India to Burma
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 7 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 2 cruisers
                    British roll dice for 2 submarines in 99 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    2 cruisers owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 7 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 2 cruisers
            Battle in Burma
                British attack with 5 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys
                Japanese defend with 3 armour, 4 artilleries, 2 infantry, 2 marines and 4 mech_infantrys
                    British roll dice for 5 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys in Burma, round 2 : 3/23 hits, 5,83 expected hits
                    Japanese roll dice for 3 armour, 4 artilleries, 2 infantry, 2 marines and 4 mech_infantrys in Burma, round 2 : 6/15 hits, 5,50 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the British lost in Burma
                    British roll dice for 5 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys in Burma, round 3 : 4/17 hits, 4,83 expected hits
                    Japanese roll dice for 3 armour, 4 artilleries, 2 marines and 3 mech_infantrys in Burma, round 3 : 8/12 hits, 4,50 expected hits
                    1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in Burma
                    British roll dice for 5 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 4 : 4/9 hits, 3,17 expected hits
                    Japanese roll dice for 3 armour, 3 artilleries and 2 marines in Burma, round 4 : 3/8 hits, 3,17 expected hits
                    3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Burma
                    British roll dice for 5 artilleries and 1 fighter in Burma, round 5 : 4/6 hits, 2,17 expected hits
                    Japanese roll dice for 3 armour and 1 marine in Burma, round 5 : 0/4 hits, 1,83 expected hits
                    1 marine owned by the Japanese and 3 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 13
                Casualties for British: 15 infantry and 2 mech_infantrys
                Casualties for Japanese: 3 armour, 4 artilleries, 2 infantry, 2 marines and 4 mech_infantrys
            Battle in 94 Sea Zone
                British attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Burma to India
            7 fighters moved from 99 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan
            1 aaGun, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour moved from Northwest Persia to Rostov
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            2 submarines placed in 81 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 1,50
    Italians : -0,33
    Americans : -0,67
    Chinese : 0,17
    Japanese : 3,50
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Nenetsia to Urals
            1 armour moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                British defend with 2 submarines
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 2 submarines
                Casualties for Italians: 1 submarine
            Battle in Urals
                Italians attack with 1 armour
                Russians defend with 1 armour
                    Italians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Italians lost in Urals
                Russians win with no units remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 armour
            Battle in Tambov
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 94 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.33
    Russians : 0.17
    

    Savegame


  • 2019

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 3 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters and 1 transport in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Marianas
    
        Non Combat Move - ANZAC
            3 fighters moved from 22 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 infantry and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                  French take 98 Sea Zone from Italians
            1 fighter moved from Gibraltar to 94 Sea Zone
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 94 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : 0,17
    ANZAC : -0,50
    Japanese : -0,33
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 5 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
            2 mech_infantrys moved from Bryansk to Samara
            1 bomber and 1 tactical_bomber moved from Bryansk to Samara
            1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
            3 armour moved from Ukraine to Rostov
            7 artilleries and 8 infantry moved from Bryansk to Rostov
            5 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            3 fighters moved from Western Germany to 94 Sea Zone
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 3 armour, 7 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                British defend with 1 armour; Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 7 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Rostov, round 2 : 6/20 hits, 7.50 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
                Casualties for Russians: 2 infantry
            Battle in Samara
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in 94 Sea Zone
                Germans attack with 3 fighters
                French defend with 1 destroyer
                    Germans roll dice for 3 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 94 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 94 Sea Zone to Southern Italy
            2 infantry moved from France to Western Germany
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 armour moved from Novgorod to Belarus
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            2 aaGuns, 15 armour and 19 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 tactical_bomber moved from Samara to Archangel
            1 bomber moved from Samara to Novgorod
            1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            2 artilleries and 2 infantry placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    French : -0.33
    Americans : 0.67
    Russians : -0.50
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            4 infantry moved from Kazakhstan to Samara
            2 infantry moved from Novosibirsk to Urals
            1 fighter moved from Russia to Urals
            1 artillery moved from Russia to Samara
            1 infantry moved from Kazakhstan to Novosibirsk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Urals
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 2/5 hits, 1,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Urals to Russia
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : 0,50
    Russians : 2,50
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 17 Sea Zone to 33 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 bombers and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
            1 armour moved from French Indo China to Burma
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Kweichow to Burma
            3 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 38 Sea Zone
            3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Suiyuyan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2018 2015 '13

    @Odonis @Sovietishcat
    Scramble off of Carolines?


  • 2019

    @Odonis Yes plz. best OOL, plz kill Anzac planes before USA planes.


  • 2019 2018 2015 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 17 Sea Zone to 33 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 bombers and 3 tactical_bombers moved from French Indo China to 33 Sea Zone
            1 armour moved from French Indo China to Burma
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Kweichow to Burma
            3 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 38 Sea Zone
            3 artilleries and 5 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Hopei to Suiyuyan
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in New Guinea
                Japanese attack with 2 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 3 artilleries, 1 fighter and 6 infantry
                British defend with 5 artilleries
                    Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 6 infantry in Burma, round 2 : 4/11 hits, 3.50 expected hits
                    UK_Pacific roll dice for 5 artilleries in Burma, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 4 artilleries owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 4 infantry in Burma, round 3 : 0/9 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Burma, round 4 : 4/8 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 3 infantry
                Casualties for British: 5 artilleries
            Battle in 45 Sea Zone
                Japanese attack with 2 destroyers
                ANZAC defend with 2 submarines
                    Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 2 destroyers in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 22 Sea Zone
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 8 fighters; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 4 submarines
                    Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 11/21 hits, 12.00 expected hits
                Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 11 fighters in 33 Sea Zone, round 2 : 10/24 hits, 12.33 expected hits
                Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 4 submarines owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 11/21 hits, 12.00 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 11 fighters in 33 Sea Zone, round 3 : 11/22 hits, 11.67 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 5 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 10/14 hits, 8.33 expected hits
                    Americans roll dice for 1 battleship and 10 fighters in 33 Sea Zone, round 4 : 6/11 hits, 7.33 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 7 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 : 4/8 hits, 5.00 expected hits
                    Americans roll dice for 1 battleship in 33 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 60
                Casualties for Japanese: 6 carriers, 1 cruiser, 1 destroyer, 7 fighters and 4 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 4 submarines
                Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 8 fighters
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 33 Sea Zone and was removed
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 fighter moved from Burma to French Indo China
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 armour moved from Kiangsu to Anhwe
            1 armour moved from Hunan to Yunnan
            2 aaGuns and 3 infantry moved from Korea to Manchuria
            2 bombers moved from 33 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Japan
            1 factory_minor placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Americans : -5.67
    Chinese : 0.67
    UK_Pacific : 0.67
    Japanese : -1.33
    

    Savegame


  • 2019

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 99 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 2 battleships
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 battleship owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 40
                Casualties for Japanese: 2 battleships
            Battle in 104 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 6 infantry moved from Morocco to Algeria
            2 marines moved from Morocco to Algeria
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            4 infantry placed in Central United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,67
    Americans : -0,00
    Japanese : 0,33
    

    Savegame


  • 2019

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            6 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : 0,33
    

    Savegame


  • 2019

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 99 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 2 battleships
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 battleship owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 40
                Casualties for Japanese: 2 battleships
            Battle in 104 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 6 infantry moved from Morocco to Algeria
            2 marines moved from Morocco to Algeria
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            4 infantry placed in Central United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            6 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
            EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
            British buy 1 airfield, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from India to 38 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from 92 Sea Zone to Morocco
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 4 transports
                    4 transports owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 28
                Casualties for Japanese: 4 transports
            Battle in Crete
    
        Non Combat Move - British
            1 fighter moved from 38 Sea Zone to India
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from Trans-Jordan to India
            1 aaGun moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to India
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 airfield placed in Morocco
            1 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
            1 submarine placed in 81 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2,6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
            British collect 28 PUs (6 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,67
    Americans : -0,00
    Chinese : -0,50
    Japanese : 0,67
    

    Savegame


  • 2019

    @Odonis I am quite surprise you went for the battle at the Carolines, curious to see whom is going to be the winner at long term.


  • 2019 2018 2015 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 1 bomber and 3 fighters
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 battleship, 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
                Italians win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.50
    

    Savegame


  • 2019

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to Western Australia
            1 artillery and 1 infantry moved from South Australia to Northern Territory
            1 mech_infantry moved from New South Wales to Western Australia
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
    
        Combat - ANZAC
            Battle in Java
            Battle in Western Australia
                ANZAC attack with 1 artillery, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Australia, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Western Australia
                ANZAC win, taking Java from Japanese, taking Western Australia from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Northern Territory
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Northern Territory, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun moved from South Australia to New South Wales
            1 aaGun moved from New Guinea to Dutch New Guinea
            1 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 94 Sea Zone
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 94 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : 0,50
    ANZAC : -0,17
    Japanese : 1,00
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            15 armour, 3 artilleries and 19 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Volgograd to Kazakhstan
            3 mech_infantrys moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Ukraine to Samara
            1 bomber moved from Novgorod to Samara
            1 tactical_bomber moved from Archangel to Samara
            1 artillery moved from Rostov to Tambov
            1 fighter moved from Southern Italy to Caucasus
            1 infantry moved from Vologda to Samara
            4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            3 armour, 6 artilleries and 3 infantry moved from Rostov to Bryansk
            3 armour moved from Novgorod to Bryansk
            5 armour moved from Volgograd to Bryansk
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 30 armour, 12 artilleries, 25 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 30 armour, 12 artilleries, 25 infantry and 3 mech_infantrys in Bryansk, round 2 : 25/70 hits, 25.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 30 armour, 12 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win with no units remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 3/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Germans: 1 fighter, 1 infantry and 2 mech_infantrys
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Caucasus
                Germans attack with 1 fighter and 2 infantry
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to France
            2 fighters moved from Southern Italy to Ukraine
            1 fighter moved from Caucasus to Volgograd
            1 aaGun moved from Rostov to Bryansk
            2 aaGuns moved from Ukraine to Bryansk
            1 bomber and 2 tactical_bombers moved from Samara to Volgograd
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Americans : -0.17
    Russians : 3.33
    

    Savegame


  • 2019

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            11 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Italians
            1 infantry moved from Novosibirsk to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 2 aaGuns and 3 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 2 aaGuns and 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 3 : 2/10 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 aaGuns and 3 infantry
            Battle in Samara
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,67
    Japanese : -0,67
    

    Savegame


  • 2019 2018 2015 '13

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 22 Sea Zone to 23 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            2 bombers moved from Philippines to 33 Sea Zone
            2 destroyers moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 artillery moved from Suiyuyan to Shensi
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
    

    Savegame


  • 2019 2018 2015 '13

    @Odonis @Sovietishcat
    Scramble off of Carolines?


  • 2019

    @Odonis Yes plz, killed USA planes last


  • 2019 2018 2015 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 22 Sea Zone to 23 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            2 bombers moved from Philippines to 33 Sea Zone
            2 destroyers moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 artillery moved from Suiyuyan to Shensi
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in Siberia
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 bombers, 3 destroyers, 2 fighters and 1 tactical_bomber
                Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines; ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers, 3 destroyers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 2 submarines owned by the Americans, 3 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 bomber in 33 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -27
                Casualties for Japanese: 2 bombers, 3 destroyers, 2 fighters and 1 tactical_bomber
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
    
        Non Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            3 artilleries and 2 infantry moved from Burma to Yunnan
            1 armour moved from Burma to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kweichow to Sikang
            1 armour moved from Anhwe to Kweichow
            1 armour moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Anhwe
            1 armour moved from Anhwe to Hunan
            2 armour moved from Yunnan to Kweichow
            2 mech_infantrys moved from French Indo China to Kweichow
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 4.
            1 artillery placed in Kwangtung
            1 mech_infantry placed in Kwangtung
            1 infantry placed in Kwangtung
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.83
    Chinese : -0.33
    Japanese : -0.83
    

    Savegame


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